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[bpt/emacs.git] / man / basic.texi
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6bf7aab6 1@c This is part of the Emacs manual.
739a80b3 2@c Copyright (C) 1985,86,87,93,94,95,97,2000,2001 Free Software Foundation, Inc.
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3@c See file emacs.texi for copying conditions.
4@node Basic, Minibuffer, Exiting, Top
5@chapter Basic Editing Commands
6
7@kindex C-h t
8@findex help-with-tutorial
9 We now give the basics of how to enter text, make corrections, and
10save the text in a file. If this material is new to you, you might
11learn it more easily by running the Emacs learn-by-doing tutorial. To
12use the tutorial, run Emacs and type @kbd{Control-h t}
13(@code{help-with-tutorial}).
14
15 To clear the screen and redisplay, type @kbd{C-l} (@code{recenter}).
16
17@menu
18
19* Inserting Text:: Inserting text by simply typing it.
20* Moving Point:: How to move the cursor to the place where you want to
21 change something.
22* Erasing:: Deleting and killing text.
23* Undo:: Undoing recent changes in the text.
24* Files: Basic Files. Visiting, creating, and saving files.
25* Help: Basic Help. Asking what a character does.
26* Blank Lines:: Commands to make or delete blank lines.
27* Continuation Lines:: Lines too wide for the screen.
28* Position Info:: What page, line, row, or column is point on?
29* Arguments:: Numeric arguments for repeating a command.
30* Repeating:: A short-cut for repeating the previous command.
31@end menu
32
33@node Inserting Text
34@section Inserting Text
35
36@cindex insertion
37@cindex graphic characters
38 To insert printing characters into the text you are editing, just type
39them. This inserts the characters you type into the buffer at the
40cursor (that is, at @dfn{point}; @pxref{Point}). The cursor moves
41forward, and any text after the cursor moves forward too. If the text
42in the buffer is @samp{FOOBAR}, with the cursor before the @samp{B},
43then if you type @kbd{XX}, you get @samp{FOOXXBAR}, with the cursor
44still before the @samp{B}.
45
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46 To @dfn{delete} text you have just inserted, use the large key
47labeled @key{DEL}, @key{BACKSPACE} or @key{DELETE} which is a short
48distance above the @key{RET} or @key{ENTER} key. This is the key you
9ab48fa6 49normally use, outside Emacs, for erasing the last character that you
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50typed. Regardless of the label on that key, Emacs thinks of it as
51@key{DEL}, and that's what we call it in this manual.
6bf7aab6 52
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53 The @key{DEL} key deletes the character @emph{before} the cursor.
54As a consequence, the cursor and all the characters after it move
55backwards. If you type a printing character and then type @key{DEL},
56they cancel out.
57
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58 On most computers, Emacs recognizes automatically which key ought to
59be @key{DEL}, and sets it up that way. But in some cases, especially
60with text-only terminals, you will need to tell Emacs which key to use
61for that purpose. If the large key not far above the @key{RET} or
62@key{ENTER} key doesn't delete backwards, you need to do this.
82f6ab38 63@xref{DEL Does Not Delete}, for an explanation of how.
9ab48fa6 64
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65 Most PC keyboards have both a @key{BACKSPACE} key a short ways above
66@key{RET} or @key{ENTER}, and a @key{DELETE} key elsewhere. On these
67keyboards, Emacs supports when possible the usual convention that the
68@key{BACKSPACE} key deletes backwards (it is @key{DEL}), while the
69@key{DELETE} key deletes ``forwards,'' deleting the character after
70point, the one underneath the cursor, like @kbd{C-d} (see below).
06a97e7d 71
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72@kindex RET
73@cindex newline
74 To end a line and start typing a new one, type @key{RET}. This
75inserts a newline character in the buffer. If point is in the middle of
1b53c26e 76a line, the effect is to split the line. Typing @key{DEL} when the cursor is
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77at the beginning of a line deletes the preceding newline, thus joining
78the line with the preceding line.
79
80 Emacs can split lines automatically when they become too long, if you
81turn on a special minor mode called @dfn{Auto Fill} mode.
82@xref{Filling}, for how to use Auto Fill mode.
83
84 If you prefer to have text characters replace (overwrite) existing
85text rather than shove it to the right, you can enable Overwrite mode,
86a minor mode. @xref{Minor Modes}.
87
88@cindex quoting
89@kindex C-q
90@findex quoted-insert
91 Direct insertion works for printing characters and @key{SPC}, but other
92characters act as editing commands and do not insert themselves. If you
93need to insert a control character or a character whose code is above 200
94octal, you must @dfn{quote} it by typing the character @kbd{Control-q}
95(@code{quoted-insert}) first. (This character's name is normally written
96@kbd{C-q} for short.) There are two ways to use @kbd{C-q}:@refill
97
98@itemize @bullet
99@item
100@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
101inserts that character.
102
103@item
104@kbd{C-q} followed by a sequence of octal digits inserts the character
105with the specified octal character code. You can use any number of
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106octal digits; any non-digit terminates the sequence. If the
107terminating character is @key{RET}, it serves only to terminate the
108sequence. Any other non-digit terminates the sequence and then acts
109as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
110
111The use of octal sequences is disabled in ordinary non-binary
112Overwrite mode, to give you a convenient way to insert a digit instead
113of overwriting with it.
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114@end itemize
115
b5d1e464 116@cindex 8-bit character codes
6bf7aab6 117@noindent
d3e94981 118When multibyte characters are enabled, if you specify a code in the
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119range 0200 through 0377 octal, @kbd{C-q} assumes that you intend to
120use some ISO 8859-@var{n} character set, and converts the specified
121code to the corresponding Emacs character code. @xref{Enabling
122Multibyte}. You select @emph{which} of the ISO 8859 character sets to
123use through your choice of language environment (@pxref{Language
124Environments}).
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125
126@vindex read-quoted-char-radix
127To use decimal or hexadecimal instead of octal, set the variable
128@code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
12910, some letters starting with @kbd{a} serve as part of a character
130code, just like digits.
131
132A numeric argument to @kbd{C-q} specifies how many copies of the
133quoted character should be inserted (@pxref{Arguments}).
134
135@findex newline
136@findex self-insert
137 Customization information: @key{DEL} in most modes runs the command
138@code{delete-backward-char}; @key{RET} runs the command @code{newline}, and
139self-inserting printing characters run the command @code{self-insert},
140which inserts whatever character was typed to invoke it. Some major modes
141rebind @key{DEL} to other commands.
142
143@node Moving Point
144@section Changing the Location of Point
145
146@cindex arrow keys
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147@cindex moving point
148@cindex movement
149@cindex cursor motion
150@cindex moving the cursor
151 To do more than insert characters, you have to know how to move point
152(@pxref{Point}). The simplest way to do this is with arrow keys, or by
153clicking the left mouse button where you want to move to.
154
155 There are also control and meta characters for cursor motion. Some
156are equivalent to the arrow keys (these date back to the days before
157terminals had arrow keys, and are usable on terminals which don't have
158them). Others do more sophisticated things.
159
160@kindex C-a
161@kindex C-e
162@kindex C-f
163@kindex C-b
164@kindex C-n
165@kindex C-p
166@kindex M->
167@kindex M-<
168@kindex M-r
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169@kindex LEFT
170@kindex RIGHT
171@kindex UP
172@kindex DOWN
c7bda15b 173@findex move-beginning-of-line
aa3dd3b5 174@findex move-end-of-line
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175@findex forward-char
176@findex backward-char
177@findex next-line
178@findex previous-line
179@findex beginning-of-buffer
180@findex end-of-buffer
181@findex goto-char
182@findex goto-line
183@findex move-to-window-line
184@table @kbd
185@item C-a
c7bda15b 186Move to the beginning of the line (@code{move-beginning-of-line}).
6bf7aab6 187@item C-e
aa3dd3b5 188Move to the end of the line (@code{move-end-of-line}).
6bf7aab6 189@item C-f
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190Move forward one character (@code{forward-char}). The right-arrow key
191does the same thing.
6bf7aab6 192@item C-b
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193Move backward one character (@code{backward-char}). The left-arrow
194key has the same effect.
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195@item M-f
196Move forward one word (@code{forward-word}).
197@item M-b
198Move backward one word (@code{backward-word}).
199@item C-n
200Move down one line, vertically (@code{next-line}). This command
201attempts to keep the horizontal position unchanged, so if you start in
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202the middle of one line, you end in the middle of the next. The
203down-arrow key does the same thing.
6bf7aab6 204@item C-p
06a97e7d 205Move up one line, vertically (@code{previous-line}). The up-arrow key
21c983fc 206has the same effect.
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207@item M-r
208Move point to left margin, vertically centered in the window
209(@code{move-to-window-line}). Text does not move on the screen.
210
211A numeric argument says which screen line to place point on. It counts
212screen lines down from the top of the window (zero for the top line). A
213negative argument counts lines from the bottom (@minus{}1 for the bottom
214line).
215@item M-<
216Move to the top of the buffer (@code{beginning-of-buffer}). With
217numeric argument @var{n}, move to @var{n}/10 of the way from the top.
218@xref{Arguments}, for more information on numeric arguments.@refill
219@item M->
220Move to the end of the buffer (@code{end-of-buffer}).
06a97e7d 221@item C-v
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222@itemx @key{PAGEDOWN}
223@itemx @key{PRIOR}
224Scroll the display one screen forward, and move point if necessary to
225put it on the screen (@code{scroll-up}). This doesn't always move
226point, but it is commonly used to do so. If your keyboard has a
227@key{PAGEDOWN} or @key{PRIOR} key, it does the same thing.
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228
229Scrolling commands are further described in @ref{Scrolling}.
230@item M-v
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231@itemx @key{PAGEUP}
232@itemx @key{NEXT}
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233Scroll one screen backward, and move point if necessary to put it on
234the screen (@code{scroll-down}). This doesn't always move point, but
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235it is commonly used to do so. If your keyboard has a @key{PAGEUP} or
236@key{NEXT} key, it does the same thing.
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237@item M-x goto-char
238Read a number @var{n} and move point to buffer position @var{n}.
239Position 1 is the beginning of the buffer.
33e54c87 240@item M-g M-g
706f4350 241@itemx M-g g
33e54c87 242@itemx M-x goto-line
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243Read a number @var{n} and move point to line number @var{n}. Line 1
244is the beginning of the buffer.
245@item C-x C-n
246@findex set-goal-column
247@kindex C-x C-n
248Use the current column of point as the @dfn{semipermanent goal column} for
249@kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). Henceforth, those
250commands always move to this column in each line moved into, or as
251close as possible given the contents of the line. This goal column remains
252in effect until canceled.
253@item C-u C-x C-n
254Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} once
255again try to stick to a fixed horizontal position, as usual.
256@end table
257
258@vindex track-eol
259 If you set the variable @code{track-eol} to a non-@code{nil} value,
015a26d7 260then @kbd{C-n} and @kbd{C-p}, when starting at the end of the line, move
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261to the end of another line. Normally, @code{track-eol} is @code{nil}.
262@xref{Variables}, for how to set variables such as @code{track-eol}.
263
264@vindex next-line-add-newlines
c7bda15b 265 @kbd{C-n} normally stops at the end of the buffer when you use it on
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266the last line of the buffer. But if you set the variable
267@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
268the last line of a buffer creates an additional line at the end and
269moves down onto it.
6bf7aab6 270
177c0ea7 271@node Erasing
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272@section Erasing Text
273
274@table @kbd
275@item @key{DEL}
276Delete the character before point (@code{delete-backward-char}).
277@item C-d
278Delete the character after point (@code{delete-char}).
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279@item @key{DELETE}
280@itemx @key{BACKSPACE}
281One of these keys, whichever is the large key above the @key{RET} or
282@key{ENTER} key, deletes the character before point, like @key{DEL}.
283If that is @key{BACKSPACE}, and your keyboard also has @key{DELETE},
284then @key{DELETE} deletes forwards, like @kbd{C-d}.
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285@item C-k
286Kill to the end of the line (@code{kill-line}).
287@item M-d
288Kill forward to the end of the next word (@code{kill-word}).
289@item M-@key{DEL}
290Kill back to the beginning of the previous word
291(@code{backward-kill-word}).
292@end table
293
294@cindex killing characters and lines
295@cindex deleting characters and lines
296@cindex erasing characters and lines
297 You already know about the @key{DEL} key which deletes the character
298before point (that is, before the cursor). Another key, @kbd{Control-d}
299(@kbd{C-d} for short), deletes the character after point (that is, the
300character that the cursor is on). This shifts the rest of the text on
301the line to the left. If you type @kbd{C-d} at the end of a line, it
302joins together that line and the next line.
303
304 To erase a larger amount of text, use the @kbd{C-k} key, which kills a
305line at a time. If you type @kbd{C-k} at the beginning or middle of a
306line, it kills all the text up to the end of the line. If you type
307@kbd{C-k} at the end of a line, it joins that line and the next line.
308
309 @xref{Killing}, for more flexible ways of killing text.
310
311@node Undo
312@section Undoing Changes
313@cindex undo
314@cindex changes, undoing
315
316 You can undo all the recent changes in the buffer text, up to a
317certain point. Each buffer records changes individually, and the undo
318command always applies to the current buffer. Usually each editing
319command makes a separate entry in the undo records, but some commands
320such as @code{query-replace} make many entries, and very simple commands
321such as self-inserting characters are often grouped to make undoing less
322tedious.
323
324@table @kbd
325@item C-x u
326Undo one batch of changes---usually, one command worth (@code{undo}).
327@item C-_
1b53c26e 328@itemx C-/
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329The same.
330@item C-u C-x u
331Undo one batch of changes in the region.
332@end table
333
334@kindex C-x u
335@kindex C-_
1b53c26e 336@kindex C-/
6bf7aab6 337@findex undo
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338 The command @kbd{C-x u} (or @kbd{C-_} or @kbd{C-/}) is how you undo.
339The first time you give this command, it undoes the last change.
340Point moves back to where it was before the command that made the
341change.
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342
343 Consecutive repetitions of @kbd{C-_} or @kbd{C-x u} undo earlier and
344earlier changes, back to the limit of the undo information available.
345If all recorded changes have already been undone, the undo command
1ba2ce68 346displays an error message and does nothing.
6bf7aab6 347
33e54c87 348@findex undo-only
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349 Any command other than an undo command breaks the sequence of undo
350commands. Starting from that moment, the previous undo commands become
351ordinary changes that you can undo. Thus, to redo changes you have
352undone, type @kbd{C-f} or any other command that will harmlessly break
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353the sequence of undoing, then type more undo commands. On the other
354hand, if you want to ignore previous undo commands, use @kbd{M-x
355undo-only}. This is like @code{undo}, but will not redo changes
356you have just undone.
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357
358@cindex selective undo
359@kindex C-u C-x u
360 Ordinary undo applies to all changes made in the current buffer. You
1b53c26e 361can also perform @dfn{selective undo}, limited to the current region
b7fe9089 362(@pxref{Mark}).
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363To do this, specify the region you want, then run the @code{undo}
364command with a prefix argument (the value does not matter): @kbd{C-u C-x
365u} or @kbd{C-u C-_}. This undoes the most recent change in the region.
366To undo further changes in the same region, repeat the @code{undo}
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367command (no prefix argument is needed). In Transient Mark mode
368(@pxref{Transient Mark}), any use of @code{undo} when there is an
369active region performs selective undo; you do not need a prefix
370argument.
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371
372 If you notice that a buffer has been modified accidentally, the
373easiest way to recover is to type @kbd{C-_} repeatedly until the stars
374disappear from the front of the mode line. At this time, all the
375modifications you made have been canceled. Whenever an undo command
376makes the stars disappear from the mode line, it means that the buffer
377contents are the same as they were when the file was last read in or
378saved.
379
380 If you do not remember whether you changed the buffer deliberately,
381type @kbd{C-_} once. When you see the last change you made undone, you
382will see whether it was an intentional change. If it was an accident,
383leave it undone. If it was deliberate, redo the change as described
384above.
385
386 Not all buffers record undo information. Buffers whose names start with
387spaces don't; these buffers are used internally by Emacs and its extensions
388to hold text that users don't normally look at or edit.
389
390 You cannot undo mere cursor motion; only changes in the buffer
391contents save undo information. However, some cursor motion commands
392set the mark, so if you use these commands from time to time, you can
393move back to the neighborhoods you have moved through by popping the
394mark ring (@pxref{Mark Ring}).
395
396@vindex undo-limit
397@vindex undo-strong-limit
aa3dd3b5 398@vindex undo-outer-limit
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399@cindex undo limit
400 When the undo information for a buffer becomes too large, Emacs
401discards the oldest undo information from time to time (during garbage
402collection). You can specify how much undo information to keep by
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403setting three variables: @code{undo-limit}, @code{undo-strong-limit},
404and @code{undo-outer-limit}. Their values are expressed in units of
405bytes of space.
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406
407 The variable @code{undo-limit} sets a soft limit: Emacs keeps undo
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408data for enough commands to reach this size, and perhaps exceed it,
409but does not keep data for any earlier commands beyond that. Its
410default value is 20000. The variable @code{undo-strong-limit} sets a
411stricter limit: a previous command (not the most recent one) which
412pushes the size past this amount is itself forgotten. The default
413value of @code{undo-strong-limit} is 30000.
414
415 Regardless of the values of those variables, the most recent change
416is never discarded unless it gets bigger than @code{undo-outer-limit}
23c5319c 417(normally 3,000,000). At that point, Emacs discards the undo data and
7f9c94b0 418warns you about it. This is the only situation in which you cannot
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419undo the last command. If this happens, you can increase the value of
420@code{undo-outer-limit} to make it even less likely to happen in the
421future. But if you didn't expect the command to create such large
422undo data, then it is probably a bug and you should report it.
423@xref{Bugs,, Reporting Bugs}.
6bf7aab6 424
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425 The reason the @code{undo} command has three key bindings, @kbd{C-x
426u}, @kbd{C-_} and @kbd{C-/}, is that it is worthy of a
427single-character key, but @kbd{C-x u} is more straightforward for
428beginners to type.
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429
430@node Basic Files
431@section Files
432
433 The commands described above are sufficient for creating and altering
434text in an Emacs buffer; the more advanced Emacs commands just make
435things easier. But to keep any text permanently you must put it in a
436@dfn{file}. Files are named units of text which are stored by the
437operating system for you to retrieve later by name. To look at or use
438the contents of a file in any way, including editing the file with
439Emacs, you must specify the file name.
440
441 Consider a file named @file{/usr/rms/foo.c}. In Emacs, to begin editing
442this file, type
443
444@example
445C-x C-f /usr/rms/foo.c @key{RET}
446@end example
447
448@noindent
449Here the file name is given as an @dfn{argument} to the command @kbd{C-x
450C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
451read the argument, and you type @key{RET} to terminate the argument
452(@pxref{Minibuffer}).@refill
453
454 Emacs obeys the command by @dfn{visiting} the file: creating a buffer,
455copying the contents of the file into the buffer, and then displaying
456the buffer for you to edit. If you alter the text, you can @dfn{save}
457the new text in the file by typing @kbd{C-x C-s} (@code{save-buffer}).
458This makes the changes permanent by copying the altered buffer contents
459back into the file @file{/usr/rms/foo.c}. Until you save, the changes
460exist only inside Emacs, and the file @file{foo.c} is unaltered.
461
462 To create a file, just visit the file with @kbd{C-x C-f} as if it
463already existed. This creates an empty buffer in which you can insert
464the text you want to put in the file. The file is actually created when
465you save this buffer with @kbd{C-x C-s}.
466
467 Of course, there is a lot more to learn about using files. @xref{Files}.
468
469@node Basic Help
470@section Help
471
472@cindex getting help with keys
473 If you forget what a key does, you can find out with the Help
474character, which is @kbd{C-h} (or @key{F1}, which is an alias for
475@kbd{C-h}). Type @kbd{C-h k} followed by the key you want to know
476about; for example, @kbd{C-h k C-n} tells you all about what @kbd{C-n}
477does. @kbd{C-h} is a prefix key; @kbd{C-h k} is just one of its
478subcommands (the command @code{describe-key}). The other subcommands of
479@kbd{C-h} provide different kinds of help. Type @kbd{C-h} twice to get
480a description of all the help facilities. @xref{Help}.@refill
481
482@node Blank Lines
483@section Blank Lines
484
485@cindex inserting blank lines
486@cindex deleting blank lines
487 Here are special commands and techniques for putting in and taking out
488blank lines.
489
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490@table @kbd
491@item C-o
492Insert one or more blank lines after the cursor (@code{open-line}).
493@item C-x C-o
494Delete all but one of many consecutive blank lines
495(@code{delete-blank-lines}).
496@end table
497
498@kindex C-o
499@kindex C-x C-o
500@cindex blank lines
501@findex open-line
502@findex delete-blank-lines
503 When you want to insert a new line of text before an existing line, you
504can do it by typing the new line of text, followed by @key{RET}.
505However, it may be easier to see what you are doing if you first make a
506blank line and then insert the desired text into it. This is easy to do
507using the key @kbd{C-o} (@code{open-line}), which inserts a newline
508after point but leaves point in front of the newline. After @kbd{C-o},
509type the text for the new line. @kbd{C-o F O O} has the same effect as
510@w{@kbd{F O O @key{RET}}}, except for the final location of point.
511
512 You can make several blank lines by typing @kbd{C-o} several times, or
513by giving it a numeric argument to tell it how many blank lines to make.
c7bda15b 514@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
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515command inserts the fill prefix on the new line, when you use it at the
516beginning of a line. @xref{Fill Prefix}.
517
518 The easy way to get rid of extra blank lines is with the command
519@kbd{C-x C-o} (@code{delete-blank-lines}). @kbd{C-x C-o} in a run of
520several blank lines deletes all but one of them. @kbd{C-x C-o} on a
521solitary blank line deletes that blank line. When point is on a
522nonblank line, @kbd{C-x C-o} deletes any blank lines following that
523nonblank line.
524
525@node Continuation Lines
526@section Continuation Lines
527
528@cindex continuation line
529@cindex wrapping
530@cindex line wrapping
e56823d9 531@cindex fringes, and continuation lines
6bf7aab6 532 If you add too many characters to one line without breaking it with
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533@key{RET}, the line grows to occupy two (or more) lines on the screen.
534On graphical displays, Emacs indicates line wrapping with small bent
535arrows in the fringes to the left and right of the window. On
536text-only terminals, Emacs displays a @samp{\} character at the right
537margin of a screen line if it is not the last in its text line. This
538@samp{\} character says that the following screen line is not really a
539distinct line in the text, just a @dfn{continuation} of a line too
540long to fit the screen. Continuation is also called @dfn{line
541wrapping}.
542
543 When line wrapping occurs before a character that is wider than one
544column, some columns at the end of the previous screen line may be
545``empty.'' In this case, Emacs displays additional @samp{\}
546characters in the ``empty'' columns, just before the @samp{\}
547character that indicates continuation.
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548
549 Sometimes it is nice to have Emacs insert newlines automatically when
550a line gets too long. Continuation on the screen does not do that. Use
551Auto Fill mode (@pxref{Filling}) if that's what you want.
552
6bf7aab6 553@cindex truncation
e56823d9 554@cindex line truncation, and fringes
6bf7aab6 555 As an alternative to continuation, Emacs can display long lines by
457b792c 556@dfn{truncation}. This means that all the characters that do not fit
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557in the width of the screen or window do not appear at all. @samp{$}
558in the last column or a small straight arrow in the fringe to the
559right of the window indicates a truncated line.
560
561 @xref{Display Custom}, for more information about line truncation,
562and other variables that affect how text is displayed.
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563
564@node Position Info
565@section Cursor Position Information
566
567 Here are commands to get information about the size and position of
568parts of the buffer, and to count lines.
569
570@table @kbd
571@item M-x what-page
093b0ab5 572Display the page number of point, and the line number within the page.
6bf7aab6 573@item M-x what-line
093b0ab5 574Display the line number of point in the buffer.
6bf7aab6 575@item M-x line-number-mode
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576@itemx M-x column-number-mode
577Toggle automatic display of current line number or column number.
578@xref{Optional Mode Line}.
6bf7aab6 579@item M-=
093b0ab5 580Display the number of lines in the current region (@code{count-lines-region}).
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581@xref{Mark}, for information about the region.
582@item C-x =
093b0ab5 583Display the character code of character after point, character position of
6bf7aab6 584point, and column of point (@code{what-cursor-position}).
67675c0f 585@item M-x hl-line-mode
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586Enable or disable highlighting of the current line. @xref{Cursor
587Display}.
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588@item M-x size-indication-mode
589Toggle automatic display of the size of the buffer.
590@xref{Optional Mode Line}.
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591@end table
592
593@findex what-page
594@findex what-line
595@cindex line number commands
596@cindex location of point
597@cindex cursor location
598@cindex point location
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599 @kbd{M-x what-line} computes the current line number and displays it
600in the echo area. You can also see the current line number in the
601mode line; see @ref{Mode Line}. If you narrow the buffer, then the
602line number in the mode line is relative to the accessible portion
603(@pxref{Narrowing}). By contrast, @code{what-line} shows both the
604line number relative to the narrowed region and the line number
605relative to the whole buffer.
6bf7aab6 606
9acb8eec 607 @kbd{M-x what-page} counts pages from the beginning of the file, and
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608counts lines within the page, showing both numbers in the echo area.
609@xref{Pages}.
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610
611@kindex M-=
612@findex count-lines-region
613 While on this subject, we might as well mention @kbd{M-=} (@code{count-lines-region}),
1ba2ce68 614which displays the number of lines in the region (@pxref{Mark}).
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615@xref{Pages}, for the command @kbd{C-x l} which counts the lines in the
616current page.
617
618@kindex C-x =
619@findex what-cursor-position
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620 The command @kbd{C-x =} (@code{what-cursor-position}) shows what
621column the cursor is in, and other miscellaneous information about
622point and the character after it. It displays a line in the echo area
623that looks like this:
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624
625@smallexample
177c0ea7 626Char: c (0143, 99, 0x63) point=21044 of 26883(78%) column 53
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627@end smallexample
628
629@noindent
630(In fact, this is the output produced when point is before the
631@samp{column} in the example.)
632
633 The four values after @samp{Char:} describe the character that follows
634point, first by showing it and then by giving its character code in
76dd3692 635octal, decimal and hex. For a non-@acronym{ASCII} multibyte character, these are
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636followed by @samp{ext} and the character's representation, in hex, in
637the buffer's coding system, if that coding system encodes the character
638safely and with a single byte (@pxref{Coding Systems}). If the
639character's encoding is longer than one byte, Emacs shows @samp{ext ...}.
640
641 @samp{point=} is followed by the position of point expressed as a character
642count. The front of the buffer counts as position 1, one character later
643as 2, and so on. The next, larger, number is the total number of characters
644in the buffer. Afterward in parentheses comes the position expressed as a
645percentage of the total size.
646
647 @samp{column} is followed by the horizontal position of point, in
648columns from the left edge of the window.
649
650 If the buffer has been narrowed, making some of the text at the
1ba2ce68 651beginning and the end temporarily inaccessible, @kbd{C-x =} displays
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652additional text describing the currently accessible range. For example, it
653might display this:
654
655@smallexample
177c0ea7 656Char: C (0103, 67, 0x43) point=252 of 889(28%) <231 - 599> column 0
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657@end smallexample
658
659@noindent
660where the two extra numbers give the smallest and largest character
661position that point is allowed to assume. The characters between those
662two positions are the accessible ones. @xref{Narrowing}.
663
664 If point is at the end of the buffer (or the end of the accessible
665part), the @w{@kbd{C-x =}} output does not describe a character after
666point. The output might look like this:
667
668@smallexample
01005464 669point=26957 of 26956(100%) column 0
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670@end smallexample
671
01005464 672@cindex character set of character at point
7923e3c2 673@cindex font of character at point
01005464 674@cindex text properties at point
c7bda15b 675 @w{@kbd{C-u C-x =}} displays the following additional information about a
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676character.
677
678@itemize @bullet
679@item
42a99593 680The character set name, and the codes that identify the character
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681within that character set; @acronym{ASCII} characters are identified
682as belonging to the @code{ascii} character set.
683
684@item
685The character's syntax and categories.
686
687@item
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688The character's encodings, both internally in the buffer, and externally
689if you were to save the file.
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690
691@item
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692What to type to input the character in the current input method
693(if it supports the character).
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694
695@item
696If you are running Emacs on a window system, the font name and glyph
697code for the character. If you are running Emacs on a terminal, the
698code(s) sent to the terminal.
699
700@item
701The character's text properties (@pxref{Text Properties,,,
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702elisp, the Emacs Lisp Reference Manual}), and any overlays containing it
703(@pxref{Overlays,,, elisp, the same manual}).
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704@end itemize
705
6480c8b4 706 Here's an example showing the Latin-1 character A with grave accent,
27a132c3 707in a buffer whose coding system is @code{iso-latin-1}, whose
6480c8b4 708terminal coding system is @code{iso-latin-1} (so the terminal actually
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709displays the character as @samp{@`A}), and which has font-lock-mode
710(@pxref{Font Lock}) enabled:
6bf7aab6 711
9acb8eec 712@smallexample
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713 character: @`A (04300, 2240, 0x8c0, U+00C0)
714 charset: latin-iso8859-1
715 (Right-Hand Part of Latin Alphabet 1@dots{}
716 code point: 64
717 syntax: w which means: word
718 category: l:Latin
719 to input: type "`A"
720buffer code: 0x81 0xC0
721 file code: ESC 2C 41 40 (encoded by coding system iso-2022-7bit)
722 display: terminal code 0xC0
723
724There are text properties here:
725 fontified t
9acb8eec 726@end smallexample
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727
728@node Arguments
729@section Numeric Arguments
730@cindex numeric arguments
731@cindex prefix arguments
4946337d 732@cindex arguments to commands
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733
734 In mathematics and computer usage, the word @dfn{argument} means
735``data provided to a function or operation.'' You can give any Emacs
736command a @dfn{numeric argument} (also called a @dfn{prefix argument}).
737Some commands interpret the argument as a repetition count. For
738example, @kbd{C-f} with an argument of ten moves forward ten characters
739instead of one. With these commands, no argument is equivalent to an
740argument of one. Negative arguments tell most such commands to move or
741act in the opposite direction.
742
743@kindex M-1
744@kindex M-@t{-}
745@findex digit-argument
746@findex negative-argument
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747 If your terminal keyboard has a @key{META} key (labeled @key{ALT} on
748PC keyboards), the easiest way to specify a numeric argument is to
749type digits and/or a minus sign while holding down the @key{META} key.
750For example,
a1f6ea55 751
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752@example
753M-5 C-n
754@end example
a1f6ea55 755
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756@noindent
757would move down five lines. The characters @kbd{Meta-1}, @kbd{Meta-2},
758and so on, as well as @kbd{Meta--}, do this because they are keys bound
759to commands (@code{digit-argument} and @code{negative-argument}) that
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760are defined to contribute to an argument for the next command.
761@kbd{Meta--} without digits normally means @minus{}1. Digits and
762@kbd{-} modified with Control, or Control and Meta, also specify numeric
763arguments.
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764
765@kindex C-u
766@findex universal-argument
767 Another way of specifying an argument is to use the @kbd{C-u}
768(@code{universal-argument}) command followed by the digits of the
769argument. With @kbd{C-u}, you can type the argument digits without
770holding down modifier keys; @kbd{C-u} works on all terminals. To type a
771negative argument, type a minus sign after @kbd{C-u}. Just a minus sign
772without digits normally means @minus{}1.
773
774 @kbd{C-u} followed by a character which is neither a digit nor a minus
775sign has the special meaning of ``multiply by four.'' It multiplies the
776argument for the next command by four. @kbd{C-u} twice multiplies it by
777sixteen. Thus, @kbd{C-u C-u C-f} moves forward sixteen characters. This
2792c60a 778is a good way to move forward ``fast,'' since it moves about 1/5 of a line
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779in the usual size screen. Other useful combinations are @kbd{C-u C-n},
780@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u C-u
781C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
782lines).@refill
783
784 Some commands care only about whether there is an argument, and not about
785its value. For example, the command @kbd{M-q} (@code{fill-paragraph}) with
786no argument fills text; with an argument, it justifies the text as well.
787(@xref{Filling}, for more information on @kbd{M-q}.) Plain @kbd{C-u} is a
788handy way of providing an argument for such commands.
789
790 Some commands use the value of the argument as a repeat count, but do
791something peculiar when there is no argument. For example, the command
792@kbd{C-k} (@code{kill-line}) with argument @var{n} kills @var{n} lines,
793including their terminating newlines. But @kbd{C-k} with no argument is
794special: it kills the text up to the next newline, or, if point is right at
795the end of the line, it kills the newline itself. Thus, two @kbd{C-k}
796commands with no arguments can kill a nonblank line, just like @kbd{C-k}
797with an argument of one. (@xref{Killing}, for more information on
798@kbd{C-k}.)@refill
799
800 A few commands treat a plain @kbd{C-u} differently from an ordinary
801argument. A few others may treat an argument of just a minus sign
802differently from an argument of @minus{}1. These unusual cases are
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803described when they come up; they are always for reasons of
804convenience of use of the individual command, and they are documented
805in the command's documentation string.
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806
807 You can use a numeric argument to insert multiple copies of a
808character. This is straightforward unless the character is a digit; for
809example, @kbd{C-u 6 4 a} inserts 64 copies of the character @samp{a}.
810But this does not work for inserting digits; @kbd{C-u 6 4 1} specifies
811an argument of 641, rather than inserting anything. To separate the
812digit to insert from the argument, type another @kbd{C-u}; for example,
813@kbd{C-u 6 4 C-u 1} does insert 64 copies of the character @samp{1}.
814
815 We use the term ``prefix argument'' as well as ``numeric argument'' to
816emphasize that you type the argument before the command, and to
817distinguish these arguments from minibuffer arguments that come after
818the command.
819
820@node Repeating
821@section Repeating a Command
822@cindex repeating a command
823
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824 Many simple commands, such as those invoked with a single key or
825with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
826invoking them with a numeric argument that serves as a repeat count
827(@pxref{Arguments}). However, if the command you want to repeat
828prompts for some input, or uses a numeric argument in another way,
829repetition using a numeric argument might be problematical.
68b7eaa9 830
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831@kindex C-x z
832@findex repeat
833 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
834an Emacs command many times. This command repeats the previous Emacs
835command, whatever that was. Repeating a command uses the same arguments
836that were used before; it does not read new arguments each time.
837
838 To repeat the command more than once, type additional @kbd{z}'s: each
839@kbd{z} repeats the command one more time. Repetition ends when you
840type a character other than @kbd{z}, or press a mouse button.
841
842 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
843characters. You can repeat that command (including its argument) three
844additional times, to delete a total of 80 characters, by typing @kbd{C-x
845z z z}. The first @kbd{C-x z} repeats the command once, and each
846subsequent @kbd{z} repeats it once again.
847
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848@ignore
849 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956
850@end ignore