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[bpt/emacs.git] / lisp / emacs-lisp / levents.el
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1;;; levents.el --- emulate the Lucid event data type and associated functions.
2
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3;; Copyright (C) 1993 Free Software Foundation, Inc.
4
5;; This file is part of GNU Emacs.
6
7;; GNU Emacs is free software; you can redistribute it and/or modify
8;; it under the terms of the GNU General Public License as published by
9;; the Free Software Foundation; either version 2, or (at your option)
10;; any later version.
11
12;; GNU Emacs is distributed in the hope that it will be useful,
13;; but WITHOUT ANY WARRANTY; without even the implied warranty of
14;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15;; GNU General Public License for more details.
16
17;; You should have received a copy of the GNU General Public License
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18;; along with GNU Emacs; see the file COPYING. If not, write to the
19;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20;; Boston, MA 02111-1307, USA.
f448b834 21
aae56ea7 22;;; Commentary:
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23
24;; Things we cannot emulate in Lisp:
25;; It is not possible to emulate current-mouse-event as a variable,
26;; though it is not hard to obtain the data from (this-command-keys).
27
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28;; We do not have a variable unread-command-event;
29;; instead, we have the more general unread-command-events.
30
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31;; Our read-key-sequence and read-char are not precisely
32;; compatible with those in Lucid Emacs, but they should work ok.
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33
34;;; Code:
35
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36(defun next-command-event (event)
37 (error "You must rewrite to use `read-command-event' instead of `next-command-event'"))
38
39(defun next-event (event)
40 (error "You must rewrite to use `read-event' instead of `next-event'"))
41
42(defun dispatch-event (event)
43 (error "`dispatch-event' not supported"))
44
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45;; Make events of type eval, menu and timeout
46;; execute properly.
47
48(define-key global-map [menu] 'execute-eval-event)
49(define-key global-map [timeout] 'execute-eval-event)
50(define-key global-map [eval] 'execute-eval-event)
51
52(defun execute-eval-event (event)
53 (interactive "e")
54 (funcall (nth 1 event) (nth 2 event)))
55
56(put 'eval 'event-symbol-elements '(eval))
57(put 'menu 'event-symbol-elements '(eval))
58(put 'timeout 'event-symbol-elements '(eval))
59
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60(defun allocate-event ()
61 "Returns an empty event structure.
62In this emulation, it returns nil."
63 nil)
64
65(defun button-press-event-p (obj)
66 "True if the argument is a mouse-button-press event object."
67 (and (consp obj) (symbolp (car obj))
68 (memq 'down (get (car obj) 'event-symbol-elements))))
69
70(defun button-release-event-p (obj)
71 "True if the argument is a mouse-button-release event object."
72 (and (consp obj) (symbolp (car obj))
73 (or (memq 'click (get (car obj) 'event-symbol-elements))
74 (memq 'drag (get (car obj) 'event-symbol-elements)))))
75
76(defun character-to-event (ch &optional event)
77 "Converts a numeric ASCII value to an event structure, replete with
78bucky bits. The character is the first argument, and the event to fill
79in is the second. This function contains knowledge about what the codes
80mean -- for example, the number 9 is converted to the character Tab,
81not the distinct character Control-I.
82
83Beware that character-to-event and event-to-character are not strictly
84inverse functions, since events contain much more information than the
85ASCII character set can encode."
86 ch)
87
88(defun copy-event (event1 &optional event2)
89 "Make a copy of the given event object.
90In this emulation, `copy-event' just returns its argument."
91 event1)
92
93(defun deallocate-event (event)
94 "Allow the given event structure to be reused.
95In actual Lucid Emacs, you MUST NOT use this event object after
96calling this function with it. You will lose. It is not necessary to
97call this function, as event objects are garbage- collected like all
98other objects; however, it may be more efficient to explicitly
99deallocate events when you are sure that that is safe.
100
101This emulation does not actually deallocate or reuse events
102except via garbage collection and `cons'."
103 nil)
104
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105(defun enqueue-eval-event: (function object)
106 "Add an eval event to the back of the queue.
107It will be the next event read after all pending events."
108 (setq unread-command-events
109 (nconc unread-command-events
110 (list (list 'eval function object)))))
111
112(defun eval-event-p (obj)
113 "True if the argument is an eval or menu event object."
114 (eq (car-safe obj) 'eval))
115
116(defun event-button (event)
117 "Return the button-number of the given mouse-button-press event."
118 (let ((sym (car (get (car event) 'event-symbol-elements))))
119 (cdr (assq sym '((mouse-1 . 1) (mouse-2 . 2) (mouse-3 . 3)
120 (mouse-4 . 4) (mouse-5 . 5))))))
121
122(defun event-function (event)
123 "Return the callback function of the given timeout, menu, or eval event."
124 (nth 1 event))
125
126(defun event-key (event)
127 "Returns the KeySym of the given key-press event.
128The value is an ASCII printing character (not upper case) or a symbol."
129 (if (symbolp event)
130 (car (get event 'event-symbol-elements))
131 (let ((base (logand event (1- (lsh 1 18)))))
132 (downcase (if (< base 32) (logior base 64) base)))))
133
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134(defun event-object (event)
135 "Returns the function argument of the given timeout, menu, or eval event."
136 (nth 2 event))
137
138(defun event-point (event)
139 "Returns the character position of the given mouse-related event.
140If the event did not occur over a window, or did
141not occur over text, then this returns nil. Otherwise, it returns an index
142into the buffer visible in the event's window."
143 (posn-point (event-end event)))
144
145(defun event-process (event)
146 "Returns the process of the given process-output event."
147 (nth 1 event))
148
149(defun event-timestamp (event)
150 "Returns the timestamp of the given event object.
151In Lucid Emacs, this works for any kind of event.
152In this emulation, it returns nil for non-mouse-related events."
153 (and (listp event)
154 (posn-timestamp (event-end event))))
155
156(defun event-to-character (event &optional lenient)
157 "Returns the closest ASCII approximation to the given event object.
158If the event isn't a keypress, this returns nil.
159If the second argument is non-nil, then this is lenient in its
160translation; it will ignore modifier keys other than control and meta,
161and will ignore the shift modifier on those characters which have no
162shifted ASCII equivalent (Control-Shift-A for example, will be mapped to
163the same ASCII code as Control-A.) If the second arg is nil, then nil
164will be returned for events which have no direct ASCII equivalent."
165 (if (symbolp event)
166 (and lenient
167 (cdr (assq event '((backspace . 8) (delete . 127) (tab . 9)
168 (return . 10) (enter . 10)))))
169 ;; Our interpretation is, ASCII means anything a number can represent.
170 (if (integerp event)
171 event nil)))
172
173(defun event-window (event)
174 "Returns the window of the given mouse-related event object."
175 (posn-window (event-end event)))
176
177(defun event-x (event)
178 "Returns the X position in characters of the given mouse-related event."
179 (/ (car (posn-col-row (event-end event)))
bb621b01 180 (frame-char-width (window-frame (event-window event)))))
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181
182(defun event-x-pixel (event)
183 "Returns the X position in pixels of the given mouse-related event."
184 (car (posn-col-row (event-end event))))
185
186(defun event-y (event)
187 "Returns the Y position in characters of the given mouse-related event."
188 (/ (cdr (posn-col-row (event-end event)))
bb621b01 189 (frame-char-height (window-frame (event-window event)))))
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190
191(defun event-y-pixel (event)
192 "Returns the Y position in pixels of the given mouse-related event."
193 (cdr (posn-col-row (event-end event))))
194
195(defun key-press-event-p (obj)
196 "True if the argument is a keyboard event object."
197 (or (integerp obj)
198 (and (symbolp obj)
199 (get obj 'event-symbol-elements))))
200
201(defun menu-event-p (obj)
202 "True if the argument is a menu event object."
203 (eq (car-safe obj) 'menu))
204
205(defun motion-event-p (obj)
206 "True if the argument is a mouse-motion event object."
207 (eq (car-safe obj) 'mouse-movement))
208
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209(defun read-command-event ()
210 "Return the next keyboard or mouse event; execute other events.
211This is similar to the function `next-command-event' of Lucid Emacs,
212but different in that it returns the event rather than filling in
213an existing event object."
214 (let (event)
215 (while (progn
216 (setq event (read-event))
217 (not (or (key-press-event-p event)
218 (button-press-event-p event)
219 (button-release-event-p event)
220 (menu-event-p event))))
221 (let ((type (car-safe event)))
222 (cond ((eq type 'eval)
223 (funcall (nth 1 event) (nth 2 event)))
224 ((eq type 'switch-frame)
e74865ee 225 (select-frame (nth 1 event))))))
5f1d59f4 226 event))
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227
228(defun process-event-p (obj)
229 "True if the argument is a process-output event object.
230GNU Emacs 19 does not currently generate process-output events."
231 (eq (car-safe obj) 'process))
232
233(defun timeout-event-p (obj)
234 "True if the argument is a timeout event object.
235GNU Emacs 19 does not currently generate timeout events."
236 (eq (car-safe obj) 'timeout))
237
238;;; levents.el ends here