#include "window.h"
#include "termchar.h"
#include "dispextern.h"
-#include "buffer.h"
#include "character.h"
+#include "buffer.h"
#include "charset.h"
#include "indent.h"
#include "commands.h"
int i;
Lisp_Object from_overlay
= (it->current.overlay_string_index >= 0
- ? it->string_overlays[it->current.overlay_string_index]
+ ? it->string_overlays[it->current.overlay_string_index
+ % OVERLAY_STRING_CHUNK_SIZE]
: Qnil);
/* See if we got to this string directly or indirectly from
{
if (it->stack[i].current.overlay_string_index >= 0)
from_overlay
- = it->string_overlays[it->stack[i].current.overlay_string_index];
+ = it->string_overlays[it->stack[i].current.overlay_string_index
+ % OVERLAY_STRING_CHUNK_SIZE];
else if (! NILP (it->stack[i].from_overlay))
from_overlay = it->stack[i].from_overlay;
len = doprnt (FRAME_MESSAGE_BUF (f),
FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
- message2 (FRAME_MESSAGE_BUF (f), len, 0);
+ message2 (FRAME_MESSAGE_BUF (f), len, 1);
}
else
message1 (0);
break;
}
/* See if we've found a better approximation to
- POS_BEFORE or to POS_AFTER. Note that we want the
- first (leftmost) glyph of all those that are the
- closest from below, and the last (rightmost) of all
- those from above. */
+ POS_BEFORE or to POS_AFTER. */
if (0 > dpos && dpos > pos_before - pt_old)
{
pos_before = glyph->charpos;
glyph_before = glyph;
}
- else if (0 < dpos && dpos <= pos_after - pt_old)
+ else if (0 < dpos && dpos < pos_after - pt_old)
{
pos_after = glyph->charpos;
glyph_after = glyph;
pos_before = glyph->charpos;
glyph_before = glyph;
}
- else if (0 < dpos && dpos <= pos_after - pt_old)
+ else if (0 < dpos && dpos < pos_after - pt_old)
{
pos_after = glyph->charpos;
glyph_after = glyph;
the cursor is not on this line. */
if (cursor == NULL
&& (row->reversed_p ? glyph <= end : glyph >= end)
+ && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
&& STRINGP (end->object)
&& row->continued_p)
return 0;
compute_x:
if (cursor != NULL)
glyph = cursor;
+ else if (glyph == glyphs_end
+ && pos_before == pos_after
+ && STRINGP ((row->reversed_p
+ ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
+ : row->glyphs[TEXT_AREA])->object))
+ {
+ /* If all the glyphs of this row came from strings, put the
+ cursor on the first glyph of the row. This avoids having the
+ cursor outside of the text area in this very rare and hard
+ use case. */
+ glyph =
+ row->reversed_p
+ ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
+ : row->glyphs[TEXT_AREA];
+ }
if (x < 0)
{
struct glyph *g;
int dx, dy, width, height;
ptrdiff_t charpos;
Lisp_Object string, object = Qnil;
- Lisp_Object pos, help;
+ Lisp_Object pos IF_LINT (= Qnil), help;
Lisp_Object mouse_face;
int original_x_pixel = x;
struct glyph * glyph = NULL, * row_start_glyph = NULL;
- struct glyph_row *row;
+ struct glyph_row *row IF_LINT (= 0);
if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
{