static void
coding_alloc_by_realloc (struct coding_system *coding, EMACS_INT bytes)
{
- if (STRING_BYTES_MAX - coding->dst_bytes < bytes)
+ if (STRING_BYTES_BOUND - coding->dst_bytes < bytes)
string_overflow ();
coding->destination = (unsigned char *) xrealloc (coding->destination,
coding->dst_bytes + bytes);