* lisp/play/5x5.el: I/ Add an arithmetic solver to suggest positions to
[bpt/emacs.git] / lisp / play / gamegrid.el
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6e44da43 1;;; gamegrid.el --- library for implementing grid-based games on Emacs
3d4ae13e 2
73b0cd50 3;; Copyright (C) 1997-1998, 2001-2011 Free Software Foundation, Inc.
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4
5;; Author: Glynn Clements <glynn@sensei.co.uk>
6;; Version: 1.02
7;; Created: 1997-08-13
8;; Keywords: games
9
10;; This file is part of GNU Emacs.
11
b1fc2b50 12;; GNU Emacs is free software: you can redistribute it and/or modify
3d4ae13e 13;; it under the terms of the GNU General Public License as published by
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14;; the Free Software Foundation, either version 3 of the License, or
15;; (at your option) any later version.
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16
17;; GNU Emacs is distributed in the hope that it will be useful,
18;; but WITHOUT ANY WARRANTY; without even the implied warranty of
19;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20;; GNU General Public License for more details.
21
22;; You should have received a copy of the GNU General Public License
b1fc2b50 23;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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24
25;;; Commentary:
26
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27;;; Code:
28
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29(eval-when-compile
30 (require 'cl))
31
32;; ;;;;;;;;;;;;; buffer-local variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
33
34(defvar gamegrid-use-glyphs t
35 "Non-nil means use glyphs when available.")
36
37(defvar gamegrid-use-color t
38 "Non-nil means use color when available.")
39
40(defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
41 "Name of the font used in X mode.")
42
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43(defvar gamegrid-face nil
44 "Indicates the face to use as a default.")
45(make-variable-buffer-local 'gamegrid-face)
46
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47(defvar gamegrid-display-options nil)
48
49(defvar gamegrid-buffer-width 0)
50(defvar gamegrid-buffer-height 0)
51(defvar gamegrid-blank 0)
52
53(defvar gamegrid-timer nil)
54
55(defvar gamegrid-display-mode nil)
56
57(defvar gamegrid-display-table)
58
59(defvar gamegrid-face-table nil)
60
61(defvar gamegrid-buffer-start 1)
62
63(defvar gamegrid-score-file-length 50
ea6c930a 64 "Number of high scores to keep.")
3d4ae13e 65
23afd1c8 66(defvar gamegrid-user-score-file-directory
d6c180c4 67 (locate-user-emacs-file "games/")
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68 "A directory for game scores which can't be shared.
69If Emacs was built without support for shared game scores, then this
70directory will be used.")
71
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72(make-variable-buffer-local 'gamegrid-use-glyphs)
73(make-variable-buffer-local 'gamegrid-use-color)
74(make-variable-buffer-local 'gamegrid-font)
75(make-variable-buffer-local 'gamegrid-display-options)
76(make-variable-buffer-local 'gamegrid-buffer-width)
77(make-variable-buffer-local 'gamegrid-buffer-height)
78(make-variable-buffer-local 'gamegrid-blank)
79(make-variable-buffer-local 'gamegrid-timer)
80(make-variable-buffer-local 'gamegrid-display-mode)
81(make-variable-buffer-local 'gamegrid-display-table)
82(make-variable-buffer-local 'gamegrid-face-table)
83(make-variable-buffer-local 'gamegrid-buffer-start)
84(make-variable-buffer-local 'gamegrid-score-file-length)
85
86;; ;;;;;;;;;;;;; global variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
87
88(defvar gamegrid-grid-x-face nil)
89(defvar gamegrid-mono-x-face nil)
90(defvar gamegrid-mono-tty-face nil)
91
92;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
93
94(defconst gamegrid-glyph-height 16)
95
96(defconst gamegrid-xpm "\
97/* XPM */
98static char *noname[] = {
99/* width height ncolors chars_per_pixel */
100\"16 16 3 1\",
101/* colors */
102\"+ s col1\",
103\". s col2\",
104\"- s col3\",
105/* pixels */
106\"---------------+\",
107\"--------------++\",
108\"--............++\",
109\"--............++\",
110\"--............++\",
111\"--............++\",
112\"--............++\",
113\"--............++\",
114\"--............++\",
115\"--............++\",
116\"--............++\",
117\"--............++\",
118\"--............++\",
119\"--............++\",
120\"-+++++++++++++++\",
121\"++++++++++++++++\"
122};
123"
124 "XPM format image used for each square")
125
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126(defvar gamegrid-xbm "\
127/* gamegrid XBM */
128#define gamegrid_width 16
129#define gamegrid_height 16
130static unsigned char gamegrid_bits[] = {
131 0xff, 0xff, 0xff, 0x7f, 0xff, 0x3f, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
132 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
133 0x57, 0x15, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00 };"
134 "XBM format image used for each square.")
135
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136;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
137
138(defsubst gamegrid-characterp (arg)
139 (if (fboundp 'characterp)
140 (characterp arg)
141 (integerp arg)))
142
143(defsubst gamegrid-event-x (event)
144 (if (fboundp 'event-x)
145 (event-x event)
146 (car (posn-col-row (event-end event)))))
147
148(defsubst gamegrid-event-y (event)
149 (if (fboundp 'event-y)
150 (event-y event)
151 (cdr (posn-col-row (event-end event)))))
152
153;; ;;;;;;;;;;;;; display functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
154
155(defun gamegrid-color (color shade)
156 (let* ((v (floor (* shade 255)))
157 (r (* v (aref color 0)))
158 (g (* v (aref color 1)))
159 (b (* v (aref color 2))))
160 (format "#%02x%02x%02x" r g b)))
161
162(defun gamegrid-set-font (face)
163 (if gamegrid-font
164 (condition-case nil
165 (set-face-font face gamegrid-font)
279b254c 166 (error nil))))
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167
168(defun gamegrid-setup-face (face color)
169 (set-face-foreground face color)
170 (set-face-background face color)
171 (gamegrid-set-font face)
172 (condition-case nil
173 (set-face-background-pixmap face [nothing]);; XEmacs
279b254c 174 (error nil))
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175 (condition-case nil
176 (set-face-background-pixmap face nil);; Emacs
279b254c 177 (error nil)))
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178
179(defun gamegrid-make-mono-tty-face ()
180 (let ((face (make-face 'gamegrid-mono-tty-face)))
bf7f684c 181 (set-face-inverse-video-p face t)
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182 face))
183
184(defun gamegrid-make-color-tty-face (color)
a5bce90d 185 (let* ((color-str (if (symbolp color) (symbol-value color) color))
c7e6cdba 186 (name (intern (format "gamegrid-color-tty-face-%s" color-str)))
3d4ae13e 187 (face (make-face name)))
c7e6cdba 188 (gamegrid-setup-face face color-str)
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189 face))
190
191(defun gamegrid-make-grid-x-face ()
192 (let ((face (make-face 'gamegrid-x-border-face)))
193 (gamegrid-set-font face)
194 face))
195
196(defun gamegrid-make-mono-x-face ()
197 (let ((face (make-face 'gamegrid-mono-x-face))
198 (color (face-foreground 'default)))
199 (if (null color)
200 (setq color
201 (cdr-safe (assq 'foreground-color (frame-parameters)))))
202 (gamegrid-setup-face face color)
203 face))
204
205(defun gamegrid-make-color-x-face (color)
206 (let* ((hex (gamegrid-color color 1.0))
207 (name (intern (format "gamegrid-color-x-face-%s" hex)))
208 (face (make-face name)))
c7e6cdba 209 (gamegrid-setup-face face hex)
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210 face))
211
212(defun gamegrid-make-face (data-spec-list color-spec-list)
213 (let ((data (gamegrid-match-spec-list data-spec-list))
214 (color (gamegrid-match-spec-list color-spec-list)))
215 (case data
0adf5618 216 (color-x
3d4ae13e 217 (gamegrid-make-color-x-face color))
0adf5618 218 (grid-x
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219 (unless gamegrid-grid-x-face
220 (setq gamegrid-grid-x-face (gamegrid-make-grid-x-face)))
221 gamegrid-grid-x-face)
0adf5618 222 (mono-x
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223 (unless gamegrid-mono-x-face
224 (setq gamegrid-mono-x-face (gamegrid-make-mono-x-face)))
225 gamegrid-mono-x-face)
0adf5618 226 (color-tty
3d4ae13e 227 (gamegrid-make-color-tty-face color))
0adf5618 228 (mono-tty
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229 (unless gamegrid-mono-tty-face
230 (setq gamegrid-mono-tty-face (gamegrid-make-mono-tty-face)))
231 gamegrid-mono-tty-face))))
232
233(defun gamegrid-colorize-glyph (color)
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234 (find-image `((:type xpm :data ,gamegrid-xpm
235 :ascent center
a1506d29 236 :color-symbols
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237 (("col1" . ,(gamegrid-color color 0.6))
238 ("col2" . ,(gamegrid-color color 0.8))
239 ("col3" . ,(gamegrid-color color 1.0))))
240 (:type xbm :data ,gamegrid-xbm
241 :ascent center
242 :foreground ,(gamegrid-color color 1.0)
243 :background ,(gamegrid-color color 0.5)))))
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244
245(defun gamegrid-match-spec (spec)
246 (let ((locale (car spec))
247 (value (cadr spec)))
248 (and (or (eq locale t)
249 (and (listp locale)
250 (memq gamegrid-display-mode locale))
251 (and (symbolp locale)
252 (eq gamegrid-display-mode locale)))
253 value)))
254
255(defun gamegrid-match-spec-list (spec-list)
256 (and spec-list
257 (or (gamegrid-match-spec (car spec-list))
258 (gamegrid-match-spec-list (cdr spec-list)))))
259
260(defun gamegrid-make-glyph (data-spec-list color-spec-list)
261 (let ((data (gamegrid-match-spec-list data-spec-list))
262 (color (gamegrid-match-spec-list color-spec-list)))
263 (cond ((gamegrid-characterp data)
264 (vector data))
265 ((eq data 'colorize)
266 (gamegrid-colorize-glyph color))
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267 ((listp data)
268 (find-image data)) ;untested!
3d4ae13e 269 ((vectorp data)
0f7df8ac 270 (gamegrid-make-image-from-vector data)))))
3d4ae13e 271
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272(defun gamegrid-make-image-from-vector (vect)
273 "Convert an XEmacs style \"glyph\" to an image-spec."
274 (let ((l (list 'image :type)))
275 (dotimes (n (length vect))
276 (setf l (nconc l (list (aref vect n)))))
277 (nconc l (list :ascent 'center))))
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278
279(defun gamegrid-display-type ()
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280 (cond ((and gamegrid-use-glyphs
281 (display-images-p))
282 'glyph)
283 ((and gamegrid-use-color
284 (display-graphic-p)
285 (display-color-p))
286 'color-x)
287 ((display-graphic-p)
288 'mono-x)
289 ((and gamegrid-use-color
290 (display-color-p))
291 'color-tty)
292 ((display-multi-font-p) ;???
293 'mono-tty)
294 (t
295 'emacs-tty)))
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296
297(defun gamegrid-set-display-table ()
bf7f684c 298 (if (featurep 'xemacs)
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299 (add-spec-to-specifier current-display-table
300 gamegrid-display-table
301 (current-buffer)
302 nil
303 'remove-locale)
304 (setq buffer-display-table gamegrid-display-table)))
305
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306(declare-function image-size "image.c" (spec &optional pixels frame))
307
3d4ae13e 308(defun gamegrid-setup-default-font ()
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309 (setq gamegrid-face
310 (copy-face 'default
311 (intern (concat "gamegrid-face-" (buffer-name)))))
312 (when (eq gamegrid-display-mode 'glyph)
313 (let ((max-height nil))
314 (loop for c from 0 to 255 do
315 (let ((glyph (aref gamegrid-display-table c)))
316 (when (and (listp glyph) (eq (car glyph) 'image))
317 (let ((height (cdr (image-size glyph))))
318 (if (or (null max-height)
319 (< max-height height))
320 (setq max-height height))))))
321 (when (and max-height (< max-height 1))
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322 (let ((default-font-height (face-attribute 'default :height))
323 (resy (/ (display-pixel-height) (/ (display-mm-height) 25.4)))
324 point-size pixel-size)
325 (setq point-size (/ (* (float default-font-height) max-height) 10)
326 pixel-size (floor (* resy (/ point-size 72.27)))
327 point-size (* (/ pixel-size resy) 72.27))
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328 (face-spec-set gamegrid-face
329 `((t :height ,(floor (* point-size 10))))))))))
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330
331(defun gamegrid-initialize-display ()
332 (setq gamegrid-display-mode (gamegrid-display-type))
333 (setq gamegrid-display-table (make-display-table))
334 (setq gamegrid-face-table (make-vector 256 nil))
335 (loop for c from 0 to 255 do
336 (let* ((spec (aref gamegrid-display-options c))
337 (glyph (gamegrid-make-glyph (car spec) (caddr spec)))
338 (face (gamegrid-make-face (cadr spec) (caddr spec))))
339 (aset gamegrid-face-table c face)
340 (aset gamegrid-display-table c glyph)))
341 (gamegrid-setup-default-font)
342 (gamegrid-set-display-table)
0f7df8ac 343 (setq cursor-type nil))
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344
345
346(defun gamegrid-set-face (c)
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347 (if (eq gamegrid-display-mode 'glyph)
348 (add-text-properties (1- (point)) (point)
349 (list 'display (list (aref gamegrid-display-table c))))
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350 (put-text-property (1- (point))
351 (point)
352 'face
353 (aref gamegrid-face-table c))))
354
355(defun gamegrid-cell-offset (x y)
356 (+ gamegrid-buffer-start
357 (* (1+ gamegrid-buffer-width) y)
358 x))
359
360;; ;;;;;;;;;;;;;;;; grid functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
361
362(defun gamegrid-get-cell (x y)
363 (char-after (gamegrid-cell-offset x y)))
364
365(defun gamegrid-set-cell (x y c)
366 (save-excursion
367 (let ((buffer-read-only nil))
368 (goto-char (gamegrid-cell-offset x y))
369 (delete-char 1)
370 (insert-char c 1)
371 (gamegrid-set-face c))))
372
373(defun gamegrid-init-buffer (width height blank)
374 (setq gamegrid-buffer-width width
375 gamegrid-buffer-height height)
376 (let ((line (concat
377 (make-string width blank)
378 "\n"))
379 (buffer-read-only nil))
380 (erase-buffer)
381 (setq gamegrid-buffer-start (point))
382 (dotimes (i height)
8b78491a 383 (insert line))
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384 ;; Adjust the height of the default face to the height of the
385 ;; images. Unlike XEmacs, Emacs doesn't allow to make the default
386 ;; face buffer-local; so we do this with an overlay.
387 (when (eq gamegrid-display-mode 'glyph)
388 (overlay-put (make-overlay (point-min) (point-max))
389 'face gamegrid-face))
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390 (goto-char (point-min))))
391
392(defun gamegrid-init (options)
393 (setq buffer-read-only t
394 truncate-lines t
82dd78a8 395 line-spacing 0
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396 gamegrid-display-options options)
397 (buffer-disable-undo (current-buffer))
398 (gamegrid-initialize-display))
399
400;; ;;;;;;;;;;;;;;;; timer functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
401
402(defun gamegrid-start-timer (period func)
403 (setq gamegrid-timer
399f21c1 404 (if (featurep 'xemacs)
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405 (start-itimer "Gamegrid"
406 func
407 period
408 period
409 nil
410 t
411 (current-buffer))
412 (run-with-timer period
413 period
414 func
415 (current-buffer)))))
416
417(defun gamegrid-set-timer (delay)
418 (if gamegrid-timer
bf7f684c 419 (if (fboundp 'set-itimer-restart)
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420 (set-itimer-restart gamegrid-timer delay)
421 (timer-set-time gamegrid-timer
422 (list (aref gamegrid-timer 1)
423 (aref gamegrid-timer 2)
424 (aref gamegrid-timer 3))
425 delay))))
426
427(defun gamegrid-kill-timer ()
428 (if gamegrid-timer
399f21c1 429 (if (featurep 'xemacs)
3d4ae13e 430 (delete-itimer gamegrid-timer)
d33ca4d4 431 (cancel-timer gamegrid-timer)))
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432 (setq gamegrid-timer nil))
433
434;; ;;;;;;;;;;;;;;; high score functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
435
436(defun gamegrid-add-score (file score)
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437 "Add the current score to the high score file.
438
439On POSIX systems there may be a shared game directory for all users in
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440which the scorefiles are kept. On such systems Emacs doesn't create
441the score file FILE in this directory, if it doesn't already exist.
442In this case Emacs searches for FILE in the directory specified by
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443`gamegrid-user-score-file-directory' and creates it there, if
444necessary.
445
446To add the score file for a game to the system wide shared game
447directory, create the file with the shell command \"touch\" in this
448directory and make sure that it is owned by the correct user and
ea6c930a 449group. You probably need special user privileges to do this.
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450
451On non-POSIX systems Emacs searches for FILE in the directory
ea6c930a 452specified by the variable `temporary-file-directory'. If necessary,
f9d56d59 453FILE is created there."
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454 (case system-type
455 ((ms-dos windows-nt)
456 (gamegrid-add-score-insecure file score))
457 (t
458 (gamegrid-add-score-with-update-game-score file score))))
459
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460
461;; On POSIX systems there are four cases to distinguish:
462
463;; 1. FILE is an absolute filename. Then it should be a file in
464;; temporary file directory. This is the way,
465;; `gamegrid-add-score' was supposed to be used in the past and
466;; is covered here for backward-compatibility.
467;;
468;; 2. The helper program "update-game-score" is setuid and the
469;; file FILE does already exist in a system wide shared game
470;; directory. This should be the normal case on POSIX systems,
471;; if the game was installed system wide. Use
472;; "update-game-score" to add the score to the file in the
473;; shared game directory.
474;;
475;; 3. "update-game-score" is setuid, but the file FILE does *not*
476;; exist in the system wide shared game directory. Use
477;; `gamegrid-add-score-insecure' to create--if necessary--and
478;; update FILE. This is for the case that a user has installed
479;; a game on her own.
480;;
481;; 4. "update-game-score" is not setuid. Use it to create/update
482;; FILE in the user's home directory. There is presumably no
483;; shared game directory.
484
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485(defvar gamegrid-shared-game-dir)
486
744ee133 487(defun gamegrid-add-score-with-update-game-score (file score)
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488 (let ((gamegrid-shared-game-dir
489 (not (zerop (logand (file-modes
490 (expand-file-name "update-game-score"
491 exec-directory))
492 #o4000)))))
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493 (cond ((file-name-absolute-p file)
494 (gamegrid-add-score-insecure file score))
bf7f684c 495 ((and gamegrid-shared-game-dir
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496 (file-exists-p (expand-file-name file shared-game-score-directory)))
497 ;; Use the setuid "update-game-score" program to update a
498 ;; system-wide score file.
bf7f684c 499 (gamegrid-add-score-with-update-game-score-1 file
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500 (expand-file-name file shared-game-score-directory) score))
501 ;; Else: Add the score to a score file in the user's home
502 ;; directory.
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503 (gamegrid-shared-game-dir
504 ;; If `gamegrid-shared-game-dir' is non-nil, then
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505 ;; "update-gamescore" program is setuid, so don't use it.
506 (unless (file-exists-p
507 (directory-file-name gamegrid-user-score-file-directory))
508 (make-directory gamegrid-user-score-file-directory t))
509 (gamegrid-add-score-insecure file score
510 gamegrid-user-score-file-directory))
511 (t (let ((f (expand-file-name
512 gamegrid-user-score-file-directory)))
513 (when (file-writable-p f)
514 (unless (eq (car-safe (file-attributes f))
515 t)
516 (make-directory f))
517 (setq f (expand-file-name file f))
518 (unless (file-exists-p f)
519 (write-region "" nil f nil 'silent nil 'excl)))
bf7f684c 520 (gamegrid-add-score-with-update-game-score-1 file f score))))))
f9d56d59 521
bf7f684c 522(defun gamegrid-add-score-with-update-game-score-1 (file target score)
f9d56d59 523 (let ((default-directory "/")
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524 (errbuf (generate-new-buffer " *update-game-score loss*"))
525 (marker-string (concat
526 (user-full-name)
527 " <"
528 (cond ((fboundp 'user-mail-address)
529 (user-mail-address))
530 ((boundp 'user-mail-address)
531 user-mail-address)
532 (t ""))
533 "> "
534 (current-time-string))))
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535 ;; This can be called from a timer, so enable local quits.
536 (with-local-quit
537 (apply
538 'call-process
539 (append
540 (list
541 (expand-file-name "update-game-score" exec-directory)
542 nil errbuf nil
543 "-m" (int-to-string gamegrid-score-file-length)
544 "-d" (if gamegrid-shared-game-dir
545 (expand-file-name shared-game-score-directory)
546 (file-name-directory target))
547 file
548 (int-to-string score)
94430ab7 549 marker-string))))
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550 (if (buffer-modified-p errbuf)
551 (progn
552 (display-buffer errbuf)
553 (error "Failed to update game score file"))
554 (kill-buffer errbuf))
d33ca4d4 555 (let ((buf (find-buffer-visiting target)))
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556 (save-excursion
557 (if buf
558 (progn
559 (switch-to-buffer buf)
560 (revert-buffer nil t nil)
561 (display-buffer buf))
562 (find-file-read-only target))
563 (goto-char (point-min))
564 (search-forward (concat (int-to-string score)
565 " " (user-login-name) " "
566 marker-string))
567 (beginning-of-line)))))
80f60ab4 568
f9d56d59 569(defun gamegrid-add-score-insecure (file score &optional directory)
744ee133 570 (save-excursion
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571 (setq file (expand-file-name file (or directory
572 temporary-file-directory)))
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573 (find-file-other-window file)
574 (setq buffer-read-only nil)
575 (goto-char (point-max))
576 (insert (format "%05d\t%s\t%s <%s>\n"
577 score
578 (current-time-string)
579 (user-full-name)
580 (cond ((fboundp 'user-mail-address)
581 (user-mail-address))
582 ((boundp 'user-mail-address)
583 user-mail-address)
584 (t ""))))
cbfbd37d 585 (sort-fields 1 (point-min) (point-max))
744ee133 586 (reverse-region (point-min) (point-max))
e6ce8c42
GM
587 (goto-char (point-min))
588 (forward-line gamegrid-score-file-length)
744ee133
CW
589 (delete-region (point) (point-max))
590 (setq buffer-read-only t)
591 (save-buffer)))
592
3d4ae13e
RS
593
594;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
595
596(provide 'gamegrid)
6e44da43
PJ
597
598;;; gamegrid.el ends here