Merge from emacs-24; up to 2012-05-07T14:57:18Z!michael.albinus@gmx.de
[bpt/emacs.git] / doc / lispref / edebug.texi
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73804d4b 1@comment -*-texinfo-*-
969fe9b5 2@c This is part of the GNU Emacs Lisp Reference Manual.
f1224267 3@c Copyright (C) 1992-1994, 1998-1999, 2001-2012 Free Software Foundation, Inc.
969fe9b5 4@c See the file elisp.texi for copying conditions.
73804d4b 5
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6@c This file can also be used by an independent Edebug User
7@c Manual in which case the Edebug node below should be used
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8@c with the following links to the Bugs section and to the top level:
9
10@c , Bugs and Todo List, Top, Top
11
ecc6530d 12@node Edebug
73804d4b 13@section Edebug
77bf576c 14@cindex Edebug debugging facility
73804d4b 15
622fa380 16 Edebug is a source-level debugger for Emacs Lisp programs, with which
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17you can:
18
19@itemize @bullet
20@item
21Step through evaluation, stopping before and after each expression.
22
23@item
24Set conditional or unconditional breakpoints.
25
26@item
27Stop when a specified condition is true (the global break event).
28
29@item
30Trace slow or fast, stopping briefly at each stop point, or
31at each breakpoint.
32
33@item
34Display expression results and evaluate expressions as if outside of
35Edebug.
36
177c0ea7 37@item
a9f0a989 38Automatically re-evaluate a list of expressions and
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39display their results each time Edebug updates the display.
40
41@item
622fa380 42Output trace information on function calls and returns.
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43
44@item
45Stop when an error occurs.
46
47@item
48Display a backtrace, omitting Edebug's own frames.
49
50@item
51Specify argument evaluation for macros and defining forms.
52
53@item
54Obtain rudimentary coverage testing and frequency counts.
55@end itemize
56
57The first three sections below should tell you enough about Edebug to
622fa380 58start using it.
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59
60@menu
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61* Using Edebug:: Introduction to use of Edebug.
62* Instrumenting:: You must instrument your code
63 in order to debug it with Edebug.
73804d4b 64* Modes: Edebug Execution Modes. Execution modes, stopping more or less often.
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65* Jumping:: Commands to jump to a specified place.
66* Misc: Edebug Misc. Miscellaneous commands.
c5f8bf2d 67* Breaks:: Setting breakpoints to make the program stop.
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68* Trapping Errors:: Trapping errors with Edebug.
69* Views: Edebug Views. Views inside and outside of Edebug.
70* Eval: Edebug Eval. Evaluating expressions within Edebug.
71* Eval List:: Expressions whose values are displayed
72 each time you enter Edebug.
73* Printing in Edebug:: Customization of printing.
74* Trace Buffer:: How to produce trace output in a buffer.
75* Coverage Testing:: How to test evaluation coverage.
76* The Outside Context:: Data that Edebug saves and restores.
77* Edebug and Macros:: Specifying how to handle macro calls.
78* Options: Edebug Options. Option variables for customizing Edebug.
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79@end menu
80
81@node Using Edebug
82@subsection Using Edebug
83
84 To debug a Lisp program with Edebug, you must first @dfn{instrument}
85the Lisp code that you want to debug. A simple way to do this is to
86first move point into the definition of a function or macro and then do
87@kbd{C-u C-M-x} (@code{eval-defun} with a prefix argument). See
88@ref{Instrumenting}, for alternative ways to instrument code.
89
90 Once a function is instrumented, any call to the function activates
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91Edebug. Depending on which Edebug execution mode you have selected,
92activating Edebug may stop execution and let you step through the
93function, or it may update the display and continue execution while
94checking for debugging commands. The default execution mode is step,
95which stops execution. @xref{Edebug Execution Modes}.
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96
97 Within Edebug, you normally view an Emacs buffer showing the source of
98the Lisp code you are debugging. This is referred to as the @dfn{source
2bdedac1 99code buffer}, and it is temporarily read-only.
73804d4b 100
2634c6e4 101 An arrow in the left fringe indicates the line where the function is
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102executing. Point initially shows where within the line the function is
103executing, but this ceases to be true if you move point yourself.
104
105 If you instrument the definition of @code{fac} (shown below) and then
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106execute @code{(fac 3)}, here is what you would normally see. Point is
107at the open-parenthesis before @code{if}.
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108
109@example
110(defun fac (n)
111=>@point{}(if (< 0 n)
112 (* n (fac (1- n)))
113 1))
114@end example
115
116@cindex stop points
117The places within a function where Edebug can stop execution are called
118@dfn{stop points}. These occur both before and after each subexpression
177c0ea7 119that is a list, and also after each variable reference.
8241495d 120Here we use periods to show the stop points in the function
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121@code{fac}:
122
123@example
124(defun fac (n)
125 .(if .(< 0 n.).
b180eac2 126 .(* n. .(fac .(1- n.).).).
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127 1).)
128@end example
129
130The special commands of Edebug are available in the source code buffer
131in addition to the commands of Emacs Lisp mode. For example, you can
132type the Edebug command @key{SPC} to execute until the next stop point.
133If you type @key{SPC} once after entry to @code{fac}, here is the
134display you will see:
135
136@example
137(defun fac (n)
138=>(if @point{}(< 0 n)
139 (* n (fac (1- n)))
140 1))
141@end example
142
143When Edebug stops execution after an expression, it displays the
177c0ea7 144expression's value in the echo area.
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145
146Other frequently used commands are @kbd{b} to set a breakpoint at a stop
147point, @kbd{g} to execute until a breakpoint is reached, and @kbd{q} to
148exit Edebug and return to the top-level command loop. Type @kbd{?} to
149display a list of all Edebug commands.
150
151@node Instrumenting
152@subsection Instrumenting for Edebug
153
154 In order to use Edebug to debug Lisp code, you must first
155@dfn{instrument} the code. Instrumenting code inserts additional code
87b2d5ff 156into it, to invoke Edebug at the proper places.
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157
158@kindex C-M-x
159@findex eval-defun (Edebug)
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160 When you invoke command @kbd{C-M-x} (@code{eval-defun}) with a
161prefix argument on a function definition, it instruments the
162definition before evaluating it. (This does not modify the source
163code itself.) If the variable @code{edebug-all-defs} is
164non-@code{nil}, that inverts the meaning of the prefix argument: in
165this case, @kbd{C-M-x} instruments the definition @emph{unless} it has
166a prefix argument. The default value of @code{edebug-all-defs} is
167@code{nil}. The command @kbd{M-x edebug-all-defs} toggles the value
168of the variable @code{edebug-all-defs}.
73804d4b 169
969fe9b5 170@findex eval-region @r{(Edebug)}
d8ca18c7 171@findex eval-buffer @r{(Edebug)}
969fe9b5 172@findex eval-current-buffer @r{(Edebug)}
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173 If @code{edebug-all-defs} is non-@code{nil}, then the commands
174@code{eval-region}, @code{eval-current-buffer}, and @code{eval-buffer}
175also instrument any definitions they evaluate. Similarly,
176@code{edebug-all-forms} controls whether @code{eval-region} should
177instrument @emph{any} form, even non-defining forms. This doesn't apply
178to loading or evaluations in the minibuffer. The command @kbd{M-x
179edebug-all-forms} toggles this option.
180
181@findex edebug-eval-top-level-form
969fe9b5 182 Another command, @kbd{M-x edebug-eval-top-level-form}, is available to
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183instrument any top-level form regardless of the values of
184@code{edebug-all-defs} and @code{edebug-all-forms}.
73804d4b 185
969fe9b5 186 While Edebug is active, the command @kbd{I}
73804d4b 187(@code{edebug-instrument-callee}) instruments the definition of the
da0bbbc4 188function or macro called by the list form after point, if it is not already
73804d4b 189instrumented. This is possible only if Edebug knows where to find the
622fa380 190source for that function; for this reason, after loading Edebug,
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191@code{eval-region} records the position of every definition it
192evaluates, even if not instrumenting it. See also the @kbd{i} command
193(@pxref{Jumping}), which steps into the call after instrumenting the
194function.
73804d4b 195
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196 Edebug knows how to instrument all the standard special forms,
197@code{interactive} forms with an expression argument, anonymous lambda
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198expressions, and other defining forms. However, Edebug cannot determine
199on its own what a user-defined macro will do with the arguments of a
67c1390d 200macro call, so you must provide that information using Edebug
622fa380 201specifications; for details, @pxref{Edebug and Macros}.
73804d4b 202
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203 When Edebug is about to instrument code for the first time in a
204session, it runs the hook @code{edebug-setup-hook}, then sets it to
8241495d 205@code{nil}. You can use this to load Edebug specifications
67c1390d 206associated with a package you are using, but only when you use Edebug.
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207
208@findex eval-expression @r{(Edebug)}
a9f0a989 209 To remove instrumentation from a definition, simply re-evaluate its
73804d4b 210definition in a way that does not instrument. There are two ways of
87b2d5ff 211evaluating forms that never instrument them: from a file with
73804d4b 212@code{load}, and from the minibuffer with @code{eval-expression}
bfe721d1 213(@kbd{M-:}).
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214
215 If Edebug detects a syntax error while instrumenting, it leaves point
216at the erroneous code and signals an @code{invalid-read-syntax} error.
f1224267 217@c FIXME? I can't see that it "leaves point at the erroneous code".
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218
219 @xref{Edebug Eval}, for other evaluation functions available
220inside of Edebug.
221
222@node Edebug Execution Modes
223@subsection Edebug Execution Modes
224
225@cindex Edebug execution modes
226Edebug supports several execution modes for running the program you are
227debugging. We call these alternatives @dfn{Edebug execution modes}; do
87b2d5ff 228not confuse them with major or minor modes. The current Edebug execution mode
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229determines how far Edebug continues execution before stopping---whether
230it stops at each stop point, or continues to the next breakpoint, for
231example---and how much Edebug displays the progress of the evaluation
232before it stops.
233
234Normally, you specify the Edebug execution mode by typing a command to
235continue the program in a certain mode. Here is a table of these
8241495d 236commands; all except for @kbd{S} resume execution of the program, at
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237least for a certain distance.
238
239@table @kbd
240@item S
8241495d 241Stop: don't execute any more of the program, but wait for more
73804d4b 242Edebug commands (@code{edebug-stop}).
f1224267 243@c FIXME Does not work. http://debbugs.gnu.org/9764
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244
245@item @key{SPC}
246Step: stop at the next stop point encountered (@code{edebug-step-mode}).
247
248@item n
249Next: stop at the next stop point encountered after an expression
250(@code{edebug-next-mode}). Also see @code{edebug-forward-sexp} in
c5f8bf2d 251@ref{Jumping}.
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252
253@item t
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254Trace: pause (normally one second) at each Edebug stop point
255(@code{edebug-trace-mode}).
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256
257@item T
258Rapid trace: update the display at each stop point, but don't actually
259pause (@code{edebug-Trace-fast-mode}).
260
261@item g
262Go: run until the next breakpoint (@code{edebug-go-mode}). @xref{Breakpoints}.
263
264@item c
265Continue: pause one second at each breakpoint, and then continue
266(@code{edebug-continue-mode}).
267
268@item C
269Rapid continue: move point to each breakpoint, but don't pause
270(@code{edebug-Continue-fast-mode}).
271
272@item G
273Go non-stop: ignore breakpoints (@code{edebug-Go-nonstop-mode}). You
274can still stop the program by typing @kbd{S}, or any editing command.
275@end table
276
277In general, the execution modes earlier in the above list run the
87b2d5ff 278program more slowly or stop sooner than the modes later in the list.
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279
280While executing or tracing, you can interrupt the execution by typing
281any Edebug command. Edebug stops the program at the next stop point and
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282then executes the command you typed. For example, typing @kbd{t} during
283execution switches to trace mode at the next stop point. You can use
284@kbd{S} to stop execution without doing anything else.
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285
286If your function happens to read input, a character you type intending
287to interrupt execution may be read by the function instead. You can
288avoid such unintended results by paying attention to when your program
289wants input.
290
291@cindex keyboard macros (Edebug)
292Keyboard macros containing the commands in this section do not
293completely work: exiting from Edebug, to resume the program, loses track
294of the keyboard macro. This is not easy to fix. Also, defining or
295executing a keyboard macro outside of Edebug does not affect commands
8241495d 296inside Edebug. This is usually an advantage. See also the
622fa380 297@code{edebug-continue-kbd-macro} option in @ref{Edebug Options}.
73804d4b 298
2634c6e4 299When you enter a new Edebug level, the initial execution mode comes
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300from the value of the variable @code{edebug-initial-mode}
301(@pxref{Edebug Options}). By default, this specifies step mode. Note
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302that you may reenter the same Edebug level several times if, for
303example, an instrumented function is called several times from one
304command.
73804d4b 305
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306@defopt edebug-sit-for-seconds
307This option specifies how many seconds to wait between execution steps
622fa380 308in trace mode or continue mode. The default is 1 second.
b52a26fb 309@end defopt
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310
311@node Jumping
312@subsection Jumping
313
314 The commands described in this section execute until they reach a
315specified location. All except @kbd{i} make a temporary breakpoint to
316establish the place to stop, then switch to go mode. Any other
317breakpoint reached before the intended stop point will also stop
318execution. @xref{Breakpoints}, for the details on breakpoints.
319
320 These commands may fail to work as expected in case of nonlocal exit,
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321as that can bypass the temporary breakpoint where you expected the
322program to stop.
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323
324@table @kbd
325@item h
326Proceed to the stop point near where point is (@code{edebug-goto-here}).
327
328@item f
342fd6cd 329Run the program for one expression
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330(@code{edebug-forward-sexp}).
331
332@item o
622fa380 333Run the program until the end of the containing sexp (@code{edebug-step-out}).
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334
335@item i
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336Step into the function or macro called by the form after point
337(@code{edebug-step-in}).
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338@end table
339
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340The @kbd{h} command proceeds to the stop point at or after the current
341location of point, using a temporary breakpoint.
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342
343The @kbd{f} command runs the program forward over one expression. More
344precisely, it sets a temporary breakpoint at the position that
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345@code{forward-sexp} would reach, then executes in go mode so that
346the program will stop at breakpoints.
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347
348With a prefix argument @var{n}, the temporary breakpoint is placed
349@var{n} sexps beyond point. If the containing list ends before @var{n}
350more elements, then the place to stop is after the containing
351expression.
352
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353You must check that the position @code{forward-sexp} finds is a place
354that the program will really get to. In @code{cond}, for example,
355this may not be true.
73804d4b 356
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357For flexibility, the @kbd{f} command does @code{forward-sexp} starting
358at point, rather than at the stop point. If you want to execute one
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359expression @emph{from the current stop point}, first type @kbd{w}
360(@code{edebug-where}) to move point there, and then type @kbd{f}.
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361
362The @kbd{o} command continues ``out of'' an expression. It places a
363temporary breakpoint at the end of the sexp containing point. If the
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364containing sexp is a function definition itself, @kbd{o} continues until
365just before the last sexp in the definition. If that is where you are
366now, it returns from the function and then stops. In other words, this
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367command does not exit the currently executing function unless you are
368positioned after the last sexp.
369
370The @kbd{i} command steps into the function or macro called by the list
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371form after point, and stops at its first stop point. Note that the form
372need not be the one about to be evaluated. But if the form is a
373function call about to be evaluated, remember to use this command before
374any of the arguments are evaluated, since otherwise it will be too late.
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375
376The @kbd{i} command instruments the function or macro it's supposed to
377step into, if it isn't instrumented already. This is convenient, but keep
378in mind that the function or macro remains instrumented unless you explicitly
379arrange to deinstrument it.
380
381@node Edebug Misc
382@subsection Miscellaneous Edebug Commands
383
384 Some miscellaneous Edebug commands are described here.
385
386@table @kbd
387@item ?
388Display the help message for Edebug (@code{edebug-help}).
389
390@item C-]
391Abort one level back to the previous command level
392(@code{abort-recursive-edit}).
393
394@item q
395Return to the top level editor command loop (@code{top-level}). This
396exits all recursive editing levels, including all levels of Edebug
397activity. However, instrumented code protected with
398@code{unwind-protect} or @code{condition-case} forms may resume
399debugging.
400
401@item Q
8241495d 402Like @kbd{q}, but don't stop even for protected code
622fa380 403(@code{edebug-top-level-nonstop}).
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404
405@item r
406Redisplay the most recently known expression result in the echo area
407(@code{edebug-previous-result}).
408
409@item d
410Display a backtrace, excluding Edebug's own functions for clarity
411(@code{edebug-backtrace}).
412
413You cannot use debugger commands in the backtrace buffer in Edebug as
414you would in the standard debugger.
415
416The backtrace buffer is killed automatically when you continue
417execution.
418@end table
419
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420You can invoke commands from Edebug that activate Edebug again
421recursively. Whenever Edebug is active, you can quit to the top level
422with @kbd{q} or abort one recursive edit level with @kbd{C-]}. You can
423display a backtrace of all the pending evaluations with @kbd{d}.
73804d4b 424
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425@node Breaks
426@subsection Breaks
73804d4b 427
8241495d 428Edebug's step mode stops execution when the next stop point is reached.
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429There are three other ways to stop Edebug execution once it has started:
430breakpoints, the global break condition, and source breakpoints.
431
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432@menu
433* Breakpoints:: Breakpoints at stop points.
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434* Global Break Condition:: Breaking on an event.
435* Source Breakpoints:: Embedding breakpoints in source code.
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436@end menu
437
438@node Breakpoints
77bf576c 439@subsubsection Edebug Breakpoints
c5f8bf2d 440
77bf576c 441@cindex breakpoints (Edebug)
73804d4b 442While using Edebug, you can specify @dfn{breakpoints} in the program you
8241495d 443are testing: these are places where execution should stop. You can set a
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444breakpoint at any stop point, as defined in @ref{Using Edebug}. For
445setting and unsetting breakpoints, the stop point that is affected is
446the first one at or after point in the source code buffer. Here are the
447Edebug commands for breakpoints:
448
449@table @kbd
450@item b
451Set a breakpoint at the stop point at or after point
452(@code{edebug-set-breakpoint}). If you use a prefix argument, the
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453breakpoint is temporary---it turns off the first time it stops the
454program.
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455
456@item u
177c0ea7 457Unset the breakpoint (if any) at the stop point at or after
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458point (@code{edebug-unset-breakpoint}).
459
460@item x @var{condition} @key{RET}
461Set a conditional breakpoint which stops the program only if
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462evaluating @var{condition} produces a non-@code{nil} value
463(@code{edebug-set-conditional-breakpoint}). With a prefix argument,
464the breakpoint is temporary.
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465
466@item B
9e2b495b 467Move point to the next breakpoint in the current definition
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468(@code{edebug-next-breakpoint}).
469@end table
470
471While in Edebug, you can set a breakpoint with @kbd{b} and unset one
472with @kbd{u}. First move point to the Edebug stop point of your choice,
473then type @kbd{b} or @kbd{u} to set or unset a breakpoint there.
474Unsetting a breakpoint where none has been set has no effect.
475
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476Re-evaluating or reinstrumenting a definition removes all of its
477previous breakpoints.
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478
479A @dfn{conditional breakpoint} tests a condition each time the program
480gets there. Any errors that occur as a result of evaluating the
481condition are ignored, as if the result were @code{nil}. To set a
482conditional breakpoint, use @kbd{x}, and specify the condition
483expression in the minibuffer. Setting a conditional breakpoint at a
484stop point that has a previously established conditional breakpoint puts
485the previous condition expression in the minibuffer so you can edit it.
486
487You can make a conditional or unconditional breakpoint
969fe9b5 488@dfn{temporary} by using a prefix argument with the command to set the
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489breakpoint. When a temporary breakpoint stops the program, it is
490automatically unset.
491
8241495d 492Edebug always stops or pauses at a breakpoint, except when the Edebug
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493mode is Go-nonstop. In that mode, it ignores breakpoints entirely.
494
495To find out where your breakpoints are, use the @kbd{B} command, which
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496moves point to the next breakpoint following point, within the same
497function, or to the first breakpoint if there are no following
498breakpoints. This command does not continue execution---it just moves
499point in the buffer.
73804d4b 500
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501@node Global Break Condition
502@subsubsection Global Break Condition
503
504@cindex stopping on events
505@cindex global break condition
506 A @dfn{global break condition} stops execution when a specified
507condition is satisfied, no matter where that may occur. Edebug
8241495d 508evaluates the global break condition at every stop point; if it
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509evaluates to a non-@code{nil} value, then execution stops or pauses
510depending on the execution mode, as if a breakpoint had been hit. If
511evaluating the condition gets an error, execution does not stop.
512
513@findex edebug-set-global-break-condition
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514 The condition expression is stored in
515@code{edebug-global-break-condition}. You can specify a new expression
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516using the @kbd{X} command from the source code buffer while Edebug is
517active, or using @kbd{C-x X X} from any buffer at any time, as long as
518Edebug is loaded (@code{edebug-set-global-break-condition}).
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519
520 The global break condition is the simplest way to find where in your
521code some event occurs, but it makes code run much more slowly. So you
522should reset the condition to @code{nil} when not using it.
523
524@node Source Breakpoints
525@subsubsection Source Breakpoints
526
527@findex edebug
528@cindex source breakpoints
529 All breakpoints in a definition are forgotten each time you
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530reinstrument it. If you wish to make a breakpoint that won't be
531forgotten, you can write a @dfn{source breakpoint}, which is simply a
532call to the function @code{edebug} in your source code. You can, of
533course, make such a call conditional. For example, in the @code{fac}
534function, you can insert the first line as shown below, to stop when the
535argument reaches zero:
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536
537@example
538(defun fac (n)
539 (if (= n 0) (edebug))
540 (if (< 0 n)
541 (* n (fac (1- n)))
542 1))
543@end example
544
969fe9b5 545 When the @code{fac} definition is instrumented and the function is
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546called, the call to @code{edebug} acts as a breakpoint. Depending on
547the execution mode, Edebug stops or pauses there.
548
969fe9b5 549 If no instrumented code is being executed when @code{edebug} is called,
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550that function calls @code{debug}.
551@c This may not be a good idea anymore.
552
553@node Trapping Errors
554@subsection Trapping Errors
555
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556 Emacs normally displays an error message when an error is signaled and
557not handled with @code{condition-case}. While Edebug is active and
558executing instrumented code, it normally responds to all unhandled
559errors. You can customize this with the options @code{edebug-on-error}
560and @code{edebug-on-quit}; see @ref{Edebug Options}.
73804d4b 561
969fe9b5 562 When Edebug responds to an error, it shows the last stop point
73804d4b 563encountered before the error. This may be the location of a call to a
8241495d 564function which was not instrumented, and within which the error actually
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565occurred. For an unbound variable error, the last known stop point
566might be quite distant from the offending variable reference. In that
8241495d 567case, you might want to display a full backtrace (@pxref{Edebug Misc}).
73804d4b 568
87b2d5ff 569@c Edebug should be changed for the following: -- dan
969fe9b5 570 If you change @code{debug-on-error} or @code{debug-on-quit} while
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571Edebug is active, these changes will be forgotten when Edebug becomes
572inactive. Furthermore, during Edebug's recursive edit, these variables
573are bound to the values they had outside of Edebug.
574
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575@node Edebug Views
576@subsection Edebug Views
577
969fe9b5 578 These Edebug commands let you view aspects of the buffer and window
a9f0a989 579status as they were before entry to Edebug. The outside window
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580configuration is the collection of windows and contents that were in
581effect outside of Edebug.
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582
583@table @kbd
584@item v
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585Switch to viewing the outside window configuration
586(@code{edebug-view-outside}). Type @kbd{C-x X w} to return to Edebug.
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587
588@item p
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589Temporarily display the outside current buffer with point at its
590outside position (@code{edebug-bounce-point}), pausing for one second
591before returning to Edebug. With a prefix argument @var{n}, pause for
592@var{n} seconds instead.
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593
594@item w
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595Move point back to the current stop point in the source code buffer
596(@code{edebug-where}).
597
598If you use this command in a different window displaying the same
599buffer, that window will be used instead to display the current
600definition in the future.
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601
602@item W
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603@c Its function is not simply to forget the saved configuration -- dan
604Toggle whether Edebug saves and restores the outside window
605configuration (@code{edebug-toggle-save-windows}).
606
607With a prefix argument, @code{W} only toggles saving and restoring of
608the selected window. To specify a window that is not displaying the
609source code buffer, you must use @kbd{C-x X W} from the global keymap.
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610@end table
611
969fe9b5 612 You can view the outside window configuration with @kbd{v} or just
73804d4b 613bounce to the point in the current buffer with @kbd{p}, even if
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614it is not normally displayed.
615
616 After moving point, you may wish to jump back to the stop point.
617You can do that with @kbd{w} from a source code buffer. You can jump
618back to the stop point in the source code buffer from any buffer using
619@kbd{C-x X w}.
73804d4b 620
969fe9b5 621 Each time you use @kbd{W} to turn saving @emph{off}, Edebug forgets the
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622saved outside window configuration---so that even if you turn saving
623back @emph{on}, the current window configuration remains unchanged when
624you next exit Edebug (by continuing the program). However, the
2bb0eca1 625automatic redisplay of @file{*edebug*} and @file{*edebug-trace*} may
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626conflict with the buffers you wish to see unless you have enough windows
627open.
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628
629@node Edebug Eval
630@subsection Evaluation
631
650b6d0b 632 While within Edebug, you can evaluate expressions as if Edebug
8241495d 633were not running. Edebug tries to be invisible to the expression's
73804d4b 634evaluation and printing. Evaluation of expressions that cause side
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635effects will work as expected, except for changes to data that Edebug
636explicitly saves and restores. @xref{The Outside Context}, for details
637on this process.
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638
639@table @kbd
640@item e @var{exp} @key{RET}
641Evaluate expression @var{exp} in the context outside of Edebug
642(@code{edebug-eval-expression}). That is, Edebug tries to minimize its
643interference with the evaluation.
644
bfe721d1 645@item M-: @var{exp} @key{RET}
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646Evaluate expression @var{exp} in the context of Edebug itself
647(@code{eval-expression}).
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648
649@item C-x C-e
650Evaluate the expression before point, in the context outside of Edebug
651(@code{edebug-eval-last-sexp}).
652@end table
653
654@cindex lexical binding (Edebug)
969fe9b5 655 Edebug supports evaluation of expressions containing references to
73804d4b 656lexically bound symbols created by the following constructs in
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657@file{cl.el}: @code{lexical-let}, @code{macrolet}, and
658@code{symbol-macrolet}.
650b6d0b 659@c FIXME? What about lexical-binding = t?
73804d4b 660
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661@node Eval List
662@subsection Evaluation List Buffer
663
2bb0eca1 664 You can use the @dfn{evaluation list buffer}, called @file{*edebug*}, to
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665evaluate expressions interactively. You can also set up the
666@dfn{evaluation list} of expressions to be evaluated automatically each
667time Edebug updates the display.
668
669@table @kbd
670@item E
2bb0eca1 671Switch to the evaluation list buffer @file{*edebug*}
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672(@code{edebug-visit-eval-list}).
673@end table
674
2bb0eca1 675 In the @file{*edebug*} buffer you can use the commands of Lisp
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676Interaction mode (@pxref{Lisp Interaction,,, emacs, The GNU Emacs
677Manual}) as well as these special commands:
678
679@table @kbd
969fe9b5 680@item C-j
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681Evaluate the expression before point, in the outside context, and insert
682the value in the buffer (@code{edebug-eval-print-last-sexp}).
683
684@item C-x C-e
685Evaluate the expression before point, in the context outside of Edebug
686(@code{edebug-eval-last-sexp}).
687
688@item C-c C-u
87b2d5ff 689Build a new evaluation list from the contents of the buffer
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690(@code{edebug-update-eval-list}).
691
692@item C-c C-d
693Delete the evaluation list group that point is in
694(@code{edebug-delete-eval-item}).
695
696@item C-c C-w
697Switch back to the source code buffer at the current stop point
698(@code{edebug-where}).
699@end table
700
969fe9b5 701 You can evaluate expressions in the evaluation list window with
2bb0eca1 702@kbd{C-j} or @kbd{C-x C-e}, just as you would in @file{*scratch*};
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703but they are evaluated in the context outside of Edebug.
704
969fe9b5 705 The expressions you enter interactively (and their results) are lost
73804d4b 706when you continue execution; but you can set up an @dfn{evaluation list}
177c0ea7 707consisting of expressions to be evaluated each time execution stops.
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708
709@cindex evaluation list group
969fe9b5 710 To do this, write one or more @dfn{evaluation list groups} in the
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711evaluation list buffer. An evaluation list group consists of one or
712more Lisp expressions. Groups are separated by comment lines.
713
969fe9b5 714 The command @kbd{C-c C-u} (@code{edebug-update-eval-list}) rebuilds the
73804d4b 715evaluation list, scanning the buffer and using the first expression of
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716each group. (The idea is that the second expression of the group is the
717value previously computed and displayed.)
73804d4b 718
969fe9b5 719 Each entry to Edebug redisplays the evaluation list by inserting each
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720expression in the buffer, followed by its current value. It also
721inserts comment lines so that each expression becomes its own group.
722Thus, if you type @kbd{C-c C-u} again without changing the buffer text,
723the evaluation list is effectively unchanged.
73804d4b 724
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725 If an error occurs during an evaluation from the evaluation list,
726the error message is displayed in a string as if it were the result.
727Therefore, expressions using variables that are not currently valid do
728not interrupt your debugging.
73804d4b 729
969fe9b5 730 Here is an example of what the evaluation list window looks like after
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731several expressions have been added to it:
732
733@smallexample
734(current-buffer)
735#<buffer *scratch*>
736;---------------------------------------------------------------
737(selected-window)
738#<window 16 on *scratch*>
739;---------------------------------------------------------------
740(point)
741196
742;---------------------------------------------------------------
743bad-var
744"Symbol's value as variable is void: bad-var"
745;---------------------------------------------------------------
746(recursion-depth)
7470
748;---------------------------------------------------------------
749this-command
750eval-last-sexp
751;---------------------------------------------------------------
752@end smallexample
753
754To delete a group, move point into it and type @kbd{C-c C-d}, or simply
755delete the text for the group and update the evaluation list with
756@kbd{C-c C-u}. To add a new expression to the evaluation list, insert
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757the expression at a suitable place, insert a new comment line, then type
758@kbd{C-c C-u}. You need not insert dashes in the comment line---its
759contents don't matter.
73804d4b 760
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761After selecting @file{*edebug*}, you can return to the source code
762buffer with @kbd{C-c C-w}. The @file{*edebug*} buffer is killed when
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763you continue execution, and recreated next time it is needed.
764
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765@node Printing in Edebug
766@subsection Printing in Edebug
767
768@cindex printing (Edebug)
769@cindex printing circular structures
770@pindex cust-print
771 If an expression in your program produces a value containing circular
772list structure, you may get an error when Edebug attempts to print it.
773
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774 One way to cope with circular structure is to set @code{print-length}
775or @code{print-level} to truncate the printing. Edebug does this for
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776you; it binds @code{print-length} and @code{print-level} to the values
777of the variables @code{edebug-print-length} and
778@code{edebug-print-level} (so long as they have non-@code{nil}
779values). @xref{Output Variables}.
73804d4b 780
969fe9b5 781@defopt edebug-print-length
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782If non-@code{nil}, Edebug binds @code{print-length} to this value while
783printing results. The default value is @code{50}.
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784@end defopt
785
177c0ea7 786@defopt edebug-print-level
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787If non-@code{nil}, Edebug binds @code{print-level} to this value while
788printing results. The default value is @code{50}.
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789@end defopt
790
73804d4b 791 You can also print circular structures and structures that share
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792elements more informatively by binding @code{print-circle}
793to a non-@code{nil} value.
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794
795 Here is an example of code that creates a circular structure:
796
797@example
798(setq a '(x y))
a9f0a989 799(setcar a a)
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800@end example
801
802@noindent
803Custom printing prints this as @samp{Result: #1=(#1# y)}. The
804@samp{#1=} notation labels the structure that follows it with the label
a9f0a989 805@samp{1}, and the @samp{#1#} notation references the previously labeled
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806structure. This notation is used for any shared elements of lists or
807vectors.
808
177c0ea7 809@defopt edebug-print-circle
8241495d 810If non-@code{nil}, Edebug binds @code{print-circle} to this value while
011caae1 811printing results. The default value is @code{t}.
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812@end defopt
813
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814 Other programs can also use custom printing; see @file{cust-print.el}
815for details.
816
817@node Trace Buffer
818@subsection Trace Buffer
819@cindex trace buffer
820
87b2d5ff 821 Edebug can record an execution trace, storing it in a buffer named
2bb0eca1 822@file{*edebug-trace*}. This is a log of function calls and returns,
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823showing the function names and their arguments and values. To enable
824trace recording, set @code{edebug-trace} to a non-@code{nil} value.
825
826 Making a trace buffer is not the same thing as using trace execution
827mode (@pxref{Edebug Execution Modes}).
828
829 When trace recording is enabled, each function entry and exit adds
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830lines to the trace buffer. A function entry record consists of
831@samp{::::@{}, followed by the function name and argument values. A
832function exit record consists of @samp{::::@}}, followed by the function
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833name and result of the function.
834
835 The number of @samp{:}s in an entry shows its recursion depth. You
836can use the braces in the trace buffer to find the matching beginning or
837end of function calls.
838
839@findex edebug-print-trace-before
840@findex edebug-print-trace-after
841 You can customize trace recording for function entry and exit by
842redefining the functions @code{edebug-print-trace-before} and
843@code{edebug-print-trace-after}.
844
845@defmac edebug-tracing string body@dots{}
846This macro requests additional trace information around the execution
847of the @var{body} forms. The argument @var{string} specifies text
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848to put in the trace buffer, after the @samp{@{} or @samp{@}}. All
849the arguments are evaluated, and @code{edebug-tracing} returns the
850value of the last form in @var{body}.
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851@end defmac
852
853@defun edebug-trace format-string &rest format-args
854This function inserts text in the trace buffer. It computes the text
855with @code{(apply 'format @var{format-string} @var{format-args})}.
87b2d5ff 856It also appends a newline to separate entries.
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857@end defun
858
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859 @code{edebug-tracing} and @code{edebug-trace} insert lines in the
860trace buffer whenever they are called, even if Edebug is not active.
861Adding text to the trace buffer also scrolls its window to show the last
862lines inserted.
73804d4b 863
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864@node Coverage Testing
865@subsection Coverage Testing
866
77bf576c 867@cindex coverage testing (Edebug)
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868@cindex frequency counts
869@cindex performance analysis
77bf576c 870 Edebug provides rudimentary coverage testing and display of execution
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871frequency.
872
873 Coverage testing works by comparing the result of each expression with
874the previous result; each form in the program is considered ``covered''
875if it has returned two different values since you began testing coverage
876in the current Emacs session. Thus, to do coverage testing on your
877program, execute it under various conditions and note whether it behaves
878correctly; Edebug will tell you when you have tried enough different
879conditions that each form has returned two different values.
880
881 Coverage testing makes execution slower, so it is only done if
ebc6903b 882@code{edebug-test-coverage} is non-@code{nil}. Frequency counting is
622fa380 883performed for all executions of an instrumented function, even if the
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884execution mode is Go-nonstop, and regardless of whether coverage testing
885is enabled.
1911e6e5 886
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887@kindex C-x X =
888@findex edebug-temp-display-freq-count
889 Use @kbd{C-x X =} (@code{edebug-display-freq-count}) to display both
890the coverage information and the frequency counts for a definition.
891Just @kbd{=} (@code{edebug-temp-display-freq-count}) displays the same
892information temporarily, only until you type another key.
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893
894@deffn Command edebug-display-freq-count
895This command displays the frequency count data for each line of the
896current definition.
897
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898It inserts frequency counts as comment lines after each line of code.
899You can undo all insertions with one @code{undo} command. The counts
900appear under the @samp{(} before an expression or the @samp{)} after
901an expression, or on the last character of a variable. To simplify
902the display, a count is not shown if it is equal to the count of an
903earlier expression on the same line.
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904
905The character @samp{=} following the count for an expression says that
a9f0a989 906the expression has returned the same value each time it was evaluated.
1911e6e5 907In other words, it is not yet ``covered'' for coverage testing purposes.
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908
909To clear the frequency count and coverage data for a definition,
a9f0a989 910simply reinstrument it with @code{eval-defun}.
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911@end deffn
912
913For example, after evaluating @code{(fac 5)} with a source
914breakpoint, and setting @code{edebug-test-coverage} to @code{t}, when
915the breakpoint is reached, the frequency data looks like this:
916
917@example
918(defun fac (n)
919 (if (= n 0) (edebug))
011caae1 920;#6 1 = =5
73804d4b 921 (if (< 0 n)
177c0ea7 922;#5 =
73804d4b 923 (* n (fac (1- n)))
177c0ea7 924;# 5 0
73804d4b 925 1))
177c0ea7 926;# 0
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927@end example
928
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929The comment lines show that @code{fac} was called 6 times. The
930first @code{if} statement returned 5 times with the same result each
73804d4b 931time; the same is true of the condition on the second @code{if}.
87b2d5ff 932The recursive call of @code{fac} did not return at all.
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933
934
935@node The Outside Context
936@subsection The Outside Context
937
938Edebug tries to be transparent to the program you are debugging, but it
939does not succeed completely. Edebug also tries to be transparent when
940you evaluate expressions with @kbd{e} or with the evaluation list
941buffer, by temporarily restoring the outside context. This section
942explains precisely what context Edebug restores, and how Edebug fails to
943be completely transparent.
944
73804d4b 945@menu
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946* Checking Whether to Stop:: When Edebug decides what to do.
947* Edebug Display Update:: When Edebug updates the display.
948* Edebug Recursive Edit:: When Edebug stops execution.
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949@end menu
950
951@node Checking Whether to Stop
952@subsubsection Checking Whether to Stop
953
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954Whenever Edebug is entered, it needs to save and restore certain data
955before even deciding whether to make trace information or stop the
956program.
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957
958@itemize @bullet
177c0ea7 959@item
73804d4b 960@code{max-lisp-eval-depth} and @code{max-specpdl-size} are both
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961increased to reduce Edebug's impact on the stack. You could, however,
962still run out of stack space when using Edebug.
73804d4b 963
177c0ea7 964@item
73804d4b 965The state of keyboard macro execution is saved and restored. While
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966Edebug is active, @code{executing-kbd-macro} is bound to @code{nil}
967unless @code{edebug-continue-kbd-macro} is non-@code{nil}.
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968@end itemize
969
970
971@node Edebug Display Update
972@subsubsection Edebug Display Update
973
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974@c This paragraph is not filled, because LaLiberte's conversion script
975@c needs an xref to be on just one line.
73804d4b 976When Edebug needs to display something (e.g., in trace mode), it saves
177c0ea7 977the current window configuration from ``outside'' Edebug
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978(@pxref{Window Configurations}). When you exit Edebug, it restores
979the previous window configuration.
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980
981Emacs redisplays only when it pauses. Usually, when you continue
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982execution, the program re-enters Edebug at a breakpoint or after
983stepping, without pausing or reading input in between. In such cases,
73804d4b 984Emacs never gets a chance to redisplay the ``outside'' configuration.
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985Consequently, what you see is the same window configuration as the last
986time Edebug was active, with no interruption.
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987
988Entry to Edebug for displaying something also saves and restores the
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989following data (though some of them are deliberately not restored if an
990error or quit signal occurs).
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991
992@itemize @bullet
177c0ea7 993@item
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994@cindex current buffer point and mark (Edebug)
995Which buffer is current, and the positions of point and the mark in the
996current buffer, are saved and restored.
997
177c0ea7 998@item
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999@cindex window configuration (Edebug)
1000The outside window configuration is saved and restored if
c5f8bf2d 1001@code{edebug-save-windows} is non-@code{nil} (@pxref{Edebug Options}).
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1002
1003The window configuration is not restored on error or quit, but the
1004outside selected window @emph{is} reselected even on error or quit in
1005case a @code{save-excursion} is active. If the value of
1006@code{edebug-save-windows} is a list, only the listed windows are saved
1007and restored.
1008
1009The window start and horizontal scrolling of the source code buffer are
1010not restored, however, so that the display remains coherent within Edebug.
1011
1012@item
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1013The value of point in each displayed buffer is saved and restored if
1014@code{edebug-save-displayed-buffer-points} is non-@code{nil}.
1015
1016@item
1017The variables @code{overlay-arrow-position} and
622fa380 1018@code{overlay-arrow-string} are saved and restored, so you can safely
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1019invoke Edebug from the recursive edit elsewhere in the same buffer.
1020
177c0ea7 1021@item
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1022@code{cursor-in-echo-area} is locally bound to @code{nil} so that
1023the cursor shows up in the window.
1024@end itemize
1025
1026@node Edebug Recursive Edit
1027@subsubsection Edebug Recursive Edit
1028
1029When Edebug is entered and actually reads commands from the user, it
1030saves (and later restores) these additional data:
1031
1032@itemize @bullet
1033@item
1034The current match data. @xref{Match Data}.
1035
1036@item
342fd6cd 1037The variables @code{last-command}, @code{this-command},
84f4a531 1038@code{last-command-event}, @code{last-input-event},
342fd6cd 1039@code{last-event-frame}, @code{last-nonmenu-event}, and
84f4a531
CY
1040@code{track-mouse}. Commands in Edebug do not affect these variables
1041outside of Edebug.
73804d4b 1042
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1043Executing commands within Edebug can change the key sequence that
1044would be returned by @code{this-command-keys}, and there is no way to
1045reset the key sequence from Lisp.
73804d4b 1046
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1047Edebug cannot save and restore the value of
1048@code{unread-command-events}. Entering Edebug while this variable has a
1049nontrivial value can interfere with execution of the program you are
1050debugging.
1051
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1052@item
1053Complex commands executed while in Edebug are added to the variable
1054@code{command-history}. In rare cases this can alter execution.
1055
1056@item
1057Within Edebug, the recursion depth appears one deeper than the recursion
1058depth outside Edebug. This is not true of the automatically updated
1059evaluation list window.
1060
1061@item
1062@code{standard-output} and @code{standard-input} are bound to @code{nil}
1063by the @code{recursive-edit}, but Edebug temporarily restores them during
1064evaluations.
1065
177c0ea7 1066@item
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1067The state of keyboard macro definition is saved and restored. While
1068Edebug is active, @code{defining-kbd-macro} is bound to
1069@code{edebug-continue-kbd-macro}.
1070@end itemize
1071
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1072@node Edebug and Macros
1073@subsection Edebug and Macros
1074
1075To make Edebug properly instrument expressions that call macros, some
1076extra care is needed. This subsection explains the details.
1077
1078@menu
1079* Instrumenting Macro Calls:: The basic problem.
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1080* Specification List:: How to specify complex patterns of evaluation.
1081* Backtracking:: What Edebug does when matching fails.
1082* Specification Examples:: To help understand specifications.
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1083@end menu
1084
73804d4b 1085@node Instrumenting Macro Calls
c5f8bf2d 1086@subsubsection Instrumenting Macro Calls
73804d4b 1087
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1088 When Edebug instruments an expression that calls a Lisp macro, it needs
1089additional information about the macro to do the job properly. This is
1090because there is no a-priori way to tell which subexpressions of the
1091macro call are forms to be evaluated. (Evaluation may occur explicitly
1092in the macro body, or when the resulting expansion is evaluated, or any
1093time later.)
1094
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1095 Therefore, you must define an Edebug specification for each macro
1096that Edebug will encounter, to explain the format of calls to that
a7679889 1097macro. To do this, add a @code{debug} declaration to the macro
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1098definition. Here is a simple example that shows the specification for
1099the @code{for} example macro (@pxref{Argument Evaluation}).
1100
342fd6cd 1101@smallexample
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1102(defmacro for (var from init to final do &rest body)
1103 "Execute a simple \"for\" loop.
1104For example, (for i from 1 to 10 do (print i))."
af5a6df7 1105 (declare (debug (symbolp "from" form "to" form "do" &rest form)))
f9350c5c 1106 ...)
342fd6cd 1107@end smallexample
f9350c5c 1108
89f6de49 1109 The Edebug specification says which parts of a call to the macro are
622fa380 1110forms to be evaluated. For simple macros, the specification
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1111often looks very similar to the formal argument list of the macro
1112definition, but specifications are much more general than macro
1113arguments. @xref{Defining Macros}, for more explanation of
40d2bb40 1114the @code{declare} form.
a756468d 1115
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1116@c See eg http://debbugs.gnu.org/10577
1117@c FIXME Maybe there should be an Edebug option to get it to
1118@c automatically load the entire source file containing the function
1119@c being instrumented. That would avoid this.
1120 Take care to ensure that the specifications are known to Edebug when
1121you instrument code. If you are instrumenting a function from a file
1122that uses @code{eval-when-compile} to require another file containing
1123macro definitions, you may need to explicitly load that file.
1124
a756468d 1125 You can also define an edebug specification for a macro separately
f9350c5c 1126from the macro definition with @code{def-edebug-spec}. Adding
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1127@code{debug} declarations is preferred, and more convenient, for macro
1128definitions in Lisp, but @code{def-edebug-spec} makes it possible to
1129define Edebug specifications for special forms implemented in C.
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1130
1131@deffn Macro def-edebug-spec macro specification
1132Specify which expressions of a call to macro @var{macro} are forms to be
f9350c5c 1133evaluated. @var{specification} should be the edebug specification.
c5f8bf2d 1134Neither argument is evaluated.
73804d4b 1135
969fe9b5 1136The @var{macro} argument can actually be any symbol, not just a macro
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1137name.
1138@end deffn
1139
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1140Here is a table of the possibilities for @var{specification} and how each
1141directs processing of arguments.
1142
ec221d13 1143@table @asis
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1144@item @code{t}
1145All arguments are instrumented for evaluation.
1146
1147@item @code{0}
1148None of the arguments is instrumented.
1149
1150@item a symbol
622fa380 1151The symbol must have an Edebug specification, which is used instead.
73804d4b 1152This indirection is repeated until another kind of specification is
a9f0a989 1153found. This allows you to inherit the specification from another macro.
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1154
1155@item a list
1156The elements of the list describe the types of the arguments of a
1157calling form. The possible elements of a specification list are
1158described in the following sections.
1159@end table
1160
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1161If a macro has no Edebug specification, neither through a @code{debug}
1162declaration nor through a @code{def-edebug-spec} call, the variable
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1163@code{edebug-eval-macro-args} comes into play.
1164
1165@defopt edebug-eval-macro-args
1166This controls the way Edebug treats macro arguments with no explicit
1167Edebug specification. If it is @code{nil} (the default), none of the
1168arguments is instrumented for evaluation. Otherwise, all arguments
1169are instrumented.
1170@end defopt
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1171
1172@node Specification List
1173@subsubsection Specification List
1174
1175@cindex Edebug specification list
1176A @dfn{specification list} is required for an Edebug specification if
1177some arguments of a macro call are evaluated while others are not. Some
1178elements in a specification list match one or more arguments, but others
1179modify the processing of all following elements. The latter, called
1180@dfn{specification keywords}, are symbols beginning with @samp{&} (such
1181as @code{&optional}).
1182
650b6d0b 1183A specification list may contain sublists, which match arguments that are
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1184themselves lists, or it may contain vectors used for grouping. Sublists
1185and groups thus subdivide the specification list into a hierarchy of
969fe9b5 1186levels. Specification keywords apply only to the remainder of the
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1187sublist or group they are contained in.
1188
1189When a specification list involves alternatives or repetition, matching
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1190it against an actual macro call may require backtracking. For more
1191details, @pxref{Backtracking}.
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1192
1193Edebug specifications provide the power of regular expression matching,
1194plus some context-free grammar constructs: the matching of sublists with
1195balanced parentheses, recursive processing of forms, and recursion via
1196indirect specifications.
1197
1198Here's a table of the possible elements of a specification list, with
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1199their meanings (see @ref{Specification Examples}, for the referenced
1200examples):
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1201
1202@table @code
1203@item sexp
1911e6e5 1204A single unevaluated Lisp object, which is not instrumented.
a9f0a989 1205@c an "expression" is not necessarily intended for evaluation.
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1206
1207@item form
1208A single evaluated expression, which is instrumented.
1209
1210@item place
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1211@c I can't see that this index entry is useful without any explanation.
1212@c @findex edebug-unwrap
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1213A place to store a value, as in the Common Lisp @code{setf} construct.
1214
1215@item body
1216Short for @code{&rest form}. See @code{&rest} below.
1217
1218@item function-form
1219A function form: either a quoted function symbol, a quoted lambda
1220expression, or a form (that should evaluate to a function symbol or
1221lambda expression). This is useful when an argument that's a lambda
1222expression might be quoted with @code{quote} rather than
1223@code{function}, since it instruments the body of the lambda expression
1224either way.
1225
1226@item lambda-expr
1227A lambda expression with no quoting.
1228
1229@item &optional
89f6de49 1230@c @kindex &optional @r{(Edebug)}
73804d4b 1231All following elements in the specification list are optional; as soon
177c0ea7 1232as one does not match, Edebug stops matching at this level.
73804d4b 1233
650b6d0b 1234To make just a few elements optional, followed by non-optional elements,
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1235use @code{[&optional @var{specs}@dots{}]}. To specify that several
1236elements must all match or none, use @code{&optional
67c1390d 1237[@var{specs}@dots{}]}. See the @code{defun} example.
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1238
1239@item &rest
89f6de49 1240@c @kindex &rest @r{(Edebug)}
73804d4b 1241All following elements in the specification list are repeated zero or
ebc6903b
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1242more times. In the last repetition, however, it is not a problem if the
1243expression runs out before matching all of the elements of the
1244specification list.
73804d4b
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1245
1246To repeat only a few elements, use @code{[&rest @var{specs}@dots{}]}.
1247To specify several elements that must all match on every repetition, use
1248@code{&rest [@var{specs}@dots{}]}.
1249
1250@item &or
89f6de49 1251@c @kindex &or @r{(Edebug)}
73804d4b
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1252Each of the following elements in the specification list is an
1253alternative. One of the alternatives must match, or the @code{&or}
1254specification fails.
1255
1256Each list element following @code{&or} is a single alternative. To
1257group two or more list elements as a single alternative, enclose them in
1258@code{[@dots{}]}.
1259
1260@item &not
89f6de49 1261@c @kindex &not @r{(Edebug)}
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1262Each of the following elements is matched as alternatives as if by using
1263@code{&or}, but if any of them match, the specification fails. If none
1264of them match, nothing is matched, but the @code{&not} specification
1265succeeds.
1266
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1267@c FIXME &key?
1268
177c0ea7 1269@item &define
89f6de49 1270@c @kindex &define @r{(Edebug)}
73804d4b 1271Indicates that the specification is for a defining form. The defining
a9f0a989 1272form itself is not instrumented (that is, Edebug does not stop before and
73804d4b
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1273after the defining form), but forms inside it typically will be
1274instrumented. The @code{&define} keyword should be the first element in
1275a list specification.
1276
1277@item nil
1278This is successful when there are no more arguments to match at the
1279current argument list level; otherwise it fails. See sublist
67c1390d 1280specifications and the backquote example.
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1281
1282@item gate
1283@cindex preventing backtracking
1284No argument is matched but backtracking through the gate is disabled
1285while matching the remainder of the specifications at this level. This
1286is primarily used to generate more specific syntax error messages. See
67c1390d 1287@ref{Backtracking}, for more details. Also see the @code{let} example.
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1288
1289@item @var{other-symbol}
1290@cindex indirect specifications
1291Any other symbol in a specification list may be a predicate or an
1292indirect specification.
1293
1294If the symbol has an Edebug specification, this @dfn{indirect
1295specification} should be either a list specification that is used in
1296place of the symbol, or a function that is called to process the
1297arguments. The specification may be defined with @code{def-edebug-spec}
622fa380 1298just as for macros. See the @code{defun} example.
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1299
1300Otherwise, the symbol should be a predicate. The predicate is called
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GM
1301with the argument, and if the predicate returns @code{nil}, the
1302specification fails and the argument is not instrumented.
73804d4b 1303
73804d4b
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1304Some suitable predicates include @code{symbolp}, @code{integerp},
1305@code{stringp}, @code{vectorp}, and @code{atom}.
73804d4b
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1306
1307@item [@var{elements}@dots{}]
1308@cindex [@dots{}] (Edebug)
1309A vector of elements groups the elements into a single @dfn{group
1310specification}. Its meaning has nothing to do with vectors.
1311
1312@item "@var{string}"
1313The argument should be a symbol named @var{string}. This specification
1314is equivalent to the quoted symbol, @code{'@var{symbol}}, where the name
1315of @var{symbol} is the @var{string}, but the string form is preferred.
1316
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1317@item (vector @var{elements}@dots{})
1318The argument should be a vector whose elements must match the
67c1390d 1319@var{elements} in the specification. See the backquote example.
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1320
1321@item (@var{elements}@dots{})
1322Any other list is a @dfn{sublist specification} and the argument must be
1323a list whose elements match the specification @var{elements}.
1324
1325@cindex dotted lists (Edebug)
1326A sublist specification may be a dotted list and the corresponding list
1327argument may then be a dotted list. Alternatively, the last @sc{cdr} of a
1328dotted list specification may be another sublist specification (via a
a9f0a989 1329grouping or an indirect specification, e.g., @code{(spec . [(more
73804d4b
RS
1330specs@dots{})])}) whose elements match the non-dotted list arguments.
1331This is useful in recursive specifications such as in the backquote
67c1390d 1332example. Also see the description of a @code{nil} specification
73804d4b
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1333above for terminating such recursion.
1334
87b2d5ff
RS
1335Note that a sublist specification written as @code{(specs . nil)}
1336is equivalent to @code{(specs)}, and @code{(specs .
1337(sublist-elements@dots{}))} is equivalent to @code{(specs
73804d4b
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1338sublist-elements@dots{})}.
1339@end table
1340
1341@c Need to document extensions with &symbol and :symbol
1342
969fe9b5 1343Here is a list of additional specifications that may appear only after
67c1390d 1344@code{&define}. See the @code{defun} example.
73804d4b
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1345
1346@table @code
1347@item name
177c0ea7 1348The argument, a symbol, is the name of the defining form.
73804d4b
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1349
1350A defining form is not required to have a name field; and it may have
1351multiple name fields.
1352
1353@item :name
1354This construct does not actually match an argument. The element
1355following @code{:name} should be a symbol; it is used as an additional
1356name component for the definition. You can use this to add a unique,
1357static component to the name of the definition. It may be used more
1358than once.
1359
1360@item arg
1361The argument, a symbol, is the name of an argument of the defining form.
a9f0a989 1362However, lambda-list keywords (symbols starting with @samp{&})
87b2d5ff 1363are not allowed.
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1364
1365@item lambda-list
1366@cindex lambda-list (Edebug)
1367This matches a lambda list---the argument list of a lambda expression.
73804d4b
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1368
1369@item def-body
1370The argument is the body of code in a definition. This is like
1371@code{body}, described above, but a definition body must be instrumented
1372with a different Edebug call that looks up information associated with
1373the definition. Use @code{def-body} for the highest level list of forms
1374within the definition.
1375
1376@item def-form
1377The argument is a single, highest-level form in a definition. This is
622fa380 1378like @code{def-body}, except it is used to match a single form rather than
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1379a list of forms. As a special case, @code{def-form} also means that
1380tracing information is not output when the form is executed. See the
67c1390d 1381@code{interactive} example.
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1382@end table
1383
1384@node Backtracking
969fe9b5 1385@subsubsection Backtracking in Specifications
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1386
1387@cindex backtracking
1388@cindex syntax error (Edebug)
1389If a specification fails to match at some point, this does not
1390necessarily mean a syntax error will be signaled; instead,
1391@dfn{backtracking} will take place until all alternatives have been
1392exhausted. Eventually every element of the argument list must be
1393matched by some element in the specification, and every required element
1394in the specification must match some argument.
177c0ea7 1395
a9f0a989 1396When a syntax error is detected, it might not be reported until much
622fa380 1397later, after higher-level alternatives have been exhausted, and with the
a9f0a989
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1398point positioned further from the real error. But if backtracking is
1399disabled when an error occurs, it can be reported immediately. Note
1400that backtracking is also reenabled automatically in several situations;
622fa380
GM
1401when a new alternative is established by @code{&optional},
1402@code{&rest}, or @code{&or}, or at the start of processing a sublist,
1403group, or indirect specification. The effect of enabling or disabling
1404backtracking is limited to the remainder of the level currently being
1405processed and lower levels.
a9f0a989
RS
1406
1407Backtracking is disabled while matching any of the
1408form specifications (that is, @code{form}, @code{body}, @code{def-form}, and
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1409@code{def-body}). These specifications will match any form so any error
1410must be in the form itself rather than at a higher level.
1411
a9f0a989 1412Backtracking is also disabled after successfully matching a quoted
73804d4b 1413symbol or string specification, since this usually indicates a
a9f0a989 1414recognized construct. But if you have a set of alternative constructs that
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1415all begin with the same symbol, you can usually work around this
1416constraint by factoring the symbol out of the alternatives, e.g.,
1417@code{["foo" &or [first case] [second case] ...]}.
1418
3e7274ae 1419Most needs are satisfied by these two ways that backtracking is
a9f0a989
RS
1420automatically disabled, but occasionally it is useful to explicitly
1421disable backtracking by using the @code{gate} specification. This is
1422useful when you know that no higher alternatives could apply. See the
1423example of the @code{let} specification.
73804d4b 1424
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1425@node Specification Examples
1426@subsubsection Specification Examples
1427
1428It may be easier to understand Edebug specifications by studying
1429the examples provided here.
1430
1431A @code{let} special form has a sequence of bindings and a body. Each
1432of the bindings is either a symbol or a sublist with a symbol and
a9f0a989 1433optional expression. In the specification below, notice the @code{gate}
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1434inside of the sublist to prevent backtracking once a sublist is found.
1435
0b021094
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1436@ignore
1437@c FIXME? The actual definition in edebug.el looks like this (and always
1438@c has AFAICS). In fact, nothing in edebug.el uses gate. So maybe
1439@c this is just an example for illustration?
1440(def-edebug-spec let
1441 ((&rest
1442 &or (symbolp &optional form) symbolp)
1443 body))
1444@end ignore
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1445@example
1446(def-edebug-spec let
1447 ((&rest
1448 &or symbolp (gate symbolp &optional form))
1449 body))
1450@end example
1451
622fa380
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1452Edebug uses the following specifications for @code{defun} and the
1453associated argument list and @code{interactive} specifications. It is
1454necessary to handle interactive forms specially since an expression
1455argument is actually evaluated outside of the function body. (The
1456specification for @code{defmacro} is very similar to that for
1457@code{defun}, but allows for the @code{declare} statement.)
73804d4b 1458
87b2d5ff 1459@smallexample
177c0ea7
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1460(def-edebug-spec defun
1461 (&define name lambda-list
87b2d5ff 1462 [&optional stringp] ; @r{Match the doc string, if present.}
73804d4b
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1463 [&optional ("interactive" interactive)]
1464 def-body))
1465
1466(def-edebug-spec lambda-list
1467 (([&rest arg]
1468 [&optional ["&optional" arg &rest arg]]
1469 &optional ["&rest" arg]
1470 )))
1471
1472(def-edebug-spec interactive
1473 (&optional &or stringp def-form)) ; @r{Notice: @code{def-form}}
87b2d5ff 1474@end smallexample
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1475
1476The specification for backquote below illustrates how to match
1477dotted lists and use @code{nil} to terminate recursion. It also
1478illustrates how components of a vector may be matched. (The actual
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GM
1479specification defined by Edebug is a little different, and does not
1480support dotted lists because doing so causes very deep recursion that
1481could fail.)
73804d4b 1482
87b2d5ff 1483@smallexample
622fa380 1484(def-edebug-spec \` (backquote-form)) ; @r{Alias just for clarity.}
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1485
1486(def-edebug-spec backquote-form
1487 (&or ([&or "," ",@@"] &or ("quote" backquote-form) form)
1488 (backquote-form . [&or nil backquote-form])
1489 (vector &rest backquote-form)
1490 sexp))
87b2d5ff 1491@end smallexample
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1492
1493
1494@node Edebug Options
1495@subsection Edebug Options
1496
1497 These options affect the behavior of Edebug:
622fa380
GM
1498@c Previously defopt'd:
1499@c edebug-sit-for-seconds, edebug-print-length, edebug-print-level
1500@c edebug-print-circle, edebug-eval-macro-args
73804d4b
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1501
1502@defopt edebug-setup-hook
1503Functions to call before Edebug is used. Each time it is set to a new
1504value, Edebug will call those functions once and then
650b6d0b
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1505reset @code{edebug-setup-hook} to @code{nil}. You could use this to
1506load up Edebug specifications associated with a package you are using,
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1507but only when you also use Edebug.
1508@xref{Instrumenting}.
1509@end defopt
1510
1511@defopt edebug-all-defs
1512If this is non-@code{nil}, normal evaluation of defining forms such as
1513@code{defun} and @code{defmacro} instruments them for Edebug. This
87b2d5ff
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1514applies to @code{eval-defun}, @code{eval-region}, @code{eval-buffer},
1515and @code{eval-current-buffer}.
1516
1517Use the command @kbd{M-x edebug-all-defs} to toggle the value of this
1518option. @xref{Instrumenting}.
73804d4b
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1519@end defopt
1520
1521@defopt edebug-all-forms
87b2d5ff
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1522If this is non-@code{nil}, the commands @code{eval-defun},
1523@code{eval-region}, @code{eval-buffer}, and @code{eval-current-buffer}
1524instrument all forms, even those that don't define anything.
1525This doesn't apply to loading or evaluations in the minibuffer.
73804d4b
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1526
1527Use the command @kbd{M-x edebug-all-forms} to toggle the value of this
87b2d5ff 1528option. @xref{Instrumenting}.
73804d4b
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1529@end defopt
1530
1531@defopt edebug-save-windows
1532If this is non-@code{nil}, Edebug saves and restores the window
1533configuration. That takes some time, so if your program does not care
1534what happens to the window configurations, it is better to set this
1535variable to @code{nil}.
1536
1537If the value is a list, only the listed windows are saved and
177c0ea7 1538restored.
73804d4b
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1539
1540You can use the @kbd{W} command in Edebug to change this variable
1541interactively. @xref{Edebug Display Update}.
1542@end defopt
1543
1544@defopt edebug-save-displayed-buffer-points
87b2d5ff
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1545If this is non-@code{nil}, Edebug saves and restores point in all
1546displayed buffers.
73804d4b
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1547
1548Saving and restoring point in other buffers is necessary if you are
622fa380 1549debugging code that changes the point of a buffer that is displayed in
73804d4b 1550a non-selected window. If Edebug or the user then selects the window,
87b2d5ff 1551point in that buffer will move to the window's value of point.
73804d4b
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1552
1553Saving and restoring point in all buffers is expensive, since it
1554requires selecting each window twice, so enable this only if you need
1555it. @xref{Edebug Display Update}.
1556@end defopt
1557
1558@defopt edebug-initial-mode
1559If this variable is non-@code{nil}, it specifies the initial execution
1560mode for Edebug when it is first activated. Possible values are
1561@code{step}, @code{next}, @code{go}, @code{Go-nonstop}, @code{trace},
1562@code{Trace-fast}, @code{continue}, and @code{Continue-fast}.
1563
177c0ea7 1564The default value is @code{step}.
73804d4b
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1565@xref{Edebug Execution Modes}.
1566@end defopt
1567
1568@defopt edebug-trace
42995636 1569If this is non-@code{nil}, trace each function entry and exit.
2bb0eca1 1570Tracing output is displayed in a buffer named @file{*edebug-trace*}, one
177c0ea7 1571function entry or exit per line, indented by the recursion level.
73804d4b 1572
a9f0a989 1573Also see @code{edebug-tracing}, in @ref{Trace Buffer}.
73804d4b
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1574@end defopt
1575
177c0ea7 1576@defopt edebug-test-coverage
73804d4b 1577If non-@code{nil}, Edebug tests coverage of all expressions debugged.
73804d4b
RS
1578@xref{Coverage Testing}.
1579@end defopt
1580
177c0ea7 1581@defopt edebug-continue-kbd-macro
73804d4b
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1582If non-@code{nil}, continue defining or executing any keyboard macro
1583that is executing outside of Edebug. Use this with caution since it is not
1584debugged.
1585@xref{Edebug Execution Modes}.
1586@end defopt
1587
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1588@defopt edebug-unwrap-results
1589If non-@code{nil}, Edebug tries to remove any of its own
1590instrumentation when showing the results of expressions. This is
1591relevant when debugging macros where the results of expressions are
1592themselves instrumented expressions. As a very artificial example,
1593suppose that the example function @code{fac} has been instrumented,
1594and consider a macro of the form:
1595
1596@c FIXME find a less silly example.
1597@smallexample
1598(defmacro test () "Edebug example."
1599 (if (symbol-function 'fac)
1600 @dots{}))
1601@end smallexample
1602
1603If you instrument the @code{test} macro and step through it, then by
1604default the result of the @code{symbol-function} call has numerous
1605@code{edebug-after} and @code{edebug-before} forms, which can make it
1606difficult to see the ``actual'' result. If
1607@code{edebug-unwrap-results} is non-@code{nil}, Edebug tries to remove
1608these forms from the result.
1609@end defopt
622fa380 1610
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1611@defopt edebug-on-error
1612Edebug binds @code{debug-on-error} to this value, if
1613@code{debug-on-error} was previously @code{nil}. @xref{Trapping
1614Errors}.
1615@end defopt
1616
1617@defopt edebug-on-quit
1618Edebug binds @code{debug-on-quit} to this value, if
1619@code{debug-on-quit} was previously @code{nil}. @xref{Trapping
1620Errors}.
1621@end defopt
1622
1623 If you change the values of @code{edebug-on-error} or
1624@code{edebug-on-quit} while Edebug is active, their values won't be used
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1625until the @emph{next} time Edebug is invoked via a new command.
1626@c Not necessarily a deeper command level.
1627@c A new command is not precisely true, but that is close enough -- dan
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1628
1629@defopt edebug-global-break-condition
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1630If non-@code{nil}, an expression to test for at every stop point. If
1631the result is non-@code{nil}, then break. Errors are ignored.
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1632@xref{Global Break Condition}.
1633@end defopt