v1 = vectorp[op];
if (SYMBOLP (v1))
{
- if (XSYMBOL (v1)->redirect != SYMBOL_PLAINVAL
+ if (SYMBOL_REDIRECT (XSYMBOL (v1)) != SYMBOL_PLAINVAL
|| (v2 = SYMBOL_VAL (XSYMBOL (v1)),
EQ (v2, Qunbound)))
{
/* Inline the most common case. */
if (SYMBOLP (sym)
&& !EQ (val, Qunbound)
- && !XSYMBOL (sym)->redirect
+ && !SYMBOL_REDIRECT (XSYMBOL (sym))
&& !SYMBOL_CONSTANT_P (sym))
SET_SYMBOL_VAL (XSYMBOL (sym), val);
else