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1/* Define frame-object for GNU Emacs.
2 Copyright (C) 1988, 1992, 1993 Free Software Foundation, Inc.
3
4This file is part of GNU Emacs.
5
6GNU Emacs is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
8the Free Software Foundation; either version 2, or (at your option)
9any later version.
10
11GNU Emacs is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU Emacs; see the file COPYING. If not, write to
18the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20\f
21/* Miscellanea. */
22
23/* Nonzero means don't assume anything about current
24 contents of actual terminal frame */
25extern int frame_garbaged;
26
27/* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
28 print. */
29extern int message_buf_print;
30
31\f
32/* The structure representing a frame.
33
34 We declare this even if MULTI_FRAME is not defined, because when
35 we lack multi-frame support, we use one instance of this structure
36 to represent the one frame we support. This is cleaner than
37 having miscellaneous random variables scattered about. */
38
39enum output_method
40{ output_termcap, output_x_window };
41
42struct frame
43{
44 int size;
45 struct Lisp_Vector *next;
46
47 /* glyphs as they appear on the frame */
48 struct frame_glyphs *current_glyphs;
49
50 /* glyphs we'd like to appear on the frame */
51 struct frame_glyphs *desired_glyphs;
52
53 /* See do_line_insertion_deletion_costs for info on these arrays. */
54 /* Cost of inserting 1 line on this frame */
55 int *insert_line_cost;
56 /* Cost of deleting 1 line on this frame */
57 int *delete_line_cost;
58 /* Cost of inserting n lines on this frame */
59 int *insert_n_lines_cost;
60 /* Cost of deleting n lines on this frame */
61 int *delete_n_lines_cost;
62
63 /* glyphs for the mode line */
64 struct frame_glyphs *temp_glyphs;
65
66 /* Intended cursor position of this frame.
67 Measured in characters, counting from upper left corner
68 within the frame. */
69 int cursor_x;
70 int cursor_y;
71
72 /* Actual cursor position of this frame, and the character under it.
73 (Not used for terminal frames.) */
74 int phys_cursor_x;
75 int phys_cursor_y;
76 /* This is handy for undrawing the cursor, because current_glyphs is
77 not always accurate when in do_scrolling. */
78 GLYPH phys_cursor_glyph;
79
80 /* Size of this frame, in units of characters. */
81 int height;
82 int width;
83
84 /* New height and width for pending size change. 0 if no change pending. */
85 int new_height, new_width;
86
87 /* Name of this frame: a Lisp string. See also `explicit_name'. */
88 Lisp_Object name;
89
90 /* The frame which should recieve keystrokes that occur in this
91 frame, or nil if they should go to the frame itself. This is
92 usually nil, but if the frame is minibufferless, we can use this
93 to redirect keystrokes to a surrogate minibuffer frame when
94 needed.
95
96 Note that a value of nil is different than having the field point
97 to the frame itself. Whenever the Fselect_frame function is used
98 to shift from one frame to the other, any redirections to the
99 original frame are shifted to the newly selected frame; if
100 focus_frame is nil, Fselect_frame will leave it alone. */
101 Lisp_Object focus_frame;
102
103 /* This frame's root window. Every frame has one.
104 If the frame has only a minibuffer window, this is it.
105 Otherwise, if the frame has a minibuffer window, this is its sibling. */
106 Lisp_Object root_window;
107
108 /* This frame's selected window.
109 Each frame has its own window hierarchy
110 and one of the windows in it is selected within the frame.
111 The selected window of the selected frame is Emacs's selected window. */
112 Lisp_Object selected_window;
113
114 /* This frame's minibuffer window.
115 Most frames have their own minibuffer windows,
116 but only the selected frame's minibuffer window
117 can actually appear to exist. */
118 Lisp_Object minibuffer_window;
119
120 /* Parameter alist of this frame.
121 These are the parameters specified when creating the frame
122 or modified with modify-frame-parameters. */
123 Lisp_Object param_alist;
124
125 /* List of scroll bars on this frame.
126 Actually, we don't specify exactly what is stored here at all; the
127 scroll bar implementation code can use it to store anything it likes.
128 This field is marked by the garbage collector. It is here
129 instead of in the `display' structure so that the garbage
130 collector doesn't need to look inside the window-system-dependent
131 structure. */
132 Lisp_Object scroll_bars;
133 Lisp_Object condemned_scroll_bars;
134
135 Lisp_Object menu_bar_items;
136
137 /* The output method says how the contents of this frame
138 are displayed. It could be using termcap, or using an X window. */
139 enum output_method output_method;
140
141 /* A structure of auxiliary data used for displaying the contents.
142 struct x_display is used for X window frames;
143 it is defined in xterm.h. */
144 union display { struct x_display *x; int nothing; } display;
145
146 /* Number of lines of menu bar. */
147 int menu_bar_lines;
148
149 /* Nonzero if last attempt at redisplay on this frame was preempted. */
150 char display_preempted;
151
152 /* visible is nonzero if the frame is currently displayed; we check
153 it to see if we should bother updating the frame's contents.
154 DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
155
156 Note that, since invisible frames aren't updated, whenever a
157 frame becomes visible again, it must be marked as garbaged. The
158 FRAME_SAMPLE_VISIBILITY macro takes care of this.
159
160 iconified is nonzero if the frame is currently iconified.
161
162 Asynchronous input handlers should NOT change these directly;
163 instead, they should change async_visible or async_iconified, and
164 let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
165 at the next redisplay.
166
167 These should probably be considered read-only by everyone except
168 FRAME_SAMPLE_VISIBILITY.
169
170 This two are mutually exclusive. They might both be zero, if the
171 frame has been made invisible without an icon. */
172 char visible, iconified;
173
174 /* Asynchronous input handlers change these, and
175 FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
176 See FRAME_SAMPLE_VISIBILITY, below. */
177#ifdef __STDC__
178 volatile
179#endif
180 char async_visible, async_iconified;
181
182 /* Nonzero if this frame should be redrawn. */
183#ifdef __STDC__
184 volatile
185#endif
186 char garbaged;
187
188 /* True if frame actually has a minibuffer window on it.
189 0 if using a minibuffer window that isn't on this frame. */
190 char has_minibuffer;
191
192 /* 0 means, if this frame has just one window,
193 show no modeline for that window. */
194 char wants_modeline;
195
196 /* Non-zero if the hardware device this frame is displaying on can
197 support scroll bars. */
198 char can_have_scroll_bars;
199
200 /* If can_have_scroll_bars is non-zero, this is non-zero if we should
201 actually display them on this frame. */
202 char has_vertical_scroll_bars;
203
204 /* Non-0 means raise this frame to the top of the heap when selected. */
205 char auto_raise;
206
207 /* Non-0 means lower this frame to the bottom of the stack when left. */
208 char auto_lower;
209
210 /* True if frame's root window can't be split. */
211 char no_split;
212
213 /* If this is set, then Emacs won't change the frame name to indicate
214 the current buffer, etcetera. If the user explicitly sets the frame
215 name, this gets set. If the user sets the name to Qnil, this is
216 cleared. */
217 char explicit_name;
218
219 /* Storage for messages to this frame. */
220 char *message_buf;
221
222 /* Nonnegative if current redisplay should not do scroll computation
223 for lines beyond a certain vpos. This is the vpos. */
224 int scroll_bottom_vpos;
225};
226
227#ifdef MULTI_FRAME
228
229typedef struct frame *FRAME_PTR;
230
231#define XFRAME(p) ((struct frame *) XPNTR (p))
232#define XSETFRAME(p, v) ((struct frame *) XSETPNTR (p, v))
233
234#define WINDOW_FRAME(w) (w)->frame
235
236#define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
237#define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
238#define FRAME_X_P(f) ((f)->output_method == output_x_window)
239#define FRAME_MINIBUF_ONLY_P(f) \
240 EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
241#define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
242#define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
243#define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
244#define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
245#define FRAME_HEIGHT(f) (f)->height
246#define FRAME_WIDTH(f) (f)->width
247#define FRAME_NEW_HEIGHT(f) (f)->new_height
248#define FRAME_NEW_WIDTH(f) (f)->new_width
249#define FRAME_MENU_BAR_LINES(f) (f)->menu_bar_lines
250#define FRAME_CURSOR_X(f) (f)->cursor_x
251#define FRAME_CURSOR_Y(f) (f)->cursor_y
252#define FRAME_VISIBLE_P(f) ((f)->visible != 0)
253#define FRAME_SET_VISIBLE(f,p) \
254 ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
255#define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
256#define FRAME_GARBAGED_P(f) (f)->garbaged
257#define FRAME_NO_SPLIT_P(f) (f)->no_split
258#define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
259#define FRAME_ICONIFIED_P(f) (f)->iconified
260#define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
261#define FRAME_ROOT_WINDOW(f) (f)->root_window
262#define FRAME_SELECTED_WINDOW(f) (f)->selected_window
263#define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
264#define FRAME_INSERT_COST(f) (f)->insert_line_cost
265#define FRAME_DELETE_COST(f) (f)->delete_line_cost
266#define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
267#define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
268#define FRAME_MESSAGE_BUF(f) (f)->message_buf
269#define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
270#define FRAME_FOCUS_FRAME(f) (f)->focus_frame
271#define FRAME_CAN_HAVE_SCROLL_BARS(f) ((f)->can_have_scroll_bars)
272#define FRAME_HAS_VERTICAL_SCROLL_BARS(f) ((f)->has_vertical_scroll_bars)
273#define FRAME_SCROLL_BARS(f) ((f)->scroll_bars)
274#define FRAME_CONDEMNED_SCROLL_BARS(f) ((f)->condemned_scroll_bars)
275#define FRAME_MENU_BAR_ITEMS(f) ((f)->menu_bar_items)
276
277/* Emacs's redisplay code could become confused if a frame's
278 visibility changes at arbitrary times. For example, if a frame is
279 visible while the desired glyphs are being built, but becomes
280 invisible before they are updated, then some rows of the
281 desired_glyphs will be left marked as enabled after redisplay is
282 complete, which should never happen. The next time the frame
283 becomes visible, redisplay will probably barf.
284
285 Currently, there are no similar situations involving iconified, but
286 the principle is the same.
287
288 So instead of having asynchronous input handlers directly set and
289 clear the frame's visibility and iconification flags, they just set
290 the async_visible and async_iconified flags; the redisplay code
291 calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
292 which sets visible and iconified from their asynchronous
293 counterparts.
294
295 Synchronous code must use the FRAME_SET_VISIBLE macro.
296
297 Also, if a frame used to be invisible, but has just become visible,
298 it must be marked as garbaged, since redisplay hasn't been keeping
299 up its contents. */
300#define FRAME_SAMPLE_VISIBILITY(f) \
301 (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \
302 (f)->visible = (f)->async_visible, \
303 (f)->iconified = (f)->async_iconified)
304
305#define CHECK_FRAME(x, i) \
306 { \
307 if (! FRAMEP (x)) \
308 x = wrong_type_argument (Qframep, (x)); \
309 }
310
311#define CHECK_LIVE_FRAME(x, i) \
312 { \
313 if (! FRAMEP (x) \
314 || ! FRAME_LIVE_P (XFRAME (x))) \
315 x = wrong_type_argument (Qframe_live_p, (x)); \
316 }
317
318/* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
319 `for' loop which iterates over the elements of Vframe_list. The
320 loop will set FRAME_VAR, a FRAME_PTR, to each frame in
321 Vframe_list in succession and execute the statement. LIST_VAR
322 should be a Lisp_Object; it is used to iterate through the
323 Vframe_list.
324
325 If MULTI_FRAME isn't defined, then this loop expands to something which
326 executes the statement once. */
327#define FOR_EACH_FRAME(list_var, frame_var) \
328 for ((list_var) = Vframe_list; \
329 (CONSP (list_var) \
330 && (frame_var = XFRAME (XCONS (list_var)->car), 1)); \
331 list_var = XCONS (list_var)->cdr)
332
333
334extern Lisp_Object Qframep, Qframe_live_p;
335
336extern struct frame *selected_frame;
337extern struct frame *last_nonminibuf_frame;
338
339extern struct frame *make_terminal_frame ();
340extern struct frame *make_frame ();
341extern struct frame *make_minibuffer_frame ();
342extern struct frame *make_frame_without_minibuffer ();
343
344extern Lisp_Object Vframe_list;
345extern Lisp_Object Vdefault_frame_alist;
346
347extern Lisp_Object Vterminal_frame;
348\f
349#else /* not MULTI_FRAME */
350
351/* These definitions are used in a single-frame version of Emacs. */
352
353#define FRAME_PTR int
354
355/* A frame we use to store all the data concerning the screen when we
356 don't have multiple frames. Remember, if you store any data in it
357 which needs to be protected from GC, you should staticpro that
358 element explicitly. */
359extern struct frame the_only_frame;
360
361extern int selected_frame;
362extern int last_nonminibuf_frame;
363
364#define XFRAME(f) selected_frame
365#define WINDOW_FRAME(w) selected_frame
366
367#define FRAME_LIVE_P(f) 1
368#define FRAME_TERMCAP_P(f) 1
369#define FRAME_X_P(f) 0
370#define FRAME_MINIBUF_ONLY_P(f) 0
371#define FRAME_HAS_MINIBUF_P(f) 1
372#define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
373#define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
374#define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
375#define FRAME_HEIGHT(f) (the_only_frame.height)
376#define FRAME_WIDTH(f) (the_only_frame.width)
377#define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
378#define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
379#define FRAME_MENU_BAR_LINES(f) (the_only_frame.menu_bar_lines)
380#define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
381#define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
382#define FRAME_SET_VISIBLE(f,p) (p)
383#define FRAME_VISIBLE_P(f) 1
384#define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
385#define FRAME_GARBAGED_P(f) (frame_garbaged)
386#define FRAME_NO_SPLIT_P(f) 0
387#define FRAME_WANTS_MODELINE_P(f) 1
388#define FRAME_ICONIFIED_P(f) 0
389#define FRAME_MINIBUF_WINDOW(f) (the_only_frame.root_window)
390#define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
391#define FRAME_SELECTED_WINDOW(f) (selected_window)
392#define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
393#define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
394#define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
395#define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
396#define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
397#define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
398#define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
399#define FRAME_FOCUS_FRAME(f) (Qnil)
400#define FRAME_CAN_HAVE_SCROLL_BARS(f) (the_only_frame.can_have_scroll_bars)
401#define FRAME_HAS_VERTICAL_SCROLL_BARS(f) \
402 (the_only_frame.has_vertical_scroll_bars)
403#define FRAME_SCROLL_BARS(f) (the_only_frame.scroll_bars)
404#define FRAME_CONDEMNED_SCROLL_BARS(f) (the_only_frame.condemned_scroll_bars)
405#define FRAME_MENU_BAR_ITEMS(f) (the_only_frame.menu_bar_items)
406
407/* See comments in definition above. */
408#define FRAME_SAMPLE_VISIBILITY(f) (0)
409
410#define CHECK_FRAME(x, i) do; while (0)
411#define CHECK_LIVE_FRAME(x, y) do; while (0)
412
413/* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
414 `for' loop which iterates over the elements of Vframe_list. The
415 loop will set FRAME_VAR, a FRAME_PTR, to each frame in
416 Vframe_list in succession and execute the statement. LIST_VAR
417 should be a Lisp_Object; it is used to iterate through the
418 Vframe_list.
419
420 If MULTI_FRAME _is_ defined, then this loop expands to a real
421 `for' loop which traverses Vframe_list using LIST_VAR and
422 FRAME_VAR. */
423#define FOR_EACH_FRAME(list_var, frame_var) \
424 for (frame_var = (FRAME_PTR) 1; frame_var; frame_var = (FRAME_PTR) 0)
425
426#endif /* not MULTI_FRAME */
427
428\f
429/* Device- and MULTI_FRAME-independent scroll bar stuff. */
430
431/* The number of columns a vertical scroll bar occupies. */
432#define VERTICAL_SCROLL_BAR_WIDTH (2)
433
434/* Return the starting column (zero-based) of the vertical scroll bar
435 for window W. The column before this one is the last column we can
436 use for text. If the window touches the right edge of the frame,
437 we have extra space allocated for it. Otherwise, the scroll bar
438 takes over the window's rightmost columns. */
439#define WINDOW_VERTICAL_SCROLL_BAR_COLUMN(w) \
440 (((XINT ((w)->left) + XINT ((w)->width)) \
441 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
442 ? XINT ((w)->left) + XINT ((w)->width) - VERTICAL_SCROLL_BAR_WIDTH \
443 : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
444
445/* Return the height in lines of the vertical scroll bar in w. If the
446 window has a mode line, don't make the scroll bar extend that far. */
447#define WINDOW_VERTICAL_SCROLL_BAR_HEIGHT(w) (window_internal_height (w))