#ifdef BSD
#include <sys/ioctl.h>
-#include <strings.h>
-#else /* ! defined (BSD) */
-#ifndef VMS
-#include <string.h>
-#endif
#endif /* ! defined (BSD) */
#include "systty.h"
#include "disptab.h"
#include "buffer.h"
#include "window.h"
+#include "keyboard.h"
+#include "intervals.h"
#ifdef USE_X_TOOLKIT
extern XtAppContext Xt_app_con;
#endif
#endif
-#ifdef HAVE_X11
#define XMapWindow XMapRaised /* Raise them when mapping. */
-#else /* ! defined (HAVE_X11) */
-#include <X/Xkeyboard.h>
-/*#include <X/Xproto.h> */
-#endif /* ! defined (HAVE_X11) */
#ifdef FD_SET
/* We could get this from param.h, but better not to depend on finding that.
static int expose_all_icons;
-#ifndef HAVE_X11
-/* ExposeRegion events, when received, are copied into this queue
- for later processing. */
-
-static struct event_queue x_expose_queue;
-
-/* ButtonPress and ButtonReleased events, when received,
- are copied into this queue for later processing. */
-
-struct event_queue x_mouse_queue;
-#endif /* HAVE_X11 */
-
#if defined (SIGIO) && defined (FIONREAD)
int BLOCK_INPUT_mask;
#endif /* ! defined (SIGIO) && defined (FIONREAD) */
/* Nonzero means defer mouse-motion highlighting. */
static int mouse_face_defer;
-#ifdef HAVE_X11
+/* Incremented by XTread_socket whenever it really tries to read events. */
+#ifdef __STDC__
+static int volatile input_signal_count;
+#else
+static int input_signal_count;
+#endif
+
/* `t' if a mouse button is depressed. */
extern Lisp_Object Vmouse_depressed;
extern Lisp_Object Qface, Qmouse_face;
-#else /* ! defined (HAVE_X11) */
-
-/* Bit patterns for the mouse cursor. */
-
-short MouseCursor[] = {
- 0x0000, 0x0008, 0x0018, 0x0038,
- 0x0078, 0x00f8, 0x01f8, 0x03f8,
- 0x07f8, 0x00f8, 0x00d8, 0x0188,
- 0x0180, 0x0300, 0x0300, 0x0000};
-
-short MouseMask[] = {
- 0x000c, 0x001c, 0x003c, 0x007c,
- 0x00fc, 0x01fc, 0x03fc, 0x07fc,
- 0x0ffc, 0x0ffc, 0x01fc, 0x03dc,
- 0x03cc, 0x0780, 0x0780, 0x0300};
-
-static short grey_bits[] = {
- 0x0005, 0x000a, 0x0005, 0x000a};
-
-static Pixmap GreyPixmap = 0;
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef X_IO_BUG
static int x_noop_count;
-#endif
/* From time to time we get info on an Emacs window, here. */
static void clear_mouse_face ();
static void show_mouse_face ();
-#ifndef HAVE_X11
-static void dumpqueue ();
-#endif /* HAVE_X11 */
-
void dumpborder ();
static int XTcursor_to ();
static int XTclear_end_of_line ();
clear_mouse_face ();
}
}
-#ifndef HAVE_X11
- dumpqueue ();
-#endif /* HAVE_X11 */
+
UNBLOCK_INPUT;
}
-#ifndef HAVE_X11
-static void x_do_pending_expose ();
-#endif
-
static
XTupdate_end (f)
struct frame *f;
int mask;
BLOCK_INPUT;
-#ifndef HAVE_X11
- dumpqueue ();
- x_do_pending_expose ();
-#endif /* HAVE_X11 */
x_display_cursor (f, 1);
&& f->phys_cursor_x < first_unused)
f->phys_cursor_x = -1;
-#ifdef HAVE_X11
XClearArea (x_current_display, FRAME_X_WINDOW (f),
CHAR_TO_PIXEL_COL (f, curs_x),
CHAR_TO_PIXEL_ROW (f, curs_y),
#if 0
redraw_previous_char (f, curs_x, curs_y, highlight);
#endif
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- CHAR_TO_PIXEL_COL (f, curs_x),
- CHAR_TO_PIXEL_ROW (f, curs_y),
- FONT_WIDTH (f->display.x->font) * (first_unused - curs_x),
- f->display.x->line_height,
- f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
UNBLOCK_INPUT;
}
colors or something like that, then they should be notified. */
x_scroll_bar_clear (f);
-#ifndef HAVE_X11
- dumpborder (f, 0);
-#endif /* HAVE_X11 */
-
XFlushQueue ();
UNBLOCK_INPUT;
}
/* Make audible bell. */
-#ifdef HAVE_X11
#define XRINGBELL XBell (x_current_display, 0)
-#else /* ! defined (HAVE_X11) */
-#define XRINGBELL XFeep (0);
-#endif /* ! defined (HAVE_X11) */
XTring_bell ()
{
newtop = topregion + n;
length = (bottomregion - topregion) + 1;
-#ifndef HAVE_X11
- dumpqueue ();
-#endif /* HAVE_X11 */
-
if ((length > 0) && (newtop <= flexlines))
- {
-#ifdef HAVE_X11
- XCopyArea (x_current_display, FRAME_X_WINDOW (f),
- FRAME_X_WINDOW (f), f->display.x->normal_gc,
- intborder, CHAR_TO_PIXEL_ROW (f, topregion),
- f->width * FONT_WIDTH (f->display.x->font),
- length * f->display.x->line_height, intborder,
- CHAR_TO_PIXEL_ROW (f, newtop));
-#else /* ! defined (HAVE_X11) */
- XMoveArea (FRAME_X_WINDOW (f),
- intborder, CHAR_TO_PIXEL_ROW (f, topregion),
- intborder, CHAR_TO_PIXEL_ROW (f, newtop),
- f->width * FONT_WIDTH (f->display.x->font),
- length * f->display.x->line_height);
- /* Now we must process any ExposeRegion events that occur
- if the area being copied from is obscured.
- We can't let it wait because further i/d operations
- may want to copy this area to another area. */
- x_read_exposes ();
-#endif /* ! defined (HAVE_X11) */
- }
+ XCopyArea (x_current_display, FRAME_X_WINDOW (f),
+ FRAME_X_WINDOW (f), f->display.x->normal_gc,
+ intborder, CHAR_TO_PIXEL_ROW (f, topregion),
+ f->width * FONT_WIDTH (f->display.x->font),
+ length * f->display.x->line_height, intborder,
+ CHAR_TO_PIXEL_ROW (f, newtop));
newtop = min (newtop, (flexlines - 1));
length = newtop - topregion;
if (length > 0)
- {
-#ifdef HAVE_X11
- XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
- CHAR_TO_PIXEL_ROW (f, topregion),
- f->width * FONT_WIDTH (f->display.x->font),
- n * f->display.x->line_height, False);
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- intborder,
- CHAR_TO_PIXEL_ROW (f, topregion),
- f->width * FONT_WIDTH (f->display.x->font),
- n * f->display.x->line_height,
- f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
- }
+ XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
+ CHAR_TO_PIXEL_ROW (f, topregion),
+ f->width * FONT_WIDTH (f->display.x->font),
+ n * f->display.x->line_height, False);
}
/* Perform a delete-lines operation, deleting N lines
if (curs_y >= flexlines)
return;
-#ifndef HAVE_X11
- dumpqueue ();
-#endif /* HAVE_X11 */
-
if ((curs_y + n) >= flexlines)
{
if (flexlines >= (curs_y + 1))
- {
-#ifdef HAVE_X11
- XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
- CHAR_TO_PIXEL_ROW (f, curs_y),
- f->width * FONT_WIDTH (f->display.x->font),
- (flexlines - curs_y) * f->display.x->line_height, False);
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- intborder, CHAR_TO_PIXEL_ROW (f, curs_y),
- f->width * FONT_WIDTH (f->display.x->font),
- (flexlines - curs_y) * f->display.x->line_height,
- f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
- }
+ XClearArea (x_current_display, FRAME_X_WINDOW (f), intborder,
+ CHAR_TO_PIXEL_ROW (f, curs_y),
+ f->width * FONT_WIDTH (f->display.x->font),
+ (flexlines - curs_y) * f->display.x->line_height, False);
}
else
{
-#ifdef HAVE_X11
XCopyArea (x_current_display, FRAME_X_WINDOW (f),
FRAME_X_WINDOW (f), f->display.x->normal_gc,
intborder,
CHAR_TO_PIXEL_ROW (f, flexlines - n),
f->width * FONT_WIDTH (f->display.x->font),
n * f->display.x->line_height, False);
-#else /* ! defined (HAVE_X11) */
- XMoveArea (FRAME_X_WINDOW (f),
- intborder,
- CHAR_TO_PIXEL_ROW (f, curs_y + n),
- intborder, CHAR_TO_PIXEL_ROW (f, curs_y),
- f->width * FONT_WIDTH (f->display.x->font),
- (flexlines - (curs_y + n)) * f->display.x->line_height);
- /* Now we must process any ExposeRegion events that occur
- if the area being copied from is obscured.
- We can't let it wait because further i/d operations
- may want to copy this area to another area. */
- x_read_exposes ();
- XPixSet (FRAME_X_WINDOW (f), intborder,
- CHAR_TO_PIXEL_ROW (f, flexlines - n),
- f->width * FONT_WIDTH (f->display.x->font),
- n * f->display.x->line_height, f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
}
}
/* Express rectangle as four edges, instead of position-and-size. */
bottom = top + rows;
right = left + cols;
-
-#ifndef HAVE_X11 /* Window manger does this for X11. */
- {
- int intborder = f->display.x->internal_border_width;
-
- /* If the rectangle includes any of the internal border area,
- redisplay the border emphasis. */
- if (top < intborder || left < intborder
- || bottom > intborder + f->height * f->display.x->line_height
- || right > intborder + f->width * f->display.x->line_height)
- dumpborder (f, 0);
- }
-#endif /* not HAVE_X11 Window manger does this for X11. */
/* Convert rectangle edges in pixels to edges in chars.
Round down for left and top, up for right and bottom. */
if (cursor_cleared)
x_display_cursor (f, 1);
}
-
-#ifndef HAVE_X11
-/* Process all queued ExposeRegion events. */
-
-static void
-dumpqueue ()
-{
- register int i;
- XExposeRegionEvent r;
-
- while (dequeue_event (&r, &x_expose_queue))
- {
- struct frame *f = x_window_to_frame (r.window);
- if (f->display.x->icon_desc == r.window)
- refreshicon (f);
- else
- dumprectangle (f, r.x, r.y, r.width, r.height);
- }
- XFlushQueue ();
-}
-#endif /* HAVE_X11 */
\f
-/* Process all expose events that are pending, for X10.
- Redraws the cursor if necessary on any frame that
- is not in the process of being updated with update_frame. */
-
-#ifndef HAVE_X11
-static void
-x_do_pending_expose ()
-{
- int mask;
- struct frame *f;
- Lisp_Object tail, frame;
-
- if (expose_all_windows)
- {
- expose_all_windows = 0;
- for (tail = Vframe_list; CONSP (tail); tail = XCONS (tail)->cdr)
- {
- register int temp_width, temp_height;
- int intborder;
-
- frame = XCONS (tail)->car;
- if (XGCTYPE (frame) != Lisp_Frame)
- continue;
- f = XFRAME (frame);
- if (! FRAME_X_P (f))
- continue;
- if (!f->async_visible)
- continue;
- if (!f->display.x->needs_exposure)
- continue;
-
- intborder = f->display.x->internal_border_width;
-
- clear_cursor (f);
- XGetWindowInfo (FRAME_X_WINDOW (f), &windowinfo);
- temp_width = ((windowinfo.width - 2 * intborder
- - f->display.x->v_scroll_bar_width)
- / FONT_WIDTH (f->display.x->font));
- temp_height = ((windowinfo.height- 2 * intborder
- - f->display.x->h_scroll_bar_height)
- / f->display.x->line_height);
- if (temp_width != f->width || temp_height != f->height)
- {
- change_frame_size (f, max (1, temp_height),
- max (1, temp_width), 0, 1);
- x_resize_scroll_bars (f);
- }
- f->display.x->left_pos = windowinfo.x;
- f->display.x->top_pos = windowinfo.y;
- dumprectangle (f, 0, 0, PIXEL_WIDTH (f), PIXEL_HEIGHT (f));
-#if 0
- dumpborder (f, 0);
-#endif /* ! 0 */
- f->display.x->needs_exposure = 0;
- if (updating_frame != f)
- x_display_cursor (f, 1);
- XFlushQueue ();
- }
- }
- else
- /* Handle any individual-rectangle expose events queued
- for various windows. */
-#ifdef HAVE_X11
- ;
-#else /* ! defined (HAVE_X11) */
- dumpqueue ();
-#endif /* ! defined (HAVE_X11) */
-}
-#endif
-
-#ifdef HAVE_X11
static void
frame_highlight (frame)
struct frame *frame;
UNBLOCK_INPUT;
x_display_cursor (frame, 1);
}
-#else /* ! defined (HAVE_X11) */
-/* Dump the border-emphasis of frame F.
- If F is selected, this is a lining of the same color as the border,
- just within the border, occupying a portion of the internal border.
- If F is not selected, it is background in the same place.
- If ALWAYS is 0, don't bother explicitly drawing if it's background.
-
- ALWAYS = 1 is used when a frame becomes selected or deselected.
- In that case, we also turn the cursor off and on again
- so it will appear in the proper shape (solid if selected; else hollow.) */
-
-static void
-dumpborder (f, always)
- struct frame *f;
- int always;
-{
- int thickness = f->display.x->internal_border_width / 2;
- int width = PIXEL_WIDTH (f);
- int height = PIXEL_HEIGHT (f);
- int pixel;
-
- if (f != selected_frame)
- {
- if (!always)
- return;
-
- pixel = f->display.x->background_pixel;
- }
- else
- {
- pixel = f->display.x->border_pixel;
- }
-
- XPixSet (FRAME_X_WINDOW (f), 0, 0, width, thickness, pixel);
- XPixSet (FRAME_X_WINDOW (f), 0, 0, thickness, height, pixel);
- XPixSet (FRAME_X_WINDOW (f), 0, height - thickness, width,
- thickness, pixel);
- XPixSet (FRAME_X_WINDOW (f), width - thickness, 0, thickness,
- height, pixel);
-
- if (always)
- x_display_cursor (f, 1);
-}
-#endif /* ! defined (HAVE_X11) */
static void XTframe_rehighlight ();
}
\f
/* Mouse clicks and mouse movement. Rah. */
-#ifdef HAVE_X11
/* Given a pixel position (PIX_X, PIX_Y) on the frame F, return
glyph co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle
? up_modifier
: down_modifier));
- /* Notice if the mouse is still grabbed. */
- if (event->type == ButtonPress)
- {
- if (! x_mouse_grabbed)
- Vmouse_depressed = Qt;
- x_mouse_grabbed |= (1 << event->button);
- last_mouse_frame = f;
- }
- else if (event->type == ButtonRelease)
- {
- x_mouse_grabbed &= ~(1 << event->button);
- if (!x_mouse_grabbed)
- Vmouse_depressed = Qnil;
- }
-
{
int row, column;
/* Ask for another mouse motion event. */
{
int dummy;
+ Window dummy_window;
XQueryPointer (event->display, FRAME_X_WINDOW (frame),
- (Window *) &dummy, (Window *) &dummy,
+ &dummy_window, &dummy_window,
&dummy, &dummy, &dummy, &dummy,
(unsigned int *) &dummy);
}
/* Ask for another mouse motion event. */
{
int dummy;
+ Window dummy_window;
XQueryPointer (event->display, FRAME_X_WINDOW (frame),
- (Window *) &dummy, (Window *) &dummy,
+ &dummy_window, &dummy_window,
&dummy, &dummy, &dummy, &dummy,
(unsigned int *) &dummy);
}
event the next time the mouse moves and we can see if it's
*still* on the same glyph. */
int dummy;
+ Window dummy_window;
XQueryPointer (event->display, FRAME_X_WINDOW (frame),
- (Window *) &dummy, (Window *) &dummy,
+ &dummy_window, &dummy_window,
&dummy, &dummy, &dummy, &dummy,
(unsigned int *) &dummy);
}
/* Put all the overlays we want in a vector in overlay_vec.
Store the length in len. */
- noverlays = overlays_at (XINT (pos), 1, &overlay_vec, &len, &ignor1);
+ noverlays = overlays_at (XINT (pos), 1, &overlay_vec, &len,
+ NULL, NULL);
noverlays = sort_overlays (overlay_vec, noverlays, w);
/* Find the highest priority overlay that has a mouse-face prop. */
int width = window_internal_width (w);
FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
int i;
- int curs_x = f->phys_cursor_x;
- int curs_y = f->phys_cursor_y;
int cursor_off = 0;
+ int old_curs_x = curs_x;
+ int old_curs_y = curs_y;
+
+ /* Set these variables temporarily
+ so that if we have to turn the cursor off and on again
+ we will put it back at the same place. */
+ curs_x = f->phys_cursor_x;
+ curs_y = f->phys_cursor_y;
for (i = mouse_face_beg_row; i <= mouse_face_end_row; i++)
{
int column = (i == mouse_face_beg_row ? mouse_face_beg_col : w->left);
int endcolumn = (i == mouse_face_end_row ? mouse_face_end_col : w->left + width);
- endcolumn = min (endcolumn, FRAME_CURRENT_GLYPHS (f)->used[i] - w->left);
+ endcolumn = min (endcolumn, FRAME_CURRENT_GLYPHS (f)->used[i]);
/* If the cursor's in the text we are about to rewrite,
turn the cursor off. */
if (cursor_off)
x_display_cursor (f, 1);
+ curs_x = old_curs_x;
+ curs_y = old_curs_y;
+
/* Change the mouse cursor according to the value of HL. */
if (hl > 0)
XDefineCursor (XDISPLAY FRAME_X_WINDOW (f), f->display.x->cross_cursor);
win = root;
- if (x_mouse_grabbed && FRAME_LIVE_P (last_mouse_frame))
+ if (x_mouse_grabbed && last_mouse_frame
+ && FRAME_LIVE_P (last_mouse_frame))
{
/* If mouse was grabbed on a frame, give coords for that frame
even if the mouse is now outside it. */
UNBLOCK_INPUT;
}
-
-#else /* ! defined (HAVE_X11) */
-#define XEvent XKeyPressedEvent
-#endif /* ! defined (HAVE_X11) */
\f
/* Scroll bar support. */
/* Where should this scroll bar be, pixelwise? */
int pixel_top = CHAR_TO_PIXEL_ROW (f, top);
int pixel_left = CHAR_TO_PIXEL_COL (f, left);
- int pixel_width = VERTICAL_SCROLL_BAR_PIXEL_WIDTH (f);
+ int pixel_width
+ = (FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
+ ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
+ : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->display.x->font)));
int pixel_height = VERTICAL_SCROLL_BAR_PIXEL_HEIGHT (f, height);
struct scroll_bar *bar;
moves and we can see *still* on the same position. */
{
int dummy;
+ Window dummy_window;
XQueryPointer (event->xmotion.display, event->xmotion.window,
- (Window *) &dummy, (Window *) &dummy,
+ &dummy_window, &dummy_window,
&dummy, &dummy, &dummy, &dummy,
(unsigned int *) &dummy);
}
{
Lisp_Object bar;
- for (bar = FRAME_SCROLL_BARS (f);
- XTYPE (bar) == Lisp_Vector;
+ for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar);
bar = XSCROLL_BAR (bar)->next)
XClearArea (x_current_display, SCROLL_BAR_X_WINDOW (XSCROLL_BAR (bar)),
0, 0, 0, 0, True);
UNBLOCK_INPUT;
}
+\f
+/* Define a queue to save up SelectionRequest events for later handling. */
+
+struct selection_event_queue
+ {
+ XEvent event;
+ struct selection_event_queue *next;
+ };
+
+static struct selection_event_queue *queue;
+
+/* Nonzero means queue up certain events--don't process them yet. */
+static int x_queue_selection_requests;
+
+/* Queue up an X event *EVENT, to be processed later. */
+
+static void
+x_queue_event (event)
+ XEvent *event;
+{
+ struct selection_event_queue *queue_tmp
+ = (struct selection_event_queue *) malloc (sizeof (struct selection_event_queue));
+
+ if (queue_tmp != NULL)
+ {
+ queue_tmp->event = *event;
+ queue_tmp->next = queue;
+ queue = queue_tmp;
+ }
+}
+
+/* Take all the queued events and put them back
+ so that they get processed afresh. */
+
+static void
+x_unqueue_events ()
+{
+ while (queue != NULL)
+ {
+ struct selection_event_queue *queue_tmp = queue;
+ XPutBackEvent (XDISPLAY &queue_tmp->event);
+ queue = queue_tmp->next;
+ free ((char *)queue_tmp);
+ }
+}
+
+/* Start queuing SelectionRequest events. */
+
+void
+x_start_queuing_selection_requests ()
+{
+ x_queue_selection_requests++;
+}
+/* Stop queuing SelectionRequest events. */
+
+void
+x_stop_queuing_selection_requests ()
+{
+ x_queue_selection_requests--;
+ x_unqueue_events ();
+}
\f
/* The main X event-reading loop - XTread_socket. */
interrupt_input_pending = 0;
BLOCK_INPUT;
-
+
+ /* So people can tell when we have read the available input. */
+ input_signal_count++;
+
if (numchars <= 0)
abort (); /* Don't think this happens. */
switch (event.type)
{
-#ifdef HAVE_X11
case ClientMessage:
{
if (event.xclient.message_type == Xatom_wm_protocols
if (!x_window_to_frame (event.xselectionrequest.owner))
goto OTHER;
#endif /* USE_X_TOOLKIT */
- {
- XSelectionRequestEvent *eventp = (XSelectionRequestEvent *) &event;
+ if (x_queue_selection_requests)
+ x_queue_event (&event);
+ else
+ {
+ XSelectionRequestEvent *eventp = (XSelectionRequestEvent *) &event;
- if (numchars == 0)
- abort ();
+ if (numchars == 0)
+ abort ();
- bufp->kind = selection_request_event;
- SELECTION_EVENT_DISPLAY (bufp) = eventp->display;
- SELECTION_EVENT_REQUESTOR (bufp) = eventp->requestor;
- SELECTION_EVENT_SELECTION (bufp) = eventp->selection;
- SELECTION_EVENT_TARGET (bufp) = eventp->target;
- SELECTION_EVENT_PROPERTY (bufp) = eventp->property;
- SELECTION_EVENT_TIME (bufp) = eventp->time;
- bufp++;
+ bufp->kind = selection_request_event;
+ SELECTION_EVENT_DISPLAY (bufp) = eventp->display;
+ SELECTION_EVENT_REQUESTOR (bufp) = eventp->requestor;
+ SELECTION_EVENT_SELECTION (bufp) = eventp->selection;
+ SELECTION_EVENT_TARGET (bufp) = eventp->target;
+ SELECTION_EVENT_PROPERTY (bufp) = eventp->property;
+ SELECTION_EVENT_TIME (bufp) = eventp->time;
+ bufp++;
- count += 1;
- numchars -= 1;
- }
+ count += 1;
+ numchars -= 1;
+ }
break;
case PropertyNotify:
source area was completely
available */
break;
-#else /* ! defined (HAVE_X11) */
- case ExposeWindow:
- if (event.subwindow != 0)
- break; /* duplicate event */
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- {
- refreshicon (f);
- f->async_iconified = 1;
- }
- if (event.window == FRAME_X_WINDOW (f))
- {
- /* Say must check all windows' needs_exposure flags. */
- expose_all_windows = 1;
- f->display.x->needs_exposure = 1;
- f->async_visible = 1;
- }
- break;
- case ExposeRegion:
- if (event.subwindow != 0)
- break; /* duplicate event */
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- {
- refreshicon (f);
- break;
- }
- /* If window already needs full redraw, ignore this rectangle. */
- if (expose_all_windows && f->display.x->needs_exposure)
- break;
- /* Put the event on the queue of rectangles to redraw. */
- if (enqueue_event (&event, &x_expose_queue))
- /* If it is full, we can't record the rectangle,
- so redraw this entire window. */
- {
- /* Say must check all windows' needs_exposure flags. */
- expose_all_windows = 1;
- f->display.x->needs_exposure = 1;
- }
- break;
-
- case ExposeCopy:
- /* This should happen only when we are expecting it,
- in x_read_exposes. */
- abort ();
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef HAVE_X11
case UnmapNotify:
f = x_any_window_to_frame (event.xunmap.window);
if (f) /* F may no longer exist if
case VisibilityNotify:
break;
-#else /* ! defined (HAVE_X11) */
- case UnmapWindow:
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- f->async_iconified = 0;
- if (event.window == FRAME_X_WINDOW (f))
- f->async_visible = 0;
- break;
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef HAVE_X11
case KeyPress:
f = x_any_window_to_frame (event.xkey.window);
abort ();
}
break;
-#else /* ! defined (HAVE_X11) */
- case KeyPressed:
- {
- register char *where_mapping;
-
- f = x_window_to_frame (event.window);
- /* Ignore keys typed on icon windows. */
- if (f != 0 && event.window == f->display.x->icon_desc)
- break;
- where_mapping = XLookupMapping (&event, &nbytes);
- /* Nasty fix for arrow keys */
- if (!nbytes && IsCursorKey (event.detail & 0xff))
- {
- switch (event.detail & 0xff)
- {
- case KC_CURSOR_LEFT:
- where_mapping = "\002";
- break;
- case KC_CURSOR_RIGHT:
- where_mapping = "\006";
- break;
- case KC_CURSOR_UP:
- where_mapping = "\020";
- break;
- case KC_CURSOR_DOWN:
- where_mapping = "\016";
- break;
- }
- nbytes = 1;
- }
- if (numchars - nbytes > 0)
- {
- register int i;
-
- for (i = 0; i < nbytes; i++)
- {
- bufp->kind = ascii_keystroke;
- bufp->code = where_mapping[i];
- XSET (bufp->time, Lisp_Int, event.xkey.time);
- XSET (bufp->frame_or_window, Lisp_Frame, f);
- bufp++;
- }
- count += nbytes;
- numchars -= nbytes;
- }
- }
- break;
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef HAVE_X11
/* Here's a possible interpretation of the whole
FocusIn-EnterNotify FocusOut-LeaveNotify mess. If you get a
#endif /* USE_X_TOOLKIT */
break;
-#else /* ! defined (HAVE_X11) */
-
- case EnterWindow:
- if ((event.detail & 0xFF) == 1)
- break; /* Coming from our own subwindow */
- if (event.subwindow != 0)
- break; /* Entering our own subwindow. */
-
- {
- f = x_window_to_frame (event.window);
- x_mouse_frame = f;
-
- x_new_focus_frame (f);
- }
- break;
-
- case LeaveWindow:
- if ((event.detail & 0xFF) == 1)
- break; /* Entering our own subwindow */
- if (event.subwindow != 0)
- break; /* Leaving our own subwindow. */
-
- x_mouse_frame = 0;
- if (x_focus_frame == 0
- && x_input_frame != 0
- && x_input_frame == x_window_to_frame (event.window)
- && event.window == FRAME_X_WINDOW (x_input_frame))
- {
- f = x_input_frame;
- x_input_frame = 0;
- if (f)
- frame_unhighlight (f);
- }
- break;
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef HAVE_X11
case MotionNotify:
{
- if (x_mouse_grabbed && FRAME_LIVE_P (last_mouse_frame))
+ if (x_mouse_grabbed && last_mouse_frame
+ && FRAME_LIVE_P (last_mouse_frame))
f = last_mouse_frame;
else
f = x_window_to_frame (event.xmotion.window);
}
else
{
- struct scroll_bar *bar =
- x_window_to_scroll_bar (event.xbutton.window);
+ struct scroll_bar *bar
+ = x_window_to_scroll_bar (event.xbutton.window);
if (bar)
x_scroll_bar_handle_click (bar, &event, &emacs_event);
#ifdef USE_X_TOOLKIT
else
{
- f = x_any_window_to_frame (event.xbutton.window);
- if (f && event.type == ButtonPress)
- construct_menu_click (&emacs_event,
- &event, f);
+ /* Assume we have a menubar button press. A bad
+ assumption should behave benignly. */
+ popup_get_selection (&event);
+ break;
}
#endif /* USE_X_TOOLKIT */
}
+ if (event.type == ButtonPress)
+ {
+ x_mouse_grabbed |= (1 << event.xbutton.button);
+ Vmouse_depressed = Qt;
+ last_mouse_frame = f;
+ }
+ else
+ {
+ x_mouse_grabbed &= ~(1 << event.xbutton.button);
+ if (!x_mouse_grabbed)
+ Vmouse_depressed = Qnil;
+ }
+
if (numchars >= 1 && emacs_event.kind != no_event)
{
bcopy (&emacs_event, bufp, sizeof (struct input_event));
}
break;
-#else /* ! defined (HAVE_X11) */
- case ButtonPressed:
- case ButtonReleased:
- f = x_window_to_frame (event.window);
- if (f)
- {
- if (event.window == f->display.x->icon_desc)
- {
- x_make_frame_visible (f);
-
- if (warp_mouse_on_deiconify)
- XWarpMouse (FRAME_X_WINDOW (f), 10, 10);
- break;
- }
- if (event.window == FRAME_X_WINDOW (f))
- {
- if (f->auto_raise)
- x_raise_frame (f);
- }
- }
- enqueue_event (&event, &x_mouse_queue);
- if (numchars >= 2)
- {
- bufp->kind = ascii_keystroke;
- bufp->code = 'X' & 037; /* C-x */
- XSET (bufp->frame_or_window, Lisp_Frame, f);
- XSET (bufp->time, Lisp_Int, event.xkey.time);
- bufp++;
-
- bufp->kind = ascii_keystroke;
- bufp->code = 0; /* C-@ */
- XSET (bufp->frame_or_window, Lisp_Frame, f);
- XSET (bufp->time, Lisp_Int, event.xkey.time);
- bufp++;
-
- count += 2;
- numchars -= 2;
- }
- break;
-#endif /* ! defined (HAVE_X11) */
-
-#ifdef HAVE_X11
-
case CirculateNotify:
break;
case CirculateRequest:
break;
-#endif /* ! defined (HAVE_X11) */
-
case MappingNotify:
/* Someone has changed the keyboard mapping - update the
local cache. */
}
}
-#ifdef X_IO_BUG
+ /* On some systems, an X bug causes Emacs to get no more events
+ when the window is destroyed. Detect that. (1994.) */
if (! event_found)
{
- /* On some systems, an X bug causes Emacs to get no more events
- when the window is destroyed. Detect that. (1994.) */
/* Emacs and the X Server eats up CPU time if XNoOp is done every time.
One XNOOP in 100 loops will make Emacs terminate.
B. Bretthauer, 1994 */
XNoOp (x_current_display);
}
}
-#endif /* X_IO_BUG */
#if 0 /* This fails for serial-line connections to the X server,
because the characters arrive one by one, and a partial
#endif /* HAVE_SELECT */
#endif /* 0 */
-#ifndef HAVE_X11
- if (updating_frame == 0)
- x_do_pending_expose ();
-#endif
-
/* If the focus was just given to an autoraising frame,
raise it now. */
-#ifdef HAVE_X11
if (pending_autoraise_frame)
{
x_raise_frame (pending_autoraise_frame);
pending_autoraise_frame = 0;
}
-#endif
UNBLOCK_INPUT;
return count;
}
-
-#ifndef HAVE_X11
-/* Read and process only Expose events
- until we get an ExposeCopy event; then return.
- This is used in insert/delete line.
- We assume input is already blocked. */
-
-static void
-x_read_exposes ()
-{
- struct frame *f;
- XKeyPressedEvent event;
-
- while (1)
- {
- /* while there are more events*/
- XMaskEvent (ExposeWindow | ExposeRegion | ExposeCopy, &event);
- switch (event.type)
- {
- case ExposeWindow:
- if (event.subwindow != 0)
- break; /* duplicate event */
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- {
- refreshicon (f);
- break;
- }
- if (event.window == FRAME_X_WINDOW (f))
- {
- expose_all_windows = 1;
- f->display.x->needs_exposure = 1;
- break;
- }
- break;
-
- case ExposeRegion:
- if (event.subwindow != 0)
- break; /* duplicate event */
- f = x_window_to_frame (event.window);
- if (event.window == f->display.x->icon_desc)
- {
- refreshicon (f);
- break;
- }
- /* If window already needs full redraw, ignore this rectangle. */
- if (expose_all_windows && f->display.x->needs_exposure)
- break;
- /* Put the event on the queue of rectangles to redraw. */
- if (enqueue_event (&event, &x_expose_queue))
- /* If it is full, we can't record the rectangle,
- so redraw this entire window. */
- {
- /* Say must check all windows' needs_exposure flags. */
- expose_all_windows = 1;
- f->display.x->needs_exposure = 1;
- }
- break;
-
- case ExposeCopy:
- return;
- }
- }
-}
-#endif /* HAVE_X11 */
-
\f
/* Drawing the cursor. */
x_draw_box (f)
struct frame *f;
{
- int left = CHAR_TO_PIXEL_COL (f, f->cursor_x);
- int top = CHAR_TO_PIXEL_ROW (f, f->cursor_y);
+ int left = CHAR_TO_PIXEL_COL (f, curs_x);
+ int top = CHAR_TO_PIXEL_ROW (f, curs_y);
int width = FONT_WIDTH (f->display.x->font);
int height = f->display.x->line_height;
-#ifdef HAVE_X11
XDrawRectangle (x_current_display, FRAME_X_WINDOW (f),
f->display.x->cursor_gc,
left, top, width - 1, height - 1);
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- left, top, width, 1,
- f->display.x->cursor_pixel);
-
- XPixSet (FRAME_X_WINDOW (f),
- left, top, 1, height,
- f->display.x->cursor_pixel);
-
- XPixSet (FRAME_X_WINDOW (f),
- left+width-1, top, 1, height,
- f->display.x->cursor_pixel);
-
- XPixSet (FRAME_X_WINDOW (f),
- left, top+height-1, width, 1,
- f->display.x->cursor_pixel);
-#endif /* ! defined (HAVE_X11) */
}
/* Clear the cursor of frame F to background color,
|| f->phys_cursor_x < 0)
return;
-#ifdef HAVE_X11
x_display_cursor (f, 0);
-#else /* ! defined (HAVE_X11) */
- XPixSet (FRAME_X_WINDOW (f),
- CHAR_TO_PIXEL_COL (f, f->phys_cursor_x),
- CHAR_TO_PIXEL_ROW (f, f->phys_cursor_y),
- FONT_WIDTH (f->display.x->font), f->display.x->line_height,
- f->display.x->background_pixel);
-#endif /* ! defined (HAVE_X11) */
f->phys_cursor_x = -1;
}
refreshicon (f)
struct frame *f;
{
-#ifdef HAVE_X11
/* Normally, the window manager handles this function. */
-#else /* ! defined (HAVE_X11) */
- int mask;
-
- if (f->display.x->icon_bitmap_flag)
- XBitmapBitsPut (f->display.x->icon_desc, 0, 0, sink_width, sink_height,
- sink_bits, BlackPixel, WHITE_PIX_DEFAULT,
- icon_bitmap, GXcopy, AllPlanes);
- else
- {
- extern struct frame *selected_frame;
- struct Lisp_String *str;
- unsigned char *string;
-
- string
- = XSTRING (XBUFFER (XWINDOW (f->selected_window)->buffer)->name)->data;
-
- if (f->display.x->icon_label != string)
- {
- f->display.x->icon_label = string;
- XChangeWindow (f->display.x->icon_desc,
- XQueryWidth (string, icon_font_info->id) + 10,
- icon_font_info->height + 10);
- }
-
- XText (f->display.x->icon_desc, 5, 5, string,
- str->size, icon_font_info->id,
- BLACK_PIX_DEFAULT, WHITE_PIX_DEFAULT);
- }
- XFlushQueue ();
-#endif /* ! defined (HAVE_X11) */
}
/* Make the x-window of frame F use the gnu icon bitmap. */
if (FRAME_X_WINDOW (f) == 0)
return 1;
-#ifdef HAVE_X11
if (! icon_bitmap)
icon_bitmap =
XCreateBitmapFromData (x_current_display, FRAME_X_WINDOW (f),
gnu_bits, gnu_width, gnu_height);
x_wm_set_icon_pixmap (f, icon_bitmap);
f->display.x->icon_bitmap_flag = 1;
-#else /* ! defined (HAVE_X11) */
- if (f->display.x->icon_desc)
- {
- XClearIconWindow (FRAME_X_WINDOW (f));
- XDestroyWindow (f->display.x->icon_desc);
- }
-
- icon_window = XCreateWindow (f->display.x->parent_desc,
- 0, 0, sink_width, sink_height,
- 2, WhitePixmap, (Pixmap) NULL);
-
- if (icon_window == 0)
- return 1;
-
- XSetIconWindow (FRAME_X_WINDOW (f), icon_window);
- XSelectInput (icon_window, ExposeWindow | UnmapWindow);
-
- f->display.x->icon_desc = icon_window;
- f->display.x->icon_bitmap_flag = 1;
-
- if (icon_bitmap == 0)
- icon_bitmap
- = XStoreBitmap (sink_mask_width, sink_mask_height, sink_mask_bits);
-#endif /* ! defined (HAVE_X11) */
return 0;
}
struct frame *f;
char *icon_name;
{
-#ifndef HAVE_X11
- int mask;
- int width;
- Window icon_window;
- char *X_DefaultValue;
- Bitmap b1;
-
-#ifndef WhitePixel
-#define WhitePixel 1
-#endif /* WhitePixel */
-
-#ifndef BlackPixel
-#define BlackPixel 0
-#endif /* BlackPixel */
-#endif /* HAVE_X11 */
-
if (FRAME_X_WINDOW (f) == 0)
return 1;
-#ifdef HAVE_X11
if (icon_name)
f->display.x->icon_label = icon_name;
else
f->display.x->icon_bitmap_flag = 0;
x_wm_set_icon_pixmap (f, 0);
-#else /* ! defined (HAVE_X11) */
- if (icon_font_info == 0)
- icon_font_info
- = XGetFont (XGetDefault (XDISPLAY
- (char *) XSTRING (Vinvocation_name)->data,
- "BodyFont"));
-
- if (f->display.x->icon_desc)
- {
- XClearIconWindow (XDISPLAY FRAME_X_WINDOW (f));
- XDestroyWindow (XDISPLAY f->display.x->icon_desc);
- }
-
- if (icon_name)
- f->display.x->icon_label = (unsigned char *) icon_name;
- else
- if (! f->display.x->icon_label)
- f->display.x->icon_label = XSTRING (f->name)->data;
-
- width = XStringWidth (f->display.x->icon_label, icon_font_info, 0, 0);
- icon_window = XCreateWindow (f->display.x->parent_desc,
- f->display.x->left_pos,
- f->display.x->top_pos,
- width + 10, icon_font_info->height + 10,
- 2, BlackPixmap, WhitePixmap);
-
- if (icon_window == 0)
- return 1;
-
- XSetIconWindow (FRAME_X_WINDOW (f), icon_window);
- XSelectInput (icon_window, ExposeWindow | ExposeRegion | UnmapWindow | ButtonPressed);
-
- f->display.x->icon_desc = icon_window;
- f->display.x->icon_bitmap_flag = 0;
- f->display.x->icon_label = 0;
-#endif /* ! defined (HAVE_X11) */
return 0;
}
to the font named NEWNAME. This is safe to use
even before F has an actual x-window. */
-#ifdef HAVE_X11
-
struct font_info
{
XFontStruct *font;
char *name;
+ char *full_name;
};
/* A table of all the fonts we have already loaded. */
0 <= n_fonts <= x_font_table_size. */
static int n_fonts;
+/* Give frame F the font named FONTNAME as its default font, and
+ return the full name of that font. FONTNAME may be a wildcard
+ pattern; in that case, we choose some font that fits the pattern.
+ The return value shows which font we chose. */
+
Lisp_Object
x_new_font (f, fontname)
struct frame *f;
for (i = 0; i < n_fonts; i++)
for (j = 0; j < n_matching_fonts; j++)
- if (!strcmp (x_font_table[i].name, font_names[j]))
+ if (!strcmp (x_font_table[i].name, font_names[j])
+ || !strcmp (x_font_table[i].full_name, font_names[j]))
{
already_loaded = i;
- fontname = font_names[j];
+ fontname = x_font_table[i].full_name;
goto found_font;
}
}
/* If we have, just return it from the table. */
if (already_loaded >= 0)
f->display.x->font = x_font_table[already_loaded].font;
-
/* Otherwise, load the font and add it to the table. */
else
{
int i;
+ char *full_name;
XFontStruct *font;
/* Try to find a character-cell font in the list. */
* sizeof (x_font_table[0])));
}
+ /* Try to get the full name of FONT. Put it in full_name. */
+ full_name = 0;
+ for (i = 0; i < font->n_properties; i++)
+ {
+ char *atom
+ = XGetAtomName (x_current_display, font->properties[i].name);
+ if (!strcmp (atom, "FONT"))
+ {
+ char *name = XGetAtomName (x_current_display,
+ (Atom) (font->properties[i].card32));
+ char *p = name;
+ int dashes = 0;
+
+ /* Count the number of dashes in the "full name".
+ If it is too few, this isn't really the font's full name,
+ so don't use it.
+ In X11R4, the fonts did not come with their canonical names
+ stored in them. */
+ while (*p)
+ {
+ if (*p == '-')
+ dashes++;
+ p++;
+ }
+
+ if (dashes >= 13)
+ full_name = name;
+ }
+
+ XFree (atom);
+ }
+
x_font_table[n_fonts].name = (char *) xmalloc (strlen (fontname) + 1);
bcopy (fontname, x_font_table[n_fonts].name, strlen (fontname) + 1);
+ if (full_name != 0)
+ x_font_table[n_fonts].full_name = full_name;
+ else
+ x_font_table[n_fonts].full_name = x_font_table[n_fonts].name;
f->display.x->font = x_font_table[n_fonts++].font = font;
+
+ if (full_name)
+ fontname = full_name;
+ }
+
+ /* Compute the scroll bar width in character columns. */
+ if (f->scroll_bar_pixel_width > 0)
+ {
+ int wid = FONT_WIDTH (f->display.x->font);
+ f->scroll_bar_cols = (f->scroll_bar_pixel_width + wid-1) / wid;
}
+ else
+ f->scroll_bar_cols = 2;
/* Now make the frame display the given font. */
if (FRAME_X_WINDOW (f) != 0)
return lispy_name;
}
}
-#else /* ! defined (HAVE_X11) */
-x_new_font (f, newname)
- struct frame *f;
- register char *newname;
-{
- FONT_TYPE *temp;
- int mask;
-
- temp = XGetFont (newname);
- if (temp == (FONT_TYPE *) 0)
- return 1;
-
- if (f->display.x->font)
- XLoseFont (f->display.x->font);
-
- f->display.x->font = temp;
-
- if (FRAME_X_WINDOW (f) != 0)
- x_set_window_size (f, 0, f->width, f->height);
-
- return 0;
-}
-#endif /* ! defined (HAVE_X11) */
\f
x_calc_absolute_position (f)
struct frame *f;
{
-#ifdef HAVE_X11
Window win, child;
int win_x = 0, win_y = 0;
int flags = f->display.x->size_hint_flags;
are now relative to the top and left screen edges,
so the flags should correspond. */
f->display.x->size_hint_flags &= ~ (XNegative | YNegative);
-#else /* ! defined (HAVE_X11) */
- WINDOWINFO_TYPE parentinfo;
-
- XGetWindowInfo (FRAME_X_WINDOW (f), &parentinfo);
-
- if (f->display.x->left_pos < 0)
- f->display.x->left_pos = parentinfo.width + (f->display.x->left_pos + 1)
- - PIXEL_WIDTH (f) - 2 * f->display.x->internal_border_width;
-
- if (f->display.x->top_pos < 0)
- f->display.x->top_pos = parentinfo.height + (f->display.x->top_pos + 1)
- - PIXEL_HEIGHT (f) - 2 * f->display.x->internal_border_width;
-#endif /* ! defined (HAVE_X11) */
}
/* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
check_frame_size (f, &rows, &cols);
f->display.x->vertical_scroll_bar_extra
- = (FRAME_HAS_VERTICAL_SCROLL_BARS (f)
- ? VERTICAL_SCROLL_BAR_PIXEL_WIDTH (f)
- : 0);
+ = (!FRAME_HAS_VERTICAL_SCROLL_BARS (f)
+ ? 0
+ : FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
+ ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
+ : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->display.x->font)));
pixelwidth = CHAR_TO_PIXEL_WIDTH (f, cols);
pixelheight = CHAR_TO_PIXEL_HEIGHT (f, rows);
-#ifdef HAVE_X11
f->display.x->win_gravity = NorthWestGravity;
x_wm_set_size_hint (f, 0, 0);
-#endif /* ! defined (HAVE_X11) */
+
XSync (x_current_display, False);
XChangeWindowSize (FRAME_X_WINDOW (f), pixelwidth, pixelheight);
UNBLOCK_INPUT;
#endif /* not USE_X_TOOLKIT */
}
-
-#ifndef HAVE_X11
-x_set_resize_hint (f)
- struct frame *f;
-{
- XSetResizeHint (FRAME_X_WINDOW (f),
- 2 * f->display.x->internal_border_width,
- 2 * f->display.x->internal_border_width,
- FONT_WIDTH (f->display.x->font),
- f->display.x->line_height);
-}
-#endif /* HAVE_X11 */
\f
/* Mouse warping, focus shifting, raising and lowering. */
UNBLOCK_INPUT;
}
-#ifdef HAVE_X11
x_focus_on_frame (f)
struct frame *f;
{
#endif /* ! 0 */
}
-#endif /* ! defined (HAVE_X11) */
-
/* Raise frame F. */
x_raise_frame (f)
x_lower_frame (f);
}
-
/* Change from withdrawn state to mapped state,
or deiconify. */
if (! FRAME_VISIBLE_P (f))
{
-#ifdef HAVE_X11
#ifndef USE_X_TOOLKIT
if (! FRAME_ICONIFIED_P (f))
x_set_offset (f, f->display.x->left_pos, f->display.x->top_pos, 0);
if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
XMapSubwindows (x_current_display, FRAME_X_WINDOW (f));
#endif
-#else /* ! defined (HAVE_X11) */
- XMapWindow (XDISPLAY FRAME_X_WINDOW (f));
- if (f->display.x->icon_desc != 0)
- XUnmapWindow (f->display.x->icon_desc);
-
- /* Handled by the MapNotify event for X11 */
- f->async_visible = 1;
- f->async_iconified = 0;
-
- /* NOTE: this may cause problems for the first frame. */
- XTcursor_to (0, 0);
-#endif /* ! defined (HAVE_X11) */
}
XFlushQueue ();
- UNBLOCK_INPUT;
-
/* Synchronize to ensure Emacs knows the frame is visible
before we do anything else. We do this loop with input not blocked
so that incoming events are handled. */
{
Lisp_Object frame;
+ int count = input_signal_count;
+
+ /* This must come after we set COUNT. */
+ UNBLOCK_INPUT;
+
XSET (frame, Lisp_Frame, f);
- while (! f->async_visible)
- x_sync (frame);
+
+ while (1)
+ {
+ x_sync (frame);
+ /* Once we have handled input events,
+ we should have received the MapNotify if one is coming.
+ So if we have not got it yet, stop looping.
+ Some window managers make their own decisions
+ about visibility. */
+ if (input_signal_count != count)
+ break;
+ /* Machines that do polling rather than SIGIO have been observed
+ to go into a busy-wait here. So we'll fake an alarm signal
+ to let the handler know that there's something to be read.
+ We used to raise a real alarm, but it seems that the handler
+ isn't always enabled here. This is probably a bug. */
+ if (input_polling_used ())
+ {
+ /* It could be confusing if a real alarm arrives while processing
+ the fake one. Turn it off and let the handler reset it. */
+ alarm (0);
+ input_poll_signal ();
+ }
+ /* Once we have handled input events,
+ we should have received the MapNotify if one is coming.
+ So if we have not got it yet, stop looping.
+ Some window managers make their own decisions
+ about visibility. */
+ if (input_signal_count != count)
+ break;
+ }
FRAME_SAMPLE_VISIBILITY (f);
}
}
error ("Can't notify window manager of window withdrawal");
}
#else /* ! defined (HAVE_X11R4) */
-#ifdef HAVE_X11
/* Tell the window manager what we're going to do. */
if (! EQ (Vx_no_window_manager, Qt))
/* Unmap the window ourselves. Cheeky! */
XUnmapWindow (x_current_display, window);
-#else /* ! defined (HAVE_X11) */
-
- XUnmapWindow (FRAME_X_WINDOW (f));
- if (f->display.x->icon_desc != 0)
- XUnmapWindow (f->display.x->icon_desc);
-
-#endif /* ! defined (HAVE_X11) */
#endif /* ! defined (HAVE_X11R4) */
/* We can't distinguish this from iconification
BLOCK_INPUT;
-#ifdef HAVE_X11
/* Make sure the X server knows where the window should be positioned,
in case the user deiconifies with the window manager. */
if (! FRAME_VISIBLE_P (f) && !FRAME_ICONIFIED_P (f))
}
f->async_iconified = 1;
-#else /* ! defined (HAVE_X11) */
- XUnmapWindow (XDISPLAY FRAME_X_WINDOW (f));
-
- f->async_visible = 0; /* Handled in the UnMap event for X11. */
- if (f->display.x->icon_desc != 0)
- {
- XMapWindow (XDISPLAY f->display.x->icon_desc);
- refreshicon (f);
- }
-#endif /* ! defined (HAVE_X11) */
XFlushQueue ();
UNBLOCK_INPUT;
free_frame_faces (f);
XFlushQueue ();
+ FRAME_X_SCREEN (f)->reference_count--;
+#if 0
+ if (FRAME_X_SCREEN (f)->reference_count == 0)
+ free (FRAME_X_SCREEN (f));
+#endif
+
xfree (f->display.x);
f->display.x = 0;
if (f == x_focus_frame)
UNBLOCK_INPUT;
}
\f
-/* Manage event queues for X10. */
-
-#ifndef HAVE_X11
-
-/* Manage event queues.
-
- This code is only used by the X10 support.
-
- We cannot leave events in the X queue and get them when we are ready
- because X does not provide a subroutine to get only a certain kind
- of event but not block if there are no queued events of that kind.
-
- Therefore, we must examine events as they come in and copy events
- of certain kinds into our private queues.
-
- All ExposeRegion events are put in x_expose_queue.
- All ButtonPress and ButtonRelease events are put in x_mouse_queue. */
-
-
-/* Write the event *P_XREP into the event queue *QUEUE.
- If the queue is full, do nothing, but return nonzero. */
-
-int
-enqueue_event (p_xrep, queue)
- register XEvent *p_xrep;
- register struct event_queue *queue;
-{
- int newindex = queue->windex + 1;
- if (newindex == EVENT_BUFFER_SIZE)
- newindex = 0;
- if (newindex == queue->rindex)
- return -1;
- queue->xrep[queue->windex] = *p_xrep;
- queue->windex = newindex;
- return 0;
-}
-
-/* Fetch the next event from queue *QUEUE and store it in *P_XREP.
- If *QUEUE is empty, do nothing and return 0. */
-
-int
-dequeue_event (p_xrep, queue)
- register XEvent *p_xrep;
- register struct event_queue *queue;
-{
- if (queue->windex == queue->rindex)
- return 0;
- *p_xrep = queue->xrep[queue->rindex++];
- if (queue->rindex == EVENT_BUFFER_SIZE)
- queue->rindex = 0;
- return 1;
-}
-
-/* Return the number of events buffered in *QUEUE. */
-
-int
-queue_event_count (queue)
- register struct event_queue *queue;
-{
- int tem = queue->windex - queue->rindex;
- if (tem >= 0)
- return tem;
- return EVENT_BUFFER_SIZE + tem;
-}
-
-/* Return nonzero if mouse input is pending. */
-
-int
-mouse_event_pending_p ()
-{
- return queue_event_count (&x_mouse_queue);
-}
-#endif /* HAVE_X11 */
-\f
/* Setting window manager hints. */
-#ifdef HAVE_X11
-
/* Set the normal size hints for the window manager, for frame F.
FLAGS is the flags word to use--or 0 meaning preserve the flags
that the window now has.
#endif /* ! defined (F_SETOWN) */
#endif /* F_SETOWN_BUG */
-#ifdef X_IO_BUG
x_noop_count = 0;
-#endif
x_focus_frame = x_highlight_frame = 0;
Check the DISPLAY environment variable or use \"-d\"\n",
display_name);
-#ifdef HAVE_X11
{
#if 0
XSetAfterFunction (x_current_display, x_trace_wire);
change_keyboard_wait_descriptor (ConnectionNumber (x_current_display));
change_input_fd (ConnectionNumber (x_current_display));
-#endif /* ! defined (HAVE_X11) */
-
#ifndef F_SETOWN_BUG
#ifdef F_SETOWN
old_fcntl_owner = fcntl (ConnectionNumber (x_current_display), F_GETOWN, 0);
staticpro (&mouse_face_window);
mouse_face_window = Qnil;
}
-#endif /* ! defined (HAVE_X11) */
#endif /* ! defined (HAVE_X_WINDOWS) */