1. Font family name.
- 2. Font foundary name.
+ 2. Font foundry name.
3. Relative proportionate width, aka character set width or set
width (swidth), e.g. `semi-compressed'.
static int
color_distance (XColor *x, XColor *y)
{
- /* This formula is from a paper title `Colour metric' by Thiadmer Riemersma.
+ /* This formula is from a paper titled `Colour metric' by Thiadmer Riemersma.
Quoting from that paper:
This formula has results that are very close to L*u*v* (with the
modified lightness curve) and, more importantly, it is a more even
- algorithm: it does not have a range of colours where it suddenly
+ algorithm: it does not have a range of colors where it suddenly
gives far from optimal results.
See <http://www.compuphase.com/cmetric.htm> for more info. */