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1;;; color.el --- Color manipulation library -*- coding: utf-8; lexical-binding:t -*-
2
3;; Copyright (C) 2010-2014 Free Software Foundation, Inc.
4
5;; Authors: Julien Danjou <julien@danjou.info>
6;; Drew Adams <drew.adams@oracle.com>
7;; Keywords: lisp, faces, color, hex, rgb, hsv, hsl, cie-lab, background
8
9;; This file is part of GNU Emacs.
10
11;; GNU Emacs is free software: you can redistribute it and/or modify
12;; it under the terms of the GNU General Public License as published by
13;; the Free Software Foundation, either version 3 of the License, or
14;; (at your option) any later version.
15
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19;; GNU General Public License for more details.
20
21;; You should have received a copy of the GNU General Public License
22;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
23
24;;; Commentary:
25
26;; This package provides functions for manipulating colors, including
27;; converting between color representations, computing color
28;; complements, and computing CIEDE2000 color distances.
29;;
30;; Supported color representations include RGB (red, green, blue), HSV
31;; (hue, saturation, value), HSL (hue, saturation, luminance), sRGB,
32;; CIE XYZ, and CIE L*a*b* color components.
33
34;;; Code:
35
36;; Emacs < 23.3
37(eval-and-compile
38 (unless (boundp 'float-pi)
39 (defconst float-pi (* 4 (atan 1)) "The value of Pi (3.1415926...).")))
40
41;;;###autoload
42(defun color-name-to-rgb (color &optional frame)
43 "Convert COLOR string to a list of normalized RGB components.
44COLOR should be a color name (e.g. \"white\") or an RGB triplet
45string (e.g. \"#ff12ec\").
46
47Normally the return value is a list of three floating-point
48numbers, (RED GREEN BLUE), each between 0.0 and 1.0 inclusive.
49
50Optional argument FRAME specifies the frame where the color is to be
51displayed. If FRAME is omitted or nil, use the selected frame.
52If FRAME cannot display COLOR, return nil."
53 ;; `colors-values' maximum value is either 65535 or 65280 depending on the
54 ;; display system. So we use a white conversion to get the max value.
55 (let ((valmax (float (car (color-values "#ffffff")))))
56 (mapcar (lambda (x) (/ x valmax)) (color-values color frame))))
57
58(defun color-rgb-to-hex (red green blue)
59 "Return hexadecimal notation for the color RED GREEN BLUE.
60RED, GREEN, and BLUE should be numbers between 0.0 and 1.0, inclusive."
61 (format "#%02x%02x%02x"
62 (* red 255) (* green 255) (* blue 255)))
63
64(defun color-complement (color-name)
65 "Return the color that is the complement of COLOR-NAME.
66COLOR-NAME should be a string naming a color (e.g. \"white\"), or
67a string specifying a color's RGB components (e.g. \"#ff12ec\")."
68 (let ((color (color-name-to-rgb color-name)))
69 (list (- 1.0 (nth 0 color))
70 (- 1.0 (nth 1 color))
71 (- 1.0 (nth 2 color)))))
72
73(defun color-gradient (start stop step-number)
74 "Return a list with STEP-NUMBER colors from START to STOP.
75The color list builds a color gradient starting at color START to
76color STOP. It does not include the START and STOP color in the
77resulting list."
78 (let* ((r (nth 0 start))
79 (g (nth 1 start))
80 (b (nth 2 start))
81 (r-step (/ (- (nth 0 stop) r) (1+ step-number)))
82 (g-step (/ (- (nth 1 stop) g) (1+ step-number)))
83 (b-step (/ (- (nth 2 stop) b) (1+ step-number)))
84 result)
85 (dotimes (_ step-number)
86 (push (list (setq r (+ r r-step))
87 (setq g (+ g g-step))
88 (setq b (+ b b-step)))
89 result))
90 (nreverse result)))
91
92(defun color-hue-to-rgb (v1 v2 h)
93 "Compute hue from V1 and V2 H.
94Used internally by `color-hsl-to-rgb'."
95 (cond
96 ((< h (/ 1.0 6)) (+ v1 (* (- v2 v1) h 6.0)))
97 ((< h 0.5) v2)
98 ((< h (/ 2.0 3)) (+ v1 (* (- v2 v1) (- (/ 2.0 3) h) 6.0)))
99 (t v1)))
100
101(defun color-hsl-to-rgb (H S L)
102 "Convert hue, saturation and luminance to their RGB representation.
103H, S, and L should each be numbers between 0.0 and 1.0, inclusive.
104Return a list (RED GREEN BLUE), where each element is between 0.0 and 1.0,
105inclusive."
106 (if (= S 0.0)
107 (list L L L)
108 (let* ((m2 (if (<= L 0.5)
109 (* L (+ 1.0 S))
110 (- (+ L S) (* L S))))
111 (m1 (- (* 2.0 L) m2)))
112 (list
113 (color-hue-to-rgb m1 m2 (mod (+ H (/ 1.0 3)) 1))
114 (color-hue-to-rgb m1 m2 H)
115 (color-hue-to-rgb m1 m2 (mod (- H (/ 1.0 3)) 1))))))
116
117(defun color-complement-hex (color)
118 "Return the color that is the complement of COLOR, in hexadecimal format."
119 (apply 'color-rgb-to-hex (color-complement color)))
120
121(defun color-rgb-to-hsv (red green blue)
122 "Convert RGB color components to HSV.
123RED, GREEN, and BLUE should each be numbers between 0.0 and 1.0,
124inclusive. Return a list (HUE SATURATION VALUE), where HUE is
125in radians and both SATURATION and VALUE are between 0.0 and 1.0,
126inclusive."
127 (let* ((r (float red))
128 (g (float green))
129 (b (float blue))
130 (max (max r g b))
131 (min (min r g b)))
132 (if (< (- max min) 1e-8)
133 (list 0.0 0.0 min)
134 (list
135 (/ (* 2 float-pi
136 (cond ((and (= r g) (= g b)) 0)
137 ((and (= r max)
138 (>= g b))
139 (* 60 (/ (- g b) (- max min))))
140 ((and (= r max)
141 (< g b))
142 (+ 360 (* 60 (/ (- g b) (- max min)))))
143 ((= max g)
144 (+ 120 (* 60 (/ (- b r) (- max min)))))
145 ((= max b)
146 (+ 240 (* 60 (/ (- r g) (- max min)))))))
147 360)
148 (if (= max 0) 0 (- 1 (/ min max)))
149 max))))
150
151(defun color-rgb-to-hsl (red green blue)
152 "Convert RGB colors to their HSL representation.
153RED, GREEN, and BLUE should each be numbers between 0.0 and 1.0,
154inclusive. Return a list (HUE SATURATION LUMINANCE), where
155each element is between 0.0 and 1.0, inclusive."
156 (let* ((r red)
157 (g green)
158 (b blue)
159 (max (max r g b))
160 (min (min r g b))
161 (delta (- max min))
162 (l (/ (+ max min) 2.0)))
163 (if (= delta 0)
164 (list 0.0 0.0 l)
165 (let* ((s (if (<= l 0.5) (/ delta (+ max min))
166 (/ delta (- 2.0 max min))))
167 (rc (/ (- max r) delta))
168 (gc (/ (- max g) delta))
169 (bc (/ (- max b) delta))
170 (h (mod
171 (/
172 (cond
173 ((= r max) (- bc gc))
174 ((= g max) (+ 2.0 rc (- bc)))
175 (t (+ 4.0 gc (- rc))))
176 6.0) 1.0)))
177 (list h s l)))))
178
179(defun color-srgb-to-xyz (red green blue)
180 "Convert RED GREEN BLUE colors from the sRGB color space to CIE XYZ.
181RED, GREEN and BLUE should be between 0.0 and 1.0, inclusive."
182 (let ((r (if (<= red 0.04045)
183 (/ red 12.95)
184 (expt (/ (+ red 0.055) 1.055) 2.4)))
185 (g (if (<= green 0.04045)
186 (/ green 12.95)
187 (expt (/ (+ green 0.055) 1.055) 2.4)))
188 (b (if (<= blue 0.04045)
189 (/ blue 12.95)
190 (expt (/ (+ blue 0.055) 1.055) 2.4))))
191 (list (+ (* 0.4124564 r) (* 0.3575761 g) (* 0.1804375 b))
192 (+ (* 0.21266729 r) (* 0.7151522 g) (* 0.0721750 b))
193 (+ (* 0.0193339 r) (* 0.1191920 g) (* 0.9503041 b)))))
194
195(defun color-xyz-to-srgb (X Y Z)
196 "Convert CIE X Y Z colors to sRGB color space."
197 (let ((r (+ (* 3.2404542 X) (* -1.5371385 Y) (* -0.4985314 Z)))
198 (g (+ (* -0.9692660 X) (* 1.8760108 Y) (* 0.0415560 Z)))
199 (b (+ (* 0.0556434 X) (* -0.2040259 Y) (* 1.0572252 Z))))
200 (list (if (<= r 0.0031308)
201 (* 12.92 r)
202 (- (* 1.055 (expt r (/ 1 2.4))) 0.055))
203 (if (<= g 0.0031308)
204 (* 12.92 g)
205 (- (* 1.055 (expt g (/ 1 2.4))) 0.055))
206 (if (<= b 0.0031308)
207 (* 12.92 b)
208 (- (* 1.055 (expt b (/ 1 2.4))) 0.055)))))
209
210(defconst color-d65-xyz '(0.950455 1.0 1.088753)
211 "D65 white point in CIE XYZ.")
212
213(defconst color-cie-ε (/ 216 24389.0))
214(defconst color-cie-κ (/ 24389 27.0))
215
216(defun color-xyz-to-lab (X Y Z &optional white-point)
217 "Convert CIE XYZ to CIE L*a*b*.
218WHITE-POINT specifies the (X Y Z) white point for the
219conversion. If omitted or nil, use `color-d65-xyz'."
220 (pcase-let* ((`(,Xr ,Yr ,Zr) (or white-point color-d65-xyz))
221 (xr (/ X Xr))
222 (yr (/ Y Yr))
223 (zr (/ Z Zr))
224 (fx (if (> xr color-cie-ε)
225 (expt xr (/ 1 3.0))
226 (/ (+ (* color-cie-κ xr) 16) 116.0)))
227 (fy (if (> yr color-cie-ε)
228 (expt yr (/ 1 3.0))
229 (/ (+ (* color-cie-κ yr) 16) 116.0)))
230 (fz (if (> zr color-cie-ε)
231 (expt zr (/ 1 3.0))
232 (/ (+ (* color-cie-κ zr) 16) 116.0))))
233 (list
234 (- (* 116 fy) 16) ; L
235 (* 500 (- fx fy)) ; a
236 (* 200 (- fy fz))))) ; b
237
238(defun color-lab-to-xyz (L a b &optional white-point)
239 "Convert CIE L*a*b* to CIE XYZ.
240WHITE-POINT specifies the (X Y Z) white point for the
241conversion. If omitted or nil, use `color-d65-xyz'."
242 (pcase-let* ((`(,Xr ,Yr ,Zr) (or white-point color-d65-xyz))
243 (fy (/ (+ L 16) 116.0))
244 (fz (- fy (/ b 200.0)))
245 (fx (+ (/ a 500.0) fy))
246 (xr (if (> (expt fx 3.0) color-cie-ε)
247 (expt fx 3.0)
248 (/ (- (* fx 116) 16) color-cie-κ)))
249 (yr (if (> L (* color-cie-κ color-cie-ε))
250 (expt (/ (+ L 16) 116.0) 3.0)
251 (/ L color-cie-κ)))
252 (zr (if (> (expt fz 3) color-cie-ε)
253 (expt fz 3.0)
254 (/ (- (* 116 fz) 16) color-cie-κ))))
255 (list (* xr Xr) ; X
256 (* yr Yr) ; Y
257 (* zr Zr)))) ; Z
258
259(defun color-srgb-to-lab (red green blue)
260 "Convert RGB to CIE L*a*b*."
261 (apply 'color-xyz-to-lab (color-srgb-to-xyz red green blue)))
262
263(defun color-lab-to-srgb (L a b)
264 "Convert CIE L*a*b* to RGB."
265 (apply 'color-xyz-to-srgb (color-lab-to-xyz L a b)))
266
267(defun color-cie-de2000 (color1 color2 &optional kL kC kH)
268 "Return the CIEDE2000 color distance between COLOR1 and COLOR2.
269Both COLOR1 and COLOR2 should be in CIE L*a*b* format, as
270returned by `color-srgb-to-lab' or `color-xyz-to-lab'."
271 (pcase-let*
272 ((`(,L₁ ,a₁ ,b₁) color1)
273 (`(,L₂ ,a₂ ,b₂) color2)
274 (kL (or kL 1))
275 (kC (or kC 1))
276 (kH (or kH 1))
277 (C₁ (sqrt (+ (expt a₁ 2.0) (expt b₁ 2.0))))
278 (C₂ (sqrt (+ (expt a₂ 2.0) (expt b₂ 2.0))))
279 (C̄ (/ (+ C₁ C₂) 2.0))
280 (G (* 0.5 (- 1 (sqrt (/ (expt C̄ 7.0)
281 (+ (expt C̄ 7.0) (expt 25 7.0)))))))
282 (a′₁ (* (+ 1 G) a₁))
283 (a′₂ (* (+ 1 G) a₂))
284 (C′₁ (sqrt (+ (expt a′₁ 2.0) (expt b₁ 2.0))))
285 (C′₂ (sqrt (+ (expt a′₂ 2.0) (expt b₂ 2.0))))
286 (h′₁ (if (and (= b₁ 0) (= a′₁ 0))
287 0
288 (let ((v (atan b₁ a′₁)))
289 (if (< v 0)
290 (+ v (* 2 float-pi))
291 v))))
292 (h′₂ (if (and (= b₂ 0) (= a′₂ 0))
293 0
294 (let ((v (atan b₂ a′₂)))
295 (if (< v 0)
296 (+ v (* 2 float-pi))
297 v))))
298 (ΔL′ (- L₂ L₁))
299 (ΔC′ (- C′₂ C′₁))
300 (Δh′ (cond ((= (* C′₁ C′₂) 0)
301 0)
302 ((<= (abs (- h′₂ h′₁)) float-pi)
303 (- h′₂ h′₁))
304 ((> (- h′₂ h′₁) float-pi)
305 (- (- h′₂ h′₁) (* 2 float-pi)))
306 ((< (- h′₂ h′₁) (- float-pi))
307 (+ (- h′₂ h′₁) (* 2 float-pi)))))
308 (ΔH′ (* 2 (sqrt (* C′₁ C′₂)) (sin (/ Δh′ 2.0))))
309 (L̄′ (/ (+ L₁ L₂) 2.0))
310 (C̄′ (/ (+ C′₁ C′₂) 2.0))
311 (h̄′ (cond ((= (* C′₁ C′₂) 0)
312 (+ h′₁ h′₂))
313 ((<= (abs (- h′₁ h′₂)) float-pi)
314 (/ (+ h′₁ h′₂) 2.0))
315 ((< (+ h′₁ h′₂) (* 2 float-pi))
316 (/ (+ h′₁ h′₂ (* 2 float-pi)) 2.0))
317 ((>= (+ h′₁ h′₂) (* 2 float-pi))
318 (/ (+ h′₁ h′₂ (* -2 float-pi)) 2.0))))
319 (T (+ 1
320 (- (* 0.17 (cos (- h̄′ (degrees-to-radians 30)))))
321 (* 0.24 (cos (* h̄′ 2)))
322 (* 0.32 (cos (+ (* h̄′ 3) (degrees-to-radians 6))))
323 (- (* 0.20 (cos (- (* h̄′ 4) (degrees-to-radians 63)))))))
324 (Δθ (* (degrees-to-radians 30)
325 (exp (- (expt (/ (- h̄′ (degrees-to-radians 275))
326 (degrees-to-radians 25)) 2.0)))))
327 (Rc (* 2 (sqrt (/ (expt C̄′ 7.0) (+ (expt C̄′ 7.0) (expt 25.0 7.0))))))
328 (Sl (+ 1 (/ (* 0.015 (expt (- L̄′ 50) 2.0))
329 (sqrt (+ 20 (expt (- L̄′ 50) 2.0))))))
330 (Sc (+ 1 (* C̄′ 0.045)))
331 (Sh (+ 1 (* 0.015 C̄′ T)))
332 (Rt (- (* (sin (* Δθ 2)) Rc))))
333 (sqrt (+ (expt (/ ΔL′ (* Sl kL)) 2.0)
334 (expt (/ ΔC′ (* Sc kC)) 2.0)
335 (expt (/ ΔH′ (* Sh kH)) 2.0)
336 (* Rt (/ ΔC′ (* Sc kC)) (/ ΔH′ (* Sh kH)))))))
337
338(defun color-clamp (value)
339 "Make sure VALUE is a number between 0.0 and 1.0 inclusive."
340 (min 1.0 (max 0.0 value)))
341
342(defun color-saturate-hsl (H S L percent)
343 "Make a color more saturated by a specified amount.
344Given a color defined in terms of hue, saturation, and luminance
345\(arguments H, S, and L), return a color that is PERCENT more
346saturated. Returns a list (HUE SATURATION LUMINANCE)."
347 (list H (color-clamp (+ S (/ percent 100.0))) L))
348
349(defun color-saturate-name (name percent)
350 "Make a color with a specified NAME more saturated by PERCENT.
351See `color-saturate-hsl'."
352 (apply 'color-rgb-to-hex
353 (apply 'color-hsl-to-rgb
354 (apply 'color-saturate-hsl
355 (append
356 (apply 'color-rgb-to-hsl
357 (color-name-to-rgb name))
358 (list percent))))))
359
360(defun color-desaturate-hsl (H S L percent)
361 "Make a color less saturated by a specified amount.
362Given a color defined in terms of hue, saturation, and luminance
363\(arguments H, S, and L), return a color that is PERCENT less
364saturated. Returns a list (HUE SATURATION LUMINANCE)."
365 (color-saturate-hsl H S L (- percent)))
366
367(defun color-desaturate-name (name percent)
368 "Make a color with a specified NAME less saturated by PERCENT.
369See `color-desaturate-hsl'."
370 (color-saturate-name name (- percent)))
371
372(defun color-lighten-hsl (H S L percent)
373 "Make a color lighter by a specified amount.
374Given a color defined in terms of hue, saturation, and luminance
375\(arguments H, S, and L), return a color that is PERCENT lighter.
376Returns a list (HUE SATURATION LUMINANCE)."
377 (list H S (color-clamp (+ L (/ percent 100.0)))))
378
379(defun color-lighten-name (name percent)
380 "Make a color with a specified NAME lighter by PERCENT.
381See `color-lighten-hsl'."
382 (apply 'color-rgb-to-hex
383 (apply 'color-hsl-to-rgb
384 (apply 'color-lighten-hsl
385 (append
386 (apply 'color-rgb-to-hsl
387 (color-name-to-rgb name))
388 (list percent))))))
389
390(defun color-darken-hsl (H S L percent)
391 "Make a color darker by a specified amount.
392Given a color defined in terms of hue, saturation, and luminance
393\(arguments H, S, and L), return a color that is PERCENT darker.
394Returns a list (HUE SATURATION LUMINANCE)."
395 (color-lighten-hsl H S L (- percent)))
396
397(defun color-darken-name (name percent)
398 "Make a color with a specified NAME darker by PERCENT.
399See `color-darken-hsl'."
400 (color-lighten-name name (- percent)))
401
402(provide 'color)
403
404;;; color.el ends here