inword = (SYNTAX (c) == Sword);
if (c != c1)
{
- MAKE_CHAR_UNIBYTE (c);
+ MAKE_CHAR_UNIBYTE (c);
/* If the char can't be converted to a valid byte, just don't
change it. */
if (c >= 0 && c < 256)
validate_region (&b, &e);
start = XFASTINT (b);
end = XFASTINT (e);
- modify_region_1 (start, end, false);
+ modify_text (start, end);
record_change (start, end - start);
start_byte = CHAR_TO_BYTE (start);