(Feval): Put check for interrupt_input_block in #if 0.
[bpt/emacs.git] / lispref / symbols.texi
CommitLineData
1621af1e
RS
1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
fd897522
GM
3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999
4@c Free Software Foundation, Inc.
1621af1e
RS
5@c See the file elisp.texi for copying conditions.
6@setfilename ../info/symbols
8241495d 7@node Symbols, Evaluation, Hash Tables, Top
1621af1e
RS
8@chapter Symbols
9@cindex symbol
10
11 A @dfn{symbol} is an object with a unique name. This chapter
12describes symbols, their components, their property lists, and how they
13are created and interned. Separate chapters describe the use of symbols
14as variables and as function names; see @ref{Variables}, and
15@ref{Functions}. For the precise read syntax for symbols, see
16@ref{Symbol Type}.
17
18 You can test whether an arbitrary Lisp object is a symbol
19with @code{symbolp}:
20
21@defun symbolp object
22This function returns @code{t} if @var{object} is a symbol, @code{nil}
23otherwise.
24@end defun
25
26@menu
27* Symbol Components:: Symbols have names, values, function definitions
28 and property lists.
29* Definitions:: A definition says how a symbol will be used.
30* Creating Symbols:: How symbols are kept unique.
31* Property Lists:: Each symbol has a property list
32 for recording miscellaneous information.
33@end menu
34
35@node Symbol Components, Definitions, Symbols, Symbols
36@section Symbol Components
37@cindex symbol components
38
39 Each symbol has four components (or ``cells''), each of which
40references another object:
41
42@table @asis
43@item Print name
44@cindex print name cell
2b3fc6c3 45The @dfn{print name cell} holds a string that names the symbol for
1621af1e
RS
46reading and printing. See @code{symbol-name} in @ref{Creating Symbols}.
47
48@item Value
49@cindex value cell
50The @dfn{value cell} holds the current value of the symbol as a
51variable. When a symbol is used as a form, the value of the form is the
52contents of the symbol's value cell. See @code{symbol-value} in
53@ref{Accessing Variables}.
54
55@item Function
56@cindex function cell
57The @dfn{function cell} holds the function definition of the symbol.
58When a symbol is used as a function, its function definition is used in
59its place. This cell is also used to make a symbol stand for a keymap
60or a keyboard macro, for editor command execution. Because each symbol
8241495d 61has separate value and function cells, variables names and function names do
1621af1e
RS
62not conflict. See @code{symbol-function} in @ref{Function Cells}.
63
64@item Property list
65@cindex property list cell
66The @dfn{property list cell} holds the property list of the symbol. See
67@code{symbol-plist} in @ref{Property Lists}.
68@end table
69
70 The print name cell always holds a string, and cannot be changed. The
71other three cells can be set individually to any specified Lisp object.
72
73 The print name cell holds the string that is the name of the symbol.
74Since symbols are represented textually by their names, it is important
75not to have two symbols with the same name. The Lisp reader ensures
76this: every time it reads a symbol, it looks for an existing symbol with
77the specified name before it creates a new one. (In GNU Emacs Lisp,
78this lookup uses a hashing algorithm and an obarray; see @ref{Creating
79Symbols}.)
80
72821190
RS
81 The value cell holds the symbol's value as a variable
82(@pxref{Variables}). That is what you get if you evaluate the symbol as
83a Lisp expression (@pxref{Evaluation}). Any Lisp object is a legitimate
84value. Certain symbols have values that cannot be changed; these
85include @code{nil} and @code{t}, and any symbol whose name starts with
86@samp{:} (those are called @dfn{keywords}). @xref{Constant Variables}.
87
f9f59935
RS
88 In normal usage, the function cell usually contains a function
89(@pxref{Functions}) or a macro (@pxref{Macros}), as that is what the
90Lisp interpreter expects to see there (@pxref{Evaluation}). Keyboard
91macros (@pxref{Keyboard Macros}), keymaps (@pxref{Keymaps}) and autoload
92objects (@pxref{Autoloading}) are also sometimes stored in the function
93cells of symbols. We often refer to ``the function @code{foo}'' when we
94really mean the function stored in the function cell of the symbol
95@code{foo}. We make the distinction only when necessary.
1621af1e
RS
96
97 The property list cell normally should hold a correctly formatted
98property list (@pxref{Property Lists}), as a number of functions expect
99to see a property list there.
100
101 The function cell or the value cell may be @dfn{void}, which means
102that the cell does not reference any object. (This is not the same
103thing as holding the symbol @code{void}, nor the same as holding the
f9f59935
RS
104symbol @code{nil}.) Examining a function or value cell that is void
105results in an error, such as @samp{Symbol's value as variable is void}.
1621af1e
RS
106
107 The four functions @code{symbol-name}, @code{symbol-value},
108@code{symbol-plist}, and @code{symbol-function} return the contents of
109the four cells of a symbol. Here as an example we show the contents of
110the four cells of the symbol @code{buffer-file-name}:
111
112@example
113(symbol-name 'buffer-file-name)
114 @result{} "buffer-file-name"
115(symbol-value 'buffer-file-name)
116 @result{} "/gnu/elisp/symbols.texi"
117(symbol-plist 'buffer-file-name)
118 @result{} (variable-documentation 29529)
119(symbol-function 'buffer-file-name)
120 @result{} #<subr buffer-file-name>
121@end example
122
123@noindent
124Because this symbol is the variable which holds the name of the file
125being visited in the current buffer, the value cell contents we see are
126the name of the source file of this chapter of the Emacs Lisp Manual.
127The property list cell contains the list @code{(variable-documentation
12829529)} which tells the documentation functions where to find the
129documentation string for the variable @code{buffer-file-name} in the
f9f59935
RS
130@file{DOC-@var{version}} file. (29529 is the offset from the beginning
131of the @file{DOC-@var{version}} file to where that documentation string
a9f0a989
RS
132begins---see @ref{Documentation Basics}.) The function cell contains
133the function for returning the name of the file.
134@code{buffer-file-name} names a primitive function, which has no read
135syntax and prints in hash notation (@pxref{Primitive Function Type}). A
136symbol naming a function written in Lisp would have a lambda expression
137(or a byte-code object) in this cell.
1621af1e
RS
138
139@node Definitions, Creating Symbols, Symbol Components, Symbols
140@section Defining Symbols
141@cindex definition of a symbol
142
143 A @dfn{definition} in Lisp is a special form that announces your
144intention to use a certain symbol in a particular way. In Emacs Lisp,
145you can define a symbol as a variable, or define it as a function (or
146macro), or both independently.
147
148 A definition construct typically specifies a value or meaning for the
149symbol for one kind of use, plus documentation for its meaning when used
150in this way. Thus, when you define a symbol as a variable, you can
151supply an initial value for the variable, plus documentation for the
152variable.
153
154 @code{defvar} and @code{defconst} are special forms that define a
155symbol as a global variable. They are documented in detail in
969fe9b5
RS
156@ref{Defining Variables}. For defining user option variables that can
157be customized, use @code{defcustom} (@pxref{Customization}).
1621af1e
RS
158
159 @code{defun} defines a symbol as a function, creating a lambda
160expression and storing it in the function cell of the symbol. This
161lambda expression thus becomes the function definition of the symbol.
162(The term ``function definition'', meaning the contents of the function
163cell, is derived from the idea that @code{defun} gives the symbol its
bfe721d1
KH
164definition as a function.) @code{defsubst} and @code{defalias} are two
165other ways of defining a function. @xref{Functions}.
1621af1e
RS
166
167 @code{defmacro} defines a symbol as a macro. It creates a macro
168object and stores it in the function cell of the symbol. Note that a
169given symbol can be a macro or a function, but not both at once, because
170both macro and function definitions are kept in the function cell, and
171that cell can hold only one Lisp object at any given time.
172@xref{Macros}.
173
bfe721d1
KH
174 In Emacs Lisp, a definition is not required in order to use a symbol
175as a variable or function. Thus, you can make a symbol a global
1621af1e
RS
176variable with @code{setq}, whether you define it first or not. The real
177purpose of definitions is to guide programmers and programming tools.
178They inform programmers who read the code that certain symbols are
179@emph{intended} to be used as variables, or as functions. In addition,
180utilities such as @file{etags} and @file{make-docfile} recognize
181definitions, and add appropriate information to tag tables and the
f9f59935 182@file{DOC-@var{version}} file. @xref{Accessing Documentation}.
1621af1e
RS
183
184@node Creating Symbols, Property Lists, Definitions, Symbols
185@section Creating and Interning Symbols
186@cindex reading symbols
187
188 To understand how symbols are created in GNU Emacs Lisp, you must know
189how Lisp reads them. Lisp must ensure that it finds the same symbol
190every time it reads the same set of characters. Failure to do so would
191cause complete confusion.
192
193@cindex symbol name hashing
194@cindex hashing
195@cindex obarray
196@cindex bucket (in obarray)
197 When the Lisp reader encounters a symbol, it reads all the characters
198of the name. Then it ``hashes'' those characters to find an index in a
199table called an @dfn{obarray}. Hashing is an efficient method of
200looking something up. For example, instead of searching a telephone
201book cover to cover when looking up Jan Jones, you start with the J's
202and go from there. That is a simple version of hashing. Each element
203of the obarray is a @dfn{bucket} which holds all the symbols with a
204given hash code; to look for a given name, it is sufficient to look
8241495d
RS
205through all the symbols in the bucket for that name's hash code. (The
206same idea is used for general Emacs hash tables, but they are a
207different data type; see @ref{Hash Tables}.)
1621af1e
RS
208
209@cindex interning
2b3fc6c3
RS
210 If a symbol with the desired name is found, the reader uses that
211symbol. If the obarray does not contain a symbol with that name, the
212reader makes a new symbol and adds it to the obarray. Finding or adding
213a symbol with a certain name is called @dfn{interning} it, and the
214symbol is then called an @dfn{interned symbol}.
215
216 Interning ensures that each obarray has just one symbol with any
217particular name. Other like-named symbols may exist, but not in the
218same obarray. Thus, the reader gets the same symbols for the same
219names, as long as you keep reading with the same obarray.
1621af1e 220
8241495d
RS
221 Interning usually happens automatically in the reader, but sometimes
222other programs need to do it. For example, after the @kbd{M-x} command
223obtains the command name as a string using the minibuffer, it then
224interns the string, to get the interned symbol with that name.
225
1621af1e
RS
226@cindex symbol equality
227@cindex uninterned symbol
2b3fc6c3
RS
228 No obarray contains all symbols; in fact, some symbols are not in any
229obarray. They are called @dfn{uninterned symbols}. An uninterned
230symbol has the same four cells as other symbols; however, the only way
231to gain access to it is by finding it in some other object or as the
232value of a variable.
1621af1e 233
8241495d
RS
234 Creating an uninterned symbol is useful in generating Lisp code,
235because an uninterned symbol used as a variable in the code you generate
236cannot clash with any variables used in other Lisp programs.
237
1621af1e
RS
238 In Emacs Lisp, an obarray is actually a vector. Each element of the
239vector is a bucket; its value is either an interned symbol whose name
240hashes to that bucket, or 0 if the bucket is empty. Each interned
241symbol has an internal link (invisible to the user) to the next symbol
242in the bucket. Because these links are invisible, there is no way to
243find all the symbols in an obarray except using @code{mapatoms} (below).
244The order of symbols in a bucket is not significant.
245
8241495d 246 In an empty obarray, every element is 0, so you can create an obarray
1621af1e
RS
247with @code{(make-vector @var{length} 0)}. @strong{This is the only
248valid way to create an obarray.} Prime numbers as lengths tend
249to result in good hashing; lengths one less than a power of two are also
250good.
251
f9f59935
RS
252 @strong{Do not try to put symbols in an obarray yourself.} This does
253not work---only @code{intern} can enter a symbol in an obarray properly.
254
1621af1e
RS
255@cindex CL note---symbol in obarrays
256@quotation
ec221d13 257@b{Common Lisp note:} In Common Lisp, a single symbol may be interned in
1621af1e
RS
258several obarrays.
259@end quotation
260
261 Most of the functions below take a name and sometimes an obarray as
262arguments. A @code{wrong-type-argument} error is signaled if the name
263is not a string, or if the obarray is not a vector.
264
265@defun symbol-name symbol
266This function returns the string that is @var{symbol}'s name. For example:
267
268@example
269@group
270(symbol-name 'foo)
271 @result{} "foo"
272@end group
273@end example
274
f9f59935
RS
275@strong{Warning:} Changing the string by substituting characters does
276change the name of the symbol, but fails to update the obarray, so don't
277do it!
1621af1e
RS
278@end defun
279
280@defun make-symbol name
281This function returns a newly-allocated, uninterned symbol whose name is
282@var{name} (which must be a string). Its value and function definition
283are void, and its property list is @code{nil}. In the example below,
284the value of @code{sym} is not @code{eq} to @code{foo} because it is a
285distinct uninterned symbol whose name is also @samp{foo}.
286
287@example
288(setq sym (make-symbol "foo"))
289 @result{} foo
290(eq sym 'foo)
291 @result{} nil
292@end example
293@end defun
294
295@defun intern name &optional obarray
296This function returns the interned symbol whose name is @var{name}. If
297there is no such symbol in the obarray @var{obarray}, @code{intern}
298creates a new one, adds it to the obarray, and returns it. If
299@var{obarray} is omitted, the value of the global variable
300@code{obarray} is used.
301
302@example
303(setq sym (intern "foo"))
304 @result{} foo
305(eq sym 'foo)
306 @result{} t
307
308(setq sym1 (intern "foo" other-obarray))
309 @result{} foo
433d0b26 310(eq sym1 'foo)
1621af1e
RS
311 @result{} nil
312@end example
313@end defun
314
f9f59935
RS
315@cindex CL note---interning existing symbol
316@quotation
317@b{Common Lisp note:} In Common Lisp, you can intern an existing symbol
318in an obarray. In Emacs Lisp, you cannot do this, because the argument
319to @code{intern} must be a string, not a symbol.
320@end quotation
321
1621af1e
RS
322@defun intern-soft name &optional obarray
323This function returns the symbol in @var{obarray} whose name is
324@var{name}, or @code{nil} if @var{obarray} has no symbol with that name.
325Therefore, you can use @code{intern-soft} to test whether a symbol with
326a given name is already interned. If @var{obarray} is omitted, the
327value of the global variable @code{obarray} is used.
328
02b14400
RS
329The argument @var{name} may also be a symbol; in that case,
330the function returns @var{name} if @var{name} is interned
331in the specified obarray, and otherwise @code{nil}.
332
1621af1e
RS
333@smallexample
334(intern-soft "frazzle") ; @r{No such symbol exists.}
335 @result{} nil
336(make-symbol "frazzle") ; @r{Create an uninterned one.}
337 @result{} frazzle
bda144f4 338@group
1621af1e
RS
339(intern-soft "frazzle") ; @r{That one cannot be found.}
340 @result{} nil
bda144f4
MW
341@end group
342@group
1621af1e
RS
343(setq sym (intern "frazzle")) ; @r{Create an interned one.}
344 @result{} frazzle
bda144f4
MW
345@end group
346@group
1621af1e
RS
347(intern-soft "frazzle") ; @r{That one can be found!}
348 @result{} frazzle
bda144f4 349@end group
1621af1e
RS
350@group
351(eq sym 'frazzle) ; @r{And it is the same one.}
352 @result{} t
353@end group
354@end smallexample
355@end defun
356
357@defvar obarray
358This variable is the standard obarray for use by @code{intern} and
359@code{read}.
360@end defvar
361
362@defun mapatoms function &optional obarray
f9f59935
RS
363This function calls @var{function} once with each symbol in the obarray
364@var{obarray}. Then it returns @code{nil}. If @var{obarray} is
365omitted, it defaults to the value of @code{obarray}, the standard
366obarray for ordinary symbols.
1621af1e
RS
367
368@smallexample
369(setq count 0)
370 @result{} 0
371(defun count-syms (s)
372 (setq count (1+ count)))
373 @result{} count-syms
374(mapatoms 'count-syms)
375 @result{} nil
376count
377 @result{} 1871
378@end smallexample
379
380See @code{documentation} in @ref{Accessing Documentation}, for another
381example using @code{mapatoms}.
382@end defun
383
22697dac
KH
384@defun unintern symbol &optional obarray
385This function deletes @var{symbol} from the obarray @var{obarray}. If
386@code{symbol} is not actually in the obarray, @code{unintern} does
387nothing. If @var{obarray} is @code{nil}, the current obarray is used.
388
389If you provide a string instead of a symbol as @var{symbol}, it stands
390for a symbol name. Then @code{unintern} deletes the symbol (if any) in
391the obarray which has that name. If there is no such symbol,
392@code{unintern} does nothing.
393
394If @code{unintern} does delete a symbol, it returns @code{t}. Otherwise
395it returns @code{nil}.
396@end defun
397
1621af1e
RS
398@node Property Lists,, Creating Symbols, Symbols
399@section Property Lists
400@cindex property list
401@cindex plist
402
403 A @dfn{property list} (@dfn{plist} for short) is a list of paired
404elements stored in the property list cell of a symbol. Each of the
405pairs associates a property name (usually a symbol) with a property or
406value. Property lists are generally used to record information about a
2b3fc6c3
RS
407symbol, such as its documentation as a variable, the name of the file
408where it was defined, or perhaps even the grammatical class of the
409symbol (representing a word) in a language-understanding system.
1621af1e
RS
410
411 Character positions in a string or buffer can also have property lists.
412@xref{Text Properties}.
413
414 The property names and values in a property list can be any Lisp
f9f59935
RS
415objects, but the names are usually symbols. Property list functions
416compare the property names using @code{eq}. Here is an example of a
417property list, found on the symbol @code{progn} when the compiler is
418loaded:
1621af1e
RS
419
420@example
421(lisp-indent-function 0 byte-compile byte-compile-progn)
422@end example
423
424@noindent
425Here @code{lisp-indent-function} and @code{byte-compile} are property
426names, and the other two elements are the corresponding values.
427
22697dac
KH
428@menu
429* Plists and Alists:: Comparison of the advantages of property
430 lists and association lists.
431* Symbol Plists:: Functions to access symbols' property lists.
432* Other Plists:: Accessing property lists stored elsewhere.
433@end menu
434
435@node Plists and Alists
436@subsection Property Lists and Association Lists
437
1621af1e
RS
438@cindex property lists vs association lists
439 Association lists (@pxref{Association Lists}) are very similar to
440property lists. In contrast to association lists, the order of the
441pairs in the property list is not significant since the property names
442must be distinct.
443
444 Property lists are better than association lists for attaching
f9f59935
RS
445information to various Lisp function names or variables. If your
446program keeps all of its associations in one association list, it will
447typically need to search that entire list each time it checks for an
448association. This could be slow. By contrast, if you keep the same
449information in the property lists of the function names or variables
450themselves, each search will scan only the length of one property list,
451which is usually short. This is why the documentation for a variable is
452recorded in a property named @code{variable-documentation}. The byte
453compiler likewise uses properties to record those functions needing
454special treatment.
1621af1e
RS
455
456 However, association lists have their own advantages. Depending on
457your application, it may be faster to add an association to the front of
458an association list than to update a property. All properties for a
459symbol are stored in the same property list, so there is a possibility
460of a conflict between different uses of a property name. (For this
461reason, it is a good idea to choose property names that are probably
969fe9b5
RS
462unique, such as by beginning the property name with the program's usual
463name-prefix for variables and functions.) An association list may be
464used like a stack where associations are pushed on the front of the list
465and later discarded; this is not possible with a property list.
1621af1e 466
22697dac
KH
467@node Symbol Plists
468@subsection Property List Functions for Symbols
469
1621af1e
RS
470@defun symbol-plist symbol
471This function returns the property list of @var{symbol}.
472@end defun
473
474@defun setplist symbol plist
22697dac 475This function sets @var{symbol}'s property list to @var{plist}.
1621af1e
RS
476Normally, @var{plist} should be a well-formed property list, but this is
477not enforced.
478
479@smallexample
480(setplist 'foo '(a 1 b (2 3) c nil))
481 @result{} (a 1 b (2 3) c nil)
482(symbol-plist 'foo)
483 @result{} (a 1 b (2 3) c nil)
484@end smallexample
485
486For symbols in special obarrays, which are not used for ordinary
487purposes, it may make sense to use the property list cell in a
488nonstandard fashion; in fact, the abbrev mechanism does so
489(@pxref{Abbrevs}).
490@end defun
491
492@defun get symbol property
493This function finds the value of the property named @var{property} in
494@var{symbol}'s property list. If there is no such property, @code{nil}
495is returned. Thus, there is no distinction between a value of
496@code{nil} and the absence of the property.
497
498The name @var{property} is compared with the existing property names
499using @code{eq}, so any object is a legitimate property.
500
501See @code{put} for an example.
502@end defun
503
504@defun put symbol property value
505This function puts @var{value} onto @var{symbol}'s property list under
506the property name @var{property}, replacing any previous property value.
507The @code{put} function returns @var{value}.
508
509@smallexample
510(put 'fly 'verb 'transitive)
511 @result{}'transitive
512(put 'fly 'noun '(a buzzing little bug))
513 @result{} (a buzzing little bug)
514(get 'fly 'verb)
515 @result{} transitive
516(symbol-plist 'fly)
517 @result{} (verb transitive noun (a buzzing little bug))
518@end smallexample
519@end defun
22697dac
KH
520
521@node Other Plists
522@subsection Property Lists Outside Symbols
523
524 These two functions are useful for manipulating property lists
525that are stored in places other than symbols:
526
527@defun plist-get plist property
528This returns the value of the @var{property} property
529stored in the property list @var{plist}. For example,
530
531@example
532(plist-get '(foo 4) 'foo)
533 @result{} 4
534@end example
535@end defun
536
537@defun plist-put plist property value
bfe721d1
KH
538This stores @var{value} as the value of the @var{property} property in
539the property list @var{plist}. It may modify @var{plist} destructively,
cc8c51f1 540or it may construct a new list structure without altering the old. The
bfe721d1
KH
541function returns the modified property list, so you can store that back
542in the place where you got @var{plist}. For example,
22697dac
KH
543
544@example
545(setq my-plist '(bar t foo 4))
546 @result{} (bar t foo 4)
547(setq my-plist (plist-put my-plist 'foo 69))
548 @result{} (bar t foo 69)
549(setq my-plist (plist-put my-plist 'quux '(a)))
f9f59935 550 @result{} (bar t foo 69 quux (a))
22697dac
KH
551@end example
552@end defun
553
969fe9b5
RS
554 You could define @code{put} in terms of @code{plist-put} as follows:
555
556@example
557(defun put (symbol prop value)
558 (setplist symbol
559 (plist-put (symbol-plist symbol) prop value)))
560@end example