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[bpt/emacs.git] / lisp / play / gamegrid.el
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6e44da43 1;;; gamegrid.el --- library for implementing grid-based games on Emacs
3d4ae13e 2
f2e3589a 3;; Copyright (C) 1997, 1998, 2001, 2002, 2003, 2004,
2f043267 4;; 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
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5
6;; Author: Glynn Clements <glynn@sensei.co.uk>
7;; Version: 1.02
8;; Created: 1997-08-13
9;; Keywords: games
10
11;; This file is part of GNU Emacs.
12
b1fc2b50 13;; GNU Emacs is free software: you can redistribute it and/or modify
3d4ae13e 14;; it under the terms of the GNU General Public License as published by
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15;; the Free Software Foundation, either version 3 of the License, or
16;; (at your option) any later version.
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17
18;; GNU Emacs is distributed in the hope that it will be useful,
19;; but WITHOUT ANY WARRANTY; without even the implied warranty of
20;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21;; GNU General Public License for more details.
22
23;; You should have received a copy of the GNU General Public License
b1fc2b50 24;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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25
26;;; Commentary:
27
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28;;; Code:
29
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30(eval-when-compile
31 (require 'cl))
32
33;; ;;;;;;;;;;;;; buffer-local variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
34
35(defvar gamegrid-use-glyphs t
36 "Non-nil means use glyphs when available.")
37
38(defvar gamegrid-use-color t
39 "Non-nil means use color when available.")
40
41(defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
42 "Name of the font used in X mode.")
43
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44(defvar gamegrid-face nil
45 "Indicates the face to use as a default.")
46(make-variable-buffer-local 'gamegrid-face)
47
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48(defvar gamegrid-display-options nil)
49
50(defvar gamegrid-buffer-width 0)
51(defvar gamegrid-buffer-height 0)
52(defvar gamegrid-blank 0)
53
54(defvar gamegrid-timer nil)
55
56(defvar gamegrid-display-mode nil)
57
58(defvar gamegrid-display-table)
59
60(defvar gamegrid-face-table nil)
61
62(defvar gamegrid-buffer-start 1)
63
64(defvar gamegrid-score-file-length 50
65 "Number of high scores to keep")
66
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67(defvar gamegrid-user-score-file-directory
68 (concat user-emacs-directory "games")
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69 "A directory for game scores which can't be shared.
70If Emacs was built without support for shared game scores, then this
71directory will be used.")
72
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73(make-variable-buffer-local 'gamegrid-use-glyphs)
74(make-variable-buffer-local 'gamegrid-use-color)
75(make-variable-buffer-local 'gamegrid-font)
76(make-variable-buffer-local 'gamegrid-display-options)
77(make-variable-buffer-local 'gamegrid-buffer-width)
78(make-variable-buffer-local 'gamegrid-buffer-height)
79(make-variable-buffer-local 'gamegrid-blank)
80(make-variable-buffer-local 'gamegrid-timer)
81(make-variable-buffer-local 'gamegrid-display-mode)
82(make-variable-buffer-local 'gamegrid-display-table)
83(make-variable-buffer-local 'gamegrid-face-table)
84(make-variable-buffer-local 'gamegrid-buffer-start)
85(make-variable-buffer-local 'gamegrid-score-file-length)
86
87;; ;;;;;;;;;;;;; global variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
88
89(defvar gamegrid-grid-x-face nil)
90(defvar gamegrid-mono-x-face nil)
91(defvar gamegrid-mono-tty-face nil)
92
93;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
94
95(defconst gamegrid-glyph-height 16)
96
97(defconst gamegrid-xpm "\
98/* XPM */
99static char *noname[] = {
100/* width height ncolors chars_per_pixel */
101\"16 16 3 1\",
102/* colors */
103\"+ s col1\",
104\". s col2\",
105\"- s col3\",
106/* pixels */
107\"---------------+\",
108\"--------------++\",
109\"--............++\",
110\"--............++\",
111\"--............++\",
112\"--............++\",
113\"--............++\",
114\"--............++\",
115\"--............++\",
116\"--............++\",
117\"--............++\",
118\"--............++\",
119\"--............++\",
120\"--............++\",
121\"-+++++++++++++++\",
122\"++++++++++++++++\"
123};
124"
125 "XPM format image used for each square")
126
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127(defvar gamegrid-xbm "\
128/* gamegrid XBM */
129#define gamegrid_width 16
130#define gamegrid_height 16
131static unsigned char gamegrid_bits[] = {
132 0xff, 0xff, 0xff, 0x7f, 0xff, 0x3f, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
133 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
134 0x57, 0x15, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00 };"
135 "XBM format image used for each square.")
136
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137;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
138
139(defsubst gamegrid-characterp (arg)
140 (if (fboundp 'characterp)
141 (characterp arg)
142 (integerp arg)))
143
144(defsubst gamegrid-event-x (event)
145 (if (fboundp 'event-x)
146 (event-x event)
147 (car (posn-col-row (event-end event)))))
148
149(defsubst gamegrid-event-y (event)
150 (if (fboundp 'event-y)
151 (event-y event)
152 (cdr (posn-col-row (event-end event)))))
153
154;; ;;;;;;;;;;;;; display functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
155
156(defun gamegrid-color (color shade)
157 (let* ((v (floor (* shade 255)))
158 (r (* v (aref color 0)))
159 (g (* v (aref color 1)))
160 (b (* v (aref color 2))))
161 (format "#%02x%02x%02x" r g b)))
162
163(defun gamegrid-set-font (face)
164 (if gamegrid-font
165 (condition-case nil
166 (set-face-font face gamegrid-font)
279b254c 167 (error nil))))
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168
169(defun gamegrid-setup-face (face color)
170 (set-face-foreground face color)
171 (set-face-background face color)
172 (gamegrid-set-font face)
173 (condition-case nil
174 (set-face-background-pixmap face [nothing]);; XEmacs
279b254c 175 (error nil))
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176 (condition-case nil
177 (set-face-background-pixmap face nil);; Emacs
279b254c 178 (error nil)))
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179
180(defun gamegrid-make-mono-tty-face ()
181 (let ((face (make-face 'gamegrid-mono-tty-face)))
bf7f684c 182 (set-face-inverse-video-p face t)
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183 face))
184
185(defun gamegrid-make-color-tty-face (color)
a5bce90d 186 (let* ((color-str (if (symbolp color) (symbol-value color) color))
c7e6cdba 187 (name (intern (format "gamegrid-color-tty-face-%s" color-str)))
3d4ae13e 188 (face (make-face name)))
c7e6cdba 189 (gamegrid-setup-face face color-str)
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190 face))
191
192(defun gamegrid-make-grid-x-face ()
193 (let ((face (make-face 'gamegrid-x-border-face)))
194 (gamegrid-set-font face)
195 face))
196
197(defun gamegrid-make-mono-x-face ()
198 (let ((face (make-face 'gamegrid-mono-x-face))
199 (color (face-foreground 'default)))
200 (if (null color)
201 (setq color
202 (cdr-safe (assq 'foreground-color (frame-parameters)))))
203 (gamegrid-setup-face face color)
204 face))
205
206(defun gamegrid-make-color-x-face (color)
207 (let* ((hex (gamegrid-color color 1.0))
208 (name (intern (format "gamegrid-color-x-face-%s" hex)))
209 (face (make-face name)))
c7e6cdba 210 (gamegrid-setup-face face hex)
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211 face))
212
213(defun gamegrid-make-face (data-spec-list color-spec-list)
214 (let ((data (gamegrid-match-spec-list data-spec-list))
215 (color (gamegrid-match-spec-list color-spec-list)))
216 (case data
217 ('color-x
218 (gamegrid-make-color-x-face color))
219 ('grid-x
220 (unless gamegrid-grid-x-face
221 (setq gamegrid-grid-x-face (gamegrid-make-grid-x-face)))
222 gamegrid-grid-x-face)
223 ('mono-x
224 (unless gamegrid-mono-x-face
225 (setq gamegrid-mono-x-face (gamegrid-make-mono-x-face)))
226 gamegrid-mono-x-face)
227 ('color-tty
228 (gamegrid-make-color-tty-face color))
229 ('mono-tty
230 (unless gamegrid-mono-tty-face
231 (setq gamegrid-mono-tty-face (gamegrid-make-mono-tty-face)))
232 gamegrid-mono-tty-face))))
233
234(defun gamegrid-colorize-glyph (color)
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235 (find-image `((:type xpm :data ,gamegrid-xpm
236 :ascent center
a1506d29 237 :color-symbols
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238 (("col1" . ,(gamegrid-color color 0.6))
239 ("col2" . ,(gamegrid-color color 0.8))
240 ("col3" . ,(gamegrid-color color 1.0))))
241 (:type xbm :data ,gamegrid-xbm
242 :ascent center
243 :foreground ,(gamegrid-color color 1.0)
244 :background ,(gamegrid-color color 0.5)))))
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245
246(defun gamegrid-match-spec (spec)
247 (let ((locale (car spec))
248 (value (cadr spec)))
249 (and (or (eq locale t)
250 (and (listp locale)
251 (memq gamegrid-display-mode locale))
252 (and (symbolp locale)
253 (eq gamegrid-display-mode locale)))
254 value)))
255
256(defun gamegrid-match-spec-list (spec-list)
257 (and spec-list
258 (or (gamegrid-match-spec (car spec-list))
259 (gamegrid-match-spec-list (cdr spec-list)))))
260
261(defun gamegrid-make-glyph (data-spec-list color-spec-list)
262 (let ((data (gamegrid-match-spec-list data-spec-list))
263 (color (gamegrid-match-spec-list color-spec-list)))
264 (cond ((gamegrid-characterp data)
265 (vector data))
266 ((eq data 'colorize)
267 (gamegrid-colorize-glyph color))
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268 ((listp data)
269 (find-image data)) ;untested!
3d4ae13e 270 ((vectorp data)
0f7df8ac 271 (gamegrid-make-image-from-vector data)))))
3d4ae13e 272
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273(defun gamegrid-make-image-from-vector (vect)
274 "Convert an XEmacs style \"glyph\" to an image-spec."
275 (let ((l (list 'image :type)))
276 (dotimes (n (length vect))
277 (setf l (nconc l (list (aref vect n)))))
278 (nconc l (list :ascent 'center))))
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279
280(defun gamegrid-display-type ()
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281 (cond ((and gamegrid-use-glyphs
282 (display-images-p))
283 'glyph)
284 ((and gamegrid-use-color
285 (display-graphic-p)
286 (display-color-p))
287 'color-x)
288 ((display-graphic-p)
289 'mono-x)
290 ((and gamegrid-use-color
291 (display-color-p))
292 'color-tty)
293 ((display-multi-font-p) ;???
294 'mono-tty)
295 (t
296 'emacs-tty)))
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297
298(defun gamegrid-set-display-table ()
bf7f684c 299 (if (featurep 'xemacs)
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300 (add-spec-to-specifier current-display-table
301 gamegrid-display-table
302 (current-buffer)
303 nil
304 'remove-locale)
305 (setq buffer-display-table gamegrid-display-table)))
306
3d4ae13e 307(defun gamegrid-setup-default-font ()
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308 (setq gamegrid-face
309 (copy-face 'default
310 (intern (concat "gamegrid-face-" (buffer-name)))))
311 (when (eq gamegrid-display-mode 'glyph)
312 (let ((max-height nil))
313 (loop for c from 0 to 255 do
314 (let ((glyph (aref gamegrid-display-table c)))
315 (when (and (listp glyph) (eq (car glyph) 'image))
316 (let ((height (cdr (image-size glyph))))
317 (if (or (null max-height)
318 (< max-height height))
319 (setq max-height height))))))
320 (when (and max-height (< max-height 1))
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321 (let ((default-font-height (face-attribute 'default :height))
322 (resy (/ (display-pixel-height) (/ (display-mm-height) 25.4)))
323 point-size pixel-size)
324 (setq point-size (/ (* (float default-font-height) max-height) 10)
325 pixel-size (floor (* resy (/ point-size 72.27)))
326 point-size (* (/ pixel-size resy) 72.27))
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327 (face-spec-set gamegrid-face
328 `((t :height ,(floor (* point-size 10))))))))))
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329
330(defun gamegrid-initialize-display ()
331 (setq gamegrid-display-mode (gamegrid-display-type))
332 (setq gamegrid-display-table (make-display-table))
333 (setq gamegrid-face-table (make-vector 256 nil))
334 (loop for c from 0 to 255 do
335 (let* ((spec (aref gamegrid-display-options c))
336 (glyph (gamegrid-make-glyph (car spec) (caddr spec)))
337 (face (gamegrid-make-face (cadr spec) (caddr spec))))
338 (aset gamegrid-face-table c face)
339 (aset gamegrid-display-table c glyph)))
340 (gamegrid-setup-default-font)
341 (gamegrid-set-display-table)
0f7df8ac 342 (setq cursor-type nil))
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343
344
345(defun gamegrid-set-face (c)
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346 (if (eq gamegrid-display-mode 'glyph)
347 (add-text-properties (1- (point)) (point)
348 (list 'display (list (aref gamegrid-display-table c))))
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349 (put-text-property (1- (point))
350 (point)
351 'face
352 (aref gamegrid-face-table c))))
353
354(defun gamegrid-cell-offset (x y)
355 (+ gamegrid-buffer-start
356 (* (1+ gamegrid-buffer-width) y)
357 x))
358
359;; ;;;;;;;;;;;;;;;; grid functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
360
361(defun gamegrid-get-cell (x y)
362 (char-after (gamegrid-cell-offset x y)))
363
364(defun gamegrid-set-cell (x y c)
365 (save-excursion
366 (let ((buffer-read-only nil))
367 (goto-char (gamegrid-cell-offset x y))
368 (delete-char 1)
369 (insert-char c 1)
370 (gamegrid-set-face c))))
371
372(defun gamegrid-init-buffer (width height blank)
373 (setq gamegrid-buffer-width width
374 gamegrid-buffer-height height)
375 (let ((line (concat
376 (make-string width blank)
377 "\n"))
378 (buffer-read-only nil))
379 (erase-buffer)
380 (setq gamegrid-buffer-start (point))
381 (dotimes (i height)
8b78491a 382 (insert line))
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383 ;; Adjust the height of the default face to the height of the
384 ;; images. Unlike XEmacs, Emacs doesn't allow to make the default
385 ;; face buffer-local; so we do this with an overlay.
386 (when (eq gamegrid-display-mode 'glyph)
387 (overlay-put (make-overlay (point-min) (point-max))
388 'face gamegrid-face))
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389 (goto-char (point-min))))
390
391(defun gamegrid-init (options)
392 (setq buffer-read-only t
393 truncate-lines t
82dd78a8 394 line-spacing 0
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395 gamegrid-display-options options)
396 (buffer-disable-undo (current-buffer))
397 (gamegrid-initialize-display))
398
399;; ;;;;;;;;;;;;;;;; timer functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
400
401(defun gamegrid-start-timer (period func)
402 (setq gamegrid-timer
399f21c1 403 (if (featurep 'xemacs)
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404 (start-itimer "Gamegrid"
405 func
406 period
407 period
408 nil
409 t
410 (current-buffer))
411 (run-with-timer period
412 period
413 func
414 (current-buffer)))))
415
416(defun gamegrid-set-timer (delay)
417 (if gamegrid-timer
bf7f684c 418 (if (fboundp 'set-itimer-restart)
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419 (set-itimer-restart gamegrid-timer delay)
420 (timer-set-time gamegrid-timer
421 (list (aref gamegrid-timer 1)
422 (aref gamegrid-timer 2)
423 (aref gamegrid-timer 3))
424 delay))))
425
426(defun gamegrid-kill-timer ()
427 (if gamegrid-timer
399f21c1 428 (if (featurep 'xemacs)
3d4ae13e 429 (delete-itimer gamegrid-timer)
d33ca4d4 430 (cancel-timer gamegrid-timer)))
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431 (setq gamegrid-timer nil))
432
433;; ;;;;;;;;;;;;;;; high score functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
434
435(defun gamegrid-add-score (file score)
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436 "Add the current score to the high score file.
437
438On POSIX systems there may be a shared game directory for all users in
439which the scorefiles are kept. On such systems Emacs doesn't create
440the score file FILE in this directory, if it doesn't already exist. In
441this case Emacs searches for FILE in the directory specified by
442`gamegrid-user-score-file-directory' and creates it there, if
443necessary.
444
445To add the score file for a game to the system wide shared game
446directory, create the file with the shell command \"touch\" in this
447directory and make sure that it is owned by the correct user and
448group. You probably need special user privileges to do this.
449
450On non-POSIX systems Emacs searches for FILE in the directory
451specified by the variable `temporary-file-directory'. If necessary,
452FILE is created there."
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453 (case system-type
454 ((ms-dos windows-nt)
455 (gamegrid-add-score-insecure file score))
456 (t
457 (gamegrid-add-score-with-update-game-score file score))))
458
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459
460;; On POSIX systems there are four cases to distinguish:
461
462;; 1. FILE is an absolute filename. Then it should be a file in
463;; temporary file directory. This is the way,
464;; `gamegrid-add-score' was supposed to be used in the past and
465;; is covered here for backward-compatibility.
466;;
467;; 2. The helper program "update-game-score" is setuid and the
468;; file FILE does already exist in a system wide shared game
469;; directory. This should be the normal case on POSIX systems,
470;; if the game was installed system wide. Use
471;; "update-game-score" to add the score to the file in the
472;; shared game directory.
473;;
474;; 3. "update-game-score" is setuid, but the file FILE does *not*
475;; exist in the system wide shared game directory. Use
476;; `gamegrid-add-score-insecure' to create--if necessary--and
477;; update FILE. This is for the case that a user has installed
478;; a game on her own.
479;;
480;; 4. "update-game-score" is not setuid. Use it to create/update
481;; FILE in the user's home directory. There is presumably no
482;; shared game directory.
483
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484(defvar gamegrid-shared-game-dir)
485
744ee133 486(defun gamegrid-add-score-with-update-game-score (file score)
f9d56d59 487 (let* ((result nil) ;; What is this good for? -- os
bf7f684c 488 (gamegrid-shared-game-dir
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489 (not (zerop (logand (file-modes
490 (expand-file-name "update-game-score"
491 exec-directory))
f9d56d59 492 #o4000)))))
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493 (cond ((file-name-absolute-p file)
494 (gamegrid-add-score-insecure file score))
bf7f684c 495 ((and gamegrid-shared-game-dir
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496 (file-exists-p (expand-file-name file shared-game-score-directory)))
497 ;; Use the setuid "update-game-score" program to update a
498 ;; system-wide score file.
bf7f684c 499 (gamegrid-add-score-with-update-game-score-1 file
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500 (expand-file-name file shared-game-score-directory) score))
501 ;; Else: Add the score to a score file in the user's home
502 ;; directory.
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503 (gamegrid-shared-game-dir
504 ;; If `gamegrid-shared-game-dir' is non-nil, then
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505 ;; "update-gamescore" program is setuid, so don't use it.
506 (unless (file-exists-p
507 (directory-file-name gamegrid-user-score-file-directory))
508 (make-directory gamegrid-user-score-file-directory t))
509 (gamegrid-add-score-insecure file score
510 gamegrid-user-score-file-directory))
511 (t (let ((f (expand-file-name
512 gamegrid-user-score-file-directory)))
513 (when (file-writable-p f)
514 (unless (eq (car-safe (file-attributes f))
515 t)
516 (make-directory f))
517 (setq f (expand-file-name file f))
518 (unless (file-exists-p f)
519 (write-region "" nil f nil 'silent nil 'excl)))
bf7f684c 520 (gamegrid-add-score-with-update-game-score-1 file f score))))))
f9d56d59 521
bf7f684c 522(defun gamegrid-add-score-with-update-game-score-1 (file target score)
f9d56d59 523 (let ((default-directory "/")
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524 (errbuf (generate-new-buffer " *update-game-score loss*"))
525 (marker-string (concat
526 (user-full-name)
527 " <"
528 (cond ((fboundp 'user-mail-address)
529 (user-mail-address))
530 ((boundp 'user-mail-address)
531 user-mail-address)
532 (t ""))
533 "> "
534 (current-time-string))))
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535 ;; This can be called from a timer, so enable local quits.
536 (with-local-quit
537 (apply
538 'call-process
539 (append
540 (list
541 (expand-file-name "update-game-score" exec-directory)
542 nil errbuf nil
543 "-m" (int-to-string gamegrid-score-file-length)
544 "-d" (if gamegrid-shared-game-dir
545 (expand-file-name shared-game-score-directory)
546 (file-name-directory target))
547 file
548 (int-to-string score)
94430ab7 549 marker-string))))
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550 (if (buffer-modified-p errbuf)
551 (progn
552 (display-buffer errbuf)
553 (error "Failed to update game score file"))
554 (kill-buffer errbuf))
d33ca4d4 555 (let ((buf (find-buffer-visiting target)))
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556 (save-excursion
557 (if buf
558 (progn
559 (switch-to-buffer buf)
560 (revert-buffer nil t nil)
561 (display-buffer buf))
562 (find-file-read-only target))
563 (goto-char (point-min))
564 (search-forward (concat (int-to-string score)
565 " " (user-login-name) " "
566 marker-string))
567 (beginning-of-line)))))
80f60ab4 568
f9d56d59 569(defun gamegrid-add-score-insecure (file score &optional directory)
744ee133 570 (save-excursion
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571 (setq file (expand-file-name file (or directory
572 temporary-file-directory)))
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573 (find-file-other-window file)
574 (setq buffer-read-only nil)
575 (goto-char (point-max))
576 (insert (format "%05d\t%s\t%s <%s>\n"
577 score
578 (current-time-string)
579 (user-full-name)
580 (cond ((fboundp 'user-mail-address)
581 (user-mail-address))
582 ((boundp 'user-mail-address)
583 user-mail-address)
584 (t ""))))
cbfbd37d 585 (sort-fields 1 (point-min) (point-max))
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586 (reverse-region (point-min) (point-max))
587 (goto-line (1+ gamegrid-score-file-length))
588 (delete-region (point) (point-max))
589 (setq buffer-read-only t)
590 (save-buffer)))
591
3d4ae13e
RS
592
593;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
594
595(provide 'gamegrid)
6e44da43 596
cbee283d 597;; arch-tag: a96c2ff4-1c12-427e-bd3d-faeaf174cd46
6e44da43 598;;; gamegrid.el ends here