Lisp_Object Vdisplay_pixels_per_inch;
Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
+Lisp_Object Qcenter;
Lisp_Object Qmargin, Qpointer;
extern Lisp_Object Qheight;
extern Lisp_Object QCwidth, QCheight, QCascent;
extern Lisp_Object Voverflow_newline_into_fringe;
/* Test if overflow newline into fringe. Called with iterator IT
- at or past right window margin, and with IT->current_x set. */
+ at or past right window margin, and with IT->current_x set. */
#define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
(!NILP (Voverflow_newline_into_fringe) \
Lisp_Object Vglobal_mode_string;
+
+/* List of variables (symbols) which hold markers for overlay arrows.
+ The symbols on this list are examined during redisplay to determine
+ where to display overlay arrows. */
+
+Lisp_Object Voverlay_arrow_variable_list;
+
/* Marker for where to display an arrow on top of the buffer text. */
Lisp_Object Voverlay_arrow_position;
Lisp_Object Voverlay_arrow_string;
-/* Values of those variables at last redisplay. However, if
- Voverlay_arrow_position is a marker, last_arrow_position is its
+/* Values of those variables at last redisplay are stored as
+ properties on `overlay-arrow-position' symbol. However, if
+ Voverlay_arrow_position is a marker, last-arrow-position is its
numerical position. */
-static Lisp_Object last_arrow_position, last_arrow_string;
+Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
+
+/* Alternative overlay-arrow-string and overlay-arrow-bitmap
+ properties on a symbol in overlay-arrow-variable-list. */
+
+Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
/* Like mode-line-format, but for the title bar on a visible frame. */
#define CLEAR_FACE_CACHE_COUNT 500
static int clear_face_cache_count;
-/* Record the previous terminal frame we displayed. */
-
-static struct frame *previous_terminal_frame;
-
/* Non-zero while redisplay_internal is in progress. */
int redisplaying_p;
static int compute_window_start_on_continuation_line P_ ((struct window *));
static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
static void insert_left_trunc_glyphs P_ ((struct it *));
-static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *));
+static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
+ Lisp_Object));
static void extend_face_to_end_of_line P_ ((struct it *));
static int append_space P_ ((struct it *, int));
-static int make_cursor_line_fully_visible P_ ((struct window *));
+static int make_cursor_line_fully_visible P_ ((struct window *, int));
static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
static int trailing_whitespace_p P_ ((int));
height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
if (height < r.height)
{
- r.y = s->ybase + glyph->descent - height;
- r.height = height;
+ int max_y = r.y + r.height;
+ r.y = min (max_y, s->ybase + glyph->descent - height);
+ r.height = min (max_y - r.y, height);
}
}
xassert (STRINGP (it->string));
xassert (IT_STRING_CHARPOS (*it) >= 0);
}
- else if (it->method == next_element_from_buffer)
+ else
{
- /* Check that character and byte positions agree. */
- xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
+ xassert (IT_STRING_CHARPOS (*it) < 0);
+ if (it->method == next_element_from_buffer)
+ {
+ /* Check that character and byte positions agree. */
+ xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
+ }
}
if (it->dpvec)
it->current.overlay_string_index = -1;
it->current.dpvec_index = -1;
it->base_face_id = base_face_id;
+ it->string = Qnil;
+ IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
/* The window in which we iterate over current_buffer: */
XSETWINDOW (it->window, w);
it->w = w;
it->f = XFRAME (w->frame);
-
+
/* Extra space between lines (on window systems only). */
if (base_face_id == DEFAULT_FACE_ID
&& FRAME_WINDOW_P (it->f))
/* If realized faces have been removed, e.g. because of face
attribute changes of named faces, recompute them. When running
- in batch mode, the face cache of Vterminal_frame is null. If
+ in batch mode, the face cache of the initial frame is null. If
we happen to get called, make a dummy face cache. */
- if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
+ if (FRAME_FACE_CACHE (it->f) == NULL)
init_frame_faces (it->f);
if (FRAME_FACE_CACHE (it->f)->used == 0)
recompute_basic_faces (it->f);
it->voffset = - (XFLOATINT (value)
* (FONT_HEIGHT (face->font)));
}
-#endif /* HAVE_WINDOW_SYSTEM */
- }
- else if (CONSP (prop)
- && (EQ (XCAR (prop), Qleft_fringe)
- || EQ (XCAR (prop), Qright_fringe))
- && CONSP (XCDR (prop)))
- {
- unsigned face_id = DEFAULT_FACE_ID;
-
- /* `(left-fringe BITMAP FACE)'. */
- if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
- return 0;
-
-#ifdef HAVE_WINDOW_SYSTEM
- value = XCAR (XCDR (prop));
- if (!NUMBERP (value)
- || !valid_fringe_bitmap_id_p (XINT (value)))
- return 0;
-
- if (CONSP (XCDR (XCDR (prop))))
- {
- Lisp_Object face_name = XCAR (XCDR (XCDR (prop)));
- face_id = lookup_named_face (it->f, face_name, 'A');
- if (face_id < 0)
- return 0;
- }
-
- if (EQ (XCAR (prop), Qleft_fringe))
- {
- it->left_user_fringe_bitmap = XINT (value);
- it->left_user_fringe_face_id = face_id;
- }
- else
- {
- it->right_user_fringe_bitmap = XINT (value);
- it->right_user_fringe_face_id = face_id;
- }
#endif /* HAVE_WINDOW_SYSTEM */
}
else if (!it->string_from_display_prop_p)
text properties change there. */
it->stop_charpos = position->charpos;
+ if (CONSP (prop)
+ && (EQ (XCAR (prop), Qleft_fringe)
+ || EQ (XCAR (prop), Qright_fringe))
+ && CONSP (XCDR (prop)))
+ {
+ unsigned face_id = DEFAULT_FACE_ID;
+
+ /* Save current settings of IT so that we can restore them
+ when we are finished with the glyph property value. */
+
+ /* `(left-fringe BITMAP FACE)'. */
+ if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
+ return 0;
+
+#ifdef HAVE_WINDOW_SYSTEM
+ value = XCAR (XCDR (prop));
+ if (!NUMBERP (value)
+ || !valid_fringe_bitmap_id_p (XINT (value)))
+ return 0;
+
+ if (CONSP (XCDR (XCDR (prop))))
+ {
+ Lisp_Object face_name = XCAR (XCDR (XCDR (prop)));
+
+ face_id = lookup_named_face (it->f, face_name, 'A');
+ if (face_id < 0)
+ return 0;
+ }
+
+ push_it (it);
+
+ it->area = TEXT_AREA;
+ it->what = IT_IMAGE;
+ it->image_id = -1; /* no image */
+ it->position = start_pos;
+ it->object = NILP (object) ? it->w->buffer : object;
+ it->method = next_element_from_image;
+ it->face_id = face_id;
+
+ /* Say that we haven't consumed the characters with
+ `display' property yet. The call to pop_it in
+ set_iterator_to_next will clean this up. */
+ *position = start_pos;
+
+ if (EQ (XCAR (prop), Qleft_fringe))
+ {
+ it->left_user_fringe_bitmap = XINT (value);
+ it->left_user_fringe_face_id = face_id;
+ }
+ else
+ {
+ it->right_user_fringe_bitmap = XINT (value);
+ it->right_user_fringe_face_id = face_id;
+ }
+#endif /* HAVE_WINDOW_SYSTEM */
+ return 1;
+ }
+
location = Qunbound;
if (CONSP (prop) && CONSP (XCAR (prop)))
{
value = prop;
}
+ valid_p = (STRINGP (value)
#ifdef HAVE_WINDOW_SYSTEM
- if (FRAME_TERMCAP_P (it->f))
- valid_p = STRINGP (value);
- else
- valid_p = (STRINGP (value)
- || (CONSP (value) && EQ (XCAR (value), Qspace))
- || valid_image_p (value));
-#else /* not HAVE_WINDOW_SYSTEM */
- valid_p = STRINGP (value);
+ || (!FRAME_TERMCAP_P (it->f) && valid_image_p (value))
#endif /* not HAVE_WINDOW_SYSTEM */
+ || (CONSP (value) && EQ (XCAR (value), Qspace)));
if ((EQ (location, Qleft_margin)
|| EQ (location, Qright_margin)
saved_glyph_row = it->glyph_row;
it->glyph_row = NULL;
+#define BUFFER_POS_REACHED_P() \
+ ((op & MOVE_TO_POS) != 0 \
+ && BUFFERP (it->object) \
+ && IT_CHARPOS (*it) >= to_charpos)
+
while (1)
{
int x, i, ascent = 0, descent = 0;
/* Stop when ZV or TO_CHARPOS reached. */
if (!get_next_display_element (it)
- || ((op & MOVE_TO_POS) != 0
- && BUFFERP (it->object)
- && IT_CHARPOS (*it) >= to_charpos))
+ || BUFFER_POS_REACHED_P ())
{
result = MOVE_POS_MATCH_OR_ZV;
break;
#ifdef HAVE_WINDOW_SYSTEM
if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
{
- if (!get_next_display_element (it))
+ if (!get_next_display_element (it)
+ || BUFFER_POS_REACHED_P ())
{
result = MOVE_POS_MATCH_OR_ZV;
break;
#ifdef HAVE_WINDOW_SYSTEM
if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
{
- if (!get_next_display_element (it))
+ if (!get_next_display_element (it)
+ || BUFFER_POS_REACHED_P ())
{
result = MOVE_POS_MATCH_OR_ZV;
break;
}
}
+#undef BUFFER_POS_REACHED_P
+
/* Restore the iterator settings altered at the beginning of this
function. */
it->glyph_row = saved_glyph_row;
do_pending_window_change (0);
echo_area_display (1);
do_pending_window_change (0);
- if (frame_up_to_date_hook != 0 && ! gc_in_progress)
- (*frame_up_to_date_hook) (f);
+ if (FRAME_DISPLAY (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
+ (*FRAME_DISPLAY (f)->frame_up_to_date_hook) (f);
}
}
do_pending_window_change (0);
echo_area_display (1);
do_pending_window_change (0);
- if (frame_up_to_date_hook != 0 && ! gc_in_progress)
- (*frame_up_to_date_hook) (f);
+ if (FRAME_DISPLAY (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
+ (*FRAME_DISPLAY (f)->frame_up_to_date_hook) (f);
}
}
{
Lisp_Object tail, frame;
int changed_count = 0;
-
+
FOR_EACH_FRAME (tail, frame)
{
struct frame *f = XFRAME (frame);
-
+
if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
{
if (f->resized_p)
f->resized_p = 0;
}
}
-
+
frame_garbaged = 0;
if (changed_count)
++windows_or_buffers_changed;
/* The terminal frame is used as the first Emacs frame on the Mac OS. */
#ifndef MAC_OS8
#ifdef HAVE_WINDOW_SYSTEM
- /* When Emacs starts, selected_frame may be a visible terminal
- frame, even if we run under a window system. If we let this
- through, a message would be displayed on the terminal. */
- if (EQ (selected_frame, Vterminal_frame)
- && !NILP (Vwindow_system))
+ /* When Emacs starts, selected_frame may be the initial terminal
+ frame. If we let this through, a message would be displayed on
+ the terminal. */
+ if (FRAME_TERMCAP_P (XFRAME (selected_frame))
+ && FRAME_TTY (XFRAME (selected_frame))->type == NULL)
return 0;
#endif /* HAVE_WINDOW_SYSTEM */
#endif
Can do with a display update of the echo area,
unless we displayed some mode lines. */
update_single_window (w, 1);
- rif->flush_display (f);
+ FRAME_RIF (f)->flush_display (f);
}
else
update_frame (f, 1, 1);
{
BLOCK_INPUT;
display_and_set_cursor (w, 1, hpos, vpos, x, y);
- if (rif->flush_display_optional)
- rif->flush_display_optional (SELECTED_FRAME ());
+ if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
+ FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
UNBLOCK_INPUT;
}
}
/* Redisplay the tool-bar if we changed it. */
if (! NILP (Fequal (old_tool_bar, f->tool_bar_items)))
w->update_mode_line = Qt;
-
+
UNGCPRO;
unbind_to (count, Qnil);
}
+static Lisp_Object
+overlay_arrow_string_or_property (var, pbitmap)
+ Lisp_Object var;
+ int *pbitmap;
+{
+ Lisp_Object pstr = Fget (var, Qoverlay_arrow_string);
+ Lisp_Object bitmap;
+
+ if (pbitmap)
+ {
+ *pbitmap = 0;
+ if (bitmap = Fget (var, Qoverlay_arrow_bitmap), INTEGERP (bitmap))
+ *pbitmap = XINT (bitmap);
+ }
+
+ if (!NILP (pstr))
+ return pstr;
+ return Voverlay_arrow_string;
+}
+
+/* Return 1 if there are any overlay-arrows in current_buffer. */
+static int
+overlay_arrow_in_current_buffer_p ()
+{
+ Lisp_Object vlist;
+
+ for (vlist = Voverlay_arrow_variable_list;
+ CONSP (vlist);
+ vlist = XCDR (vlist))
+ {
+ Lisp_Object var = XCAR (vlist);
+ Lisp_Object val;
+
+ if (!SYMBOLP (var))
+ continue;
+ val = find_symbol_value (var);
+ if (MARKERP (val)
+ && current_buffer == XMARKER (val)->buffer)
+ return 1;
+ }
+ return 0;
+}
+
+
+/* Return 1 if any overlay_arrows have moved or overlay-arrow-string
+ has changed. */
+
+static int
+overlay_arrows_changed_p ()
+{
+ Lisp_Object vlist;
+
+ for (vlist = Voverlay_arrow_variable_list;
+ CONSP (vlist);
+ vlist = XCDR (vlist))
+ {
+ Lisp_Object var = XCAR (vlist);
+ Lisp_Object val, pstr;
+
+ if (!SYMBOLP (var))
+ continue;
+ val = find_symbol_value (var);
+ if (!MARKERP (val))
+ continue;
+ if (! EQ (COERCE_MARKER (val),
+ Fget (var, Qlast_arrow_position))
+ || ! (pstr = overlay_arrow_string_or_property (var, 0),
+ EQ (pstr, Fget (var, Qlast_arrow_string))))
+ return 1;
+ }
+ return 0;
+}
+
+/* Mark overlay arrows to be updated on next redisplay. */
+
+static void
+update_overlay_arrows (up_to_date)
+ int up_to_date;
+{
+ Lisp_Object vlist;
+
+ for (vlist = Voverlay_arrow_variable_list;
+ CONSP (vlist);
+ vlist = XCDR (vlist))
+ {
+ Lisp_Object var = XCAR (vlist);
+
+ if (!SYMBOLP (var))
+ continue;
+
+ if (up_to_date > 0)
+ {
+ Lisp_Object val = find_symbol_value (var);
+ Fput (var, Qlast_arrow_position,
+ COERCE_MARKER (val));
+ Fput (var, Qlast_arrow_string,
+ overlay_arrow_string_or_property (var, 0));
+ }
+ else if (up_to_date < 0
+ || !NILP (Fget (var, Qlast_arrow_position)))
+ {
+ Fput (var, Qlast_arrow_position, Qt);
+ Fput (var, Qlast_arrow_string, Qt);
+ }
+ }
+}
+
+
+/* Return overlay arrow string at row, or nil. */
+
+static Lisp_Object
+overlay_arrow_at_row (f, row, pbitmap)
+ struct frame *f;
+ struct glyph_row *row;
+ int *pbitmap;
+{
+ Lisp_Object vlist;
+
+ for (vlist = Voverlay_arrow_variable_list;
+ CONSP (vlist);
+ vlist = XCDR (vlist))
+ {
+ Lisp_Object var = XCAR (vlist);
+ Lisp_Object val;
+
+ if (!SYMBOLP (var))
+ continue;
+
+ val = find_symbol_value (var);
+
+ if (MARKERP (val)
+ && current_buffer == XMARKER (val)->buffer
+ && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
+ {
+ val = overlay_arrow_string_or_property (var, pbitmap);
+ if (FRAME_WINDOW_P (f))
+ return Qt;
+ else if (STRINGP (val))
+ return val;
+ break;
+ }
+ }
+
+ *pbitmap = 0;
+ return Qnil;
+}
+
/* Return 1 if point moved out of or into a composition. Otherwise
return 0. PREV_BUF and PREV_PT are the last point buffer and
position. BUF and PT are the current point buffer and position. */
{
Lisp_Object tail, sym, val;
Lisp_Object old = selected_frame;
-
+
selected_frame = frame;
for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
if (face_change_count)
++windows_or_buffers_changed;
- if (! FRAME_WINDOW_P (sf)
- && previous_terminal_frame != sf)
+ if (FRAME_TERMCAP_P (sf)
+ && FRAME_TTY (sf)->previous_terminal_frame != sf)
{
- /* Since frames on an ASCII terminal share the same display
- area, displaying a different frame means redisplay the whole
- thing. */
+ /* Since frames on a single ASCII terminal share the same
+ display area, displaying a different frame means redisplay
+ the whole thing. */
windows_or_buffers_changed++;
SET_FRAME_GARBAGED (sf);
- XSETFRAME (Vterminal_frame, sf);
+ FRAME_TTY (sf)->previous_terminal_frame = sf;
}
- previous_terminal_frame = sf;
/* Set the visible flags for all frames. Do this before checking
for resized or garbaged frames; they want to know if their frames
}
}
+
/* Notice any pending interrupt request to change frame size. */
do_pending_window_change (1);
/* If specs for an arrow have changed, do thorough redisplay
to ensure we remove any arrow that should no longer exist. */
- if (! EQ (COERCE_MARKER (Voverlay_arrow_position), last_arrow_position)
- || ! EQ (Voverlay_arrow_string, last_arrow_string))
+ if (overlay_arrows_changed_p ())
consider_all_windows_p = windows_or_buffers_changed = 1;
/* Normally the message* functions will have already displayed and
{
struct frame *f = XFRAME (frame);
- if (FRAME_WINDOW_P (f) || f == sf)
+ if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
{
if (! EQ (frame, selected_frame))
/* Select the frame, for the sake of frame-local
/* Mark all the scroll bars to be removed; we'll redeem
the ones we want when we redisplay their windows. */
- if (condemn_scroll_bars_hook)
- condemn_scroll_bars_hook (f);
+ if (FRAME_DISPLAY (f)->condemn_scroll_bars_hook)
+ FRAME_DISPLAY (f)->condemn_scroll_bars_hook (f);
if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
redisplay_windows (FRAME_ROOT_WINDOW (f));
/* Any scroll bars which redisplay_windows should have
nuked should now go away. */
- if (judge_scroll_bars_hook)
- judge_scroll_bars_hook (f);
+ if (FRAME_DISPLAY (f)->judge_scroll_bars_hook)
+ FRAME_DISPLAY (f)->judge_scroll_bars_hook (f);
/* If fonts changed, display again. */
/* ??? rms: I suspect it is a mistake to jump all the way
{
struct frame *f = updated[i];
mark_window_display_accurate (f->root_window, 1);
- if (frame_up_to_date_hook)
- frame_up_to_date_hook (f);
+ if (FRAME_DISPLAY (f)->frame_up_to_date_hook)
+ FRAME_DISPLAY (f)->frame_up_to_date_hook (f);
}
}
}
CHARPOS (this_line_start_pos) = 0;
/* Let the overlay arrow be updated the next time. */
- if (!NILP (last_arrow_position))
- {
- last_arrow_position = Qt;
- last_arrow_string = Qt;
- }
+ update_overlay_arrows (0);
/* If we pause after scrolling, some rows in the current
matrices of some windows are not valid. */
consider_all_windows_p is set. */
mark_window_display_accurate_1 (w, 1);
- last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
- last_arrow_string = Voverlay_arrow_string;
+ /* Say overlay arrows are up to date. */
+ update_overlay_arrows (1);
- if (frame_up_to_date_hook != 0)
- frame_up_to_date_hook (sf);
+ if (FRAME_DISPLAY (sf)->frame_up_to_date_hook != 0)
+ FRAME_DISPLAY (sf)->frame_up_to_date_hook (sf);
}
update_mode_lines = 0;
if (accurate_p)
{
- last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
- last_arrow_string = Voverlay_arrow_string;
+ update_overlay_arrows (1);
}
else
{
/* Force a thorough redisplay the next time by setting
last_arrow_position and last_arrow_string to t, which is
unequal to any useful value of Voverlay_arrow_... */
- last_arrow_position = Qt;
- last_arrow_string = Qt;
+ update_overlay_arrows (-1);
}
}
A value of 1 means there is nothing to be done.
(Either the line is fully visible, or it cannot be made so,
or we cannot tell.)
+
+ If FORCE_P is non-zero, return 0 even if partial visible cursor row
+ is higher than window.
+
A value of 0 means the caller should do scrolling
as if point had gone off the screen. */
static int
-make_cursor_line_fully_visible (w)
+make_cursor_line_fully_visible (w, force_p)
struct window *w;
+ int force_p;
{
struct glyph_matrix *matrix;
struct glyph_row *row;
if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
return 1;
+ if (force_p)
+ return 0;
+
/* If the row the cursor is in is taller than the window's height,
it's not clear what to do, so do nothing. */
window_height = window_box_height (w);
int amount_to_scroll = 0;
Lisp_Object aggressive;
int height;
- int end_scroll_margin;
+ int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
#if GLYPH_DEBUG
debug_method_add (w, "try_scrolling");
else
this_scroll_margin = 0;
+ /* Force scroll_conservatively to have a reasonable value so it doesn't
+ cause an overflow while computing how much to scroll. */
+ if (scroll_conservatively)
+ scroll_conservatively = min (scroll_conservatively,
+ MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
+
/* Compute how much we should try to scroll maximally to bring point
into view. */
if (scroll_step || scroll_conservatively || temp_scroll_step)
CHARPOS (scroll_margin_pos) = XINT (window_end);
BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
- end_scroll_margin = this_scroll_margin + !!last_line_misfit;
- if (end_scroll_margin)
+ if (this_scroll_margin || extra_scroll_margin_lines)
{
start_display (&it, w, scroll_margin_pos);
- move_it_vertically (&it, - end_scroll_margin);
+ if (this_scroll_margin)
+ move_it_vertically (&it, - this_scroll_margin);
+ if (extra_scroll_margin_lines)
+ move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
scroll_margin_pos = it.current.pos;
}
/* If cursor ends up on a partially visible line,
treat that as being off the bottom of the screen. */
- if (! make_cursor_line_fully_visible (w))
+ if (! make_cursor_line_fully_visible (w, extra_scroll_margin_lines <= 1))
{
clear_glyph_matrix (w->desired_matrix);
- last_line_misfit = 1;
+ ++extra_scroll_margin_lines;
goto too_near_end;
}
rc = SCROLLING_SUCCESS;
&& INTEGERP (w->window_end_vpos)
&& XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
&& (FRAME_WINDOW_P (f)
- || !MARKERP (Voverlay_arrow_position)
- || current_buffer != XMARKER (Voverlay_arrow_position)->buffer))
+ || !overlay_arrow_in_current_buffer_p ()))
{
int this_scroll_margin;
struct glyph_row *row = NULL;
else
{
set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
- if (!make_cursor_line_fully_visible (w))
+ if (!make_cursor_line_fully_visible (w, 0))
rc = CURSOR_MOVEMENT_MUST_SCROLL;
else
rc = CURSOR_MOVEMENT_SUCCESS;
which reflect the whole buffer size, with special markers
indicating narrowing, and scrollbars which reflect only the
visible region.
-
+
Note that mini-buffers sometimes aren't displaying any text. */
if (!MINI_WINDOW_P (w)
|| (w == XWINDOW (minibuf_window)
/* I don't think this is guaranteed to be right. For the
moment, we'll pretend it is. */
end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
-
+
if (end < start)
end = start;
if (whole < (end - start))
start = end = whole = 0;
/* Indicate what this scroll bar ought to be displaying now. */
- set_vertical_scroll_bar_hook (w, end - start, whole, start);
+ if (FRAME_DISPLAY (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
+ (*FRAME_DISPLAY (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
+ (w, end - start, whole, start);
}
new_vpos = window_box_height (w) / 2;
}
- if (!make_cursor_line_fully_visible (w))
+ if (!make_cursor_line_fully_visible (w, 0))
{
/* Point does appear, but on a line partly visible at end of window.
Move it back to a fully-visible line. */
/* Forget any recorded base line for line number display. */
w->base_line_number = Qnil;
- if (!make_cursor_line_fully_visible (w))
+ if (!make_cursor_line_fully_visible (w, 1))
{
clear_glyph_matrix (w->desired_matrix);
last_line_misfit = 1;
set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
}
- if (!make_cursor_line_fully_visible (w))
+ if (!make_cursor_line_fully_visible (w, centering_position > 0))
{
/* If vscroll is enabled, disable it and try again. */
if (w->vscroll)
/* If centering point failed to make the whole line visible,
put point at the top instead. That has to make the whole line
visible, if it can be done. */
+ clear_glyph_matrix (w->desired_matrix);
centering_position = 0;
goto point_at_top;
}
/* Note that we actually used the scroll bar attached to this
window, so it shouldn't be deleted at the end of redisplay. */
- redeem_scroll_bar_hook (w);
+ if (FRAME_DISPLAY (f)->redeem_scroll_bar_hook)
+ (*FRAME_DISPLAY (f)->redeem_scroll_bar_hook) (w);
}
/* Restore current_buffer and value of point in it. */
if (run.height > 0 && run.current_y != run.desired_y)
{
update_begin (f);
- rif->update_window_begin_hook (w);
- rif->clear_window_mouse_face (w);
- rif->scroll_run_hook (w, &run);
- rif->update_window_end_hook (w, 0, 0);
+ FRAME_RIF (f)->update_window_begin_hook (w);
+ FRAME_RIF (f)->clear_window_mouse_face (w);
+ FRAME_RIF (f)->scroll_run_hook (w, &run);
+ FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
update_end (f);
}
if (run.height)
{
update_begin (f);
- rif->update_window_begin_hook (w);
- rif->clear_window_mouse_face (w);
- rif->scroll_run_hook (w, &run);
- rif->update_window_end_hook (w, 0, 0);
+ FRAME_RIF (f)->update_window_begin_hook (w);
+ FRAME_RIF (f)->clear_window_mouse_face (w);
+ FRAME_RIF (f)->scroll_run_hook (w, &run);
+ FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
update_end (f);
}
/* Window must either use window-based redisplay or be full width. */
if (!FRAME_WINDOW_P (f)
- && (!line_ins_del_ok
+ && (!FRAME_LINE_INS_DEL_OK (f)
|| !WINDOW_FULL_WIDTH_P (w)))
GIVE_UP (4);
GIVE_UP (10);
/* Can use this if overlay arrow position and or string have changed. */
- if (!EQ (last_arrow_position, COERCE_MARKER (Voverlay_arrow_position))
- || !EQ (last_arrow_string, Voverlay_arrow_string))
+ if (overlay_arrows_changed_p ())
GIVE_UP (12);
if (FRAME_WINDOW_P (f))
{
- rif->update_window_begin_hook (w);
- rif->clear_window_mouse_face (w);
- rif->scroll_run_hook (w, &run);
- rif->update_window_end_hook (w, 0, 0);
+ FRAME_RIF (f)->update_window_begin_hook (w);
+ FRAME_RIF (f)->clear_window_mouse_face (w);
+ FRAME_RIF (f)->scroll_run_hook (w, &run);
+ FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
}
else
{
{
/* Scroll last_unchanged_at_beg_row to the end of the
window down dvpos lines. */
- set_terminal_window (end);
+ set_terminal_window (f, end);
/* On dumb terminals delete dvpos lines at the end
before inserting dvpos empty lines. */
- if (!scroll_region_ok)
- ins_del_lines (end - dvpos, -dvpos);
+ if (!FRAME_SCROLL_REGION_OK (f))
+ ins_del_lines (f, end - dvpos, -dvpos);
/* Insert dvpos empty lines in front of
last_unchanged_at_beg_row. */
- ins_del_lines (from, dvpos);
+ ins_del_lines (f, from, dvpos);
}
else if (dvpos < 0)
{
/* Scroll up last_unchanged_at_beg_vpos to the end of
the window to last_unchanged_at_beg_vpos - |dvpos|. */
- set_terminal_window (end);
+ set_terminal_window (f, end);
/* Delete dvpos lines in front of
last_unchanged_at_beg_vpos. ins_del_lines will set
the cursor to the given vpos and emit |dvpos| delete
line sequences. */
- ins_del_lines (from + dvpos, dvpos);
+ ins_del_lines (f, from + dvpos, dvpos);
/* On a dumb terminal insert dvpos empty lines at the
end. */
- if (!scroll_region_ok)
- ins_del_lines (end + dvpos, -dvpos);
+ if (!FRAME_SCROLL_REGION_OK (f))
+ ins_del_lines (f, end + dvpos, -dvpos);
}
- set_terminal_window (0);
+ set_terminal_window (f, 0);
}
update_end (f);
arrow. Only used for non-window-redisplay windows. */
static struct glyph_row *
-get_overlay_arrow_glyph_row (w)
+get_overlay_arrow_glyph_row (w, overlay_arrow_string)
struct window *w;
+ Lisp_Object overlay_arrow_string;
{
struct frame *f = XFRAME (WINDOW_FRAME (w));
struct buffer *buffer = XBUFFER (w->buffer);
struct buffer *old = current_buffer;
- const unsigned char *arrow_string = SDATA (Voverlay_arrow_string);
- int arrow_len = SCHARS (Voverlay_arrow_string);
+ const unsigned char *arrow_string = SDATA (overlay_arrow_string);
+ int arrow_len = SCHARS (overlay_arrow_string);
const unsigned char *arrow_end = arrow_string + arrow_len;
const unsigned char *p;
struct it it;
/* Get its face. */
ilisp = make_number (p - arrow_string);
- face = Fget_text_property (ilisp, Qface, Voverlay_arrow_string);
+ face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
it.face_id = compute_char_face (f, it.c, face);
/* Compute its width, get its glyphs. */
struct it *it;
{
struct glyph_row *row = it->glyph_row;
+ int overlay_arrow_bitmap;
+ Lisp_Object overlay_arrow_string;
/* We always start displaying at hpos zero even if hscrolled. */
xassert (it->hpos == 0 && it->current_x == 0);
mark this glyph row as the one containing the overlay arrow.
This is clearly a mess with variable size fonts. It would be
better to let it be displayed like cursors under X. */
- if (MARKERP (Voverlay_arrow_position)
- && current_buffer == XMARKER (Voverlay_arrow_position)->buffer
- && (MATRIX_ROW_START_CHARPOS (row)
- == marker_position (Voverlay_arrow_position))
- && STRINGP (Voverlay_arrow_string)
- && ! overlay_arrow_seen)
+ if (! overlay_arrow_seen
+ && (overlay_arrow_string
+ = overlay_arrow_at_row (it->f, row, &overlay_arrow_bitmap),
+ !NILP (overlay_arrow_string)))
{
/* Overlay arrow in window redisplay is a fringe bitmap. */
if (!FRAME_WINDOW_P (it->f))
{
- struct glyph_row *arrow_row = get_overlay_arrow_glyph_row (it->w);
+ struct glyph_row *arrow_row
+ = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
struct glyph *p = row->glyphs[TEXT_AREA];
}
overlay_arrow_seen = 1;
+ it->w->overlay_arrow_bitmap = overlay_arrow_bitmap;
row->overlay_arrow_p = 1;
}
init_iterator (&it, w, -1, -1, NULL, face_id);
prepare_desired_row (it.glyph_row);
+ it.glyph_row->mode_line_p = 1;
+
if (! mode_line_inverse_video)
/* Force the mode-line to be displayed in the default face. */
it.base_face_id = it.face_id = DEFAULT_FACE_ID;
compute_line_metrics (&it);
it.glyph_row->full_width_p = 1;
- it.glyph_row->mode_line_p = 1;
it.glyph_row->continued_p = 0;
it.glyph_row->truncated_on_left_p = 0;
it.glyph_row->truncated_on_right_p = 0;
return 0;
}
+/* Calculate a width or height in pixels from a specification using
+ the following elements:
+
+ SPEC ::=
+ NUM - a (fractional) multiple of the default font width/height
+ (NUM) - specifies exactly NUM pixels
+ UNIT - a fixed number of pixels, see below.
+ ELEMENT - size of a display element in pixels, see below.
+ (NUM . SPEC) - equals NUM * SPEC
+ (+ SPEC SPEC ...) - add pixel values
+ (- SPEC SPEC ...) - subtract pixel values
+ (- SPEC) - negate pixel value
+
+ NUM ::=
+ INT or FLOAT - a number constant
+ SYMBOL - use symbol's (buffer local) variable binding.
+
+ UNIT ::=
+ in - pixels per inch *)
+ mm - pixels per 1/1000 meter *)
+ cm - pixels per 1/100 meter *)
+ width - width of current font in pixels.
+ height - height of current font in pixels.
+
+ *) using the ratio(s) defined in display-pixels-per-inch.
+
+ ELEMENT ::=
+
+ left-fringe - left fringe width in pixels
+ right-fringe - right fringe width in pixels
+
+ left-margin - left margin width in pixels
+ right-margin - right margin width in pixels
+
+ scroll-bar - scroll-bar area width in pixels
+
+ Examples:
+
+ Pixels corresponding to 5 inches:
+ (5 . in)
+
+ Total width of non-text areas on left side of window (if scroll-bar is on left):
+ '(space :width (+ left-fringe left-margin scroll-bar))
+
+ Align to first text column (in header line):
+ '(space :align-to 0)
+
+ Align to middle of text area minus half the width of variable `my-image'
+ containing a loaded image:
+ '(space :align-to (0.5 . (- text my-image)))
+
+ Width of left margin minus width of 1 character in the default font:
+ '(space :width (- left-margin 1))
+
+ Width of left margin minus width of 2 characters in the current font:
+ '(space :width (- left-margin (2 . width)))
+
+ Center 1 character over left-margin (in header line):
+ '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
+
+ Different ways to express width of left fringe plus left margin minus one pixel:
+ '(space :width (- (+ left-fringe left-margin) (1)))
+ '(space :width (+ left-fringe left-margin (- (1))))
+ '(space :width (+ left-fringe left-margin (-1)))
+
+*/
+
+#define NUMVAL(X) \
+ ((INTEGERP (X) || FLOATP (X)) \
+ ? XFLOATINT (X) \
+ : - 1)
+
+int
+calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
+ double *res;
+ struct it *it;
+ Lisp_Object prop;
+ void *font;
+ int width_p, *align_to;
+{
+ double pixels;
+
+#define OK_PIXELS(val) ((*res = (double)(val)), 1)
+#define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
+
+ if (NILP (prop))
+ return OK_PIXELS (0);
+
+ if (SYMBOLP (prop))
+ {
+ if (SCHARS (SYMBOL_NAME (prop)) == 2)
+ {
+ char *unit = SDATA (SYMBOL_NAME (prop));
+
+ if (unit[0] == 'i' && unit[1] == 'n')
+ pixels = 1.0;
+ else if (unit[0] == 'm' && unit[1] == 'm')
+ pixels = 25.4;
+ else if (unit[0] == 'c' && unit[1] == 'm')
+ pixels = 2.54;
+ else
+ pixels = 0;
+ if (pixels > 0)
+ {
+ double ppi;
+ if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
+ || (CONSP (Vdisplay_pixels_per_inch)
+ && (ppi = (width_p
+ ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
+ : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
+ ppi > 0)))
+ return OK_PIXELS (ppi / pixels);
+
+ return 0;
+ }
+ }
+
+#ifdef HAVE_WINDOW_SYSTEM
+ if (EQ (prop, Qheight))
+ return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
+ if (EQ (prop, Qwidth))
+ return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
+#else
+ if (EQ (prop, Qheight) || EQ (prop, Qwidth))
+ return OK_PIXELS (1);
+#endif
+
+ if (EQ (prop, Qtext))
+ return OK_PIXELS (width_p
+ ? window_box_width (it->w, TEXT_AREA)
+ : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
+
+ if (align_to && *align_to < 0)
+ {
+ *res = 0;
+ if (EQ (prop, Qleft))
+ return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
+ if (EQ (prop, Qright))
+ return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
+ if (EQ (prop, Qcenter))
+ return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
+ + window_box_width (it->w, TEXT_AREA) / 2);
+ if (EQ (prop, Qleft_fringe))
+ return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
+ ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
+ : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
+ if (EQ (prop, Qright_fringe))
+ return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
+ ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
+ : window_box_right_offset (it->w, TEXT_AREA));
+ if (EQ (prop, Qleft_margin))
+ return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
+ if (EQ (prop, Qright_margin))
+ return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
+ if (EQ (prop, Qscroll_bar))
+ return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
+ ? 0
+ : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
+ + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
+ ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
+ : 0)));
+ }
+ else
+ {
+ if (EQ (prop, Qleft_fringe))
+ return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
+ if (EQ (prop, Qright_fringe))
+ return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
+ if (EQ (prop, Qleft_margin))
+ return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
+ if (EQ (prop, Qright_margin))
+ return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
+ if (EQ (prop, Qscroll_bar))
+ return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
+ }
+
+ prop = Fbuffer_local_value (prop, it->w->buffer);
+ }
+
+ if (INTEGERP (prop) || FLOATP (prop))
+ {
+ int base_unit = (width_p
+ ? FRAME_COLUMN_WIDTH (it->f)
+ : FRAME_LINE_HEIGHT (it->f));
+ return OK_PIXELS (XFLOATINT (prop) * base_unit);
+ }
+
+ if (CONSP (prop))
+ {
+ Lisp_Object car = XCAR (prop);
+ Lisp_Object cdr = XCDR (prop);
+
+ if (SYMBOLP (car))
+ {
+#ifdef HAVE_WINDOW_SYSTEM
+ if (valid_image_p (prop))
+ {
+ int id = lookup_image (it->f, prop);
+ struct image *img = IMAGE_FROM_ID (it->f, id);
+
+ return OK_PIXELS (width_p ? img->width : img->height);
+ }
+#endif
+ if (EQ (car, Qplus) || EQ (car, Qminus))
+ {
+ int first = 1;
+ double px;
+
+ pixels = 0;
+ while (CONSP (cdr))
+ {
+ if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
+ font, width_p, align_to))
+ return 0;
+ if (first)
+ pixels = (EQ (car, Qplus) ? px : -px), first = 0;
+ else
+ pixels += px;
+ cdr = XCDR (cdr);
+ }
+ if (EQ (car, Qminus))
+ pixels = -pixels;
+ return OK_PIXELS (pixels);
+ }
+
+ car = Fbuffer_local_value (car, it->w->buffer);
+ }
+
+ if (INTEGERP (car) || FLOATP (car))
+ {
+ double fact;
+ pixels = XFLOATINT (car);
+ if (NILP (cdr))
+ return OK_PIXELS (pixels);
+ if (calc_pixel_width_or_height (&fact, it, cdr,
+ font, width_p, align_to))
+ return OK_PIXELS (pixels * fact);
+ return 0;
+ }
+
+ return 0;
+ }
+
+ return 0;
+}
+
\f
/***********************************************************************
Glyph Display
= FONT_INFO_FROM_ID (f, face->font_info_id);
if (font_info)
glyph->font_type
- = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
+ = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
}
}
font = face->font;
font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
if (font /* ++KFS: Should this be font_info ? */
- && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
+ && (pcm = FRAME_RIF (f)->per_char_metric (font, &char2b, glyph->font_type)))
{
if (pcm->rbearing > pcm->width)
*right = pcm->rbearing - pcm->width;
struct font_info *font_info
= FONT_INFO_FROM_ID (f, face->font_info_id);
if (font_info)
- rif->encode_char (c, char2b, font_info, 0);
+ FRAME_RIF (f)->encode_char (c, char2b, font_info, 0);
}
}
{
while (s)
{
- if (rif->compute_glyph_string_overhangs)
- rif->compute_glyph_string_overhangs (s);
+ if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
+ FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
x -= s->width;
s->x = x;
s = s->prev;
{
while (s)
{
- if (rif->compute_glyph_string_overhangs)
- rif->compute_glyph_string_overhangs (s);
+ if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
+ FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
s->x = x;
x += s->width;
s = s->next;
struct glyph_string *h, *t;
/* Compute overhangs for all glyph strings. */
- if (rif->compute_glyph_string_overhangs)
+ if (FRAME_RIF (f)->compute_glyph_string_overhangs)
for (s = head; s; s = s->next)
- rif->compute_glyph_string_overhangs (s);
+ FRAME_RIF (f)->compute_glyph_string_overhangs (s);
/* Prepend glyph strings for glyphs in front of the first glyph
string that are overwritten because of the first glyph
/* Draw all strings. */
for (s = head; s; s = s->next)
- rif->draw_glyph_string (s);
+ FRAME_RIF (f)->draw_glyph_string (s);
if (area == TEXT_AREA
&& !row->full_width_p
xassert (it->what == IT_IMAGE);
face = FACE_FROM_ID (it->f, it->face_id);
+ xassert (face);
+ /* Make sure X resources of the face is loaded. */
+ PREPARE_FACE_FOR_DISPLAY (it->f, face);
+
+ if (it->image_id < 0)
+ {
+ /* Fringe bitmap. */
+ it->ascent = it->phys_ascent = 0;
+ it->descent = it->phys_descent = 0;
+ it->pixel_width = 0;
+ it->nglyphs = 0;
+ return;
+ }
+
img = IMAGE_FROM_ID (it->f, it->image_id);
xassert (img);
-
- /* Make sure X resources of the face and image are loaded. */
- PREPARE_FACE_FOR_DISPLAY (it->f, face);
+ /* Make sure X resources of the image is loaded. */
prepare_image_for_display (it->f, img);
it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face);
it->descent = it->phys_descent = img->height + 2 * img->vmargin - it->ascent;
it->pixel_width = img->width + 2 * img->hmargin;
+ /* It's quite possible for images to have an ascent greater than
+ their height, so don't get confused in that case. */
+ if (it->descent < 0)
+ it->descent = 0;
+
/* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
if (face_ascent > it->ascent)
}
-/* Calculate a width or height in pixels from a specification using
- the following elements:
-
- SPEC ::=
- NUM - a (fractional) multiple of the default font width/height
- (NUM) - specifies exactly NUM pixels
- UNIT - a fixed number of pixels, see below.
- ELEMENT - size of a display element in pixels, see below.
- (NUM . SPEC) - equals NUM * SPEC
- (+ SPEC SPEC ...) - add pixel values
- (- SPEC SPEC ...) - subtract pixel values
- (- SPEC) - negate pixel value
-
- NUM ::=
- INT or FLOAT - a number constant
- SYMBOL - use symbol's (buffer local) variable binding.
-
- UNIT ::=
- in - pixels per inch *)
- mm - pixels per 1/1000 meter *)
- cm - pixels per 1/100 meter *)
- width - width of current font in pixels.
- height - height of current font in pixels.
-
- *) using the ratio(s) defined in display-pixels-per-inch.
-
- ELEMENT ::=
-
- left-fringe - left fringe width in pixels
- (left-fringe . nil) - left fringe width if inside margins, else 0
- (left-fringe . t) - left fringe width if outside margins, else 0
-
- right-fringe - right fringe width in pixels
- (right-fringe . nil) - right fringe width if inside margins, else 0
- (right-fringe . t) - right fringe width if outside margins, else 0
-
- left-margin - left margin width in pixels
- right-margin - right margin width in pixels
-
- scroll-bar - scroll-bar area width in pixels
- (scroll-bar . left) - scroll-bar width if on left, else 0
- (scroll-bar . right) - scroll-bar width if on right, else 0
-
- Examples:
-
- Pixels corresponding to 5 inches:
- (5 . in)
-
- Total width of non-text areas on left side of window:
- (+ left-fringe left-margin (scroll-bar . left))
-
- Total width of fringes if inside display margins:
- (+ (left-fringe) (right-fringe))
-
- Width of left margin minus width of 1 character in the default font:
- (- left-margin 1)
-
- Width of left margin minus width of 2 characters in the current font:
- (- left-margin (2 . width))
-
- Width of left fringe plus left margin minus one pixel:
- (- (+ left-fringe left-margin) (1))
- (+ left-fringe left-margin (- (1)))
- (+ left-fringe left-margin (-1))
-
-*/
-
-#define NUMVAL(X) \
- ((INTEGERP (X) || FLOATP (X)) \
- ? XFLOATINT (X) \
- : - 1)
-
-static int
-calc_pixel_width_or_height (res, it, prop, font, width_p)
- double *res;
- struct it *it;
- Lisp_Object prop;
- XFontStruct *font;
- int width_p;
-{
- double pixels;
-
-#define OK_PIXELS(val) ((*res = (val)), 1)
-
- if (SYMBOLP (prop))
- {
- if (SCHARS (SYMBOL_NAME (prop)) == 2)
- {
- char *unit = SDATA (SYMBOL_NAME (prop));
-
- if (unit[0] == 'i' && unit[1] == 'n')
- pixels = 1.0;
- else if (unit[0] == 'm' && unit[1] == 'm')
- pixels = 25.4;
- else if (unit[0] == 'c' && unit[1] == 'm')
- pixels = 2.54;
- else
- pixels = 0;
- if (pixels > 0)
- {
- double ppi;
- if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
- || (CONSP (Vdisplay_pixels_per_inch)
- && (ppi = (width_p
- ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
- : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
- ppi > 0)))
- return OK_PIXELS (ppi / pixels);
-
- return 0;
- }
- }
-
- if (EQ (prop, Qheight))
- return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
- if (EQ (prop, Qwidth))
- return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
- if (EQ (prop, Qleft_fringe))
- return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
- if (EQ (prop, Qright_fringe))
- return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
- if (EQ (prop, Qleft_margin))
- return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
- if (EQ (prop, Qright_margin))
- return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
- if (EQ (prop, Qscroll_bar))
- return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
-
- prop = Fbuffer_local_value (prop, it->w->buffer);
- }
-
- if (INTEGERP (prop) || FLOATP (prop))
- {
- int base_unit = (width_p
- ? FRAME_COLUMN_WIDTH (it->f)
- : FRAME_LINE_HEIGHT (it->f));
- return OK_PIXELS (XFLOATINT (prop) * base_unit);
- }
-
- if (CONSP (prop))
- {
- Lisp_Object car = XCAR (prop);
- Lisp_Object cdr = XCDR (prop);
-
- if (SYMBOLP (car))
- {
- if (EQ (car, Qplus) || EQ (car, Qminus))
- {
- int first = 1;
- double px;
-
- pixels = 0;
- while (CONSP (cdr))
- {
- if (!calc_pixel_width_or_height (&px, it, XCAR (cdr), font, width_p))
- return 0;
- if (first)
- pixels = (EQ (car, Qplus) ? px : -px), first = 0;
- else
- pixels += px;
- cdr = XCDR (cdr);
- }
- if (EQ (car, Qminus))
- pixels = -pixels;
- return OK_PIXELS (pixels);
- }
-
- if (EQ (car, Qleft_fringe))
- return OK_PIXELS ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
- == !NILP (cdr))
- ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
- : 0);
- if (EQ (car, Qright_fringe))
- return OK_PIXELS ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
- == !NILP (cdr))
- ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
- : 0);
- if (EQ (car, Qscroll_bar))
- return OK_PIXELS ((WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
- == EQ (cdr, Qleft))
- ? WINDOW_SCROLL_BAR_AREA_WIDTH (it->w)
- : 0);
-
- car = Fbuffer_local_value (car, it->w->buffer);
- }
-
- if (INTEGERP (car) || FLOATP (car))
- {
- double fact;
- pixels = XFLOATINT (car);
- if (NILP (cdr))
- return OK_PIXELS (pixels);
- if (calc_pixel_width_or_height (&fact, it, cdr, font, width_p))
- return OK_PIXELS (pixels * fact);
- return 0;
- }
-
- return 0;
- }
-
- return 0;
-}
-
/* Produce a stretch glyph for iterator IT. IT->object is the value
of the glyph property displayed. The value must be a list
`(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
{
/* (space :width WIDTH :height HEIGHT ...) */
Lisp_Object prop, plist;
- int width = 0, height = 0;
+ int width = 0, height = 0, align_to = -1;
int zero_width_ok_p = 0, zero_height_ok_p = 0;
int ascent = 0;
double tem;
/* Compute the width of the stretch. */
if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
- && calc_pixel_width_or_height (&tem, it, prop, font, 1))
+ && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
{
/* Absolute width `:width WIDTH' specified and valid. */
zero_width_ok_p = 1;
width = NUMVAL (prop) * it2.pixel_width;
}
else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
- && calc_pixel_width_or_height (&tem, it, prop, font, 1))
- {
- width = max (0, (int)tem - it->current_x);
+ && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
+ {
+ if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
+ align_to = (align_to < 0
+ ? 0
+ : align_to - window_box_left_offset (it->w, TEXT_AREA));
+ else if (align_to < 0)
+ align_to = window_box_left_offset (it->w, TEXT_AREA);
+ width = max (0, (int)tem + align_to - it->current_x);
zero_width_ok_p = 1;
}
else
/* Compute height. */
if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
- && calc_pixel_width_or_height (&tem, it, prop, font, 0))
+ && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
{
height = (int)tem;
zero_height_ok_p = 1;
NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
ascent = height * NUMVAL (prop) / 100.0;
else if (!NILP (prop)
- && calc_pixel_width_or_height (&tem, it, prop, font, 0))
+ && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
ascent = min (max (0, (int)tem), height);
else
ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
it->nglyphs = 1;
- pcm = rif->per_char_metric (font, &char2b,
- FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
+ pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
+ FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
it->ascent = FONT_BASE (font) + boff;
it->descent = FONT_DESCENT (font) - boff;
from the charset width; this is what old redisplay code
did. */
- pcm = rif->per_char_metric (font, &char2b,
- FONT_TYPE_FOR_MULTIBYTE (font, it->c));
+ pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
+ FONT_TYPE_FOR_MULTIBYTE (font, it->c));
if (font_not_found_p || !pcm)
{
/* Initialize the bounding box. */
if (font_info
- && (pcm = rif->per_char_metric (font, &char2b,
- FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
+ && (pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
+ FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
{
width = pcm->width;
ascent = pcm->ascent;
}
if (font_info
- && (pcm = rif->per_char_metric (font, &char2b,
- FONT_TYPE_FOR_MULTIBYTE (font, ch))))
+ && (pcm = FRAME_RIF (it->f)->per_char_metric (font, &char2b,
+ FONT_TYPE_FOR_MULTIBYTE (font, ch))))
{
width = pcm->width;
ascent = pcm->ascent;
frame_x = window_box_left (w, updated_area) + output_cursor.x;
frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
- rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
- line_height, shift_by_width);
+ FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
+ line_height, shift_by_width);
/* Write the glyphs. */
hpos = start - row->glyphs[updated_area];
if (to_x > from_x && to_y > from_y)
{
BLOCK_INPUT;
- rif->clear_frame_area (f, from_x, from_y,
- to_x - from_x, to_y - from_y);
+ FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
+ to_x - from_x, to_y - from_y);
UNBLOCK_INPUT;
}
}
x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
- rif->clear_frame_area (f, x, y,
- cursor_glyph->pixel_width, cursor_row->visible_height);
+ FRAME_RIF (f)->clear_frame_area (f, x, y,
+ cursor_glyph->pixel_width, cursor_row->visible_height);
}
/* Erase the cursor by redrawing the character underneath it. */
w->phys_cursor.vpos = vpos;
}
- rif->draw_window_cursor (w, glyph_row, x, y,
- new_cursor_type, new_cursor_width,
- on, active_cursor);
+ FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
+ new_cursor_type, new_cursor_width,
+ on, active_cursor);
}
/* Change the mouse cursor. */
if (draw == DRAW_NORMAL_TEXT)
- rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
+ FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
else if (draw == DRAW_MOUSE_FACE)
- rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
+ FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
else
- rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
+ FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
}
/* EXPORT:
{
int cleared = 0;
- if (!NILP (dpyinfo->mouse_face_window))
+ if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
{
show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
cleared = 1;
int x0, y0;
/* Need an even number of coordinates, and at least 3 edges. */
- if (n < 6 || n & 1)
+ if (n < 6 || n & 1)
return 0;
/* Count edge segments intersecting line from (X,Y) to (X,infinity).
return inside;
}
}
- else
- return 0;
+ return 0;
}
Lisp_Object
return XCAR (map);
map = XCDR (map);
}
-
+
return Qnil;
}
DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
3, 3, 0,
- doc: /* Lookup in image map MAP coordinates X and Y.
+ doc: /* Lookup in image map MAP coordinates X and Y.
An image map is an alist where each element has the format (AREA ID PLIST).
An AREA is specified as either a rectangle, a circle, or a polygon:
A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
Lisp_Object map;
Lisp_Object x, y;
{
- int ix, iy;
if (NILP (map))
return Qnil;
#else
if (bcmp (&cursor, &No_Cursor, sizeof (Cursor)))
#endif
- rif->define_frame_cursor (f, cursor);
+ FRAME_RIF (f)->define_frame_cursor (f, cursor);
}
/* Take proper action when mouse has moved to the mode or header line
Lisp_Object pointer = Qnil;
int charpos, dx, dy, width, height;
Lisp_Object string, object = Qnil;
- Lisp_Object pos, help, image;
+ Lisp_Object pos, help;
if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
string = mode_line_string (w, area, &x, &y, &charpos,
pointer = Fget_text_property (pos, Qpointer, string);
/* Change the mouse pointer according to what is under X/Y. */
- if (NILP (pointer) && area == ON_MODE_LINE)
+ if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
{
Lisp_Object map;
map = Fget_text_property (pos, Qlocal_map, string);
cursor_glyph = get_phys_cursor_glyph (w);
if (cursor_glyph)
{
- /* r is relative to W's box, but w->phys_cursor.x is relative
+ /* r is relative to W's box, but w->phys_cursor.x is relative
to left edge of W's TEXT area. Adjust it. */
cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
cr.y = w->phys_cursor.y;
cr.width = cursor_glyph->pixel_width;
cr.height = w->phys_cursor_height;
- /* ++KFS: W32 version used W32-specific IntersectRect here, but
+ /* ++KFS: W32 version used W32-specific IntersectRect here, but
I assume the effect is the same -- and this is portable. */
return x_intersect_rectangles (&cr, r, &result);
}
x_draw_vertical_border (w)
struct window *w;
{
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+
/* We could do better, if we knew what type of scroll-bar the adjacent
- windows (on either side) have... But we don't :-(
+ windows (on either side) have... But we don't :-(
However, I think this works ok. ++KFS 2003-04-25 */
/* Redraw borders between horizontally adjacent windows. Don't
window_box_edges (w, -1, &x0, &y0, &x1, &y1);
y1 -= 1;
- rif->draw_vertical_window_border (w, x1, y0, y1);
+ FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
}
else if (!WINDOW_LEFTMOST_P (w)
&& !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
window_box_edges (w, -1, &x0, &y0, &x1, &y1);
y1 -= 1;
- rif->draw_vertical_window_border (w, x0, y0, y1);
+ FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
}
}
staticpro (&Qleft_margin);
Qright_margin = intern ("right-margin");
staticpro (&Qright_margin);
+ Qcenter = intern ("center");
+ staticpro (&Qcenter);
QCalign_to = intern (":align-to");
staticpro (&QCalign_to);
QCrelative_width = intern (":relative-width");
Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
staticpro (&Qinhibit_free_realized_faces);
- list_of_error = Fcons (intern ("error"), Qnil);
+ list_of_error = Fcons (Fcons (intern ("error"),
+ Fcons (intern ("void-variable"), Qnil)),
+ Qnil);
staticpro (&list_of_error);
- last_arrow_position = Qnil;
- last_arrow_string = Qnil;
- staticpro (&last_arrow_position);
- staticpro (&last_arrow_string);
+ Qlast_arrow_position = intern ("last-arrow-position");
+ staticpro (&Qlast_arrow_position);
+ Qlast_arrow_string = intern ("last-arrow-string");
+ staticpro (&Qlast_arrow_string);
+
+ Qoverlay_arrow_string = intern ("overlay-arrow-string");
+ staticpro (&Qoverlay_arrow_string);
+ Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
+ staticpro (&Qoverlay_arrow_bitmap);
echo_buffer[0] = echo_buffer[1] = Qnil;
staticpro (&echo_buffer[0]);
DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
doc: /* *The pointer shape to show in void text areas.
Nil means to show the text pointer. Other options are `arrow', `text',
-`hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
+`hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
Vvoid_text_area_pointer = Qarrow;
DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
Voverlay_arrow_position = Qnil;
DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
- doc: /* String to display as an arrow. See also `overlay-arrow-position'. */);
+ doc: /* String to display as an arrow in non-window frames.
+See also `overlay-arrow-position'. */);
Voverlay_arrow_string = Qnil;
+ DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
+ doc: /* List of variables (symbols) which hold markers for overlay arrows.
+The symbols on this list are examined during redisplay to determine
+where to display overlay arrows. */);
+ Voverlay_arrow_variable_list
+ = Fcons (intern ("overlay-arrow-position"), Qnil);
+
DEFVAR_INT ("scroll-step", &scroll_step,
doc: /* *The number of lines to try scrolling a window by when point moves out.
If that fails to bring point back on frame, point is centered instead.