d9ef0172cb122b45140a17741ce3e03527f5ad77
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool, bool);
76 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
77 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
78 struct window *);
79 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
80 struct window *);
81 static void adjust_decode_mode_spec_buffer (struct frame *);
82 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
83 static void clear_window_matrices (struct window *, bool);
84 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
85 static int scrolling_window (struct window *, bool);
86 static bool update_window_line (struct window *, int, bool *);
87 static void mirror_make_current (struct window *, int);
88 #ifdef GLYPH_DEBUG
89 static void check_matrix_pointers (struct glyph_matrix *,
90 struct glyph_matrix *);
91 #endif
92 static void mirror_line_dance (struct window *, int, int, int *, char *);
93 static bool update_window_tree (struct window *, bool);
94 static bool update_window (struct window *, bool);
95 static bool update_frame_1 (struct frame *, bool, bool, bool);
96 static bool scrolling (struct frame *);
97 static void set_window_cursor_after_update (struct window *);
98 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
99 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
100 static void set_window_update_flags (struct window *w, bool on_p);
101
102 /* True means last display completed. False means it was preempted. */
103
104 bool display_completed;
105
106 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
107
108 /* True means SIGWINCH happened when not safe. */
109
110 static bool delayed_size_change;
111
112 /* A glyph for a space. */
113
114 struct glyph space_glyph;
115
116 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
117
118 /* Counts of allocated structures. These counts serve to diagnose
119 memory leaks and double frees. */
120
121 static int glyph_matrix_count;
122 static int glyph_pool_count;
123
124 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
125
126 /* If non-null, the frame whose frame matrices are manipulated. If
127 null, window matrices are worked on. */
128
129 static struct frame *frame_matrix_frame;
130
131 /* Convert vpos and hpos from frame to window and vice versa.
132 This may only be used for terminal frames. */
133
134 #ifdef GLYPH_DEBUG
135
136 static int window_to_frame_vpos (struct window *, int);
137 static int window_to_frame_hpos (struct window *, int);
138 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
139 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
140
141 /* One element of the ring buffer containing redisplay history
142 information. */
143
144 struct redisplay_history
145 {
146 char trace[512 + 100];
147 };
148
149 /* The size of the history buffer. */
150
151 #define REDISPLAY_HISTORY_SIZE 30
152
153 /* The redisplay history buffer. */
154
155 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
156
157 /* Next free entry in redisplay_history. */
158
159 static int history_idx;
160
161 /* A tick that's incremented each time something is added to the
162 history. */
163
164 static uprintmax_t history_tick;
165 \f
166 /* Add to the redisplay history how window W has been displayed.
167 MSG is a trace containing the information how W's glyph matrix
168 has been constructed. PAUSED_P means that the update
169 has been interrupted for pending input. */
170
171 static void
172 add_window_display_history (struct window *w, const char *msg, bool paused_p)
173 {
174 char *buf;
175 void *ptr = w;
176
177 if (history_idx >= REDISPLAY_HISTORY_SIZE)
178 history_idx = 0;
179 buf = redisplay_history[history_idx].trace;
180 ++history_idx;
181
182 snprintf (buf, sizeof redisplay_history[0].trace,
183 "%"pMu": window %p (`%s')%s\n%s",
184 history_tick++,
185 ptr,
186 ((BUFFERP (w->contents)
187 && STRINGP (BVAR (XBUFFER (w->contents), name)))
188 ? SSDATA (BVAR (XBUFFER (w->contents), name))
189 : "???"),
190 paused_p ? " ***paused***" : "",
191 msg);
192 }
193
194
195 /* Add to the redisplay history that frame F has been displayed.
196 PAUSED_P means that the update has been interrupted for
197 pending input. */
198
199 static void
200 add_frame_display_history (struct frame *f, bool paused_p)
201 {
202 char *buf;
203 void *ptr = f;
204
205 if (history_idx >= REDISPLAY_HISTORY_SIZE)
206 history_idx = 0;
207 buf = redisplay_history[history_idx].trace;
208 ++history_idx;
209
210 sprintf (buf, "%"pMu": update frame %p%s",
211 history_tick++,
212 ptr, paused_p ? " ***paused***" : "");
213 }
214
215
216 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
217 Sdump_redisplay_history, 0, 0, "",
218 doc: /* Dump redisplay history to stderr. */)
219 (void)
220 {
221 int i;
222
223 for (i = history_idx - 1; i != history_idx; --i)
224 {
225 if (i < 0)
226 i = REDISPLAY_HISTORY_SIZE - 1;
227 fprintf (stderr, "%s\n", redisplay_history[i].trace);
228 }
229
230 return Qnil;
231 }
232
233
234 #else /* not GLYPH_DEBUG */
235
236 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
237 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
238
239 #endif /* GLYPH_DEBUG */
240
241
242 #if (defined PROFILING \
243 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
244 && !HAVE___EXECUTABLE_START)
245 /* This function comes first in the Emacs executable and is used only
246 to estimate the text start for profiling. */
247 void
248 __executable_start (void)
249 {
250 emacs_abort ();
251 }
252 #endif
253 \f
254 /***********************************************************************
255 Glyph Matrices
256 ***********************************************************************/
257
258 /* Allocate and return a glyph_matrix structure. POOL is the glyph
259 pool from which memory for the matrix should be allocated, or null
260 for window-based redisplay where no glyph pools are used. The
261 member `pool' of the glyph matrix structure returned is set to
262 POOL, the structure is otherwise zeroed. */
263
264 static struct glyph_matrix *
265 new_glyph_matrix (struct glyph_pool *pool)
266 {
267 struct glyph_matrix *result = xzalloc (sizeof *result);
268
269 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
270 /* Increment number of allocated matrices. This count is used
271 to detect memory leaks. */
272 ++glyph_matrix_count;
273 #endif
274
275 /* Set pool and return. */
276 result->pool = pool;
277 return result;
278 }
279
280
281 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
282
283 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
284 glyph_matrix_count is decremented when a matrix is freed. If the count
285 gets negative, more structures were freed than allocated, i.e. one matrix
286 was freed more than once or a bogus pointer was passed to this function.
287
288 If MATRIX->pool is null, this means that the matrix manages its own
289 glyph memory---this is done for matrices on X frames. Freeing the
290 matrix also frees the glyph memory in this case. */
291
292 static void
293 free_glyph_matrix (struct glyph_matrix *matrix)
294 {
295 if (matrix)
296 {
297 int i;
298
299 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
300 /* Detect the case that more matrices are freed than were
301 allocated. */
302 --glyph_matrix_count;
303 eassert (glyph_matrix_count >= 0);
304 #endif
305
306 /* Free glyph memory if MATRIX owns it. */
307 if (matrix->pool == NULL)
308 for (i = 0; i < matrix->rows_allocated; ++i)
309 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
310
311 /* Free row structures and the matrix itself. */
312 xfree (matrix->rows);
313 xfree (matrix);
314 }
315 }
316
317
318 /* Return the number of glyphs to reserve for a marginal area of
319 window W. TOTAL_GLYPHS is the number of glyphs in a complete
320 display line of window W. MARGIN gives the width of the marginal
321 area in canonical character units. */
322
323 static int
324 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
325 {
326 if (margin > 0)
327 {
328 int width = w->total_cols;
329 double d = max (0, margin);
330 d = min (width / 2 - 1, d);
331 return (int) ((double) total_glyphs / width * d);
332 }
333 return 0;
334 }
335
336 /* Return true if ROW's hash value is correct.
337 Optimized away if ENABLE_CHECKING is not defined. */
338
339 static bool
340 verify_row_hash (struct glyph_row *row)
341 {
342 return row->hash == row_hash (row);
343 }
344
345 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
346 window sizes.
347
348 W is null if the function is called for a frame glyph matrix.
349 Otherwise it is the window MATRIX is a member of. X and Y are the
350 indices of the first column and row of MATRIX within the frame
351 matrix, if such a matrix exists. They are zero for purely
352 window-based redisplay. DIM is the needed size of the matrix.
353
354 In window-based redisplay, where no frame matrices exist, glyph
355 matrices manage their own glyph storage. Otherwise, they allocate
356 storage from a common frame glyph pool which can be found in
357 MATRIX->pool.
358
359 The reason for this memory management strategy is to avoid complete
360 frame redraws if possible. When we allocate from a common pool, a
361 change of the location or size of a sub-matrix within the pool
362 requires a complete redisplay of the frame because we cannot easily
363 make sure that the current matrices of all windows still agree with
364 what is displayed on the screen. While this is usually fast, it
365 leads to screen flickering. */
366
367 static void
368 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
369 {
370 int i;
371 int new_rows;
372 bool marginal_areas_changed_p = 0;
373 bool header_line_changed_p = 0;
374 bool header_line_p = 0;
375 int left = -1, right = -1;
376 int window_width = -1, window_height = -1;
377
378 /* See if W had a header line that has disappeared now, or vice versa.
379 Get W's size. */
380 if (w)
381 {
382 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
383
384 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
385 header_line_changed_p = header_line_p != matrix->header_line_p;
386 }
387 matrix->header_line_p = header_line_p;
388
389 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
390 Do nothing if MATRIX' size, position, vscroll, and marginal areas
391 haven't changed. This optimization is important because preserving
392 the matrix means preventing redisplay. */
393 if (matrix->pool == NULL)
394 {
395 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
396 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
397 eassert (left >= 0 && right >= 0);
398 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
399 || right != matrix->right_margin_glyphs);
400
401 if (!marginal_areas_changed_p
402 && !XFRAME (w->frame)->fonts_changed
403 && !header_line_changed_p
404 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
405 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
406 && matrix->window_height == window_height
407 && matrix->window_vscroll == w->vscroll
408 && matrix->window_width == window_width)
409 return;
410 }
411
412 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
413 if (matrix->rows_allocated < dim.height)
414 {
415 int old_alloc = matrix->rows_allocated;
416 new_rows = dim.height - matrix->rows_allocated;
417 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
418 new_rows, INT_MAX, sizeof *matrix->rows);
419 memset (matrix->rows + old_alloc, 0,
420 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
421 }
422 else
423 new_rows = 0;
424
425 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
426 on a frame not using window-based redisplay. Set up pointers for
427 each row into the glyph pool. */
428 if (matrix->pool)
429 {
430 eassert (matrix->pool->glyphs);
431
432 if (w)
433 {
434 left = margin_glyphs_to_reserve (w, dim.width,
435 w->left_margin_cols);
436 right = margin_glyphs_to_reserve (w, dim.width,
437 w->right_margin_cols);
438 }
439 else
440 left = right = 0;
441
442 for (i = 0; i < dim.height; ++i)
443 {
444 struct glyph_row *row = &matrix->rows[i];
445
446 row->glyphs[LEFT_MARGIN_AREA]
447 = (matrix->pool->glyphs
448 + (y + i) * matrix->pool->ncolumns
449 + x);
450
451 if (w == NULL
452 || row == matrix->rows + dim.height - 1
453 || (row == matrix->rows && matrix->header_line_p))
454 {
455 row->glyphs[TEXT_AREA]
456 = row->glyphs[LEFT_MARGIN_AREA];
457 row->glyphs[RIGHT_MARGIN_AREA]
458 = row->glyphs[TEXT_AREA] + dim.width;
459 row->glyphs[LAST_AREA]
460 = row->glyphs[RIGHT_MARGIN_AREA];
461 }
462 else
463 {
464 row->glyphs[TEXT_AREA]
465 = row->glyphs[LEFT_MARGIN_AREA] + left;
466 row->glyphs[RIGHT_MARGIN_AREA]
467 = row->glyphs[TEXT_AREA] + dim.width - left - right;
468 row->glyphs[LAST_AREA]
469 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
470 }
471 }
472
473 matrix->left_margin_glyphs = left;
474 matrix->right_margin_glyphs = right;
475 }
476 else
477 {
478 /* If MATRIX->pool is null, MATRIX is responsible for managing
479 its own memory. It is a window matrix for window-based redisplay.
480 Allocate glyph memory from the heap. */
481 if (dim.width > matrix->matrix_w
482 || new_rows
483 || header_line_changed_p
484 || marginal_areas_changed_p)
485 {
486 struct glyph_row *row = matrix->rows;
487 struct glyph_row *end = row + matrix->rows_allocated;
488
489 while (row < end)
490 {
491 row->glyphs[LEFT_MARGIN_AREA]
492 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
493 dim.width, sizeof (struct glyph));
494
495 /* The mode line never has marginal areas. */
496 if (row == matrix->rows + dim.height - 1
497 || (row == matrix->rows && matrix->header_line_p))
498 {
499 row->glyphs[TEXT_AREA]
500 = row->glyphs[LEFT_MARGIN_AREA];
501 row->glyphs[RIGHT_MARGIN_AREA]
502 = row->glyphs[TEXT_AREA] + dim.width;
503 row->glyphs[LAST_AREA]
504 = row->glyphs[RIGHT_MARGIN_AREA];
505 }
506 else
507 {
508 row->glyphs[TEXT_AREA]
509 = row->glyphs[LEFT_MARGIN_AREA] + left;
510 row->glyphs[RIGHT_MARGIN_AREA]
511 = row->glyphs[TEXT_AREA] + dim.width - left - right;
512 row->glyphs[LAST_AREA]
513 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
514 }
515 ++row;
516 }
517 }
518
519 eassert (left >= 0 && right >= 0);
520 matrix->left_margin_glyphs = left;
521 matrix->right_margin_glyphs = right;
522 }
523
524 /* Number of rows to be used by MATRIX. */
525 matrix->nrows = dim.height;
526 eassert (matrix->nrows >= 0);
527
528 if (w)
529 {
530 if (matrix == w->current_matrix)
531 {
532 /* Mark rows in a current matrix of a window as not having
533 valid contents. It's important to not do this for
534 desired matrices. When Emacs starts, it may already be
535 building desired matrices when this function runs. */
536 if (window_width < 0)
537 window_width = window_box_width (w, -1);
538
539 /* Optimize the case that only the height has changed (C-x 2,
540 upper window). Invalidate all rows that are no longer part
541 of the window. */
542 if (!marginal_areas_changed_p
543 && !header_line_changed_p
544 && new_rows == 0
545 && dim.width == matrix->matrix_w
546 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
547 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
548 && matrix->window_width == window_width)
549 {
550 /* Find the last row in the window. */
551 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
552 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
553 {
554 ++i;
555 break;
556 }
557
558 /* Window end is invalid, if inside of the rows that
559 are invalidated below. */
560 if (w->window_end_vpos >= i)
561 w->window_end_valid = 0;
562
563 while (i < matrix->nrows)
564 matrix->rows[i++].enabled_p = false;
565 }
566 else
567 {
568 for (i = 0; i < matrix->nrows; ++i)
569 matrix->rows[i].enabled_p = false;
570 }
571 }
572 else if (matrix == w->desired_matrix)
573 {
574 /* Rows in desired matrices always have to be cleared;
575 redisplay expects this is the case when it runs, so it
576 had better be the case when we adjust matrices between
577 redisplays. */
578 for (i = 0; i < matrix->nrows; ++i)
579 matrix->rows[i].enabled_p = false;
580 }
581 }
582
583
584 /* Remember last values to be able to optimize frame redraws. */
585 matrix->matrix_x = x;
586 matrix->matrix_y = y;
587 matrix->matrix_w = dim.width;
588 matrix->matrix_h = dim.height;
589
590 /* Record the top y location and height of W at the time the matrix
591 was last adjusted. This is used to optimize redisplay above. */
592 if (w)
593 {
594 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
595 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
596 matrix->window_height = window_height;
597 matrix->window_width = window_width;
598 matrix->window_vscroll = w->vscroll;
599 }
600 }
601
602
603 /* Reverse the contents of rows in MATRIX between START and END. The
604 contents of the row at END - 1 end up at START, END - 2 at START +
605 1 etc. This is part of the implementation of rotate_matrix (see
606 below). */
607
608 static void
609 reverse_rows (struct glyph_matrix *matrix, int start, int end)
610 {
611 int i, j;
612
613 for (i = start, j = end - 1; i < j; ++i, --j)
614 {
615 /* Non-ISO HP/UX compiler doesn't like auto struct
616 initialization. */
617 struct glyph_row temp;
618 temp = matrix->rows[i];
619 matrix->rows[i] = matrix->rows[j];
620 matrix->rows[j] = temp;
621 }
622 }
623
624
625 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
626 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
627 indices. (Note: this does not copy glyphs, only glyph pointers in
628 row structures are moved around).
629
630 The algorithm used for rotating the vector was, I believe, first
631 described by Kernighan. See the vector R as consisting of two
632 sub-vectors AB, where A has length BY for BY >= 0. The result
633 after rotating is then BA. Reverse both sub-vectors to get ArBr
634 and reverse the result to get (ArBr)r which is BA. Similar for
635 rotating right. */
636
637 void
638 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
639 {
640 if (by < 0)
641 {
642 /* Up (rotate left, i.e. towards lower indices). */
643 by = -by;
644 reverse_rows (matrix, first, first + by);
645 reverse_rows (matrix, first + by, last);
646 reverse_rows (matrix, first, last);
647 }
648 else if (by > 0)
649 {
650 /* Down (rotate right, i.e. towards higher indices). */
651 reverse_rows (matrix, last - by, last);
652 reverse_rows (matrix, first, last - by);
653 reverse_rows (matrix, first, last);
654 }
655 }
656
657
658 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
659 with indices START <= index < END. Increment positions by DELTA/
660 DELTA_BYTES. */
661
662 void
663 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
664 ptrdiff_t delta, ptrdiff_t delta_bytes)
665 {
666 /* Check that START and END are reasonable values. */
667 eassert (start >= 0 && start <= matrix->nrows);
668 eassert (end >= 0 && end <= matrix->nrows);
669 eassert (start <= end);
670
671 for (; start < end; ++start)
672 increment_row_positions (matrix->rows + start, delta, delta_bytes);
673 }
674
675
676 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
677 START and END are the row indices of the first and last + 1 row to clear. */
678
679 void
680 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
681 {
682 eassert (start <= end);
683 eassert (start >= 0 && start < matrix->nrows);
684 eassert (end >= 0 && end <= matrix->nrows);
685
686 for (; start < end; ++start)
687 matrix->rows[start].enabled_p = false;
688 }
689
690
691 /* Clear MATRIX.
692
693 Empty all rows in MATRIX by clearing their enabled_p flags.
694 The function prepare_desired_row will eventually really clear a row
695 when it sees one with a false enabled_p flag.
696
697 Reset update hints to default values. The only update hint
698 currently present is the flag MATRIX->no_scrolling_p. */
699
700 void
701 clear_glyph_matrix (struct glyph_matrix *matrix)
702 {
703 if (matrix)
704 {
705 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
706 matrix->no_scrolling_p = 0;
707 }
708 }
709
710
711 /* Shift part of the glyph matrix MATRIX of window W up or down.
712 Increment y-positions in glyph rows between START and END by DY,
713 and recompute their visible height. */
714
715 void
716 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
717 {
718 int min_y, max_y;
719
720 eassert (start <= end);
721 eassert (start >= 0 && start < matrix->nrows);
722 eassert (end >= 0 && end <= matrix->nrows);
723
724 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
725 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
726
727 for (; start < end; ++start)
728 {
729 struct glyph_row *row = &matrix->rows[start];
730
731 row->y += dy;
732 row->visible_height = row->height;
733
734 if (row->y < min_y)
735 row->visible_height -= min_y - row->y;
736 if (row->y + row->height > max_y)
737 row->visible_height -= row->y + row->height - max_y;
738 if (row->fringe_bitmap_periodic_p)
739 row->redraw_fringe_bitmaps_p = 1;
740 }
741 }
742
743
744 /* Mark all rows in current matrices of frame F as invalid. Marking
745 invalid is done by setting enabled_p to zero for all rows in a
746 current matrix. */
747
748 void
749 clear_current_matrices (register struct frame *f)
750 {
751 /* Clear frame current matrix, if we have one. */
752 if (f->current_matrix)
753 clear_glyph_matrix (f->current_matrix);
754
755 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
756 /* Clear the matrix of the menu bar window, if such a window exists.
757 The menu bar window is currently used to display menus on X when
758 no toolkit support is compiled in. */
759 if (WINDOWP (f->menu_bar_window))
760 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
761 #endif
762
763 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
764 /* Clear the matrix of the tool-bar window, if any. */
765 if (WINDOWP (f->tool_bar_window))
766 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
767 #endif
768
769 /* Clear current window matrices. */
770 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
771 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
772 }
773
774
775 /* Clear out all display lines of F for a coming redisplay. */
776
777 void
778 clear_desired_matrices (register struct frame *f)
779 {
780 if (f->desired_matrix)
781 clear_glyph_matrix (f->desired_matrix);
782
783 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
784 if (WINDOWP (f->menu_bar_window))
785 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
786 #endif
787
788 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
789 if (WINDOWP (f->tool_bar_window))
790 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
791 #endif
792
793 /* Do it for window matrices. */
794 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
795 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
796 }
797
798
799 /* Clear matrices in window tree rooted in W. If DESIRED_P,
800 clear desired matrices, otherwise clear current matrices. */
801
802 static void
803 clear_window_matrices (struct window *w, bool desired_p)
804 {
805 while (w)
806 {
807 if (WINDOWP (w->contents))
808 clear_window_matrices (XWINDOW (w->contents), desired_p);
809 else
810 {
811 if (desired_p)
812 clear_glyph_matrix (w->desired_matrix);
813 else
814 {
815 clear_glyph_matrix (w->current_matrix);
816 w->window_end_valid = 0;
817 }
818 }
819
820 w = NILP (w->next) ? 0 : XWINDOW (w->next);
821 }
822 }
823
824
825 \f
826 /***********************************************************************
827 Glyph Rows
828
829 See dispextern.h for an overall explanation of glyph rows.
830 ***********************************************************************/
831
832 /* Clear glyph row ROW. NOTE: this code relies on the current
833 layout of `glyphs' and `used' fields of `struct glyph_row'. */
834
835 void
836 clear_glyph_row (struct glyph_row *row)
837 {
838 enum { off = offsetof (struct glyph_row, used) };
839
840 /* Zero everything except pointers in `glyphs'. */
841 memset (row->used, 0, sizeof *row - off);
842 }
843
844
845 /* Make ROW an empty, enabled row of canonical character height,
846 in window W starting at y-position Y. */
847
848 void
849 blank_row (struct window *w, struct glyph_row *row, int y)
850 {
851 int min_y, max_y;
852
853 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
854 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
855
856 clear_glyph_row (row);
857 row->y = y;
858 row->ascent = row->phys_ascent = 0;
859 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
860 row->visible_height = row->height;
861
862 if (row->y < min_y)
863 row->visible_height -= min_y - row->y;
864 if (row->y + row->height > max_y)
865 row->visible_height -= row->y + row->height - max_y;
866
867 row->enabled_p = true;
868 }
869
870
871 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
872 are the amounts by which to change positions. Note that the first
873 glyph of the text area of a row can have a buffer position even if
874 the used count of the text area is zero. Such rows display line
875 ends. */
876
877 static void
878 increment_row_positions (struct glyph_row *row,
879 ptrdiff_t delta, ptrdiff_t delta_bytes)
880 {
881 int area, i;
882
883 /* Increment start and end positions. */
884 MATRIX_ROW_START_CHARPOS (row) += delta;
885 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
886 MATRIX_ROW_END_CHARPOS (row) += delta;
887 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
888 CHARPOS (row->start.pos) += delta;
889 BYTEPOS (row->start.pos) += delta_bytes;
890 CHARPOS (row->end.pos) += delta;
891 BYTEPOS (row->end.pos) += delta_bytes;
892
893 if (!row->enabled_p)
894 return;
895
896 /* Increment positions in glyphs. */
897 for (area = 0; area < LAST_AREA; ++area)
898 for (i = 0; i < row->used[area]; ++i)
899 if (BUFFERP (row->glyphs[area][i].object)
900 && row->glyphs[area][i].charpos > 0)
901 row->glyphs[area][i].charpos += delta;
902
903 /* Capture the case of rows displaying a line end. */
904 if (row->used[TEXT_AREA] == 0
905 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
906 row->glyphs[TEXT_AREA]->charpos += delta;
907 }
908
909
910 #if 0
911 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
912 contents, i.e. glyph structure contents are exchanged between A and
913 B without changing glyph pointers in A and B. */
914
915 static void
916 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
917 {
918 int area;
919
920 for (area = 0; area < LAST_AREA; ++area)
921 {
922 /* Number of glyphs to swap. */
923 int max_used = max (a->used[area], b->used[area]);
924
925 /* Start of glyphs in area of row A. */
926 struct glyph *glyph_a = a->glyphs[area];
927
928 /* End + 1 of glyphs in area of row A. */
929 struct glyph *glyph_a_end = a->glyphs[max_used];
930
931 /* Start of glyphs in area of row B. */
932 struct glyph *glyph_b = b->glyphs[area];
933
934 while (glyph_a < glyph_a_end)
935 {
936 /* Non-ISO HP/UX compiler doesn't like auto struct
937 initialization. */
938 struct glyph temp;
939 temp = *glyph_a;
940 *glyph_a = *glyph_b;
941 *glyph_b = temp;
942 ++glyph_a;
943 ++glyph_b;
944 }
945 }
946 }
947
948 #endif /* 0 */
949
950 /* Exchange pointers to glyph memory between glyph rows A and B. Also
951 exchange the used[] array and the hash values of the rows, because
952 these should all go together for the row's hash value to be
953 correct. */
954
955 static void
956 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
957 {
958 int i;
959 unsigned hash_tem = a->hash;
960
961 for (i = 0; i < LAST_AREA + 1; ++i)
962 {
963 struct glyph *temp = a->glyphs[i];
964
965 a->glyphs[i] = b->glyphs[i];
966 b->glyphs[i] = temp;
967 if (i < LAST_AREA)
968 {
969 short used_tem = a->used[i];
970
971 a->used[i] = b->used[i];
972 b->used[i] = used_tem;
973 }
974 }
975 a->hash = b->hash;
976 b->hash = hash_tem;
977 }
978
979
980 /* Copy glyph row structure FROM to glyph row structure TO, except that
981 glyph pointers, the `used' counts, and the hash values in the structures
982 are left unchanged. NOTE: this code relies on the current layout of
983 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
984
985 static void
986 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
987 {
988 enum { off = offsetof (struct glyph_row, x) };
989
990 memcpy (&to->x, &from->x, sizeof *to - off);
991 }
992
993
994 /* Assign glyph row FROM to glyph row TO. This works like a structure
995 assignment TO = FROM, except that glyph pointers are not copied but
996 exchanged between TO and FROM. Pointers must be exchanged to avoid
997 a memory leak. */
998
999 static void
1000 assign_row (struct glyph_row *to, struct glyph_row *from)
1001 {
1002 swap_glyph_pointers (to, from);
1003 copy_row_except_pointers (to, from);
1004 }
1005
1006
1007 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1008 a row in a window matrix, is a slice of the glyph memory of the
1009 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1010 is true if the glyph memory of WINDOW_ROW is part of the glyph
1011 memory of FRAME_ROW. */
1012
1013 #ifdef GLYPH_DEBUG
1014
1015 static bool
1016 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1017 {
1018 struct glyph *window_glyph_start = window_row->glyphs[0];
1019 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1020 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1021
1022 return (frame_glyph_start <= window_glyph_start
1023 && window_glyph_start < frame_glyph_end);
1024 }
1025
1026 #endif /* GLYPH_DEBUG */
1027
1028 #if 0
1029
1030 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1031 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1032 in WINDOW_MATRIX is found satisfying the condition. */
1033
1034 static struct glyph_row *
1035 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1036 struct glyph_matrix *frame_matrix, int row)
1037 {
1038 int i;
1039
1040 eassert (row >= 0 && row < frame_matrix->nrows);
1041
1042 for (i = 0; i < window_matrix->nrows; ++i)
1043 if (glyph_row_slice_p (window_matrix->rows + i,
1044 frame_matrix->rows + row))
1045 break;
1046
1047 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1048 }
1049
1050 #endif /* 0 */
1051
1052 /* Prepare ROW for display. Desired rows are cleared lazily,
1053 i.e. they are only marked as to be cleared by setting their
1054 enabled_p flag to zero. When a row is to be displayed, a prior
1055 call to this function really clears it. */
1056
1057 void
1058 prepare_desired_row (struct glyph_row *row)
1059 {
1060 if (!row->enabled_p)
1061 {
1062 bool rp = row->reversed_p;
1063
1064 clear_glyph_row (row);
1065 row->enabled_p = true;
1066 row->reversed_p = rp;
1067 }
1068 }
1069
1070
1071 /* Return a hash code for glyph row ROW, which may
1072 be from current or desired matrix of frame F. */
1073
1074 static int
1075 line_hash_code (struct frame *f, struct glyph_row *row)
1076 {
1077 int hash = 0;
1078
1079 if (row->enabled_p)
1080 {
1081 struct glyph *glyph = row->glyphs[TEXT_AREA];
1082 struct glyph *end = glyph + row->used[TEXT_AREA];
1083
1084 while (glyph < end)
1085 {
1086 int c = glyph->u.ch;
1087 int face_id = glyph->face_id;
1088 if (FRAME_MUST_WRITE_SPACES (f))
1089 c -= SPACEGLYPH;
1090 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1091 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1092 ++glyph;
1093 }
1094
1095 if (hash == 0)
1096 hash = 1;
1097 }
1098
1099 return hash;
1100 }
1101
1102
1103 /* Return the cost of drawing line VPOS in MATRIX, which may
1104 be current or desired matrix of frame F. The cost equals
1105 the number of characters in the line. If must_write_spaces
1106 is zero, leading and trailing spaces are ignored. */
1107
1108 static int
1109 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1110 {
1111 struct glyph_row *row = matrix->rows + vpos;
1112 struct glyph *beg = row->glyphs[TEXT_AREA];
1113 struct glyph *end = beg + row->used[TEXT_AREA];
1114 int len;
1115 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1116 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1117
1118 /* Ignore trailing and leading spaces if we can. */
1119 if (!FRAME_MUST_WRITE_SPACES (f))
1120 {
1121 /* Skip from the end over trailing spaces. */
1122 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1123 --end;
1124
1125 /* All blank line. */
1126 if (end == beg)
1127 return 0;
1128
1129 /* Skip over leading spaces. */
1130 while (CHAR_GLYPH_SPACE_P (*beg))
1131 ++beg;
1132 }
1133
1134 /* If we don't have a glyph-table, each glyph is one character,
1135 so return the number of glyphs. */
1136 if (glyph_table_base == 0)
1137 len = end - beg;
1138 else
1139 {
1140 /* Otherwise, scan the glyphs and accumulate their total length
1141 in LEN. */
1142 len = 0;
1143 while (beg < end)
1144 {
1145 GLYPH g;
1146
1147 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1148
1149 if (GLYPH_INVALID_P (g)
1150 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1151 len += 1;
1152 else
1153 len += GLYPH_LENGTH (glyph_table_base, g);
1154
1155 ++beg;
1156 }
1157 }
1158
1159 return len;
1160 }
1161
1162
1163 /* Return true if the glyph rows A and B have equal contents.
1164 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1165
1166 static bool
1167 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1168 {
1169 eassert (verify_row_hash (a));
1170 eassert (verify_row_hash (b));
1171
1172 if (a == b)
1173 return 1;
1174 else if (a->hash != b->hash)
1175 return 0;
1176 else
1177 {
1178 struct glyph *a_glyph, *b_glyph, *a_end;
1179 int area;
1180
1181 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1182 return 0;
1183
1184 /* Compare glyphs. */
1185 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1186 {
1187 if (a->used[area] != b->used[area])
1188 return 0;
1189
1190 a_glyph = a->glyphs[area];
1191 a_end = a_glyph + a->used[area];
1192 b_glyph = b->glyphs[area];
1193
1194 while (a_glyph < a_end
1195 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1196 ++a_glyph, ++b_glyph;
1197
1198 if (a_glyph != a_end)
1199 return 0;
1200 }
1201
1202 if (a->fill_line_p != b->fill_line_p
1203 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1204 || a->left_fringe_bitmap != b->left_fringe_bitmap
1205 || a->left_fringe_face_id != b->left_fringe_face_id
1206 || a->left_fringe_offset != b->left_fringe_offset
1207 || a->right_fringe_bitmap != b->right_fringe_bitmap
1208 || a->right_fringe_face_id != b->right_fringe_face_id
1209 || a->right_fringe_offset != b->right_fringe_offset
1210 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1211 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1212 || a->exact_window_width_line_p != b->exact_window_width_line_p
1213 || a->overlapped_p != b->overlapped_p
1214 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1215 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1216 || a->reversed_p != b->reversed_p
1217 /* Different partially visible characters on left margin. */
1218 || a->x != b->x
1219 /* Different height. */
1220 || a->ascent != b->ascent
1221 || a->phys_ascent != b->phys_ascent
1222 || a->phys_height != b->phys_height
1223 || a->visible_height != b->visible_height)
1224 return 0;
1225 }
1226
1227 return 1;
1228 }
1229
1230
1231 \f
1232 /***********************************************************************
1233 Glyph Pool
1234
1235 See dispextern.h for an overall explanation of glyph pools.
1236 ***********************************************************************/
1237
1238 /* Allocate a glyph_pool structure. The structure returned is initialized
1239 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1240 variable glyph_pool_count is incremented for each pool allocated. */
1241
1242 static struct glyph_pool *
1243 new_glyph_pool (void)
1244 {
1245 struct glyph_pool *result = xzalloc (sizeof *result);
1246
1247 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1248 /* For memory leak and double deletion checking. */
1249 ++glyph_pool_count;
1250 #endif
1251
1252 return result;
1253 }
1254
1255
1256 /* Free a glyph_pool structure POOL. The function may be called with
1257 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1258 global variable glyph_pool_count is decremented with every pool structure
1259 freed. If this count gets negative, more structures were freed than
1260 allocated, i.e. one structure must have been freed more than once or
1261 a bogus pointer was passed to free_glyph_pool. */
1262
1263 static void
1264 free_glyph_pool (struct glyph_pool *pool)
1265 {
1266 if (pool)
1267 {
1268 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1269 /* More freed than allocated? */
1270 --glyph_pool_count;
1271 eassert (glyph_pool_count >= 0);
1272 #endif
1273 xfree (pool->glyphs);
1274 xfree (pool);
1275 }
1276 }
1277
1278
1279 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1280 columns we need. This function never shrinks a pool. The only
1281 case in which this would make sense, would be when a frame's size
1282 is changed from a large value to a smaller one. But, if someone
1283 does it once, we can expect that he will do it again.
1284
1285 Return true if the pool changed in a way which makes
1286 re-adjusting window glyph matrices necessary. */
1287
1288 static bool
1289 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1290 {
1291 ptrdiff_t needed;
1292 bool changed_p;
1293
1294 changed_p = (pool->glyphs == 0
1295 || matrix_dim.height != pool->nrows
1296 || matrix_dim.width != pool->ncolumns);
1297
1298 /* Enlarge the glyph pool. */
1299 needed = matrix_dim.width;
1300 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1301 memory_full (SIZE_MAX);
1302 needed *= matrix_dim.height;
1303 if (needed > pool->nglyphs)
1304 {
1305 ptrdiff_t old_nglyphs = pool->nglyphs;
1306 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1307 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1308 memset (pool->glyphs + old_nglyphs, 0,
1309 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1310 }
1311
1312 /* Remember the number of rows and columns because (a) we use them
1313 to do sanity checks, and (b) the number of columns determines
1314 where rows in the frame matrix start---this must be available to
1315 determine pointers to rows of window sub-matrices. */
1316 pool->nrows = matrix_dim.height;
1317 pool->ncolumns = matrix_dim.width;
1318
1319 return changed_p;
1320 }
1321
1322
1323 \f
1324 /***********************************************************************
1325 Debug Code
1326 ***********************************************************************/
1327
1328 #ifdef GLYPH_DEBUG
1329
1330
1331 /* Flush standard output. This is sometimes useful to call from the debugger.
1332 XXX Maybe this should be changed to flush the current terminal instead of
1333 stdout.
1334 */
1335
1336 void flush_stdout (void) EXTERNALLY_VISIBLE;
1337
1338 void
1339 flush_stdout (void)
1340 {
1341 fflush (stdout);
1342 }
1343
1344
1345 /* Check that no glyph pointers have been lost in MATRIX. If a
1346 pointer has been lost, e.g. by using a structure assignment between
1347 rows, at least one pointer must occur more than once in the rows of
1348 MATRIX. */
1349
1350 void
1351 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1352 {
1353 int i, j;
1354
1355 for (i = 0; i < matrix->nrows; ++i)
1356 for (j = 0; j < matrix->nrows; ++j)
1357 eassert (i == j
1358 || (matrix->rows[i].glyphs[TEXT_AREA]
1359 != matrix->rows[j].glyphs[TEXT_AREA]));
1360 }
1361
1362
1363 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1364
1365 struct glyph_row *
1366 matrix_row (struct glyph_matrix *matrix, int row)
1367 {
1368 eassert (matrix && matrix->rows);
1369 eassert (row >= 0 && row < matrix->nrows);
1370
1371 /* That's really too slow for normal testing because this function
1372 is called almost everywhere. Although---it's still astonishingly
1373 fast, so it is valuable to have for debugging purposes. */
1374 #if 0
1375 check_matrix_pointer_lossage (matrix);
1376 #endif
1377
1378 return matrix->rows + row;
1379 }
1380
1381
1382 #if 0 /* This function makes invalid assumptions when text is
1383 partially invisible. But it might come handy for debugging
1384 nevertheless. */
1385
1386 /* Check invariants that must hold for an up to date current matrix of
1387 window W. */
1388
1389 static void
1390 check_matrix_invariants (struct window *w)
1391 {
1392 struct glyph_matrix *matrix = w->current_matrix;
1393 int yb = window_text_bottom_y (w);
1394 struct glyph_row *row = matrix->rows;
1395 struct glyph_row *last_text_row = NULL;
1396 struct buffer *saved = current_buffer;
1397 struct buffer *buffer = XBUFFER (w->contents);
1398 int c;
1399
1400 /* This can sometimes happen for a fresh window. */
1401 if (matrix->nrows < 2)
1402 return;
1403
1404 set_buffer_temp (buffer);
1405
1406 /* Note: last row is always reserved for the mode line. */
1407 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1408 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1409 {
1410 struct glyph_row *next = row + 1;
1411
1412 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1413 last_text_row = row;
1414
1415 /* Check that character and byte positions are in sync. */
1416 eassert (MATRIX_ROW_START_BYTEPOS (row)
1417 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1418 eassert (BYTEPOS (row->start.pos)
1419 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1420
1421 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1422 have such a position temporarily in case of a minibuffer
1423 displaying something like `[Sole completion]' at its end. */
1424 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1425 {
1426 eassert (MATRIX_ROW_END_BYTEPOS (row)
1427 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1428 eassert (BYTEPOS (row->end.pos)
1429 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1430 }
1431
1432 /* Check that end position of `row' is equal to start position
1433 of next row. */
1434 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1435 {
1436 eassert (MATRIX_ROW_END_CHARPOS (row)
1437 == MATRIX_ROW_START_CHARPOS (next));
1438 eassert (MATRIX_ROW_END_BYTEPOS (row)
1439 == MATRIX_ROW_START_BYTEPOS (next));
1440 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1441 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1442 }
1443 row = next;
1444 }
1445
1446 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1447 eassert (w->desired_matrix->rows != NULL);
1448 set_buffer_temp (saved);
1449 }
1450
1451 #endif /* 0 */
1452
1453 #endif /* GLYPH_DEBUG */
1454
1455
1456 \f
1457 /**********************************************************************
1458 Allocating/ Adjusting Glyph Matrices
1459 **********************************************************************/
1460
1461 /* Allocate glyph matrices over a window tree for a frame-based
1462 redisplay
1463
1464 X and Y are column/row within the frame glyph matrix where
1465 sub-matrices for the window tree rooted at WINDOW must be
1466 allocated. DIM_ONLY_P means that the caller of this
1467 function is only interested in the result matrix dimension, and
1468 matrix adjustments should not be performed.
1469
1470 The function returns the total width/height of the sub-matrices of
1471 the window tree. If called on a frame root window, the computation
1472 will take the mini-buffer window into account.
1473
1474 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1475
1476 NEW_LEAF_MATRIX set if any window in the tree did not have a
1477 glyph matrices yet, and
1478
1479 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1480 any window in the tree will be changed or have been changed (see
1481 DIM_ONLY_P)
1482
1483 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1484 function.
1485
1486 Windows are arranged into chains of windows on the same level
1487 through the next fields of window structures. Such a level can be
1488 either a sequence of horizontally adjacent windows from left to
1489 right, or a sequence of vertically adjacent windows from top to
1490 bottom. Each window in a horizontal sequence can be either a leaf
1491 window or a vertical sequence; a window in a vertical sequence can
1492 be either a leaf or a horizontal sequence. All windows in a
1493 horizontal sequence have the same height, and all windows in a
1494 vertical sequence have the same width.
1495
1496 This function uses, for historical reasons, a more general
1497 algorithm to determine glyph matrix dimensions that would be
1498 necessary.
1499
1500 The matrix height of a horizontal sequence is determined by the
1501 maximum height of any matrix in the sequence. The matrix width of
1502 a horizontal sequence is computed by adding up matrix widths of
1503 windows in the sequence.
1504
1505 |<------- result width ------->|
1506 +---------+----------+---------+ ---
1507 | | | | |
1508 | | | |
1509 +---------+ | | result height
1510 | +---------+
1511 | | |
1512 +----------+ ---
1513
1514 The matrix width of a vertical sequence is the maximum matrix width
1515 of any window in the sequence. Its height is computed by adding up
1516 matrix heights of windows in the sequence.
1517
1518 |<---- result width -->|
1519 +---------+ ---
1520 | | |
1521 | | |
1522 +---------+--+ |
1523 | | |
1524 | | result height
1525 | |
1526 +------------+---------+ |
1527 | | |
1528 | | |
1529 +------------+---------+ --- */
1530
1531 /* Bit indicating that a new matrix will be allocated or has been
1532 allocated. */
1533
1534 #define NEW_LEAF_MATRIX (1 << 0)
1535
1536 /* Bit indicating that a matrix will or has changed its location or
1537 size. */
1538
1539 #define CHANGED_LEAF_MATRIX (1 << 1)
1540
1541 static struct dim
1542 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1543 bool dim_only_p, int *window_change_flags)
1544 {
1545 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1546 int x0 = x, y0 = y;
1547 int wmax = 0, hmax = 0;
1548 struct dim total;
1549 struct dim dim;
1550 struct window *w;
1551 bool in_horz_combination_p;
1552
1553 /* What combination is WINDOW part of? Compute this once since the
1554 result is the same for all windows in the `next' chain. The
1555 special case of a root window (parent equal to nil) is treated
1556 like a vertical combination because a root window's `next'
1557 points to the mini-buffer window, if any, which is arranged
1558 vertically below other windows. */
1559 in_horz_combination_p
1560 = (!NILP (XWINDOW (window)->parent)
1561 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1562
1563 /* For WINDOW and all windows on the same level. */
1564 do
1565 {
1566 w = XWINDOW (window);
1567
1568 /* Get the dimension of the window sub-matrix for W, depending
1569 on whether this is a combination or a leaf window. */
1570 if (WINDOWP (w->contents))
1571 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1572 dim_only_p,
1573 window_change_flags);
1574 else
1575 {
1576 /* If not already done, allocate sub-matrix structures. */
1577 if (w->desired_matrix == NULL)
1578 {
1579 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1580 w->current_matrix = new_glyph_matrix (f->current_pool);
1581 *window_change_flags |= NEW_LEAF_MATRIX;
1582 }
1583
1584 /* Width and height MUST be chosen so that there are no
1585 holes in the frame matrix. */
1586 dim.width = required_matrix_width (w);
1587 dim.height = required_matrix_height (w);
1588
1589 /* Will matrix be re-allocated? */
1590 if (x != w->desired_matrix->matrix_x
1591 || y != w->desired_matrix->matrix_y
1592 || dim.width != w->desired_matrix->matrix_w
1593 || dim.height != w->desired_matrix->matrix_h
1594 || (margin_glyphs_to_reserve (w, dim.width,
1595 w->left_margin_cols)
1596 != w->desired_matrix->left_margin_glyphs)
1597 || (margin_glyphs_to_reserve (w, dim.width,
1598 w->right_margin_cols)
1599 != w->desired_matrix->right_margin_glyphs))
1600 *window_change_flags |= CHANGED_LEAF_MATRIX;
1601
1602 /* Actually change matrices, if allowed. Do not consider
1603 CHANGED_LEAF_MATRIX computed above here because the pool
1604 may have been changed which we don't now here. We trust
1605 that we only will be called with DIM_ONLY_P when
1606 necessary. */
1607 if (!dim_only_p)
1608 {
1609 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1610 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1611 }
1612 }
1613
1614 /* If we are part of a horizontal combination, advance x for
1615 windows to the right of W; otherwise advance y for windows
1616 below W. */
1617 if (in_horz_combination_p)
1618 x += dim.width;
1619 else
1620 y += dim.height;
1621
1622 /* Remember maximum glyph matrix dimensions. */
1623 wmax = max (wmax, dim.width);
1624 hmax = max (hmax, dim.height);
1625
1626 /* Next window on same level. */
1627 window = w->next;
1628 }
1629 while (!NILP (window));
1630
1631 /* Set `total' to the total glyph matrix dimension of this window
1632 level. In a vertical combination, the width is the width of the
1633 widest window; the height is the y we finally reached, corrected
1634 by the y we started with. In a horizontal combination, the total
1635 height is the height of the tallest window, and the width is the
1636 x we finally reached, corrected by the x we started with. */
1637 if (in_horz_combination_p)
1638 {
1639 total.width = x - x0;
1640 total.height = hmax;
1641 }
1642 else
1643 {
1644 total.width = wmax;
1645 total.height = y - y0;
1646 }
1647
1648 return total;
1649 }
1650
1651
1652 /* Return the required height of glyph matrices for window W. */
1653
1654 static int
1655 required_matrix_height (struct window *w)
1656 {
1657 #ifdef HAVE_WINDOW_SYSTEM
1658 struct frame *f = XFRAME (w->frame);
1659
1660 if (FRAME_WINDOW_P (f))
1661 {
1662 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1663 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1664
1665 return (((window_pixel_height + ch_height - 1)
1666 / ch_height) * w->nrows_scale_factor
1667 /* One partially visible line at the top and
1668 bottom of the window. */
1669 + 2
1670 /* 2 for header and mode line. */
1671 + 2);
1672 }
1673 #endif /* HAVE_WINDOW_SYSTEM */
1674
1675 return WINDOW_TOTAL_LINES (w);
1676 }
1677
1678
1679 /* Return the required width of glyph matrices for window W. */
1680
1681 static int
1682 required_matrix_width (struct window *w)
1683 {
1684 #ifdef HAVE_WINDOW_SYSTEM
1685 struct frame *f = XFRAME (w->frame);
1686 if (FRAME_WINDOW_P (f))
1687 {
1688 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1689
1690 /* Compute number of glyphs needed in a glyph row. */
1691 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1692 / ch_width) * w->ncols_scale_factor
1693 /* 2 partially visible columns in the text area. */
1694 + 2
1695 /* One partially visible column at the right
1696 edge of each marginal area. */
1697 + 1 + 1);
1698 }
1699 #endif /* HAVE_WINDOW_SYSTEM */
1700
1701 return w->total_cols;
1702 }
1703
1704
1705 /* Allocate window matrices for window-based redisplay. W is the
1706 window whose matrices must be allocated/reallocated. */
1707
1708 static void
1709 allocate_matrices_for_window_redisplay (struct window *w)
1710 {
1711 while (w)
1712 {
1713 if (WINDOWP (w->contents))
1714 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1715 else
1716 {
1717 /* W is a leaf window. */
1718 struct dim dim;
1719
1720 /* If matrices are not yet allocated, allocate them now. */
1721 if (w->desired_matrix == NULL)
1722 {
1723 w->desired_matrix = new_glyph_matrix (NULL);
1724 w->current_matrix = new_glyph_matrix (NULL);
1725 }
1726
1727 dim.width = required_matrix_width (w);
1728 dim.height = required_matrix_height (w);
1729 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1730 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1731 }
1732
1733 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1734 }
1735 }
1736
1737 /* Allocate/reallocate glyph matrices of a single frame F.
1738 This function must be called when a new frame is created,
1739 its size changes, or its window configuration changes. */
1740
1741 void
1742 adjust_frame_glyphs (struct frame *f)
1743 {
1744 /* Block input so that expose events and other events that access
1745 glyph matrices are not processed while we are changing them. */
1746 block_input ();
1747
1748 if (FRAME_WINDOW_P (f))
1749 adjust_frame_glyphs_for_window_redisplay (f);
1750 else
1751 adjust_frame_glyphs_for_frame_redisplay (f);
1752
1753 /* Don't forget the buffer for decode_mode_spec. */
1754 adjust_decode_mode_spec_buffer (f);
1755
1756 f->glyphs_initialized_p = 1;
1757
1758 unblock_input ();
1759 }
1760
1761 /* Return true if any window in the tree has nonzero window margins. See
1762 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1763 static bool
1764 showing_window_margins_p (struct window *w)
1765 {
1766 while (w)
1767 {
1768 if (WINDOWP (w->contents))
1769 {
1770 if (showing_window_margins_p (XWINDOW (w->contents)))
1771 return 1;
1772 }
1773 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1774 return 1;
1775
1776 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1777 }
1778 return 0;
1779 }
1780
1781
1782 /* In the window tree with root W, build current matrices of leaf
1783 windows from the frame's current matrix. */
1784
1785 static void
1786 fake_current_matrices (Lisp_Object window)
1787 {
1788 struct window *w;
1789
1790 for (; !NILP (window); window = w->next)
1791 {
1792 w = XWINDOW (window);
1793
1794 if (WINDOWP (w->contents))
1795 fake_current_matrices (w->contents);
1796 else
1797 {
1798 int i;
1799 struct frame *f = XFRAME (w->frame);
1800 struct glyph_matrix *m = w->current_matrix;
1801 struct glyph_matrix *fm = f->current_matrix;
1802
1803 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1804 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1805
1806 for (i = 0; i < m->matrix_h; ++i)
1807 {
1808 struct glyph_row *r = m->rows + i;
1809 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1810
1811 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1812 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1813
1814 r->enabled_p = fr->enabled_p;
1815 if (r->enabled_p)
1816 {
1817 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1818 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1819 r->used[TEXT_AREA] = (m->matrix_w
1820 - r->used[LEFT_MARGIN_AREA]
1821 - r->used[RIGHT_MARGIN_AREA]);
1822 r->mode_line_p = 0;
1823 }
1824 }
1825 }
1826 }
1827 }
1828
1829
1830 /* Save away the contents of frame F's current frame matrix. Value is
1831 a glyph matrix holding the contents of F's current frame matrix. */
1832
1833 static struct glyph_matrix *
1834 save_current_matrix (struct frame *f)
1835 {
1836 int i;
1837 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1838 saved->nrows = f->current_matrix->nrows;
1839 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1840
1841 for (i = 0; i < saved->nrows; ++i)
1842 {
1843 struct glyph_row *from = f->current_matrix->rows + i;
1844 struct glyph_row *to = saved->rows + i;
1845 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1846
1847 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1848 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1849 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1850 to->enabled_p = from->enabled_p;
1851 to->hash = from->hash;
1852 if (from->used[LEFT_MARGIN_AREA])
1853 {
1854 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1855 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1856 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1857 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1858 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1859 }
1860 if (from->used[RIGHT_MARGIN_AREA])
1861 {
1862 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1863 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1864 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1865 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1866 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1867 }
1868 }
1869
1870 return saved;
1871 }
1872
1873
1874 /* Restore the contents of frame F's current frame matrix from SAVED,
1875 and free memory associated with SAVED. */
1876
1877 static void
1878 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1879 {
1880 int i;
1881
1882 for (i = 0; i < saved->nrows; ++i)
1883 {
1884 struct glyph_row *from = saved->rows + i;
1885 struct glyph_row *to = f->current_matrix->rows + i;
1886 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1887
1888 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1889 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1890 xfree (from->glyphs[TEXT_AREA]);
1891 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1892 if (nbytes)
1893 {
1894 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1895 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1896 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1897 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1898 }
1899 else
1900 to->used[LEFT_MARGIN_AREA] = 0;
1901 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1902 if (nbytes)
1903 {
1904 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1905 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1906 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1907 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1908 }
1909 else
1910 to->used[RIGHT_MARGIN_AREA] = 0;
1911 }
1912
1913 xfree (saved->rows);
1914 xfree (saved);
1915 }
1916
1917
1918
1919 /* Allocate/reallocate glyph matrices of a single frame F for
1920 frame-based redisplay. */
1921
1922 static void
1923 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1924 {
1925 struct dim matrix_dim;
1926 bool pool_changed_p;
1927 int window_change_flags;
1928 int top_window_y;
1929
1930 if (!FRAME_LIVE_P (f))
1931 return;
1932
1933 top_window_y = FRAME_TOP_MARGIN (f);
1934
1935 /* Allocate glyph pool structures if not already done. */
1936 if (f->desired_pool == NULL)
1937 {
1938 f->desired_pool = new_glyph_pool ();
1939 f->current_pool = new_glyph_pool ();
1940 }
1941
1942 /* Allocate frames matrix structures if needed. */
1943 if (f->desired_matrix == NULL)
1944 {
1945 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1946 f->current_matrix = new_glyph_matrix (f->current_pool);
1947 }
1948
1949 /* Compute window glyph matrices. (This takes the mini-buffer
1950 window into account). The result is the size of the frame glyph
1951 matrix needed. The variable window_change_flags is set to a bit
1952 mask indicating whether new matrices will be allocated or
1953 existing matrices change their size or location within the frame
1954 matrix. */
1955 window_change_flags = 0;
1956 matrix_dim
1957 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1958 0, top_window_y,
1959 1,
1960 &window_change_flags);
1961
1962 /* Add in menu bar lines, if any. */
1963 matrix_dim.height += top_window_y;
1964
1965 /* Enlarge pools as necessary. */
1966 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1967 realloc_glyph_pool (f->current_pool, matrix_dim);
1968
1969 /* Set up glyph pointers within window matrices. Do this only if
1970 absolutely necessary since it requires a frame redraw. */
1971 if (pool_changed_p || window_change_flags)
1972 {
1973 /* Do it for window matrices. */
1974 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1975 0, top_window_y, 0,
1976 &window_change_flags);
1977
1978 /* Size of frame matrices must equal size of frame. Note
1979 that we are called for X frames with window widths NOT equal
1980 to the frame width (from CHANGE_FRAME_SIZE_1). */
1981 if (matrix_dim.width != FRAME_COLS (f)
1982 || matrix_dim.height != FRAME_LINES (f))
1983 return;
1984
1985 eassert (matrix_dim.width == FRAME_COLS (f)
1986 && matrix_dim.height == FRAME_LINES (f));
1987
1988 /* Pointers to glyph memory in glyph rows are exchanged during
1989 the update phase of redisplay, which means in general that a
1990 frame's current matrix consists of pointers into both the
1991 desired and current glyph pool of the frame. Adjusting a
1992 matrix sets the frame matrix up so that pointers are all into
1993 the same pool. If we want to preserve glyph contents of the
1994 current matrix over a call to adjust_glyph_matrix, we must
1995 make a copy of the current glyphs, and restore the current
1996 matrix' contents from that copy. */
1997 if (display_completed
1998 && !FRAME_GARBAGED_P (f)
1999 && matrix_dim.width == f->current_matrix->matrix_w
2000 && matrix_dim.height == f->current_matrix->matrix_h
2001 /* For some reason, the frame glyph matrix gets corrupted if
2002 any of the windows contain margins. I haven't been able
2003 to hunt down the reason, but for the moment this prevents
2004 the problem from manifesting. -- cyd */
2005 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2006 {
2007 struct glyph_matrix *copy = save_current_matrix (f);
2008 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2009 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2010 restore_current_matrix (f, copy);
2011 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2012 }
2013 else
2014 {
2015 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2016 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2017 SET_FRAME_GARBAGED (f);
2018 }
2019 }
2020 }
2021
2022
2023 /* Allocate/reallocate glyph matrices of a single frame F for
2024 window-based redisplay. */
2025
2026 static void
2027 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2028 {
2029 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2030
2031 /* Allocate/reallocate window matrices. */
2032 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2033
2034 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2035 /* Allocate/ reallocate matrices of the dummy window used to display
2036 the menu bar under X when no X toolkit support is available. */
2037 {
2038 /* Allocate a dummy window if not already done. */
2039 struct window *w;
2040 if (NILP (f->menu_bar_window))
2041 {
2042 Lisp_Object frame;
2043 fset_menu_bar_window (f, make_window ());
2044 w = XWINDOW (f->menu_bar_window);
2045 XSETFRAME (frame, f);
2046 wset_frame (w, frame);
2047 w->pseudo_window_p = 1;
2048 }
2049 else
2050 w = XWINDOW (f->menu_bar_window);
2051
2052 /* Set window dimensions to frame dimensions and allocate or
2053 adjust glyph matrices of W. */
2054 w->pixel_left = 0;
2055 w->left_col = 0;
2056 w->pixel_top = 0;
2057 w->top_line = 0;
2058 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2059 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2060 w->total_cols = FRAME_TOTAL_COLS (f);
2061 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2062 w->total_lines = FRAME_MENU_BAR_LINES (f);
2063 allocate_matrices_for_window_redisplay (w);
2064 }
2065 #endif
2066
2067 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2068 {
2069 /* Allocate/ reallocate matrices of the tool bar window. If we
2070 don't have a tool bar window yet, make one. */
2071 struct window *w;
2072 if (NILP (f->tool_bar_window))
2073 {
2074 Lisp_Object frame;
2075 fset_tool_bar_window (f, make_window ());
2076 w = XWINDOW (f->tool_bar_window);
2077 XSETFRAME (frame, f);
2078 wset_frame (w, frame);
2079 w->pseudo_window_p = 1;
2080 }
2081 else
2082 w = XWINDOW (f->tool_bar_window);
2083
2084 w->pixel_left = 0;
2085 w->left_col = 0;
2086 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2087 w->top_line = FRAME_MENU_BAR_LINES (f);
2088 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2089 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2090 w->total_cols = FRAME_TOTAL_COLS (f);
2091 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2092 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2093 allocate_matrices_for_window_redisplay (w);
2094 }
2095 #endif
2096 }
2097
2098
2099 /* Re-allocate buffer for decode_mode_spec on frame F. */
2100
2101 static void
2102 adjust_decode_mode_spec_buffer (struct frame *f)
2103 {
2104 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2105 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2106 }
2107
2108
2109 \f
2110 /**********************************************************************
2111 Freeing Glyph Matrices
2112 **********************************************************************/
2113
2114 /* Free glyph memory for a frame F. F may be null. This function can
2115 be called for the same frame more than once. The root window of
2116 F may be nil when this function is called. This is the case when
2117 the function is called when F is destroyed. */
2118
2119 void
2120 free_glyphs (struct frame *f)
2121 {
2122 if (f && f->glyphs_initialized_p)
2123 {
2124 /* Block interrupt input so that we don't get surprised by an X
2125 event while we're in an inconsistent state. */
2126 block_input ();
2127 f->glyphs_initialized_p = 0;
2128
2129 /* Release window sub-matrices. */
2130 if (!NILP (f->root_window))
2131 free_window_matrices (XWINDOW (f->root_window));
2132
2133 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2134 /* Free the dummy window for menu bars without X toolkit and its
2135 glyph matrices. */
2136 if (!NILP (f->menu_bar_window))
2137 {
2138 struct window *w = XWINDOW (f->menu_bar_window);
2139 free_glyph_matrix (w->desired_matrix);
2140 free_glyph_matrix (w->current_matrix);
2141 w->desired_matrix = w->current_matrix = NULL;
2142 fset_menu_bar_window (f, Qnil);
2143 }
2144 #endif
2145
2146 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2147 /* Free the tool bar window and its glyph matrices. */
2148 if (!NILP (f->tool_bar_window))
2149 {
2150 struct window *w = XWINDOW (f->tool_bar_window);
2151 free_glyph_matrix (w->desired_matrix);
2152 free_glyph_matrix (w->current_matrix);
2153 w->desired_matrix = w->current_matrix = NULL;
2154 fset_tool_bar_window (f, Qnil);
2155 }
2156 #endif
2157
2158 /* Release frame glyph matrices. Reset fields to zero in
2159 case we are called a second time. */
2160 if (f->desired_matrix)
2161 {
2162 free_glyph_matrix (f->desired_matrix);
2163 free_glyph_matrix (f->current_matrix);
2164 f->desired_matrix = f->current_matrix = NULL;
2165 }
2166
2167 /* Release glyph pools. */
2168 if (f->desired_pool)
2169 {
2170 free_glyph_pool (f->desired_pool);
2171 free_glyph_pool (f->current_pool);
2172 f->desired_pool = f->current_pool = NULL;
2173 }
2174
2175 unblock_input ();
2176 }
2177 }
2178
2179
2180 /* Free glyph sub-matrices in the window tree rooted at W. This
2181 function may be called with a null pointer, and it may be called on
2182 the same tree more than once. */
2183
2184 void
2185 free_window_matrices (struct window *w)
2186 {
2187 while (w)
2188 {
2189 if (WINDOWP (w->contents))
2190 free_window_matrices (XWINDOW (w->contents));
2191 else
2192 {
2193 /* This is a leaf window. Free its memory and reset fields
2194 to zero in case this function is called a second time for
2195 W. */
2196 free_glyph_matrix (w->current_matrix);
2197 free_glyph_matrix (w->desired_matrix);
2198 w->current_matrix = w->desired_matrix = NULL;
2199 }
2200
2201 /* Next window on same level. */
2202 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2203 }
2204 }
2205
2206
2207 /* Check glyph memory leaks. This function is called from
2208 shut_down_emacs. Note that frames are not destroyed when Emacs
2209 exits. We therefore free all glyph memory for all active frames
2210 explicitly and check that nothing is left allocated. */
2211
2212 void
2213 check_glyph_memory (void)
2214 {
2215 Lisp_Object tail, frame;
2216
2217 /* Free glyph memory for all frames. */
2218 FOR_EACH_FRAME (tail, frame)
2219 free_glyphs (XFRAME (frame));
2220
2221 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2222 /* Check that nothing is left allocated. */
2223 eassert (glyph_matrix_count == 0);
2224 eassert (glyph_pool_count == 0);
2225 #endif
2226 }
2227
2228
2229 \f
2230 /**********************************************************************
2231 Building a Frame Matrix
2232 **********************************************************************/
2233
2234 /* Most of the redisplay code works on glyph matrices attached to
2235 windows. This is a good solution most of the time, but it is not
2236 suitable for terminal code. Terminal output functions cannot rely
2237 on being able to set an arbitrary terminal window. Instead they
2238 must be provided with a view of the whole frame, i.e. the whole
2239 screen. We build such a view by constructing a frame matrix from
2240 window matrices in this section.
2241
2242 Windows that must be updated have their must_be_updated_p flag set.
2243 For all such windows, their desired matrix is made part of the
2244 desired frame matrix. For other windows, their current matrix is
2245 made part of the desired frame matrix.
2246
2247 +-----------------+----------------+
2248 | desired | desired |
2249 | | |
2250 +-----------------+----------------+
2251 | current |
2252 | |
2253 +----------------------------------+
2254
2255 Desired window matrices can be made part of the frame matrix in a
2256 cheap way: We exploit the fact that the desired frame matrix and
2257 desired window matrices share their glyph memory. This is not
2258 possible for current window matrices. Their glyphs are copied to
2259 the desired frame matrix. The latter is equivalent to
2260 preserve_other_columns in the old redisplay.
2261
2262 Used glyphs counters for frame matrix rows are the result of adding
2263 up glyph lengths of the window matrices. A line in the frame
2264 matrix is enabled, if a corresponding line in a window matrix is
2265 enabled.
2266
2267 After building the desired frame matrix, it will be passed to
2268 terminal code, which will manipulate both the desired and current
2269 frame matrix. Changes applied to the frame's current matrix have
2270 to be visible in current window matrices afterwards, of course.
2271
2272 This problem is solved like this:
2273
2274 1. Window and frame matrices share glyphs. Window matrices are
2275 constructed in a way that their glyph contents ARE the glyph
2276 contents needed in a frame matrix. Thus, any modification of
2277 glyphs done in terminal code will be reflected in window matrices
2278 automatically.
2279
2280 2. Exchanges of rows in a frame matrix done by terminal code are
2281 intercepted by hook functions so that corresponding row operations
2282 on window matrices can be performed. This is necessary because we
2283 use pointers to glyphs in glyph row structures. To satisfy the
2284 assumption of point 1 above that glyphs are updated implicitly in
2285 window matrices when they are manipulated via the frame matrix,
2286 window and frame matrix must of course agree where to find the
2287 glyphs for their rows. Possible manipulations that must be
2288 mirrored are assignments of rows of the desired frame matrix to the
2289 current frame matrix and scrolling the current frame matrix. */
2290
2291 /* Build frame F's desired matrix from window matrices. Only windows
2292 which have the flag must_be_updated_p set have to be updated. Menu
2293 bar lines of a frame are not covered by window matrices, so make
2294 sure not to touch them in this function. */
2295
2296 static void
2297 build_frame_matrix (struct frame *f)
2298 {
2299 int i;
2300
2301 /* F must have a frame matrix when this function is called. */
2302 eassert (!FRAME_WINDOW_P (f));
2303
2304 /* Clear all rows in the frame matrix covered by window matrices.
2305 Menu bar lines are not covered by windows. */
2306 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2307 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2308
2309 /* Build the matrix by walking the window tree. */
2310 build_frame_matrix_from_window_tree (f->desired_matrix,
2311 XWINDOW (FRAME_ROOT_WINDOW (f)));
2312 }
2313
2314
2315 /* Walk a window tree, building a frame matrix MATRIX from window
2316 matrices. W is the root of a window tree. */
2317
2318 static void
2319 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2320 {
2321 while (w)
2322 {
2323 if (WINDOWP (w->contents))
2324 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2325 else
2326 build_frame_matrix_from_leaf_window (matrix, w);
2327
2328 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2329 }
2330 }
2331
2332
2333 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2334 desired frame matrix built. W is a leaf window whose desired or
2335 current matrix is to be added to FRAME_MATRIX. W's flag
2336 must_be_updated_p determines which matrix it contributes to
2337 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2338 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2339 Adding a desired matrix means setting up used counters and such in
2340 frame rows, while adding a current window matrix to FRAME_MATRIX
2341 means copying glyphs. The latter case corresponds to
2342 preserve_other_columns in the old redisplay. */
2343
2344 static void
2345 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2346 {
2347 struct glyph_matrix *window_matrix;
2348 int window_y, frame_y;
2349 /* If non-zero, a glyph to insert at the right border of W. */
2350 GLYPH right_border_glyph;
2351
2352 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2353
2354 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2355 if (w->must_be_updated_p)
2356 {
2357 window_matrix = w->desired_matrix;
2358
2359 /* Decide whether we want to add a vertical border glyph. */
2360 if (!WINDOW_RIGHTMOST_P (w))
2361 {
2362 struct Lisp_Char_Table *dp = window_display_table (w);
2363 Lisp_Object gc;
2364
2365 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2366 if (dp
2367 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2368 {
2369 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2370 spec_glyph_lookup_face (w, &right_border_glyph);
2371 }
2372
2373 if (GLYPH_FACE (right_border_glyph) <= 0)
2374 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2375 }
2376 }
2377 else
2378 window_matrix = w->current_matrix;
2379
2380 /* For all rows in the window matrix and corresponding rows in the
2381 frame matrix. */
2382 window_y = 0;
2383 frame_y = window_matrix->matrix_y;
2384 while (window_y < window_matrix->nrows)
2385 {
2386 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2387 struct glyph_row *window_row = window_matrix->rows + window_y;
2388 bool current_row_p = window_matrix == w->current_matrix;
2389
2390 /* Fill up the frame row with spaces up to the left margin of the
2391 window row. */
2392 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2393
2394 /* Fill up areas in the window matrix row with spaces. */
2395 fill_up_glyph_row_with_spaces (window_row);
2396
2397 /* If only part of W's desired matrix has been built, and
2398 window_row wasn't displayed, use the corresponding current
2399 row instead. */
2400 if (window_matrix == w->desired_matrix
2401 && !window_row->enabled_p)
2402 {
2403 window_row = w->current_matrix->rows + window_y;
2404 current_row_p = 1;
2405 }
2406
2407 if (current_row_p)
2408 {
2409 /* Copy window row to frame row. */
2410 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2411 window_row->glyphs[0],
2412 window_matrix->matrix_w * sizeof (struct glyph));
2413 }
2414 else
2415 {
2416 eassert (window_row->enabled_p);
2417
2418 /* Only when a desired row has been displayed, we want
2419 the corresponding frame row to be updated. */
2420 frame_row->enabled_p = true;
2421
2422 /* Maybe insert a vertical border between horizontally adjacent
2423 windows. */
2424 if (GLYPH_CHAR (right_border_glyph) != 0)
2425 {
2426 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2427 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2428 }
2429
2430 #ifdef GLYPH_DEBUG
2431 /* Window row window_y must be a slice of frame row
2432 frame_y. */
2433 eassert (glyph_row_slice_p (window_row, frame_row));
2434
2435 /* If rows are in sync, we don't have to copy glyphs because
2436 frame and window share glyphs. */
2437
2438 strcpy (w->current_matrix->method, w->desired_matrix->method);
2439 add_window_display_history (w, w->current_matrix->method, 0);
2440 #endif
2441 }
2442
2443 /* Set number of used glyphs in the frame matrix. Since we fill
2444 up with spaces, and visit leaf windows from left to right it
2445 can be done simply. */
2446 frame_row->used[TEXT_AREA]
2447 = window_matrix->matrix_x + window_matrix->matrix_w;
2448
2449 /* Next row. */
2450 ++window_y;
2451 ++frame_y;
2452 }
2453 }
2454
2455 /* Given a user-specified glyph, possibly including a Lisp-level face
2456 ID, return a glyph that has a realized face ID.
2457 This is used for glyphs displayed specially and not part of the text;
2458 for instance, vertical separators, truncation markers, etc. */
2459
2460 void
2461 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2462 {
2463 int lface_id = GLYPH_FACE (*glyph);
2464 /* Convert the glyph's specified face to a realized (cache) face. */
2465 if (lface_id > 0)
2466 {
2467 int face_id = merge_faces (XFRAME (w->frame),
2468 Qt, lface_id, DEFAULT_FACE_ID);
2469 SET_GLYPH_FACE (*glyph, face_id);
2470 }
2471 }
2472
2473 /* Add spaces to a glyph row ROW in a window matrix.
2474
2475 Each row has the form:
2476
2477 +---------+-----------------------------+------------+
2478 | left | text | right |
2479 +---------+-----------------------------+------------+
2480
2481 Left and right marginal areas are optional. This function adds
2482 spaces to areas so that there are no empty holes between areas.
2483 In other words: If the right area is not empty, the text area
2484 is filled up with spaces up to the right area. If the text area
2485 is not empty, the left area is filled up.
2486
2487 To be called for frame-based redisplay, only. */
2488
2489 static void
2490 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2491 {
2492 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2493 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2494 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2495 }
2496
2497
2498 /* Fill area AREA of glyph row ROW with spaces. To be called for
2499 frame-based redisplay only. */
2500
2501 static void
2502 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2503 {
2504 if (row->glyphs[area] < row->glyphs[area + 1])
2505 {
2506 struct glyph *end = row->glyphs[area + 1];
2507 struct glyph *text = row->glyphs[area] + row->used[area];
2508
2509 while (text < end)
2510 *text++ = space_glyph;
2511 row->used[area] = text - row->glyphs[area];
2512 }
2513 }
2514
2515
2516 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2517 reached. In frame matrices only one area, TEXT_AREA, is used. */
2518
2519 void
2520 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2521 {
2522 int i = row->used[TEXT_AREA];
2523 struct glyph *glyph = row->glyphs[TEXT_AREA];
2524
2525 while (i < upto)
2526 glyph[i++] = space_glyph;
2527
2528 row->used[TEXT_AREA] = i;
2529 }
2530
2531
2532 \f
2533 /**********************************************************************
2534 Mirroring operations on frame matrices in window matrices
2535 **********************************************************************/
2536
2537 /* Set frame being updated via frame-based redisplay to F. This
2538 function must be called before updates to make explicit that we are
2539 working on frame matrices or not. */
2540
2541 static void
2542 set_frame_matrix_frame (struct frame *f)
2543 {
2544 frame_matrix_frame = f;
2545 }
2546
2547
2548 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2549 DESIRED_MATRIX is the desired matrix corresponding to
2550 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2551 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2552 frame_matrix_frame is non-null, this indicates that the exchange is
2553 done in frame matrices, and that we have to perform analogous
2554 operations in window matrices of frame_matrix_frame. */
2555
2556 static void
2557 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2558 {
2559 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2560 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2561 bool mouse_face_p = current_row->mouse_face_p;
2562
2563 /* Do current_row = desired_row. This exchanges glyph pointers
2564 between both rows, and does a structure assignment otherwise. */
2565 assign_row (current_row, desired_row);
2566
2567 /* Enable current_row to mark it as valid. */
2568 current_row->enabled_p = true;
2569 current_row->mouse_face_p = mouse_face_p;
2570
2571 /* If we are called on frame matrices, perform analogous operations
2572 for window matrices. */
2573 if (frame_matrix_frame)
2574 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2575 }
2576
2577
2578 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2579 W's frame which has been made current (by swapping pointers between
2580 current and desired matrix). Perform analogous operations in the
2581 matrices of leaf windows in the window tree rooted at W. */
2582
2583 static void
2584 mirror_make_current (struct window *w, int frame_row)
2585 {
2586 while (w)
2587 {
2588 if (WINDOWP (w->contents))
2589 mirror_make_current (XWINDOW (w->contents), frame_row);
2590 else
2591 {
2592 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2593 here because the checks performed in debug mode there
2594 will not allow the conversion. */
2595 int row = frame_row - w->desired_matrix->matrix_y;
2596
2597 /* If FRAME_ROW is within W, assign the desired row to the
2598 current row (exchanging glyph pointers). */
2599 if (row >= 0 && row < w->desired_matrix->matrix_h)
2600 {
2601 struct glyph_row *current_row
2602 = MATRIX_ROW (w->current_matrix, row);
2603 struct glyph_row *desired_row
2604 = MATRIX_ROW (w->desired_matrix, row);
2605
2606 if (desired_row->enabled_p)
2607 assign_row (current_row, desired_row);
2608 else
2609 swap_glyph_pointers (desired_row, current_row);
2610 current_row->enabled_p = true;
2611
2612 /* Set the Y coordinate of the mode/header line's row.
2613 It is needed in draw_row_with_mouse_face to find the
2614 screen coordinates. (Window-based redisplay sets
2615 this in update_window, but no one seems to do that
2616 for frame-based redisplay.) */
2617 if (current_row->mode_line_p)
2618 current_row->y = row;
2619 }
2620 }
2621
2622 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2623 }
2624 }
2625
2626
2627 /* Perform row dance after scrolling. We are working on the range of
2628 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2629 including) in MATRIX. COPY_FROM is a vector containing, for each
2630 row I in the range 0 <= I < NLINES, the index of the original line
2631 to move to I. This index is relative to the row range, i.e. 0 <=
2632 index < NLINES. RETAINED_P is a vector containing zero for each
2633 row 0 <= I < NLINES which is empty.
2634
2635 This function is called from do_scrolling and do_direct_scrolling. */
2636
2637 void
2638 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2639 int *copy_from, char *retained_p)
2640 {
2641 /* A copy of original rows. */
2642 struct glyph_row *old_rows;
2643
2644 /* Rows to assign to. */
2645 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2646
2647 int i;
2648
2649 /* Make a copy of the original rows. */
2650 old_rows = alloca (nlines * sizeof *old_rows);
2651 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2652
2653 /* Assign new rows, maybe clear lines. */
2654 for (i = 0; i < nlines; ++i)
2655 {
2656 bool enabled_before_p = new_rows[i].enabled_p;
2657
2658 eassert (i + unchanged_at_top < matrix->nrows);
2659 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2660 new_rows[i] = old_rows[copy_from[i]];
2661 new_rows[i].enabled_p = enabled_before_p;
2662
2663 /* RETAINED_P is zero for empty lines. */
2664 if (!retained_p[copy_from[i]])
2665 new_rows[i].enabled_p = false;
2666 }
2667
2668 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2669 if (frame_matrix_frame)
2670 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2671 unchanged_at_top, nlines, copy_from, retained_p);
2672 }
2673
2674
2675 /* Synchronize glyph pointers in the current matrix of window W with
2676 the current frame matrix. */
2677
2678 static void
2679 sync_window_with_frame_matrix_rows (struct window *w)
2680 {
2681 struct frame *f = XFRAME (w->frame);
2682 struct glyph_row *window_row, *window_row_end, *frame_row;
2683 int left, right, x, width;
2684
2685 /* Preconditions: W must be a live window on a tty frame. */
2686 eassert (BUFFERP (w->contents));
2687 eassert (!FRAME_WINDOW_P (f));
2688
2689 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2690 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2691 x = w->current_matrix->matrix_x;
2692 width = w->current_matrix->matrix_w;
2693
2694 window_row = w->current_matrix->rows;
2695 window_row_end = window_row + w->current_matrix->nrows;
2696 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2697
2698 for (; window_row < window_row_end; ++window_row, ++frame_row)
2699 {
2700 window_row->glyphs[LEFT_MARGIN_AREA]
2701 = frame_row->glyphs[0] + x;
2702 window_row->glyphs[TEXT_AREA]
2703 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2704 window_row->glyphs[LAST_AREA]
2705 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2706 window_row->glyphs[RIGHT_MARGIN_AREA]
2707 = window_row->glyphs[LAST_AREA] - right;
2708 }
2709 }
2710
2711
2712 /* Return the window in the window tree rooted in W containing frame
2713 row ROW. Value is null if none is found. */
2714
2715 static struct window *
2716 frame_row_to_window (struct window *w, int row)
2717 {
2718 struct window *found = NULL;
2719
2720 while (w && !found)
2721 {
2722 if (WINDOWP (w->contents))
2723 found = frame_row_to_window (XWINDOW (w->contents), row);
2724 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2725 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2726 found = w;
2727
2728 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2729 }
2730
2731 return found;
2732 }
2733
2734
2735 /* Perform a line dance in the window tree rooted at W, after
2736 scrolling a frame matrix in mirrored_line_dance.
2737
2738 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2739 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2740 COPY_FROM is a vector containing, for each row I in the range 0 <=
2741 I < NLINES, the index of the original line to move to I. This
2742 index is relative to the row range, i.e. 0 <= index < NLINES.
2743 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2744 which is empty. */
2745
2746 static void
2747 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2748 {
2749 while (w)
2750 {
2751 if (WINDOWP (w->contents))
2752 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2753 nlines, copy_from, retained_p);
2754 else
2755 {
2756 /* W is a leaf window, and we are working on its current
2757 matrix m. */
2758 struct glyph_matrix *m = w->current_matrix;
2759 int i;
2760 bool sync_p = 0;
2761 struct glyph_row *old_rows;
2762
2763 /* Make a copy of the original rows of matrix m. */
2764 old_rows = alloca (m->nrows * sizeof *old_rows);
2765 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2766
2767 for (i = 0; i < nlines; ++i)
2768 {
2769 /* Frame relative line assigned to. */
2770 int frame_to = i + unchanged_at_top;
2771
2772 /* Frame relative line assigned. */
2773 int frame_from = copy_from[i] + unchanged_at_top;
2774
2775 /* Window relative line assigned to. */
2776 int window_to = frame_to - m->matrix_y;
2777
2778 /* Window relative line assigned. */
2779 int window_from = frame_from - m->matrix_y;
2780
2781 /* Is assigned line inside window? */
2782 bool from_inside_window_p
2783 = window_from >= 0 && window_from < m->matrix_h;
2784
2785 /* Is assigned to line inside window? */
2786 bool to_inside_window_p
2787 = window_to >= 0 && window_to < m->matrix_h;
2788
2789 if (from_inside_window_p && to_inside_window_p)
2790 {
2791 /* Do the assignment. The enabled_p flag is saved
2792 over the assignment because the old redisplay did
2793 that. */
2794 bool enabled_before_p = m->rows[window_to].enabled_p;
2795 m->rows[window_to] = old_rows[window_from];
2796 m->rows[window_to].enabled_p = enabled_before_p;
2797
2798 /* If frame line is empty, window line is empty, too. */
2799 if (!retained_p[copy_from[i]])
2800 m->rows[window_to].enabled_p = false;
2801 }
2802 else if (to_inside_window_p)
2803 {
2804 /* A copy between windows. This is an infrequent
2805 case not worth optimizing. */
2806 struct frame *f = XFRAME (w->frame);
2807 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2808 struct window *w2;
2809 struct glyph_matrix *m2;
2810 int m2_from;
2811
2812 w2 = frame_row_to_window (root, frame_from);
2813 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2814 -nw', FROM_FRAME sometimes has no associated window.
2815 This check avoids a segfault if W2 is null. */
2816 if (w2)
2817 {
2818 m2 = w2->current_matrix;
2819 m2_from = frame_from - m2->matrix_y;
2820 copy_row_except_pointers (m->rows + window_to,
2821 m2->rows + m2_from);
2822
2823 /* If frame line is empty, window line is empty, too. */
2824 if (!retained_p[copy_from[i]])
2825 m->rows[window_to].enabled_p = false;
2826 }
2827 sync_p = 1;
2828 }
2829 else if (from_inside_window_p)
2830 sync_p = 1;
2831 }
2832
2833 /* If there was a copy between windows, make sure glyph
2834 pointers are in sync with the frame matrix. */
2835 if (sync_p)
2836 sync_window_with_frame_matrix_rows (w);
2837
2838 /* Check that no pointers are lost. */
2839 CHECK_MATRIX (m);
2840 }
2841
2842 /* Next window on same level. */
2843 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2844 }
2845 }
2846
2847
2848 #ifdef GLYPH_DEBUG
2849
2850 /* Check that window and frame matrices agree about their
2851 understanding where glyphs of the rows are to find. For each
2852 window in the window tree rooted at W, check that rows in the
2853 matrices of leaf window agree with their frame matrices about
2854 glyph pointers. */
2855
2856 static void
2857 check_window_matrix_pointers (struct window *w)
2858 {
2859 while (w)
2860 {
2861 if (WINDOWP (w->contents))
2862 check_window_matrix_pointers (XWINDOW (w->contents));
2863 else
2864 {
2865 struct frame *f = XFRAME (w->frame);
2866 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2867 check_matrix_pointers (w->current_matrix, f->current_matrix);
2868 }
2869
2870 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2871 }
2872 }
2873
2874
2875 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2876 a window and FRAME_MATRIX is the corresponding frame matrix. For
2877 each row in WINDOW_MATRIX check that it's a slice of the
2878 corresponding frame row. If it isn't, abort. */
2879
2880 static void
2881 check_matrix_pointers (struct glyph_matrix *window_matrix,
2882 struct glyph_matrix *frame_matrix)
2883 {
2884 /* Row number in WINDOW_MATRIX. */
2885 int i = 0;
2886
2887 /* Row number corresponding to I in FRAME_MATRIX. */
2888 int j = window_matrix->matrix_y;
2889
2890 /* For all rows check that the row in the window matrix is a
2891 slice of the row in the frame matrix. If it isn't we didn't
2892 mirror an operation on the frame matrix correctly. */
2893 while (i < window_matrix->nrows)
2894 {
2895 if (!glyph_row_slice_p (window_matrix->rows + i,
2896 frame_matrix->rows + j))
2897 emacs_abort ();
2898 ++i, ++j;
2899 }
2900 }
2901
2902 #endif /* GLYPH_DEBUG */
2903
2904
2905 \f
2906 /**********************************************************************
2907 VPOS and HPOS translations
2908 **********************************************************************/
2909
2910 #ifdef GLYPH_DEBUG
2911
2912 /* Translate vertical position VPOS which is relative to window W to a
2913 vertical position relative to W's frame. */
2914
2915 static int
2916 window_to_frame_vpos (struct window *w, int vpos)
2917 {
2918 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2919 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2920 vpos += WINDOW_TOP_EDGE_LINE (w);
2921 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2922 return vpos;
2923 }
2924
2925
2926 /* Translate horizontal position HPOS which is relative to window W to
2927 a horizontal position relative to W's frame. */
2928
2929 static int
2930 window_to_frame_hpos (struct window *w, int hpos)
2931 {
2932 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2933 hpos += WINDOW_LEFT_EDGE_COL (w);
2934 return hpos;
2935 }
2936
2937 #endif /* GLYPH_DEBUG */
2938
2939
2940 \f
2941 /**********************************************************************
2942 Redrawing Frames
2943 **********************************************************************/
2944
2945 /* Redraw frame F. */
2946
2947 void
2948 redraw_frame (struct frame *f)
2949 {
2950 /* Error if F has no glyphs. */
2951 eassert (f->glyphs_initialized_p);
2952 update_begin (f);
2953 if (FRAME_MSDOS_P (f))
2954 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2955 clear_frame (f);
2956 clear_current_matrices (f);
2957 update_end (f);
2958 windows_or_buffers_changed = 13;
2959 /* Mark all windows as inaccurate, so that every window will have
2960 its redisplay done. */
2961 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2962 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
2963 f->garbaged = false;
2964 }
2965
2966 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2967 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2968 If FRAME is omitted or nil, the selected frame is used. */)
2969 (Lisp_Object frame)
2970 {
2971 redraw_frame (decode_live_frame (frame));
2972 return Qnil;
2973 }
2974
2975 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2976 doc: /* Clear and redisplay all visible frames. */)
2977 (void)
2978 {
2979 Lisp_Object tail, frame;
2980
2981 FOR_EACH_FRAME (tail, frame)
2982 if (FRAME_VISIBLE_P (XFRAME (frame)))
2983 redraw_frame (XFRAME (frame));
2984
2985 return Qnil;
2986 }
2987
2988
2989 \f
2990 /***********************************************************************
2991 Frame Update
2992 ***********************************************************************/
2993
2994 /* Update frame F based on the data in desired matrices.
2995
2996 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2997 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2998
2999 Value is true if redisplay was stopped due to pending input. */
3000
3001 bool
3002 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3003 {
3004 /* True means display has been paused because of pending input. */
3005 bool paused_p;
3006 struct window *root_window = XWINDOW (f->root_window);
3007
3008 if (redisplay_dont_pause)
3009 force_p = 1;
3010 else if (!force_p && detect_input_pending_ignore_squeezables ())
3011 {
3012 paused_p = 1;
3013 goto do_pause;
3014 }
3015
3016 if (FRAME_WINDOW_P (f))
3017 {
3018 /* We are working on window matrix basis. All windows whose
3019 flag must_be_updated_p is set have to be updated. */
3020
3021 /* Record that we are not working on frame matrices. */
3022 set_frame_matrix_frame (NULL);
3023
3024 /* Update all windows in the window tree of F, maybe stopping
3025 when pending input is detected. */
3026 update_begin (f);
3027
3028 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3029 /* Update the menu bar on X frames that don't have toolkit
3030 support. */
3031 if (WINDOWP (f->menu_bar_window))
3032 update_window (XWINDOW (f->menu_bar_window), 1);
3033 #endif
3034
3035 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3036 /* Update the tool-bar window, if present. */
3037 if (WINDOWP (f->tool_bar_window))
3038 {
3039 struct window *w = XWINDOW (f->tool_bar_window);
3040
3041 /* Update tool-bar window. */
3042 if (w->must_be_updated_p)
3043 {
3044 Lisp_Object tem;
3045
3046 update_window (w, 1);
3047 w->must_be_updated_p = false;
3048
3049 /* Swap tool-bar strings. We swap because we want to
3050 reuse strings. */
3051 tem = f->current_tool_bar_string;
3052 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3053 fset_desired_tool_bar_string (f, tem);
3054 }
3055 }
3056 #endif
3057
3058 /* Update windows. */
3059 paused_p = update_window_tree (root_window, force_p);
3060 update_end (f);
3061 }
3062 else
3063 {
3064 /* We are working on frame matrix basis. Set the frame on whose
3065 frame matrix we operate. */
3066 set_frame_matrix_frame (f);
3067
3068 /* Build F's desired matrix from window matrices. */
3069 build_frame_matrix (f);
3070
3071 /* Update the display */
3072 update_begin (f);
3073 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3074 update_end (f);
3075
3076 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3077 {
3078 if (FRAME_TTY (f)->termscript)
3079 fflush (FRAME_TTY (f)->termscript);
3080 if (FRAME_TERMCAP_P (f))
3081 fflush (FRAME_TTY (f)->output);
3082 }
3083
3084 /* Check window matrices for lost pointers. */
3085 #ifdef GLYPH_DEBUG
3086 check_window_matrix_pointers (root_window);
3087 add_frame_display_history (f, paused_p);
3088 #endif
3089 }
3090
3091 do_pause:
3092 /* Reset flags indicating that a window should be updated. */
3093 set_window_update_flags (root_window, false);
3094
3095 display_completed = !paused_p;
3096 return paused_p;
3097 }
3098
3099 /* Update a TTY frame F that has a menu dropped down over some of its
3100 glyphs. This is like the second part of update_frame, but it
3101 doesn't call build_frame_matrix, because we already have the
3102 desired matrix prepared, and don't want it to be overwritten by the
3103 text of the normal display.
3104
3105 ROW and COL, if non-negative, are the row and column of the TTY
3106 frame where to position the cursor after the frame update is
3107 complete. Negative values mean ask update_frame_1 to position the
3108 cursor "normally", i.e. at point in the selected window. */
3109 void
3110 update_frame_with_menu (struct frame *f, int row, int col)
3111 {
3112 struct window *root_window = XWINDOW (f->root_window);
3113 bool paused_p, cursor_at_point_p;
3114
3115 eassert (FRAME_TERMCAP_P (f));
3116
3117 /* We are working on frame matrix basis. Set the frame on whose
3118 frame matrix we operate. */
3119 set_frame_matrix_frame (f);
3120
3121 /* Update the display. */
3122 update_begin (f);
3123 cursor_at_point_p = !(row >= 0 && col >= 0);
3124 /* Force update_frame_1 not to stop due to pending input, and not
3125 try scrolling. */
3126 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3127 /* ROW and COL tell us where in the menu to position the cursor, so
3128 that screen readers know the active region on the screen. */
3129 if (!cursor_at_point_p)
3130 cursor_to (f, row, col);
3131 update_end (f);
3132
3133 if (FRAME_TTY (f)->termscript)
3134 fflush (FRAME_TTY (f)->termscript);
3135 fflush (FRAME_TTY (f)->output);
3136 /* Check window matrices for lost pointers. */
3137 #if GLYPH_DEBUG
3138 #if 0
3139 /* We cannot possibly survive the matrix pointers check, since
3140 we have overwritten parts of the frame glyph matrix without
3141 making any updates to the window matrices. */
3142 check_window_matrix_pointers (root_window);
3143 #endif
3144 add_frame_display_history (f, paused_p);
3145 #endif
3146
3147 /* Reset flags indicating that a window should be updated. */
3148 set_window_update_flags (root_window, false);
3149 display_completed = !paused_p;
3150 }
3151
3152 \f
3153 /************************************************************************
3154 Window-based updates
3155 ************************************************************************/
3156
3157 /* Perform updates in window tree rooted at W.
3158 If FORCE_P, don't stop updating if input is pending. */
3159
3160 static bool
3161 update_window_tree (struct window *w, bool force_p)
3162 {
3163 bool paused_p = 0;
3164
3165 while (w && !paused_p)
3166 {
3167 if (WINDOWP (w->contents))
3168 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3169 else if (w->must_be_updated_p)
3170 paused_p |= update_window (w, force_p);
3171
3172 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3173 }
3174
3175 return paused_p;
3176 }
3177
3178
3179 /* Update window W if its flag must_be_updated_p is set.
3180 If FORCE_P, don't stop updating if input is pending. */
3181
3182 void
3183 update_single_window (struct window *w, bool force_p)
3184 {
3185 if (w->must_be_updated_p)
3186 {
3187 struct frame *f = XFRAME (WINDOW_FRAME (w));
3188
3189 /* Record that this is not a frame-based redisplay. */
3190 set_frame_matrix_frame (NULL);
3191
3192 if (redisplay_dont_pause)
3193 force_p = 1;
3194
3195 /* Update W. */
3196 update_begin (f);
3197 update_window (w, force_p);
3198 update_end (f);
3199
3200 /* Reset flag in W. */
3201 w->must_be_updated_p = false;
3202 }
3203 }
3204
3205 #ifdef HAVE_WINDOW_SYSTEM
3206
3207 /* Redraw lines from the current matrix of window W that are
3208 overlapped by other rows. YB is bottom-most y-position in W. */
3209
3210 static void
3211 redraw_overlapped_rows (struct window *w, int yb)
3212 {
3213 int i;
3214 struct frame *f = XFRAME (WINDOW_FRAME (w));
3215
3216 /* If rows overlapping others have been changed, the rows being
3217 overlapped have to be redrawn. This won't draw lines that have
3218 already been drawn in update_window_line because overlapped_p in
3219 desired rows is 0, so after row assignment overlapped_p in
3220 current rows is 0. */
3221 for (i = 0; i < w->current_matrix->nrows; ++i)
3222 {
3223 struct glyph_row *row = w->current_matrix->rows + i;
3224
3225 if (!row->enabled_p)
3226 break;
3227 else if (row->mode_line_p)
3228 continue;
3229
3230 if (row->overlapped_p)
3231 {
3232 enum glyph_row_area area;
3233
3234 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3235 {
3236 output_cursor_to (w, i, 0, row->y,
3237 area == TEXT_AREA ? row->x : 0);
3238 if (row->used[area])
3239 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3240 area, row->used[area]);
3241 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3242 }
3243
3244 row->overlapped_p = 0;
3245 }
3246
3247 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3248 break;
3249 }
3250 }
3251
3252
3253 /* Redraw lines from the current matrix of window W that overlap
3254 others. YB is bottom-most y-position in W. */
3255
3256 static void
3257 redraw_overlapping_rows (struct window *w, int yb)
3258 {
3259 int i, bottom_y;
3260 struct glyph_row *row;
3261 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3262
3263 for (i = 0; i < w->current_matrix->nrows; ++i)
3264 {
3265 row = w->current_matrix->rows + i;
3266
3267 if (!row->enabled_p)
3268 break;
3269 else if (row->mode_line_p)
3270 continue;
3271
3272 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3273
3274 if (row->overlapping_p)
3275 {
3276 int overlaps = 0;
3277
3278 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3279 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3280 overlaps |= OVERLAPS_PRED;
3281 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3282 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3283 overlaps |= OVERLAPS_SUCC;
3284
3285 if (overlaps)
3286 {
3287 if (row->used[LEFT_MARGIN_AREA])
3288 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3289
3290 if (row->used[TEXT_AREA])
3291 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3292
3293 if (row->used[RIGHT_MARGIN_AREA])
3294 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3295
3296 /* Record in neighbor rows that ROW overwrites part of
3297 their display. */
3298 if (overlaps & OVERLAPS_PRED)
3299 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3300 if (overlaps & OVERLAPS_SUCC)
3301 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3302 }
3303 }
3304
3305 if (bottom_y >= yb)
3306 break;
3307 }
3308 }
3309
3310 #endif /* HAVE_WINDOW_SYSTEM */
3311
3312
3313 #if defined GLYPH_DEBUG && 0
3314
3315 /* Check that no row in the current matrix of window W is enabled
3316 which is below what's displayed in the window. */
3317
3318 static void
3319 check_current_matrix_flags (struct window *w)
3320 {
3321 bool last_seen_p = 0;
3322 int i, yb = window_text_bottom_y (w);
3323
3324 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3325 {
3326 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3327 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3328 last_seen_p = 1;
3329 else if (last_seen_p && row->enabled_p)
3330 emacs_abort ();
3331 }
3332 }
3333
3334 #endif /* GLYPH_DEBUG */
3335
3336
3337 /* Update display of window W.
3338 If FORCE_P, don't stop updating when input is pending. */
3339
3340 static bool
3341 update_window (struct window *w, bool force_p)
3342 {
3343 struct glyph_matrix *desired_matrix = w->desired_matrix;
3344 bool paused_p;
3345 int preempt_count = baud_rate / 2400 + 1;
3346 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3347 #ifdef GLYPH_DEBUG
3348 /* Check that W's frame doesn't have glyph matrices. */
3349 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3350 #endif
3351
3352 /* Check pending input the first time so that we can quickly return. */
3353 if (!force_p)
3354 detect_input_pending_ignore_squeezables ();
3355
3356 /* If forced to complete the update, or if no input is pending, do
3357 the update. */
3358 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3359 {
3360 struct glyph_row *row, *end;
3361 struct glyph_row *mode_line_row;
3362 struct glyph_row *header_line_row;
3363 int yb;
3364 bool changed_p = 0, mouse_face_overwritten_p = 0;
3365 int n_updated = 0;
3366
3367 rif->update_window_begin_hook (w);
3368 yb = window_text_bottom_y (w);
3369 row = MATRIX_ROW (desired_matrix, 0);
3370 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3371
3372 /* Take note of the header line, if there is one. We will
3373 update it below, after updating all of the window's lines. */
3374 if (row->mode_line_p)
3375 {
3376 header_line_row = row;
3377 ++row;
3378 }
3379 else
3380 header_line_row = NULL;
3381
3382 /* Update the mode line, if necessary. */
3383 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3384 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3385 {
3386 mode_line_row->y = yb;
3387 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3388 desired_matrix),
3389 &mouse_face_overwritten_p);
3390 }
3391
3392 /* Find first enabled row. Optimizations in redisplay_internal
3393 may lead to an update with only one row enabled. There may
3394 be also completely empty matrices. */
3395 while (row < end && !row->enabled_p)
3396 ++row;
3397
3398 /* Try reusing part of the display by copying. */
3399 if (row < end && !desired_matrix->no_scrolling_p)
3400 {
3401 int rc = scrolling_window (w, header_line_row != NULL);
3402 if (rc < 0)
3403 {
3404 /* All rows were found to be equal. */
3405 paused_p = 0;
3406 goto set_cursor;
3407 }
3408 else if (rc > 0)
3409 {
3410 /* We've scrolled the display. */
3411 force_p = 1;
3412 changed_p = 1;
3413 }
3414 }
3415
3416 /* Update the rest of the lines. */
3417 for (; row < end && (force_p || !input_pending); ++row)
3418 /* scrolling_window resets the enabled_p flag of the rows it
3419 reuses from current_matrix. */
3420 if (row->enabled_p)
3421 {
3422 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3423 int i;
3424
3425 /* We'll have to play a little bit with when to
3426 detect_input_pending. If it's done too often,
3427 scrolling large windows with repeated scroll-up
3428 commands will too quickly pause redisplay. */
3429 if (!force_p && ++n_updated % preempt_count == 0)
3430 detect_input_pending_ignore_squeezables ();
3431 changed_p |= update_window_line (w, vpos,
3432 &mouse_face_overwritten_p);
3433
3434 /* Mark all rows below the last visible one in the current
3435 matrix as invalid. This is necessary because of
3436 variable line heights. Consider the case of three
3437 successive redisplays, where the first displays 5
3438 lines, the second 3 lines, and the third 5 lines again.
3439 If the second redisplay wouldn't mark rows in the
3440 current matrix invalid, the third redisplay might be
3441 tempted to optimize redisplay based on lines displayed
3442 in the first redisplay. */
3443 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3444 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3445 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3446 }
3447
3448 /* Was display preempted? */
3449 paused_p = row < end;
3450
3451 set_cursor:
3452
3453 /* Update the header line after scrolling because a new header
3454 line would otherwise overwrite lines at the top of the window
3455 that can be scrolled. */
3456 if (header_line_row && header_line_row->enabled_p)
3457 {
3458 header_line_row->y = 0;
3459 update_window_line (w, 0, &mouse_face_overwritten_p);
3460 }
3461
3462 /* Fix the appearance of overlapping/overlapped rows. */
3463 if (!paused_p && !w->pseudo_window_p)
3464 {
3465 #ifdef HAVE_WINDOW_SYSTEM
3466 if (changed_p && rif->fix_overlapping_area)
3467 {
3468 redraw_overlapped_rows (w, yb);
3469 redraw_overlapping_rows (w, yb);
3470 }
3471 #endif
3472
3473 /* Make cursor visible at cursor position of W. */
3474 set_window_cursor_after_update (w);
3475
3476 #if 0 /* Check that current matrix invariants are satisfied. This is
3477 for debugging only. See the comment of check_matrix_invariants. */
3478 IF_DEBUG (check_matrix_invariants (w));
3479 #endif
3480 }
3481
3482 #ifdef GLYPH_DEBUG
3483 /* Remember the redisplay method used to display the matrix. */
3484 strcpy (w->current_matrix->method, w->desired_matrix->method);
3485 #endif
3486
3487 #ifdef HAVE_WINDOW_SYSTEM
3488 update_window_fringes (w, 0);
3489 #endif
3490
3491 /* End the update of window W. Don't set the cursor if we
3492 paused updating the display because in this case,
3493 set_window_cursor_after_update hasn't been called, and
3494 W->output_cursor doesn't contain the cursor location. */
3495 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3496 }
3497 else
3498 paused_p = 1;
3499
3500 #ifdef GLYPH_DEBUG
3501 /* check_current_matrix_flags (w); */
3502 add_window_display_history (w, w->current_matrix->method, paused_p);
3503 #endif
3504
3505 clear_glyph_matrix (desired_matrix);
3506
3507 return paused_p;
3508 }
3509
3510
3511 /* Update the display of area AREA in window W, row number VPOS.
3512 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3513
3514 static void
3515 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3516 enum glyph_row_area area, int vpos)
3517 {
3518 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3519 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3520
3521 /* Set cursor to start of glyphs, write them, and clear to the end
3522 of the area. I don't think that something more sophisticated is
3523 necessary here, since marginal areas will not be the default. */
3524 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3525 if (desired_row->used[area])
3526 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3527 area, desired_row->used[area]);
3528 rif->clear_end_of_line (w, updated_row, area, -1);
3529 }
3530
3531
3532 /* Update the display of the text area of row VPOS in window W.
3533 Value is true if display has changed. */
3534
3535 static bool
3536 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3537 {
3538 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3539 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3540 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3541 bool changed_p = 0;
3542
3543 /* If rows are at different X or Y, or rows have different height,
3544 or the current row is marked invalid, write the entire line. */
3545 if (!current_row->enabled_p
3546 || desired_row->y != current_row->y
3547 || desired_row->ascent != current_row->ascent
3548 || desired_row->phys_ascent != current_row->phys_ascent
3549 || desired_row->phys_height != current_row->phys_height
3550 || desired_row->visible_height != current_row->visible_height
3551 || current_row->overlapped_p
3552 /* This next line is necessary for correctly redrawing
3553 mouse-face areas after scrolling and other operations.
3554 However, it causes excessive flickering when mouse is moved
3555 across the mode line. Luckily, turning it off for the mode
3556 line doesn't seem to hurt anything. -- cyd.
3557 But it is still needed for the header line. -- kfs. */
3558 || (current_row->mouse_face_p
3559 && !(current_row->mode_line_p && vpos > 0))
3560 || current_row->x != desired_row->x)
3561 {
3562 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3563
3564 if (desired_row->used[TEXT_AREA])
3565 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3566 TEXT_AREA, desired_row->used[TEXT_AREA]);
3567
3568 /* Clear to end of window. */
3569 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3570 changed_p = 1;
3571
3572 /* This erases the cursor. We do this here because
3573 notice_overwritten_cursor cannot easily check this, which
3574 might indicate that the whole functionality of
3575 notice_overwritten_cursor would better be implemented here.
3576 On the other hand, we need notice_overwritten_cursor as long
3577 as mouse highlighting is done asynchronously outside of
3578 redisplay. */
3579 if (vpos == w->phys_cursor.vpos)
3580 w->phys_cursor_on_p = 0;
3581 }
3582 else
3583 {
3584 int stop, i, x;
3585 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3586 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3587 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3588 int desired_stop_pos = desired_row->used[TEXT_AREA];
3589 bool abort_skipping = 0;
3590
3591 /* If the desired row extends its face to the text area end, and
3592 unless the current row also does so at the same position,
3593 make sure we write at least one glyph, so that the face
3594 extension actually takes place. */
3595 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3596 && (desired_stop_pos < current_row->used[TEXT_AREA]
3597 || (desired_stop_pos == current_row->used[TEXT_AREA]
3598 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3599 --desired_stop_pos;
3600
3601 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3602 i = 0;
3603 x = desired_row->x;
3604
3605 /* Loop over glyphs that current and desired row may have
3606 in common. */
3607 while (i < stop)
3608 {
3609 bool can_skip_p = !abort_skipping;
3610
3611 /* Skip over glyphs that both rows have in common. These
3612 don't have to be written. We can't skip if the last
3613 current glyph overlaps the glyph to its right. For
3614 example, consider a current row of `if ' with the `f' in
3615 Courier bold so that it overlaps the ` ' to its right.
3616 If the desired row is ` ', we would skip over the space
3617 after the `if' and there would remain a pixel from the
3618 `f' on the screen. */
3619 if (overlapping_glyphs_p && i > 0)
3620 {
3621 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3622 int left, right;
3623
3624 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3625 &left, &right);
3626 can_skip_p = (right == 0 && !abort_skipping);
3627 }
3628
3629 if (can_skip_p)
3630 {
3631 int start_hpos = i;
3632
3633 while (i < stop
3634 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3635 {
3636 x += desired_glyph->pixel_width;
3637 ++desired_glyph, ++current_glyph, ++i;
3638 }
3639
3640 /* Consider the case that the current row contains "xxx
3641 ppp ggg" in italic Courier font, and the desired row
3642 is "xxx ggg". The character `p' has lbearing, `g'
3643 has not. The loop above will stop in front of the
3644 first `p' in the current row. If we would start
3645 writing glyphs there, we wouldn't erase the lbearing
3646 of the `p'. The rest of the lbearing problem is then
3647 taken care of by draw_glyphs. */
3648 if (overlapping_glyphs_p
3649 && i > 0
3650 && i < current_row->used[TEXT_AREA]
3651 && (current_row->used[TEXT_AREA]
3652 != desired_row->used[TEXT_AREA]))
3653 {
3654 int left, right;
3655
3656 rif->get_glyph_overhangs (current_glyph,
3657 XFRAME (w->frame),
3658 &left, &right);
3659 while (left > 0 && i > 0)
3660 {
3661 --i, --desired_glyph, --current_glyph;
3662 x -= desired_glyph->pixel_width;
3663 left -= desired_glyph->pixel_width;
3664 }
3665
3666 /* Abort the skipping algorithm if we end up before
3667 our starting point, to avoid looping (bug#1070).
3668 This can happen when the lbearing is larger than
3669 the pixel width. */
3670 abort_skipping = (i < start_hpos);
3671 }
3672 }
3673
3674 /* Try to avoid writing the entire rest of the desired row
3675 by looking for a resync point. This mainly prevents
3676 mode line flickering in the case the mode line is in
3677 fixed-pitch font, which it usually will be. */
3678 if (i < desired_row->used[TEXT_AREA])
3679 {
3680 int start_x = x, start_hpos = i;
3681 struct glyph *start = desired_glyph;
3682 int current_x = x;
3683 bool skip_first_p = !can_skip_p;
3684
3685 /* Find the next glyph that's equal again. */
3686 while (i < stop
3687 && (skip_first_p
3688 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3689 && x == current_x)
3690 {
3691 x += desired_glyph->pixel_width;
3692 current_x += current_glyph->pixel_width;
3693 ++desired_glyph, ++current_glyph, ++i;
3694 skip_first_p = 0;
3695 }
3696
3697 if (i == start_hpos || x != current_x)
3698 {
3699 i = start_hpos;
3700 x = start_x;
3701 desired_glyph = start;
3702 break;
3703 }
3704
3705 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3706 rif->write_glyphs (w, updated_row, start,
3707 TEXT_AREA, i - start_hpos);
3708 changed_p = 1;
3709 }
3710 }
3711
3712 /* Write the rest. */
3713 if (i < desired_row->used[TEXT_AREA])
3714 {
3715 output_cursor_to (w, vpos, i, desired_row->y, x);
3716 rif->write_glyphs (w, updated_row, desired_glyph,
3717 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3718 changed_p = 1;
3719 }
3720
3721 /* Maybe clear to end of line. */
3722 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3723 {
3724 /* If new row extends to the end of the text area, nothing
3725 has to be cleared, if and only if we did a write_glyphs
3726 above. This is made sure by setting desired_stop_pos
3727 appropriately above. */
3728 eassert (i < desired_row->used[TEXT_AREA]
3729 || ((desired_row->used[TEXT_AREA]
3730 == current_row->used[TEXT_AREA])
3731 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3732 }
3733 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3734 {
3735 /* If old row extends to the end of the text area, clear. */
3736 if (i >= desired_row->used[TEXT_AREA])
3737 output_cursor_to (w, vpos, i, desired_row->y,
3738 desired_row->pixel_width);
3739 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3740 changed_p = 1;
3741 }
3742 else if (desired_row->pixel_width < current_row->pixel_width)
3743 {
3744 /* Otherwise clear to the end of the old row. Everything
3745 after that position should be clear already. */
3746 int xlim;
3747
3748 if (i >= desired_row->used[TEXT_AREA])
3749 output_cursor_to (w, vpos, i, desired_row->y,
3750 desired_row->pixel_width);
3751
3752 /* If cursor is displayed at the end of the line, make sure
3753 it's cleared. Nowadays we don't have a phys_cursor_glyph
3754 with which to erase the cursor (because this method
3755 doesn't work with lbearing/rbearing), so we must do it
3756 this way. */
3757 if (vpos == w->phys_cursor.vpos
3758 && (desired_row->reversed_p
3759 ? (w->phys_cursor.hpos < 0)
3760 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3761 {
3762 w->phys_cursor_on_p = 0;
3763 xlim = -1;
3764 }
3765 else
3766 xlim = current_row->pixel_width;
3767 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3768 changed_p = 1;
3769 }
3770 }
3771
3772 return changed_p;
3773 }
3774
3775
3776 /* Update row VPOS in window W. Value is true if display has been changed. */
3777
3778 static bool
3779 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3780 {
3781 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3782 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3783 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3784 bool changed_p = 0;
3785
3786 /* A row can be completely invisible in case a desired matrix was
3787 built with a vscroll and then make_cursor_line_fully_visible shifts
3788 the matrix. Make sure to make such rows current anyway, since
3789 we need the correct y-position, for example, in the current matrix. */
3790 if (desired_row->mode_line_p
3791 || desired_row->visible_height > 0)
3792 {
3793 eassert (desired_row->enabled_p);
3794
3795 /* Update display of the left margin area, if there is one. */
3796 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3797 {
3798 changed_p = 1;
3799 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3800 /* Setting this flag will ensure the vertical border, if
3801 any, between this window and the one on its left will be
3802 redrawn. This is necessary because updating the left
3803 margin area can potentially draw over the border. */
3804 current_row->redraw_fringe_bitmaps_p = 1;
3805 }
3806
3807 /* Update the display of the text area. */
3808 if (update_text_area (w, desired_row, vpos))
3809 {
3810 changed_p = 1;
3811 if (current_row->mouse_face_p)
3812 *mouse_face_overwritten_p = 1;
3813 }
3814
3815 /* Update display of the right margin area, if there is one. */
3816 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3817 {
3818 changed_p = 1;
3819 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3820 }
3821
3822 /* Draw truncation marks etc. */
3823 if (!current_row->enabled_p
3824 || desired_row->y != current_row->y
3825 || desired_row->visible_height != current_row->visible_height
3826 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3827 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3828 || current_row->redraw_fringe_bitmaps_p
3829 || desired_row->mode_line_p != current_row->mode_line_p
3830 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3831 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3832 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3833 rif->after_update_window_line_hook (w, desired_row);
3834 }
3835
3836 /* Update current_row from desired_row. */
3837 make_current (w->desired_matrix, w->current_matrix, vpos);
3838 return changed_p;
3839 }
3840
3841
3842 /* Set the cursor after an update of window W. This function may only
3843 be called from update_window. */
3844
3845 static void
3846 set_window_cursor_after_update (struct window *w)
3847 {
3848 struct frame *f = XFRAME (w->frame);
3849 int cx, cy, vpos, hpos;
3850
3851 /* Not intended for frame matrix updates. */
3852 eassert (FRAME_WINDOW_P (f));
3853
3854 if (cursor_in_echo_area
3855 && !NILP (echo_area_buffer[0])
3856 /* If we are showing a message instead of the mini-buffer,
3857 show the cursor for the message instead. */
3858 && XWINDOW (minibuf_window) == w
3859 && EQ (minibuf_window, echo_area_window)
3860 /* These cases apply only to the frame that contains
3861 the active mini-buffer window. */
3862 && FRAME_HAS_MINIBUF_P (f)
3863 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3864 {
3865 cx = cy = vpos = hpos = 0;
3866
3867 if (cursor_in_echo_area >= 0)
3868 {
3869 /* If the mini-buffer is several lines high, find the last
3870 line that has any text on it. Note: either all lines
3871 are enabled or none. Otherwise we wouldn't be able to
3872 determine Y. */
3873 struct glyph_row *row, *last_row;
3874 struct glyph *glyph;
3875 int yb = window_text_bottom_y (w);
3876
3877 last_row = NULL;
3878 row = w->current_matrix->rows;
3879 while (row->enabled_p
3880 && (last_row == NULL
3881 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3882 {
3883 if (row->used[TEXT_AREA]
3884 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3885 last_row = row;
3886 ++row;
3887 }
3888
3889 if (last_row)
3890 {
3891 struct glyph *start = last_row->glyphs[TEXT_AREA];
3892 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3893
3894 while (last > start && last->charpos < 0)
3895 --last;
3896
3897 for (glyph = start; glyph < last; ++glyph)
3898 {
3899 cx += glyph->pixel_width;
3900 ++hpos;
3901 }
3902
3903 cy = last_row->y;
3904 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3905 }
3906 }
3907 }
3908 else
3909 {
3910 cx = w->cursor.x;
3911 cy = w->cursor.y;
3912 hpos = w->cursor.hpos;
3913 vpos = w->cursor.vpos;
3914 }
3915
3916 /* Window cursor can be out of sync for horizontally split windows.
3917 Horizontal position is -1 when cursor is on the left fringe. */
3918 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3919 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3920 output_cursor_to (w, vpos, hpos, cy, cx);
3921 }
3922
3923
3924 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3925 the window tree rooted at W. */
3926
3927 static void
3928 set_window_update_flags (struct window *w, bool on_p)
3929 {
3930 while (w)
3931 {
3932 if (WINDOWP (w->contents))
3933 set_window_update_flags (XWINDOW (w->contents), on_p);
3934 else
3935 w->must_be_updated_p = on_p;
3936
3937 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3938 }
3939 }
3940
3941
3942 \f
3943 /***********************************************************************
3944 Window-Based Scrolling
3945 ***********************************************************************/
3946
3947 /* Structure describing rows in scrolling_window. */
3948
3949 struct row_entry
3950 {
3951 /* Number of occurrences of this row in desired and current matrix. */
3952 int old_uses, new_uses;
3953
3954 /* Vpos of row in new matrix. */
3955 int new_line_number;
3956
3957 /* Bucket index of this row_entry in the hash table row_table. */
3958 ptrdiff_t bucket;
3959
3960 /* The row described by this entry. */
3961 struct glyph_row *row;
3962
3963 /* Hash collision chain. */
3964 struct row_entry *next;
3965 };
3966
3967 /* A pool to allocate row_entry structures from, and the size of the
3968 pool. The pool is reallocated in scrolling_window when we find
3969 that we need a larger one. */
3970
3971 static struct row_entry *row_entry_pool;
3972 static ptrdiff_t row_entry_pool_size;
3973
3974 /* Index of next free entry in row_entry_pool. */
3975
3976 static ptrdiff_t row_entry_idx;
3977
3978 /* The hash table used during scrolling, and the table's size. This
3979 table is used to quickly identify equal rows in the desired and
3980 current matrix. */
3981
3982 static struct row_entry **row_table;
3983 static ptrdiff_t row_table_size;
3984
3985 /* Vectors of pointers to row_entry structures belonging to the
3986 current and desired matrix, and the size of the vectors. */
3987
3988 static struct row_entry **old_lines, **new_lines;
3989 static ptrdiff_t old_lines_size, new_lines_size;
3990
3991 /* A pool to allocate run structures from, and its size. */
3992
3993 static struct run *run_pool;
3994 static ptrdiff_t runs_size;
3995
3996 /* A vector of runs of lines found during scrolling. */
3997
3998 static struct run **runs;
3999
4000 /* Add glyph row ROW to the scrolling hash table. */
4001
4002 static struct row_entry *
4003 add_row_entry (struct glyph_row *row)
4004 {
4005 struct row_entry *entry;
4006 ptrdiff_t i = row->hash % row_table_size;
4007
4008 entry = row_table[i];
4009 eassert (entry || verify_row_hash (row));
4010 while (entry && !row_equal_p (entry->row, row, 1))
4011 entry = entry->next;
4012
4013 if (entry == NULL)
4014 {
4015 entry = row_entry_pool + row_entry_idx++;
4016 entry->row = row;
4017 entry->old_uses = entry->new_uses = 0;
4018 entry->new_line_number = 0;
4019 entry->bucket = i;
4020 entry->next = row_table[i];
4021 row_table[i] = entry;
4022 }
4023
4024 return entry;
4025 }
4026
4027
4028 /* Try to reuse part of the current display of W by scrolling lines.
4029 HEADER_LINE_P means W has a header line.
4030
4031 The algorithm is taken from Communications of the ACM, Apr78 "A
4032 Technique for Isolating Differences Between Files." It should take
4033 O(N) time.
4034
4035 A short outline of the steps of the algorithm
4036
4037 1. Skip lines equal at the start and end of both matrices.
4038
4039 2. Enter rows in the current and desired matrix into a symbol
4040 table, counting how often they appear in both matrices.
4041
4042 3. Rows that appear exactly once in both matrices serve as anchors,
4043 i.e. we assume that such lines are likely to have been moved.
4044
4045 4. Starting from anchor lines, extend regions to be scrolled both
4046 forward and backward.
4047
4048 Value is
4049
4050 -1 if all rows were found to be equal.
4051 0 to indicate that we did not scroll the display, or
4052 1 if we did scroll. */
4053
4054 static int
4055 scrolling_window (struct window *w, bool header_line_p)
4056 {
4057 struct glyph_matrix *desired_matrix = w->desired_matrix;
4058 struct glyph_matrix *current_matrix = w->current_matrix;
4059 int yb = window_text_bottom_y (w);
4060 ptrdiff_t i;
4061 int j, first_old, first_new, last_old, last_new;
4062 int nruns, run_idx;
4063 ptrdiff_t n;
4064 struct row_entry *entry;
4065 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4066
4067 /* Skip over rows equal at the start. */
4068 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4069 {
4070 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4071 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4072
4073 if (c->enabled_p
4074 && d->enabled_p
4075 && !d->redraw_fringe_bitmaps_p
4076 && c->y == d->y
4077 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4078 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4079 && row_equal_p (c, d, 1))
4080 {
4081 assign_row (c, d);
4082 d->enabled_p = false;
4083 }
4084 else
4085 break;
4086 }
4087
4088 /* Give up if some rows in the desired matrix are not enabled. */
4089 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4090 return -1;
4091
4092 first_old = first_new = i;
4093
4094 /* Set last_new to the index + 1 of the row that reaches the
4095 bottom boundary in the desired matrix. Give up if we find a
4096 disabled row before we reach the bottom boundary. */
4097 i = first_new + 1;
4098 while (i < desired_matrix->nrows - 1)
4099 {
4100 int bottom;
4101
4102 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4103 return 0;
4104 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4105 if (bottom <= yb)
4106 ++i;
4107 if (bottom >= yb)
4108 break;
4109 }
4110
4111 last_new = i;
4112
4113 /* Set last_old to the index + 1 of the row that reaches the bottom
4114 boundary in the current matrix. We don't look at the enabled
4115 flag here because we plan to reuse part of the display even if
4116 other parts are disabled. */
4117 i = first_old + 1;
4118 while (i < current_matrix->nrows - 1)
4119 {
4120 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4121 if (bottom <= yb)
4122 ++i;
4123 if (bottom >= yb)
4124 break;
4125 }
4126
4127 last_old = i;
4128
4129 /* Skip over rows equal at the bottom. */
4130 i = last_new;
4131 j = last_old;
4132 while (i - 1 > first_new
4133 && j - 1 > first_old
4134 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4135 && (MATRIX_ROW (current_matrix, j - 1)->y
4136 == MATRIX_ROW (desired_matrix, i - 1)->y)
4137 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4138 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4139 MATRIX_ROW (current_matrix, j - 1), 1))
4140 --i, --j;
4141 last_new = i;
4142 last_old = j;
4143
4144 /* Nothing to do if all rows are equal. */
4145 if (last_new == first_new)
4146 return 0;
4147
4148 /* Check for integer overflow in size calculation.
4149
4150 If next_almost_prime checks (N) for divisibility by 2..10, then
4151 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4152 So, set next_almost_prime_increment_max to 10.
4153
4154 It's just a coincidence that next_almost_prime_increment_max ==
4155 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4156 13, then next_almost_prime_increment_max would be 14, e.g.,
4157 because next_almost_prime (113) would be 127. */
4158 {
4159 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4160 enum { next_almost_prime_increment_max = 10 };
4161 ptrdiff_t row_table_max =
4162 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4163 - next_almost_prime_increment_max);
4164 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4165 if (current_nrows_max < current_matrix->nrows)
4166 memory_full (SIZE_MAX);
4167 }
4168
4169 /* Reallocate vectors, tables etc. if necessary. */
4170
4171 if (current_matrix->nrows > old_lines_size)
4172 old_lines = xpalloc (old_lines, &old_lines_size,
4173 current_matrix->nrows - old_lines_size,
4174 INT_MAX, sizeof *old_lines);
4175
4176 if (desired_matrix->nrows > new_lines_size)
4177 new_lines = xpalloc (new_lines, &new_lines_size,
4178 desired_matrix->nrows - new_lines_size,
4179 INT_MAX, sizeof *new_lines);
4180
4181 n = desired_matrix->nrows;
4182 n += current_matrix->nrows;
4183 if (row_table_size < 3 * n)
4184 {
4185 ptrdiff_t size = next_almost_prime (3 * n);
4186 row_table = xnrealloc (row_table, size, sizeof *row_table);
4187 row_table_size = size;
4188 memset (row_table, 0, size * sizeof *row_table);
4189 }
4190
4191 if (n > row_entry_pool_size)
4192 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4193 n - row_entry_pool_size,
4194 -1, sizeof *row_entry_pool);
4195
4196 if (desired_matrix->nrows > runs_size)
4197 {
4198 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4199 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4200 runs_size = desired_matrix->nrows;
4201 }
4202
4203 nruns = run_idx = 0;
4204 row_entry_idx = 0;
4205
4206 /* Add rows from the current and desired matrix to the hash table
4207 row_hash_table to be able to find equal ones quickly. */
4208
4209 for (i = first_old; i < last_old; ++i)
4210 {
4211 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4212 {
4213 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4214 old_lines[i] = entry;
4215 ++entry->old_uses;
4216 }
4217 else
4218 old_lines[i] = NULL;
4219 }
4220
4221 for (i = first_new; i < last_new; ++i)
4222 {
4223 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4224 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4225 ++entry->new_uses;
4226 entry->new_line_number = i;
4227 new_lines[i] = entry;
4228 }
4229
4230 /* Identify moves based on lines that are unique and equal
4231 in both matrices. */
4232 for (i = first_old; i < last_old;)
4233 if (old_lines[i]
4234 && old_lines[i]->old_uses == 1
4235 && old_lines[i]->new_uses == 1)
4236 {
4237 int p, q;
4238 int new_line = old_lines[i]->new_line_number;
4239 struct run *run = run_pool + run_idx++;
4240
4241 /* Record move. */
4242 run->current_vpos = i;
4243 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4244 run->desired_vpos = new_line;
4245 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4246 run->nrows = 1;
4247 run->height = MATRIX_ROW (current_matrix, i)->height;
4248
4249 /* Extend backward. */
4250 p = i - 1;
4251 q = new_line - 1;
4252 while (p > first_old
4253 && q > first_new
4254 && old_lines[p] == new_lines[q])
4255 {
4256 int h = MATRIX_ROW (current_matrix, p)->height;
4257 --run->current_vpos;
4258 --run->desired_vpos;
4259 ++run->nrows;
4260 run->height += h;
4261 run->desired_y -= h;
4262 run->current_y -= h;
4263 --p, --q;
4264 }
4265
4266 /* Extend forward. */
4267 p = i + 1;
4268 q = new_line + 1;
4269 while (p < last_old
4270 && q < last_new
4271 && old_lines[p] == new_lines[q])
4272 {
4273 int h = MATRIX_ROW (current_matrix, p)->height;
4274 ++run->nrows;
4275 run->height += h;
4276 ++p, ++q;
4277 }
4278
4279 /* Insert run into list of all runs. Order runs by copied
4280 pixel lines. Note that we record runs that don't have to
4281 be copied because they are already in place. This is done
4282 because we can avoid calling update_window_line in this
4283 case. */
4284 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4285 ;
4286 for (q = nruns; q > p; --q)
4287 runs[q] = runs[q - 1];
4288 runs[p] = run;
4289 ++nruns;
4290
4291 i += run->nrows;
4292 }
4293 else
4294 ++i;
4295
4296 /* Do the moves. Do it in a way that we don't overwrite something
4297 we want to copy later on. This is not solvable in general
4298 because there is only one display and we don't have a way to
4299 exchange areas on this display. Example:
4300
4301 +-----------+ +-----------+
4302 | A | | B |
4303 +-----------+ --> +-----------+
4304 | B | | A |
4305 +-----------+ +-----------+
4306
4307 Instead, prefer bigger moves, and invalidate moves that would
4308 copy from where we copied to. */
4309
4310 for (i = 0; i < nruns; ++i)
4311 if (runs[i]->nrows > 0)
4312 {
4313 struct run *r = runs[i];
4314
4315 /* Copy on the display. */
4316 if (r->current_y != r->desired_y)
4317 {
4318 rif->clear_window_mouse_face (w);
4319 rif->scroll_run_hook (w, r);
4320 }
4321
4322 /* Truncate runs that copy to where we copied to, and
4323 invalidate runs that copy from where we copied to. */
4324 for (j = nruns - 1; j > i; --j)
4325 {
4326 struct run *p = runs[j];
4327 bool truncated_p = 0;
4328
4329 if (p->nrows > 0
4330 && p->desired_y < r->desired_y + r->height
4331 && p->desired_y + p->height > r->desired_y)
4332 {
4333 if (p->desired_y < r->desired_y)
4334 {
4335 p->nrows = r->desired_vpos - p->desired_vpos;
4336 p->height = r->desired_y - p->desired_y;
4337 truncated_p = 1;
4338 }
4339 else
4340 {
4341 int nrows_copied = (r->desired_vpos + r->nrows
4342 - p->desired_vpos);
4343
4344 if (p->nrows <= nrows_copied)
4345 p->nrows = 0;
4346 else
4347 {
4348 int height_copied = (r->desired_y + r->height
4349 - p->desired_y);
4350
4351 p->current_vpos += nrows_copied;
4352 p->desired_vpos += nrows_copied;
4353 p->nrows -= nrows_copied;
4354 p->current_y += height_copied;
4355 p->desired_y += height_copied;
4356 p->height -= height_copied;
4357 truncated_p = 1;
4358 }
4359 }
4360 }
4361
4362 if (r->current_y != r->desired_y
4363 /* The condition below is equivalent to
4364 ((p->current_y >= r->desired_y
4365 && p->current_y < r->desired_y + r->height)
4366 || (p->current_y + p->height > r->desired_y
4367 && (p->current_y + p->height
4368 <= r->desired_y + r->height)))
4369 because we have 0 < p->height <= r->height. */
4370 && p->current_y < r->desired_y + r->height
4371 && p->current_y + p->height > r->desired_y)
4372 p->nrows = 0;
4373
4374 /* Reorder runs by copied pixel lines if truncated. */
4375 if (truncated_p && p->nrows > 0)
4376 {
4377 int k = nruns - 1;
4378
4379 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4380 k--;
4381 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4382 runs[k] = p;
4383 }
4384 }
4385
4386 /* Assign matrix rows. */
4387 for (j = 0; j < r->nrows; ++j)
4388 {
4389 struct glyph_row *from, *to;
4390 bool to_overlapped_p;
4391
4392 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4393 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4394 to_overlapped_p = to->overlapped_p;
4395 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4396 assign_row (to, from);
4397 /* The above `assign_row' actually does swap, so if we had
4398 an overlap in the copy destination of two runs, then
4399 the second run would assign a previously disabled bogus
4400 row. But thanks to the truncation code in the
4401 preceding for-loop, we no longer have such an overlap,
4402 and thus the assigned row should always be enabled. */
4403 eassert (to->enabled_p);
4404 from->enabled_p = false;
4405 to->overlapped_p = to_overlapped_p;
4406 }
4407 }
4408
4409 /* Clear the hash table, for the next time. */
4410 for (i = 0; i < row_entry_idx; ++i)
4411 row_table[row_entry_pool[i].bucket] = NULL;
4412
4413 /* Value is 1 to indicate that we scrolled the display. */
4414 return nruns > 0;
4415 }
4416
4417
4418 \f
4419 /************************************************************************
4420 Frame-Based Updates
4421 ************************************************************************/
4422
4423 /* Update the desired frame matrix of frame F.
4424
4425 FORCE_P means that the update should not be stopped by pending input.
4426 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4427 SET_CURSOR_P false means do not set cursor at point in selected window.
4428
4429 Value is true if update was stopped due to pending input. */
4430
4431 static bool
4432 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4433 bool set_cursor_p)
4434 {
4435 /* Frame matrices to work on. */
4436 struct glyph_matrix *current_matrix = f->current_matrix;
4437 struct glyph_matrix *desired_matrix = f->desired_matrix;
4438 int i;
4439 bool pause_p;
4440 int preempt_count = baud_rate / 2400 + 1;
4441
4442 eassert (current_matrix && desired_matrix);
4443
4444 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4445 calculate_costs (f);
4446
4447 if (preempt_count <= 0)
4448 preempt_count = 1;
4449
4450 if (!force_p && detect_input_pending_ignore_squeezables ())
4451 {
4452 pause_p = 1;
4453 goto do_pause;
4454 }
4455
4456 /* If we cannot insert/delete lines, it's no use trying it. */
4457 if (!FRAME_LINE_INS_DEL_OK (f))
4458 inhibit_id_p = 1;
4459
4460 /* See if any of the desired lines are enabled; don't compute for
4461 i/d line if just want cursor motion. */
4462 for (i = 0; i < desired_matrix->nrows; i++)
4463 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4464 break;
4465
4466 /* Try doing i/d line, if not yet inhibited. */
4467 if (!inhibit_id_p && i < desired_matrix->nrows)
4468 force_p |= scrolling (f);
4469
4470 /* Update the individual lines as needed. Do bottom line first. */
4471 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4472 update_frame_line (f, desired_matrix->nrows - 1);
4473
4474 /* Now update the rest of the lines. */
4475 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4476 {
4477 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4478 {
4479 if (FRAME_TERMCAP_P (f))
4480 {
4481 /* Flush out every so many lines.
4482 Also flush out if likely to have more than 1k buffered
4483 otherwise. I'm told that some telnet connections get
4484 really screwed by more than 1k output at once. */
4485 FILE *display_output = FRAME_TTY (f)->output;
4486 if (display_output)
4487 {
4488 ptrdiff_t outq = __fpending (display_output);
4489 if (outq > 900
4490 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4491 fflush (display_output);
4492 }
4493 }
4494
4495 if (!force_p && (i - 1) % preempt_count == 0)
4496 detect_input_pending_ignore_squeezables ();
4497
4498 update_frame_line (f, i);
4499 }
4500 }
4501
4502 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4503
4504 /* Now just clean up termcap drivers and set cursor, etc. */
4505 if (!pause_p && set_cursor_p)
4506 {
4507 if ((cursor_in_echo_area
4508 /* If we are showing a message instead of the mini-buffer,
4509 show the cursor for the message instead of for the
4510 (now hidden) mini-buffer contents. */
4511 || (EQ (minibuf_window, selected_window)
4512 && EQ (minibuf_window, echo_area_window)
4513 && !NILP (echo_area_buffer[0])))
4514 /* These cases apply only to the frame that contains
4515 the active mini-buffer window. */
4516 && FRAME_HAS_MINIBUF_P (f)
4517 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4518 {
4519 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4520 int row, col;
4521
4522 if (cursor_in_echo_area < 0)
4523 {
4524 /* Negative value of cursor_in_echo_area means put
4525 cursor at beginning of line. */
4526 row = top;
4527 col = 0;
4528 }
4529 else
4530 {
4531 /* Positive value of cursor_in_echo_area means put
4532 cursor at the end of the prompt. If the mini-buffer
4533 is several lines high, find the last line that has
4534 any text on it. */
4535 row = FRAME_LINES (f);
4536 do
4537 {
4538 --row;
4539 col = 0;
4540
4541 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4542 {
4543 /* Frame rows are filled up with spaces that
4544 must be ignored here. */
4545 struct glyph_row *r = MATRIX_ROW (current_matrix,
4546 row);
4547 struct glyph *start = r->glyphs[TEXT_AREA];
4548 struct glyph *last = start + r->used[TEXT_AREA];
4549
4550 while (last > start
4551 && (last - 1)->charpos < 0)
4552 --last;
4553
4554 col = last - start;
4555 }
4556 }
4557 while (row > top && col == 0);
4558
4559 /* Make sure COL is not out of range. */
4560 if (col >= FRAME_CURSOR_X_LIMIT (f))
4561 {
4562 /* If we have another row, advance cursor into it. */
4563 if (row < FRAME_LINES (f) - 1)
4564 {
4565 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4566 row++;
4567 }
4568 /* Otherwise move it back in range. */
4569 else
4570 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4571 }
4572 }
4573
4574 cursor_to (f, row, col);
4575 }
4576 else
4577 {
4578 /* We have only one cursor on terminal frames. Use it to
4579 display the cursor of the selected window. */
4580 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4581 if (w->cursor.vpos >= 0
4582 /* The cursor vpos may be temporarily out of bounds
4583 in the following situation: There is one window,
4584 with the cursor in the lower half of it. The window
4585 is split, and a message causes a redisplay before
4586 a new cursor position has been computed. */
4587 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4588 {
4589 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4590 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4591
4592 x += max (0, w->left_margin_cols);
4593 cursor_to (f, y, x);
4594 }
4595 }
4596 }
4597
4598 do_pause:
4599
4600 clear_desired_matrices (f);
4601 return pause_p;
4602 }
4603
4604
4605 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4606
4607 static bool
4608 scrolling (struct frame *frame)
4609 {
4610 int unchanged_at_top, unchanged_at_bottom;
4611 int window_size;
4612 int changed_lines;
4613 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4614 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4615 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4616 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4617 register int i;
4618 int free_at_end_vpos = FRAME_LINES (frame);
4619 struct glyph_matrix *current_matrix = frame->current_matrix;
4620 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4621
4622 eassert (current_matrix);
4623
4624 /* Compute hash codes of all the lines. Also calculate number of
4625 changed lines, number of unchanged lines at the beginning, and
4626 number of unchanged lines at the end. */
4627 changed_lines = 0;
4628 unchanged_at_top = 0;
4629 unchanged_at_bottom = FRAME_LINES (frame);
4630 for (i = 0; i < FRAME_LINES (frame); i++)
4631 {
4632 /* Give up on this scrolling if some old lines are not enabled. */
4633 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4634 return 0;
4635 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4636 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4637 {
4638 /* This line cannot be redrawn, so don't let scrolling mess it. */
4639 new_hash[i] = old_hash[i];
4640 #define INFINITY 1000000 /* Taken from scroll.c */
4641 draw_cost[i] = INFINITY;
4642 }
4643 else
4644 {
4645 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4646 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4647 }
4648
4649 if (old_hash[i] != new_hash[i])
4650 {
4651 changed_lines++;
4652 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4653 }
4654 else if (i == unchanged_at_top)
4655 unchanged_at_top++;
4656 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4657 }
4658
4659 /* If changed lines are few, don't allow preemption, don't scroll. */
4660 if ((!FRAME_SCROLL_REGION_OK (frame)
4661 && changed_lines < baud_rate / 2400)
4662 || unchanged_at_bottom == FRAME_LINES (frame))
4663 return 1;
4664
4665 window_size = (FRAME_LINES (frame) - unchanged_at_top
4666 - unchanged_at_bottom);
4667
4668 if (FRAME_SCROLL_REGION_OK (frame))
4669 free_at_end_vpos -= unchanged_at_bottom;
4670 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4671 free_at_end_vpos = -1;
4672
4673 /* If large window, fast terminal and few lines in common between
4674 current frame and desired frame, don't bother with i/d calc. */
4675 if (!FRAME_SCROLL_REGION_OK (frame)
4676 && window_size >= 18 && baud_rate > 2400
4677 && (window_size >=
4678 10 * scrolling_max_lines_saved (unchanged_at_top,
4679 FRAME_LINES (frame) - unchanged_at_bottom,
4680 old_hash, new_hash, draw_cost)))
4681 return 0;
4682
4683 if (window_size < 2)
4684 return 0;
4685
4686 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4687 draw_cost + unchanged_at_top - 1,
4688 old_draw_cost + unchanged_at_top - 1,
4689 old_hash + unchanged_at_top - 1,
4690 new_hash + unchanged_at_top - 1,
4691 free_at_end_vpos - unchanged_at_top);
4692
4693 return 0;
4694 }
4695
4696
4697 /* Count the number of blanks at the start of the vector of glyphs R
4698 which is LEN glyphs long. */
4699
4700 static int
4701 count_blanks (struct glyph *r, int len)
4702 {
4703 int i;
4704
4705 for (i = 0; i < len; ++i)
4706 if (!CHAR_GLYPH_SPACE_P (r[i]))
4707 break;
4708
4709 return i;
4710 }
4711
4712
4713 /* Count the number of glyphs in common at the start of the glyph
4714 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4715 of STR2. Value is the number of equal glyphs equal at the start. */
4716
4717 static int
4718 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4719 {
4720 struct glyph *p1 = str1;
4721 struct glyph *p2 = str2;
4722
4723 while (p1 < end1
4724 && p2 < end2
4725 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4726 ++p1, ++p2;
4727
4728 return p1 - str1;
4729 }
4730
4731
4732 /* Char insertion/deletion cost vector, from term.c */
4733
4734 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4735
4736
4737 /* Perform a frame-based update on line VPOS in frame FRAME. */
4738
4739 static void
4740 update_frame_line (struct frame *f, int vpos)
4741 {
4742 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4743 int tem;
4744 int osp, nsp, begmatch, endmatch, olen, nlen;
4745 struct glyph_matrix *current_matrix = f->current_matrix;
4746 struct glyph_matrix *desired_matrix = f->desired_matrix;
4747 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4748 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4749 bool must_write_whole_line_p;
4750 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4751 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4752 != FACE_TTY_DEFAULT_BG_COLOR);
4753
4754 if (colored_spaces_p)
4755 write_spaces_p = 1;
4756
4757 /* Current row not enabled means it has unknown contents. We must
4758 write the whole desired line in that case. */
4759 must_write_whole_line_p = !current_row->enabled_p;
4760 if (must_write_whole_line_p)
4761 {
4762 obody = 0;
4763 olen = 0;
4764 }
4765 else
4766 {
4767 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4768 olen = current_row->used[TEXT_AREA];
4769
4770 /* Ignore trailing spaces, if we can. */
4771 if (!write_spaces_p)
4772 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4773 olen--;
4774 }
4775
4776 current_row->enabled_p = true;
4777 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4778
4779 /* If desired line is empty, just clear the line. */
4780 if (!desired_row->enabled_p)
4781 {
4782 nlen = 0;
4783 goto just_erase;
4784 }
4785
4786 nbody = desired_row->glyphs[TEXT_AREA];
4787 nlen = desired_row->used[TEXT_AREA];
4788 nend = nbody + nlen;
4789
4790 /* If display line has unknown contents, write the whole line. */
4791 if (must_write_whole_line_p)
4792 {
4793 /* Ignore spaces at the end, if we can. */
4794 if (!write_spaces_p)
4795 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4796 --nlen;
4797
4798 /* Write the contents of the desired line. */
4799 if (nlen)
4800 {
4801 cursor_to (f, vpos, 0);
4802 write_glyphs (f, nbody, nlen);
4803 }
4804
4805 /* Don't call clear_end_of_line if we already wrote the whole
4806 line. The cursor will not be at the right margin in that
4807 case but in the line below. */
4808 if (nlen < FRAME_TOTAL_COLS (f))
4809 {
4810 cursor_to (f, vpos, nlen);
4811 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4812 }
4813 else
4814 /* Make sure we are in the right row, otherwise cursor movement
4815 with cmgoto might use `ch' in the wrong row. */
4816 cursor_to (f, vpos, 0);
4817
4818 make_current (desired_matrix, current_matrix, vpos);
4819 return;
4820 }
4821
4822 /* Pretend trailing spaces are not there at all,
4823 unless for one reason or another we must write all spaces. */
4824 if (!write_spaces_p)
4825 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4826 nlen--;
4827
4828 /* If there's no i/d char, quickly do the best we can without it. */
4829 if (!FRAME_CHAR_INS_DEL_OK (f))
4830 {
4831 int i, j;
4832
4833 /* Find the first glyph in desired row that doesn't agree with
4834 a glyph in the current row, and write the rest from there on. */
4835 for (i = 0; i < nlen; i++)
4836 {
4837 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4838 {
4839 /* Find the end of the run of different glyphs. */
4840 j = i + 1;
4841 while (j < nlen
4842 && (j >= olen
4843 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4844 || CHAR_GLYPH_PADDING_P (nbody[j])))
4845 ++j;
4846
4847 /* Output this run of non-matching chars. */
4848 cursor_to (f, vpos, i);
4849 write_glyphs (f, nbody + i, j - i);
4850 i = j - 1;
4851
4852 /* Now find the next non-match. */
4853 }
4854 }
4855
4856 /* Clear the rest of the line, or the non-clear part of it. */
4857 if (olen > nlen)
4858 {
4859 cursor_to (f, vpos, nlen);
4860 clear_end_of_line (f, olen);
4861 }
4862
4863 /* Make current row = desired row. */
4864 make_current (desired_matrix, current_matrix, vpos);
4865 return;
4866 }
4867
4868 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4869 characters in a row. */
4870
4871 if (!olen)
4872 {
4873 /* If current line is blank, skip over initial spaces, if
4874 possible, and write the rest. */
4875 if (write_spaces_p)
4876 nsp = 0;
4877 else
4878 nsp = count_blanks (nbody, nlen);
4879
4880 if (nlen > nsp)
4881 {
4882 cursor_to (f, vpos, nsp);
4883 write_glyphs (f, nbody + nsp, nlen - nsp);
4884 }
4885
4886 /* Exchange contents between current_frame and new_frame. */
4887 make_current (desired_matrix, current_matrix, vpos);
4888 return;
4889 }
4890
4891 /* Compute number of leading blanks in old and new contents. */
4892 osp = count_blanks (obody, olen);
4893 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4894
4895 /* Compute number of matching chars starting with first non-blank. */
4896 begmatch = count_match (obody + osp, obody + olen,
4897 nbody + nsp, nbody + nlen);
4898
4899 /* Spaces in new match implicit space past the end of old. */
4900 /* A bug causing this to be a no-op was fixed in 18.29. */
4901 if (!write_spaces_p && osp + begmatch == olen)
4902 {
4903 np1 = nbody + nsp;
4904 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4905 ++begmatch;
4906 }
4907
4908 /* Avoid doing insert/delete char
4909 just cause number of leading spaces differs
4910 when the following text does not match. */
4911 if (begmatch == 0 && osp != nsp)
4912 osp = nsp = min (osp, nsp);
4913
4914 /* Find matching characters at end of line */
4915 op1 = obody + olen;
4916 np1 = nbody + nlen;
4917 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4918 while (op1 > op2
4919 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4920 {
4921 op1--;
4922 np1--;
4923 }
4924 endmatch = obody + olen - op1;
4925
4926 /* tem gets the distance to insert or delete.
4927 endmatch is how many characters we save by doing so.
4928 Is it worth it? */
4929
4930 tem = (nlen - nsp) - (olen - osp);
4931 if (endmatch && tem
4932 && (!FRAME_CHAR_INS_DEL_OK (f)
4933 || endmatch <= char_ins_del_cost (f)[tem]))
4934 endmatch = 0;
4935
4936 /* nsp - osp is the distance to insert or delete.
4937 If that is nonzero, begmatch is known to be nonzero also.
4938 begmatch + endmatch is how much we save by doing the ins/del.
4939 Is it worth it? */
4940
4941 if (nsp != osp
4942 && (!FRAME_CHAR_INS_DEL_OK (f)
4943 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4944 {
4945 begmatch = 0;
4946 endmatch = 0;
4947 osp = nsp = min (osp, nsp);
4948 }
4949
4950 /* Now go through the line, inserting, writing and
4951 deleting as appropriate. */
4952
4953 if (osp > nsp)
4954 {
4955 cursor_to (f, vpos, nsp);
4956 delete_glyphs (f, osp - nsp);
4957 }
4958 else if (nsp > osp)
4959 {
4960 /* If going to delete chars later in line
4961 and insert earlier in the line,
4962 must delete first to avoid losing data in the insert */
4963 if (endmatch && nlen < olen + nsp - osp)
4964 {
4965 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4966 delete_glyphs (f, olen + nsp - osp - nlen);
4967 olen = nlen - (nsp - osp);
4968 }
4969 cursor_to (f, vpos, osp);
4970 insert_glyphs (f, 0, nsp - osp);
4971 }
4972 olen += nsp - osp;
4973
4974 tem = nsp + begmatch + endmatch;
4975 if (nlen != tem || olen != tem)
4976 {
4977 if (!endmatch || nlen == olen)
4978 {
4979 /* If new text being written reaches right margin, there is
4980 no need to do clear-to-eol at the end of this function
4981 (and it would not be safe, since cursor is not going to
4982 be "at the margin" after the text is done). */
4983 if (nlen == FRAME_TOTAL_COLS (f))
4984 olen = 0;
4985
4986 /* Function write_glyphs is prepared to do nothing
4987 if passed a length <= 0. Check it here to avoid
4988 unnecessary cursor movement. */
4989 if (nlen - tem > 0)
4990 {
4991 cursor_to (f, vpos, nsp + begmatch);
4992 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4993 }
4994 }
4995 else if (nlen > olen)
4996 {
4997 /* Here, we used to have the following simple code:
4998 ----------------------------------------
4999 write_glyphs (nbody + nsp + begmatch, olen - tem);
5000 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5001 ----------------------------------------
5002 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5003 is a padding glyph. */
5004 int out = olen - tem; /* Columns to be overwritten originally. */
5005 int del;
5006
5007 cursor_to (f, vpos, nsp + begmatch);
5008
5009 /* Calculate columns we can actually overwrite. */
5010 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5011 out--;
5012 write_glyphs (f, nbody + nsp + begmatch, out);
5013
5014 /* If we left columns to be overwritten, we must delete them. */
5015 del = olen - tem - out;
5016 if (del > 0)
5017 delete_glyphs (f, del);
5018
5019 /* At last, we insert columns not yet written out. */
5020 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5021 olen = nlen;
5022 }
5023 else if (olen > nlen)
5024 {
5025 cursor_to (f, vpos, nsp + begmatch);
5026 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5027 delete_glyphs (f, olen - nlen);
5028 olen = nlen;
5029 }
5030 }
5031
5032 just_erase:
5033 /* If any unerased characters remain after the new line, erase them. */
5034 if (olen > nlen)
5035 {
5036 cursor_to (f, vpos, nlen);
5037 clear_end_of_line (f, olen);
5038 }
5039
5040 /* Exchange contents between current_frame and new_frame. */
5041 make_current (desired_matrix, current_matrix, vpos);
5042 }
5043
5044
5045 \f
5046 /***********************************************************************
5047 X/Y Position -> Buffer Position
5048 ***********************************************************************/
5049
5050 /* Determine what's under window-relative pixel position (*X, *Y).
5051 Return the OBJECT (string or buffer) that's there.
5052 Return in *POS the position in that object.
5053 Adjust *X and *Y to character positions.
5054 Return in *DX and *DY the pixel coordinates of the click,
5055 relative to the top left corner of OBJECT, or relative to
5056 the top left corner of the character glyph at (*X, *Y)
5057 if OBJECT is nil.
5058 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5059 if the coordinates point to an empty area of the display. */
5060
5061 Lisp_Object
5062 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5063 {
5064 struct it it;
5065 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5066 struct text_pos startp;
5067 Lisp_Object string;
5068 struct glyph_row *row;
5069 #ifdef HAVE_WINDOW_SYSTEM
5070 struct image *img = 0;
5071 #endif
5072 int x0, x1, to_x;
5073 void *itdata = NULL;
5074
5075 /* We used to set current_buffer directly here, but that does the
5076 wrong thing with `face-remapping-alist' (bug#2044). */
5077 Fset_buffer (w->contents);
5078 itdata = bidi_shelve_cache ();
5079 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5080 start_display (&it, w, startp);
5081 /* start_display takes into account the header-line row, but IT's
5082 vpos still counts from the glyph row that includes the window's
5083 start position. Adjust for a possible header-line row. */
5084 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5085
5086 x0 = *x;
5087
5088 /* First, move to the beginning of the row corresponding to *Y. We
5089 need to be in that row to get the correct value of base paragraph
5090 direction for the text at (*X, *Y). */
5091 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5092
5093 /* TO_X is the pixel position that the iterator will compute for the
5094 glyph at *X. We add it.first_visible_x because iterator
5095 positions include the hscroll. */
5096 to_x = x0 + it.first_visible_x;
5097 if (it.bidi_it.paragraph_dir == R2L)
5098 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5099 text area. This is because the iterator, even in R2L
5100 paragraphs, delivers glyphs as if they started at the left
5101 margin of the window. (When we actually produce glyphs for
5102 display, we reverse their order in PRODUCE_GLYPHS, but the
5103 iterator doesn't know about that.) The following line adjusts
5104 the pixel position to the iterator geometry, which is what
5105 move_it_* routines use. (The -1 is because in a window whose
5106 text-area width is W, the rightmost pixel position is W-1, and
5107 it should be mirrored into zero pixel position.) */
5108 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5109
5110 /* Now move horizontally in the row to the glyph under *X. Second
5111 argument is ZV to prevent move_it_in_display_line from matching
5112 based on buffer positions. */
5113 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5114 bidi_unshelve_cache (itdata, 0);
5115
5116 Fset_buffer (old_current_buffer);
5117
5118 *dx = x0 + it.first_visible_x - it.current_x;
5119 *dy = *y - it.current_y;
5120
5121 string = w->contents;
5122 if (STRINGP (it.string))
5123 string = it.string;
5124 *pos = it.current;
5125 if (it.what == IT_COMPOSITION
5126 && it.cmp_it.nchars > 1
5127 && it.cmp_it.reversed_p)
5128 {
5129 /* The current display element is a grapheme cluster in a
5130 composition. In that case, we need the position of the first
5131 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5132 it.current points to the last character of the cluster, thus
5133 we must move back to the first character of the same
5134 cluster. */
5135 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5136 if (STRINGP (it.string))
5137 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5138 else
5139 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5140 CHARPOS (pos->pos));
5141 }
5142
5143 #ifdef HAVE_WINDOW_SYSTEM
5144 if (it.what == IT_IMAGE)
5145 {
5146 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5147 && !NILP (img->spec))
5148 *object = img->spec;
5149 }
5150 #endif
5151
5152 if (it.vpos < w->current_matrix->nrows
5153 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5154 row->enabled_p))
5155 {
5156 if (it.hpos < row->used[TEXT_AREA])
5157 {
5158 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5159 #ifdef HAVE_WINDOW_SYSTEM
5160 if (img)
5161 {
5162 *dy -= row->ascent - glyph->ascent;
5163 *dx += glyph->slice.img.x;
5164 *dy += glyph->slice.img.y;
5165 /* Image slices positions are still relative to the entire image */
5166 *width = img->width;
5167 *height = img->height;
5168 }
5169 else
5170 #endif
5171 {
5172 *width = glyph->pixel_width;
5173 *height = glyph->ascent + glyph->descent;
5174 }
5175 }
5176 else
5177 {
5178 *width = 0;
5179 *height = row->height;
5180 }
5181 }
5182 else
5183 {
5184 *width = *height = 0;
5185 }
5186
5187 /* Add extra (default width) columns if clicked after EOL. */
5188 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5189 if (x0 > x1)
5190 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5191
5192 *x = it.hpos;
5193 *y = it.vpos;
5194
5195 return string;
5196 }
5197
5198
5199 /* Value is the string under window-relative coordinates X/Y in the
5200 mode line or header line (PART says which) of window W, or nil if none.
5201 *CHARPOS is set to the position in the string returned. */
5202
5203 Lisp_Object
5204 mode_line_string (struct window *w, enum window_part part,
5205 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5206 int *dx, int *dy, int *width, int *height)
5207 {
5208 struct glyph_row *row;
5209 struct glyph *glyph, *end;
5210 int x0, y0;
5211 Lisp_Object string = Qnil;
5212
5213 if (part == ON_MODE_LINE)
5214 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5215 else
5216 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5217 y0 = *y - row->y;
5218 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5219
5220 if (row->mode_line_p && row->enabled_p)
5221 {
5222 /* Find the glyph under X. If we find one with a string object,
5223 it's the one we were looking for. */
5224 glyph = row->glyphs[TEXT_AREA];
5225 end = glyph + row->used[TEXT_AREA];
5226 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5227 x0 -= glyph->pixel_width;
5228 *x = glyph - row->glyphs[TEXT_AREA];
5229 if (glyph < end)
5230 {
5231 string = glyph->object;
5232 *charpos = glyph->charpos;
5233 *width = glyph->pixel_width;
5234 *height = glyph->ascent + glyph->descent;
5235 #ifdef HAVE_WINDOW_SYSTEM
5236 if (glyph->type == IMAGE_GLYPH)
5237 {
5238 struct image *img;
5239 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5240 if (img != NULL)
5241 *object = img->spec;
5242 y0 -= row->ascent - glyph->ascent;
5243 }
5244 #endif
5245 }
5246 else
5247 {
5248 /* Add extra (default width) columns if clicked after EOL. */
5249 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5250 *width = 0;
5251 *height = row->height;
5252 }
5253 }
5254 else
5255 {
5256 *x = 0;
5257 x0 = 0;
5258 *width = *height = 0;
5259 }
5260
5261 *dx = x0;
5262 *dy = y0;
5263
5264 return string;
5265 }
5266
5267
5268 /* Value is the string under window-relative coordinates X/Y in either
5269 marginal area, or nil if none. *CHARPOS is set to the position in
5270 the string returned. */
5271
5272 Lisp_Object
5273 marginal_area_string (struct window *w, enum window_part part,
5274 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5275 int *dx, int *dy, int *width, int *height)
5276 {
5277 struct glyph_row *row = w->current_matrix->rows;
5278 struct glyph *glyph, *end;
5279 int x0, y0, i, wy = *y;
5280 int area;
5281 Lisp_Object string = Qnil;
5282
5283 if (part == ON_LEFT_MARGIN)
5284 area = LEFT_MARGIN_AREA;
5285 else if (part == ON_RIGHT_MARGIN)
5286 area = RIGHT_MARGIN_AREA;
5287 else
5288 emacs_abort ();
5289
5290 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5291 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5292 break;
5293 y0 = *y - row->y;
5294 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5295
5296 if (row->enabled_p)
5297 {
5298 /* Find the glyph under X. If we find one with a string object,
5299 it's the one we were looking for. */
5300 if (area == RIGHT_MARGIN_AREA)
5301 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5302 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5303 : WINDOW_FRINGES_WIDTH (w))
5304 + window_box_width (w, LEFT_MARGIN_AREA)
5305 + window_box_width (w, TEXT_AREA));
5306 else
5307 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5308 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5309 : 0);
5310
5311 glyph = row->glyphs[area];
5312 end = glyph + row->used[area];
5313 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5314 x0 -= glyph->pixel_width;
5315 *x = glyph - row->glyphs[area];
5316 if (glyph < end)
5317 {
5318 string = glyph->object;
5319 *charpos = glyph->charpos;
5320 *width = glyph->pixel_width;
5321 *height = glyph->ascent + glyph->descent;
5322 #ifdef HAVE_WINDOW_SYSTEM
5323 if (glyph->type == IMAGE_GLYPH)
5324 {
5325 struct image *img;
5326 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5327 if (img != NULL)
5328 *object = img->spec;
5329 y0 -= row->ascent - glyph->ascent;
5330 x0 += glyph->slice.img.x;
5331 y0 += glyph->slice.img.y;
5332 }
5333 #endif
5334 }
5335 else
5336 {
5337 /* Add extra (default width) columns if clicked after EOL. */
5338 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5339 *width = 0;
5340 *height = row->height;
5341 }
5342 }
5343 else
5344 {
5345 x0 = 0;
5346 *x = 0;
5347 *width = *height = 0;
5348 }
5349
5350 *dx = x0;
5351 *dy = y0;
5352
5353 return string;
5354 }
5355
5356
5357 /***********************************************************************
5358 Changing Frame Sizes
5359 ***********************************************************************/
5360
5361 #ifdef SIGWINCH
5362
5363 static void deliver_window_change_signal (int);
5364
5365 static void
5366 handle_window_change_signal (int sig)
5367 {
5368 int width, height;
5369 struct tty_display_info *tty;
5370
5371 /* The frame size change obviously applies to a single
5372 termcap-controlled terminal, but we can't decide which.
5373 Therefore, we resize the frames corresponding to each tty.
5374 */
5375 for (tty = tty_list; tty; tty = tty->next) {
5376
5377 if (! tty->term_initted)
5378 continue;
5379
5380 /* Suspended tty frames have tty->input == NULL avoid trying to
5381 use it. */
5382 if (!tty->input)
5383 continue;
5384
5385 get_tty_size (fileno (tty->input), &width, &height);
5386
5387 if (width > 5 && height > 2) {
5388 Lisp_Object tail, frame;
5389
5390 FOR_EACH_FRAME (tail, frame)
5391 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5392 /* Record the new sizes, but don't reallocate the data
5393 structures now. Let that be done later outside of the
5394 signal handler. */
5395 change_frame_size (XFRAME (frame), width, height, 0, 1, 0, 0);
5396 }
5397 }
5398 }
5399
5400 static void
5401 deliver_window_change_signal (int sig)
5402 {
5403 deliver_process_signal (sig, handle_window_change_signal);
5404 }
5405 #endif /* SIGWINCH */
5406
5407
5408 /* Do any change in frame size that was requested by a signal.
5409 SAFE means this function is called from a place where it is
5410 safe to change frame sizes while a redisplay is in progress. */
5411
5412 void
5413 do_pending_window_change (bool safe)
5414 {
5415 /* If window change signal handler should have run before, run it now. */
5416 if (redisplaying_p && !safe)
5417 return;
5418
5419 while (delayed_size_change)
5420 {
5421 Lisp_Object tail, frame;
5422
5423 delayed_size_change = 0;
5424
5425 FOR_EACH_FRAME (tail, frame)
5426 {
5427 struct frame *f = XFRAME (frame);
5428
5429 if (f->new_height != 0 || f->new_width != 0)
5430 change_frame_size (f, f->new_width, f->new_height,
5431 0, 0, safe, f->new_pixelwise);
5432 }
5433 }
5434 }
5435
5436 /* Change the frame height and/or width. Values may be given as zero to
5437 indicate no change is to take place.
5438
5439 new_height and new_width refer to the text portion of the frame. It
5440 doesn't matter for new_height, since text and total portion are the
5441 same in that case. But new_width must be enlarged to get the total
5442 width of the frame.
5443
5444 If DELAY, assume we're being called from a signal handler, and
5445 queue the change for later - perhaps the next redisplay.
5446 Since this tries to resize windows, we can't call it
5447 from a signal handler.
5448
5449 SAFE means this function is called from a place where it's
5450 safe to change frame sizes while a redisplay is in progress. */
5451
5452 void
5453 change_frame_size (struct frame *f, int new_width, int new_height,
5454 bool pretend, bool delay, bool safe, bool pixelwise)
5455 {
5456 Lisp_Object tail, frame;
5457
5458 if (FRAME_MSDOS_P (f))
5459 {
5460 /* On MS-DOS, all frames use the same screen, so a change in
5461 size affects all frames. Termcap now supports multiple
5462 ttys. */
5463 FOR_EACH_FRAME (tail, frame)
5464 if (! FRAME_WINDOW_P (XFRAME (frame)))
5465 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5466 pretend, delay, safe, pixelwise);
5467 }
5468 else
5469 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5470 pixelwise);
5471 }
5472
5473 static void
5474 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5475 bool pretend, bool delay, bool safe, bool pixelwise)
5476 {
5477 int new_text_width, new_text_height, new_root_width;
5478 int old_root_width = WINDOW_PIXEL_WIDTH (XWINDOW (FRAME_ROOT_WINDOW (f)));
5479 int new_cols, new_lines;
5480 ptrdiff_t count = SPECPDL_INDEX ();
5481
5482 /* If we can't deal with the change now, queue it for later. */
5483 if (delay || (redisplaying_p && !safe))
5484 {
5485 f->new_width = new_width;
5486 f->new_height = new_height;
5487 f->new_pixelwise = pixelwise;
5488 delayed_size_change = 1;
5489 return;
5490 }
5491
5492 /* This size-change overrides any pending one for this frame. */
5493 f->new_height = 0;
5494 f->new_width = 0;
5495 f->new_pixelwise = 0;
5496
5497 /* If an argument is zero, set it to the current value. */
5498 if (pixelwise)
5499 {
5500 new_text_width = (new_width == 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5501 new_text_height = (new_height == 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5502 /* Consider rounding here: Currently, the root window can be
5503 larger than the frame in terms of columns/lines. */
5504 new_cols = new_text_width / FRAME_COLUMN_WIDTH (f);
5505 new_lines = new_text_height / FRAME_LINE_HEIGHT (f);
5506 }
5507 else
5508 {
5509 new_cols = (new_width == 0) ? FRAME_COLS (f) : new_width;
5510 new_lines = (new_height == 0) ? FRAME_LINES (f) : new_height;
5511 new_text_width = new_cols * FRAME_COLUMN_WIDTH (f);
5512 new_text_height = new_lines * FRAME_LINE_HEIGHT (f);
5513 }
5514
5515 /* Compute width of windows in F. */
5516 /* Round up to the smallest acceptable size. */
5517 check_frame_size (f, &new_text_width, &new_text_height, 1);
5518
5519 /* This is the width of the frame without vertical scroll bars and
5520 fringe columns. Do this after rounding - see discussion of
5521 bug#9723. */
5522 new_root_width = (new_text_width
5523 + FRAME_SCROLL_BAR_AREA_WIDTH (f)
5524 + FRAME_TOTAL_FRINGE_WIDTH (f));
5525 /* If we're not changing the frame size, quit now. */
5526 /* Frame width may be unchanged but the text portion may change, for
5527 example, fullscreen and remove/add scroll bar. */
5528 if (new_text_height == FRAME_TEXT_HEIGHT (f)
5529 && new_text_width == FRAME_TEXT_WIDTH (f)
5530 && new_root_width == old_root_width
5531 && (FRAME_PIXEL_HEIGHT (f) ==
5532 FRAME_TEXT_TO_PIXEL_HEIGHT (f, new_text_height))
5533 && (FRAME_PIXEL_WIDTH (f) ==
5534 FRAME_TEXT_TO_PIXEL_WIDTH (f, new_text_width)))
5535 return;
5536
5537 block_input ();
5538
5539 #ifdef MSDOS
5540 /* We only can set screen dimensions to certain values supported
5541 by our video hardware. Try to find the smallest size greater
5542 or equal to the requested dimensions. */
5543 dos_set_window_size (&new_lines, &new_cols);
5544 #endif
5545
5546 if (new_text_height != FRAME_TEXT_HEIGHT (f))
5547 {
5548 resize_frame_windows (f, new_text_height, 0, 1);
5549
5550 /* MSDOS frames cannot PRETEND, as they change frame size by
5551 manipulating video hardware. */
5552 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5553 FrameRows (FRAME_TTY (f)) = new_lines;
5554 }
5555
5556 if (new_text_width != FRAME_TEXT_WIDTH (f)
5557 || new_root_width != old_root_width)
5558 {
5559 resize_frame_windows (f, new_root_width, 1, 1);
5560
5561 /* MSDOS frames cannot PRETEND, as they change frame size by
5562 manipulating video hardware. */
5563 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5564 FrameCols (FRAME_TTY (f)) = new_cols;
5565
5566 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5567 if (WINDOWP (f->tool_bar_window))
5568 {
5569 XWINDOW (f->tool_bar_window)->total_cols = new_cols;
5570 XWINDOW (f->tool_bar_window)->pixel_width = new_root_width;
5571 }
5572 #endif
5573 }
5574
5575 SET_FRAME_COLS (f, new_cols);
5576 FRAME_LINES (f) = new_lines;
5577 FRAME_TEXT_WIDTH (f) = new_text_width;
5578 FRAME_TEXT_HEIGHT (f) = new_text_height;
5579 FRAME_PIXEL_WIDTH (f) = FRAME_TEXT_TO_PIXEL_WIDTH (f, new_text_width);
5580 FRAME_PIXEL_HEIGHT (f) = FRAME_TEXT_TO_PIXEL_HEIGHT (f, new_text_height);
5581
5582 {
5583 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5584 int text_area_x, text_area_y, text_area_width, text_area_height;
5585
5586 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5587 &text_area_height);
5588 if (w->cursor.x >= text_area_x + text_area_width)
5589 w->cursor.hpos = w->cursor.x = 0;
5590 if (w->cursor.y >= text_area_y + text_area_height)
5591 w->cursor.vpos = w->cursor.y = 0;
5592 }
5593
5594 adjust_frame_glyphs (f);
5595 calculate_costs (f);
5596 SET_FRAME_GARBAGED (f);
5597 f->resized_p = 1;
5598
5599 unblock_input ();
5600
5601 record_unwind_current_buffer ();
5602
5603 run_window_configuration_change_hook (f);
5604
5605 unbind_to (count, Qnil);
5606 }
5607 \f
5608 /***********************************************************************
5609 Terminal Related Lisp Functions
5610 ***********************************************************************/
5611
5612 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5613 1, 1, "FOpen termscript file: ",
5614 doc: /* Start writing all terminal output to FILE as well as the terminal.
5615 FILE = nil means just close any termscript file currently open. */)
5616 (Lisp_Object file)
5617 {
5618 struct tty_display_info *tty;
5619
5620 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5621 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5622 error ("Current frame is not on a tty device");
5623
5624 tty = CURTTY ();
5625
5626 if (tty->termscript != 0)
5627 {
5628 block_input ();
5629 fclose (tty->termscript);
5630 tty->termscript = 0;
5631 unblock_input ();
5632 }
5633
5634 if (! NILP (file))
5635 {
5636 file = Fexpand_file_name (file, Qnil);
5637 tty->termscript = emacs_fopen (SSDATA (file), "w");
5638 if (tty->termscript == 0)
5639 report_file_error ("Opening termscript", file);
5640 }
5641 return Qnil;
5642 }
5643
5644
5645 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5646 Ssend_string_to_terminal, 1, 2, 0,
5647 doc: /* Send STRING to the terminal without alteration.
5648 Control characters in STRING will have terminal-dependent effects.
5649
5650 Optional parameter TERMINAL specifies the tty terminal device to use.
5651 It may be a terminal object, a frame, or nil for the terminal used by
5652 the currently selected frame. In batch mode, STRING is sent to stdout
5653 when TERMINAL is nil. */)
5654 (Lisp_Object string, Lisp_Object terminal)
5655 {
5656 struct terminal *t = get_terminal (terminal, 1);
5657 FILE *out;
5658
5659 /* ??? Perhaps we should do something special for multibyte strings here. */
5660 CHECK_STRING (string);
5661 block_input ();
5662
5663 if (!t)
5664 error ("Unknown terminal device");
5665
5666 if (t->type == output_initial)
5667 out = stdout;
5668 else if (t->type != output_termcap && t->type != output_msdos_raw)
5669 error ("Device %d is not a termcap terminal device", t->id);
5670 else
5671 {
5672 struct tty_display_info *tty = t->display_info.tty;
5673
5674 if (! tty->output)
5675 error ("Terminal is currently suspended");
5676
5677 if (tty->termscript)
5678 {
5679 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5680 fflush (tty->termscript);
5681 }
5682 out = tty->output;
5683 }
5684 fwrite (SDATA (string), 1, SBYTES (string), out);
5685 fflush (out);
5686 unblock_input ();
5687 return Qnil;
5688 }
5689
5690
5691 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5692 doc: /* Beep, or flash the screen.
5693 Also, unless an argument is given,
5694 terminate any keyboard macro currently executing. */)
5695 (Lisp_Object arg)
5696 {
5697 if (!NILP (arg))
5698 {
5699 if (noninteractive)
5700 putchar (07);
5701 else
5702 ring_bell (XFRAME (selected_frame));
5703 }
5704 else
5705 bitch_at_user ();
5706
5707 return Qnil;
5708 }
5709
5710 void
5711 bitch_at_user (void)
5712 {
5713 if (noninteractive)
5714 putchar (07);
5715 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5716 {
5717 const char *msg
5718 = "Keyboard macro terminated by a command ringing the bell";
5719 Fsignal (Quser_error, list1 (build_string (msg)));
5720 }
5721 else
5722 ring_bell (XFRAME (selected_frame));
5723 }
5724
5725
5726 \f
5727 /***********************************************************************
5728 Sleeping, Waiting
5729 ***********************************************************************/
5730
5731 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5732 doc: /* Pause, without updating display, for SECONDS seconds.
5733 SECONDS may be a floating-point value, meaning that you can wait for a
5734 fraction of a second. Optional second arg MILLISECONDS specifies an
5735 additional wait period, in milliseconds; this is for backwards compatibility.
5736 \(Not all operating systems support waiting for a fraction of a second.) */)
5737 (Lisp_Object seconds, Lisp_Object milliseconds)
5738 {
5739 double duration = extract_float (seconds);
5740
5741 if (!NILP (milliseconds))
5742 {
5743 CHECK_NUMBER (milliseconds);
5744 duration += XINT (milliseconds) / 1000.0;
5745 }
5746
5747 if (duration > 0)
5748 {
5749 struct timespec t = dtotimespec (duration);
5750 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5751 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5752 }
5753
5754 return Qnil;
5755 }
5756
5757
5758 /* This is just like wait_reading_process_output, except that
5759 it does redisplay.
5760
5761 TIMEOUT is number of seconds to wait (float or integer),
5762 or t to wait forever.
5763 READING is true if reading input.
5764 If DISPLAY_OPTION is >0 display process output while waiting.
5765 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5766 */
5767
5768 Lisp_Object
5769 sit_for (Lisp_Object timeout, bool reading, int display_option)
5770 {
5771 intmax_t sec;
5772 int nsec;
5773 bool do_display = display_option > 0;
5774
5775 swallow_events (do_display);
5776
5777 if ((detect_input_pending_run_timers (do_display))
5778 || !NILP (Vexecuting_kbd_macro))
5779 return Qnil;
5780
5781 if (display_option > 1)
5782 redisplay_preserve_echo_area (2);
5783
5784 if (INTEGERP (timeout))
5785 {
5786 sec = XINT (timeout);
5787 if (sec <= 0)
5788 return Qt;
5789 nsec = 0;
5790 }
5791 else if (FLOATP (timeout))
5792 {
5793 double seconds = XFLOAT_DATA (timeout);
5794 if (! (0 < seconds))
5795 return Qt;
5796 else
5797 {
5798 struct timespec t = dtotimespec (seconds);
5799 sec = min (t.tv_sec, WAIT_READING_MAX);
5800 nsec = t.tv_nsec;
5801 }
5802 }
5803 else if (EQ (timeout, Qt))
5804 {
5805 sec = 0;
5806 nsec = 0;
5807 }
5808 else
5809 wrong_type_argument (Qnumberp, timeout);
5810
5811
5812 #ifdef USABLE_SIGIO
5813 gobble_input ();
5814 #endif
5815
5816 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5817 Qnil, NULL, 0);
5818
5819 return detect_input_pending () ? Qnil : Qt;
5820 }
5821
5822
5823 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5824 doc: /* Perform redisplay.
5825 Optional arg FORCE, if non-nil, prevents redisplay from being
5826 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5827 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5828 preempted by arriving input, so FORCE does nothing.
5829
5830 Return t if redisplay was performed, nil if redisplay was preempted
5831 immediately by pending input. */)
5832 (Lisp_Object force)
5833 {
5834 ptrdiff_t count;
5835
5836 swallow_events (1);
5837 if ((detect_input_pending_run_timers (1)
5838 && NILP (force) && !redisplay_dont_pause)
5839 || !NILP (Vexecuting_kbd_macro))
5840 return Qnil;
5841
5842 count = SPECPDL_INDEX ();
5843 if (!NILP (force) && !redisplay_dont_pause)
5844 specbind (Qredisplay_dont_pause, Qt);
5845 redisplay_preserve_echo_area (2);
5846 unbind_to (count, Qnil);
5847 return Qt;
5848 }
5849
5850
5851 \f
5852 /***********************************************************************
5853 Other Lisp Functions
5854 ***********************************************************************/
5855
5856 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5857 session's frames, frame names, buffers, buffer-read-only flags, and
5858 buffer-modified-flags. */
5859
5860 static Lisp_Object frame_and_buffer_state;
5861
5862
5863 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5864 Sframe_or_buffer_changed_p, 0, 1, 0,
5865 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5866 VARIABLE is a variable name whose value is either nil or a state vector
5867 that will be updated to contain all frames and buffers,
5868 aside from buffers whose names start with space,
5869 along with the buffers' read-only and modified flags. This allows a fast
5870 check to see whether buffer menus might need to be recomputed.
5871 If this function returns non-nil, it updates the internal vector to reflect
5872 the current state.
5873
5874 If VARIABLE is nil, an internal variable is used. Users should not
5875 pass nil for VARIABLE. */)
5876 (Lisp_Object variable)
5877 {
5878 Lisp_Object state, tail, frame, buf;
5879 ptrdiff_t n, idx;
5880
5881 if (! NILP (variable))
5882 {
5883 CHECK_SYMBOL (variable);
5884 state = Fsymbol_value (variable);
5885 if (! VECTORP (state))
5886 goto changed;
5887 }
5888 else
5889 state = frame_and_buffer_state;
5890
5891 idx = 0;
5892 FOR_EACH_FRAME (tail, frame)
5893 {
5894 if (idx == ASIZE (state))
5895 goto changed;
5896 if (!EQ (AREF (state, idx++), frame))
5897 goto changed;
5898 if (idx == ASIZE (state))
5899 goto changed;
5900 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5901 goto changed;
5902 }
5903 /* Check that the buffer info matches. */
5904 FOR_EACH_LIVE_BUFFER (tail, buf)
5905 {
5906 /* Ignore buffers that aren't included in buffer lists. */
5907 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5908 continue;
5909 if (idx == ASIZE (state))
5910 goto changed;
5911 if (!EQ (AREF (state, idx++), buf))
5912 goto changed;
5913 if (idx == ASIZE (state))
5914 goto changed;
5915 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5916 goto changed;
5917 if (idx == ASIZE (state))
5918 goto changed;
5919 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5920 goto changed;
5921 }
5922 if (idx == ASIZE (state))
5923 goto changed;
5924 /* Detect deletion of a buffer at the end of the list. */
5925 if (EQ (AREF (state, idx), Qlambda))
5926 return Qnil;
5927
5928 /* Come here if we decide the data has changed. */
5929 changed:
5930 /* Count the size we will need.
5931 Start with 1 so there is room for at least one lambda at the end. */
5932 n = 1;
5933 FOR_EACH_FRAME (tail, frame)
5934 n += 2;
5935 FOR_EACH_LIVE_BUFFER (tail, buf)
5936 n += 3;
5937 /* Reallocate the vector if data has grown to need it,
5938 or if it has shrunk a lot. */
5939 if (! VECTORP (state)
5940 || n > ASIZE (state)
5941 || n + 20 < ASIZE (state) / 2)
5942 /* Add 20 extra so we grow it less often. */
5943 {
5944 state = Fmake_vector (make_number (n + 20), Qlambda);
5945 if (! NILP (variable))
5946 Fset (variable, state);
5947 else
5948 frame_and_buffer_state = state;
5949 }
5950
5951 /* Record the new data in the (possibly reallocated) vector. */
5952 idx = 0;
5953 FOR_EACH_FRAME (tail, frame)
5954 {
5955 ASET (state, idx, frame);
5956 idx++;
5957 ASET (state, idx, XFRAME (frame)->name);
5958 idx++;
5959 }
5960 FOR_EACH_LIVE_BUFFER (tail, buf)
5961 {
5962 /* Ignore buffers that aren't included in buffer lists. */
5963 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5964 continue;
5965 ASET (state, idx, buf);
5966 idx++;
5967 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5968 idx++;
5969 ASET (state, idx, Fbuffer_modified_p (buf));
5970 idx++;
5971 }
5972 /* Fill up the vector with lambdas (always at least one). */
5973 ASET (state, idx, Qlambda);
5974 idx++;
5975 while (idx < ASIZE (state))
5976 {
5977 ASET (state, idx, Qlambda);
5978 idx++;
5979 }
5980 /* Make sure we didn't overflow the vector. */
5981 eassert (idx <= ASIZE (state));
5982 return Qt;
5983 }
5984
5985
5986 \f
5987 /***********************************************************************
5988 Initialization
5989 ***********************************************************************/
5990
5991 /* Initialization done when Emacs fork is started, before doing stty.
5992 Determine terminal type and set terminal_driver. Then invoke its
5993 decoding routine to set up variables in the terminal package. */
5994
5995 void
5996 init_display (void)
5997 {
5998 char *terminal_type;
5999
6000 /* Construct the space glyph. */
6001 space_glyph.type = CHAR_GLYPH;
6002 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6003 space_glyph.charpos = -1;
6004
6005 inverse_video = 0;
6006 cursor_in_echo_area = 0;
6007
6008 /* Now is the time to initialize this; it's used by init_sys_modes
6009 during startup. */
6010 Vinitial_window_system = Qnil;
6011
6012 /* SIGWINCH needs to be handled no matter what display we start
6013 with. Otherwise newly opened tty frames will not resize
6014 automatically. */
6015 #ifdef SIGWINCH
6016 #ifndef CANNOT_DUMP
6017 if (initialized)
6018 #endif /* CANNOT_DUMP */
6019 {
6020 struct sigaction action;
6021 emacs_sigaction_init (&action, deliver_window_change_signal);
6022 sigaction (SIGWINCH, &action, 0);
6023 }
6024 #endif /* SIGWINCH */
6025
6026 /* If running as a daemon, no need to initialize any frames/terminal. */
6027 if (IS_DAEMON)
6028 return;
6029
6030 /* If the user wants to use a window system, we shouldn't bother
6031 initializing the terminal. This is especially important when the
6032 terminal is so dumb that emacs gives up before and doesn't bother
6033 using the window system.
6034
6035 If the DISPLAY environment variable is set and nonempty,
6036 try to use X, and die with an error message if that doesn't work. */
6037
6038 #ifdef HAVE_X_WINDOWS
6039 if (! inhibit_window_system && ! display_arg)
6040 {
6041 char *display;
6042 display = getenv ("DISPLAY");
6043 display_arg = (display != 0 && *display != 0);
6044
6045 if (display_arg && !x_display_ok (display))
6046 {
6047 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6048 display);
6049 inhibit_window_system = 1;
6050 }
6051 }
6052
6053 if (!inhibit_window_system && display_arg)
6054 {
6055 Vinitial_window_system = Qx;
6056 #ifdef HAVE_X11
6057 Vwindow_system_version = make_number (11);
6058 #endif
6059 #ifdef USE_NCURSES
6060 /* In some versions of ncurses,
6061 tputs crashes if we have not called tgetent.
6062 So call tgetent. */
6063 { char b[2044]; tgetent (b, "xterm");}
6064 #endif
6065 return;
6066 }
6067 #endif /* HAVE_X_WINDOWS */
6068
6069 #ifdef HAVE_NTGUI
6070 if (!inhibit_window_system)
6071 {
6072 Vinitial_window_system = Qw32;
6073 Vwindow_system_version = make_number (1);
6074 return;
6075 }
6076 #endif /* HAVE_NTGUI */
6077
6078 #ifdef HAVE_NS
6079 if (!inhibit_window_system
6080 #ifndef CANNOT_DUMP
6081 && initialized
6082 #endif
6083 )
6084 {
6085 Vinitial_window_system = Qns;
6086 Vwindow_system_version = make_number (10);
6087 return;
6088 }
6089 #endif
6090
6091 /* If no window system has been specified, try to use the terminal. */
6092 if (! isatty (0))
6093 fatal ("standard input is not a tty");
6094
6095 #ifdef WINDOWSNT
6096 terminal_type = "w32console";
6097 #else
6098 terminal_type = getenv ("TERM");
6099 #endif
6100 if (!terminal_type)
6101 {
6102 #ifdef HAVE_WINDOW_SYSTEM
6103 if (! inhibit_window_system)
6104 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6105 else
6106 #endif /* HAVE_WINDOW_SYSTEM */
6107 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6108 exit (1);
6109 }
6110
6111 {
6112 struct terminal *t;
6113 struct frame *f = XFRAME (selected_frame);
6114
6115 init_foreground_group ();
6116
6117 /* Open a display on the controlling tty. */
6118 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6119
6120 /* Convert the initial frame to use the new display. */
6121 if (f->output_method != output_initial)
6122 emacs_abort ();
6123 f->output_method = t->type;
6124 f->terminal = t;
6125
6126 t->reference_count++;
6127 #ifdef MSDOS
6128 f->output_data.tty->display_info = &the_only_display_info;
6129 #else
6130 if (f->output_method == output_termcap)
6131 create_tty_output (f);
6132 #endif
6133 t->display_info.tty->top_frame = selected_frame;
6134 change_frame_size (XFRAME (selected_frame),
6135 FrameCols (t->display_info.tty),
6136 FrameRows (t->display_info.tty), 0, 0, 1, 0);
6137
6138 /* Delete the initial terminal. */
6139 if (--initial_terminal->reference_count == 0
6140 && initial_terminal->delete_terminal_hook)
6141 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6142
6143 /* Update frame parameters to reflect the new type. */
6144 Fmodify_frame_parameters
6145 (selected_frame, list1 (Fcons (Qtty_type,
6146 Ftty_type (selected_frame))));
6147 if (t->display_info.tty->name)
6148 Fmodify_frame_parameters
6149 (selected_frame,
6150 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6151 else
6152 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6153 }
6154
6155 {
6156 struct frame *sf = SELECTED_FRAME ();
6157 int width = FRAME_TOTAL_COLS (sf);
6158 int height = FRAME_LINES (sf);
6159
6160 /* If these sizes are so big they cause overflow, just ignore the
6161 change. It's not clear what better we could do. The rest of
6162 the code assumes that (width + 2) * height * sizeof (struct glyph)
6163 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6164 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6165 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6166 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6167 < (width + 2) * height))
6168 fatal ("screen size %dx%d too big", width, height);
6169 }
6170
6171 calculate_costs (XFRAME (selected_frame));
6172
6173 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6174 if (initialized
6175 && !noninteractive
6176 && NILP (Vinitial_window_system))
6177 {
6178 /* For the initial frame, we don't have any way of knowing what
6179 are the foreground and background colors of the terminal. */
6180 struct frame *sf = SELECTED_FRAME ();
6181
6182 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6183 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6184 call0 (intern ("tty-set-up-initial-frame-faces"));
6185 }
6186 }
6187
6188
6189 \f
6190 /***********************************************************************
6191 Blinking cursor
6192 ***********************************************************************/
6193
6194 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6195 Sinternal_show_cursor, 2, 2, 0,
6196 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6197 WINDOW nil means use the selected window. SHOW non-nil means
6198 show a cursor in WINDOW in the next redisplay. SHOW nil means
6199 don't show a cursor. */)
6200 (Lisp_Object window, Lisp_Object show)
6201 {
6202 /* Don't change cursor state while redisplaying. This could confuse
6203 output routines. */
6204 if (!redisplaying_p)
6205 decode_any_window (window)->cursor_off_p = NILP (show);
6206 return Qnil;
6207 }
6208
6209
6210 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6211 Sinternal_show_cursor_p, 0, 1, 0,
6212 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6213 WINDOW nil or omitted means report on the selected window. */)
6214 (Lisp_Object window)
6215 {
6216 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6217 }
6218 \f
6219 /***********************************************************************
6220 Initialization
6221 ***********************************************************************/
6222
6223 void
6224 syms_of_display (void)
6225 {
6226 #include "dispnew.x"
6227
6228 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6229 staticpro (&frame_and_buffer_state);
6230
6231 DEFSYM (Qdisplay_table, "display-table");
6232 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6233
6234 DEFVAR_INT ("baud-rate", baud_rate,
6235 doc: /* The output baud rate of the terminal.
6236 On most systems, changing this value will affect the amount of padding
6237 and the other strategic decisions made during redisplay. */);
6238
6239 DEFVAR_BOOL ("inverse-video", inverse_video,
6240 doc: /* Non-nil means invert the entire frame display.
6241 This means everything is in inverse video which otherwise would not be. */);
6242
6243 DEFVAR_BOOL ("visible-bell", visible_bell,
6244 doc: /* Non-nil means try to flash the frame to represent a bell.
6245
6246 See also `ring-bell-function'. */);
6247
6248 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6249 doc: /* Non-nil means no need to redraw entire frame after suspending.
6250 A non-nil value is useful if the terminal can automatically preserve
6251 Emacs's frame display when you reenter Emacs.
6252 It is up to you to set this variable if your terminal can do that. */);
6253
6254 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6255 doc: /* Name of the window system that Emacs uses for the first frame.
6256 The value is a symbol:
6257 nil for a termcap frame (a character-only terminal),
6258 'x' for an Emacs frame that is really an X window,
6259 'w32' for an Emacs frame that is a window on MS-Windows display,
6260 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6261 'pc' for a direct-write MS-DOS frame.
6262
6263 Use of this variable as a boolean is deprecated. Instead,
6264 use `display-graphic-p' or any of the other `display-*-p'
6265 predicates which report frame's specific UI-related capabilities. */);
6266
6267 DEFVAR_KBOARD ("window-system", Vwindow_system,
6268 doc: /* Name of window system through which the selected frame is displayed.
6269 The value is a symbol:
6270 nil for a termcap frame (a character-only terminal),
6271 'x' for an Emacs frame that is really an X window,
6272 'w32' for an Emacs frame that is a window on MS-Windows display,
6273 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6274 'pc' for a direct-write MS-DOS frame.
6275
6276 Use of this variable as a boolean is deprecated. Instead,
6277 use `display-graphic-p' or any of the other `display-*-p'
6278 predicates which report frame's specific UI-related capabilities. */);
6279
6280 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6281 doc: /* The version number of the window system in use.
6282 For X windows, this is 11. */);
6283
6284 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6285 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6286
6287 DEFVAR_LISP ("glyph-table", Vglyph_table,
6288 doc: /* Table defining how to output a glyph code to the frame.
6289 If not nil, this is a vector indexed by glyph code to define the glyph.
6290 Each element can be:
6291 integer: a glyph code which this glyph is an alias for.
6292 string: output this glyph using that string (not impl. in X windows).
6293 nil: this glyph mod 524288 is the code of a character to output,
6294 and this glyph / 524288 is the face number (see `face-id') to use
6295 while outputting it. */);
6296 Vglyph_table = Qnil;
6297
6298 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6299 doc: /* Display table to use for buffers that specify none.
6300 See `buffer-display-table' for more information. */);
6301 Vstandard_display_table = Qnil;
6302
6303 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6304 doc: /* Non-nil means display update isn't paused when input is detected. */);
6305 redisplay_dont_pause = 1;
6306
6307 #ifdef CANNOT_DUMP
6308 if (noninteractive)
6309 #endif
6310 {
6311 Vinitial_window_system = Qnil;
6312 Vwindow_system_version = Qnil;
6313 }
6314 }