Fix up comment convention on the arch-tag lines.
[bpt/emacs.git] / lisp / play / gamegrid.el
CommitLineData
6e44da43 1;;; gamegrid.el --- library for implementing grid-based games on Emacs
3d4ae13e 2
f2e3589a 3;; Copyright (C) 1997, 1998, 2001, 2002, 2003, 2004,
2f043267 4;; 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
3d4ae13e
RS
5
6;; Author: Glynn Clements <glynn@sensei.co.uk>
7;; Version: 1.02
8;; Created: 1997-08-13
9;; Keywords: games
10
11;; This file is part of GNU Emacs.
12
13;; GNU Emacs is free software; you can redistribute it and/or modify
14;; it under the terms of the GNU General Public License as published by
5a9dffec 15;; the Free Software Foundation; either version 3, or (at your option)
3d4ae13e
RS
16;; any later version.
17
18;; GNU Emacs is distributed in the hope that it will be useful,
19;; but WITHOUT ANY WARRANTY; without even the implied warranty of
20;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21;; GNU General Public License for more details.
22
23;; You should have received a copy of the GNU General Public License
24;; along with GNU Emacs; see the file COPYING. If not, write to the
3a35cf56
LK
25;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
26;; Boston, MA 02110-1301, USA.
3d4ae13e
RS
27
28;;; Commentary:
29
6e44da43
PJ
30;;; Code:
31
3d4ae13e
RS
32(eval-when-compile
33 (require 'cl))
34
35;; ;;;;;;;;;;;;; buffer-local variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
36
37(defvar gamegrid-use-glyphs t
38 "Non-nil means use glyphs when available.")
39
40(defvar gamegrid-use-color t
41 "Non-nil means use color when available.")
42
43(defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
44 "Name of the font used in X mode.")
45
0f7df8ac
RS
46(defvar gamegrid-face nil
47 "Indicates the face to use as a default.")
48(make-variable-buffer-local 'gamegrid-face)
49
3d4ae13e
RS
50(defvar gamegrid-display-options nil)
51
52(defvar gamegrid-buffer-width 0)
53(defvar gamegrid-buffer-height 0)
54(defvar gamegrid-blank 0)
55
56(defvar gamegrid-timer nil)
57
58(defvar gamegrid-display-mode nil)
59
60(defvar gamegrid-display-table)
61
62(defvar gamegrid-face-table nil)
63
64(defvar gamegrid-buffer-start 1)
65
66(defvar gamegrid-score-file-length 50
67 "Number of high scores to keep")
68
23afd1c8
CY
69(defvar gamegrid-user-score-file-directory
70 (concat user-emacs-directory "games")
3d43e48a
CW
71 "A directory for game scores which can't be shared.
72If Emacs was built without support for shared game scores, then this
73directory will be used.")
74
3d4ae13e
RS
75(make-variable-buffer-local 'gamegrid-use-glyphs)
76(make-variable-buffer-local 'gamegrid-use-color)
77(make-variable-buffer-local 'gamegrid-font)
78(make-variable-buffer-local 'gamegrid-display-options)
79(make-variable-buffer-local 'gamegrid-buffer-width)
80(make-variable-buffer-local 'gamegrid-buffer-height)
81(make-variable-buffer-local 'gamegrid-blank)
82(make-variable-buffer-local 'gamegrid-timer)
83(make-variable-buffer-local 'gamegrid-display-mode)
84(make-variable-buffer-local 'gamegrid-display-table)
85(make-variable-buffer-local 'gamegrid-face-table)
86(make-variable-buffer-local 'gamegrid-buffer-start)
87(make-variable-buffer-local 'gamegrid-score-file-length)
88
89;; ;;;;;;;;;;;;; global variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
90
91(defvar gamegrid-grid-x-face nil)
92(defvar gamegrid-mono-x-face nil)
93(defvar gamegrid-mono-tty-face nil)
94
95;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
96
97(defconst gamegrid-glyph-height 16)
98
99(defconst gamegrid-xpm "\
100/* XPM */
101static char *noname[] = {
102/* width height ncolors chars_per_pixel */
103\"16 16 3 1\",
104/* colors */
105\"+ s col1\",
106\". s col2\",
107\"- s col3\",
108/* pixels */
109\"---------------+\",
110\"--------------++\",
111\"--............++\",
112\"--............++\",
113\"--............++\",
114\"--............++\",
115\"--............++\",
116\"--............++\",
117\"--............++\",
118\"--............++\",
119\"--............++\",
120\"--............++\",
121\"--............++\",
122\"--............++\",
123\"-+++++++++++++++\",
124\"++++++++++++++++\"
125};
126"
127 "XPM format image used for each square")
128
0f7df8ac
RS
129(defvar gamegrid-xbm "\
130/* gamegrid XBM */
131#define gamegrid_width 16
132#define gamegrid_height 16
133static unsigned char gamegrid_bits[] = {
134 0xff, 0xff, 0xff, 0x7f, 0xff, 0x3f, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
135 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
136 0x57, 0x15, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00 };"
137 "XBM format image used for each square.")
138
3d4ae13e
RS
139;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
140
141(defsubst gamegrid-characterp (arg)
142 (if (fboundp 'characterp)
143 (characterp arg)
144 (integerp arg)))
145
146(defsubst gamegrid-event-x (event)
147 (if (fboundp 'event-x)
148 (event-x event)
149 (car (posn-col-row (event-end event)))))
150
151(defsubst gamegrid-event-y (event)
152 (if (fboundp 'event-y)
153 (event-y event)
154 (cdr (posn-col-row (event-end event)))))
155
156;; ;;;;;;;;;;;;; display functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
157
158(defun gamegrid-color (color shade)
159 (let* ((v (floor (* shade 255)))
160 (r (* v (aref color 0)))
161 (g (* v (aref color 1)))
162 (b (* v (aref color 2))))
163 (format "#%02x%02x%02x" r g b)))
164
165(defun gamegrid-set-font (face)
166 (if gamegrid-font
167 (condition-case nil
168 (set-face-font face gamegrid-font)
279b254c 169 (error nil))))
3d4ae13e
RS
170
171(defun gamegrid-setup-face (face color)
172 (set-face-foreground face color)
173 (set-face-background face color)
174 (gamegrid-set-font face)
175 (condition-case nil
176 (set-face-background-pixmap face [nothing]);; XEmacs
279b254c 177 (error nil))
3d4ae13e
RS
178 (condition-case nil
179 (set-face-background-pixmap face nil);; Emacs
279b254c 180 (error nil)))
3d4ae13e
RS
181
182(defun gamegrid-make-mono-tty-face ()
183 (let ((face (make-face 'gamegrid-mono-tty-face)))
bf7f684c 184 (set-face-inverse-video-p face t)
3d4ae13e
RS
185 face))
186
187(defun gamegrid-make-color-tty-face (color)
a5bce90d 188 (let* ((color-str (if (symbolp color) (symbol-value color) color))
c7e6cdba 189 (name (intern (format "gamegrid-color-tty-face-%s" color-str)))
3d4ae13e 190 (face (make-face name)))
c7e6cdba 191 (gamegrid-setup-face face color-str)
3d4ae13e
RS
192 face))
193
194(defun gamegrid-make-grid-x-face ()
195 (let ((face (make-face 'gamegrid-x-border-face)))
196 (gamegrid-set-font face)
197 face))
198
199(defun gamegrid-make-mono-x-face ()
200 (let ((face (make-face 'gamegrid-mono-x-face))
201 (color (face-foreground 'default)))
202 (if (null color)
203 (setq color
204 (cdr-safe (assq 'foreground-color (frame-parameters)))))
205 (gamegrid-setup-face face color)
206 face))
207
208(defun gamegrid-make-color-x-face (color)
209 (let* ((hex (gamegrid-color color 1.0))
210 (name (intern (format "gamegrid-color-x-face-%s" hex)))
211 (face (make-face name)))
c7e6cdba 212 (gamegrid-setup-face face hex)
3d4ae13e
RS
213 face))
214
215(defun gamegrid-make-face (data-spec-list color-spec-list)
216 (let ((data (gamegrid-match-spec-list data-spec-list))
217 (color (gamegrid-match-spec-list color-spec-list)))
218 (case data
219 ('color-x
220 (gamegrid-make-color-x-face color))
221 ('grid-x
222 (unless gamegrid-grid-x-face
223 (setq gamegrid-grid-x-face (gamegrid-make-grid-x-face)))
224 gamegrid-grid-x-face)
225 ('mono-x
226 (unless gamegrid-mono-x-face
227 (setq gamegrid-mono-x-face (gamegrid-make-mono-x-face)))
228 gamegrid-mono-x-face)
229 ('color-tty
230 (gamegrid-make-color-tty-face color))
231 ('mono-tty
232 (unless gamegrid-mono-tty-face
233 (setq gamegrid-mono-tty-face (gamegrid-make-mono-tty-face)))
234 gamegrid-mono-tty-face))))
235
236(defun gamegrid-colorize-glyph (color)
0f7df8ac
RS
237 (find-image `((:type xpm :data ,gamegrid-xpm
238 :ascent center
a1506d29 239 :color-symbols
0f7df8ac
RS
240 (("col1" . ,(gamegrid-color color 0.6))
241 ("col2" . ,(gamegrid-color color 0.8))
242 ("col3" . ,(gamegrid-color color 1.0))))
243 (:type xbm :data ,gamegrid-xbm
244 :ascent center
245 :foreground ,(gamegrid-color color 1.0)
246 :background ,(gamegrid-color color 0.5)))))
3d4ae13e
RS
247
248(defun gamegrid-match-spec (spec)
249 (let ((locale (car spec))
250 (value (cadr spec)))
251 (and (or (eq locale t)
252 (and (listp locale)
253 (memq gamegrid-display-mode locale))
254 (and (symbolp locale)
255 (eq gamegrid-display-mode locale)))
256 value)))
257
258(defun gamegrid-match-spec-list (spec-list)
259 (and spec-list
260 (or (gamegrid-match-spec (car spec-list))
261 (gamegrid-match-spec-list (cdr spec-list)))))
262
263(defun gamegrid-make-glyph (data-spec-list color-spec-list)
264 (let ((data (gamegrid-match-spec-list data-spec-list))
265 (color (gamegrid-match-spec-list color-spec-list)))
266 (cond ((gamegrid-characterp data)
267 (vector data))
268 ((eq data 'colorize)
269 (gamegrid-colorize-glyph color))
0f7df8ac
RS
270 ((listp data)
271 (find-image data)) ;untested!
3d4ae13e 272 ((vectorp data)
0f7df8ac 273 (gamegrid-make-image-from-vector data)))))
3d4ae13e 274
0f7df8ac
RS
275(defun gamegrid-make-image-from-vector (vect)
276 "Convert an XEmacs style \"glyph\" to an image-spec."
277 (let ((l (list 'image :type)))
278 (dotimes (n (length vect))
279 (setf l (nconc l (list (aref vect n)))))
280 (nconc l (list :ascent 'center))))
3d4ae13e
RS
281
282(defun gamegrid-display-type ()
0f7df8ac
RS
283 (cond ((and gamegrid-use-glyphs
284 (display-images-p))
285 'glyph)
286 ((and gamegrid-use-color
287 (display-graphic-p)
288 (display-color-p))
289 'color-x)
290 ((display-graphic-p)
291 'mono-x)
292 ((and gamegrid-use-color
293 (display-color-p))
294 'color-tty)
295 ((display-multi-font-p) ;???
296 'mono-tty)
297 (t
298 'emacs-tty)))
3d4ae13e
RS
299
300(defun gamegrid-set-display-table ()
bf7f684c 301 (if (featurep 'xemacs)
3d4ae13e
RS
302 (add-spec-to-specifier current-display-table
303 gamegrid-display-table
304 (current-buffer)
305 nil
306 'remove-locale)
307 (setq buffer-display-table gamegrid-display-table)))
308
3d4ae13e 309(defun gamegrid-setup-default-font ()
0f7df8ac
RS
310 (setq gamegrid-face
311 (copy-face 'default
312 (intern (concat "gamegrid-face-" (buffer-name)))))
313 (when (eq gamegrid-display-mode 'glyph)
314 (let ((max-height nil))
315 (loop for c from 0 to 255 do
316 (let ((glyph (aref gamegrid-display-table c)))
317 (when (and (listp glyph) (eq (car glyph) 'image))
318 (let ((height (cdr (image-size glyph))))
319 (if (or (null max-height)
320 (< max-height height))
321 (setq max-height height))))))
322 (when (and max-height (< max-height 1))
34764b73
KH
323 (let ((default-font-height (face-attribute 'default :height))
324 (resy (/ (display-pixel-height) (/ (display-mm-height) 25.4)))
325 point-size pixel-size)
326 (setq point-size (/ (* (float default-font-height) max-height) 10)
327 pixel-size (floor (* resy (/ point-size 72.27)))
328 point-size (* (/ pixel-size resy) 72.27))
c73bd236
MB
329 (face-spec-set gamegrid-face
330 `((t :height ,(floor (* point-size 10))))))))))
3d4ae13e
RS
331
332(defun gamegrid-initialize-display ()
333 (setq gamegrid-display-mode (gamegrid-display-type))
334 (setq gamegrid-display-table (make-display-table))
335 (setq gamegrid-face-table (make-vector 256 nil))
336 (loop for c from 0 to 255 do
337 (let* ((spec (aref gamegrid-display-options c))
338 (glyph (gamegrid-make-glyph (car spec) (caddr spec)))
339 (face (gamegrid-make-face (cadr spec) (caddr spec))))
340 (aset gamegrid-face-table c face)
341 (aset gamegrid-display-table c glyph)))
342 (gamegrid-setup-default-font)
343 (gamegrid-set-display-table)
0f7df8ac 344 (setq cursor-type nil))
3d4ae13e
RS
345
346
347(defun gamegrid-set-face (c)
0f7df8ac
RS
348 (if (eq gamegrid-display-mode 'glyph)
349 (add-text-properties (1- (point)) (point)
350 (list 'display (list (aref gamegrid-display-table c))))
3d4ae13e
RS
351 (put-text-property (1- (point))
352 (point)
353 'face
354 (aref gamegrid-face-table c))))
355
356(defun gamegrid-cell-offset (x y)
357 (+ gamegrid-buffer-start
358 (* (1+ gamegrid-buffer-width) y)
359 x))
360
361;; ;;;;;;;;;;;;;;;; grid functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
362
363(defun gamegrid-get-cell (x y)
364 (char-after (gamegrid-cell-offset x y)))
365
366(defun gamegrid-set-cell (x y c)
367 (save-excursion
368 (let ((buffer-read-only nil))
369 (goto-char (gamegrid-cell-offset x y))
370 (delete-char 1)
371 (insert-char c 1)
372 (gamegrid-set-face c))))
373
374(defun gamegrid-init-buffer (width height blank)
375 (setq gamegrid-buffer-width width
376 gamegrid-buffer-height height)
377 (let ((line (concat
378 (make-string width blank)
379 "\n"))
380 (buffer-read-only nil))
381 (erase-buffer)
382 (setq gamegrid-buffer-start (point))
383 (dotimes (i height)
8b78491a 384 (insert line))
0f7df8ac
RS
385 ;; Adjust the height of the default face to the height of the
386 ;; images. Unlike XEmacs, Emacs doesn't allow to make the default
387 ;; face buffer-local; so we do this with an overlay.
388 (when (eq gamegrid-display-mode 'glyph)
389 (overlay-put (make-overlay (point-min) (point-max))
390 'face gamegrid-face))
3d4ae13e
RS
391 (goto-char (point-min))))
392
393(defun gamegrid-init (options)
394 (setq buffer-read-only t
395 truncate-lines t
82dd78a8 396 line-spacing 0
3d4ae13e
RS
397 gamegrid-display-options options)
398 (buffer-disable-undo (current-buffer))
399 (gamegrid-initialize-display))
400
401;; ;;;;;;;;;;;;;;;; timer functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
402
403(defun gamegrid-start-timer (period func)
404 (setq gamegrid-timer
399f21c1 405 (if (featurep 'xemacs)
3d4ae13e
RS
406 (start-itimer "Gamegrid"
407 func
408 period
409 period
410 nil
411 t
412 (current-buffer))
413 (run-with-timer period
414 period
415 func
416 (current-buffer)))))
417
418(defun gamegrid-set-timer (delay)
419 (if gamegrid-timer
bf7f684c 420 (if (fboundp 'set-itimer-restart)
3d4ae13e
RS
421 (set-itimer-restart gamegrid-timer delay)
422 (timer-set-time gamegrid-timer
423 (list (aref gamegrid-timer 1)
424 (aref gamegrid-timer 2)
425 (aref gamegrid-timer 3))
426 delay))))
427
428(defun gamegrid-kill-timer ()
429 (if gamegrid-timer
399f21c1 430 (if (featurep 'xemacs)
3d4ae13e 431 (delete-itimer gamegrid-timer)
d33ca4d4 432 (cancel-timer gamegrid-timer)))
3d4ae13e
RS
433 (setq gamegrid-timer nil))
434
435;; ;;;;;;;;;;;;;;; high score functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
436
437(defun gamegrid-add-score (file score)
f9d56d59
JB
438 "Add the current score to the high score file.
439
440On POSIX systems there may be a shared game directory for all users in
441which the scorefiles are kept. On such systems Emacs doesn't create
442the score file FILE in this directory, if it doesn't already exist. In
443this case Emacs searches for FILE in the directory specified by
444`gamegrid-user-score-file-directory' and creates it there, if
445necessary.
446
447To add the score file for a game to the system wide shared game
448directory, create the file with the shell command \"touch\" in this
449directory and make sure that it is owned by the correct user and
450group. You probably need special user privileges to do this.
451
452On non-POSIX systems Emacs searches for FILE in the directory
453specified by the variable `temporary-file-directory'. If necessary,
454FILE is created there."
744ee133
CW
455 (case system-type
456 ((ms-dos windows-nt)
457 (gamegrid-add-score-insecure file score))
458 (t
459 (gamegrid-add-score-with-update-game-score file score))))
460
f62ebc65
JB
461
462;; On POSIX systems there are four cases to distinguish:
463
464;; 1. FILE is an absolute filename. Then it should be a file in
465;; temporary file directory. This is the way,
466;; `gamegrid-add-score' was supposed to be used in the past and
467;; is covered here for backward-compatibility.
468;;
469;; 2. The helper program "update-game-score" is setuid and the
470;; file FILE does already exist in a system wide shared game
471;; directory. This should be the normal case on POSIX systems,
472;; if the game was installed system wide. Use
473;; "update-game-score" to add the score to the file in the
474;; shared game directory.
475;;
476;; 3. "update-game-score" is setuid, but the file FILE does *not*
477;; exist in the system wide shared game directory. Use
478;; `gamegrid-add-score-insecure' to create--if necessary--and
479;; update FILE. This is for the case that a user has installed
480;; a game on her own.
481;;
482;; 4. "update-game-score" is not setuid. Use it to create/update
483;; FILE in the user's home directory. There is presumably no
484;; shared game directory.
485
bf7f684c
RS
486(defvar gamegrid-shared-game-dir)
487
744ee133 488(defun gamegrid-add-score-with-update-game-score (file score)
f9d56d59 489 (let* ((result nil) ;; What is this good for? -- os
bf7f684c 490 (gamegrid-shared-game-dir
ab8dbe67
CW
491 (not (zerop (logand (file-modes
492 (expand-file-name "update-game-score"
493 exec-directory))
f9d56d59 494 #o4000)))))
f62ebc65
JB
495 (cond ((file-name-absolute-p file)
496 (gamegrid-add-score-insecure file score))
bf7f684c 497 ((and gamegrid-shared-game-dir
f62ebc65
JB
498 (file-exists-p (expand-file-name file shared-game-score-directory)))
499 ;; Use the setuid "update-game-score" program to update a
500 ;; system-wide score file.
bf7f684c 501 (gamegrid-add-score-with-update-game-score-1 file
f62ebc65
JB
502 (expand-file-name file shared-game-score-directory) score))
503 ;; Else: Add the score to a score file in the user's home
504 ;; directory.
bf7f684c
RS
505 (gamegrid-shared-game-dir
506 ;; If `gamegrid-shared-game-dir' is non-nil, then
f62ebc65
JB
507 ;; "update-gamescore" program is setuid, so don't use it.
508 (unless (file-exists-p
509 (directory-file-name gamegrid-user-score-file-directory))
510 (make-directory gamegrid-user-score-file-directory t))
511 (gamegrid-add-score-insecure file score
512 gamegrid-user-score-file-directory))
513 (t (let ((f (expand-file-name
514 gamegrid-user-score-file-directory)))
515 (when (file-writable-p f)
516 (unless (eq (car-safe (file-attributes f))
517 t)
518 (make-directory f))
519 (setq f (expand-file-name file f))
520 (unless (file-exists-p f)
521 (write-region "" nil f nil 'silent nil 'excl)))
bf7f684c 522 (gamegrid-add-score-with-update-game-score-1 file f score))))))
f9d56d59 523
bf7f684c 524(defun gamegrid-add-score-with-update-game-score-1 (file target score)
f9d56d59 525 (let ((default-directory "/")
94430ab7
EZ
526 (errbuf (generate-new-buffer " *update-game-score loss*"))
527 (marker-string (concat
528 (user-full-name)
529 " <"
530 (cond ((fboundp 'user-mail-address)
531 (user-mail-address))
532 ((boundp 'user-mail-address)
533 user-mail-address)
534 (t ""))
535 "> "
536 (current-time-string))))
d33ca4d4
CY
537 ;; This can be called from a timer, so enable local quits.
538 (with-local-quit
539 (apply
540 'call-process
541 (append
542 (list
543 (expand-file-name "update-game-score" exec-directory)
544 nil errbuf nil
545 "-m" (int-to-string gamegrid-score-file-length)
546 "-d" (if gamegrid-shared-game-dir
547 (expand-file-name shared-game-score-directory)
548 (file-name-directory target))
549 file
550 (int-to-string score)
94430ab7 551 marker-string))))
dcec69ee
CW
552 (if (buffer-modified-p errbuf)
553 (progn
554 (display-buffer errbuf)
555 (error "Failed to update game score file"))
556 (kill-buffer errbuf))
d33ca4d4 557 (let ((buf (find-buffer-visiting target)))
94430ab7
EZ
558 (save-excursion
559 (if buf
560 (progn
561 (switch-to-buffer buf)
562 (revert-buffer nil t nil)
563 (display-buffer buf))
564 (find-file-read-only target))
565 (goto-char (point-min))
566 (search-forward (concat (int-to-string score)
567 " " (user-login-name) " "
568 marker-string))
569 (beginning-of-line)))))
80f60ab4 570
f9d56d59 571(defun gamegrid-add-score-insecure (file score &optional directory)
744ee133 572 (save-excursion
f9d56d59
JB
573 (setq file (expand-file-name file (or directory
574 temporary-file-directory)))
744ee133
CW
575 (find-file-other-window file)
576 (setq buffer-read-only nil)
577 (goto-char (point-max))
578 (insert (format "%05d\t%s\t%s <%s>\n"
579 score
580 (current-time-string)
581 (user-full-name)
582 (cond ((fboundp 'user-mail-address)
583 (user-mail-address))
584 ((boundp 'user-mail-address)
585 user-mail-address)
586 (t ""))))
cbfbd37d 587 (sort-fields 1 (point-min) (point-max))
744ee133
CW
588 (reverse-region (point-min) (point-max))
589 (goto-line (1+ gamegrid-score-file-length))
590 (delete-region (point) (point-max))
591 (setq buffer-read-only t)
592 (save-buffer)))
593
3d4ae13e
RS
594
595;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
596
597(provide 'gamegrid)
6e44da43 598
cbee283d 599;; arch-tag: a96c2ff4-1c12-427e-bd3d-faeaf174cd46
6e44da43 600;;; gamegrid.el ends here