Update Files chapter in Lisp manual.
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1\input texinfo @c -*-texinfo-*-
2@c This file is used for printing the GNU Emacs Lisp Reference Manual
3@c in two volumes. It is a modified version of elisp.texi.
7497ef13 4@c Copyright (C) 1990-1995, 1998-1999, 2001-2012
561c0216 5@c Free Software Foundation, Inc.
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6@c %**start of header
7@setfilename elisp
8@settitle GNU Emacs Lisp Reference Manual: Volume 1
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9@c %**end of header
10
c85c5553 11@c See two-volume-cross-refs.txt.
cddd92e8 12@tex
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13\message{Formatting for two volume edition...Volume 1...}
14%
15% Read special toc file, set up in two-volume.make.
16\gdef\tocreadfilename{elisp1-toc-ready.toc}
17%
18% Don't make outlines, they're not needed and \readdatafile can't pay
19% attention to the special definition above.
20\global\let\pdfmakeoutlines=\relax
21%
22% Start volume 1 chapter numbering at 1; this must be listed as chapno0.
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23\global\chapno=0
24@end tex
25
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26@c Version of the manual and of Emacs.
27@c Please remember to update the edition number in README as well.
e45e90b3 28@set VERSION 3.0
f7a31f11 29@include emacsver.texi
e45e90b3 30@set DATE July 2009
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32@dircategory Emacs
33@direntry
34* Elisp: (elisp). The Emacs Lisp Reference Manual.
35@end direntry
cddd92e8 36
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37@c in general, keep the following line commented out, unless doing a
38@c copy of this manual that will be published. the manual should go
39@c onto the distribution in the full, 8.5 x 11" size.
40@set smallbook
cddd92e8 41
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42@ifset smallbook
43@smallbook
44@end ifset
cddd92e8 45
c85c5553 46@c per rms and peterb, use 10pt fonts for the main text, mostly to
333f9019 47@c save on paper cost.
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48@c Do this inside @tex for now, so current makeinfo does not complain.
49@tex
50@ifset smallbook
51@fonttextsize 10
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52\global\let\urlcolor=\Black % don't print links in grayscale
53\global\let\linkcolor=\Black
54@end ifset
55\global\hbadness=6666 % don't worry about not-too-underfull boxes
56@end tex
cddd92e8 57
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58@c Combine indices.
59@synindex cp fn
60@syncodeindex vr fn
61@syncodeindex ky fn
62@syncodeindex pg fn
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63@c We use the "type index" to index new functions and variables.
64@c @syncodeindex tp fn
65
66@copying
67This is edition @value{VERSION} of the GNU Emacs Lisp Reference Manual,@*
68corresponding to Emacs version @value{EMACSVER}.
69
7497ef13 70Copyright @copyright{} 1990-1996, 1998-2012 Free Software Foundation, Inc.
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71
72@quotation
73Permission is granted to copy, distribute and/or modify this document
204d4665 74under the terms of the GNU Free Documentation License, Version 1.3 or
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75any later version published by the Free Software Foundation; with the
76Invariant Sections being ``GNU General Public License,'' with the
77Front-Cover texts being ``A GNU Manual,'' and with the Back-Cover
78Texts as in (a) below. A copy of the license is included in the
79section entitled ``GNU Free Documentation License.''
80
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81(a) The FSF's Back-Cover Text is: ``You have the freedom to copy and
82modify this GNU manual. Buying copies from the FSF supports it in
8d2ff239 83developing GNU and promoting software freedom.''
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84@end quotation
85@end copying
86
cddd92e8 87@titlepage
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88@title GNU Emacs Lisp Reference Manual
89@subtitle Volume 1
90@subtitle For Emacs Version @value{EMACSVER}
e45e90b3 91@subtitle Revision @value{VERSION}, @value{DATE}
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92
93@author by Bil Lewis, Dan LaLiberte, Richard Stallman
94@author and the GNU Manual Group
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95@page
96@vskip 0pt plus 1filll
c85c5553 97@insertcopying
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98
99@sp 2
cddd92e8 100
cddd92e8 101Published by the Free Software Foundation @*
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10251 Franklin St, Fifth Floor @*
103Boston, MA 02110-1301 @*
104USA @*
105ISBN 1-882114-74-4
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106
107@sp 2
108Cover art by Etienne Suvasa.
109@end titlepage
cddd92e8 110
cddd92e8 111
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112@c Print the tables of contents
113@summarycontents
114@contents
115
116
117@ifnottex
118@node Top, Introduction, (dir), (dir)
119@top Emacs Lisp
120
121This Info file contains edition @value{VERSION} of the GNU Emacs Lisp
122Reference Manual, corresponding to GNU Emacs version @value{EMACSVER}.
123@end ifnottex
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124
125@menu
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126* Introduction:: Introduction and conventions used.
127
128* Lisp Data Types:: Data types of objects in Emacs Lisp.
129* Numbers:: Numbers and arithmetic functions.
130* Strings and Characters:: Strings, and functions that work on them.
131* Lists:: Lists, cons cells, and related functions.
132* Sequences Arrays Vectors:: Lists, strings and vectors are called sequences.
133 Certain functions act on any kind of sequence.
134 The description of vectors is here as well.
c85c5553 135* Hash Tables:: Very fast lookup-tables.
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136* Symbols:: Symbols represent names, uniquely.
137
138* Evaluation:: How Lisp expressions are evaluated.
139* Control Structures:: Conditionals, loops, nonlocal exits.
140* Variables:: Using symbols in programs to stand for values.
141* Functions:: A function is a Lisp program
142 that can be invoked from other functions.
143* Macros:: Macros are a way to extend the Lisp language.
c85c5553 144* Customization:: Writing customization declarations.
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145
146* Loading:: Reading files of Lisp code into Lisp.
147* Byte Compilation:: Compilation makes programs run faster.
c85c5553 148* Advising Functions:: Adding to the definition of a function.
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149* Debugging:: Tools and tips for debugging Lisp programs.
150
151* Read and Print:: Converting Lisp objects to text and back.
152* Minibuffers:: Using the minibuffer to read input.
153* Command Loop:: How the editor command loop works,
154 and how you can call its subroutines.
155* Keymaps:: Defining the bindings from keys to commands.
156* Modes:: Defining major and minor modes.
157* Documentation:: Writing and using documentation strings.
158
159* Files:: Accessing files.
160* Backups and Auto-Saving:: Controlling how backups and auto-save
161 files are made.
162* Buffers:: Creating and using buffer objects.
163* Windows:: Manipulating windows and displaying buffers.
d24880de 164* Frames:: Making multiple system-level windows.
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165* Positions:: Buffer positions and motion functions.
166* Markers:: Markers represent positions and update
167 automatically when the text is changed.
168
169* Text:: Examining and changing text in buffers.
c85c5553 170* Non-ASCII Characters:: Non-ASCII text in buffers and strings.
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171* Searching and Matching:: Searching buffers for strings or regexps.
172* Syntax Tables:: The syntax table controls word and list parsing.
173* Abbrevs:: How Abbrev mode works, and its data structures.
174
175* Processes:: Running and communicating with subprocesses.
d24880de 176* Display:: Features for controlling the screen display.
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177* System Interface:: Getting the user id, system type, environment
178 variables, and other such things.
cddd92e8 179
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180* Packaging:: Preparing Lisp code for distribution.
181
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182Appendices
183
e45e90b3 184* Antinews:: Info for users downgrading to Emacs 22.
561c0216 185* GNU Free Documentation License:: The license for this documentation.
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186* GPL:: Conditions for copying and changing GNU Emacs.
187* Tips:: Advice and coding conventions for Emacs Lisp.
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188* GNU Emacs Internals:: Building and dumping Emacs;
189 internal data structures.
190* Standard Errors:: List of all error symbols.
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191* Standard Buffer-Local Variables::
192 List of variables buffer-local in all buffers.
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193* Standard Keymaps:: List of standard keymaps.
194* Standard Hooks:: List of standard hook variables.
195
196* Index:: Index including concepts, functions, variables,
197 and other terms.
198
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199@ignore
200* New Symbols:: New functions and variables in Emacs @value{EMACSVER}.
201@end ignore
202
203@c Do NOT modify the following 3 lines! They must have this form to
204@c be correctly identified by `texinfo-multiple-files-update'. In
205@c particular, the detailed menu header line MUST be identical to the
206@c value of `texinfo-master-menu-header'. See texnfo-upd.el.
207
208@detailmenu
209 --- The Detailed Node Listing ---
210 ---------------------------------
cddd92e8 211
91223e54 212Here are other nodes that are subnodes of those already listed,
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213mentioned here so you can get to them in one step:
214
215Introduction
216
217* Caveats:: Flaws and a request for help.
218* Lisp History:: Emacs Lisp is descended from Maclisp.
219* Conventions:: How the manual is formatted.
c85c5553 220* Version Info:: Which Emacs version is running?
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221* Acknowledgements:: The authors, editors, and sponsors of this manual.
222
223Conventions
224
225* Some Terms:: Explanation of terms we use in this manual.
226* nil and t:: How the symbols @code{nil} and @code{t} are used.
227* Evaluation Notation:: The format we use for examples of evaluation.
561c0216 228* Printing Notation:: The format we use when examples print text.
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229* Error Messages:: The format we use for examples of errors.
230* Buffer Text Notation:: The format we use for buffer contents in examples.
231* Format of Descriptions:: Notation for describing functions, variables, etc.
232
233Format of Descriptions
234
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235* A Sample Function Description:: A description of an imaginary
236 function, @code{foo}.
237* A Sample Variable Description:: A description of an imaginary
238 variable, @code{electric-future-map}.
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239
240Lisp Data Types
241
242* Printed Representation:: How Lisp objects are represented as text.
243* Comments:: Comments and their formatting conventions.
244* Programming Types:: Types found in all Lisp systems.
245* Editing Types:: Types specific to Emacs.
c85c5553 246* Circular Objects:: Read syntax for circular structure.
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247* Type Predicates:: Tests related to types.
248* Equality Predicates:: Tests of equality between any two objects.
249
250Programming Types
251
252* Integer Type:: Numbers without fractional parts.
253* Floating Point Type:: Numbers with fractional parts and with a large range.
254* Character Type:: The representation of letters, numbers and
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255 control characters.
256* Symbol Type:: A multi-use object that refers to a function,
561c0216 257 variable, or property list, and has a unique identity.
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258* Sequence Type:: Both lists and arrays are classified as sequences.
259* Cons Cell Type:: Cons cells, and lists (which are made from cons cells).
260* Array Type:: Arrays include strings and vectors.
261* String Type:: An (efficient) array of characters.
262* Vector Type:: One-dimensional arrays.
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263* Char-Table Type:: One-dimensional sparse arrays indexed by characters.
264* Bool-Vector Type:: One-dimensional arrays of @code{t} or @code{nil}.
265* Hash Table Type:: Super-fast lookup tables.
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266* Function Type:: A piece of executable code you can call from elsewhere.
267* Macro Type:: A method of expanding an expression into another
268 expression, more fundamental but less pretty.
269* Primitive Function Type:: A function written in C, callable from Lisp.
270* Byte-Code Type:: A function written in Lisp, then compiled.
271* Autoload Type:: A type used for automatically loading seldom-used
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272 functions.
273
274Character Type
cddd92e8 275
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276* Basic Char Syntax:: Syntax for regular characters.
277* General Escape Syntax:: How to specify characters by their codes.
278* Ctl-Char Syntax:: Syntax for control characters.
279* Meta-Char Syntax:: Syntax for meta-characters.
280* Other Char Bits:: Syntax for hyper-, super-, and alt-characters.
cddd92e8 281
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282Cons Cell and List Types
283
284* Box Diagrams:: Drawing pictures of lists.
561c0216 285* Dotted Pair Notation:: A general syntax for cons cells.
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286* Association List Type:: A specially constructed list.
287
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288String Type
289
290* Syntax for Strings:: How to specify Lisp strings.
291* Non-ASCII in Strings:: International characters in strings.
292* Nonprinting Characters:: Literal unprintable characters in strings.
293* Text Props and Strings:: Strings with text properties.
294
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295Editing Types
296
297* Buffer Type:: The basic object of editing.
cddd92e8 298* Marker Type:: A position in a buffer.
561c0216 299* Window Type:: Buffers are displayed in windows.
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300* Frame Type:: Windows subdivide frames.
301* Terminal Type:: A terminal device displays frames.
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302* Window Configuration Type:: Recording the way a frame is subdivided.
303* Frame Configuration Type:: Recording the status of all frames.
e45e90b3 304* Process Type:: A subprocess of Emacs running on the underlying OS.
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305* Stream Type:: Receive or send characters.
306* Keymap Type:: What function a keystroke invokes.
c85c5553 307* Overlay Type:: How an overlay is represented.
e45e90b3 308* Font Type:: Fonts for displaying text.
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309
310Numbers
311
c85c5553 312* Integer Basics:: Representation and range of integers.
d24880de 313* Float Basics:: Representation and range of floating point.
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314* Predicates on Numbers:: Testing for numbers.
315* Comparison of Numbers:: Equality and inequality predicates.
d24880de 316* Numeric Conversions:: Converting float to integer and vice versa.
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317* Arithmetic Operations:: How to add, subtract, multiply and divide.
318* Rounding Operations:: Explicitly rounding floating point numbers.
319* Bitwise Operations:: Logical and, or, not, shifting.
320* Math Functions:: Trig, exponential and logarithmic functions.
321* Random Numbers:: Obtaining random integers, predictable or not.
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322
323Strings and Characters
324
325* String Basics:: Basic properties of strings and characters.
326* Predicates for Strings:: Testing whether an object is a string or char.
327* Creating Strings:: Functions to allocate new strings.
c85c5553 328* Modifying Strings:: Altering the contents of an existing string.
cddd92e8 329* Text Comparison:: Comparing characters or strings.
561c0216 330* String Conversion:: Converting to and from characters and strings.
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331* Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}.
332* Case Conversion:: Case conversion functions.
d24880de 333* Case Tables:: Customizing case conversion.
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334
335Lists
336
337* Cons Cells:: How lists are made out of cons cells.
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338* List-related Predicates:: Is this object a list? Comparing two lists.
339* List Elements:: Extracting the pieces of a list.
340* Building Lists:: Creating list structure.
c85c5553 341* List Variables:: Modifying lists stored in variables.
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342* Modifying Lists:: Storing new pieces into an existing list.
343* Sets And Lists:: A list can represent a finite mathematical set.
344* Association Lists:: A list can represent a finite relation or mapping.
c85c5553 345* Rings:: Managing a fixed-size ring of objects.
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346
347Modifying Existing List Structure
348
349* Setcar:: Replacing an element in a list.
350* Setcdr:: Replacing part of the list backbone.
351 This can be used to remove or add elements.
352* Rearrangement:: Reordering the elements in a list; combining lists.
353
354Sequences, Arrays, and Vectors
355
356* Sequence Functions:: Functions that accept any kind of sequence.
357* Arrays:: Characteristics of arrays in Emacs Lisp.
358* Array Functions:: Functions specifically for arrays.
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359* Vectors:: Special characteristics of Emacs Lisp vectors.
360* Vector Functions:: Functions specifically for vectors.
361* Char-Tables:: How to work with char-tables.
362* Bool-Vectors:: How to work with bool-vectors.
363
364Hash Tables
365
366* Creating Hash:: Functions to create hash tables.
367* Hash Access:: Reading and writing the hash table contents.
561c0216 368* Defining Hash:: Defining new comparison methods.
c85c5553 369* Other Hash:: Miscellaneous.
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370
371Symbols
372
373* Symbol Components:: Symbols have names, values, function definitions
374 and property lists.
375* Definitions:: A definition says how a symbol will be used.
376* Creating Symbols:: How symbols are kept unique.
377* Property Lists:: Each symbol has a property list
378 for recording miscellaneous information.
379
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380Property Lists
381
382* Plists and Alists:: Comparison of the advantages of property
383 lists and association lists.
384* Symbol Plists:: Functions to access symbols' property lists.
385* Other Plists:: Accessing property lists stored elsewhere.
386
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387Evaluation
388
389* Intro Eval:: Evaluation in the scheme of things.
cddd92e8 390* Forms:: How various sorts of objects are evaluated.
177c0ea7 391* Quoting:: Avoiding evaluation (to put constants in
cddd92e8 392 the program).
03988c98 393* Backquote:: Easier construction of list structure.
c85c5553 394* Eval:: How to invoke the Lisp interpreter explicitly.
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395
396Kinds of Forms
397
398* Self-Evaluating Forms:: Forms that evaluate to themselves.
399* Symbol Forms:: Symbols evaluate as variables.
400* Classifying Lists:: How to distinguish various sorts of list forms.
c85c5553 401* Function Indirection:: When a symbol appears as the car of a list,
d24880de 402 we find the real function via the symbol.
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403* Function Forms:: Forms that call functions.
404* Macro Forms:: Forms that call macros.
2b9fa4a7 405* Special Forms:: "Special forms" are idiosyncratic primitives,
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406 most of them extremely important.
407* Autoloading:: Functions set up to load files
408 containing their real definitions.
409
410Control Structures
411
412* Sequencing:: Evaluation in textual order.
c85c5553 413* Conditionals:: @code{if}, @code{cond}, @code{when}, @code{unless}.
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414* Combining Conditions:: @code{and}, @code{or}, @code{not}.
415* Iteration:: @code{while} loops.
416* Nonlocal Exits:: Jumping out of a sequence.
417
418Nonlocal Exits
419
420* Catch and Throw:: Nonlocal exits for the program's own purposes.
421* Examples of Catch:: Showing how such nonlocal exits can be written.
422* Errors:: How errors are signaled and handled.
423* Cleanups:: Arranging to run a cleanup form if an
424 error happens.
425
426Errors
427
428* Signaling Errors:: How to report an error.
429* Processing of Errors:: What Emacs does when you report an error.
430* Handling Errors:: How you can trap errors and continue execution.
431* Error Symbols:: How errors are classified for trapping them.
432
433Variables
434
435* Global Variables:: Variable values that exist permanently, everywhere.
436* Constant Variables:: Certain "variables" have values that never change.
437* Local Variables:: Variable values that exist only temporarily.
438* Void Variables:: Symbols that lack values.
439* Defining Variables:: A definition says a symbol is used as a variable.
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440* Tips for Defining:: Things you should think about when you
441 define a variable.
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442* Accessing Variables:: Examining values of variables whose names
443 are known only at run time.
444* Setting Variables:: Storing new values in variables.
445* Variable Scoping:: How Lisp chooses among local and global values.
446* Buffer-Local Variables:: Variable values in effect only in one buffer.
c85c5553 447* File Local Variables:: Handling local variable lists in files.
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448* Directory Local Variables:: Local variables common to all files in a
449 directory.
e45e90b3 450* Frame-Local Variables:: Frame-local bindings for variables.
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451* Variable Aliases:: Variables that are aliases for other variables.
452* Variables with Restricted Values:: Non-constant variables whose value can
453 @emph{not} be an arbitrary Lisp object.
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454
455Scoping Rules for Variable Bindings
456
177c0ea7 457* Scope:: Scope means where in the program a value
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458 is visible. Comparison with other languages.
459* Extent:: Extent means how long in time a value exists.
460* Impl of Scope:: Two ways to implement dynamic scoping.
177c0ea7 461* Using Scoping:: How to use dynamic scoping carefully and
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462 avoid problems.
463
464Buffer-Local Variables
465
466* Intro to Buffer-Local:: Introduction and concepts.
467* Creating Buffer-Local:: Creating and destroying buffer-local bindings.
468* Default Value:: The default value is seen in buffers
c85c5553 469 that don't have their own buffer-local values.
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470
471Functions
472
561c0216 473* What Is a Function:: Lisp functions vs. primitives; terminology.
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474* Lambda Expressions:: How functions are expressed as Lisp objects.
475* Function Names:: A symbol can serve as the name of a function.
476* Defining Functions:: Lisp expressions for defining functions.
477* Calling Functions:: How to use an existing function.
478* Mapping Functions:: Applying a function to each element of a list, etc.
561c0216 479* Anonymous Functions:: Lambda expressions are functions with no names.
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480* Function Cells:: Accessing or setting the function definition
481 of a symbol.
735cc5ca 482* Closures:: Functions that enclose a lexical environment.
c85c5553 483* Obsolete Functions:: Declaring functions obsolete.
d24880de 484* Inline Functions:: Defining functions that the compiler
561c0216 485 will open code.
d24880de 486* Declaring Functions:: Telling the compiler that a function is defined.
c85c5553 487* Function Safety:: Determining whether a function is safe to call.
cddd92e8 488* Related Topics:: Cross-references to specific Lisp primitives
177c0ea7 489 that have a special bearing on how
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490 functions work.
491
492Lambda Expressions
493
494* Lambda Components:: The parts of a lambda expression.
495* Simple Lambda:: A simple example.
496* Argument List:: Details and special features of argument lists.
497* Function Documentation:: How to put documentation in a function.
498
499Macros
500
501* Simple Macro:: A basic example.
502* Expansion:: How, when and why macros are expanded.
503* Compiling Macros:: How macros are expanded by the compiler.
504* Defining Macros:: How to write a macro definition.
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505* Problems with Macros:: Don't evaluate the macro arguments too many times.
506 Don't hide the user's variables.
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507* Indenting Macros:: Specifying how to indent macro calls.
508
509Common Problems Using Macros
510
511* Wrong Time:: Do the work in the expansion, not in the macro.
512* Argument Evaluation:: The expansion should evaluate each macro arg once.
513* Surprising Local Vars:: Local variable bindings in the expansion
514 require special care.
515* Eval During Expansion:: Don't evaluate them; put them in the expansion.
516* Repeated Expansion:: Avoid depending on how many times expansion is done.
517
518Writing Customization Definitions
519
520* Common Keywords:: Common keyword arguments for all kinds of
521 customization declarations.
522* Group Definitions:: Writing customization group definitions.
523* Variable Definitions:: Declaring user options.
524* Customization Types:: Specifying the type of a user option.
525
526Customization Types
527
528* Simple Types:: Simple customization types: sexp, integer, number,
529 string, file, directory, alist.
530* Composite Types:: Build new types from other types or data.
531* Splicing into Lists:: Splice elements into list with @code{:inline}.
532* Type Keywords:: Keyword-argument pairs in a customization type.
533* Defining New Types:: Give your type a name.
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534
535Loading
536
537* How Programs Do Loading:: The @code{load} function and others.
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538* Load Suffixes:: Details about the suffixes that @code{load} tries.
539* Library Search:: Finding a library to load.
540* Loading Non-ASCII:: Non-@acronym{ASCII} characters in Emacs Lisp files.
cddd92e8 541* Autoload:: Setting up a function to autoload.
cddd92e8 542* Repeated Loading:: Precautions about loading a file twice.
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543* Named Features:: Loading a library if it isn't already loaded.
544* Where Defined:: Finding which file defined a certain symbol.
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545* Unloading:: How to "unload" a library that was loaded.
546* Hooks for Loading:: Providing code to be run when
547 particular libraries are loaded.
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548
549Byte Compilation
550
c85c5553 551* Speed of Byte-Code:: An example of speedup from byte compilation.
cddd92e8 552* Compilation Functions:: Byte compilation functions.
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553* Docs and Compilation:: Dynamic loading of documentation strings.
554* Dynamic Loading:: Dynamic loading of individual functions.
555* Eval During Compile:: Code to be evaluated when you compile.
556* Compiler Errors:: Handling compiler error messages.
d24880de 557* Byte-Code Objects:: The data type used for byte-compiled functions.
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558* Disassembly:: Disassembling byte-code; how to read byte-code.
559
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560Advising Emacs Lisp Functions
561
562* Simple Advice:: A simple example to explain the basics of advice.
563* Defining Advice:: Detailed description of @code{defadvice}.
564* Around-Advice:: Wrapping advice around a function's definition.
565* Computed Advice:: ...is to @code{defadvice} as @code{fset} is to @code{defun}.
566* Activation of Advice:: Advice doesn't do anything until you activate it.
567* Enabling Advice:: You can enable or disable each piece of advice.
568* Preactivation:: Preactivation is a way of speeding up the
569 loading of compiled advice.
570* Argument Access in Advice:: How advice can access the function's arguments.
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571* Combined Definition:: How advice is implemented.
572
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573Debugging Lisp Programs
574
355cabc6 575* Debugger:: A debugger for the Emacs Lisp evaluator.
c85c5553 576* Edebug:: A source-level Emacs Lisp debugger.
cddd92e8 577* Syntax Errors:: How to find syntax errors.
c85c5553 578* Test Coverage:: Ensuring you have tested all branches in your code.
177c0ea7 579
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580The Lisp Debugger
581
582* Error Debugging:: Entering the debugger when an error happens.
d24880de 583* Infinite Loops:: Stopping and debugging a program that doesn't exit.
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584* Function Debugging:: Entering it when a certain function is called.
585* Explicit Debug:: Entering it at a certain point in the program.
586* Using Debugger:: What the debugger does; what you see while in it.
587* Debugger Commands:: Commands used while in the debugger.
588* Invoking the Debugger:: How to call the function @code{debug}.
589* Internals of Debugger:: Subroutines of the debugger, and global variables.
590
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591Edebug
592
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593* Using Edebug:: Introduction to use of Edebug.
594* Instrumenting:: You must instrument your code
595 in order to debug it with Edebug.
c85c5553 596* Edebug Execution Modes:: Execution modes, stopping more or less often.
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597* Jumping:: Commands to jump to a specified place.
598* Edebug Misc:: Miscellaneous commands.
599* Breaks:: Setting breakpoints to make the program stop.
600* Trapping Errors:: Trapping errors with Edebug.
601* Edebug Views:: Views inside and outside of Edebug.
602* Edebug Eval:: Evaluating expressions within Edebug.
603* Eval List:: Expressions whose values are displayed
604 each time you enter Edebug.
605* Printing in Edebug:: Customization of printing.
606* Trace Buffer:: How to produce trace output in a buffer.
607* Coverage Testing:: How to test evaluation coverage.
608* The Outside Context:: Data that Edebug saves and restores.
c85c5553 609* Edebug and Macros:: Specifying how to handle macro calls.
d24880de 610* Edebug Options:: Option variables for customizing Edebug.
c85c5553 611
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612Breaks
613
614* Breakpoints:: Breakpoints at stop points.
615* Global Break Condition:: Breaking on an event.
616* Source Breakpoints:: Embedding breakpoints in source code.
617
618The Outside Context
619
620* Checking Whether to Stop::When Edebug decides what to do.
621* Edebug Display Update:: When Edebug updates the display.
622* Edebug Recursive Edit:: When Edebug stops execution.
623
624Edebug and Macros
625
626* Instrumenting Macro Calls::The basic problem.
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627* Specification List:: How to specify complex patterns of evaluation.
628* Backtracking:: What Edebug does when matching fails.
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629* Specification Examples:: To help understand specifications.
630
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631Debugging Invalid Lisp Syntax
632
633* Excess Open:: How to find a spurious open paren or missing close.
634* Excess Close:: How to find a spurious close paren or missing open.
635
636Reading and Printing Lisp Objects
637
638* Streams Intro:: Overview of streams, reading and printing.
177c0ea7 639* Input Streams:: Various data types that can be used as
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640 input streams.
641* Input Functions:: Functions to read Lisp objects from text.
177c0ea7 642* Output Streams:: Various data types that can be used as
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643 output streams.
644* Output Functions:: Functions to print Lisp objects as text.
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645* Output Variables:: Variables that control what the printing
646 functions do.
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647
648Minibuffers
649
650* Intro to Minibuffers:: Basic information about minibuffers.
651* Text from Minibuffer:: How to read a straight text string.
652* Object from Minibuffer:: How to read a Lisp object or expression.
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653* Minibuffer History:: Recording previous minibuffer inputs
654 so the user can reuse them.
c85c5553 655* Initial Input:: Specifying initial contents for the minibuffer.
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656* Completion:: How to invoke and customize completion.
657* Yes-or-No Queries:: Asking a question with a simple answer.
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658* Multiple Queries:: Asking a series of similar questions.
659* Reading a Password:: Reading a password from the terminal.
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660* Minibuffer Commands:: Commands used as key bindings in minibuffers.
661* Minibuffer Contents:: How such commands access the minibuffer text.
662* Minibuffer Windows:: Operating on the special minibuffer windows.
663* Recursive Mini:: Whether recursive entry to minibuffer is allowed.
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664* Minibuffer Misc:: Various customization hooks and variables.
665
666Completion
667
668* Basic Completion:: Low-level functions for completing strings.
669 (These are too low level to use the minibuffer.)
670* Minibuffer Completion:: Invoking the minibuffer with completion.
671* Completion Commands:: Minibuffer commands that do completion.
672* High-Level Completion:: Convenient special cases of completion
a3cb6daa 673 (reading buffer name, file name, etc.).
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674* Reading File Names:: Using completion to read file names and
675 shell commands.
676* Completion Styles:: Specifying rules for performing completion.
561c0216 677* Programmed Completion:: Writing your own completion-function.
60236b0d 678* Completion in Buffers:: Completing text in ordinary buffers.
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679
680Command Loop
681
682* Command Overview:: How the command loop reads commands.
683* Defining Commands:: Specifying how a function should read arguments.
684* Interactive Call:: Calling a command, so that it will read arguments.
e45e90b3 685* Distinguish Interactive:: Making a command distinguish interactive calls.
cddd92e8 686* Command Loop Info:: Variables set by the command loop for you to examine.
c85c5553 687* Adjusting Point:: Adjustment of point after a command.
d24880de 688* Input Events:: What input looks like when you read it.
cddd92e8 689* Reading Input:: How to read input events from the keyboard or mouse.
c85c5553 690* Special Events:: Events processed immediately and individually.
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691* Waiting:: Waiting for user input or elapsed time.
692* Quitting:: How @kbd{C-g} works. How to catch or defer quitting.
693* Prefix Command Arguments:: How the commands to set prefix args work.
694* Recursive Editing:: Entering a recursive edit,
695 and why you usually shouldn't.
696* Disabling Commands:: How the command loop handles disabled commands.
697* Command History:: How the command history is set up, and how accessed.
698* Keyboard Macros:: How keyboard macros are implemented.
699
700Defining Commands
701
702* Using Interactive:: General rules for @code{interactive}.
703* Interactive Codes:: The standard letter-codes for reading arguments
704 in various ways.
705* Interactive Examples:: Examples of how to read interactive arguments.
706
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707Input Events
708
709* Keyboard Events:: Ordinary characters--keys with symbols on them.
710* Function Keys:: Function keys--keys with names, not symbols.
711* Mouse Events:: Overview of mouse events.
712* Click Events:: Pushing and releasing a mouse button.
713* Drag Events:: Moving the mouse before releasing the button.
714* Button-Down Events:: A button was pushed and not yet released.
715* Repeat Events:: Double and triple click (or drag, or down).
716* Motion Events:: Just moving the mouse, not pushing a button.
717* Focus Events:: Moving the mouse between frames.
718* Misc Events:: Other events the system can generate.
719* Event Examples:: Examples of the lists for mouse events.
720* Classifying Events:: Finding the modifier keys in an event symbol.
561c0216 721 Event types.
d24880de 722* Accessing Mouse:: Functions to extract info from mouse events.
e45e90b3 723* Accessing Scroll:: Functions to get info from scroll bar events.
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724* Strings of Events:: Special considerations for putting
725 keyboard character events in a string.
726
727Reading Input
728
729* Key Sequence Input:: How to read one key sequence.
730* Reading One Event:: How to read just one event.
731* Event Mod:: How Emacs modifies events as they are read.
732* Invoking the Input Method:: How reading an event uses the input method.
733* Quoted Character Input:: Asking the user to specify a character.
734* Event Input Misc:: How to reread or throw away input events.
735
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736Keymaps
737
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738* Key Sequences:: Key sequences as Lisp objects.
739* Keymap Basics:: Basic concepts of keymaps.
740* Format of Keymaps:: What a keymap looks like as a Lisp object.
741* Creating Keymaps:: Functions to create and copy keymaps.
742* Inheritance and Keymaps:: How one keymap can inherit the bindings
743 of another keymap.
744* Prefix Keys:: Defining a key with a keymap as its definition.
745* Active Keymaps:: How Emacs searches the active keymaps
746 for a key binding.
747* Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
748* Controlling Active Maps:: Each buffer has a local keymap
749 to override the standard (global) bindings.
750 A minor mode can also override them.
561c0216 751* Key Lookup:: Finding a key's binding in one keymap.
cddd92e8 752* Functions for Key Lookup:: How to request key lookup.
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753* Changing Key Bindings:: Redefining a key in a keymap.
754* Remapping Commands:: A keymap can translate one command to another.
755* Translation Keymaps:: Keymaps for translating sequences of events.
756* Key Binding Commands:: Interactive interfaces for redefining keys.
757* Scanning Keymaps:: Looking through all keymaps, for printing help.
561c0216 758* Menu Keymaps:: Defining a menu as a keymap.
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759
760Menu Keymaps
761
762* Defining Menus:: How to make a keymap that defines a menu.
763* Mouse Menus:: How users actuate the menu with the mouse.
764* Keyboard Menus:: How users actuate the menu with the keyboard.
765* Menu Example:: Making a simple menu.
766* Menu Bar:: How to customize the menu bar.
767* Tool Bar:: A tool bar is a row of images.
768* Modifying Menus:: How to add new items to a menu.
769
770Defining Menus
771
772* Simple Menu Items:: A simple kind of menu key binding,
773 limited in capabilities.
774* Extended Menu Items:: More powerful menu item definitions
775 let you specify keywords to enable
776 various features.
777* Menu Separators:: Drawing a horizontal line through a menu.
778* Alias Menu Items:: Using command aliases in menu items.
779
780Major and Minor Modes
781
782* Hooks:: How to use hooks; how to write code that provides hooks.
783* Major Modes:: Defining major modes.
784* Minor Modes:: Defining minor modes.
785* Mode Line Format:: Customizing the text that appears in the mode line.
3fd50d5c 786* Imenu:: Providing a menu of definitions made in a buffer.
c85c5553 787* Font Lock Mode:: How modes can highlight text according to syntax.
4230351b 788* Auto-Indentation:: How to teach Emacs to indent for a major mode.
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789* Desktop Save Mode:: How modes can have buffer state saved between
790 Emacs sessions.
cddd92e8 791
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792Hooks
793
794* Running Hooks:: How to run a hook.
795* Setting Hooks:: How to put functions on a hook, or remove them.
796
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797Major Modes
798
799* Major Mode Conventions:: Coding conventions for keymaps, etc.
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800* Auto Major Mode:: How Emacs chooses the major mode automatically.
801* Mode Help:: Finding out how to use a mode.
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802* Derived Modes:: Defining a new major mode based on another major
803 mode.
3fd50d5c 804* Basic Major Modes:: Modes that other modes are often derived from.
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805* Mode Hooks:: Hooks run at the end of major mode commands.
806* Tabulated List Mode:: Parent mode for buffers containing tabulated data.
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807* Generic Modes:: Defining a simple major mode that supports
808 comment syntax and Font Lock mode.
561c0216 809* Example Major Modes:: Text mode and Lisp modes.
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810
811Minor Modes
812
813* Minor Mode Conventions:: Tips for writing a minor mode.
814* Keymaps and Minor Modes:: How a minor mode can have its own keymap.
c85c5553 815* Defining Minor Modes:: A convenient facility for defining minor modes.
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816
817Mode Line Format
818
561c0216 819* Mode Line Basics:: Basic ideas of mode line control.
cddd92e8 820* Mode Line Data:: The data structure that controls the mode line.
561c0216 821* Mode Line Top:: The top level variable, mode-line-format.
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822* Mode Line Variables:: Variables used in that data structure.
823* %-Constructs:: Putting information into a mode line.
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824* Properties in Mode:: Using text properties in the mode line.
825* Header Lines:: Like a mode line, but at the top.
826* Emulating Mode Line:: Formatting text as the mode line would.
827
828Font Lock Mode
829
830* Font Lock Basics:: Overview of customizing Font Lock.
831* Search-based Fontification:: Fontification based on regexps.
832* Customizing Keywords:: Customizing search-based fontification.
833* Other Font Lock Variables:: Additional customization facilities.
834* Levels of Font Lock:: Each mode can define alternative levels
835 so that the user can select more or less.
836* Precalculated Fontification:: How Lisp programs that produce the buffer
837 contents can also specify how to fontify it.
838* Faces for Font Lock:: Special faces specifically for Font Lock.
839* Syntactic Font Lock:: Fontification based on syntax tables.
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840* Multiline Font Lock:: How to coerce Font Lock into properly
841 highlighting multiline constructs.
842
843Multiline Font Lock Constructs
844
561c0216 845* Font Lock Multiline:: Marking multiline chunks with a text property.
bc3bea9c 846* Region to Refontify:: Controlling which region gets refontified
c85c5553 847 after a buffer change.
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848
849Documentation
850
8376d7c2 851* Documentation Basics:: Where doc strings are defined and stored.
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852* Accessing Documentation:: How Lisp programs can access doc strings.
853* Keys in Documentation:: Substituting current key bindings.
854* Describing Characters:: Making printable descriptions of
855 non-printing characters and key sequences.
856* Help Functions:: Subroutines used by Emacs help facilities.
857
858Files
859
860* Visiting Files:: Reading files into Emacs buffers for editing.
861* Saving Buffers:: Writing changed buffers back into files.
561c0216 862* Reading from Files:: Reading files into buffers without visiting.
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863* Writing to Files:: Writing new files from parts of buffers.
864* File Locks:: Locking and unlocking files, to prevent
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865 simultaneous editing by two people.
866* Information about Files:: Testing existence, accessibility, size of files.
a59225b1 867* Changing Files:: Renaming files, changing permissions, etc.
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868* File Names:: Decomposing and expanding file names.
869* Contents of Directories:: Getting a list of the files in a directory.
d24880de 870* Create/Delete Dirs:: Creating and Deleting Directories.
a59225b1 871* Magic File Names:: Special handling for certain file names.
c85c5553 872* Format Conversion:: Conversion to and from various file formats.
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873
874Visiting Files
875
876* Visiting Functions:: The usual interface functions for visiting.
877* Subroutines of Visiting:: Lower-level subroutines that they use.
878
879Information about Files
880
881* Testing Accessibility:: Is a given file readable? Writable?
c85c5553 882* Kinds of Files:: Is it a directory? A symbolic link?
d24880de 883* Truenames:: Eliminating symbolic links from a file name.
cddd92e8 884* File Attributes:: How large is it? Any other names? Etc.
c85c5553 885* Locating Files:: How to find a file in standard places.
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886
887File Names
888
889* File Name Components:: The directory part of a file name, and the rest.
561c0216 890* Relative File Names:: Some file names are relative to a current directory.
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891* Directory Names:: A directory's name as a directory
892 is different from its name as a file.
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893* File Name Expansion:: Converting relative file names to absolute ones.
894* Unique File Names:: Generating names for temporary files.
895* File Name Completion:: Finding the completions for a given file name.
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896* Standard File Names:: If your package uses a fixed file name,
897 how to handle various operating systems simply.
cddd92e8 898
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899File Format Conversion
900
a3cb6daa 901* Format Conversion Overview:: @code{insert-file-contents} and @code{write-region}.
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902* Format Conversion Round-Trip:: Using @code{format-alist}.
903* Format Conversion Piecemeal:: Specifying non-paired conversion.
904
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905Backups and Auto-Saving
906
177c0ea7 907* Backup Files:: How backup files are made; how their names
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908 are chosen.
909* Auto-Saving:: How auto-save files are made; how their
910 names are chosen.
177c0ea7 911* Reverting:: @code{revert-buffer}, and how to customize
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912 what it does.
913
914Backup Files
915
916* Making Backups:: How Emacs makes backup files, and when.
177c0ea7 917* Rename or Copy:: Two alternatives: renaming the old file
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918 or copying it.
919* Numbered Backups:: Keeping multiple backups for each source file.
920* Backup Names:: How backup file names are computed; customization.
921
922Buffers
923
924* Buffer Basics:: What is a buffer?
c85c5553 925* Current Buffer:: Designating a buffer as current
561c0216 926 so that primitives will access its contents.
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927* Buffer Names:: Accessing and changing buffer names.
928* Buffer File Name:: The buffer file name indicates which file
929 is visited.
930* Buffer Modification:: A buffer is @dfn{modified} if it needs to be saved.
931* Modification Time:: Determining whether the visited file was changed
c85c5553 932 ``behind Emacs's back''.
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933* Read Only Buffers:: Modifying text is not allowed in a
934 read-only buffer.
935* The Buffer List:: How to look at all the existing buffers.
936* Creating Buffers:: Functions that create buffers.
937* Killing Buffers:: Buffers exist until explicitly killed.
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938* Indirect Buffers:: An indirect buffer shares text with some
939 other buffer.
e45e90b3 940* Swapping Text:: Swapping text between two buffers.
c85c5553 941* Buffer Gap:: The gap in the buffer.
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942
943Windows
944
945* Basic Windows:: Basic information on using windows.
946* Splitting Windows:: Splitting one window into two windows.
947* Deleting Windows:: Deleting a window gives its space to other windows.
948* Selecting Windows:: The selected window is the one that you edit in.
949* Cyclic Window Ordering:: Moving around the existing windows.
950* Buffers and Windows:: Each window displays the contents of a buffer.
0e406a72 951* Switching Buffers:: Higher-level functions for switching to a buffer.
d24880de 952* Choosing Window:: How to choose a window for displaying a buffer.
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953* Display Action Functions:: Subroutines for @code{display-buffer}.
954* Choosing Window Options:: Extra options affecting how buffers are displayed.
0e406a72 955* Window History:: Each window remembers the buffers displayed in it.
d24880de 956* Dedicated Windows:: How to avoid displaying another buffer in
0e406a72 957 a specific window.
cddd92e8 958* Window Point:: Each window has its own location of point.
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959* Window Start and End:: Buffer positions indicating which text is
960 on-screen in a window.
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961* Textual Scrolling:: Moving text up and down through the window.
962* Vertical Scrolling:: Moving the contents up and down on the window.
963* Horizontal Scrolling:: Moving the contents sideways on the window.
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964* Size of Window:: Accessing the size of a window.
965* Resizing Windows:: Changing the size of a window.
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966* Coordinates and Windows:: Converting coordinates to windows.
967* Window Tree:: The layout and sizes of all windows in a frame.
cddd92e8 968* Window Configurations:: Saving and restoring the state of the screen.
e45e90b3 969* Window Parameters:: Associating additional information with windows.
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970* Window Hooks:: Hooks for scrolling, window size changes,
971 redisplay going past a certain point,
972 or window configuration changes.
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973
974Frames
975
d24880de 976* Creating Frames:: Creating additional frames.
e45e90b3 977* Multiple Terminals:: Displaying on several different devices.
d24880de 978* Frame Parameters:: Controlling frame size, position, font, etc.
e45e90b3 979* Terminal Parameters:: Parameters common for all frames on terminal.
cddd92e8 980* Frame Titles:: Automatic updating of frame titles.
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981* Deleting Frames:: Frames last until explicitly deleted.
982* Finding All Frames:: How to examine all existing frames.
983* Frames and Windows:: A frame contains windows;
984 display of text always works through windows.
cddd92e8 985* Minibuffers and Frames:: How a frame finds the minibuffer to use.
d24880de 986* Input Focus:: Specifying the selected frame.
cddd92e8 987* Visibility of Frames:: Frames may be visible or invisible, or icons.
c85c5553 988* Raising and Lowering:: Raising a frame makes it hide other windows;
d24880de 989 lowering it makes the others hide it.
cddd92e8 990* Frame Configurations:: Saving the state of all frames.
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991* Mouse Tracking:: Getting events that say when the mouse moves.
992* Mouse Position:: Asking where the mouse is, or moving it.
993* Pop-Up Menus:: Displaying a menu for the user to select from.
cddd92e8 994* Dialog Boxes:: Displaying a box to ask yes or no.
c85c5553 995* Pointer Shape:: Specifying the shape of the mouse pointer.
561c0216 996* Window System Selections::Transferring text to and from other X clients.
c85c5553 997* Drag and Drop:: Internals of Drag-and-Drop implementation.
d24880de 998* Color Names:: Getting the definitions of color names.
c85c5553 999* Text Terminal Colors:: Defining colors for text-only terminals.
d24880de 1000* Resources:: Getting resource values from the server.
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1001* Display Feature Testing:: Determining the features of a terminal.
1002
1003Frame Parameters
1004
1005* Parameter Access:: How to change a frame's parameters.
d24880de 1006* Initial Parameters:: Specifying frame parameters when you make a frame.
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1007* Window Frame Parameters:: List of frame parameters for window systems.
1008* Size and Position:: Changing the size and position of a frame.
1009* Geometry:: Parsing geometry specifications.
1010
1011Window Frame Parameters
1012
1013* Basic Parameters:: Parameters that are fundamental.
1014* Position Parameters:: The position of the frame on the screen.
1015* Size Parameters:: Frame's size.
1016* Layout Parameters:: Size of parts of the frame, and
1017 enabling or disabling some parts.
1018* Buffer Parameters:: Which buffers have been or should be shown.
1019* Management Parameters:: Communicating with the window manager.
1020* Cursor Parameters:: Controlling the cursor appearance.
561c0216 1021* Font and Color Parameters:: Fonts and colors for the frame text.
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1022
1023Positions
1024
1025* Point:: The special position where editing takes place.
1026* Motion:: Changing point.
1027* Excursions:: Temporary motion and buffer changes.
1028* Narrowing:: Restricting editing to a portion of the buffer.
1029
1030Motion
1031
1032* Character Motion:: Moving in terms of characters.
1033* Word Motion:: Moving in terms of words.
1034* Buffer End Motion:: Moving to the beginning or end of the buffer.
1035* Text Lines:: Moving in terms of lines of text.
1036* Screen Lines:: Moving in terms of lines as displayed.
1037* List Motion:: Moving by parsing lists and sexps.
1038* Skipping Characters:: Skipping characters belonging to a certain set.
1039
1040Markers
1041
1042* Overview of Markers:: The components of a marker, and how it relocates.
1043* Predicates on Markers:: Testing whether an object is a marker.
1044* Creating Markers:: Making empty markers or markers at certain places.
561c0216 1045* Information from Markers::Finding the marker's buffer or character position.
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1046* Marker Insertion Types:: Two ways a marker can relocate when you
1047 insert where it points.
1048* Moving Markers:: Moving the marker to a new buffer or position.
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1049* The Mark:: How "the mark" is implemented with a marker.
1050* The Region:: How to access "the region".
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1051
1052Text
1053
1054* Near Point:: Examining text in the vicinity of point.
1055* Buffer Contents:: Examining text in a general fashion.
c85c5553 1056* Comparing Text:: Comparing substrings of buffers.
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1057* Insertion:: Adding new text to a buffer.
1058* Commands for Insertion:: User-level commands to insert text.
1059* Deletion:: Removing text from a buffer.
1060* User-Level Deletion:: User-level commands to delete text.
1061* The Kill Ring:: Where removed text sometimes is saved for
1062 later use.
1063* Undo:: Undoing changes to the text of a buffer.
c85c5553 1064* Maintaining Undo:: How to enable and disable undo information.
d24880de 1065 How to control how much information is kept.
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1066* Filling:: Functions for explicit filling.
1067* Margins:: How to specify margins for filling commands.
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1068* Adaptive Fill:: Adaptive Fill mode chooses a fill prefix
1069 from context.
1070* Auto Filling:: How auto-fill mode is implemented to break lines.
cddd92e8 1071* Sorting:: Functions for sorting parts of the buffer.
cddd92e8 1072* Columns:: Computing horizontal positions, and using them.
c85c5553 1073* Indentation:: Functions to insert or adjust indentation.
cddd92e8 1074* Case Changes:: Case conversion of parts of the buffer.
c85c5553 1075* Text Properties:: Assigning Lisp property lists to text characters.
cddd92e8 1076* Substitution:: Replacing a given character wherever it appears.
c85c5553 1077* Transposition:: Swapping two portions of a buffer.
cddd92e8
EZ
1078* Registers:: How registers are implemented. Accessing
1079 the text or position stored in a register.
c85c5553 1080* Base 64:: Conversion to or from base 64 encoding.
5f5e4ea1 1081* Checksum/Hash:: Computing "message digests"/"checksums"/"hashes".
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KB
1082* Atomic Changes:: Installing several buffer changes "atomically".
1083* Change Hooks:: Supplying functions to be run when text is changed.
177c0ea7 1084
cddd92e8
EZ
1085The Kill Ring
1086
1087* Kill Ring Concepts:: What text looks like in the kill ring.
1088* Kill Functions:: Functions that kill text.
c85c5553 1089* Yanking:: How yanking is done.
cddd92e8 1090* Yank Commands:: Commands that access the kill ring.
d24880de 1091* Low-Level Kill Ring:: Functions and variables for kill ring access.
561c0216 1092* Internals of Kill Ring:: Variables that hold kill ring data.
cddd92e8
EZ
1093
1094Indentation
1095
1096* Primitive Indent:: Functions used to count and insert indentation.
1097* Mode-Specific Indent:: Customize indentation for different modes.
1098* Region Indent:: Indent all the lines in a region.
1099* Relative Indent:: Indent the current line based on previous lines.
1100* Indent Tabs:: Adjustable, typewriter-like tab stops.
1101* Motion by Indent:: Move to first non-blank character.
1102
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1103Text Properties
1104
1105* Examining Properties:: Looking at the properties of one character.
d24880de
GM
1106* Changing Properties:: Setting the properties of a range of text.
1107* Property Search:: Searching for where a property changes value.
1108* Special Properties:: Particular properties with special meanings.
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1109* Format Properties:: Properties for representing formatting of text.
1110* Sticky Properties:: How inserted text gets properties from
1111 neighboring text.
c85c5553
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1112* Lazy Properties:: Computing text properties in a lazy fashion
1113 only when text is examined.
1114* Clickable Text:: Using text properties to make regions of text
1115 do something when you click on them.
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KB
1116* Fields:: The @code{field} property defines
1117 fields within the buffer.
d24880de
GM
1118* Not Intervals:: Why text properties do not use
1119 Lisp-visible text intervals.
c85c5553 1120
561c0216 1121Non-@acronym{ASCII} Characters
c85c5553 1122
561c0216 1123* Text Representations:: How Emacs represents text.
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1124* Converting Representations:: Converting unibyte to multibyte and vice versa.
1125* Selecting a Representation:: Treating a byte sequence as unibyte or multi.
1126* Character Codes:: How unibyte and multibyte relate to
1127 codes of individual characters.
e45e90b3
GM
1128* Character Properties:: Character attributes that define their
1129 behavior and handling.
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KB
1130* Character Sets:: The space of possible character codes
1131 is divided into various character sets.
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KB
1132* Scanning Charsets:: Which character sets are used in a buffer?
1133* Translation of Characters:: Translation tables are used for conversion.
1134* Coding Systems:: Coding systems are conversions for saving files.
1135* Input Methods:: Input methods allow users to enter various
1136 non-ASCII characters without special keyboards.
1137* Locales:: Interacting with the POSIX locale.
1138
1139Coding Systems
1140
1141* Coding System Basics:: Basic concepts.
1142* Encoding and I/O:: How file I/O functions handle coding systems.
1143* Lisp and Coding Systems:: Functions to operate on coding system names.
1144* User-Chosen Coding Systems:: Asking the user to choose a coding system.
1145* Default Coding Systems:: Controlling the default choices.
1146* Specifying Coding Systems:: Requesting a particular coding system
1147 for a single file operation.
1148* Explicit Encoding:: Encoding or decoding text without doing I/O.
1149* Terminal I/O Encoding:: Use of encoding for terminal I/O.
1150* MS-DOS File Types:: How DOS "text" and "binary" files
1151 relate to coding systems.
1152
cddd92e8
EZ
1153Searching and Matching
1154
1155* String Search:: Search for an exact match.
c85c5553 1156* Searching and Case:: Case-independent or case-significant searching.
cddd92e8
EZ
1157* Regular Expressions:: Describing classes of strings.
1158* Regexp Search:: Searching for a match for a regexp.
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KB
1159* POSIX Regexps:: Searching POSIX-style for the longest match.
1160* Match Data:: Finding out which part of the text matched,
1161 after a string or regexp search.
d24880de 1162* Search and Replace:: Commands that loop, searching and replacing.
cddd92e8 1163* Standard Regexps:: Useful regexps for finding sentences, pages,...
cddd92e8
EZ
1164
1165Regular Expressions
1166
1167* Syntax of Regexps:: Rules for writing regular expressions.
1168* Regexp Example:: Illustrates regular expression syntax.
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KB
1169* Regexp Functions:: Functions for operating on regular expressions.
1170
1171Syntax of Regular Expressions
1172
1173* Regexp Special:: Special characters in regular expressions.
1174* Char Classes:: Character classes used in regular expressions.
1175* Regexp Backslash:: Backslash-sequences in regular expressions.
1176
1177The Match Data
1178
d24880de 1179* Replacing Match:: Replacing a substring that was matched.
c85c5553 1180* Simple Match Data:: Accessing single items of match data,
d24880de 1181 such as where a particular subexpression started.
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KB
1182* Entire Match Data:: Accessing the entire match data at once, as a list.
1183* Saving Match Data:: Saving and restoring the match data.
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EZ
1184
1185Syntax Tables
1186
c85c5553 1187* Syntax Basics:: Basic concepts of syntax tables.
cddd92e8
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1188* Syntax Descriptors:: How characters are classified.
1189* Syntax Table Functions:: How to create, examine and alter syntax tables.
c85c5553 1190* Syntax Properties:: Overriding syntax with text properties.
d24880de 1191* Motion and Syntax:: Moving over characters with certain syntaxes.
cddd92e8
EZ
1192* Parsing Expressions:: Parsing balanced expressions
1193 using the syntax table.
1194* Standard Syntax Tables:: Syntax tables used by various major modes.
1195* Syntax Table Internals:: How syntax table information is stored.
c85c5553 1196* Categories:: Another way of classifying character syntax.
cddd92e8
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1197
1198Syntax Descriptors
1199
1200* Syntax Class Table:: Table of syntax classes.
1201* Syntax Flags:: Additional flags each character can have.
1202
c85c5553
KB
1203Parsing Expressions
1204
1205* Motion via Parsing:: Motion functions that work by parsing.
1206* Position Parse:: Determining the syntactic state of a position.
1207* Parser State:: How Emacs represents a syntactic state.
1208* Low-Level Parsing:: Parsing across a specified region.
1209* Control Parsing:: Parameters that affect parsing.
1210
561c0216 1211Abbrevs and Abbrev Expansion
cddd92e8
EZ
1212
1213* Abbrev Mode:: Setting up Emacs for abbreviation.
c85c5553 1214* Abbrev Tables:: Creating and working with abbrev tables.
cddd92e8 1215* Defining Abbrevs:: Specifying abbreviations and their expansions.
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1216* Abbrev Files:: Saving abbrevs in files.
1217* Abbrev Expansion:: Controlling expansion; expansion subroutines.
cddd92e8 1218* Standard Abbrev Tables:: Abbrev tables used by various major modes.
561c0216
GM
1219* Abbrev Properties:: How to read and set abbrev properties.
1220 Which properties have which effect.
1221* Abbrev Table Properties:: How to read and set abbrev table properties.
1222 Which properties have which effect.
cddd92e8
EZ
1223
1224Processes
1225
1226* Subprocess Creation:: Functions that start subprocesses.
c85c5553 1227* Shell Arguments:: Quoting an argument to pass it to a shell.
cddd92e8
EZ
1228* Synchronous Processes:: Details of using synchronous subprocesses.
1229* Asynchronous Processes:: Starting up an asynchronous subprocess.
1230* Deleting Processes:: Eliminating an asynchronous subprocess.
1231* Process Information:: Accessing run-status and other attributes.
1232* Input to Processes:: Sending input to an asynchronous subprocess.
1233* Signals to Processes:: Stopping, continuing or interrupting
1234 an asynchronous subprocess.
1235* Output from Processes:: Collecting output from an asynchronous subprocess.
1236* Sentinels:: Sentinels run when process run-status changes.
c85c5553 1237* Query Before Exit:: Whether to query if exiting will kill a process.
e45e90b3 1238* System Processes:: Accessing other processes running on your system.
c85c5553 1239* Transaction Queues:: Transaction-based communication with subprocesses.
cddd92e8 1240* Network:: Opening network connections.
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KB
1241* Network Servers:: Network servers let Emacs accept net connections.
1242* Datagrams:: UDP network connections.
1243* Low-Level Network:: Lower-level but more general function
1244 to create connections and servers.
561c0216
GM
1245* Misc Network:: Additional relevant functions for
1246 network connections.
e45e90b3 1247* Serial Ports:: Communicating with serial ports.
c85c5553 1248* Byte Packing:: Using bindat to pack and unpack binary data.
cddd92e8
EZ
1249
1250Receiving Output from Processes
1251
1252* Process Buffers:: If no filter, output is put in a buffer.
1253* Filter Functions:: Filter functions accept output from the process.
c85c5553 1254* Decoding Output:: Filters can get unibyte or multibyte strings.
cddd92e8
EZ
1255* Accepting Output:: How to wait until process output arrives.
1256
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KB
1257Low-Level Network Access
1258
561c0216
GM
1259* Network Processes:: Using @code{make-network-process}.
1260* Network Options:: Further control over network connections.
1261* Network Feature Testing:: Determining which network features work on
c85c5553
KB
1262 the machine you are using.
1263
1264Packing and Unpacking Byte Arrays
1265
1266* Bindat Spec:: Describing data layout.
1267* Bindat Functions:: Doing the unpacking and packing.
1268* Bindat Examples:: Samples of what bindat.el can do for you!
1269
1270Emacs Display
1271
1272* Refresh Screen:: Clearing the screen and redrawing everything on it.
1273* Forcing Redisplay:: Forcing redisplay.
1274* Truncation:: Folding or wrapping long text lines.
1275* The Echo Area:: Displaying messages at the bottom of the screen.
1276* Warnings:: Displaying warning messages for the user.
1277* Invisible Text:: Hiding part of the buffer text.
1278* Selective Display:: Hiding part of the buffer text (the old way).
1279* Temporary Displays:: Displays that go away automatically.
d24880de 1280* Overlays:: Use overlays to highlight parts of the buffer.
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1281* Width:: How wide a character or string is on the screen.
1282* Line Height:: Controlling the height of lines.
d24880de 1283* Faces:: A face defines a graphics style
c85c5553
KB
1284 for text characters: font, colors, etc.
1285* Fringes:: Controlling window fringes.
1286* Scroll Bars:: Controlling vertical scroll bars.
1287* Display Property:: Enabling special display features.
1288* Images:: Displaying images in Emacs buffers.
1289* Buttons:: Adding clickable buttons to Emacs buffers.
1290* Abstract Display:: Emacs' Widget for Object Collections.
1291* Blinking:: How Emacs shows the matching open parenthesis.
d24880de 1292* Usual Display:: The usual conventions for displaying
561c0216 1293 nonprinting chars.
d24880de 1294* Display Tables:: How to specify other conventions.
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1295* Beeping:: Audible signal to the user.
1296* Window Systems:: Which window system is being used.
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CY
1297* Bidirectional Display:: Display of bidirectional scripts, such as
1298 Arabic and Farsi.
1299* Glyphless Chars:: How glyphless characters are drawn.
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KB
1300
1301The Echo Area
1302
1303* Displaying Messages:: Explicitly displaying text in the echo area.
1304* Progress:: Informing user about progress of a long operation.
1305* Logging Messages:: Echo area messages are logged for the user.
1306* Echo Area Customization:: Controlling the echo area.
1307
1308Reporting Warnings
1309
1310* Warning Basics:: Warnings concepts and functions to report them.
561c0216
GM
1311* Warning Variables:: Variables programs bind to customize
1312 their warnings.
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KB
1313* Warning Options:: Variables users set to control display of warnings.
1314
1315Overlays
1316
1317* Managing Overlays:: Creating and moving overlays.
1318* Overlay Properties:: How to read and set properties.
d24880de 1319 What properties do to the screen display.
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1320* Finding Overlays:: Searching for overlays.
1321
1322Faces
1323
1324* Defining Faces:: How to define a face with @code{defface}.
1325* Face Attributes:: What is in a face?
1326* Attribute Functions:: Functions to examine and set face attributes.
1327* Displaying Faces:: How Emacs combines the faces specified for
1328 a character.
e45e90b3 1329* Face Remapping:: Remapping faces to alternative definitions.
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KB
1330* Face Functions:: How to define and examine faces.
1331* Auto Faces:: Hook for automatic face assignment.
35137ed3 1332* Basic Faces:: Faces that are defined by default.
e45e90b3 1333* Font Selection:: Finding the best available font for a face.
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KB
1334* Font Lookup:: Looking up the names of available fonts
1335 and information about them.
1336* Fontsets:: A fontset is a collection of fonts
1337 that handle a range of character sets.
561c0216 1338* Low-Level Font:: Lisp representation for character display fonts.
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KB
1339
1340Fringes
1341
1342* Fringe Size/Pos:: Specifying where to put the window fringes.
1343* Fringe Indicators:: Displaying indicator icons in the window fringes.
1344* Fringe Cursors:: Displaying cursors in the right fringe.
1345* Fringe Bitmaps:: Specifying bitmaps for fringe indicators.
1346* Customizing Bitmaps:: Specifying your own bitmaps to use in the fringes.
1347* Overlay Arrow:: Display of an arrow to indicate position.
1348
1349The @code{display} Property
1350
561c0216 1351* Replacing Specs:: Display specs that replace the text.
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KB
1352* Specified Space:: Displaying one space with a specified width.
1353* Pixel Specification:: Specifying space width or height in pixels.
61db307f
CY
1354* Other Display Specs:: Displaying an image; adjusting the height,
1355 spacing, and other properties of text.
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KB
1356* Display Margins:: Displaying text or images to the side of
1357 the main text.
1358
1359Images
1360
561c0216 1361* Image Formats:: Supported image formats.
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KB
1362* Image Descriptors:: How to specify an image for use in @code{:display}.
1363* XBM Images:: Special features for XBM format.
1364* XPM Images:: Special features for XPM format.
1365* GIF Images:: Special features for GIF format.
561c0216 1366* TIFF Images:: Special features for TIFF format.
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1367* PostScript Images:: Special features for PostScript format.
1368* Other Image Types:: Various other formats are supported.
1369* Defining Images:: Convenient ways to define an image for later use.
1370* Showing Images:: Convenient ways to display an image once
1371 it is defined.
eea14f31 1372* Animated Images:: Some image formats can be animated.
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1373* Image Cache:: Internal mechanisms of image display.
1374
1375Buttons
1376
1377* Button Properties:: Button properties with special meanings.
1378* Button Types:: Defining common properties for classes of buttons.
1379* Making Buttons:: Adding buttons to Emacs buffers.
1380* Manipulating Buttons:: Getting and setting properties of buttons.
1381* Button Buffer Commands:: Buffer-wide commands and bindings for buttons.
1382
1383Abstract Display
1384
1385* Abstract Display Functions:: Functions in the Ewoc package.
1386* Abstract Display Example:: Example of using Ewoc.
1387
1388Display Tables
1389
1390* Display Table Format:: What a display table consists of.
1391* Active Display Table:: How Emacs selects a display table to use.
1392* Glyphs:: How to define a glyph, and what glyphs mean.
1393
cddd92e8
EZ
1394Operating System Interface
1395
561c0216 1396* Starting Up:: Customizing Emacs startup processing.
cddd92e8
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1397* Getting Out:: How exiting works (permanent or temporary).
1398* System Environment:: Distinguish the name and kind of system.
c85c5553 1399* User Identification:: Finding the name and user id of the user.
d24880de 1400* Time of Day:: Getting the current time.
333f9019 1401* Time Conversion:: Converting a time from numeric form to
561c0216 1402 calendrical data and vice versa.
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1403* Time Parsing:: Converting a time from numeric form to text
1404 and vice versa.
1405* Processor Run Time:: Getting the run time used by Emacs.
1406* Time Calculations:: Adding, subtracting, comparing times, etc.
d24880de 1407* Timers:: Setting a timer to call a function at a
561c0216 1408 certain time.
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KB
1409* Idle Timers:: Setting a timer to call a function when Emacs has
1410 been idle for a certain length of time.
1411* Terminal Input:: Accessing and recording terminal input.
1412* Terminal Output:: Controlling and recording terminal output.
1413* Sound Output:: Playing sounds on the computer's speaker.
a3cb6daa 1414* X11 Keysyms:: Operating on key symbols for X Windows.
cddd92e8 1415* Batch Mode:: Running Emacs without terminal interaction.
561c0216
GM
1416* Session Management:: Saving and restoring state with
1417 X Session Management.
cddd92e8 1418
fdc76236
TT
1419Preparing Lisp code for distribution
1420
1421* Packaging Basics:: The basic concepts of Emacs Lisp packages.
1422* Simple Packages:: How to package a single .el file.
1423* Multi-file Packages:: How to package multiple files.
1424
cddd92e8
EZ
1425Starting Up Emacs
1426
561c0216
GM
1427* Startup Summary:: Sequence of actions Emacs performs at startup.
1428* Init File:: Details on reading the init file.
cddd92e8 1429* Terminal-Specific:: How the terminal-specific Lisp file is read.
c85c5553 1430* Command-Line Arguments:: How command-line arguments are processed,
cddd92e8
EZ
1431 and how you can customize them.
1432
c85c5553 1433Getting Out of Emacs
cddd92e8
EZ
1434
1435* Killing Emacs:: Exiting Emacs irreversibly.
1436* Suspending Emacs:: Exiting Emacs reversibly.
1437
c85c5553 1438Terminal Input
cddd92e8 1439
d24880de
GM
1440* Input Modes:: Options for how input is processed.
1441* Recording Input:: Saving histories of recent or all input events.
c85c5553
KB
1442
1443Tips and Conventions
1444
1445* Coding Conventions:: Conventions for clean and robust programs.
1446* Key Binding Conventions:: Which keys should be bound by which programs.
1447* Programming Tips:: Making Emacs code fit smoothly in Emacs.
1448* Compilation Tips:: Making compiled code run fast.
1449* Warning Tips:: Turning off compiler warnings.
1450* Documentation Tips:: Writing readable documentation strings.
d24880de 1451* Comment Tips:: Conventions for writing comments.
c85c5553 1452* Library Headers:: Standard headers for library packages.
cddd92e8
EZ
1453
1454GNU Emacs Internals
1455
c85c5553 1456* Building Emacs:: How the dumped Emacs is made.
333f9019 1457* Pure Storage:: Kludge to make preloaded Lisp functions shareable.
cddd92e8 1458* Garbage Collection:: Reclaiming space for Lisp objects no longer used.
c85c5553 1459* Memory Usage:: Info about total size of Lisp objects made so far.
cddd92e8 1460* Writing Emacs Primitives:: Writing C code for Emacs.
c85c5553 1461* Object Internals:: Data formats of buffers, windows, processes.
cddd92e8
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1462
1463Object Internals
1464
1465* Buffer Internals:: Components of a buffer structure.
1466* Window Internals:: Components of a window structure.
1467* Process Internals:: Components of a process structure.
c85c5553 1468@end detailmenu
cddd92e8
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1469@end menu
1470
cddd92e8
EZ
1471@include intro.texi
1472@include objects.texi
1473@include numbers.texi
1474@include strings.texi
1475
1476@include lists.texi
1477@include sequences.texi
c85c5553 1478@include hash.texi
cddd92e8
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1479@include symbols.texi
1480@include eval.texi
1481
1482@include control.texi
1483@include variables.texi
1484@include functions.texi
1485@include macros.texi
1486
c85c5553 1487@include customize.texi
cddd92e8
EZ
1488@include loading.texi
1489@include compile.texi
c85c5553
KB
1490@include advice.texi
1491
561c0216 1492@c This includes edebug.texi.
cddd92e8
EZ
1493@include debugging.texi
1494@include streams.texi
cddd92e8
EZ
1495@include minibuf.texi
1496@include commands.texi
c85c5553 1497
cddd92e8
EZ
1498@include keymaps.texi
1499@include modes.texi
c85c5553
KB
1500@include help.texi
1501@include files.texi
cddd92e8 1502
c85c5553 1503@include backups.texi
cddd92e8 1504
c85c5553 1505@c ================ Beginning of Volume 2 ================
cddd92e8 1506@c include buffers.texi
cddd92e8
EZ
1507@c include windows.texi
1508@c include frames.texi
c85c5553 1509
cddd92e8
EZ
1510@c include positions.texi
1511@c include markers.texi
1512@c include text.texi
c85c5553 1513@c include nonascii.texi
cddd92e8
EZ
1514
1515@c include searching.texi
1516@c include syntax.texi
1517@c include abbrevs.texi
cddd92e8 1518@c include processes.texi
c85c5553 1519
cddd92e8 1520@c include display.texi
c85c5553 1521@c include os.texi
cddd92e8
EZ
1522
1523@c MOVE to Emacs Manual: include misc-modes.texi
1524
1525@c appendices
1526
1527@c REMOVE this: include non-hacker.texi
1528
c85c5553
KB
1529@c include anti.texi
1530@c include doclicense.texi
1531@c include gpl.texi
cddd92e8
EZ
1532@c include tips.texi
1533@c include internals.texi
1534@c include errors.texi
1535@c include locals.texi
1536@c include maps.texi
1537@c include hooks.texi
cddd92e8 1538
c85c5553 1539@include index.texi
cddd92e8 1540
c85c5553
KB
1541@ignore
1542@node New Symbols, , Index, Top
1543@unnumbered New Symbols Since the Previous Edition
1544
1545@printindex tp
1546@end ignore
cddd92e8
EZ
1547
1548@bye
1549
1550\f
1551These words prevent "local variables" above from confusing Emacs.