(list-buffers-noselect): Append the buffer's process status to its mode name.
[bpt/emacs.git] / lispref / markers.texi
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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
fd897522 3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999
177c0ea7 4@c Free Software Foundation, Inc.
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5@c See the file elisp.texi for copying conditions.
6@setfilename ../info/markers
7@node Markers, Text, Positions, Top
8@chapter Markers
9@cindex markers
10
11 A @dfn{marker} is a Lisp object used to specify a position in a buffer
12relative to the surrounding text. A marker changes its offset from the
13beginning of the buffer automatically whenever text is inserted or
14deleted, so that it stays with the two characters on either side of it.
15
16@menu
17* Overview of Markers:: The components of a marker, and how it relocates.
18* Predicates on Markers:: Testing whether an object is a marker.
19* Creating Markers:: Making empty markers or markers at certain places.
20* Information from Markers:: Finding the marker's buffer or character position.
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21* Marker Insertion Types:: Two ways a marker can relocate when you
22 insert where it points.
23* Moving Markers:: Moving the marker to a new buffer or position.
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24* The Mark:: How ``the mark'' is implemented with a marker.
25* The Region:: How to access ``the region''.
26@end menu
27
28@node Overview of Markers
29@section Overview of Markers
30
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31 A marker specifies a buffer and a position in that buffer. The
32marker can be used to represent a position in the functions that
33require one, just as an integer could be used. In that case, the
34marker's buffer is normally ignored. Of course, a marker used in this
35way usually points to a position in the buffer that the function
36operates on, but that is entirely the programmer's responsibility.
37@xref{Positions}, for a complete description of positions.
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38
39 A marker has two attributes: the marker position, and the marker
29679a81 40buffer. The marker position is an integer that is equivalent (at a
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41given time) to the marker as a position in that buffer. But the
42marker's position value can change often during the life of the marker.
43Insertion and deletion of text in the buffer relocate the marker. The
44idea is that a marker positioned between two characters remains between
45those two characters despite insertion and deletion elsewhere in the
46buffer. Relocation changes the integer equivalent of the marker.
47
48@cindex marker relocation
49 Deleting text around a marker's position leaves the marker between the
50characters immediately before and after the deleted text. Inserting
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51text at the position of a marker normally leaves the marker either in
52front of or after the new text, depending on the marker's @dfn{insertion
53type} (@pxref{Marker Insertion Types})---unless the insertion is done
54with @code{insert-before-markers} (@pxref{Insertion}).
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55
56@cindex marker garbage collection
57 Insertion and deletion in a buffer must check all the markers and
58relocate them if necessary. This slows processing in a buffer with a
59large number of markers. For this reason, it is a good idea to make a
60marker point nowhere if you are sure you don't need it any more.
61Unreferenced markers are garbage collected eventually, but until then
62will continue to use time if they do point somewhere.
63
64@cindex markers as numbers
65 Because it is common to perform arithmetic operations on a marker
66position, most of the arithmetic operations (including @code{+} and
67@code{-}) accept markers as arguments. In such cases, the marker
68stands for its current position.
69
70Here are examples of creating markers, setting markers, and moving point
71to markers:
72
73@example
74@group
75;; @r{Make a new marker that initially does not point anywhere:}
76(setq m1 (make-marker))
77 @result{} #<marker in no buffer>
78@end group
79
80@group
81;; @r{Set @code{m1} to point between the 99th and 100th characters}
82;; @r{in the current buffer:}
83(set-marker m1 100)
84 @result{} #<marker at 100 in markers.texi>
85@end group
86
87@group
88;; @r{Now insert one character at the beginning of the buffer:}
89(goto-char (point-min))
90 @result{} 1
91(insert "Q")
92 @result{} nil
93@end group
94
95@group
96;; @r{@code{m1} is updated appropriately.}
97m1
98 @result{} #<marker at 101 in markers.texi>
99@end group
100
101@group
102;; @r{Two markers that point to the same position}
103;; @r{are not @code{eq}, but they are @code{equal}.}
104(setq m2 (copy-marker m1))
105 @result{} #<marker at 101 in markers.texi>
106(eq m1 m2)
107 @result{} nil
108(equal m1 m2)
109 @result{} t
110@end group
111
112@group
113;; @r{When you are finished using a marker, make it point nowhere.}
114(set-marker m1 nil)
115 @result{} #<marker in no buffer>
116@end group
117@end example
118
119@node Predicates on Markers
120@section Predicates on Markers
121
122 You can test an object to see whether it is a marker, or whether it is
123either an integer or a marker. The latter test is useful in connection
124with the arithmetic functions that work with both markers and integers.
125
126@defun markerp object
127This function returns @code{t} if @var{object} is a marker, @code{nil}
128otherwise. Note that integers are not markers, even though many
129functions will accept either a marker or an integer.
130@end defun
131
132@defun integer-or-marker-p object
133This function returns @code{t} if @var{object} is an integer or a marker,
134@code{nil} otherwise.
135@end defun
136
137@defun number-or-marker-p object
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138This function returns @code{t} if @var{object} is a number (either
139integer or floating point) or a marker, @code{nil} otherwise.
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140@end defun
141
142@node Creating Markers
8241495d 143@section Functions that Create Markers
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144
145 When you create a new marker, you can make it point nowhere, or point
146to the present position of point, or to the beginning or end of the
147accessible portion of the buffer, or to the same place as another given
148marker.
149
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150The next four functions all return markers with insertion type
151@code{nil}. @xref{Marker Insertion Types}.
152
0abf66c5 153@defun make-marker
a9f0a989 154This function returns a newly created marker that does not point
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155anywhere.
156
157@example
158@group
159(make-marker)
160 @result{} #<marker in no buffer>
161@end group
162@end example
163@end defun
164
165@defun point-marker
166This function returns a new marker that points to the present position
167of point in the current buffer. @xref{Point}. For an example, see
168@code{copy-marker}, below.
169@end defun
170
171@defun point-min-marker
172This function returns a new marker that points to the beginning of the
173accessible portion of the buffer. This will be the beginning of the
174buffer unless narrowing is in effect. @xref{Narrowing}.
175@end defun
176
177@defun point-max-marker
178@cindex end of buffer marker
179This function returns a new marker that points to the end of the
180accessible portion of the buffer. This will be the end of the buffer
181unless narrowing is in effect. @xref{Narrowing}.
182
183Here are examples of this function and @code{point-min-marker}, shown in
184a buffer containing a version of the source file for the text of this
185chapter.
186
187@example
188@group
189(point-min-marker)
190 @result{} #<marker at 1 in markers.texi>
191(point-max-marker)
192 @result{} #<marker at 15573 in markers.texi>
193@end group
194
195@group
196(narrow-to-region 100 200)
197 @result{} nil
198@end group
199@group
200(point-min-marker)
201 @result{} #<marker at 100 in markers.texi>
202@end group
203@group
204(point-max-marker)
205 @result{} #<marker at 200 in markers.texi>
206@end group
207@end example
208@end defun
209
409edc05 210@defun copy-marker marker-or-integer &optional insertion-type
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211If passed a marker as its argument, @code{copy-marker} returns a
212new marker that points to the same place and the same buffer as does
213@var{marker-or-integer}. If passed an integer as its argument,
214@code{copy-marker} returns a new marker that points to position
215@var{marker-or-integer} in the current buffer.
216
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217The new marker's insertion type is specified by the argument
218@var{insertion-type}. @xref{Marker Insertion Types}.
219
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220If passed an integer argument less than 1, @code{copy-marker} returns a
221new marker that points to the beginning of the current buffer. If
222passed an integer argument greater than the length of the buffer,
223@code{copy-marker} returns a new marker that points to the end of the
224buffer.
225
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226@example
227@group
228(copy-marker 0)
229 @result{} #<marker at 1 in markers.texi>
230@end group
231
232@group
233(copy-marker 20000)
234 @result{} #<marker at 7572 in markers.texi>
235@end group
236@end example
237
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238An error is signaled if @var{marker} is neither a marker nor an
239integer.
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240@end defun
241
242 Two distinct markers are considered @code{equal} (even though not
243@code{eq}) to each other if they have the same position and buffer, or
244if they both point nowhere.
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245
246@example
247@group
248(setq p (point-marker))
249 @result{} #<marker at 2139 in markers.texi>
250@end group
251
252@group
253(setq q (copy-marker p))
254 @result{} #<marker at 2139 in markers.texi>
255@end group
256
257@group
258(eq p q)
259 @result{} nil
260@end group
261
262@group
263(equal p q)
264 @result{} t
265@end group
0abf66c5 266@end example
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267
268@node Information from Markers
269@section Information from Markers
270
271 This section describes the functions for accessing the components of a
272marker object.
273
274@defun marker-position marker
275This function returns the position that @var{marker} points to, or
276@code{nil} if it points nowhere.
277@end defun
278
279@defun marker-buffer marker
280This function returns the buffer that @var{marker} points into, or
281@code{nil} if it points nowhere.
282
283@example
284@group
285(setq m (make-marker))
286 @result{} #<marker in no buffer>
287@end group
288@group
289(marker-position m)
290 @result{} nil
291@end group
292@group
293(marker-buffer m)
294 @result{} nil
295@end group
296
297@group
298(set-marker m 3770 (current-buffer))
299 @result{} #<marker at 3770 in markers.texi>
300@end group
301@group
302(marker-buffer m)
303 @result{} #<buffer markers.texi>
304@end group
305@group
306(marker-position m)
307 @result{} 3770
308@end group
309@end example
310@end defun
311
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312@defun buffer-has-markers-at position
313@tindex buffer-has-markers-at
314This function returns @code{t} if one or more markers
315point at position @var{position} in the current buffer.
316@end defun
317
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318@node Marker Insertion Types
319@section Marker Insertion Types
320
321@cindex insertion type of a marker
322 When you insert text directly at the place where a marker points,
323there are two possible ways to relocate that marker: it can point before
324the inserted text, or point after it. You can specify which one a given
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325marker should do by setting its @dfn{insertion type}. Note that use of
326@code{insert-before-markers} ignores markers' insertion types, always
327relocating a marker to point after the inserted text.
f9f59935 328
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329@defun set-marker-insertion-type marker type
330This function sets the insertion type of marker @var{marker} to
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331@var{type}. If @var{type} is @code{t}, @var{marker} will advance when
332text is inserted at its position. If @var{type} is @code{nil},
333@var{marker} does not advance when text is inserted there.
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334@end defun
335
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336@defun marker-insertion-type marker
337This function reports the current insertion type of @var{marker}.
338@end defun
339
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340Most functions that create markers, without an argument allowing to
341specify the insertion type, create them with insertion type
342@code{nil}. Also, the mark has, by default, insertion type
343@code{nil}.
d29edb21 344
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345@node Moving Markers
346@section Moving Marker Positions
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347
348 This section describes how to change the position of an existing
349marker. When you do this, be sure you know whether the marker is used
350outside of your program, and, if so, what effects will result from
351moving it---otherwise, confusing things may happen in other parts of
352Emacs.
353
354@defun set-marker marker position &optional buffer
355This function moves @var{marker} to @var{position}
356in @var{buffer}. If @var{buffer} is not provided, it defaults to
357the current buffer.
358
359If @var{position} is less than 1, @code{set-marker} moves @var{marker}
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360to the beginning of the buffer. If @var{position} is greater than the
361size of the buffer, @code{set-marker} moves marker to the end of the
362buffer. If @var{position} is @code{nil} or a marker that points
363nowhere, then @var{marker} is set to point nowhere.
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364
365The value returned is @var{marker}.
366
367@example
368@group
369(setq m (point-marker))
370 @result{} #<marker at 4714 in markers.texi>
371@end group
372@group
373(set-marker m 55)
374 @result{} #<marker at 55 in markers.texi>
375@end group
376@group
377(setq b (get-buffer "foo"))
378 @result{} #<buffer foo>
379@end group
380@group
381(set-marker m 0 b)
382 @result{} #<marker at 1 in foo>
383@end group
384@end example
385@end defun
386
387@defun move-marker marker position &optional buffer
388This is another name for @code{set-marker}.
389@end defun
390
391@node The Mark
392@section The Mark
393@cindex mark, the
394@cindex mark ring
395
396 One special marker in each buffer is designated @dfn{the mark}. It
397records a position for the user for the sake of commands such as
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398@code{kill-region} and @code{indent-rigidly}. Lisp programs should set
399the mark only to values that have a potential use to the user, and never
400for their own internal purposes. For example, the @code{replace-regexp}
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401command sets the mark to the value of point before doing any
402replacements, because this enables the user to move back there
403conveniently after the replace is finished.
404
405 Many commands are designed so that when called interactively they
406operate on the text between point and the mark. If you are writing such
407a command, don't examine the mark directly; instead, use
408@code{interactive} with the @samp{r} specification. This provides the
409values of point and the mark as arguments to the command in an
410interactive call, but permits other Lisp programs to specify arguments
411explicitly. @xref{Interactive Codes}.
412
413 Each buffer has its own value of the mark that is independent of the
414value of the mark in other buffers. When a buffer is created, the mark
415exists but does not point anywhere. We consider this state as ``the
29679a81 416absence of a mark in that buffer.''
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417
418 Once the mark ``exists'' in a buffer, it normally never ceases to
419exist. However, it may become @dfn{inactive}, if Transient Mark mode is
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420enabled. The variable @code{mark-active}, which is always buffer-local
421in all buffers, indicates whether the mark is active: non-@code{nil}
422means yes. A command can request deactivation of the mark upon return
423to the editor command loop by setting @code{deactivate-mark} to a
424non-@code{nil} value (but this causes deactivation only if Transient
425Mark mode is enabled).
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426
427 The main motivation for using Transient Mark mode is that this mode
428also enables highlighting of the region when the mark is active.
429@xref{Display}.
430
431 In addition to the mark, each buffer has a @dfn{mark ring} which is a
432list of markers containing previous values of the mark. When editing
433commands change the mark, they should normally save the old value of the
434mark on the mark ring. The variable @code{mark-ring-max} specifies the
435maximum number of entries in the mark ring; once the list becomes this
436long, adding a new element deletes the last element.
437
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438 There is also a separate global mark ring, but that is used only in a
439few particular user-level commands, and is not relevant to Lisp
440programming. So we do not describe it here.
441
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442@defun mark &optional force
443@cindex current buffer mark
444This function returns the current buffer's mark position as an integer.
445
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446If Transient Mark mode is enabled, @code{mark-even-if-inactive} is
447@code{nil} and and the mark is inactive, @code{mark} normally signals
448an error. However, if @var{force} is non-@code{nil}, then @code{mark}
449returns the mark position anyway---or @code{nil}, if the mark is not
450yet set for this buffer.
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451@end defun
452
453@defun mark-marker
454This function returns the current buffer's mark. This is the very marker
29679a81 455that records the mark location inside Emacs, not a copy. Therefore,
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456changing this marker's position will directly affect the position of the mark.
457Don't do it unless that is the effect you want.
458
459@example
460@group
461(setq m (mark-marker))
462 @result{} #<marker at 3420 in markers.texi>
463@end group
464@group
465(set-marker m 100)
466 @result{} #<marker at 100 in markers.texi>
467@end group
468@group
469(mark-marker)
470 @result{} #<marker at 100 in markers.texi>
471@end group
472@end example
473
474Like any marker, this marker can be set to point at any buffer you like.
475We don't recommend that you make it point at any buffer other than the
476one of which it is the mark. If you do, it will yield perfectly
477consistent, but rather odd, results.
478@end defun
479
480@ignore
481@deffn Command set-mark-command jump
482If @var{jump} is @code{nil}, this command sets the mark to the value
483of point and pushes the previous value of the mark on the mark ring. The
484message @samp{Mark set} is also displayed in the echo area.
485
486If @var{jump} is not @code{nil}, this command sets point to the value
487of the mark, and sets the mark to the previous saved mark value, which
488is popped off the mark ring.
489
490This function is @emph{only} intended for interactive use.
491@end deffn
492@end ignore
493
494@defun set-mark position
495This function sets the mark to @var{position}, and activates the mark.
496The old value of the mark is @emph{not} pushed onto the mark ring.
497
ec221d13 498@strong{Please note:} Use this function only if you want the user to
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499see that the mark has moved, and you want the previous mark position to
500be lost. Normally, when a new mark is set, the old one should go on the
501@code{mark-ring}. For this reason, most applications should use
502@code{push-mark} and @code{pop-mark}, not @code{set-mark}.
503
504Novice Emacs Lisp programmers often try to use the mark for the wrong
505purposes. The mark saves a location for the user's convenience. An
506editing command should not alter the mark unless altering the mark is
507part of the user-level functionality of the command. (And, in that
508case, this effect should be documented.) To remember a location for
509internal use in the Lisp program, store it in a Lisp variable. For
510example:
511
512@example
513@group
514(let ((beg (point)))
515 (forward-line 1)
516 (delete-region beg (point))).
517@end group
518@end example
519@end defun
520
521@c for interactive use only
522@ignore
523@deffn Command exchange-point-and-mark
524This function exchanges the positions of point and the mark.
525It is intended for interactive use.
526@end deffn
527@end ignore
528
529@defun push-mark &optional position nomsg activate
530This function sets the current buffer's mark to @var{position}, and
531pushes a copy of the previous mark onto @code{mark-ring}. If
532@var{position} is @code{nil}, then the value of point is used.
533@code{push-mark} returns @code{nil}.
534
535The function @code{push-mark} normally @emph{does not} activate the
536mark. To do that, specify @code{t} for the argument @var{activate}.
537
538A @samp{Mark set} message is displayed unless @var{nomsg} is
539non-@code{nil}.
540@end defun
541
542@defun pop-mark
543This function pops off the top element of @code{mark-ring} and makes
544that mark become the buffer's actual mark. This does not move point in
545the buffer, and it does nothing if @code{mark-ring} is empty. It
546deactivates the mark.
547
548The return value is not meaningful.
549@end defun
550
551@defopt transient-mark-mode
552@cindex Transient Mark mode
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553This variable if non-@code{nil} enables Transient Mark mode, in which
554every buffer-modifying primitive sets @code{deactivate-mark}. The
555consequence of this is that commands that modify the buffer normally
556make the mark inactive.
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557@end defopt
558
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559@defopt mark-even-if-inactive
560If this is non-@code{nil}, Lisp programs and the Emacs user can use the
561mark even when it is inactive. This option affects the behavior of
562Transient Mark mode. When the option is non-@code{nil}, deactivation of
563the mark turns off region highlighting, but commands that use the mark
564behave as if the mark were still active.
565@end defopt
566
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567@defvar deactivate-mark
568If an editor command sets this variable non-@code{nil}, then the editor
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569command loop deactivates the mark after the command returns (if
570Transient Mark mode is enabled). All the primitives that change the
571buffer set @code{deactivate-mark}, to deactivate the mark when the
572command is finished.
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573
574To write Lisp code that modifies the buffer without causing
575deactivation of the mark at the end of the command, bind
576@code{deactivate-mark} to @code{nil} around the code that does the
577modification. For example:
578
579@example
580(let (deactivate-mark)
581 (insert " "))
582@end example
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583@end defvar
584
29679a81 585@defun deactivate-mark
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586This function deactivates the mark, if Transient Mark mode is enabled.
587Otherwise it does nothing.
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588@end defun
589
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590@defvar mark-active
591The mark is active when this variable is non-@code{nil}. This variable
969fe9b5 592is always buffer-local in each buffer.
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593@end defvar
594
595@defvar activate-mark-hook
596@defvarx deactivate-mark-hook
597These normal hooks are run, respectively, when the mark becomes active
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598and when it becomes inactive. The hook @code{activate-mark-hook} is
599also run at the end of a command if the mark is active and it is
600possible that the region may have changed.
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601@end defvar
602
603@defvar mark-ring
604The value of this buffer-local variable is the list of saved former
605marks of the current buffer, most recent first.
606
607@example
608@group
609mark-ring
177c0ea7 610@result{} (#<marker at 11050 in markers.texi>
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611 #<marker at 10832 in markers.texi>
612 @dots{})
613@end group
614@end example
615@end defvar
616
617@defopt mark-ring-max
618The value of this variable is the maximum size of @code{mark-ring}. If
619more marks than this are pushed onto the @code{mark-ring},
620@code{push-mark} discards an old mark when it adds a new one.
621@end defopt
622
623@node The Region
624@section The Region
625@cindex region, the
626
627 The text between point and the mark is known as @dfn{the region}.
628Various functions operate on text delimited by point and the mark, but
629only those functions specifically related to the region itself are
630described here.
631
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632The next two functions signal an error if the mark does not point
633anywhere. If Transient Mark mode is enabled and
634@code{mark-even-if-inactive} is @code{nil}, they also signal an error
635if the mark is inactive.
636
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637@defun region-beginning
638This function returns the position of the beginning of the region (as
639an integer). This is the position of either point or the mark,
640whichever is smaller.
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641@end defun
642
643@defun region-end
644This function returns the position of the end of the region (as an
645integer). This is the position of either point or the mark, whichever is
646larger.
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647@end defun
648
649 Few programs need to use the @code{region-beginning} and
650@code{region-end} functions. A command designed to operate on a region
651should normally use @code{interactive} with the @samp{r} specification
652to find the beginning and end of the region. This lets other Lisp
653programs specify the bounds explicitly as arguments. (@xref{Interactive
654Codes}.)
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655
656@ignore
657 arch-tag: b1ba2e7a-a0f3-4c5e-875c-7d8e22d73299
658@end ignore