(x_draw_glyph_string_box): Use the background width
[bpt/emacs.git] / src / dispextern.h
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c22ca93b 1/* Interface definitions for display code.
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2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
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4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
e5d77022 9the Free Software Foundation; either version 2, or (at your option)
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
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19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
c22ca93b 21
5f5c8ee5 22/* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
87485d6f 23
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24#ifndef DISPEXTERN_H_INCLUDED
25#define DISPEXTERN_H_INCLUDED
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26
27#ifdef HAVE_X_WINDOWS
9f2279ad 28#include <X11/Xlib.h>
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29#endif
30
31#ifdef MSDOS
32#include "msdos.h"
33#endif
9f2279ad 34
497fbd42 35#ifdef HAVE_NTGUI
c0ac470c 36#include "w32gui.h"
497fbd42
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37#endif
38
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39
40/* Structure forward declarations. Some are here because function
41 prototypes below reference structure types before their definition
42 in this file. Some are here because not every file including
43 dispextern.h also includes frame.h and windows.h. */
44
45struct glyph;
46struct glyph_row;
47struct glyph_matrix;
48struct glyph_pool;
49struct frame;
50struct window;
51
52
53\f
54/***********************************************************************
55 Configuration
56 ***********************************************************************/
57
58/* If NO_PROMPT_IN_BUFFER is zero or undefined (default), prompts are
59 inserted into minibuffers as read-only text. Otherwise, the
60 behavior of Emacs 20.2 is restored. Define this as part of CFLAGS
61 because dispextern.h is not included in every C source file
62 containing conditional code for it. */
63
64#if 0
65#define NO_PROMPT_IN_BUFFER 1
66#endif
67
68
69\f
70/***********************************************************************
71 Debugging
72 ***********************************************************************/
73
74/* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
75 it off by defining the macro GLYPH_DEBUG to zero. */
76
77#ifndef GLYPH_DEBUG
78#define GLYPH_DEBUG 0
79#endif
80
81/* Macros to include code only if GLYPH_DEBUG != 0. */
82
83#if GLYPH_DEBUG
84#define IF_DEBUG(X) X
85#define xassert(X) if (!(X)) abort (); else (void) 0
86#else
87#define IF_DEBUG(X) (void) 0
88#define xassert(X) (void) 0
89#endif
90
91/* Macro for displaying traces of redisplay. If Emacs was compiled
92 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
93 a non-zero value in debugging sessions to activate traces. */
94
95#if GLYPH_DEBUG
96
97extern int trace_redisplay_p;
98#include <stdio.h>
99
100#define TRACE(X) \
101 if (trace_redisplay_p) \
102 fprintf X; \
103 else \
104 (void) 0
105
106#else /* GLYPH_DEBUG == 0 */
107
108#define TRACE(X) (void) 0
109
110#endif /* GLYPH_DEBUG == 0 */
111
112
113\f
114/***********************************************************************
115 Text positions
116 ***********************************************************************/
117
118/* Starting with Emacs 20.3, characters from strings and buffers have
119 both a character and a byte position associated with them. The
120 following structure holds such a pair of positions. */
121
122struct text_pos
123{
124 /* Character position. */
125 int charpos;
126
127 /* Corresponding byte position. */
128 int bytepos;
129};
130
131/* Access character and byte position of POS in a functional form. */
132
133#define BYTEPOS(POS) (POS).bytepos
134#define CHARPOS(POS) (POS).charpos
135
136/* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
137
138#define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
139 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
140
141/* Increment text position POS. */
142
143#define INC_TEXT_POS(POS) \
144 do \
145 { \
146 ++(POS).charpos; \
147 INC_POS ((POS).bytepos); \
148 } \
149 while (0)
150
151/* Decrement text position POS. */
152
153#define DEC_TEXT_POS(POS) \
154 do \
155 { \
156 --(POS).charpos; \
157 DEC_POS ((POS).bytepos); \
158 } \
159 while (0)
160
161/* Set text position POS from marker MARKER. */
162
163#define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
164 (CHARPOS (POS) = marker_position ((MARKER)), \
165 BYTEPOS (POS) = marker_byte_position ((MARKER)))
166
167/* Set marker MARKER from text position POS. */
168
169#define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
170 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
171
172/* Value is non-zero if character and byte positions of POS1 and POS2
173 are equal. */
174
175#define TEXT_POS_EQUAL_P(POS1, POS2) \
176 ((POS1).charpos == (POS2).charpos \
177 && (POS1).bytepos == (POS2).bytepos)
178
179/* When rendering glyphs, redisplay scans string or buffer text,
180 overlay strings in that text, and does display table or control
181 character translations. The following structure captures a
182 position taking all this into account. */
183
184struct display_pos
185{
186 /* Buffer or string position. */
187 struct text_pos pos;
188
189 /* If this is a position in an overlay string, overlay_string_index
190 is the index of that overlay string in the sequence of overlay
191 strings at `pos' in the order redisplay processes them. A value
192 < 0 means that this is not a position in an overlay string. */
193 int overlay_string_index;
194
195 /* If this is a position in an overlay string, string_pos is the
196 position within that string. */
197 struct text_pos string_pos;
198
199 /* If the character at the position above is a control character or
200 has a display table entry, dpvec_index is an index in the display
201 table or control character translation of that character. A
202 value < 0 means this is not a position in such a translation. */
203 int dpvec_index;
204};
205
206
207\f
208/***********************************************************************
209 Glyphs
210 ***********************************************************************/
211
212/* Enumeration of glyph types. Glyph structures contain a type field
213 containing one of the enumerators defined here. */
214
215enum glyph_type
216{
217 /* Glyph describes a character. */
218 CHAR_GLYPH,
219
220 /* Glyph describes an image. */
221 IMAGE_GLYPH,
222
223 /* Glyph is a space of fractional width and/or height. */
224 STRETCH_GLYPH
225};
226
227
228/* Glyphs. */
229
230struct glyph
231{
232 /* Position from which this glyph was drawn. If `object' below is a
233 Lisp string, this is a position in that string. If it is a
234 buffer, this is a position in that buffer. A value of -1
235 together with a null object means glyph is a truncation glyph at
236 the start of a row. */
237 int charpos;
238
239 /* Lisp object source of this glyph. Currently either a buffer or
240 a string, or 0. */
241 Lisp_Object object;
242
243 /* Width in pixels. */
244 short pixel_width;
245
246 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
247 the glyph is displayed lowered. */
248 short voffset;
249
250 /* Which kind of glyph this is---character, image etc. Value
251 should be an enumerator of type enum glyph_type. */
252 unsigned type : 2;
253
254 /* 1 means this glyph was produced from multibyte text. Zero
255 means it was produced from unibyte text, i.e. charsets aren't
256 applicable, and encoding is not performed. */
257 unsigned multibyte_p : 1;
258
259 /* Non-zero means draw a box line at the left or right side of this
260 glyph. This is part of the implementation of the face attribute
261 `:box'. */
262 unsigned left_box_line_p : 1;
263 unsigned right_box_line_p : 1;
264
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265 /* Non-zero means this glyph's physical ascent or descent is greater
266 than its logical ascent/descent, i.e. it may potentially overlap
267 glyphs above or below it. */
268 unsigned overlaps_vertically_p : 1;
269
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270 /* A union of sub-structures for different glyph types. */
271 union
272 {
273 /* Sub-structure for character glyphs (type == CHAR_GLYPH). */
274 struct
275 {
276 /* Character code. */
277 unsigned code : 19;
278
279 /* Character's face. */
280 unsigned face_id : 11;
281
282 /* 1 means glyph is a padding glyph. Padding glyphs are used
283 for characters whose visual shape consists of more than one
284 glyph (e.g. Asian characters). All but the first glyph of
285 such a glyph sequence have the padding_p flag set. Only used
286 for terminal frames, and there only to minimize code changes.
287 A better way would probably be to use the width field of
288 glyphs to express padding. */
289 unsigned padding_p : 1;
290 }
291 ch;
292
293 /* Sub-structure for image glyphs (type == IMAGE_GLYPH). */
294 struct
295 {
296 /* Image id. */
297 unsigned id : 20;
298
299 /* Face under the image. */
300 unsigned face_id : 12;
301 }
302 img;
303
304 /* Sub-structure for type == STRETCH_GLYPH. */
305 struct
306 {
307 /* The height of the glyph. */
308 unsigned height : 11;
309
310 /* The ascent of the glyph. */
311 unsigned ascent : 10;
312
313 /* The face of the stretch glyph. */
314 unsigned face_id : 11;
315 }
316 stretch;
317
318 /* Used to compare all bit-fields above in one step. */
319 unsigned val;
320 } u;
321};
322
323
324/* Is GLYPH a space? */
325
326#define CHAR_GLYPH_SPACE_P(GLYPH) \
327 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
328
329/* Are glyphs *X and *Y equal? */
330
331#define GLYPH_EQUAL_P(X, Y) \
332 ((X)->type == (Y)->type \
333 && (X)->u.val == (Y)->u.val \
334 && (X)->left_box_line_p == (Y)->left_box_line_p \
335 && (X)->right_box_line_p == (Y)->right_box_line_p \
336 && (X)->voffset == (Y)->voffset)
337
338/* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
339 to the bits defined for the typedef `GLYPH' in lisp.h. */
340
341#define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
342 do \
343 { \
344 (GLYPH).u.ch.code = (CODE); \
345 (GLYPH).u.ch.face_id = (FACE_ID); \
346 (GLYPH).u.ch.padding_p = (PADDING_P); \
347 } \
348 while (0)
349
350/* Fill a character type glyph GLYPH from a glyph typedef FROM as
351 defined in lisp.h. */
352
353#define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
354 SET_CHAR_GLYPH ((GLYPH), \
355 FAST_GLYPH_CHAR ((FROM)), \
356 FAST_GLYPH_FACE ((FROM)), \
357 ((FROM) & GLYPH_MASK_PADDING) != 0)
358
359/* Construct a typedef'd GLYPH value from a character glyph GLYPH. */
360
361#define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
362 ((GLYPH).u.ch.code \
363 | ((GLYPH).u.ch.face_id << CHARACTERBITS) \
364 | ((GLYPH).u.ch.padding_p ? GLYPH_MASK_PADDING : 0))
365
366/* Is GLYPH a padding glyph? */
367
368#define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).u.ch.padding_p
369
370
371
372\f
373/***********************************************************************
374 Glyph Pools
375 ***********************************************************************/
376
377/* Glyph Pool.
378
379 Glyph memory for frame-based redisplay is allocated from the heap
380 in one vector kept in a glyph pool structure which is stored with
381 the frame. The size of the vector is made large enough to cover
382 all windows on the frame.
383
384 Both frame and window glyph matrices reference memory from a glyph
385 pool in frame-based redisplay.
386
387 In window-based redisplay, no glyphs pools exist; windows allocate
388 and free their glyph memory themselves. */
389
390struct glyph_pool
391{
392 /* Vector of glyphs allocated from the heap. */
393 struct glyph *glyphs;
394
395 /* Allocated size of `glyphs'. */
396 int nglyphs;
397
398 /* Number of rows and columns in a matrix. */
399 int nrows, ncolumns;
400};
401
402
403\f
404/***********************************************************************
405 Glyph Matrix
406 ***********************************************************************/
407
408/* Glyph Matrix.
409
410 Three kinds of glyph matrices exist:
411
412 1. Frame glyph matrices. These are used for terminal frames whose
413 redisplay needs a view of the whole screen due to limited terminal
414 capabilities. Frame matrices are used only in the update phase
415 of redisplay. They are built in update_frame and not used after
416 the update has been performed.
417
418 2. Window glyph matrices on frames having frame glyph matrices.
419 Such matrices are sub-matrices of their corresponding frame matrix,
420 i.e. frame glyph matrices and window glyph matrices share the same
421 glyph memory which is allocated in form of a glyph_pool structure.
422 Glyph rows in such a window matrix are slices of frame matrix rows.
423
424 2. Free-standing window glyph matrices managing their own glyph
425 storage. This form is used in window-based redisplay which
426 includes variable width and height fonts etc.
427
428 The size of a window's row vector depends on the height of fonts
429 defined on its frame. It is chosen so that the vector is large
430 enough to describe all lines in a window when it is displayed in
431 the smallest possible character size. When new fonts are loaded,
432 or window sizes change, the row vector is adjusted accordingly. */
433
434struct glyph_matrix
435{
436 /* The pool from which glyph memory is allocated, if any. This is
437 null for frame matrices and for window matrices managing their
438 own storage. */
439 struct glyph_pool *pool;
440
441 /* Vector of glyph row structures. The row at nrows - 1 is reserved
442 for the mode line. */
443 struct glyph_row *rows;
444
445 /* Number of elements allocated for the vector rows above. */
446 int rows_allocated;
447
448 /* The number of rows used by the window if all lines were displayed
449 with the smallest possible character height. */
450 int nrows;
451
452 /* Origin within the frame matrix if this is a window matrix on a
453 frame having a frame matrix. Both values are zero for
454 window-based redisplay. */
455 int matrix_x, matrix_y;
456
457 /* Width and height of the matrix in columns and rows. */
458 int matrix_w, matrix_h;
459
460 /* If this structure describes a window matrix, window_top_y is the
461 top-most y-position and window_height is the height of the
462 window, and window_vscroll is the vscroll at the time the matrix
463 was last adjusted. Only set for window-based redisplay. */
464 int window_top_y, window_height, window_width, window_vscroll;
465
466 /* Number of glyphs reserved for left and right marginal areas when
467 the matrix was last adjusted. */
468 int left_margin_glyphs, right_margin_glyphs;
469
470 /* Flag indicating that scrolling should not be tried in
471 update_window. This flag is set by functions like try_window_id
472 which do their own scrolling. */
473 unsigned no_scrolling_p : 1;
474
475 /* Non-zero means window displayed in this matrix has a top mode
476 line. */
477 unsigned top_line_p : 1;
478
479#ifdef GLYPH_DEBUG
480 /* A string identifying the method used to display the matrix. */
481 char method[512];
482#endif
483};
484
485
486/* Check that glyph pointers stored in glyph rows of MATRIX are okay.
487 This aborts if any pointer is found twice. */
488
489#if GLYPH_DEBUG
490void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
491#define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
492#else
493#define CHECK_MATRIX(MATRIX) (void) 0
494#endif
495
496
497\f
498/***********************************************************************
499 Glyph Rows
500 ***********************************************************************/
501
502/* Area in window glyph matrix. If values are added or removed, the
503 function mark_object in alloc.c has to be changed. */
504
505enum glyph_row_area
506{
507 LEFT_MARGIN_AREA,
508 TEXT_AREA,
509 RIGHT_MARGIN_AREA,
510 LAST_AREA
511};
512
513
514/* Rows of glyphs in a windows or frame glyph matrix.
515
516 Each row is partitioned into three areas. The start and end of
517 each area is recorded in a pointer as shown below.
518
519 +--------------------+-------------+---------------------+
520 | left margin area | text area | right margin area |
521 +--------------------+-------------+---------------------+
522 | | | |
523 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
524 | |
525 glyphs[TEXT_AREA] |
526 glyphs[LAST_AREA]
527
528 Rows in frame matrices reference glyph memory allocated in a frame
529 glyph pool (see the description of struct glyph_pool). Rows in
530 window matrices on frames having frame matrices reference slices of
531 the glyphs of corresponding rows in the frame matrix.
532
533 Rows in window matrices on frames having no frame matrices point to
534 glyphs allocated from the heap via xmalloc;
535 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
536 glyph structure array. */
537
538struct glyph_row
539{
540 /* Pointers to beginnings of areas. The end of an area A is found at
541 A + 1 in the vector. The last element of the vector is the end
542 of the whole row.
543
544 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
545 position field is used. It is -1 if this row does not correspond
546 to any text; it is some buffer position if the row corresponds to
547 an empty display line that displays a line end. This is what old
548 redisplay used to do. (Except in code for terminal frames, this
549 kludge is no longer use, I believe. --gerd).
550
551 See also start, end, displays_text_p and ends_at_zv_p for cleaner
552 ways to do it. The special meaning of positions 0 and -1 will be
553 removed some day, so don't use it in new code. */
554 struct glyph *glyphs[1 + LAST_AREA];
555
556 /* Number of glyphs actually filled in areas. */
557 short used[LAST_AREA];
558
559 /* Window-relative x and y-position of the top-left corner of this
560 row. If y < 0, this means that abs (y) pixels of the row are
561 invisible because it is partially visible at the top of a window.
562 If x < 0, this means that abs (x) pixels of the first glyph of
563 the text area of the row are invisible because the glyph is
564 partially visible. */
565 int x, y;
566
567 /* Width of the row in pixels without taking face extension at the
568 end of the row into account. */
569 int pixel_width;
570
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571 /* Logical ascent/height of this line. The value of ascent is zero
572 and height is 1 on terminal frames. */
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573 int ascent, height;
574
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575 /* Physical ascent/height of this line. If max_ascent > ascent,
576 this line overlaps the line above it on the display. Otherwise,
577 if max_height > height, this line overlaps the line beneath it. */
578 int phys_ascent, phys_height;
579
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580 /* Portion of row that is visible. Partially visible rows may be
581 found at the top and bottom of a window. This is 1 for tty
582 frames. It may be < 0 in case of completely invisible rows. */
583 int visible_height;
584
585 /* Hash code. This hash code is available as soon as the row
586 is constructed, i.e. after a call to display_line. */
587 unsigned hash;
588
589 /* First position in this row. This is the text position, including
590 overlay position information etc, where the display of this row
591 started, and can thus be less the position of the first glyph
592 (e.g. due to invisible text or horizontal scrolling). */
593 struct display_pos start;
594
595 /* Text position at the end of this row. This is the position after
596 the last glyph on this row. It can be greater than the last
597 glyph position + 1, due to truncation, invisible text etc. In an
598 up-to-date display, this should always be equal to the start
599 position of the next row. */
600 struct display_pos end;
601
602 /* In a desired matrix, 1 means that this row must be updated. In a
603 current matrix, 0 means that the row has been invalidated, i.e.
604 the row's contents do not agree with what is visible on the
605 screen. */
606 unsigned enabled_p : 1;
607
608 /* Display this line in inverse video? Used for the mode line and
609 menu bar lines. */
610 unsigned inverse_p : 1;
611
612 /* 1 means row displays a text line that is truncated on the left or
613 right side. */
614 unsigned truncated_on_left_p : 1;
615 unsigned truncated_on_right_p : 1;
616
617 /* 1 means the overlay arrow is on this line. */
618 unsigned overlay_arrow_p : 1;
619
620 /* 1 means that this row displays a continued line, i.e. it has a
621 continuation mark at the right side. */
622 unsigned continued_p : 1;
623
624 /* 0 means that this row does not contain any text, i.e. it is
625 a blank line at the window and buffer end. */
626 unsigned displays_text_p : 1;
627
628 /* 1 means that this line ends at ZV. */
629 unsigned ends_at_zv_p : 1;
630
631 /* 1 means the face of the last glyph in the text area is drawn to
632 the right end of the window. This flag is used in
633 update_text_area to optimize clearing to the end of the area. */
634 unsigned fill_line_p : 1;
635
636 /* Non-zero means display a bitmap on X frames indicating that this
637 line contains no text and ends in ZV. */
638 unsigned indicate_empty_line_p : 1;
639
640 /* 1 means this row contains glyphs that overlap each other because
641 of lbearing or rbearing. */
642 unsigned contains_overlapping_glyphs_p : 1;
643
644 /* 1 means this row is a wide as the window it is displayed in, including
645 scroll bars, bitmap areas, and internal borders. This also
646 implies that the row doesn't have marginal areas. */
647 unsigned full_width_p : 1;
648
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649 /* Non-zero means row is a mode or top-line. */
650 unsigned mode_line_p : 1;
651
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652 /* 1 in a current row means this row is overlapped by another row. */
653 unsigned overlapped_p : 1;
654
655 /* 1 in a current row means this row overlaps others. */
656 unsigned overlapping_p : 1;
657
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658 /* Continuation lines width at the start of the row. */
659 int continuation_lines_width;
660};
661
662
663/* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
664 is defined to a non-zero value, the function matrix_row checks that
665 we don't try to access rows that are out of bounds. */
666
667#if GLYPH_DEBUG
668struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
669#define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
670#else
671#define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
672#endif
673
674/* Return a pointer to the row reserved for the mode line in MATRIX.
675 Row MATRIX->nrows - 1 is always reserved for the mode line. */
676
677#define MATRIX_MODE_LINE_ROW(MATRIX) \
678 ((MATRIX)->rows + (MATRIX)->nrows - 1)
679
680/* Return a pointer to the row reserved for the top line in MATRIX.
681 This is always the first row in MATRIX because that's the only
682 way that works in frame-based redisplay. */
683
684#define MATRIX_TOP_LINE_ROW(MATRIX) (MATRIX)->rows
685
686/* Return a pointer to first row in MATRIX used for text display. */
687
688#define MATRIX_FIRST_TEXT_ROW(MATRIX) \
689 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
690
691/* Return a pointer to the first glyph in the text area of a row.
692 MATRIX is the glyph matrix accessed, and ROW is the row index in
693 MATRIX. */
694
695#define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
696 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
697
698/* Return the number of used glyphs in the text area of a row. */
699
700#define MATRIX_ROW_USED(MATRIX, ROW) \
701 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
702
703/* Return the character/ byte position at which the display of ROW
704 starts. */
705
706#define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
707#define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
708
709/* Return character/ byte position at which ROW ends. */
710
711#define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
712#define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
713
714/* Return the vertical position of ROW in MATRIX. */
715
716#define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
717
718/* Return the last glyph row + 1 in MATRIX on window W reserved for
719 text. If W has a mode line, the last row in the matrix is reserved
720 for it. */
721
722#define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
723 ((MATRIX)->rows \
724 + (MATRIX)->nrows \
725 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
726
727/* Non-zero if the face of the last glyph in ROW's text area has
728 to be drawn to the end of the text area. */
729
730#define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
731
732/* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
733
734#define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
735 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
736
737#define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
738 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
739
740/* Non-zero if ROW displays text. Value is non-zero if the row is
741 blank but displays a line end. */
742
743#define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
744
745/* Non-zero if ROW is not completely visible in window W. */
746
747#define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
748 ((ROW)->height != (ROW)->visible_height)
749
750/* Non-zero if ROW is partially visible at the top of window W. */
751
752#define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
753 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
754 && (ROW)->y < WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
755
756/* Non-zero if ROW is partially visible at the bottom of window W. */
757
758#define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
759 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
760 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
761
762/* Return the bottom Y + 1 of ROW. */
763
764#define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
765
766/* Is ROW the last visible one in the display described by the
767 iterator structure pointed to by IT?. */
768
769#define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
770 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
771
772/* Non-zero if ROW displays a continuation line. */
773
774#define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
775 ((ROW)->continuation_lines_width > 0)
776
777/* Non-zero if ROW ends in the middle of a character. This is the
778 case for continued lines showing only part of a display table entry
779 or a control char, or an overlay string. */
780
781#define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
782 ((ROW)->end.dpvec_index >= 0 \
783 || (ROW)->end.overlay_string_index >= 0)
784
785/* Non-zero if ROW ends in the middle of an overlay string. */
786
787#define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
788 ((ROW)->end.overlay_string_index >= 0)
789
790/* Non-zero if ROW starts in the middle of a character. See above. */
791
792#define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
793 ((ROW)->start.dpvec_index >= 0 \
794 || ((ROW)->start.overlay_string_index >= 0 \
795 && (ROW)->start.string_pos.charpos > 0))
796
2febf6e0
GM
797/* Non-zero means ROW overlaps its predecessor. */
798
799#define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
800 ((ROW)->phys_ascent > (ROW)->ascent)
801
802/* Non-zero means ROW overlaps its successor. */
803
804#define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
805 ((ROW)->phys_height - (ROW)->phys_ascent \
806 > (ROW)->height - (ROW)->ascent)
807
5f5c8ee5
GM
808/* Non-zero means that fonts have been loaded since the last glyph
809 matrix adjustments. The function redisplay_internal adjusts glyph
810 matrices when this flag is non-zero. */
811
812extern int fonts_changed_p;
813
814/* A glyph for a space. */
815
816extern struct glyph space_glyph;
817
818/* Window being updated by update_window. This is non-null as long as
819 update_window has not finished, and null otherwise. It's role is
820 analogous to updating_frame. */
821
822extern struct window *updated_window;
823
824/* Glyph row and area updated by update_window_line. */
825
826extern struct glyph_row *updated_row;
827extern int updated_area;
828
829/* Non-zero means reading single-character input with prompt so put
830 cursor on mini-buffer after the prompt. Positive means at end of
831 text in echo area; negative means at beginning of line. */
832
833extern int cursor_in_echo_area;
834
835/* Non-zero means last display completed. Zero means it was
836 preempted. */
837
838extern int display_completed;
839
840/* Non-zero means redisplay has been performed directly (see also
841 direct_output_for_insert and direct_output_forward_char), so that
842 no further updating has to be performed. The function
843 redisplay_internal checks this flag, and does nothing but reset it
844 to zero if it is non-zero. */
845
846extern int redisplay_performed_directly_p;
847
848/* A temporary storage area, including a row of glyphs. Initialized
849 in xdisp.c. Used for various purposes, as an example see
850 direct_output_for_insert. */
851
852extern struct glyph_row scratch_glyph_row;
853
854
855\f
856/************************************************************************
857 Display Dimensions
858 ************************************************************************/
859
860/* Return the height of the mode line in glyph matrix MATRIX, or zero
861 if not known. This macro is called under circumstances where
862 MATRIX might not have been allocated yet. */
863
864#define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
865 ((MATRIX) && (MATRIX)->rows \
866 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
867 : 0)
868
869/* Return the height of the top line in glyph matrix MATRIX, or zero
870 if not known. This macro is called under circumstances where
871 MATRIX might not have been allocated yet. */
872
873#define MATRIX_TOP_LINE_HEIGHT(MATRIX) \
874 ((MATRIX) && (MATRIX)->rows \
875 ? MATRIX_TOP_LINE_ROW (MATRIX)->height \
876 : 0)
877
878/* Return the current height of the mode line of window W. If not
879 known from W's current glyph matrix, return a default based on the
880 height of the font of the face `modeline'. */
881
882#define CURRENT_MODE_LINE_HEIGHT(W) \
883 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
884 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
885 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
886
887/* Return the current height of the top line of window W. If not
888 known from W's current glyph matrix, return an estimation based on
889 the height of the font of the face `top-line'. */
890
891#define CURRENT_TOP_LINE_HEIGHT(W) \
892 (MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
893 ? MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
894 : estimate_mode_line_height (XFRAME ((W)->frame), TOP_LINE_FACE_ID))
895
896/* Return the height of the desired mode line of window W. */
897
898#define DESIRED_MODE_LINE_HEIGHT(W) \
899 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
900
901/* Return the height of the desired top line of window W. */
902
903#define DESIRED_TOP_LINE_HEIGHT(W) \
904 MATRIX_TOP_LINE_HEIGHT ((W)->desired_matrix)
905
906/* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
907 window-system frame. */
908
909#define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
910 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
911
912/* Width of display region of window W. For terminal frames, this
913 equals the width of W since there are no vertical scroll bars. For
914 window system frames, the value has to be corrected by the pixel
915 width of vertical scroll bars, and bitmap areas. */
916
917#define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
918 (((XFASTINT ((W)->width) \
919 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
920 - 2 * FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
921 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
922
923/* Height of the display region of W, including a mode line, if any. */
924
925#define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
926 (XFASTINT ((W)->height) \
927 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
928
929/* Height in pixels of the mode line. May be zero if W doesn't have a
930 mode line. */
931
932#define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
933 (WINDOW_WANTS_MODELINE_P ((W)) \
934 ? CURRENT_MODE_LINE_HEIGHT (W) \
935 : 0)
936
937/* Height in pixels of the top line. Zero if W doesn't have a top
938 line. */
939
940#define WINDOW_DISPLAY_TOP_LINE_HEIGHT(W) \
941 (WINDOW_WANTS_TOP_LINE_P ((W)) \
942 ? CURRENT_TOP_LINE_HEIGHT (W) \
943 : 0)
944
945/* Pixel height of window W without mode line. */
946
947#define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
948 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
949 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
950
951/* Pixel height of window W without mode and top line. */
952
953#define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
954 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
955 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
956 - WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
957
958/* Left edge of W in pixels relative to its frame. */
959
960#define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
961 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
962 + (WINDOW_LEFT_MARGIN ((W)) \
963 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
964 + FRAME_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
965
966/* Right edge of window W in pixels, relative to its frame. */
967
968#define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
969 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
970 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
971
972/* Top edge of W in pixels relative to its frame. */
973
974#define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
975 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
976 + (XFASTINT ((W)->top) \
977 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
978
979/* Bottom edge of window W relative to its frame. */
980
981#define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
982 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
983 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
984
985/* Convert window W relative pixel X to frame pixel coordinates. */
986
987#define WINDOW_TO_FRAME_PIXEL_X(W, X) \
988 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
989
990/* Convert window W relative pixel Y to frame pixel coordinates. */
991
992#define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
993 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
994
995/* Convert frame relative pixel X to window relative pixel X. */
996
997#define FRAME_TO_WINDOW_PIXEL_X(W, X) \
998 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
999
1000/* Convert frame relative pixel X to window relative pixel Y. */
1001
1002#define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1003 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1004
1005/* Width of left margin area in pixels. */
1006
1007#define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1008 (NILP ((W)->left_margin_width) \
1009 ? 0 \
1010 : (XINT ((W)->left_margin_width) \
1011 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1012
1013/* Width of right marginal area in pixels. */
1014
1015#define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1016 (NILP ((W)->right_margin_width) \
1017 ? 0 \
1018 : (XINT ((W)->right_margin_width) \
1019 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1020
1021/* Width of text area in pixels. */
1022
1023#define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1024 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1025 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1026 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1027
1028/* Convert a text area relative x-position in window W to frame X
1029 pixel coordinates. */
1030
1031#define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1032 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1033 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1034
1035/* Translate an x-position relative to AREA in window W to frame pixel
1036 coordinates. */
1037
1038#define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1039 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1040 + (((AREA) > LEFT_MARGIN_AREA) \
1041 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1042 : 0) \
1043 + (((AREA) > TEXT_AREA) \
1044 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1045 : 0))
1046
1047/* Return the pixel width of AREA in W. */
1048
1049#define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1050 (((AREA) == TEXT_AREA) \
1051 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1052 : (((AREA) == LEFT_MARGIN_AREA) \
1053 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1054 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1055
1056/* Value is non-zero if window W has a mode line. */
1057
1058#define WINDOW_WANTS_MODELINE_P(W) \
1059 (!MINI_WINDOW_P (W) \
1060 && !(W)->pseudo_window_p \
1061 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1062 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1063
1064/* Value is non-zero if window W wants a top line. */
1065
1066#define WINDOW_WANTS_TOP_LINE_P(W) \
1067 (!MINI_WINDOW_P (W) \
1068 && !(W)->pseudo_window_p \
1069 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1070 && !NILP (XBUFFER ((W)->buffer)->top_line_format))
1071
1072\f
1073/***********************************************************************
1074 Faces
1075 ***********************************************************************/
1076
1077/* Indices of face attributes in Lisp face vectors. Slot zero is the
1078 symbol `face'. */
1079
1080enum lface_attribute_index
1081{
1082 LFACE_FAMILY_INDEX = 1,
1083 LFACE_SWIDTH_INDEX,
1084 LFACE_HEIGHT_INDEX,
1085 LFACE_WEIGHT_INDEX,
1086 LFACE_SLANT_INDEX,
1087 LFACE_UNDERLINE_INDEX,
1088 LFACE_INVERSE_INDEX,
1089 LFACE_FOREGROUND_INDEX,
1090 LFACE_BACKGROUND_INDEX,
1091 LFACE_STIPPLE_INDEX,
1092 LFACE_OVERLINE_INDEX,
1093 LFACE_STRIKE_THROUGH_INDEX,
1094 LFACE_BOX_INDEX,
1095 LFACE_VECTOR_SIZE
1096};
1097
1098
1099/* Box types of faces. */
1100
1101enum face_box_type
1102{
1103 /* No box around text. */
1104 FACE_NO_BOX,
1105
1106 /* Simple box of specified width and color. Default width is 1, and
1107 default color is the foreground color of the face. */
1108 FACE_SIMPLE_BOX,
1109
1110 /* Boxes with 3D shadows. Color equals the background color of the
1111 face. Width is specified. */
1112 FACE_RAISED_BOX,
1113 FACE_SUNKEN_BOX
1114};
1115
1116
1117/* Structure describing a realized face.
1118
1119 For each Lisp face, 0..N realized faces can exist for different
1120 frames and different charsets. Realized faces are built from Lisp
1121 faces and text properties/overlays by merging faces and adding
1122 unspecified attributes from the `default' face. */
1123
9f2279ad 1124struct face
5f5c8ee5
GM
1125{
1126 /* The id of this face. The id equals the index of this face in the
1127 vector faces_by_id of its face cache. */
1128 int id;
1129
1130#ifdef HAVE_WINDOW_SYSTEM
1131
1132 /* If non-zero, a GC we can use without modification to draw
1133 characters in this face. */
1134 GC gc;
1135
1136 /* Font used for this face, or null if the font could not be loaded
1137 for some reason. This points to a `font' slot of a struct
1138 font_info, and we should not call XFreeFont on it because the
1139 font may still be used somewhere else. */
1140 XFontStruct *font;
1141
1142 /* Background stipple or bitmap used for this face. */
1143 Pixmap stipple;
1144
1145#else /* not HAVE_WINDOW_SYSTEM */
1146
1147 /* Dummy. */
1148 int stipple;
1149
1150#endif /* not HAVE_WINDOW_SYSTEM */
1151
1152 /* Pixel value of foreground color for X frames. Color index
1153 for tty frames. */
1154 unsigned long foreground;
1155
1156 /* Pixel value or color index of background color. */
1157 unsigned long background;
1158
1159 /* Pixel value or color index of underline color. */
1160 unsigned long underline_color;
1161
1162 /* Pixel value or color index of overlined, strike-through, or box
1163 color. */
1164 unsigned long overline_color;
1165 unsigned long strike_through_color;
1166 unsigned long box_color;
1167
1168 /* The font's name. This points to a `name' of a font_info, and it
1169 must not be freed. */
1170 char *font_name;
1171
1172 /* The X font registry and encoding of font_name. */
1173 Lisp_Object registry;
1174
1175 /* Font info ID for this face's font. An ID is stored here because
1176 pointers to font_info structures may change. The reason is that
1177 they are pointers into a font table vector that is itself
1178 reallocated. */
1179 int font_info_id;
1180
1181 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1182 if the face was realized for CHARSET_COMPOSITION. For all other
1183 charsets, a specific font is loaded from the set of fonts
1184 specified by the fontset given by the family attribute of the face. */
1185 int fontset;
1186
1187 /* Pixmap width and height. */
1188 unsigned int pixmap_w, pixmap_h;
1189
1190 /* Non-zero means characters in this face have a box that thickness
1191 around them. */
1192 int box_line_width;
1193
1194 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1195 around text in this face. A value of FACE_SIMPLE_BOX means a box
1196 of width box_line_width is drawn in color box_color. A value of
1197 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1198 shadow colors derived from the background color of the face. */
1199 enum face_box_type box;
1200
1201 /* If `box' above specifies a 3D type, 1 means use box_color for
1202 drawing shadows. */
1203 unsigned use_box_color_for_shadows_p : 1;
1204
1205 /* The Lisp face attributes this face realizes. All attributes
1206 in this vector are non-nil. */
1207 Lisp_Object lface[LFACE_VECTOR_SIZE];
1208
1209 /* The hash value of this face. */
1210 unsigned hash;
1211
1212 /* The charset for which this face was realized if it was realized
1213 for use in multibyte text. If fontset >= 0, this is
1214 CHARSET_COMPOSITION. A value of charset < 0 means the face was
1215 realized for use in unibyte text where the idea of Emacs
1216 charsets isn't applicable. */
1217 int charset;
1218
1219 /* Non-zero if text in this face should be underlined, overlined,
1220 strike-through or have a box drawn around it. */
1221 unsigned underline_p : 1;
1222 unsigned overline_p : 1;
1223 unsigned strike_through_p : 1;
1224
1225 /* 1 means that the colors specified for this face could not be
1226 loaded, and were replaced by default colors, so they shouldn't be
1227 freed. */
1228 unsigned foreground_defaulted_p : 1;
1229 unsigned background_defaulted_p : 1;
1230
1231 /* 1 means that either no color is specified for underlining or that
1232 the the specified color couldn't be loaded. Use the foreground
1233 color when drawing in that case. */
1234 unsigned underline_defaulted_p : 1;
1235
1236 /* 1 means that either no color is specified for the corresponding
1237 attribute or that the the specified color couldn't be loaded.
1238 Use the foreground color when drawing in that case. */
1239 unsigned overline_color_defaulted_p : 1;
1240 unsigned strike_through_color_defaulted_p : 1;
1241 unsigned box_color_defaulted_p : 1;
1242
1243 /* TTY appearances. Blinking is not yet implemented. Colors are
1244 found in `lface' with empty color string meaning the default
1245 color of the TTY. */
1246 unsigned tty_bold_p : 1;
1247 unsigned tty_dim_p : 1;
1248 unsigned tty_underline_p : 1;
1249 unsigned tty_alt_charset_p : 1;
1250 unsigned tty_reverse_p : 1;
1251 unsigned tty_blinking_p : 1;
1252
1253 /* Next and previous face in hash collision list of face cache. */
1254 struct face *next, *prev;
1255};
1256
1257
1258/* Color index indicating that face uses a terminal's default color. */
1259
1260#define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1261
1262/* Non-zero if FACE was realized for unibyte use. */
1263
1264#define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1265
1266
1267/* IDs of important faces known by the C face code. These are the IDs
1268 of the faces for CHARSET_ASCII. */
1269
1270enum face_id
1271{
1272 DEFAULT_FACE_ID,
1273 MODE_LINE_FACE_ID,
1274 TOOLBAR_FACE_ID,
1275 BITMAP_AREA_FACE_ID,
1276 TOP_LINE_FACE_ID,
1277 BASIC_FACE_ID_SENTINEL
1278};
1279
1280
1281/* A cache of realized faces. Each frame has its own cache because
1282 Emacs allows different frame-local face definitions. */
1283
1284struct face_cache
1285{
1286 /* Hash table of cached realized faces. */
1287 struct face **buckets;
1288
1289 /* Back-pointer to the frame this cache belongs to. */
1290 struct frame *f;
1291
1292 /* A vector of faces so that faces can be referenced by an ID. */
1293 struct face **faces_by_id;
1294
1295 /* The allocated size, and number of used slots of faces_by_id. */
1296 int size, used;
1297};
1298
1299
1300/* Prepare face FACE for use on frame F. This must be called before
1301 using X resources of FACE. */
1302
1303#define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1304 if ((FACE)->gc == 0) \
1305 prepare_face_for_display ((F), (FACE)); \
1306 else \
1307 (void) 0
1308
1309/* Return a pointer to the face with ID on frame F, or null if such a
1310 face doesn't exist. */
1311
1312#define FACE_FROM_ID(F, ID) \
1313 (((ID) >= 0 && (ID) < FRAME_FACE_CACHE (F)->used) \
1314 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1315 : NULL)
1316
1317/* Non-zero if FACE is suitable for displaying characters of CHARSET.
1318 CHARSET < 0 means unibyte text. */
1319
1320#define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
1321 (((CHARSET) < 0 \
1322 ? (EQ ((FACE)->registry, Vface_default_registry) \
1323 || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
1324 : ((FACE)->charset == (CHARSET) \
1325 || ((FACE)->charset == CHARSET_ASCII \
1326 && (CHARSET) == charset_latin_iso8859_1 \
1327 && face_suitable_for_iso8859_1_p ((FACE))) \
1328 || ((FACE)->charset == charset_latin_iso8859_1 \
1329 && (CHARSET) == CHARSET_ASCII))))
1330
1331/* Return the id of the realized face on frame F that is like the face
1332 with id ID but is suitable for displaying characters of CHARSET.
1333 This macro is only meaningful for CHARSET >= 0, i.e. multibyte
1334 text. */
1335
1336#define FACE_FOR_CHARSET(F, ID, CHARSET) \
1337 (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
1338 ? (ID) \
1339 : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
1340
1341/* The default registry and encoding to use. */
1342
1343extern Lisp_Object Vface_default_registry;
1344
1345/* Non-zero means face attributes have been changed since the last
1346 redisplay. Used in redisplay_internal. */
1347
1348extern int face_change_count;
1349
1350
1351
1352\f
1353/***********************************************************************
1354 Display Iterator
1355 ***********************************************************************/
1356
1357/* Iteration over things to display in current_buffer or in a string.
1358
1359 The iterator handles:
1360
1361 1. Overlay strings (after-string, before-string).
1362 2. Face properties.
1363 3. Invisible text properties.
1364 4. Selective display.
1365 5. Translation of characters via display tables.
1366 6. Translation of control characters to the forms `\003' or `^C'.
1367 7. `glyph' and `space-width' properties.
1368
1369 Iterators are initialized by calling init_iterator or one of the
1370 equivalent functions below. A call to get_next_display_element
1371 loads the iterator structure with information about what next to
1372 display. A call to set_iterator_to_next increments the iterator's
1373 position.
1374
1375 Characters from overlay strings, display table entries or control
1376 character translations are returned one at a time. For example, if
1377 we have a text of `a\x01' where `a' has a display table definition
1378 of `cd' and the control character is displayed with a leading
1379 arrow, then the iterator will return:
1380
1381 Call Return Source Call next
1382 -----------------------------------------------------------------
1383 next c display table move
1384 next d display table move
1385 next ^ control char move
1386 next A control char move
1387
1388 The same mechanism is also used to return characters for ellipses
1389 displayed at the end of invisible text.
1390
1391 CAVEAT: Under some circumstances, move_.* functions can be called
1392 asynchronously, e.g. when computing a buffer position from an x and
1393 y pixel position. This means that these functions and functions
1394 called from them SHOULD NOT USE xmalloc and alike. See also the
1395 comment at the start of xdisp.c. */
1396
1397/* Enumeration describing what kind of display element an iterator is
1398 loaded with after a call to get_next_display_element. */
1399
1400enum display_element_type
1401{
1402 /* A normal character. */
1403 IT_CHARACTER,
1404
1405 /* An image. */
1406 IT_IMAGE,
1407
1408 /* A flexible width and height space. */
1409 IT_STRETCH,
1410
1411 /* End of buffer or string. */
1412 IT_EOB,
1413
1414 /* Truncation glyphs. Never returned by get_next_display_element.
1415 Used to get display information about truncation glyphs via
1416 produce_glyphs. */
1417 IT_TRUNCATION,
1418
1419 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1420 IT_CONTINUATION
1421};
1422
1423
1424/* An enumerator for each text property that has a meaning for display
1425 purposes. */
1426
1427enum prop_idx
1428{
1429 FONTIFIED_PROP_IDX,
1430 FACE_PROP_IDX,
1431 INVISIBLE_PROP_IDX,
1432 DISPLAY_PROP_IDX,
1433
1434 /* Not a property. Used to indicate changes in overlays. */
1435 OVERLAY_PROP_IDX,
1436
1437 /* Sentinel. */
1438 LAST_PROP_IDX
1439};
1440
1441
1442struct it
1443{
1444 /* The window in which we iterate over current_buffer (or a string). */
1445 Lisp_Object window;
1446 struct window *w;
1447
1448 /* The window's frame. */
1449 struct frame *f;
1450
1451 /* Function to call to load this structure with the next display
1452 element. */
1453 int (* method) P_ ((struct it *it));
1454
1455 /* The next position at which to check for face changes, invisible
1456 text, overlay strings, end of text etc., which see. */
1457 int stop_charpos;
1458
1459 /* Maximum string or buffer position + 1. ZV when iterating over
1460 current_buffer. */
1461 int end_charpos;
1462
1463 /* C string to iterate over. Non-null means get characters from
1464 this string, otherwise characters are read from current_buffer
1465 or it->string. */
1466 unsigned char *s;
1467
1468 /* Number of characters in the string (s, or it->string) we iterate
1469 over. */
1470 int string_nchars;
1471
1472 /* Start and end of a visible region; -1 if the region is not
1473 visible in the window. */
1474 int region_beg_charpos, region_end_charpos;
1475
1476 /* Position at which redisplay end trigger functions should be run. */
1477 int redisplay_end_trigger_charpos;
1478
1479 /* 1 means multibyte characters are enabled. */
1480 unsigned multibyte_p : 1;
1481
1482 /* 1 means highlight trailing whitespace. */
1483 unsigned show_trailing_whitespace_p : 1;
1484
1485 /* 1 means window has a mode line at its top. */
1486 unsigned top_line_p : 1;
1487
1488 /* 1 means `string' is the value of a `display' property.
1489 Don't handle some `display' properties in these strings. */
1490 unsigned string_from_display_prop_p : 1;
1491
1492 /* Display table in effect or null for none. */
1493 struct Lisp_Char_Table *dp;
1494
1495 /* Current display table vector to return characters from and its
1496 end. dpvec null means we are not returning characters from a
1497 display table entry; current.dpvec_index gives the current index
1498 into dpvec. This same mechanism is also used to return
1499 characters from translated control characters, i.e. `\003' or
1500 `^C'. */
1501 Lisp_Object *dpvec, *dpend;
1502
1503 /* Length in bytes of the char that filled dpvec. A value of zero
1504 means that no character such character is involved. */
1505 int dpvec_char_len;
1506
1507 /* Face id of the iterator saved in case a glyph from dpvec contains
1508 a face. The face is restored when all glyphs from dpvec have
1509 been delivered. */
1510 int saved_face_id;
1511
1512 /* Vector of glyphs for control character translation. The pointer
1513 dpvec is set to ctl_chars when a control character is translated. */
1514 Lisp_Object ctl_chars[4];
1515
1516 /* Current buffer or string position of the iterator, including
1517 position in overlay strings etc. */
1518 struct display_pos current;
1519
1520 /* Vector of overlays to process. Overlay strings are processed
1521 OVERLAY_STRING_CHUNK_SIZE at a time. */
1522#define OVERLAY_STRING_CHUNK_SIZE 3
1523 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1524
1525 /* Total number of overlay strings to process. This can be >
1526 OVERLAY_STRING_CHUNK_SIZE. */
1527 int n_overlay_strings;
1528
1529 /* If non-nil, a Lisp string being processed. If
1530 current.overlay_string_index >= 0, this is an overlay string from
1531 pos. */
1532 Lisp_Object string;
1533
1534 /* Stack of saved values. New entries are pushed when we begin to
1535 process an overlay string or a string from a `glyph' property.
1536 Entries are popped when we return to deliver display elements
1537 from what we previously had. */
1538 struct iterator_stack_entry
9f2279ad 1539 {
5f5c8ee5
GM
1540 int stop_charpos;
1541 int face_id;
1542 Lisp_Object string;
1543 struct display_pos pos;
1544 int end_charpos;
1545 int string_nchars;
1546 enum glyph_row_area area;
1547 unsigned multibyte_p : 1;
1548 unsigned string_from_display_prop_p : 1;
1549 Lisp_Object space_width;
1550 short voffset;
1551 Lisp_Object font_height;
1552 }
1553 stack[2];
dfbb1e90 1554
5f5c8ee5
GM
1555 /* Stack pointer. */
1556 int sp;
1557
1558 /* Setting of buffer-local variable selective-display-ellipsis. */
1559 unsigned selective_display_ellipsis_p : 1;
1560
1561 /* 1 means control characters are translated into the form `^C'
1562 where the `^' can be replaced by a display table entry. */
1563 unsigned ctl_arrow_p : 1;
1564
1565 /* -1 means selective display hides everything between a \r and the
1566 next newline; > 0 means hide lines indented more than that value. */
1567 int selective;
1568
1569 /* An enumeration describing what the next display element is
1570 after a call to get_next_display_element. */
1571 enum display_element_type what;
dfbb1e90 1572
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1573 /* Face to use. */
1574 int face_id;
1575
1576 /* Non-zero means that the current face has a box. */
1577 unsigned face_box_p : 1;
1578
1579 /* Non-null means that the current character is the first in a run
1580 of characters with box face. */
1581 unsigned start_of_box_run_p : 1;
9f2279ad 1582
5f5c8ee5
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1583 /* Non-zero means that the current character is the last in a run
1584 of characters with box face. */
1585 unsigned end_of_box_run_p : 1;
1586
1587 /* 1 means overlay strings at end_charpos have been processed. */
1588 unsigned overlay_strings_at_end_processed_p : 1;
1589
1590 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1591 MODE_LINE_FACE_ID, or TOOLBAR_FACE_ID, depending on what we
1592 are displaying. */
1593 int base_face_id;
1594
1595 /* If what == IT_CHARACTER, character and length in bytes. This is
1596 a character from a buffer or string. It may be different from
1597 the character displayed in case that
1598 unibyte_display_via_language_environment is set. */
1599 int c, len;
1600
1601 /* The character to display, possibly translated to multibyte
1602 if unibyte_display_via_language_environment is set. This
1603 is set after x_produce_glyphs has been called. */
1604 int char_to_display;
1605
1606 /* Charset for which face_id was computed. This is the charset
1607 of char_to_display after x_produce_glyphs has been called. */
1608 int charset;
1609
1610 /* If what == IT_IMAGE, the id of the image to display. */
1611 int image_id;
1612
1613 /* Value of the `space-width' property, if any; nil if none. */
1614 Lisp_Object space_width;
1615
1616 /* Computed from the value of the `raise' property. */
1617 short voffset;
1618
1619 /* Value of the `height' property, if any; nil if none. */
1620 Lisp_Object font_height;
1621
1622 /* Object and position where the current display element came from.
1623 Object can be a Lisp string in case the current display element
1624 comes from an overlay string, or it is buffer. Position is
1625 a position in object. */
1626 Lisp_Object object;
1627 struct text_pos position;
1628
1629 /* 1 means lines are truncated. */
1630 unsigned truncate_lines_p : 1;
1631
1632 /* Number of columns per \t. */
1633 short tab_width;
1634
1635 /* Width in pixels of truncation and continuation glyphs. */
1636 short truncation_pixel_width, continuation_pixel_width;
1637
1638 /* First and last visible x-position in the display area. If window
1639 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1640 (f), and last_visible_x == pixel width of W + first_visible_x. */
1641 int first_visible_x, last_visible_x;
1642
1643 /* Last visible y-position + 1 in the display area without a mode
1644 line, if the window has one. */
1645 int last_visible_y;
1646
1647 /* Width of a prompt in front of the line. Used to perform tab
1648 calculations. The x on which tab calculations are based is
1649 current_x - prompt_width + continuation_lines_width. */
1650 int prompt_width;
1651
1652 /* If non-null, glyphs are produced in glyph_row with each call to
1653 produce_glyphs. */
1654 struct glyph_row *glyph_row;
1655
1656 /* The area of glyph_row to which glyphs are added. */
1657 enum glyph_row_area area;
1658
1659 /* Number of glyphs needed for the last character requested via
1660 produce_glyphs. This is 1 except for tabs. */
1661 int nglyphs;
1662
1663 /* Width of the display element in pixels. Result of
1664 produce_glyphs. */
1665 int pixel_width;
1666
2febf6e0
GM
1667 /* Current, maximum logical, and maximum physical line height
1668 information. Result of produce_glyphs. */
5f5c8ee5 1669 int ascent, descent, max_ascent, max_descent;
2febf6e0 1670 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
5f5c8ee5
GM
1671
1672 /* Current x pixel position within the display line. This value
1673 does not include the width of continuation lines in front of the
1674 line. The value of current_x is automatically incremented by
1675 pixel_width with each call to produce_glyphs. */
1676 int current_x;
1677
1678 /* Accumulated width of continuation lines. If > 0, this means we
1679 are currently in a continuation line. This is initially zero and
1680 incremented/reset by display_line, move_it_to etc. */
1681 int continuation_lines_width;
1682
1683 /* Current y-position. Automatically incremented by the height of
1684 glyph_row in move_it_to and display_line. */
1685 int current_y;
1686
1687 /* Current vertical matrix position, or line number. Automatically
1688 incremented by move_it_to and display_line. */
1689 int vpos;
1690
1691 /* Horizontal matrix position reached in move_it_in_display_line.
1692 Only set there, not in display_line. */
1693 int hpos;
1694};
1695
1696
1697/* Access to positions of iterator IT. */
1698
1699#define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1700#define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1701#define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1702#define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1703
1704/* Test if IT has reached the end of its buffer or string. This will
1705 only work after get_next_display_element has been called. */
1706
1707#define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1708
1709/* Non-zero means IT is at the end of a line. This is the case if it
1710 is either on a newline or on a carriage return and selective
1711 display hides the rest of the line. */
1712
1713#define ITERATOR_AT_END_OF_LINE_P(IT) \
1714 ((IT)->what == IT_CHARACTER \
1715 && ((IT)->c == '\n' \
1716 || ((IT)->c == '\r' && (IT)->selective)))
1717
1718/* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1719 avoid the function call overhead. */
1720
1721#define PRODUCE_GLYPHS(IT) \
1722 (rif \
1723 ? rif->produce_glyphs ((IT)) \
1724 : produce_glyphs ((IT)))
1725
1726/* Bit-flags indicating what operation move_it_to should perform. */
1727
1728enum move_operation_enum
1729{
1730 /* Stop if specified x-position is reached. */
1731 MOVE_TO_X = 0x01,
1732
1733 /* Stop if specified y-position is reached. */
1734 MOVE_TO_Y = 0x02,
1735
1736 /* Stop if specified vpos is reached. */
1737 MOVE_TO_VPOS = 0x04,
1738
1739 /* Stop if specified buffer or string position is reached. */
1740 MOVE_TO_POS = 0x08
1741};
1742
1743
1744\f
1745/***********************************************************************
1746 Window-based redisplay interface
1747 ***********************************************************************/
1748
1749/* Structure used to describe runs of lines that must be scrolled. */
1750
1751struct run
1752{
1753 /* Source and destination y pixel position. */
1754 int desired_y, current_y;
1755
1756 /* Source and destination vpos in matrix. */
1757 int desired_vpos, current_vpos;
1758
1759 /* Height in pixels, number of glyph rows. */
1760 int height, nrows;
1761};
1762
1763
1764/* Structure holding system-dependent interface functions needed
1765 for window-based redisplay. */
1766
1767struct redisplay_interface
1768{
1769 /* Produce glyphs/get display metrics for the display element IT is
1770 loaded with. */
1771 void (*produce_glyphs) P_ ((struct it *it));
9f2279ad 1772
5f5c8ee5
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1773 /* Write or insert LEN glyphs from STRING at the nominal output
1774 position. */
1775 void (*write_glyphs) P_ ((struct glyph *string, int len));
1776 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1777
1778 /* Clear from nominal output position to X. X < 0 means clear
1779 to right end of display. */
1780 void (*clear_end_of_line) P_ ((int x));
9f2279ad 1781
5f5c8ee5
GM
1782 /* Function to call to scroll the display as described by RUN on
1783 window W. */
1784 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1785
1786 /* Function to call after a line in a display has been completely
1787 updated. Used to draw truncation marks and alike. DESIRED_ROW
1788 is the desired row which has been updated. */
1789 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
42087301 1790
5f5c8ee5
GM
1791 /* Function to call before beginning to update window W in
1792 window-based redisplay. */
1793 void (*update_window_begin_hook) P_ ((struct window *w));
1794
1795 /* Function to call after window W has been updated in window-based
1796 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1797 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
9f2279ad 1798
5f5c8ee5
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1799 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1800 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1801 are window-relative pixel positions. */
1802 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1803
1804 /* Flush the display of frame F. For X, this is XFlush. */
1805 void (*flush_display) P_ ((struct frame *f));
1806
1807 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1808 frame F. */
1809 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1810 int *left, int *right));
2febf6e0
GM
1811
1812 /* Fix the display of AREA of ROW in window W for overlapping rows.
1813 This function is called from redraw_overlapping_rows after
1814 desired rows have been made current. */
1815 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1816 enum glyph_row_area area));
5f5c8ee5
GM
1817};
1818
1819/* The current interface for window-based redisplay. */
1820
1821extern struct redisplay_interface *rif;
1822
1823/* Hook to call in estimate_mode_line_height. */
1824
1825extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1826 enum face_id));
1827
1828\f
1829/***********************************************************************
1830 Images
1831 ***********************************************************************/
1832
1833#ifdef HAVE_X_WINDOWS
1834
1835/* Structure forward declarations. */
1836
1837struct image;
1838
1839
1840/* Each image format (JPEG, IIFF, ...) supported is described by
1841 a structure of the type below. */
1842
1843struct image_type
1844{
1845 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1846 Lisp_Object *type;
1847
1848 /* Check that SPEC is a valid image specification for the given
1849 image type. Value is non-zero if SPEC is valid. */
1850 int (* valid_p) P_ ((Lisp_Object spec));
1851
1852 /* Load IMG which is used on frame F from information contained in
1853 IMG->spec. Value is non-zero if successful. */
1854 int (* load) P_ ((struct frame *f, struct image *img));
1855
1856 /* Free resources of image IMG which is used on frame F. */
1857 void (* free) P_ ((struct frame *f, struct image *img));
9f2279ad 1858
5f5c8ee5
GM
1859 /* Next in list of all supported image types. */
1860 struct image_type *next;
1861};
9f2279ad 1862
9f2279ad 1863
5f5c8ee5
GM
1864/* Structure describing an image. Specific image formats like XBM are
1865 converted into this form, so that display only has to deal with
1866 this type of image. */
9f2279ad 1867
5f5c8ee5
GM
1868struct image
1869{
1870 /* The time in seconds at which the image was last displayed. Set
1871 in prepare_image_for_display. */
1872 unsigned long timestamp;
9f2279ad 1873
5f5c8ee5
GM
1874 /* Pixmaps of the image. */
1875 Pixmap pixmap, mask;
9f2279ad 1876
5f5c8ee5
GM
1877 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1878 unsigned long *colors;
1879 int ncolors;
9f2279ad 1880
5f5c8ee5
GM
1881 /* Width and height of the image. */
1882 int width, height;
87485d6f 1883
5f5c8ee5
GM
1884 /* These values are used for the rectangles displayed for images
1885 that can't be loaded. */
1886#define DEFAULT_IMAGE_WIDTH 30
1887#define DEFAULT_IMAGE_HEIGHT 30
9f2279ad 1888
5f5c8ee5
GM
1889 /* Percent of image height used as ascent. */
1890 int ascent;
1891#define DEFAULT_IMAGE_ASCENT 50
c22ca93b 1892
5f5c8ee5
GM
1893 /* Lisp specification of this image. */
1894 Lisp_Object spec;
c22ca93b 1895
5f5c8ee5
GM
1896 /* Relief to draw around the image. */
1897 int relief;
c22ca93b 1898
5f5c8ee5
GM
1899 /* Optional margin around the image. This includes the relief. */
1900 int margin;
1901
1902 /* Reference to the type of the image. */
1903 struct image_type *type;
1904
1905 /* A place for image types to store additional data. The member
1906 data.lisp_val is marked during GC, so it's safe to store Lisp data
1907 there. Image types should free this data when their `free'
1908 function is called. */
1909 struct
c22ca93b 1910 {
5f5c8ee5
GM
1911 int int_val;
1912 void *ptr_val;
1913 Lisp_Object lisp_val;
1914 } data;
c22ca93b 1915
5f5c8ee5
GM
1916 /* Hash value of image specification to speed up comparisons. */
1917 unsigned hash;
1918
1919 /* Image id of this image. */
1920 int id;
1921
1922 /* Hash collision chain. */
1923 struct image *next, *prev;
1924};
1925
1926
1927/* Cache of images. Each frame has a cache. X frames with the same
1928 x_display_info share their caches. */
1929
1930struct image_cache
1931{
1932 /* Hash table of images. */
1933 struct image **buckets;
1934
1935 /* Vector mapping image ids to images. */
1936 struct image **images;
1937
1938 /* Allocated size of `images'. */
1939 unsigned size;
1940
1941 /* Number of images in the cache. */
1942 unsigned used;
1943
1944 /* Reference count (number of frames sharing this cache). */
1945 int refcount;
1946};
1947
1948
1949/* Value is the ascent of image IMG. */
1950
1951#define IMAGE_ASCENT(IMG) \
1952 (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
1953
1954/* Value is a pointer to the image with id ID on frame F, or null if
1955 no image with that id exists. */
1956
1957#define IMAGE_FROM_ID(F, ID) \
1958 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1959 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1960 : NULL)
1961
1962/* Size of bucket vector of image caches. Should be prime. */
1963
1964#define IMAGE_CACHE_BUCKETS_SIZE 1001
1965
1966#endif /* HAVE_X_WINDOWS */
1967
1968
1969\f
1970/***********************************************************************
1971 Toolbars
1972 ***********************************************************************/
1973
1974/* Enumeration defining where to find toolbar item information in
1975 toolbar items vectors stored with frames. Each toolbar item
1976 occupies TOOLBAR_ITEM_NSLOTS elements in such a vector. */
1977
1978enum toolbar_item_idx
1979{
1980 /* The key of the toolbar item. Used to remove items when a binding
1981 for `undefined' is found. */
1982 TOOLBAR_ITEM_KEY,
1983
1984 /* Non-nil if item is enabled. */
1985 TOOLBAR_ITEM_ENABLED_P,
1986
1987 /* Non-nil if item is selected (pressed). */
1988 TOOLBAR_ITEM_SELECTED_P,
1989
1990 /* Caption. */
1991 TOOLBAR_ITEM_CAPTION,
1992
1993 /* Image(s) to display. This is either a single image specification
1994 or a vector of specifications. */
1995 TOOLBAR_ITEM_IMAGES,
1996
1997 /* The binding. */
1998 TOOLBAR_ITEM_BINDING,
1999
2000 /* Button type. One of nil, `:radio' or `:toggle'. */
2001 TOOLBAR_ITEM_TYPE,
c22ca93b 2002
5f5c8ee5
GM
2003 /* Help string. */
2004 TOOLBAR_ITEM_HELP,
2005
2006 /* Sentinel = number of slots in toolbar_items occupied by one
2007 toolbar item. */
2008 TOOLBAR_ITEM_NSLOTS
2009};
2010
2011
2012/* An enumeration for the different images that can be specified
2013 for a toolbar item. */
2014
2015enum toolbar_item_image
2016{
2017 TOOLBAR_IMAGE_ENABLED_SELECTED,
2018 TOOLBAR_IMAGE_ENABLED_DESELECTED,
2019 TOOLBAR_IMAGE_DISABLED_SELECTED,
2020 TOOLBAR_IMAGE_DISABLED_DESELECTED
2021};
2022
2023/* Non-zero means raise toolbar buttons when the mouse moves over them. */
2024
2025extern int auto_raise_toolbar_buttons_p;
2026
2027/* Margin around toolbar buttons in pixels. */
2028
2029extern int toolbar_button_margin;
2030
2031/* Thickness of relief to draw around toolbar buttons. */
2032
2033extern int toolbar_button_relief;
2034
2035
2036\f
2037/***********************************************************************
2038 Function Prototypes
2039 ***********************************************************************/
2040
2041/* Defined in xdisp.c */
2042
2043int try_window P_ ((Lisp_Object, struct text_pos));
2044void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2045int window_box_height P_ ((struct window *));
2046int window_text_bottom_y P_ ((struct window *));
2047int window_box_width P_ ((struct window *, int));
2048int window_box_left P_ ((struct window *, int));
2049int window_box_right P_ ((struct window *, int));
2050void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2051void mark_window_display_accurate P_ ((Lisp_Object, int));
2052void redisplay_preserve_echo_area P_ ((void));
2053void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2054 struct glyph_matrix *, int, int, int, int));
2055void init_iterator P_ ((struct it *, struct window *, int,
2056 int, struct glyph_row *, enum face_id));
2057void init_iterator_to_row_start P_ ((struct it *, struct window *,
2058 struct glyph_row *));
2059int get_next_display_element P_ ((struct it *));
2060void set_iterator_to_next P_ ((struct it *));
2061void produce_glyphs P_ ((struct it *));
2062void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2063void start_display P_ ((struct it *, struct window *, struct text_pos));
2064void move_it_to P_ ((struct it *, int, int, int, int, int));
2065void move_it_vertically P_ ((struct it *, int));
2066void move_it_by_lines P_ ((struct it *, int, int));
2067int frame_mode_line_height P_ ((struct frame *));
2068void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2069int toolbar_item_info P_ ((struct frame *, struct glyph *, int *));
2070extern Lisp_Object Qtoolbar;
2071extern int redisplaying_p;
2072
2073/* Defined in sysdep.c */
2074
2075void get_frame_size P_ ((int *, int *));
2076void request_sigio P_ ((void));
2077void unrequest_sigio P_ ((void));
2078int tabs_safe_p P_ ((void));
2079void init_baud_rate P_ ((void));
2080void init_sigio P_ ((int));
2081
2082/* Defined in xface.c */
2083
2084char *x_charset_registry P_ ((int));
2085void clear_face_cache P_ ((int));
1cc03123
EZ
2086unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2087 enum lface_attribute_index));
5f5c8ee5
GM
2088void unload_color P_ ((struct frame *, unsigned long));
2089int frame_update_line_height P_ ((struct frame *));
2090int ascii_face_of_lisp_face P_ ((struct frame *, int));
2091void prepare_face_for_display P_ ((struct frame *, struct face *));
2092int face_suitable_for_iso8859_1_p P_ ((struct face *));
2093int xstricmp P_ ((unsigned char *, unsigned char *));
2094int lookup_face P_ ((struct frame *, Lisp_Object *, int));
2095int face_suitable_for_charset_p P_ ((struct face *, int));
2096int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2097int smaller_face P_ ((struct frame *, int, int));
2098int face_with_height P_ ((struct frame *, int, int));
1cc03123 2099int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
5f5c8ee5
GM
2100void init_frame_faces P_ ((struct frame *));
2101void free_frame_faces P_ ((struct frame *));
2102void recompute_basic_faces P_ ((struct frame *));
2103int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2104 int, int));
2105int face_at_string_position P_ ((struct window *, Lisp_Object,
2106 int, int, int, int, int *, enum face_id));
2107int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2108void free_all_realized_faces P_ ((Lisp_Object));
2109extern Lisp_Object Qforeground_color, Qbackground_color;
2110
2111/* Defined in xfns.c */
2112
2113#ifdef HAVE_X_WINDOWS
2114
2115int x_screen_planes P_ ((struct frame *));
2116void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2117struct image_cache *make_image_cache P_ ((void));
2118void free_image_cache P_ ((struct frame *));
2119void clear_image_cache P_ ((struct frame *, int));
2120void forall_images_in_image_cache P_ ((struct frame *,
2121 void (*) P_ ((struct image *))));
2122int valid_image_p P_ ((Lisp_Object));
2123void prepare_image_for_display P_ ((struct frame *, struct image *));
2124int lookup_image P_ ((struct frame *, Lisp_Object));
2125extern struct frame *tip_frame;
2126extern Window tip_window;
2127EXFUN (Fx_show_tip, 4);
2128EXFUN (Fx_hide_tip, 0);
2129EXFUN (Fx_show_busy_cursor, 0);
2130EXFUN (Fx_hide_busy_cursor, 1);
2131extern int inhibit_busy_cursor;
2132extern int display_busy_cursor_p;
2133
2134#endif /* HAVE_X_WINDOWS */
2135
2136
2137/* Defined in xmenu.c */
2138
2139int popup_activated P_ ((void));
2140
2141/* Defined in dispnw.c */
2142
2143Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
ec5d8db7
AS
2144extern void redraw_frame P_ ((struct frame *));
2145extern void redraw_garbaged_frames P_ ((void));
ec5d8db7 2146extern void cancel_line P_ ((int, struct frame *));
ec5d8db7 2147extern void init_desired_glyphs P_ ((struct frame *));
ec5d8db7 2148extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
ec5d8db7
AS
2149extern int direct_output_for_insert P_ ((int));
2150extern int direct_output_forward_char P_ ((int));
2151extern int update_frame P_ ((struct frame *, int, int));
ec5d8db7 2152extern int scrolling P_ ((struct frame *));
ec5d8db7
AS
2153extern void do_pending_window_change P_ ((void));
2154extern void change_frame_size P_ ((struct frame *, int, int, int, int));
2155extern void bitch_at_user P_ ((void));
5f5c8ee5
GM
2156void adjust_glyphs P_ ((struct frame *));
2157void free_glyphs P_ ((struct frame *));
2158void free_window_matrices P_ ((struct window *));
2159void check_glyph_memory P_ ((void));
2160void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2161void clear_glyph_matrix P_ ((struct glyph_matrix *));
2162void clear_current_matrices P_ ((struct frame *f));
2163void clear_desired_matrices P_ ((struct frame *));
2164void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2165 int, int, int));
2166void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2167void increment_glyph_matrix_buffer_positions P_ ((struct glyph_matrix *,
2168 int, int, int, int));
2169void blank_row P_ ((struct window *, struct glyph_row *, int));
2170void increment_glyph_row_buffer_positions P_ ((struct glyph_row *, int, int));
2171void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2172void clear_glyph_row P_ ((struct glyph_row *));
2173void prepare_desired_row P_ ((struct glyph_row *));
2174int line_hash_code P_ ((struct glyph_row *));
2175void set_window_update_flags P_ ((struct window *, int));
2176void write_glyphs P_ ((struct glyph *, int));
2177void insert_glyphs P_ ((struct glyph *, int));
2178void redraw_frame P_ ((struct frame *));
2179void redraw_garbaged_frames P_ ((void));
2180int scroll_cost P_ ((struct frame *, int, int, int));
2181int direct_output_for_insert P_ ((int));
2182int direct_output_forward_char P_ ((int));
2183int update_frame P_ ((struct frame *, int, int));
2184void update_single_window P_ ((struct window *, int));
2185int scrolling P_ ((struct frame *));
2186int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2187void do_pending_window_change P_ ((void));
2188void change_frame_size P_ ((struct frame *, int, int, int, int));
2189void bitch_at_user P_ ((void));
2190Lisp_Object sit_for P_ ((int, int, int, int, int));
2191void init_display P_ ((void));
2192void syms_of_display P_ ((void));
ec5d8db7
AS
2193
2194/* Defined in term.c */
5f5c8ee5 2195
ec5d8db7
AS
2196extern void ring_bell P_ ((void));
2197extern void set_terminal_modes P_ ((void));
2198extern void reset_terminal_modes P_ ((void));
2199extern void update_begin P_ ((struct frame *));
2200extern void update_end P_ ((struct frame *));
2201extern void set_terminal_window P_ ((int));
2202extern void set_scroll_region P_ ((int, int));
2203extern void turn_off_insert P_ ((void));
2204extern void turn_off_highlight P_ ((void));
2205extern void background_highlight P_ ((void));
2206extern void reassert_line_highlight P_ ((int, int));
ec5d8db7
AS
2207extern void clear_frame P_ ((void));
2208extern void clear_end_of_line P_ ((int));
2209extern void clear_end_of_line_raw P_ ((int));
ec5d8db7
AS
2210extern void delete_glyphs P_ ((int));
2211extern void ins_del_lines P_ ((int, int));
2212extern int string_cost P_ ((char *));
2213extern int per_line_cost P_ ((char *));
2214extern void calculate_costs P_ ((struct frame *));
2215extern void term_init P_ ((char *));
2216extern void fatal P_ ((/* char *, ... */));
5f5c8ee5
GM
2217void cursor_to P_ ((int, int));
2218void change_line_highlight P_ ((int, int, int, int));
ec5d8db7
AS
2219
2220/* Defined in scroll.c */
5f5c8ee5 2221
ec5d8db7
AS
2222extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2223extern int scroll_cost P_ ((struct frame *, int, int, int));
2224extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2225 char *, char *, char *,
2226 char *, char *, int));
5f5c8ee5
GM
2227void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2228 int *, int));
87485d6f 2229
5f5c8ee5 2230#endif /* not DISPEXTERN_H_INCLUDED */