Merge from emacs-24; up to 2012-11-24T16:58:43Z!cyd@gnu.org
[bpt/emacs.git] / doc / lispref / internals.texi
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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
29157371 3@c Copyright (C) 1990-1993, 1998-1999, 2001-2012 Free Software Foundation, Inc.
b8d4c8d0 4@c See the file elisp.texi for copying conditions.
ecc6530d 5@node GNU Emacs Internals
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6@appendix GNU Emacs Internals
7
8This chapter describes how the runnable Emacs executable is dumped with
9the preloaded Lisp libraries in it, how storage is allocated, and some
10internal aspects of GNU Emacs that may be of interest to C programmers.
11
12@menu
13* Building Emacs:: How the dumped Emacs is made.
333f9019 14* Pure Storage:: Kludge to make preloaded Lisp functions shareable.
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15* Garbage Collection:: Reclaiming space for Lisp objects no longer used.
16* Memory Usage:: Info about total size of Lisp objects made so far.
17* Writing Emacs Primitives:: Writing C code for Emacs.
18* Object Internals:: Data formats of buffers, windows, processes.
19@end menu
20
21@node Building Emacs
520f2425 22@section Building Emacs
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23@cindex building Emacs
24@pindex temacs
25
26 This section explains the steps involved in building the Emacs
27executable. You don't have to know this material to build and install
28Emacs, since the makefiles do all these things automatically. This
d15aac68 29information is pertinent to Emacs developers.
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30
31 Compilation of the C source files in the @file{src} directory
32produces an executable file called @file{temacs}, also called a
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33@dfn{bare impure Emacs}. It contains the Emacs Lisp interpreter and
34I/O routines, but not the editing commands.
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35
36@cindex @file{loadup.el}
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37 The command @w{@command{temacs -l loadup}} would run @file{temacs}
38and direct it to load @file{loadup.el}. The @code{loadup} library
39loads additional Lisp libraries, which set up the normal Emacs editing
40environment. After this step, the Emacs executable is no longer
41@dfn{bare}.
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42
43@cindex dumping Emacs
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44 Because it takes some time to load the standard Lisp files, the
45@file{temacs} executable usually isn't run directly by users.
46Instead, as one of the last steps of building Emacs, the command
47@samp{temacs -batch -l loadup dump} is run. The special @samp{dump}
48argument causes @command{temacs} to dump out an executable program,
49called @file{emacs}, which has all the standard Lisp files preloaded.
50(The @samp{-batch} argument prevents @file{temacs} from trying to
51initialize any of its data on the terminal, so that the tables of
52terminal information are empty in the dumped Emacs.)
53
54@cindex preloaded Lisp files
b578c9cc 55@vindex preloaded-file-list
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56 The dumped @file{emacs} executable (also called a @dfn{pure} Emacs)
57is the one which is installed. The variable
58@code{preloaded-file-list} stores a list of the Lisp files preloaded
59into the dumped Emacs. If you port Emacs to a new operating system,
60and are not able to implement dumping, then Emacs must load
61@file{loadup.el} each time it starts.
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62
63@cindex @file{site-load.el}
b8d4c8d0 64 You can specify additional files to preload by writing a library named
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65@file{site-load.el} that loads them. You may need to rebuild Emacs
66with an added definition
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67
68@example
69#define SITELOAD_PURESIZE_EXTRA @var{n}
70@end example
71
72@noindent
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73to make @var{n} added bytes of pure space to hold the additional files;
74see @file{src/puresize.h}.
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75(Try adding increments of 20000 until it is big enough.) However, the
76advantage of preloading additional files decreases as machines get
77faster. On modern machines, it is usually not advisable.
78
79 After @file{loadup.el} reads @file{site-load.el}, it finds the
80documentation strings for primitive and preloaded functions (and
81variables) in the file @file{etc/DOC} where they are stored, by
82calling @code{Snarf-documentation} (@pxref{Definition of
83Snarf-documentation,, Accessing Documentation}).
84
85@cindex @file{site-init.el}
86@cindex preloading additional functions and variables
87 You can specify other Lisp expressions to execute just before dumping
88by putting them in a library named @file{site-init.el}. This file is
89executed after the documentation strings are found.
90
91 If you want to preload function or variable definitions, there are
92three ways you can do this and make their documentation strings
93accessible when you subsequently run Emacs:
94
95@itemize @bullet
96@item
97Arrange to scan these files when producing the @file{etc/DOC} file,
98and load them with @file{site-load.el}.
99
100@item
101Load the files with @file{site-init.el}, then copy the files into the
102installation directory for Lisp files when you install Emacs.
103
104@item
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105Specify a @code{nil} value for @code{byte-compile-dynamic-docstrings}
106as a local variable in each of these files, and load them with either
107@file{site-load.el} or @file{site-init.el}. (This method has the
108drawback that the documentation strings take up space in Emacs all the
109time.)
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110@end itemize
111
112 It is not advisable to put anything in @file{site-load.el} or
113@file{site-init.el} that would alter any of the features that users
114expect in an ordinary unmodified Emacs. If you feel you must override
115normal features for your site, do it with @file{default.el}, so that
116users can override your changes if they wish. @xref{Startup Summary}.
117
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118 In a package that can be preloaded, it is sometimes necessary (or
119useful) to delay certain evaluations until Emacs subsequently starts
120up. The vast majority of such cases relate to the values of
121customizable variables. For example, @code{tutorial-directory} is a
122variable defined in @file{startup.el}, which is preloaded. The default
123value is set based on @code{data-directory}. The variable needs to
124access the value of @code{data-directory} when Emacs starts, not when
125it is dumped, because the Emacs executable has probably been installed
126in a different location since it was dumped.
127
128@defun custom-initialize-delay symbol value
129This function delays the initialization of @var{symbol} to the next
130Emacs start. You normally use this function by specifying it as the
131@code{:initialize} property of a customizable variable. (The argument
f003f294 132@var{value} is unused, and is provided only for compatibility with the
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133form Custom expects.)
134@end defun
b8d4c8d0 135
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136In the unlikely event that you need a more general functionality than
137@code{custom-initialize-delay} provides, you can use
138@code{before-init-hook} (@pxref{Startup Summary}).
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139
140@defun dump-emacs to-file from-file
141@cindex unexec
142This function dumps the current state of Emacs into an executable file
143@var{to-file}. It takes symbols from @var{from-file} (this is normally
144the executable file @file{temacs}).
145
146If you want to use this function in an Emacs that was already dumped,
147you must run Emacs with @samp{-batch}.
148@end defun
149
150@node Pure Storage
520f2425 151@section Pure Storage
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152@cindex pure storage
153
154 Emacs Lisp uses two kinds of storage for user-created Lisp objects:
155@dfn{normal storage} and @dfn{pure storage}. Normal storage is where
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156all the new data created during an Emacs session are kept
157(@pxref{Garbage Collection}). Pure storage is used for certain data
158in the preloaded standard Lisp files---data that should never change
159during actual use of Emacs.
b8d4c8d0 160
d15aac68 161 Pure storage is allocated only while @command{temacs} is loading the
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162standard preloaded Lisp libraries. In the file @file{emacs}, it is
163marked as read-only (on operating systems that permit this), so that
164the memory space can be shared by all the Emacs jobs running on the
165machine at once. Pure storage is not expandable; a fixed amount is
166allocated when Emacs is compiled, and if that is not sufficient for
167the preloaded libraries, @file{temacs} allocates dynamic memory for
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168the part that didn't fit. The resulting image will work, but garbage
169collection (@pxref{Garbage Collection}) is disabled in this situation,
170causing a memory leak. Such an overflow normally won't happen unless
171you try to preload additional libraries or add features to the
172standard ones. Emacs will display a warning about the overflow when
173it starts. If this happens, you should increase the compilation
174parameter @code{SYSTEM_PURESIZE_EXTRA} in the file
175@file{src/puresize.h} and rebuild Emacs.
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176
177@defun purecopy object
178This function makes a copy in pure storage of @var{object}, and returns
179it. It copies a string by simply making a new string with the same
180characters, but without text properties, in pure storage. It
181recursively copies the contents of vectors and cons cells. It does
182not make copies of other objects such as symbols, but just returns
183them unchanged. It signals an error if asked to copy markers.
184
185This function is a no-op except while Emacs is being built and dumped;
999dd333 186it is usually called only in preloaded Lisp files.
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187@end defun
188
189@defvar pure-bytes-used
190The value of this variable is the number of bytes of pure storage
191allocated so far. Typically, in a dumped Emacs, this number is very
192close to the total amount of pure storage available---if it were not,
193we would preallocate less.
194@end defvar
195
196@defvar purify-flag
197This variable determines whether @code{defun} should make a copy of the
198function definition in pure storage. If it is non-@code{nil}, then the
199function definition is copied into pure storage.
200
201This flag is @code{t} while loading all of the basic functions for
333f9019 202building Emacs initially (allowing those functions to be shareable and
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203non-collectible). Dumping Emacs as an executable always writes
204@code{nil} in this variable, regardless of the value it actually has
205before and after dumping.
206
207You should not change this flag in a running Emacs.
208@end defvar
209
210@node Garbage Collection
520f2425 211@section Garbage Collection
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212
213@cindex memory allocation
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214 When a program creates a list or the user defines a new function
215(such as by loading a library), that data is placed in normal storage.
216If normal storage runs low, then Emacs asks the operating system to
217allocate more memory. Different types of Lisp objects, such as
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218symbols, cons cells, small vectors, markers, etc., are segregated in
219distinct blocks in memory. (Large vectors, long strings, buffers and
220certain other editing types, which are fairly large, are allocated in
221individual blocks, one per object; small strings are packed into blocks
222of 8k bytes, and small vectors are packed into blocks of 4k bytes).
223
224@cindex vector-like objects, storage
225@cindex storage of vector-like Lisp objects
226 Beyond the basic vector, a lot of objects like window, buffer, and
227frame are managed as if they were vectors. The corresponding C data
228structures include the @code{struct vectorlike_header} field whose
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229@code{size} member contains the subtype enumerated by @code{enum pvec_type}
230and an information about how many @code{Lisp_Object} fields this structure
231contains and what the size of the rest data is. This information is
232needed to calculate the memory footprint of an object, and used
233by the vector allocation code while iterating over the vector blocks.
b8d4c8d0 234
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235@cindex garbage collection
236 It is quite common to use some storage for a while, then release it
237by (for example) killing a buffer or deleting the last pointer to an
238object. Emacs provides a @dfn{garbage collector} to reclaim this
239abandoned storage. The garbage collector operates by finding and
240marking all Lisp objects that are still accessible to Lisp programs.
241To begin with, it assumes all the symbols, their values and associated
242function definitions, and any data presently on the stack, are
243accessible. Any objects that can be reached indirectly through other
244accessible objects are also accessible.
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245
246 When marking is finished, all objects still unmarked are garbage. No
247matter what the Lisp program or the user does, it is impossible to refer
248to them, since there is no longer a way to reach them. Their space
249might as well be reused, since no one will miss them. The second
250(``sweep'') phase of the garbage collector arranges to reuse them.
251
252@c ??? Maybe add something describing weak hash tables here?
253
254@cindex free list
255 The sweep phase puts unused cons cells onto a @dfn{free list}
256for future allocation; likewise for symbols and markers. It compacts
257the accessible strings so they occupy fewer 8k blocks; then it frees the
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258other 8k blocks. Unreachable vectors from vector blocks are coalesced
259to create largest possible free areas; if a free area spans a complete
2604k block, that block is freed. Otherwise, the free area is recorded
261in a free list array, where each entry corresponds to a free list
262of areas of the same size. Large vectors, buffers, and other large
263objects are allocated and freed individually.
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264
265@cindex CL note---allocate more storage
266@quotation
267@b{Common Lisp note:} Unlike other Lisps, GNU Emacs Lisp does not
268call the garbage collector when the free list is empty. Instead, it
269simply requests the operating system to allocate more storage, and
270processing continues until @code{gc-cons-threshold} bytes have been
271used.
272
273This means that you can make sure that the garbage collector will not
274run during a certain portion of a Lisp program by calling the garbage
275collector explicitly just before it (provided that portion of the
276program does not use so much space as to force a second garbage
277collection).
278@end quotation
279
280@deffn Command garbage-collect
281This command runs a garbage collection, and returns information on
282the amount of space in use. (Garbage collection can also occur
283spontaneously if you use more than @code{gc-cons-threshold} bytes of
284Lisp data since the previous garbage collection.)
285
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286@code{garbage-collect} returns a list with information on amount of space in
287use, where each entry has the form @samp{(@var{name} @var{size} @var{used})}
288or @samp{(@var{name} @var{size} @var{used} @var{free})}. In the entry,
289@var{name} is a symbol describing the kind of objects this entry represents,
290@var{size} is the number of bytes used by each one, @var{used} is the number
291of those objects that were found live in the heap, and optional @var{free} is
292the number of those objects that are not live but that Emacs keeps around for
293future allocations. So an overall result is:
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294
295@example
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296((@code{conses} @var{cons-size} @var{used-conse} @var{free-conses})
297 (@code{symbols} @var{symbol-size} @var{used-symbols} @var{free-symbols})
298 (@code{miscs} @var{misc-size} @var{used-miscs} @var{free-miscs})
299 (@code{strings} @var{string-size} @var{used-strings} @var{free-strings})
300 (@code{string-bytes} @var{byte-size} @var{used-bytes})
301 (@code{vectors} @var{vector-size} @var{used-vectors})
302 (@code{vector-slots} @var{slot-size} @var{used-slots} @var{free-slots})
303 (@code{floats} @var{float-size} @var{used-floats} @var{free-floats})
304 (@code{intervals} @var{interval-size} @var{used-intervals} @var{free-intervals})
305 (@code{buffers} @var{buffer-size} @var{used-buffers})
306 (@code{heap} @var{unit-size} @var{total-size} @var{free-size}))
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307@end example
308
309Here is an example:
310
311@example
b8d4c8d0 312(garbage-collect)
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313 @result{} ((conses 16 49126 8058) (symbols 48 14607 0)
314 (miscs 40 34 56) (strings 32 2942 2607)
315 (string-bytes 1 78607) (vectors 16 7247)
316 (vector-slots 8 341609 29474) (floats 8 71 102)
317 (intervals 56 27 26) (buffers 944 8)
318 (heap 1024 11715 2678))
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319@end example
320
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321Below is a table explaining each element. Note that last @code{heap} entry
322is optional and present only if an underlying @code{malloc} implementation
323provides @code{mallinfo} function.
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324
325@table @var
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326@item cons-size
327Internal size of a cons cell, i.e.@: @code{sizeof (struct Lisp_Cons)}.
328
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329@item used-conses
330The number of cons cells in use.
331
332@item free-conses
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333The number of cons cells for which space has been obtained from
334the operating system, but that are not currently being used.
b8d4c8d0 335
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336@item symbol-size
337Internal size of a symbol, i.e.@: @code{sizeof (struct Lisp_Symbol)}.
338
339@item used-symbols
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340The number of symbols in use.
341
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342@item free-symbols
343The number of symbols for which space has been obtained from
344the operating system, but that are not currently being used.
345
346@item misc-size
347Internal size of a miscellaneous entity, i.e.@:
348@code{sizeof (union Lisp_Misc)}, which is a size of the
349largest type enumerated in @code{enum Lisp_Misc_Type}.
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350
351@item used-miscs
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352The number of miscellaneous objects in use. These include markers
353and overlays, plus certain objects not visible to users.
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354
355@item free-miscs
356The number of miscellaneous objects for which space has been obtained
357from the operating system, but that are not currently being used.
358
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359@item string-size
360Internal size of a string header, i.e.@: @code{sizeof (struct Lisp_String)}.
361
362@item used-strings
363The number of string headers in use.
364
365@item free-strings
366The number of string headers for which space has been obtained
367from the operating system, but that are not currently being used.
368
369@item byte-size
370This is used for convenience and equals to @code{sizeof (char)}.
371
372@item used-bytes
373The total size of all string data in bytes.
374
375@item vector-size
376Internal size of a vector header, i.e.@: @code{sizeof (struct Lisp_Vector)}.
377
378@item used-vectors
379The number of vector headers allocated from the vector blocks.
380
381@item slot-size
382Internal size of a vector slot, always equal to @code{sizeof (Lisp_Object)}.
383
384@item used-slots
385The number of slots in all used vectors.
386
387@item free-slots
388The number of free slots in all vector blocks.
b8d4c8d0 389
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390@item float-size
391Internal size of a float object, i.e.@: @code{sizeof (struct Lisp_Float)}.
392(Do not confuse it with the native platform @code{float} or @code{double}.)
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393
394@item used-floats
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395The number of floats in use.
396
397@item free-floats
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398The number of floats for which space has been obtained from
399the operating system, but that are not currently being used.
400
401@item interval-size
402Internal size of an interval object, i.e.@: @code{sizeof (struct interval)}.
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403
404@item used-intervals
74934dcc 405The number of intervals in use.
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406
407@item free-intervals
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408The number of intervals for which space has been obtained from
409the operating system, but that are not currently being used.
b8d4c8d0 410
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411@item buffer-size
412Internal size of a buffer, i.e.@: @code{sizeof (struct buffer)}.
413(Do not confuse with the value returned by @code{buffer-size} function.)
b8d4c8d0 414
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415@item used-buffers
416The number of buffer objects in use. This includes killed buffers
417invisible to users, i.e.@: all buffers in @code{all_buffers} list.
418
419@item unit-size
420The unit of heap space measurement, always equal to 1024 bytes.
421
422@item total-size
423Total heap size, in @var{unit-size} units.
424
425@item free-size
426Heap space which is not currently used, in @var{unit-size} units.
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427@end table
428
999dd333 429If there was overflow in pure space (@pxref{Pure Storage}),
b8d4c8d0 430@code{garbage-collect} returns @code{nil}, because a real garbage
9658dc2a 431collection cannot be done.
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432@end deffn
433
434@defopt garbage-collection-messages
435If this variable is non-@code{nil}, Emacs displays a message at the
436beginning and end of garbage collection. The default value is
999dd333 437@code{nil}.
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438@end defopt
439
440@defvar post-gc-hook
441This is a normal hook that is run at the end of garbage collection.
442Garbage collection is inhibited while the hook functions run, so be
443careful writing them.
444@end defvar
445
446@defopt gc-cons-threshold
447The value of this variable is the number of bytes of storage that must
448be allocated for Lisp objects after one garbage collection in order to
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449trigger another garbage collection. You can use the result returned by
450@code{garbage-collect} to get an information about size of the particular
451object type; space allocated to the contents of buffers does not count.
452Note that the subsequent garbage collection does not happen immediately
453when the threshold is exhausted, but only the next time the Lisp interpreter
454is called.
455
456The initial threshold value is @code{GC_DEFAULT_THRESHOLD}, defined in
457@file{alloc.c}. Since it's defined in @code{word_size} units, the value
458is 400,000 for the default 32-bit configuration and 800,000 for the 64-bit
459one. If you specify a larger value, garbage collection will happen less
460often. This reduces the amount of time spent garbage collecting, but
461increases total memory use. You may want to do this when running a program
462that creates lots of Lisp data.
463
464You can make collections more frequent by specifying a smaller value, down
465to 1/10th of @code{GC_DEFAULT_THRESHOLD}. A value less than this minimum
466will remain in effect only until the subsequent garbage collection, at which
467time @code{garbage-collect} will set the threshold back to the minimum.
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468@end defopt
469
470@defopt gc-cons-percentage
471The value of this variable specifies the amount of consing before a
472garbage collection occurs, as a fraction of the current heap size.
473This criterion and @code{gc-cons-threshold} apply in parallel, and
474garbage collection occurs only when both criteria are satisfied.
475
476As the heap size increases, the time to perform a garbage collection
477increases. Thus, it can be desirable to do them less frequently in
478proportion.
479@end defopt
480
481 The value returned by @code{garbage-collect} describes the amount of
482memory used by Lisp data, broken down by data type. By contrast, the
483function @code{memory-limit} provides information on the total amount of
484memory Emacs is currently using.
485
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486@defun memory-limit
487This function returns the address of the last byte Emacs has allocated,
488divided by 1024. We divide the value by 1024 to make sure it fits in a
489Lisp integer.
490
491You can use this to get a general idea of how your actions affect the
492memory usage.
493@end defun
494
495@defvar memory-full
d15aac68 496This variable is @code{t} if Emacs is nearly out of memory for Lisp
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497objects, and @code{nil} otherwise.
498@end defvar
499
500@defun memory-use-counts
501This returns a list of numbers that count the number of objects
502created in this Emacs session. Each of these counters increments for
503a certain kind of object. See the documentation string for details.
504@end defun
505
506@defvar gcs-done
507This variable contains the total number of garbage collections
508done so far in this Emacs session.
509@end defvar
510
511@defvar gc-elapsed
512This variable contains the total number of seconds of elapsed time
513during garbage collection so far in this Emacs session, as a floating
514point number.
515@end defvar
516
517@node Memory Usage
518@section Memory Usage
519@cindex memory usage
520
521 These functions and variables give information about the total amount
522of memory allocation that Emacs has done, broken down by data type.
523Note the difference between these and the values returned by
01a6dcc8 524@code{garbage-collect}; those count objects that currently exist, but
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525these count the number or size of all allocations, including those for
526objects that have since been freed.
527
528@defvar cons-cells-consed
529The total number of cons cells that have been allocated so far
530in this Emacs session.
531@end defvar
532
533@defvar floats-consed
534The total number of floats that have been allocated so far
535in this Emacs session.
536@end defvar
537
538@defvar vector-cells-consed
539The total number of vector cells that have been allocated so far
540in this Emacs session.
541@end defvar
542
543@defvar symbols-consed
544The total number of symbols that have been allocated so far
545in this Emacs session.
546@end defvar
547
548@defvar string-chars-consed
549The total number of string characters that have been allocated so far
9658dc2a 550in this session.
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551@end defvar
552
553@defvar misc-objects-consed
554The total number of miscellaneous objects that have been allocated so
9658dc2a 555far in this session. These include markers and overlays, plus
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556certain objects not visible to users.
557@end defvar
558
559@defvar intervals-consed
560The total number of intervals that have been allocated so far
561in this Emacs session.
562@end defvar
563
564@defvar strings-consed
565The total number of strings that have been allocated so far in this
566Emacs session.
567@end defvar
568
569@node Writing Emacs Primitives
520f2425 570@section Writing Emacs Primitives
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571@cindex primitive function internals
572@cindex writing Emacs primitives
573
1df7defd 574 Lisp primitives are Lisp functions implemented in C@. The details of
b8d4c8d0
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575interfacing the C function so that Lisp can call it are handled by a few
576C macros. The only way to really understand how to write new C code is
577to read the source, but we can explain some things here.
578
579 An example of a special form is the definition of @code{or}, from
580@file{eval.c}. (An ordinary function would have the same general
581appearance.)
582
583@cindex garbage collection protection
584@smallexample
585@group
586DEFUN ("or", For, Sor, 0, UNEVALLED, 0,
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587 doc: /* Eval args until one of them yields non-nil, then return
588that value.
589The remaining args are not evalled at all.
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590If all args return nil, return nil.
591@end group
592@group
593usage: (or CONDITIONS ...) */)
b88746ba 594 (Lisp_Object args)
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595@{
596 register Lisp_Object val = Qnil;
597 struct gcpro gcpro1;
598@end group
599
600@group
601 GCPRO1 (args);
602@end group
603
604@group
605 while (CONSP (args))
606 @{
7d2d7cc0 607 val = eval_sub (XCAR (args));
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608 if (!NILP (val))
609 break;
610 args = XCDR (args);
611 @}
612@end group
613
614@group
615 UNGCPRO;
616 return val;
617@}
618@end group
619@end smallexample
620
621@cindex @code{DEFUN}, C macro to define Lisp primitives
622 Let's start with a precise explanation of the arguments to the
623@code{DEFUN} macro. Here is a template for them:
624
625@example
626DEFUN (@var{lname}, @var{fname}, @var{sname}, @var{min}, @var{max}, @var{interactive}, @var{doc})
627@end example
628
629@table @var
630@item lname
631This is the name of the Lisp symbol to define as the function name; in
632the example above, it is @code{or}.
633
634@item fname
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635This is the C function name for this function. This is the name that
636is used in C code for calling the function. The name is, by
637convention, @samp{F} prepended to the Lisp name, with all dashes
638(@samp{-}) in the Lisp name changed to underscores. Thus, to call
639this function from C code, call @code{For}.
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640
641@item sname
642This is a C variable name to use for a structure that holds the data for
643the subr object that represents the function in Lisp. This structure
644conveys the Lisp symbol name to the initialization routine that will
645create the symbol and store the subr object as its definition. By
646convention, this name is always @var{fname} with @samp{F} replaced with
647@samp{S}.
648
649@item min
650This is the minimum number of arguments that the function requires. The
651function @code{or} allows a minimum of zero arguments.
652
653@item max
654This is the maximum number of arguments that the function accepts, if
655there is a fixed maximum. Alternatively, it can be @code{UNEVALLED},
656indicating a special form that receives unevaluated arguments, or
657@code{MANY}, indicating an unlimited number of evaluated arguments (the
658equivalent of @code{&rest}). Both @code{UNEVALLED} and @code{MANY} are
9658dc2a
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659macros. If @var{max} is a number, it must be more than @var{min} but
660less than 8.
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661
662@item interactive
663This is an interactive specification, a string such as might be used as
664the argument of @code{interactive} in a Lisp function. In the case of
665@code{or}, it is 0 (a null pointer), indicating that @code{or} cannot be
666called interactively. A value of @code{""} indicates a function that
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667should receive no arguments when called interactively. If the value
668begins with a @samp{(}, the string is evaluated as a Lisp form.
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669For examples of the last two forms, see @code{widen} and
670@code{narrow-to-region} in @file{editfns.c}.
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671
672@item doc
673This is the documentation string. It uses C comment syntax rather
674than C string syntax because comment syntax requires nothing special
675to include multiple lines. The @samp{doc:} identifies the comment
676that follows as the documentation string. The @samp{/*} and @samp{*/}
677delimiters that begin and end the comment are not part of the
678documentation string.
679
680If the last line of the documentation string begins with the keyword
681@samp{usage:}, the rest of the line is treated as the argument list
682for documentation purposes. This way, you can use different argument
683names in the documentation string from the ones used in the C code.
684@samp{usage:} is required if the function has an unlimited number of
685arguments.
686
687All the usual rules for documentation strings in Lisp code
688(@pxref{Documentation Tips}) apply to C code documentation strings
689too.
690@end table
691
b88746ba 692 After the call to the @code{DEFUN} macro, you must write the
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693argument list for the C function, including the types for the
694arguments. If the primitive accepts a fixed maximum number of Lisp
695arguments, there must be one C argument for each Lisp argument, and
696each argument must be of type @code{Lisp_Object}. (Various macros and
697functions for creating values of type @code{Lisp_Object} are declared
698in the file @file{lisp.h}.) If the primitive has no upper limit on
699the number of Lisp arguments, it must have exactly two C arguments:
700the first is the number of Lisp arguments, and the second is the
701address of a block containing their values. These have types
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702@code{int} and @w{@code{Lisp_Object *}} respectively. Since
703@code{Lisp_Object} can hold any Lisp object of any data type, you
704can determine the actual data type only at run time; so if you want
705a primitive to accept only a certain type of argument, you must check
706the type explicitly using a suitable predicate (@pxref{Type Predicates}).
707@cindex type checking internals
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708
709@cindex @code{GCPRO} and @code{UNGCPRO}
710@cindex protect C variables from garbage collection
711 Within the function @code{For} itself, note the use of the macros
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712@code{GCPRO1} and @code{UNGCPRO}. These macros are defined for the
713sake of the few platforms which do not use Emacs' default
714stack-marking garbage collector. The @code{GCPRO1} macro ``protects''
715a variable from garbage collection, explicitly informing the garbage
716collector that that variable and all its contents must be as
717accessible. GC protection is necessary in any function which can
718perform Lisp evaluation by calling @code{eval_sub} or @code{Feval} as
719a subroutine, either directly or indirectly.
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720
721 It suffices to ensure that at least one pointer to each object is
d15aac68 722GC-protected. Thus, a particular local variable can do without
b8d4c8d0 723protection if it is certain that the object it points to will be
7d2d7cc0 724preserved by some other pointer (such as another local variable that
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725has a @code{GCPRO}). Otherwise, the local variable needs a
726@code{GCPRO}.
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727
728 The macro @code{GCPRO1} protects just one local variable. If you
729want to protect two variables, use @code{GCPRO2} instead; repeating
730@code{GCPRO1} will not work. Macros @code{GCPRO3}, @code{GCPRO4},
731@code{GCPRO5}, and @code{GCPRO6} also exist. All these macros
732implicitly use local variables such as @code{gcpro1}; you must declare
733these explicitly, with type @code{struct gcpro}. Thus, if you use
734@code{GCPRO2}, you must declare @code{gcpro1} and @code{gcpro2}.
b8d4c8d0
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735
736 @code{UNGCPRO} cancels the protection of the variables that are
737protected in the current function. It is necessary to do this
738explicitly.
739
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740 You must not use C initializers for static or global variables unless
741the variables are never written once Emacs is dumped. These variables
742with initializers are allocated in an area of memory that becomes
743read-only (on certain operating systems) as a result of dumping Emacs.
744@xref{Pure Storage}.
745
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746@cindex @code{defsubr}, Lisp symbol for a primitive
747 Defining the C function is not enough to make a Lisp primitive
748available; you must also create the Lisp symbol for the primitive and
749store a suitable subr object in its function cell. The code looks like
750this:
751
752@example
7d2d7cc0 753defsubr (&@var{sname});
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754@end example
755
756@noindent
7d2d7cc0 757Here @var{sname} is the name you used as the third argument to @code{DEFUN}.
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758
759 If you add a new primitive to a file that already has Lisp primitives
760defined in it, find the function (near the end of the file) named
761@code{syms_of_@var{something}}, and add the call to @code{defsubr}
762there. If the file doesn't have this function, or if you create a new
763file, add to it a @code{syms_of_@var{filename}} (e.g.,
764@code{syms_of_myfile}). Then find the spot in @file{emacs.c} where all
765of these functions are called, and add a call to
766@code{syms_of_@var{filename}} there.
767
768@anchor{Defining Lisp variables in C}
769@vindex byte-boolean-vars
770@cindex defining Lisp variables in C
771@cindex @code{DEFVAR_INT}, @code{DEFVAR_LISP}, @code{DEFVAR_BOOL}
772 The function @code{syms_of_@var{filename}} is also the place to define
773any C variables that are to be visible as Lisp variables.
774@code{DEFVAR_LISP} makes a C variable of type @code{Lisp_Object} visible
775in Lisp. @code{DEFVAR_INT} makes a C variable of type @code{int}
776visible in Lisp with a value that is always an integer.
777@code{DEFVAR_BOOL} makes a C variable of type @code{int} visible in Lisp
778with a value that is either @code{t} or @code{nil}. Note that variables
779defined with @code{DEFVAR_BOOL} are automatically added to the list
780@code{byte-boolean-vars} used by the byte compiler.
781
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782@cindex defining customization variables in C
783 If you want to make a Lisp variables that is defined in C behave
784like one declared with @code{defcustom}, add an appropriate entry to
785@file{cus-start.el}.
786
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787@cindex @code{staticpro}, protection from GC
788 If you define a file-scope C variable of type @code{Lisp_Object},
789you must protect it from garbage-collection by calling @code{staticpro}
790in @code{syms_of_@var{filename}}, like this:
791
792@example
793staticpro (&@var{variable});
794@end example
795
796 Here is another example function, with more complicated arguments.
797This comes from the code in @file{window.c}, and it demonstrates the use
798of macros and functions to manipulate Lisp objects.
799
800@smallexample
801@group
802DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
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803 Scoordinates_in_window_p, 2, 2, 0,
804 doc: /* Return non-nil if COORDINATES are in WINDOW.
805 ...
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806@end group
807@group
7d2d7cc0
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808 or `right-margin' is returned. */)
809 (register Lisp_Object coordinates, Lisp_Object window)
b8d4c8d0 810@{
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811 struct window *w;
812 struct frame *f;
b8d4c8d0 813 int x, y;
7d2d7cc0 814 Lisp_Object lx, ly;
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815@end group
816
817@group
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818 CHECK_LIVE_WINDOW (window);
819 w = XWINDOW (window);
820 f = XFRAME (w->frame);
821 CHECK_CONS (coordinates);
822 lx = Fcar (coordinates);
823 ly = Fcdr (coordinates);
824 CHECK_NUMBER_OR_FLOAT (lx);
825 CHECK_NUMBER_OR_FLOAT (ly);
826 x = FRAME_PIXEL_X_FROM_CANON_X (f, lx) + FRAME_INTERNAL_BORDER_WIDTH(f);
827 y = FRAME_PIXEL_Y_FROM_CANON_Y (f, ly) + FRAME_INTERNAL_BORDER_WIDTH(f);
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828@end group
829
830@group
7d2d7cc0 831 switch (coordinates_in_window (w, x, y))
b8d4c8d0 832 @{
7d2d7cc0 833 case ON_NOTHING: /* NOT in window at all. */
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834 return Qnil;
835@end group
836
7d2d7cc0 837 ...
b8d4c8d0
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838
839@group
7d2d7cc0 840 case ON_MODE_LINE: /* In mode line of window. */
b8d4c8d0
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841 return Qmode_line;
842@end group
843
7d2d7cc0
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844 ...
845
b8d4c8d0 846@group
7d2d7cc0
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847 case ON_SCROLL_BAR: /* On scroll-bar of window. */
848 /* Historically we are supposed to return nil in this case. */
849 return Qnil;
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850@end group
851
852@group
853 default:
854 abort ();
855 @}
856@}
857@end group
858@end smallexample
859
860 Note that C code cannot call functions by name unless they are defined
1df7defd 861in C@. The way to call a function written in Lisp is to use
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862@code{Ffuncall}, which embodies the Lisp function @code{funcall}. Since
863the Lisp function @code{funcall} accepts an unlimited number of
864arguments, in C it takes two: the number of Lisp-level arguments, and a
865one-dimensional array containing their values. The first Lisp-level
866argument is the Lisp function to call, and the rest are the arguments to
867pass to it. Since @code{Ffuncall} can call the evaluator, you must
868protect pointers from garbage collection around the call to
869@code{Ffuncall}.
870
871 The C functions @code{call0}, @code{call1}, @code{call2}, and so on,
872provide handy ways to call a Lisp function conveniently with a fixed
873number of arguments. They work by calling @code{Ffuncall}.
874
875 @file{eval.c} is a very good file to look through for examples;
876@file{lisp.h} contains the definitions for some important macros and
877functions.
878
879 If you define a function which is side-effect free, update the code
7d2d7cc0 880in @file{byte-opt.el} that binds @code{side-effect-free-fns} and
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881@code{side-effect-and-error-free-fns} so that the compiler optimizer
882knows about it.
883
884@node Object Internals
520f2425 885@section Object Internals
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886@cindex object internals
887
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888 Emacs Lisp provides a rich set of the data types. Some of them, like cons
889cells, integers and stirngs, are common to nearly all Lisp dialects. Some
890others, like markers and buffers, are quite special and needed to provide
891the basic support to write editor commands in Lisp. To implement such
892a variety of object types and provide an efficient way to pass objects between
893the subsystems of an interpreter, there is a set of C data structures and
894a special type to represent the pointers to all of them, which is known as
895@dfn{tagged pointer}.
896
897 In C, the tagged pointer is an object of type @code{Lisp_Object}. Any
898initialized variable of such a type always holds the value of one of the
899following basic data types: integer, symbol, string, cons cell, float,
900vectorlike or miscellaneous object. Each of these data types has the
901corresponding tag value. All tags are enumerated by @code{enum Lisp_Type}
902and placed into a 3-bit bitfield of the @code{Lisp_Object}. The rest of the
903bits is the value itself. Integer values are immediate, i.e.@: directly
904represented by those @dfn{value bits}, and all other objects are represented
905by the C pointers to a corresponding object allocated from the heap. Width
906of the @code{Lisp_Object} is platform- and configuration-dependent: usually
907it's equal to the width of an underlying platform pointer (i.e.@: 32-bit on
908a 32-bit machine and 64-bit on a 64-bit one), but also there is a special
909configuration where @code{Lisp_Object} is 64-bit but all pointers are 32-bit.
910The latter trick was designed to overcome the limited range of values for
911Lisp integers on a 32-bit system by using 64-bit @code{long long} type for
912@code{Lisp_Object}.
913
914 The following C data structures are defined in @file{lisp.h} to represent
915the basic data types beyond integers:
916
917@table @code
918@item struct Lisp_Cons
919Cons cell, an object used to construct lists.
920
921@item struct Lisp_String
922String, the basic object to represent a sequence of characters.
923
924@item struct Lisp_Vector
925Array, a fixed-size set of Lisp objects which may be accessed by an index.
926
927@item struct Lisp_Symbol
928Symbol, the unique-named entity commonly used as an identifier.
929
930@item struct Lisp_Float
931Floating point value.
932
933@item union Lisp_Misc
934Miscellaneous kinds of objects which don't fit into any of the above.
935@end table
936
937 These types are the first-class citizens of an internal type system.
938Since the tag space is limited, all other types are the subtypes of either
939@code{Lisp_Vectorlike} or @code{Lisp_Misc}. Vector subtypes are enumerated
940by @code{enum pvec_type}, and nearly all complex objects like windows, buffers,
941frames, and processes fall into this category. The rest of special types,
942including markers and overlays, are enumerated by @code{enum Lisp_Misc_Type}
943and form the set of subtypes of @code{Lisp_Misc}.
944
945 Below there is a description of a few subtypes of @code{Lisp_Vectorlike}.
946Buffer object represents the text to display and edit. Window is the part
947of display structure which shows the buffer or used as a container to
948recursively place other windows on the same frame. (Do not confuse Emacs Lisp
949window object with the window as an entity managed by the user interface
950system like X; in Emacs terminology, the latter is called frame.) Finally,
951process object is used to manage the subprocesses.
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952
953@menu
954* Buffer Internals:: Components of a buffer structure.
955* Window Internals:: Components of a window structure.
956* Process Internals:: Components of a process structure.
957@end menu
958
959@node Buffer Internals
520f2425 960@subsection Buffer Internals
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961@cindex internals, of buffer
962@cindex buffer internals
963
7d2d7cc0 964 Two structures (see @file{buffer.h}) are used to represent buffers
1df7defd 965in C@. The @code{buffer_text} structure contains fields describing the
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966text of a buffer; the @code{buffer} structure holds other fields. In
967the case of indirect buffers, two or more @code{buffer} structures
968reference the same @code{buffer_text} structure.
b8d4c8d0 969
c773345a 970Here are some of the fields in @code{struct buffer_text}:
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971
972@table @code
973@item beg
c773345a 974The address of the buffer contents.
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975
976@item gpt
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977@itemx gpt_byte
978The character and byte positions of the buffer gap. @xref{Buffer
979Gap}.
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980
981@item z
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982@itemx z_byte
983The character and byte positions of the end of the buffer text.
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984
985@item gap_size
c773345a 986The size of buffer's gap. @xref{Buffer Gap}.
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987
988@item modiff
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989@itemx save_modiff
990@itemx chars_modiff
991@itemx overlay_modiff
992These fields count the number of buffer-modification events performed
993in this buffer. @code{modiff} is incremented after each
994buffer-modification event, and is never otherwise changed;
995@code{save_modiff} contains the value of @code{modiff} the last time
996the buffer was visited or saved; @code{chars_modiff} counts only
997modifications to the characters in the buffer, ignoring all other
998kinds of changes; and @code{overlay_modiff} counts only modifications
999to the overlays.
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1000
1001@item beg_unchanged
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1002@itemx end_unchanged
1003The number of characters at the start and end of the text that are
1004known to be unchanged since the last complete redisplay.
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1005
1006@item unchanged_modified
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1007@itemx overlay_unchanged_modified
1008The values of @code{modiff} and @code{overlay_modiff}, respectively,
da6062e6 1009after the last complete redisplay. If their current values match
c773345a 1010@code{modiff} or @code{overlay_modiff}, that means
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1011@code{beg_unchanged} and @code{end_unchanged} contain no useful
1012information.
1013
1014@item markers
1015The markers that refer to this buffer. This is actually a single
1016marker, and successive elements in its marker @code{chain} are the other
1017markers referring to this buffer text.
1018
1019@item intervals
c773345a 1020The interval tree which records the text properties of this buffer.
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1021@end table
1022
c773345a 1023Some of the fields of @code{struct buffer} are:
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1024
1025@table @code
7d2d7cc0 1026@item header
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1027A header of type @code{struct vectorlike_header} is common to all
1028vectorlike objects.
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1029
1030@item own_text
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1031A @code{struct buffer_text} structure that ordinarily holds the buffer
1032contents. In indirect buffers, this field is not used.
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1033
1034@item text
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1035A pointer to the @code{buffer_text} structure for this buffer. In an
1036ordinary buffer, this is the @code{own_text} field above. In an
1037indirect buffer, this is the @code{own_text} field of the base buffer.
b8d4c8d0 1038
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1039@item next
1040A pointer to the next buffer, in the chain of all buffers, including
1041killed buffers. This chain is used only for allocation and garbage
1042collection, in order to collect killed buffers properly.
1043
b8d4c8d0 1044@item pt
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1045@itemx pt_byte
1046The character and byte positions of point in a buffer.
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1047
1048@item begv
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1049@itemx begv_byte
1050The character and byte positions of the beginning of the accessible
1051range of text in the buffer.
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1052
1053@item zv
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1054@itemx zv_byte
1055The character and byte positions of the end of the accessible range of
1056text in the buffer.
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1057
1058@item base_buffer
1059In an indirect buffer, this points to the base buffer. In an ordinary
1060buffer, it is null.
1061
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1062@item local_flags
1063This field contains flags indicating that certain variables are local
1064in this buffer. Such variables are declared in the C code using
1065@code{DEFVAR_PER_BUFFER}, and their buffer-local bindings are stored
1066in fields in the buffer structure itself. (Some of these fields are
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1067described in this table.)
1068
1069@item modtime
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1070The modification time of the visited file. It is set when the file is
1071written or read. Before writing the buffer into a file, this field is
1072compared to the modification time of the file to see if the file has
1073changed on disk. @xref{Buffer Modification}.
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1074
1075@item auto_save_modified
c773345a 1076The time when the buffer was last auto-saved.
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1077
1078@item last_window_start
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1079The @code{window-start} position in the buffer as of the last time the
1080buffer was displayed in a window.
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1081
1082@item clip_changed
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1083This flag indicates that narrowing has changed in the buffer.
1084@xref{Narrowing}.
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1085
1086@item prevent_redisplay_optimizations_p
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1087This flag indicates that redisplay optimizations should not be used to
1088display this buffer.
b8d4c8d0 1089
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1090@item overlay_center
1091This field holds the current overlay center position. @xref{Managing
1092Overlays}.
1093
1094@item overlays_before
1095@itemx overlays_after
1096These fields hold, respectively, a list of overlays that end at or
1097before the current overlay center, and a list of overlays that end
1098after the current overlay center. @xref{Managing Overlays}.
1099@code{overlays_before} is sorted in order of decreasing end position,
1100and @code{overlays_after} is sorted in order of increasing beginning
1101position.
b8d4c8d0 1102
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1103@c FIXME? the following are now all Lisp_Object BUFFER_INTERNAL_FIELD (foo).
1104
b8d4c8d0 1105@item name
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1106A Lisp string that names the buffer. It is guaranteed to be unique.
1107@xref{Buffer Names}.
b8d4c8d0 1108
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1109@item save_length
1110The length of the file this buffer is visiting, when last read or
1111saved. This and other fields concerned with saving are not kept in
1112the @code{buffer_text} structure because indirect buffers are never
1113saved.
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1114
1115@item directory
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1116The directory for expanding relative file names. This is the value of
1117the buffer-local variable @code{default-directory} (@pxref{File Name Expansion}).
b8d4c8d0 1118
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1119@item filename
1120The name of the file visited in this buffer, or @code{nil}. This is
1121the value of the buffer-local variable @code{buffer-file-name}
1122(@pxref{Buffer File Name}).
b8d4c8d0 1123
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1124@item undo_list
1125@itemx backed_up
1126@itemx auto_save_file_name
7d2d7cc0 1127@itemx auto_save_file_format
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1128@itemx read_only
1129@itemx file_format
1130@itemx file_truename
1131@itemx invisibility_spec
1132@itemx display_count
1133@itemx display_time
1134These fields store the values of Lisp variables that are automatically
1135buffer-local (@pxref{Buffer-Local Variables}), whose corresponding
1136variable names have the additional prefix @code{buffer-} and have
1137underscores replaced with dashes. For instance, @code{undo_list}
29157371 1138stores the value of @code{buffer-undo-list}.
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1139
1140@item mark
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1141The mark for the buffer. The mark is a marker, hence it is also
1142included on the list @code{markers}. @xref{The Mark}.
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1143
1144@item local_var_alist
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1145The association list describing the buffer-local variable bindings of
1146this buffer, not including the built-in buffer-local bindings that
1147have special slots in the buffer object. (Those slots are omitted
1148from this table.) @xref{Buffer-Local Variables}.
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1149
1150@item major_mode
1151Symbol naming the major mode of this buffer, e.g., @code{lisp-mode}.
1152
1153@item mode_name
c773345a 1154Pretty name of the major mode, e.g., @code{"Lisp"}.
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1155
1156@item keymap
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1157@itemx abbrev_table
1158@itemx syntax_table
1159@itemx category_table
1160@itemx display_table
1161These fields store the buffer's local keymap (@pxref{Keymaps}), abbrev
1162table (@pxref{Abbrev Tables}), syntax table (@pxref{Syntax Tables}),
1163category table (@pxref{Categories}), and display table (@pxref{Display
1164Tables}).
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1165
1166@item downcase_table
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1167@itemx upcase_table
1168@itemx case_canon_table
1169These fields store the conversion tables for converting text to lower
1170case, upper case, and for canonicalizing text for case-fold search.
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GM
1171@xref{Case Tables}.
1172
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1173@item minor_modes
1174An alist of the minor modes of this buffer.
1175
b8d4c8d0 1176@item pt_marker
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1177@itemx begv_marker
1178@itemx zv_marker
1179These fields are only used in an indirect buffer, or in a buffer that
1180is the base of an indirect buffer. Each holds a marker that records
1181@code{pt}, @code{begv}, and @code{zv} respectively, for this buffer
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1182when the buffer is not current.
1183
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1184@item mode_line_format
1185@itemx header_line_format
1186@itemx case_fold_search
1187@itemx tab_width
1188@itemx fill_column
1189@itemx left_margin
1190@itemx auto_fill_function
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1191@itemx truncate_lines
1192@itemx word_wrap
1193@itemx ctl_arrow
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1194@itemx bidi_display_reordering
1195@itemx bidi_paragraph_direction
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1196@itemx selective_display
1197@itemx selective_display_ellipses
1198@itemx overwrite_mode
1199@itemx abbrev_mode
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1200@itemx mark_active
1201@itemx enable_multibyte_characters
1202@itemx buffer_file_coding_system
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1203@itemx cache_long_line_scans
1204@itemx point_before_scroll
1205@itemx left_fringe_width
1206@itemx right_fringe_width
1207@itemx fringes_outside_margins
1208@itemx scroll_bar_width
1209@itemx indicate_empty_lines
1210@itemx indicate_buffer_boundaries
1211@itemx fringe_indicator_alist
1212@itemx fringe_cursor_alist
1213@itemx scroll_up_aggressively
1214@itemx scroll_down_aggressively
1215@itemx cursor_type
1216@itemx cursor_in_non_selected_windows
1217These fields store the values of Lisp variables that are automatically
1218buffer-local (@pxref{Buffer-Local Variables}), whose corresponding
1219variable names have underscores replaced with dashes. For instance,
1220@code{mode_line_format} stores the value of @code{mode-line-format}.
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1221
1222@item last_selected_window
1223This is the last window that was selected with this buffer in it, or @code{nil}
1224if that window no longer displays this buffer.
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1225@end table
1226
1227@node Window Internals
520f2425 1228@subsection Window Internals
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1229@cindex internals, of window
1230@cindex window internals
1231
7d2d7cc0
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1232 The fields of a window (for a complete list, see the definition of
1233@code{struct window} in @file{window.h}) include:
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1234
1235@table @code
1236@item frame
1237The frame that this window is on.
1238
1239@item mini_p
1240Non-@code{nil} if this window is a minibuffer window.
1241
1242@item parent
1243Internally, Emacs arranges windows in a tree; each group of siblings has
1244a parent window whose area includes all the siblings. This field points
1245to a window's parent.
1246
1247Parent windows do not display buffers, and play little role in display
1248except to shape their child windows. Emacs Lisp programs usually have
1249no access to the parent windows; they operate on the windows at the
1250leaves of the tree, which actually display buffers.
1251
b8d4c8d0 1252@item hchild
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1253@itemx vchild
1254These fields contain the window's leftmost child and its topmost child
1255respectively. @code{hchild} is used if the window is subdivided
1256horizontally by child windows, and @code{vchild} if it is subdivided
7d2d7cc0 1257vertically. In a live window, only one of @code{hchild}, @code{vchild},
1df7defd 1258and @code{buffer} (q.v.@:) is non-@code{nil}.
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1259
1260@item next
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CY
1261@itemx prev
1262The next sibling and previous sibling of this window. @code{next} is
520f2425
GM
1263@code{nil} if the window is the right-most or bottom-most in its group;
1264@code{prev} is @code{nil} if it is the left-most or top-most in its
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1265group.
1266
1267@item left_col
1268The left-hand edge of the window, measured in columns, relative to the
1269leftmost column in the frame (column 0).
1270
1271@item top_line
1272The top edge of the window, measured in lines, relative to the topmost
1273line in the frame (line 0).
1274
1275@item total_cols
1276@itemx total_lines
1277The width and height of the window, measured in columns and lines
1278respectively. The width includes the scroll bar and fringes, and/or
1279the separator line on the right of the window (if any).
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1280
1281@item buffer
ee2d5b5e 1282The buffer that the window is displaying.
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1283
1284@item start
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1285A marker pointing to the position in the buffer that is the first
1286character displayed in the window.
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1287
1288@item pointm
1289@cindex window point internals
1290This is the value of point in the current buffer when this window is
1291selected; when it is not selected, it retains its previous value.
1292
1293@item force_start
1294If this flag is non-@code{nil}, it says that the window has been
1295scrolled explicitly by the Lisp program. This affects what the next
1296redisplay does if point is off the screen: instead of scrolling the
1297window to show the text around point, it moves point to a location that
1298is on the screen.
1299
1300@item frozen_window_start_p
1301This field is set temporarily to 1 to indicate to redisplay that
1302@code{start} of this window should not be changed, even if point
1303gets invisible.
1304
1305@item start_at_line_beg
1306Non-@code{nil} means current value of @code{start} was the beginning of a line
1307when it was chosen.
1308
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1309@item use_time
1310This is the last time that the window was selected. The function
1311@code{get-lru-window} uses this field.
1312
1313@item sequence_number
1314A unique number assigned to this window when it was created.
1315
1316@item last_modified
1317The @code{modiff} field of the window's buffer, as of the last time
1318a redisplay completed in this window.
1319
1320@item last_overlay_modified
1321The @code{overlay_modiff} field of the window's buffer, as of the last
1322time a redisplay completed in this window.
1323
1324@item last_point
1325The buffer's value of point, as of the last time a redisplay completed
1326in this window.
1327
1328@item last_had_star
1329A non-@code{nil} value means the window's buffer was ``modified'' when the
1330window was last updated.
1331
1332@item vertical_scroll_bar
1333This window's vertical scroll bar.
1334
7d2d7cc0
GM
1335@item left_margin_cols
1336@itemx right_margin_cols
ee2d5b5e 1337The widths of the left and right margins in this window. A value of
7d2d7cc0
GM
1338@code{nil} means no margin.
1339
1340@item left_fringe_width
1341@itemx right_fringe_width
1342The widths of the left and right fringes in this window. A value of
1343@code{nil} or @code{t} means use the values of the frame.
1344
1345@item fringes_outside_margins
1346A non-@code{nil} value means the fringes outside the display margins;
1347othersize they are between the margin and the text.
b8d4c8d0
GM
1348
1349@item window_end_pos
1350This is computed as @code{z} minus the buffer position of the last glyph
1351in the current matrix of the window. The value is only valid if
1352@code{window_end_valid} is not @code{nil}.
1353
1354@item window_end_bytepos
1355The byte position corresponding to @code{window_end_pos}.
1356
1357@item window_end_vpos
1358The window-relative vertical position of the line containing
1359@code{window_end_pos}.
1360
1361@item window_end_valid
1362This field is set to a non-@code{nil} value if @code{window_end_pos} is truly
7d2d7cc0 1363valid. This is @code{nil} if nontrivial redisplay is pre-empted, since in that
b8d4c8d0
GM
1364case the display that @code{window_end_pos} was computed for did not get
1365onto the screen.
1366
b8d4c8d0
GM
1367@item cursor
1368A structure describing where the cursor is in this window.
1369
1370@item last_cursor
1371The value of @code{cursor} as of the last redisplay that finished.
1372
1373@item phys_cursor
1374A structure describing where the cursor of this window physically is.
1375
1376@item phys_cursor_type
7d2d7cc0
GM
1377@c FIXME What is this?
1378@c itemx phys_cursor_ascent
1379@itemx phys_cursor_height
1380@itemx phys_cursor_width
1381The type, height, and width of the cursor that was last displayed on
1382this window.
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GM
1383
1384@item phys_cursor_on_p
1385This field is non-zero if the cursor is physically on.
1386
1387@item cursor_off_p
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GM
1388Non-zero means the cursor in this window is logically off. This is
1389used for blinking the cursor.
b8d4c8d0
GM
1390
1391@item last_cursor_off_p
1392This field contains the value of @code{cursor_off_p} as of the time of
1393the last redisplay.
1394
1395@item must_be_updated_p
1396This is set to 1 during redisplay when this window must be updated.
1397
1398@item hscroll
1399This is the number of columns that the display in the window is scrolled
1400horizontally to the left. Normally, this is 0.
1401
1402@item vscroll
1403Vertical scroll amount, in pixels. Normally, this is 0.
1404
1405@item dedicated
1406Non-@code{nil} if this window is dedicated to its buffer.
1407
1408@item display_table
1409The window's display table, or @code{nil} if none is specified for it.
1410
1411@item update_mode_line
1412Non-@code{nil} means this window's mode line needs to be updated.
1413
1414@item base_line_number
1415The line number of a certain position in the buffer, or @code{nil}.
1416This is used for displaying the line number of point in the mode line.
1417
1418@item base_line_pos
1419The position in the buffer for which the line number is known, or
7d2d7cc0
GM
1420@code{nil} meaning none is known. If it is a buffer, don't display
1421the line number as long as the window shows that buffer.
b8d4c8d0
GM
1422
1423@item region_showing
1424If the region (or part of it) is highlighted in this window, this field
1425holds the mark position that made one end of that region. Otherwise,
1426this field is @code{nil}.
1427
1428@item column_number_displayed
1429The column number currently displayed in this window's mode line, or @code{nil}
1430if column numbers are not being displayed.
1431
1432@item current_matrix
7d2d7cc0
GM
1433@itemx desired_matrix
1434Glyph matrices describing the current and desired display of this window.
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GM
1435@end table
1436
1437@node Process Internals
520f2425 1438@subsection Process Internals
b8d4c8d0
GM
1439@cindex internals, of process
1440@cindex process internals
1441
7d2d7cc0
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1442 The fields of a process (for a complete list, see the definition of
1443@code{struct Lisp_Process} in @file{process.h}) include:
b8d4c8d0
GM
1444
1445@table @code
1446@item name
1447A string, the name of the process.
1448
1449@item command
1450A list containing the command arguments that were used to start this
c73e02fa
GM
1451process. For a network or serial process, it is @code{nil} if the
1452process is running or @code{t} if the process is stopped.
b8d4c8d0
GM
1453
1454@item filter
7d2d7cc0
GM
1455If non-@code{nil}, a function used to accept output from the process
1456instead of a buffer.
b8d4c8d0
GM
1457
1458@item sentinel
7d2d7cc0
GM
1459If non-@code{nil}, a function called whenever the state of the process
1460changes.
b8d4c8d0
GM
1461
1462@item buffer
1463The associated buffer of the process.
1464
1465@item pid
1466An integer, the operating system's process @acronym{ID}.
7d2d7cc0 1467Pseudo-processes such as network or serial connections use a value of 0.
b8d4c8d0
GM
1468
1469@item childp
7d2d7cc0
GM
1470A flag, @code{t} if this is really a child process. For a network or
1471serial connection, it is a plist based on the arguments to
1472@code{make-network-process} or @code{make-serial-process}.
b8d4c8d0
GM
1473
1474@item mark
1475A marker indicating the position of the end of the last output from this
1476process inserted into the buffer. This is often but not always the end
1477of the buffer.
1478
1479@item kill_without_query
ee2d5b5e
CY
1480If this is non-zero, killing Emacs while this process is still running
1481does not ask for confirmation about killing the process.
b8d4c8d0 1482
7d2d7cc0
GM
1483@item raw_status
1484The raw process status, as returned by the @code{wait} system call.
b8d4c8d0
GM
1485
1486@item status
1487The process status, as @code{process-status} should return it.
1488
1489@item tick
1490@itemx update_tick
1491If these two fields are not equal, a change in the status of the process
1492needs to be reported, either by running the sentinel or by inserting a
1493message in the process buffer.
1494
1495@item pty_flag
a2eb421b 1496Non-@code{nil} if communication with the subprocess uses a pty;
b8d4c8d0
GM
1497@code{nil} if it uses a pipe.
1498
1499@item infd
1500The file descriptor for input from the process.
1501
1502@item outfd
1503The file descriptor for output to the process.
1504
b8d4c8d0
GM
1505@item tty_name
1506The name of the terminal that the subprocess is using,
1507or @code{nil} if it is using pipes.
1508
1509@item decode_coding_system
1510Coding-system for decoding the input from this process.
1511
1512@item decoding_buf
1513A working buffer for decoding.
1514
1515@item decoding_carryover
1516Size of carryover in decoding.
1517
1518@item encode_coding_system
1519Coding-system for encoding the output to this process.
1520
1521@item encoding_buf
1522A working buffer for encoding.
1523
b8d4c8d0
GM
1524@item inherit_coding_system_flag
1525Flag to set @code{coding-system} of the process buffer from the
1526coding system used to decode process output.
c73e02fa
GM
1527
1528@item type
1529Symbol indicating the type of process: @code{real}, @code{network},
7d2d7cc0 1530@code{serial}.
c73e02fa 1531
b8d4c8d0 1532@end table
7d2d7cc0
GM
1533
1534@c FIXME Mention src/globals.h somewhere in this file?