hide-ifdef-mode documented; mark some entries as not needed doc updates.
[bpt/emacs.git] / doc / emacs / basic.texi
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1@c This is part of the Emacs manual.
2@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3f548a7c 3@c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
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4@c See file emacs.texi for copying conditions.
5@node Basic, Minibuffer, Exiting, Top
6@chapter Basic Editing Commands
7
8@kindex C-h t
9@findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11and save the text in a file. If this material is new to you, we
12suggest you first run the Emacs learn-by-doing tutorial, by typing
13@kbd{Control-h t} inside Emacs. (@code{help-with-tutorial}).
14
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15@menu
16
17* Inserting Text:: Inserting text by simply typing it.
18* Moving Point:: Moving the cursor to the place where you want to
19 change something.
20* Erasing:: Deleting and killing text.
21* Basic Undo:: Undoing recent changes in the text.
22* Files: Basic Files. Visiting, creating, and saving files.
23* Help: Basic Help. Asking what a character does.
24* Blank Lines:: Making and deleting blank lines.
25* Continuation Lines:: How Emacs displays lines too wide for the screen.
26* Position Info:: What page, line, row, or column is point on?
27* Arguments:: Numeric arguments for repeating a command N times.
28* Repeating:: Repeating the previous command quickly.
29@end menu
30
31@node Inserting Text
32@section Inserting Text
33
34@cindex insertion
35@cindex graphic characters
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36 You can insert an ordinary @dfn{graphic character} (e.g., @samp{a},
37@samp{B}, @samp{3}, and @samp{=}) by typing the associated key. This
38adds the character to the buffer at point. Insertion moves point
39forward, so that point remains just after the inserted text.
40@xref{Point}.
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41
42@kindex RET
43@cindex newline
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44 To end a line and start a new one, type @key{RET}. This key may be
45labeled @key{Return} or @key{Enter} on your keyboard, but we refer to
46it as @key{RET} in this manual. Pressing it inserts a newline
47character in the buffer. If point is at the end of the line, this
48creates a new blank line after it; if point is in the middle of a
49line, the line is split at that position.
50
51 As we explain later in this manual, you can change the way Emacs
52handles text insertion by turning on @dfn{minor modes}. For instance,
53if you turn on a minor mode called @dfn{Auto Fill} mode, Emacs can
54split lines automatically when they become too long (@pxref{Filling}).
55If you turn on a minor mode called @dfn{Overwrite} mode, inserted
56characters replace (overwrite) existing text, instead of shoving it to
57the right. @xref{Minor Modes}.
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58
59@cindex quoting
60@kindex C-q
61@findex quoted-insert
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62 Only graphic characters can be inserted by typing the associated
63key; other keys act as editing commands and do not insert themselves.
64For instance, @kbd{DEL} runs the command @code{delete-backward-char}
65by default (some modes bind it to a different command); it does not
66insert a literal @samp{DEL} character (@acronym{ASCII} character code
67127). To insert a non-graphic character, first @dfn{quote} it by
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68typing @kbd{C-q} (@code{quoted-insert}). There are two ways to use
69@kbd{C-q}:
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70
71@itemize @bullet
72@item
73@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
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74inserts that character. For instance, @kbd{C-q @key{DEL}} inserts a
75literal @samp{DEL} character.
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76
77@item
78@kbd{C-q} followed by a sequence of octal digits inserts the character
79with the specified octal character code. You can use any number of
80octal digits; any non-digit terminates the sequence. If the
81terminating character is @key{RET}, it serves only to terminate the
82sequence. Any other non-digit terminates the sequence and then acts
83as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
84
85The use of octal sequences is disabled in ordinary non-binary
86Overwrite mode, to give you a convenient way to insert a digit instead
87of overwriting with it.
88@end itemize
89
90@cindex 8-bit character codes
91@noindent
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92If you specify a code in the octal range 0200 through 0377, @kbd{C-q}
93assumes that you intend to use some ISO 8859-@var{n} character set,
94and converts the specified code to the corresponding Emacs character
95code. Your choice of language environment determines which of the ISO
968859 character sets to use (@pxref{Language Environments}). This
97feature is disabled if multibyte characters are disabled
98(@pxref{Enabling Multibyte}).
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99
100@vindex read-quoted-char-radix
101To use decimal or hexadecimal instead of octal, set the variable
102@code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
10310, some letters starting with @kbd{a} serve as part of a character
104code, just like digits.
105
106A numeric argument tells @kbd{C-q} how many copies of the quoted
107character to insert (@pxref{Arguments}).
108
109@findex newline
110@findex self-insert
111 Customization information: @key{DEL} in most modes runs the command
112@code{delete-backward-char}; @key{RET} runs the command
113@code{newline}, and self-inserting printing characters run the command
114@code{self-insert}, which inserts whatever character you typed. Some
115major modes rebind @key{DEL} to other commands.
116
117@node Moving Point
118@section Changing the Location of Point
119
120@cindex arrow keys
121@cindex moving point
122@cindex movement
123@cindex cursor motion
124@cindex moving the cursor
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125 To do more than insert characters, you have to know how to move
126point (@pxref{Point}). The keyboard commands @kbd{C-f}, @kbd{C-b},
127@kbd{C-n}, and @kbd{C-p} move point to the right, left, up and down
128respectively. These are equivalent to the commands @kbd{@key{right}},
129@kbd{@key{left}}, @kbd{@key{down}}, and @kbd{@key{up}}, entered using
130the @dfn{arrow keys} present on many keyboards. Many Emacs users find
131that it is slower to use the arrow keys than the equivalent control
132keys. You can also click the left mouse button to move point to the
133position clicked. Emacs also provides a variety of additional
134keyboard commands that move point in more sophisticated ways.
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135
136@kindex C-a
137@kindex C-e
138@kindex C-f
139@kindex C-b
140@kindex C-n
141@kindex C-p
142@kindex M->
143@kindex M-<
144@kindex M-r
145@kindex LEFT
146@kindex RIGHT
147@kindex UP
148@kindex DOWN
149@findex move-beginning-of-line
150@findex move-end-of-line
151@findex forward-char
152@findex backward-char
153@findex next-line
154@findex previous-line
155@findex beginning-of-buffer
156@findex end-of-buffer
157@findex goto-char
158@findex goto-line
159@findex move-to-window-line
160@table @kbd
161@item C-a
6c5f6319 162@itemx @key{Home}
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163Move to the beginning of the line (@code{move-beginning-of-line}).
164@item C-e
6c5f6319 165@itemx @key{End}
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166Move to the end of the line (@code{move-end-of-line}).
167@item C-f
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168@itemx @key{right}
169Move forward one character (@code{forward-char}).
8cf51b2c 170@item C-b
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171@itemx @key{left}
172Move backward one character (@code{backward-char}).
8cf51b2c 173@item M-f
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174@itemx M-@key{right}
175@itemx C-@key{right}
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176Move forward one word (@code{forward-word}).
177@item M-b
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178@itemx M-@key{left}
179@itemx C-@key{left}
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180Move backward one word (@code{backward-word}).
181@item C-n
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182@itemx @key{down}
183Move down one screen line (@code{next-line}). This command attempts
184to keep the horizontal position unchanged, so if you start in the
185middle of one line, you move to the middle of the next.
8cf51b2c 186@item C-p
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187@itemx @key{up}
188Move up one screen line (@code{previous-line}). This command
189preserves position within the line, like @kbd{C-n}.
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190@item M-r
191Move point to left margin, vertically centered in the window
192(@code{move-to-window-line}). Text does not move on the screen.
193A numeric argument says which screen line to place point on, counting
194downward from the top of the window (zero means the top line). A
195negative argument counts lines up from the bottom (@minus{}1 means the
196bottom line).
197@item M-<
198Move to the top of the buffer (@code{beginning-of-buffer}). With
199numeric argument @var{n}, move to @var{n}/10 of the way from the top.
200@xref{Arguments}, for more information on numeric arguments.@refill
201@item M->
202Move to the end of the buffer (@code{end-of-buffer}).
203@item C-v
6c5f6319 204@itemx @key{PageDown}
e2a71e28 205@itemx @key{next}
8cf51b2c 206Scroll the display one screen forward, and move point if necessary to
6c5f6319 207put it on the screen (@code{scroll-up}). If your keyboard has a
e2a71e28 208@key{PageDown} key (sometimes labelled @key{next}), it does the same
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209thing as as @key{C-v}. Scrolling commands are described further in
210@ref{Scrolling}.
8cf51b2c 211@item M-v
6c5f6319 212@itemx @key{PageUp}
e2a71e28 213@itemx @key{prior}
8cf51b2c 214Scroll one screen backward, and move point if necessary to put it on
6c5f6319 215the screen (@code{scroll-down}). If your keyboard has a @key{PageUp}
e2a71e28 216key (sometimes labelled @key{prior}), it does the same thing as
6c5f6319 217@key{M-v}.
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218@item M-x goto-char
219Read a number @var{n} and move point to buffer position @var{n}.
220Position 1 is the beginning of the buffer.
221@item M-g M-g
222@itemx M-g g
8cf51b2c 223Read a number @var{n} and move point to the beginning of line number
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224@var{n} (@code{goto-line}). Line 1 is the beginning of the buffer. If
225point is on or just after a number in the buffer, that is the default
226for @var{n}. Just type @key{RET} in the minibuffer to use it. You can
227also specify @var{n} by giving @kbd{M-g M-g} a numeric prefix argument.
228@xref{Select Buffer}, for the behavior of @kbd{M-g M-g} when you give it
229a plain prefix argument.
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230@item C-x C-n
231@findex set-goal-column
232@kindex C-x C-n
233Use the current column of point as the @dfn{semipermanent goal column}
234for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
235semipermanent goal column is in effect, those commands always try to
236move to this column, or as close as possible to it, after moving
237vertically. The goal column remains in effect until canceled.
238@item C-u C-x C-n
239Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
240preserve the horizontal position, as usual.
241@end table
242
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243@vindex line-move-visual
244 When a line of text in the buffer is longer than the width of the
245window, Emacs usually displays it on two or more @dfn{screen lines}.
246For convenience, @kbd{C-n} and @kbd{C-p} move point by screen lines,
247as do the equivalent keys @kbd{@key{down}} and @kbd{@key{up}}. You
248can force these commands to move according to @dfn{logical lines}
249(i.e., according to the text lines in the buffer) by setting the
250variable @code{line-move-visual} to @code{nil}; if a logical line
251occupies multiple screen lines, the cursor then skips over the
252additional screen lines. Moving by logical lines was the default
253behavior prior to Emacs 23.1. For details, see @ref{Continuation
254Lines}. @xref{Variables}, for how to set variables such as
255@code{line-move-visual}.
256
257 Unlike @kbd{C-n} and @kbd{C-p}, most of the Emacs commands that work
258on lines work on @emph{logical} lines. For instance, @kbd{C-a}
259(@code{move-beginning-of-line}) and @kbd{C-e}
260(@code{move-end-of-line}) respectively move to the beginning and end
261of the logical line. Whenever we encounter commands that work on
262screen lines, such as @kbd{C-n} and @kbd{C-p}, we will point these
263out.
264
8cf51b2c 265@vindex track-eol
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266 When @code{line-move-visual} is @code{nil}, you can also set the
267variable @code{track-eol} to a non-@code{nil} value. Then @kbd{C-n}
268and @kbd{C-p}, when starting at the end of the logical line, move to
269the end of the next logical line. Normally, @code{track-eol} is
270@code{nil}.
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271
272@vindex next-line-add-newlines
273 @kbd{C-n} normally stops at the end of the buffer when you use it on
274the last line of the buffer. However, if you set the variable
275@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
276the last line of a buffer creates an additional line at the end and
277moves down into it.
278
279@node Erasing
280@section Erasing Text
281
282@table @kbd
283@item @key{DEL}
6c5f6319 284@itemx @key{Backspace}
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285Delete the character before point (@code{delete-backward-char}).
286@item C-d
6c5f6319 287@itemx @key{Delete}
8cf51b2c 288Delete the character after point (@code{delete-char}).
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289@item C-k
290Kill to the end of the line (@code{kill-line}).
291@item M-d
292Kill forward to the end of the next word (@code{kill-word}).
293@item M-@key{DEL}
294Kill back to the beginning of the previous word
295(@code{backward-kill-word}).
296@end table
297
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298 The key @kbd{@key{DEL}} (@code{delete-backward-char}) removes the
299character before point, moving the cursor and all the characters after
300it backwards. On most keyboards, @key{DEL} is labelled
301@key{Backspace}, but we refer to it as @key{DEL} in this manual. Do
302not confuse @key{DEL} with another key, labelled @key{Delete}, that
303exists on many keyboards; we will discuss @key{Delete} momentarily.
304
305 Typing @key{DEL} when the cursor is at the beginning of a line
306deletes the preceding newline character, joining the line with the one
307before it.
308
309 On some text-only terminals, Emacs may not recognize the @key{DEL}
310key properly. If @key{DEL} does not do the right thing (e.g., if it
311deletes characters forwards), see @ref{DEL Does Not Delete}.
312
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313@cindex killing characters and lines
314@cindex deleting characters and lines
315@cindex erasing characters and lines
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316 The key @kbd{C-d} (@code{delete-char}) deletes the character after
317point, i.e., the character under the cursor. This shifts the rest of
318the text on the line to the left. If you type @kbd{C-d} at the end of
319a line, it joins that line with the following line. This command is
320also bound to the key labelled @key{Delete} on many keyboards.
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321
322 To erase a larger amount of text, use the @kbd{C-k} key, which
323erases (kills) a line at a time. If you type @kbd{C-k} at the
324beginning or middle of a line, it kills all the text up to the end of
325the line. If you type @kbd{C-k} at the end of a line, it joins that
326line with the following line.
327
6c5f6319 328 To learn more about killing text, see @ref{Killing}.
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329
330@node Basic Undo
331@section Undoing Changes
332
8cf51b2c 333@table @kbd
6c5f6319 334@item C-/
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335Undo one entry of the undo records---usually, one command worth
336(@code{undo}).
6c5f6319 337@itemx C-x u
8cf51b2c 338@item C-_
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339The same.
340@end table
341
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342 Emacs records a list of changes made in the buffer text, so you can
343undo recent changes. This is done using the @code{undo} command,
344which is bound to @kbd{C-/} (as well as @kbd{C-x u} and @kbd{C-_}).
345Normally, this command undoes the last change, moving point back to
346where it was before the change. The undo command applies only to
347changes in the buffer; you can't use it to undo cursor motion.
348
349 Although each editing command usually makes a separate entry in the
350undo records, very simple commands may be grouped together.
351Sometimes, an entry may cover just part of a complex command.
8cf51b2c 352
6c5f6319 353 If you repeat @kbd{C-/} (or its aliases), each repetition undoes
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354another, earlier change, back to the limit of the undo information
355available. If all recorded changes have already been undone, the undo
356command displays an error message and does nothing.
357
6c5f6319 358 To learn more about the @code{undo} command, see @ref{Undo}.
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359
360@node Basic Files
361@section Files
362
363 Text that you insert in an Emacs buffer lasts only as long as the
6c5f6319 364Emacs session. To keep any text permanently, you must put it in a
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365@dfn{file}. Files are named units of text which are stored by the
366operating system for you to retrieve later by name. To use the
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367contents of a file in any way, including editing it with Emacs, you
368must specify the file name.
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369
370 Suppose there is a file named @file{test.emacs} in your home
371directory. To begin editing this file in Emacs, type
372
373@example
374C-x C-f test.emacs @key{RET}
375@end example
376
377@noindent
378Here the file name is given as an @dfn{argument} to the command @kbd{C-x
379C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
380read the argument, and you type @key{RET} to terminate the argument
381(@pxref{Minibuffer}).
382
383 Emacs obeys this command by @dfn{visiting} the file: it creates a
6c5f6319 384buffer, copies the contents of the file into the buffer, and then
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385displays the buffer for editing. If you alter the text, you can
386@dfn{save} the new text in the file by typing @kbd{C-x C-s}
387(@code{save-buffer}). This copies the altered buffer contents back
388into the file @file{test.emacs}, making them permanent. Until you
389save, the changed text exists only inside Emacs, and the file
390@file{test.emacs} is unaltered.
391
392 To create a file, just visit it with @kbd{C-x C-f} as if it already
393existed. This creates an empty buffer, in which you can insert the
394text you want to put in the file. Emacs actually creates the file the
395first time you save this buffer with @kbd{C-x C-s}.
396
397 To learn more about using files in Emacs, see @ref{Files}.
398
399@node Basic Help
400@section Help
401
402@cindex getting help with keys
403 If you forget what a key does, you can find out with the Help
404character, which is @kbd{C-h} (or @key{F1}, which is an alias for
6c5f6319 405@kbd{C-h}). Type @kbd{C-h k}, followed by the key of interest; for
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406example, @kbd{C-h k C-n} tells you what @kbd{C-n} does. @kbd{C-h} is
407a prefix key; @kbd{C-h k} is just one of its subcommands (the command
408@code{describe-key}). The other subcommands of @kbd{C-h} provide
409different kinds of help. Type @kbd{C-h} twice to get a description of
410all the help facilities. @xref{Help}.
411
412@node Blank Lines
413@section Blank Lines
414
415@cindex inserting blank lines
416@cindex deleting blank lines
417 Here are special commands and techniques for inserting and deleting
418blank lines.
419
420@table @kbd
421@item C-o
6c5f6319 422Insert a blank line after the cursor (@code{open-line}).
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423@item C-x C-o
424Delete all but one of many consecutive blank lines
425(@code{delete-blank-lines}).
426@end table
427
428@kindex C-o
429@kindex C-x C-o
430@cindex blank lines
431@findex open-line
432@findex delete-blank-lines
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433 We have seen how @kbd{@key{RET}} (@code{newline}) starts a new line
434of text. However, it may be easier to see what you are doing if you
435first make a blank line and then insert the desired text into it.
436This is easy to do using the key @kbd{C-o} (@code{open-line}), which
437inserts a newline after point but leaves point in front of the
438newline. After @kbd{C-o}, type the text for the new line.
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439
440 You can make several blank lines by typing @kbd{C-o} several times, or
441by giving it a numeric argument specifying how many blank lines to make.
442@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
443command inserts the fill prefix on the new line, if typed at the
444beginning of a line. @xref{Fill Prefix}.
445
446 The easy way to get rid of extra blank lines is with the command
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447@kbd{C-x C-o} (@code{delete-blank-lines}). If point lies within a run
448of several blank lines, @kbd{C-x C-o} deletes all but one of them. If
449point is on a single blank line, @kbd{C-x C-o} deletes it. If point
450is on a nonblank line, @kbd{C-x C-o} deletes all following blank
451lines, if any exists.
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452
453@node Continuation Lines
454@section Continuation Lines
455
456@cindex continuation line
457@cindex wrapping
458@cindex line wrapping
459@cindex fringes, and continuation lines
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460 Sometimes, a line of text in the buffer---a @dfn{logical line}---is
461too long to fit in the window, and Emacs displays it as two or more
462@dfn{screen lines}. This is called @dfn{line wrapping} or
463@dfn{continuation}, and the long logical line is called a
464@dfn{continued line}. On a graphical display, Emacs indicates line
465wrapping with small bent arrows in the left and right window fringes.
466On a text-only terminal, Emacs indicates line wrapping by displaying a
467@samp{\} character at the right margin.
468
469 Most commands that act on lines act on logical lines, not screen
470lines. For instance, @kbd{C-k} kills a logical line. As described
471earlier, @kbd{C-n} (@code{next-line}) and @kbd{C-p}
472(@code{previous-line}) are special exceptions: they move point down
473and up, respectively, by one screen line (@pxref{Moving Point}).
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474
475@cindex truncation
476@cindex line truncation, and fringes
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477 Emacs can optionally @dfn{truncate} long logical lines instead of
478continuing them. This means that every logical line occupies a single
479screen line; if it is longer than the width of the window, the rest of
480the line is not displayed. On a graphical display, a truncated line
481is indicated by a small straight arrow in the right fringe; on a
482text-only terminal, it is indicated by a @samp{$} character in the
483right margin. @xref{Line Truncation}.
484
485 By default, continued lines are wrapped at the right window edge.
486Since the wrapping may occur in the middle of a word, continued lines
487can be difficult to read. The usual solution is to break your lines
488before they get too long, by inserting newlines. If you prefer, you
489can make Emacs insert a newline automatically when a line gets too
490long, by using Auto Fill mode. @xref{Filling}.
491
492@cindex word wrap
493 Sometimes, you may need to edit files containing many long logical
494lines, and it may not be practical to break them all up by adding
495newlines. In that case, you can use Visual Line mode, which enables
496@dfn{word wrapping}: instead of wrapping long lines exactly at the
497right window edge, Emacs wraps them at the word boundaries (i.e.,
498space or tab characters) nearest to the right window edge. Visual
499Line mode also redefines editing commands such as @code{C-a},
500@code{C-n}, and @code{C-k} to operate on screen lines rather than
501logical lines. @xref{Visual Line Mode}.
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502
503@node Position Info
504@section Cursor Position Information
505
506 Here are commands to get information about the size and position of
507parts of the buffer, and to count lines.
508
509@table @kbd
510@item M-x what-page
511Display the page number of point, and the line number within that page.
512@item M-x what-line
513Display the line number of point in the whole buffer.
514@item M-x line-number-mode
515@itemx M-x column-number-mode
516Toggle automatic display of the current line number or column number.
517@xref{Optional Mode Line}.
518@item M-=
519Display the number of lines in the current region (@code{count-lines-region}).
520@xref{Mark}, for information about the region.
521@item C-x =
522Display the character code of character after point, character position of
523point, and column of point (@code{what-cursor-position}).
524@item M-x hl-line-mode
525Enable or disable highlighting of the current line. @xref{Cursor
526Display}.
527@item M-x size-indication-mode
528Toggle automatic display of the size of the buffer.
529@xref{Optional Mode Line}.
530@end table
531
532@findex what-page
533@findex what-line
534@cindex line number commands
535@cindex location of point
536@cindex cursor location
537@cindex point location
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538 @kbd{M-x what-line} displays the current line number in the echo
539area. This command is usually redundant, because the current line
540number is shown in the mode line (@pxref{Mode Line}). However, if you
541narrow the buffer, the mode line shows the the line number relative to
542the accessible portion (@pxref{Narrowing}). By contrast,
543@code{what-line} displays both the line number relative to the
544narrowed region and the line number relative to the whole buffer.
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545
546 @kbd{M-x what-page} counts pages from the beginning of the file, and
547counts lines within the page, showing both numbers in the echo area.
548@xref{Pages}.
549
550@kindex M-=
551@findex count-lines-region
be6c3e88 552 Use @kbd{M-=} (@code{count-lines-region}) to display the number of
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553lines in the region (@pxref{Mark}). @xref{Pages}, for the command
554@kbd{C-x l} which counts the lines in the current page.
555
556@kindex C-x =
557@findex what-cursor-position
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558 The command @kbd{C-x =} (@code{what-cursor-position}) shows
559information about the current cursor position and the buffer contents
560at that position. It displays a line in the echo area that looks like
561this:
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562
563@smallexample
564Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
565@end smallexample
566
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567 After @samp{Char:}, this shows the character in the buffer at point.
568The text inside the parenthesis shows the corresponding decimal, octal
569and hex character codes; for more information about how @kbd{C-x =}
570displays character information, see @ref{International Chars}. After
571@samp{point=} is the position of point as a character count (the first
572character in the buffer is position 1, the second character is
573position 2, and so on). The number after that is the total number of
574characters in the buffer, and the number in parenthesis expresses the
575position as a percentage of the total. After @samp{column=} is the
576horizontal position of point, in columns counting from the left edge
577of the window.
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578
579 If the buffer has been narrowed, making some of the text at the
580beginning and the end temporarily inaccessible, @kbd{C-x =} displays
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581additional text describing the currently accessible range. For
582example, it might display this:
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583
584@smallexample
585Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
586@end smallexample
587
588@noindent
589where the two extra numbers give the smallest and largest character
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590position that point is allowed to assume. The characters between
591those two positions are the accessible ones. @xref{Narrowing}.
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592
593@node Arguments
594@section Numeric Arguments
595@cindex numeric arguments
596@cindex prefix arguments
597@cindex arguments to commands
598
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599 In the terminology of mathematics and computing, @dfn{argument}
600means ``data provided to a function or operation.'' You can give any
601Emacs command a @dfn{numeric argument} (also called a @dfn{prefix
602argument}). Some commands interpret the argument as a repetition
603count. For example, giving @kbd{C-f} an argument of ten causes it to
604move point forward by ten characters instead of one. With these
605commands, no argument is equivalent to an argument of one, and
606negative arguments cause them to move or act in the opposite
607direction.
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608
609@kindex M-1
610@kindex M-@t{-}
611@findex digit-argument
612@findex negative-argument
fcda6454 613 The easiest way to specify a numeric argument is to type a digit
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614and/or a minus sign while holding down the @key{META} key. For
615example,
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616
617@example
618M-5 C-n
619@end example
620
621@noindent
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622moves down five lines. The keys @kbd{M-1}, @kbd{M-2}, and so on, as
623well as @kbd{M--}, are bound to commands (@code{digit-argument} and
624@code{negative-argument}) that set up an argument for the next
625command. @kbd{Meta--} without digits normally means @minus{}1.
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627If you enter more than one digit, you need not hold down the
628@key{META} key for the second and subsequent digits. Thus, to move
629down fifty lines, type
630
631@example
632M-5 0 C-n
633@end example
634
635@noindent
636Note that this @emph{does not} insert five copies of @samp{0} and move
637down one line, as you might expect---the @samp{0} is treated as part
638of the prefix argument.
639
640(What if you do want to insert five copies of @samp{0}? Type @kbd{M-5
641C-u 0}. Here, @kbd{C-u} ``terminates'' the prefix argument, so that
642the next keystroke begins the command that you want to execute. Note
643that this meaning of @kbd{C-u} applies only to this case. For the
644usual role of @kbd{C-u}, see below.)
645
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646@kindex C-u
647@findex universal-argument
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648 Instead of typing @kbd{M-1}, @kbd{M-2}, and so on, another way to
649specify a numeric argument is to type @kbd{C-u}
650(@code{universal-argument}) followed by some digits, or (for a
651negative argument) a minus sign followed by digits. A minus sign
652without digits normally means @minus{}1.
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653
654 @kbd{C-u} alone has the special meaning of ``four times'': it
655multiplies the argument for the next command by four. @kbd{C-u C-u}
656multiplies it by sixteen. Thus, @kbd{C-u C-u C-f} moves forward
657sixteen characters. Other useful combinations are @kbd{C-u C-n},
658@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u
659C-u C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
660lines).
661
662 You can use a numeric argument before a self-inserting character to
663insert multiple copies of it. This is straightforward when the
664character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
665copies of the character @samp{a}. But this does not work for
666inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
667can separate the argument from the digit to insert with another
668@kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
669the character @samp{1}.
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670
671 Some commands care whether there is an argument, but ignore its
f0a35bd4 672value. For example, the command @kbd{M-q} (@code{fill-paragraph})
8cf51b2c 673fills text; with an argument, it justifies the text as well.
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674(@xref{Filling}, for more information on @kbd{M-q}.) For these
675commands, it is enough to the argument with a single @kbd{C-u}.
676
677 Some commands use the value of the argument as a repeat count, but
678do something special when there is no argument. For example, the
679command @kbd{C-k} (@code{kill-line}) with argument @var{n} kills
680@var{n} lines, including their terminating newlines. But @kbd{C-k}
681with no argument is special: it kills the text up to the next newline,
682or, if point is right at the end of the line, it kills the newline
683itself. Thus, two @kbd{C-k} commands with no arguments can kill a
684nonblank line, just like @kbd{C-k} with an argument of one.
685(@xref{Killing}, for more information on @kbd{C-k}.)
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686
687 A few commands treat a plain @kbd{C-u} differently from an ordinary
688argument. A few others may treat an argument of just a minus sign
689differently from an argument of @minus{}1. These unusual cases are
690described when they come up; they exist to make an individual command
691more convenient, and they are documented in that command's
692documentation string.
693
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694 We use the term ``prefix argument'' as well as ``numeric argument,''
695to emphasize that you type these argument before the command, and to
696distinguish them from minibuffer arguments that come after the
697command.
698
699@node Repeating
700@section Repeating a Command
701@cindex repeating a command
702
703 Many simple commands, such as those invoked with a single key or
704with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
705invoking them with a numeric argument that serves as a repeat count
706(@pxref{Arguments}). However, if the command you want to repeat
707prompts for input, or uses a numeric argument in another way, that
708method won't work.
709
710@kindex C-x z
711@findex repeat
712 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
713an Emacs command many times. This command repeats the previous Emacs
714command, whatever that was. Repeating a command uses the same arguments
715that were used before; it does not read new arguments each time.
716
717 To repeat the command more than once, type additional @kbd{z}'s: each
718@kbd{z} repeats the command one more time. Repetition ends when you
719type a character other than @kbd{z}, or press a mouse button.
720
721 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
722characters. You can repeat that command (including its argument) three
723additional times, to delete a total of 80 characters, by typing @kbd{C-x
724z z z}. The first @kbd{C-x z} repeats the command once, and each
725subsequent @kbd{z} repeats it once again.
726
727@ignore
728 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956
729@end ignore