Commit | Line | Data |
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6cdfb6e6 RS |
1 | /* Terminal hooks for Windows NT port of GNU Emacs. |
2 | Copyright (C) 1992 Free Software Foundation, Inc. | |
3 | ||
3b7ad313 EN |
4 | This file is part of GNU Emacs. |
5 | ||
6 | GNU Emacs is free software; you can redistribute it and/or modify | |
7 | it under the terms of the GNU General Public License as published by | |
8 | the Free Software Foundation; either version 2, or (at your option) | |
9 | any later version. | |
10 | ||
11 | GNU Emacs is distributed in the hope that it will be useful, | |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 | GNU General Public License for more details. | |
15 | ||
16 | You should have received a copy of the GNU General Public License | |
17 | along with GNU Emacs; see the file COPYING. If not, write to | |
18 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
19 | Boston, MA 02111-1307, USA. | |
6cdfb6e6 RS |
20 | |
21 | Tim Fleehart (apollo@online.com) 1-17-92 | |
22 | Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
23 | */ | |
24 | ||
25 | ||
6816efce GV |
26 | #include <config.h> |
27 | ||
6cdfb6e6 RS |
28 | #include <stdlib.h> |
29 | #include <stdio.h> | |
6cdfb6e6 RS |
30 | #include <windows.h> |
31 | ||
32 | #include "lisp.h" | |
33 | #include "frame.h" | |
34 | #include "disptab.h" | |
35 | #include "termhooks.h" | |
36 | ||
37 | #include "ntinevt.h" | |
38 | ||
0534d577 | 39 | /* from window.c */ |
6cdfb6e6 RS |
40 | extern Lisp_Object Frecenter (); |
41 | ||
42 | /* from keyboard.c */ | |
43 | extern int detect_input_pending (); | |
44 | ||
45 | /* from sysdep.c */ | |
46 | extern int read_input_pending (); | |
47 | ||
48 | extern FRAME_PTR updating_frame; | |
49 | extern int meta_key; | |
50 | ||
51 | static void move_cursor (int row, int col); | |
52 | static void clear_to_end (void); | |
53 | static void clear_frame (void); | |
54 | static void clear_end_of_line (int); | |
55 | static void ins_del_lines (int vpos, int n); | |
56 | static void change_line_highlight (int, int, int); | |
57 | static void reassert_line_highlight (int, int); | |
58 | static void insert_glyphs (GLYPH *start, int len); | |
59 | static void write_glyphs (GLYPH *string, int len); | |
60 | static void delete_glyphs (int n); | |
6e72ba86 | 61 | void nt_ring_bell (void); |
6cdfb6e6 RS |
62 | static void reset_terminal_modes (void); |
63 | static void set_terminal_modes (void); | |
64 | static void set_terminal_window (int size); | |
65 | static void update_begin (FRAME_PTR f); | |
66 | static void update_end (FRAME_PTR f); | |
67 | static void reset_kbd (void); | |
68 | static void unset_kbd (void); | |
69 | static int hl_mode (int new_highlight); | |
70 | ||
71 | void | |
72 | DebPrint () | |
73 | { | |
74 | } | |
75 | ||
76 | /* Init hook called in init_keyboard. */ | |
77 | void (*keyboard_init_hook)(void) = reset_kbd; | |
78 | ||
79 | COORD cursor_coords; | |
80 | HANDLE prev_screen, cur_screen; | |
81 | UCHAR char_attr, char_attr_normal, char_attr_reverse; | |
82 | HANDLE keyboard_handle; | |
83 | ||
84 | ||
85 | /* Setting this as the ctrl handler prevents emacs from being killed when | |
40d578c9 RS |
86 | someone hits ^C in a 'suspended' session (child shell). |
87 | Also ignore Ctrl-Break signals. */ | |
88 | ||
6cdfb6e6 RS |
89 | BOOL |
90 | ctrl_c_handler (unsigned long type) | |
91 | { | |
40d578c9 | 92 | return (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT); |
6cdfb6e6 RS |
93 | } |
94 | ||
95 | /* If we're updating a frame, use it as the current frame | |
96 | Otherwise, use the selected frame. */ | |
97 | #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame) | |
98 | ||
99 | /* Move the cursor to (row, col). */ | |
100 | void | |
101 | move_cursor (int row, int col) | |
102 | { | |
103 | cursor_coords.X = col; | |
104 | cursor_coords.Y = row; | |
105 | ||
0534d577 | 106 | if (updating_frame == (FRAME_PTR) NULL) |
6cdfb6e6 RS |
107 | { |
108 | SetConsoleCursorPosition (cur_screen, cursor_coords); | |
109 | } | |
110 | } | |
111 | ||
112 | /* Clear from cursor to end of screen. */ | |
113 | void | |
114 | clear_to_end (void) | |
115 | { | |
116 | FRAME_PTR f = PICK_FRAME (); | |
117 | ||
118 | clear_end_of_line (FRAME_WIDTH (f) - 1); | |
119 | ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1); | |
120 | } | |
121 | ||
122 | /* Clear the frame. */ | |
123 | void | |
124 | clear_frame (void) | |
125 | { | |
126 | SMALL_RECT scroll; | |
127 | COORD dest; | |
128 | CHAR_INFO fill; | |
129 | FRAME_PTR f = PICK_FRAME (); | |
130 | ||
131 | hl_mode (0); | |
132 | ||
133 | scroll.Top = 0; | |
134 | scroll.Bottom = FRAME_HEIGHT (f) - 1; | |
135 | scroll.Left = 0; | |
136 | scroll.Right = FRAME_WIDTH (f) - 1; | |
137 | ||
138 | dest.Y = FRAME_HEIGHT (f); | |
139 | dest.X = 0; | |
140 | ||
141 | fill.Char.AsciiChar = 0x20; | |
142 | fill.Attributes = char_attr; | |
143 | ||
144 | ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
145 | move_cursor (0, 0); | |
146 | } | |
147 | ||
148 | ||
149 | static GLYPH glyph_base[256]; | |
150 | static BOOL ceol_initialized = FALSE; | |
151 | ||
152 | /* Clear from Cursor to end (what's "standout marker"?). */ | |
153 | void | |
154 | clear_end_of_line (int end) | |
155 | { | |
156 | if (!ceol_initialized) | |
157 | { | |
158 | int i; | |
159 | for (i = 0; i < 256; i++) | |
160 | { | |
161 | glyph_base[i] = SPACEGLYPH; /* empty space */ | |
162 | } | |
163 | ceol_initialized = TRUE; | |
164 | } | |
165 | write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ | |
166 | } | |
167 | ||
168 | /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
169 | void | |
170 | ins_del_lines (int vpos, int n) | |
171 | { | |
172 | int i, nb, save_highlight; | |
173 | SMALL_RECT scroll; | |
174 | COORD dest; | |
175 | CHAR_INFO fill; | |
176 | FRAME_PTR f = PICK_FRAME (); | |
177 | ||
178 | if (n < 0) | |
179 | { | |
180 | scroll.Top = vpos - n; | |
181 | scroll.Bottom = FRAME_HEIGHT (f); | |
182 | dest.Y = vpos; | |
183 | } | |
184 | else | |
185 | { | |
186 | scroll.Top = vpos; | |
187 | scroll.Bottom = FRAME_HEIGHT (f) - n; | |
188 | dest.Y = vpos + n; | |
189 | } | |
190 | scroll.Left = 0; | |
191 | scroll.Right = FRAME_WIDTH (f); | |
192 | ||
193 | dest.X = 0; | |
194 | ||
195 | save_highlight = hl_mode (0); | |
196 | ||
197 | fill.Char.AsciiChar = 0x20; | |
198 | fill.Attributes = char_attr; | |
199 | ||
200 | ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
201 | ||
202 | /* Here we have to deal with a win32 console flake: If the scroll | |
203 | region looks like abc and we scroll c to a and fill with d we get | |
204 | cbd... if we scroll block c one line at a time to a, we get cdd... | |
205 | Emacs expects cdd consistently... So we have to deal with that | |
206 | here... (this also occurs scrolling the same way in the other | |
207 | direction. */ | |
208 | ||
209 | if (n > 0) | |
210 | { | |
211 | if (scroll.Bottom < dest.Y) | |
212 | { | |
213 | for (i = scroll.Bottom; i < dest.Y; i++) | |
214 | { | |
215 | move_cursor (i, 0); | |
216 | clear_end_of_line (FRAME_WIDTH (f)); | |
217 | } | |
218 | } | |
219 | } | |
220 | else | |
221 | { | |
222 | nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
223 | ||
224 | if (nb < scroll.Top) | |
225 | { | |
226 | for (i = nb; i < scroll.Top; i++) | |
227 | { | |
228 | move_cursor (i, 0); | |
229 | clear_end_of_line (FRAME_WIDTH (f)); | |
230 | } | |
231 | } | |
232 | } | |
233 | ||
234 | cursor_coords.X = 0; | |
235 | cursor_coords.Y = vpos; | |
236 | ||
237 | hl_mode (save_highlight); | |
238 | } | |
239 | ||
240 | /* Changes attribute to use when drawing characters to control. */ | |
241 | static int | |
242 | hl_mode (int new_highlight) | |
243 | { | |
244 | static int highlight = 0; | |
245 | int old_highlight; | |
246 | ||
247 | old_highlight = highlight; | |
248 | highlight = (new_highlight != 0); | |
249 | if (highlight) | |
250 | { | |
251 | char_attr = char_attr_reverse; | |
252 | } | |
253 | else | |
254 | { | |
255 | char_attr = char_attr_normal; | |
256 | } | |
257 | return old_highlight; | |
258 | } | |
259 | ||
260 | /* Call this when about to modify line at position VPOS and change whether it | |
261 | is highlighted. */ | |
262 | void | |
263 | change_line_highlight (int new_highlight, int vpos, int first_unused_hpos) | |
264 | { | |
265 | hl_mode (new_highlight); | |
266 | move_cursor (vpos, 0); | |
267 | clear_end_of_line (first_unused_hpos); | |
268 | } | |
269 | ||
270 | /* External interface to control of standout mode. Call this when about to | |
271 | * modify line at position VPOS and not change whether it is highlighted. */ | |
272 | void | |
273 | reassert_line_highlight (int highlight, int vpos) | |
274 | { | |
275 | hl_mode (highlight); | |
276 | vpos; /* pedantic compiler silencer */ | |
277 | } | |
278 | ||
279 | #undef LEFT | |
280 | #undef RIGHT | |
281 | #define LEFT 1 | |
282 | #define RIGHT 0 | |
283 | ||
284 | void | |
285 | scroll_line (int dist, int direction) | |
286 | { | |
287 | /* The idea here is to implement a horizontal scroll in one line to | |
288 | implement delete and half of insert. */ | |
289 | SMALL_RECT scroll; | |
290 | COORD dest; | |
291 | CHAR_INFO fill; | |
292 | FRAME_PTR f = PICK_FRAME (); | |
293 | ||
294 | scroll.Top = cursor_coords.Y; | |
295 | scroll.Bottom = cursor_coords.Y; | |
296 | ||
297 | if (direction == LEFT) | |
298 | { | |
299 | scroll.Left = cursor_coords.X + dist; | |
300 | scroll.Right = FRAME_WIDTH (f) - 1; | |
301 | } | |
302 | else | |
303 | { | |
304 | scroll.Left = cursor_coords.X; | |
305 | scroll.Right = FRAME_WIDTH (f) - dist - 1; | |
306 | } | |
307 | ||
308 | dest.X = cursor_coords.X; | |
309 | dest.Y = cursor_coords.Y; | |
310 | ||
311 | fill.Char.AsciiChar = 0x20; | |
312 | fill.Attributes = char_attr; | |
313 | ||
314 | ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
315 | } | |
316 | ||
317 | ||
318 | /* If start is zero insert blanks instead of a string at start ?. */ | |
319 | void | |
320 | insert_glyphs (register GLYPH *start, register int len) | |
321 | { | |
322 | scroll_line (len, RIGHT); | |
323 | ||
324 | /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
325 | if (start) | |
326 | { | |
327 | /* Print the first len characters of start, cursor_coords.X adjusted | |
328 | by write_glyphs. */ | |
329 | ||
330 | write_glyphs (start, len); | |
331 | } | |
332 | else | |
333 | { | |
334 | clear_end_of_line (cursor_coords.X + len); | |
335 | } | |
336 | } | |
337 | ||
338 | void | |
339 | write_glyphs (register GLYPH *string, register int len) | |
340 | { | |
341 | register unsigned int glyph_len = GLYPH_TABLE_LENGTH; | |
342 | Lisp_Object *glyph_table = GLYPH_TABLE_BASE; | |
343 | FRAME_PTR f = PICK_FRAME (); | |
344 | register char *ptr; | |
345 | GLYPH glyph; | |
346 | WORD *attrs; | |
347 | char *chars; | |
348 | int i; | |
349 | ||
350 | attrs = alloca (len * sizeof (*attrs)); | |
351 | chars = alloca (len * sizeof (*chars)); | |
352 | if (attrs == NULL || chars == NULL) | |
353 | { | |
354 | printf ("alloca failed in write_glyphs\n"); | |
355 | return; | |
356 | } | |
357 | ||
358 | /* We have to deal with the glyph indirection...go over the glyph | |
359 | buffer and extract the characters. */ | |
360 | ptr = chars; | |
361 | while (--len >= 0) | |
362 | { | |
363 | glyph = *string++; | |
364 | ||
365 | if (glyph > glyph_len) | |
366 | { | |
367 | *ptr++ = glyph & 0xFF; | |
368 | continue; | |
369 | } | |
370 | GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph); | |
6e72ba86 | 371 | #ifndef HAVE_NTGUI |
6cdfb6e6 RS |
372 | if (GLYPH_FACE (fixfix, glyph) != 0) |
373 | printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph)); | |
6e72ba86 | 374 | #endif /* !HAVE_NTGUI */ |
6cdfb6e6 RS |
375 | if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph)) |
376 | { | |
377 | *ptr++ = glyph & 0xFF; | |
378 | continue; | |
379 | } | |
380 | for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++) | |
381 | { | |
382 | *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i]; | |
383 | } | |
384 | } | |
385 | ||
386 | /* Number of characters we have in the buffer. */ | |
387 | len = ptr-chars; | |
388 | ||
389 | /* Fill in the attributes for these characters. */ | |
e312961b GV |
390 | for (i = 0; i < len; i++) |
391 | attrs[i] = char_attr; | |
6cdfb6e6 RS |
392 | |
393 | /* Write the attributes. */ | |
394 | if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i)) | |
395 | { | |
0534d577 | 396 | printf ("Failed writing console attributes: %d\n", GetLastError ()); |
6cdfb6e6 RS |
397 | fflush (stdout); |
398 | } | |
399 | ||
400 | /* Write the characters. */ | |
401 | if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i)) | |
402 | { | |
0534d577 | 403 | printf ("Failed writing console characters: %d\n", GetLastError ()); |
6cdfb6e6 RS |
404 | fflush (stdout); |
405 | } | |
406 | ||
407 | cursor_coords.X += len; | |
408 | move_cursor (cursor_coords.Y, cursor_coords.X); | |
409 | } | |
410 | ||
411 | void | |
412 | delete_glyphs (int n) | |
413 | { | |
414 | /* delete chars means scroll chars from cursor_coords.X + n to | |
415 | cursor_coords.X, anything beyond the edge of the screen should | |
416 | come out empty... */ | |
417 | ||
418 | scroll_line (n, LEFT); | |
419 | } | |
420 | ||
0534d577 KH |
421 | static unsigned int sound_type = 0xFFFFFFFF; |
422 | ||
6cdfb6e6 | 423 | void |
6e72ba86 | 424 | nt_ring_bell (void) |
6cdfb6e6 | 425 | { |
0534d577 KH |
426 | if (sound_type == 0xFFFFFFFF) |
427 | Beep (666, 100); | |
428 | else | |
429 | MessageBeep (sound_type); | |
6cdfb6e6 RS |
430 | } |
431 | ||
0534d577 KH |
432 | DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
433 | "Set the sound generated when the bell is rung.\n\ | |
434 | SOUND is 'asterisk, 'exclamation, 'hand, 'question, or 'ok\n\ | |
435 | to use the corresponding system sound for the bell.\n\ | |
436 | SOUND is nil to use the normal beep.") | |
437 | (sound) | |
438 | Lisp_Object sound; | |
6cdfb6e6 | 439 | { |
0534d577 KH |
440 | CHECK_SYMBOL (sound, 0); |
441 | ||
442 | if (NILP (sound)) | |
443 | sound_type = 0xFFFFFFFF; | |
444 | else if (EQ (sound, intern ("asterisk"))) | |
445 | sound_type = MB_ICONASTERISK; | |
446 | else if (EQ (sound, intern ("exclamation"))) | |
447 | sound_type = MB_ICONEXCLAMATION; | |
448 | else if (EQ (sound, intern ("hand"))) | |
449 | sound_type = MB_ICONHAND; | |
450 | else if (EQ (sound, intern ("question"))) | |
451 | sound_type = MB_ICONQUESTION; | |
452 | else if (EQ (sound, intern ("ok"))) | |
453 | sound_type = MB_OK; | |
454 | else | |
455 | sound_type = 0xFFFFFFFF; | |
456 | ||
457 | return sound; | |
6cdfb6e6 RS |
458 | } |
459 | ||
460 | /* Put our console back up, for ending a suspended session. */ | |
461 | void | |
462 | take_console (void) | |
463 | { | |
464 | reset_kbd (); | |
465 | SetConsoleActiveScreenBuffer (cur_screen); | |
466 | } | |
467 | ||
468 | void | |
469 | reset_terminal_modes (void) | |
470 | { | |
471 | unset_kbd (); | |
472 | SetConsoleActiveScreenBuffer (prev_screen); | |
6cdfb6e6 RS |
473 | } |
474 | ||
475 | void | |
476 | set_terminal_modes (void) | |
477 | { | |
478 | CONSOLE_CURSOR_INFO cci; | |
479 | ||
480 | if (cur_screen == NULL) | |
481 | { | |
482 | reset_kbd (); | |
483 | cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, | |
484 | 0, NULL, | |
485 | CONSOLE_TEXTMODE_BUFFER, | |
486 | NULL); | |
487 | ||
488 | if (cur_screen == INVALID_HANDLE_VALUE) | |
489 | { | |
490 | printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); | |
491 | printf ("LastError = 0x%lx\n", GetLastError ()); | |
492 | fflush (stdout); | |
493 | exit (0); | |
494 | } | |
495 | ||
496 | SetConsoleActiveScreenBuffer (cur_screen); | |
497 | ||
e312961b GV |
498 | /* make cursor big and visible (100 on Win95 makes it disappear) */ |
499 | cci.dwSize = 99; | |
6cdfb6e6 RS |
500 | cci.bVisible = TRUE; |
501 | (void) SetConsoleCursorInfo (cur_screen, &cci); | |
502 | } | |
503 | } | |
504 | ||
505 | /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
506 | clumps rather than one-character-at-a-time... | |
507 | ||
508 | we'll start with not moving the cursor while an update is in progress. */ | |
509 | void | |
510 | update_begin (FRAME_PTR f) | |
511 | { | |
512 | } | |
513 | ||
514 | void | |
515 | update_end (FRAME_PTR f) | |
516 | { | |
517 | SetConsoleCursorPosition (cur_screen, cursor_coords); | |
518 | } | |
519 | ||
520 | void | |
521 | set_terminal_window (int size) | |
522 | { | |
523 | } | |
524 | ||
525 | void | |
526 | unset_kbd (void) | |
527 | { | |
528 | SetConsoleMode (keyboard_handle, ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | | |
529 | ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT); | |
530 | } | |
531 | ||
532 | void | |
533 | reset_kbd (void) | |
534 | { | |
535 | keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); | |
536 | SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); | |
537 | } | |
538 | ||
539 | typedef int (*term_hook) (); | |
540 | ||
541 | void | |
542 | initialize_win_nt_display (void) | |
543 | { | |
544 | CONSOLE_SCREEN_BUFFER_INFO info; | |
545 | ||
546 | cursor_to_hook = (term_hook) move_cursor; | |
547 | raw_cursor_to_hook = (term_hook) move_cursor; | |
548 | clear_to_end_hook = (term_hook) clear_to_end; | |
549 | clear_frame_hook = (term_hook) clear_frame; | |
550 | clear_end_of_line_hook = (term_hook) clear_end_of_line; | |
551 | ins_del_lines_hook = (term_hook) ins_del_lines; | |
552 | change_line_highlight_hook = (term_hook) change_line_highlight; | |
553 | reassert_line_highlight_hook = (term_hook) reassert_line_highlight; | |
554 | insert_glyphs_hook = (term_hook) insert_glyphs; | |
555 | write_glyphs_hook = (term_hook) write_glyphs; | |
556 | delete_glyphs_hook = (term_hook) delete_glyphs; | |
6e72ba86 | 557 | ring_bell_hook = (term_hook) nt_ring_bell; |
6cdfb6e6 RS |
558 | reset_terminal_modes_hook = (term_hook) reset_terminal_modes; |
559 | set_terminal_modes_hook = (term_hook) set_terminal_modes; | |
560 | set_terminal_window_hook = (term_hook) set_terminal_window; | |
561 | update_begin_hook = (term_hook) update_begin; | |
562 | update_end_hook = (term_hook) update_end; | |
563 | ||
564 | read_socket_hook = win32_read_socket; | |
565 | mouse_position_hook = win32_mouse_position; | |
566 | ||
567 | prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); | |
568 | ||
569 | set_terminal_modes (); | |
570 | ||
571 | GetConsoleScreenBufferInfo (cur_screen, &info); | |
572 | ||
573 | meta_key = 1; | |
574 | char_attr = info.wAttributes & 0xFF; | |
575 | char_attr_normal = char_attr; | |
576 | char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4); | |
577 | ||
578 | FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */ | |
579 | FRAME_WIDTH (selected_frame) = info.dwSize.X; /* characters per line */ | |
580 | ||
581 | move_cursor (0, 0); | |
582 | ||
583 | clear_frame (); | |
584 | } | |
585 | ||
586 | DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
587 | "Set screen colors.") | |
588 | (foreground, background) | |
589 | Lisp_Object foreground; | |
590 | Lisp_Object background; | |
591 | { | |
592 | char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
593 | char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4); | |
594 | ||
595 | Frecenter (Qnil); | |
596 | return Qt; | |
597 | } | |
598 | ||
599 | DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
600 | "Set cursor size.") | |
601 | (size) | |
602 | Lisp_Object size; | |
603 | { | |
604 | CONSOLE_CURSOR_INFO cci; | |
605 | cci.dwSize = XFASTINT (size); | |
606 | cci.bVisible = TRUE; | |
607 | (void) SetConsoleCursorInfo (cur_screen, &cci); | |
608 | ||
609 | return Qt; | |
610 | } | |
611 | ||
6e72ba86 | 612 | #ifndef HAVE_NTGUI |
6cdfb6e6 RS |
613 | void |
614 | pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y, | |
615 | void *bounds, int noclip) | |
616 | { | |
617 | *x = pix_x; | |
618 | *y = pix_y; | |
619 | } | |
620 | ||
621 | void | |
622 | glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y) | |
623 | { | |
624 | *pix_x = x; | |
625 | *pix_y = y; | |
626 | } | |
6e72ba86 | 627 | #endif /* !HAVE_NTGUI */ |
6cdfb6e6 | 628 | |
0534d577 | 629 | void |
6cdfb6e6 RS |
630 | syms_of_ntterm () |
631 | { | |
632 | defsubr (&Sset_screen_color); | |
633 | defsubr (&Sset_cursor_size); | |
0534d577 | 634 | defsubr (&Sset_message_beep); |
6cdfb6e6 | 635 | } |