(ring-elements): Make it return a list of the elements of RING in
[bpt/emacs.git] / man / picture.texi
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1@c This is part of the Emacs manual.
2@c Copyright (C) 1985, 86, 87, 93, 94, 95, 1997 Free Software Foundation, Inc.
3@c See file emacs.texi for copying conditions.
4@node Picture, Sending Mail, Abbrevs, Top
5@chapter Editing Pictures
6@cindex pictures
7@cindex making pictures out of text characters
8@findex edit-picture
9
10 To edit a picture made out of text characters (for example, a picture
11of the division of a register into fields, as a comment in a program),
12use the command @kbd{M-x edit-picture} to enter Picture mode.
13
14 In Picture mode, editing is based on the @dfn{quarter-plane} model of
15text, according to which the text characters lie studded on an area that
16stretches infinitely far to the right and downward. The concept of the end
17of a line does not exist in this model; the most you can say is where the
18last nonblank character on the line is found.
19
20 Of course, Emacs really always considers text as a sequence of
21characters, and lines really do have ends. But Picture mode replaces
22the most frequently-used commands with variants that simulate the
23quarter-plane model of text. They do this by inserting spaces or by
24converting tabs to spaces.
25
26 Most of the basic editing commands of Emacs are redefined by Picture mode
27to do essentially the same thing but in a quarter-plane way. In addition,
28Picture mode defines various keys starting with the @kbd{C-c} prefix to
29run special picture editing commands.
30
31 One of these keys, @kbd{C-c C-c}, is pretty important. Often a
32picture is part of a larger file that is usually edited in some other
33major mode. @kbd{M-x edit-picture} records the name of the previous
34major mode so you can use the @kbd{C-c C-c} command
35(@code{picture-mode-exit}) later to go back to that mode. @kbd{C-c C-c}
36also deletes spaces from the ends of lines, unless given a numeric
37argument.
38
39 The special commands of Picture mode all work in other modes (provided
40the @file{picture} library is loaded), but are not bound to keys except
41in Picture mode. The descriptions below talk of moving ``one column''
42and so on, but all the picture mode commands handle numeric arguments as
43their normal equivalents do.
44
45@vindex picture-mode-hook
46 Turning on Picture mode runs the hook @code{picture-mode-hook}
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47(@pxref{Hooks}). Additional extensions to Picture mode can be found
48in @file{artist.el}.
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49
50@menu
51* Basic Picture:: Basic concepts and simple commands of Picture Mode.
52* Insert in Picture:: Controlling direction of cursor motion
53 after "self-inserting" characters.
54* Tabs in Picture:: Various features for tab stops and indentation.
55* Rectangles in Picture:: Clearing and superimposing rectangles.
56@end menu
57
58@node Basic Picture, Insert in Picture, Picture, Picture
59@section Basic Editing in Picture Mode
60
61@findex picture-forward-column
62@findex picture-backward-column
63@findex picture-move-down
64@findex picture-move-up
65@cindex editing in Picture mode
66
67 Most keys do the same thing in Picture mode that they usually do, but
68do it in a quarter-plane style. For example, @kbd{C-f} is rebound to
69run @code{picture-forward-column}, a command which moves point one
70column to the right, inserting a space if necessary so that the actual
71end of the line makes no difference. @kbd{C-b} is rebound to run
72@code{picture-backward-column}, which always moves point left one
73column, converting a tab to multiple spaces if necessary. @kbd{C-n} and
74@kbd{C-p} are rebound to run @code{picture-move-down} and
75@code{picture-move-up}, which can either insert spaces or convert tabs
76as necessary to make sure that point stays in exactly the same column.
77@kbd{C-e} runs @code{picture-end-of-line}, which moves to after the last
78nonblank character on the line. There is no need to change @kbd{C-a},
79as the choice of screen model does not affect beginnings of
80lines.
81
82@findex picture-newline
83 Insertion of text is adapted to the quarter-plane screen model through
84the use of Overwrite mode (@pxref{Minor Modes}). Self-inserting characters
85replace existing text, column by column, rather than pushing existing text
86to the right. @key{RET} runs @code{picture-newline}, which just moves to
87the beginning of the following line so that new text will replace that
88line.
89
90@findex picture-backward-clear-column
91@findex picture-clear-column
92@findex picture-clear-line
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93 In Picture mode, the commands that normally delete or kill text,
94instead erase text (replacing it with spaces). @key{DEL}
95(@code{picture-backward-clear-column}) replaces the preceding
96character with a space rather than removing it; this moves point
97backwards. @kbd{C-d} (@code{picture-clear-column}) replaces the next
98character or characters with spaces, but does not move point. (If you
99want to clear characters to spaces and move forward over them, use
6bf7aab6 100@key{SPC}.) @kbd{C-k} (@code{picture-clear-line}) really kills the
61ff7bed 101contents of lines, but does not delete the newlines from the buffer.
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102
103@findex picture-open-line
104 To do actual insertion, you must use special commands. @kbd{C-o}
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105(@code{picture-open-line}) creates a blank line after the current
106line; it never splits a line. @kbd{C-M-o} (@code{split-line}) makes
107sense in Picture mode, so it is not changed. @kbd{C-j}
108(@code{picture-duplicate-line}) inserts another line with the same
109contents below the current line.
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110
111@kindex C-c C-d @r{(Picture mode)}
112 To do actual deletion in Picture mode, use @kbd{C-w}, @kbd{C-c C-d}
113(which is defined as @code{delete-char}, as @kbd{C-d} is in other
114modes), or one of the picture rectangle commands (@pxref{Rectangles in
115Picture}).
116
117@node Insert in Picture, Tabs in Picture, Basic Picture, Picture
118@section Controlling Motion after Insert
119
120@findex picture-movement-up
121@findex picture-movement-down
122@findex picture-movement-left
123@findex picture-movement-right
124@findex picture-movement-nw
125@findex picture-movement-ne
126@findex picture-movement-sw
127@findex picture-movement-se
128@kindex C-c < @r{(Picture mode)}
129@kindex C-c > @r{(Picture mode)}
130@kindex C-c ^ @r{(Picture mode)}
131@kindex C-c . @r{(Picture mode)}
132@kindex C-c ` @r{(Picture mode)}
133@kindex C-c ' @r{(Picture mode)}
134@kindex C-c / @r{(Picture mode)}
135@kindex C-c \ @r{(Picture mode)}
136 Since ``self-inserting'' characters in Picture mode overwrite and move
137point, there is no essential restriction on how point should be moved.
138Normally point moves right, but you can specify any of the eight
139orthogonal or diagonal directions for motion after a ``self-inserting''
140character. This is useful for drawing lines in the buffer.
141
142@table @kbd
143@item C-c <
61ff7bed 144@itemx C-c @key{LEFT}
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145Move left after insertion (@code{picture-movement-left}).
146@item C-c >
61ff7bed 147@itemx C-c @key{RIGHT}
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148Move right after insertion (@code{picture-movement-right}).
149@item C-c ^
61ff7bed 150@itemx C-c @key{UP}
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151Move up after insertion (@code{picture-movement-up}).
152@item C-c .
61ff7bed 153@itemx C-c @key{DOWN}
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154Move down after insertion (@code{picture-movement-down}).
155@item C-c `
61ff7bed 156@itemx C-c @key{HOME}
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157Move up and left (``northwest'') after insertion (@code{picture-movement-nw}).
158@item C-c '
61ff7bed 159@itemx C-c @key{PAGEUP}
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160Move up and right (``northeast'') after insertion
161(@code{picture-movement-ne}).
162@item C-c /
61ff7bed 163@itemx C-c @key{END}
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164Move down and left (``southwest'') after insertion
165@*(@code{picture-movement-sw}).
166@item C-c \
61ff7bed 167@itemx C-c @key{PAGEDOWN}
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168Move down and right (``southeast'') after insertion
169@*(@code{picture-movement-se}).
170@end table
171
172@kindex C-c C-f @r{(Picture mode)}
173@kindex C-c C-b @r{(Picture mode)}
174@findex picture-motion
175@findex picture-motion-reverse
176 Two motion commands move based on the current Picture insertion
177direction. The command @kbd{C-c C-f} (@code{picture-motion}) moves in the
178same direction as motion after ``insertion'' currently does, while @kbd{C-c
179C-b} (@code{picture-motion-reverse}) moves in the opposite direction.
180
181@node Tabs in Picture, Rectangles in Picture, Insert in Picture, Picture
182@section Picture Mode Tabs
183
184@kindex M-TAB @r{(Picture mode)}
185@findex picture-tab-search
186@vindex picture-tab-chars
187 Two kinds of tab-like action are provided in Picture mode. Use
188@kbd{M-@key{TAB}} (@code{picture-tab-search}) for context-based tabbing.
189With no argument, it moves to a point underneath the next
190``interesting'' character that follows whitespace in the previous
191nonblank line. ``Next'' here means ``appearing at a horizontal position
192greater than the one point starts out at.'' With an argument, as in
193@kbd{C-u M-@key{TAB}}, this command moves to the next such interesting
194character in the current line. @kbd{M-@key{TAB}} does not change the
195text; it only moves point. ``Interesting'' characters are defined by
196the variable @code{picture-tab-chars}, which should define a set of
197characters. The syntax for this variable is like the syntax used inside
198of @samp{[@dots{}]} in a regular expression---but without the @samp{[}
199and the @samp{]}. Its default value is @code{"!-~"}.
200
201@findex picture-tab
202 @key{TAB} itself runs @code{picture-tab}, which operates based on the
203current tab stop settings; it is the Picture mode equivalent of
204@code{tab-to-tab-stop}. Normally it just moves point, but with a numeric
205argument it clears the text that it moves over.
206
207@kindex C-c TAB @r{(Picture mode)}
208@findex picture-set-tab-stops
209 The context-based and tab-stop-based forms of tabbing are brought
210together by the command @kbd{C-c @key{TAB}} (@code{picture-set-tab-stops}).
211This command sets the tab stops to the positions which @kbd{M-@key{TAB}}
212would consider significant in the current line. The use of this command,
213together with @key{TAB}, can get the effect of context-based tabbing. But
214@kbd{M-@key{TAB}} is more convenient in the cases where it is sufficient.
215
216 It may be convenient to prevent use of actual tab characters in
217pictures. For example, this prevents @kbd{C-x @key{TAB}} from messing
218up the picture. You can do this by setting the variable
219@code{indent-tabs-mode} to @code{nil}. @xref{Just Spaces}.
220
221@node Rectangles in Picture,, Tabs in Picture, Picture
222@section Picture Mode Rectangle Commands
223@cindex rectangles and Picture mode
224@cindex Picture mode and rectangles
225
226 Picture mode defines commands for working on rectangular pieces of the
227text in ways that fit with the quarter-plane model. The standard rectangle
228commands may also be useful (@pxref{Rectangles}).
229
230@table @kbd
231@item C-c C-k
232Clear out the region-rectangle with spaces
233(@code{picture-clear-rectangle}). With argument, delete the text.
234@item C-c C-w @var{r}
58fa012d 235Similar, but save rectangle contents in register @var{r} first
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236(@code{picture-clear-rectangle-to-register}).
237@item C-c C-y
238Copy last killed rectangle into the buffer by overwriting, with upper
239left corner at point (@code{picture-yank-rectangle}). With argument,
240insert instead.
241@item C-c C-x @var{r}
242Similar, but use the rectangle in register @var{r}
243(@code{picture-yank-rectangle-from-register}).
244@end table
245
246@kindex C-c C-k @r{(Picture mode)}
247@kindex C-c C-w @r{(Picture mode)}
248@findex picture-clear-rectangle
249@findex picture-clear-rectangle-to-register
250 The picture rectangle commands @kbd{C-c C-k}
251(@code{picture-clear-rectangle}) and @kbd{C-c C-w}
252(@code{picture-clear-rectangle-to-register}) differ from the standard
253rectangle commands in that they normally clear the rectangle instead of
254deleting it; this is analogous with the way @kbd{C-d} is changed in Picture
255mode.
256
257 However, deletion of rectangles can be useful in Picture mode, so
258these commands delete the rectangle if given a numeric argument.
259@kbd{C-c C-k} either with or without a numeric argument saves the
260rectangle for @kbd{C-c C-y}.
261
262@kindex C-c C-y @r{(Picture mode)}
263@kindex C-c C-x @r{(Picture mode)}
264@findex picture-yank-rectangle
265@findex picture-yank-rectangle-from-register
266 The Picture mode commands for yanking rectangles differ from the
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267standard ones in that they overwrite instead of inserting. This is
268the same way that Picture mode insertion of other text differs from
269other modes. @kbd{C-c C-y} (@code{picture-yank-rectangle}) inserts
270(by overwriting) the rectangle that was most recently killed, while
271@kbd{C-c C-x} (@code{picture-yank-rectangle-from-register}) does
272likewise for the rectangle found in a specified register.
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273
274@ignore
275 arch-tag: b7589747-683c-4f40-aed8-1b10403cb666
276@end ignore