declare smobs in alloc.c
[bpt/emacs.git] / doc / emacs / picture-xtra.texi
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6f585e44 1@c This is part of the Emacs manual.
ba318903 2@c Copyright (C) 2004-2014 Free Software Foundation, Inc.
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3@c See file emacs.texi for copying conditions.
4@c
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5@c This file is included either in emacs-xtra.texi (when producing the
6@c printed version) or in the main Emacs manual (for the on-line version).
7@node Picture Mode
f404f8bc 8@section Editing Pictures
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9@cindex pictures
10@cindex making pictures out of text characters
a2baab5c 11@findex picture-mode
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12
13 To edit a picture made out of text characters (for example, a picture
14of the division of a register into fields, as a comment in a program),
a2baab5c 15use the command @kbd{M-x picture-mode} to enter Picture mode.
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16
17 In Picture mode, editing is based on the @dfn{quarter-plane} model of
18text, according to which the text characters lie studded on an area that
19stretches infinitely far to the right and downward. The concept of the end
20of a line does not exist in this model; the most you can say is where the
21last nonblank character on the line is found.
22
23 Of course, Emacs really always considers text as a sequence of
24characters, and lines really do have ends. But Picture mode replaces
25the most frequently-used commands with variants that simulate the
26quarter-plane model of text. They do this by inserting spaces or by
27converting tabs to spaces.
28
29 Most of the basic editing commands of Emacs are redefined by Picture mode
30to do essentially the same thing but in a quarter-plane way. In addition,
31Picture mode defines various keys starting with the @kbd{C-c} prefix to
32run special picture editing commands.
33
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34 One of these keys, @kbd{C-c C-c}, is particularly important. Often
35a picture is part of a larger file that is usually edited in some
36other major mode. Picture mode records the name of the previous major
37mode so you can use the @kbd{C-c C-c} command
38(@code{picture-mode-exit}) later to go back to that mode. @kbd{C-c
39C-c} also deletes spaces from the ends of lines, unless given a
40numeric argument.
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41
42 The special commands of Picture mode all work in other modes (provided
43the @file{picture} library is loaded), but are not bound to keys except
44in Picture mode. The descriptions below talk of moving ``one column''
45and so on, but all the picture mode commands handle numeric arguments as
46their normal equivalents do.
47
48@vindex picture-mode-hook
49 Turning on Picture mode runs the hook @code{picture-mode-hook}.
50Additional extensions to Picture mode can be found in
51@file{artist.el}.
52
53@menu
54* Basic Picture:: Basic concepts and simple commands of Picture Mode.
55* Insert in Picture:: Controlling direction of cursor motion
56 after "self-inserting" characters.
57* Tabs in Picture:: Various features for tab stops and indentation.
58* Rectangles in Picture:: Clearing and superimposing rectangles.
59@end menu
60
61@node Basic Picture
f404f8bc 62@subsection Basic Editing in Picture Mode
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63
64@findex picture-forward-column
65@findex picture-backward-column
66@findex picture-move-down
67@findex picture-move-up
68@cindex editing in Picture mode
69
70 Most keys do the same thing in Picture mode that they usually do, but
71do it in a quarter-plane style. For example, @kbd{C-f} is rebound to
72run @code{picture-forward-column}, a command which moves point one
73column to the right, inserting a space if necessary so that the actual
74end of the line makes no difference. @kbd{C-b} is rebound to run
75@code{picture-backward-column}, which always moves point left one
76column, converting a tab to multiple spaces if necessary. @kbd{C-n} and
77@kbd{C-p} are rebound to run @code{picture-move-down} and
78@code{picture-move-up}, which can either insert spaces or convert tabs
79as necessary to make sure that point stays in exactly the same column.
80@kbd{C-e} runs @code{picture-end-of-line}, which moves to after the last
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81nonblank character on the line. @kbd{C-a} runs
82@code{picture-beginning-of-line}. (The choice of screen model does not
83affect beginnings of lines; the only extra thing this command does is
84update the current picture column to 0.)
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85
86@findex picture-newline
87 Insertion of text is adapted to the quarter-plane screen model
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88through the use of Overwrite mode
89@iftex
90(@pxref{Minor Modes,,, emacs, the Emacs Manual}.)
91@end iftex
92@ifnottex
93(@pxref{Minor Modes}.)
94@end ifnottex
95Self-inserting characters replace existing text, column by column,
96rather than pushing existing text to the right. @key{RET} runs
97@code{picture-newline}, which just moves to the beginning of the
98following line so that new text will replace that line.
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99
100@findex picture-backward-clear-column
101@findex picture-clear-column
102@findex picture-clear-line
103 In Picture mode, the commands that normally delete or kill text,
104instead erase text (replacing it with spaces). @key{DEL}
105(@code{picture-backward-clear-column}) replaces the preceding
106character with a space rather than removing it; this moves point
107backwards. @kbd{C-d} (@code{picture-clear-column}) replaces the next
108character or characters with spaces, but does not move point. (If you
109want to clear characters to spaces and move forward over them, use
110@key{SPC}.) @kbd{C-k} (@code{picture-clear-line}) really kills the
111contents of lines, but does not delete the newlines from the buffer.
112
113@findex picture-open-line
114 To do actual insertion, you must use special commands. @kbd{C-o}
115(@code{picture-open-line}) creates a blank line after the current
116line; it never splits a line. @kbd{C-M-o} (@code{split-line}) makes
117sense in Picture mode, so it is not changed. @kbd{C-j}
118(@code{picture-duplicate-line}) inserts another line with the same
119contents below the current line.
120
121@kindex C-c C-d @r{(Picture mode)}
122 To do actual deletion in Picture mode, use @kbd{C-w}, @kbd{C-c C-d}
123(which is defined as @code{delete-char}, as @kbd{C-d} is in other
124modes), or one of the picture rectangle commands (@pxref{Rectangles in
125Picture}).
126
127@node Insert in Picture
f404f8bc 128@subsection Controlling Motion after Insert
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129
130@findex picture-movement-up
131@findex picture-movement-down
132@findex picture-movement-left
133@findex picture-movement-right
134@findex picture-movement-nw
135@findex picture-movement-ne
136@findex picture-movement-sw
137@findex picture-movement-se
138@kindex C-c < @r{(Picture mode)}
139@kindex C-c > @r{(Picture mode)}
140@kindex C-c ^ @r{(Picture mode)}
141@kindex C-c . @r{(Picture mode)}
142@kindex C-c ` @r{(Picture mode)}
143@kindex C-c ' @r{(Picture mode)}
144@kindex C-c / @r{(Picture mode)}
145@kindex C-c \ @r{(Picture mode)}
146 Since ``self-inserting'' characters in Picture mode overwrite and move
147point, there is no essential restriction on how point should be moved.
148Normally point moves right, but you can specify any of the eight
149orthogonal or diagonal directions for motion after a ``self-inserting''
150character. This is useful for drawing lines in the buffer.
151
152@table @kbd
153@item C-c <
119bf2f4 154@itemx C-c @key{LEFT}
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155Move left after insertion (@code{picture-movement-left}).
156@item C-c >
119bf2f4 157@itemx C-c @key{RIGHT}
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158Move right after insertion (@code{picture-movement-right}).
159@item C-c ^
119bf2f4 160@itemx C-c @key{UP}
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161Move up after insertion (@code{picture-movement-up}).
162@item C-c .
119bf2f4 163@itemx C-c @key{DOWN}
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164Move down after insertion (@code{picture-movement-down}).
165@item C-c `
d7e9a7f8 166@itemx C-c @key{Home}
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167Move up and left (``northwest'') after insertion (@code{picture-movement-nw}).
168@item C-c '
b5700de6 169@itemx C-c @key{prior}
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170Move up and right (``northeast'') after insertion
171(@code{picture-movement-ne}).
172@item C-c /
d7e9a7f8 173@itemx C-c @key{End}
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174Move down and left (``southwest'') after insertion
175@*(@code{picture-movement-sw}).
176@item C-c \
b5700de6 177@itemx C-c @key{next}
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178Move down and right (``southeast'') after insertion
179@*(@code{picture-movement-se}).
180@end table
181
182@kindex C-c C-f @r{(Picture mode)}
183@kindex C-c C-b @r{(Picture mode)}
184@findex picture-motion
185@findex picture-motion-reverse
186 Two motion commands move based on the current Picture insertion
187direction. The command @kbd{C-c C-f} (@code{picture-motion}) moves in the
188same direction as motion after ``insertion'' currently does, while @kbd{C-c
189C-b} (@code{picture-motion-reverse}) moves in the opposite direction.
190
191@node Tabs in Picture
f404f8bc 192@subsection Picture Mode Tabs
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193
194@kindex M-TAB @r{(Picture mode)}
195@findex picture-tab-search
196@vindex picture-tab-chars
197 Two kinds of tab-like action are provided in Picture mode. Use
198@kbd{M-@key{TAB}} (@code{picture-tab-search}) for context-based tabbing.
199With no argument, it moves to a point underneath the next
200``interesting'' character that follows whitespace in the previous
201nonblank line. ``Next'' here means ``appearing at a horizontal position
16152b76 202greater than the one point starts out at''. With an argument, as in
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203@kbd{C-u M-@key{TAB}}, this command moves to the next such interesting
204character in the current line. @kbd{M-@key{TAB}} does not change the
205text; it only moves point. ``Interesting'' characters are defined by
206the variable @code{picture-tab-chars}, which should define a set of
207characters. The syntax for this variable is like the syntax used inside
208of @samp{[@dots{}]} in a regular expression---but without the @samp{[}
209and the @samp{]}. Its default value is @code{"!-~"}.
210
211@findex picture-tab
212 @key{TAB} itself runs @code{picture-tab}, which operates based on the
213current tab stop settings; it is the Picture mode equivalent of
214@code{tab-to-tab-stop}. Normally it just moves point, but with a numeric
215argument it clears the text that it moves over.
216
217@kindex C-c TAB @r{(Picture mode)}
218@findex picture-set-tab-stops
219 The context-based and tab-stop-based forms of tabbing are brought
220together by the command @kbd{C-c @key{TAB}} (@code{picture-set-tab-stops}).
221This command sets the tab stops to the positions which @kbd{M-@key{TAB}}
222would consider significant in the current line. The use of this command,
223together with @key{TAB}, can get the effect of context-based tabbing. But
224@kbd{M-@key{TAB}} is more convenient in the cases where it is sufficient.
225
226 It may be convenient to prevent use of actual tab characters in
227pictures. For example, this prevents @kbd{C-x @key{TAB}} from messing
228up the picture. You can do this by setting the variable
229@code{indent-tabs-mode} to @code{nil}.
230
231@node Rectangles in Picture
f404f8bc 232@subsection Picture Mode Rectangle Commands
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233@cindex rectangles and Picture mode
234@cindex Picture mode and rectangles
235
236 Picture mode defines commands for working on rectangular pieces of
237the text in ways that fit with the quarter-plane model. The standard
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238rectangle commands may also be useful.
239@iftex
240@xref{Rectangles,,, emacs, the Emacs Manual}.
241@end iftex
242@ifnottex
243@xref{Rectangles}.
244@end ifnottex
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245
246@table @kbd
247@item C-c C-k
248Clear out the region-rectangle with spaces
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249(@code{picture-clear-rectangle}). With a prefix argument, delete the
250text.
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251@item C-c C-w @var{r}
252Similar, but save rectangle contents in register @var{r} first
253(@code{picture-clear-rectangle-to-register}).
254@item C-c C-y
255Copy last killed rectangle into the buffer by overwriting, with upper
256left corner at point (@code{picture-yank-rectangle}). With argument,
257insert instead.
258@item C-c C-x @var{r}
259Similar, but use the rectangle in register @var{r}
260(@code{picture-yank-rectangle-from-register}).
261@end table
262
263@kindex C-c C-k @r{(Picture mode)}
264@kindex C-c C-w @r{(Picture mode)}
265@findex picture-clear-rectangle
266@findex picture-clear-rectangle-to-register
267 The picture rectangle commands @kbd{C-c C-k}
268(@code{picture-clear-rectangle}) and @kbd{C-c C-w}
269(@code{picture-clear-rectangle-to-register}) differ from the standard
270rectangle commands in that they normally clear the rectangle instead of
271deleting it; this is analogous with the way @kbd{C-d} is changed in Picture
272mode.
273
274 However, deletion of rectangles can be useful in Picture mode, so
275these commands delete the rectangle if given a numeric argument.
276@kbd{C-c C-k} either with or without a numeric argument saves the
277rectangle for @kbd{C-c C-y}.
278
279@kindex C-c C-y @r{(Picture mode)}
280@kindex C-c C-x @r{(Picture mode)}
281@findex picture-yank-rectangle
282@findex picture-yank-rectangle-from-register
283 The Picture mode commands for yanking rectangles differ from the
284standard ones in that they overwrite instead of inserting. This is
285the same way that Picture mode insertion of other text differs from
286other modes. @kbd{C-c C-y} (@code{picture-yank-rectangle}) inserts
287(by overwriting) the rectangle that was most recently killed, while
288@kbd{C-c C-x} (@code{picture-yank-rectangle-from-register}) does
289likewise for the rectangle found in a specified register.