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[bpt/emacs.git] / doc / lispref / vol2.texi
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1\input texinfo @c -*-texinfo-*-
2@c This file is used for printing the GNU Emacs Lisp Reference Manual
3@c in two volumes. It is a modified version of elisp.texi.
b3d90e46 4@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001,
5df4f04c 5@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011
561c0216 6@c Free Software Foundation, Inc.
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7@c %**start of header
8@setfilename elisp
9@settitle GNU Emacs Lisp Reference Manual: Volume 2
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10@c %**end of header
11
c85c5553 12@c See two-volume-cross-refs.txt.
cddd92e8 13@tex
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14\message{Formatting for two volume edition...Volume 2...}
15%
16% Read special toc file, set up in two-volume.make.
17\gdef\tocreadfilename{elisp2-toc-ready.toc}
18%
19% Don't make outlines, they're not needed and \readdatafile can't pay
20% attention to the special definition above.
21\global\let\pdfmakeoutlines=\relax
22%
23% Start volume 2 chapter numbering at 27; this must be listed as chapno26
24\global\chapno=26
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25@end tex
26
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27@c Version of the manual and of Emacs.
28@c Please remember to update the edition number in README as well.
e45e90b3 29@set VERSION 3.0
f7a31f11 30@include emacsver.texi
e45e90b3 31@set DATE July 2009
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33@dircategory Emacs
34@direntry
35* Elisp: (elisp). The Emacs Lisp Reference Manual.
36@end direntry
cddd92e8 37
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38@c in general, keep the following line commented out, unless doing a
39@c copy of this manual that will be published. the manual should go
40@c onto the distribution in the full, 8.5 x 11" size.
41@set smallbook
cddd92e8 42
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43@ifset smallbook
44@smallbook
45@end ifset
cddd92e8 46
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47@c per rms and peterb, use 10pt fonts for the main text, mostly to
48@c save on paper cost.
49@c Do this inside @tex for now, so current makeinfo does not complain.
50@tex
51@ifset smallbook
52@fonttextsize 10
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53\global\let\urlcolor=\Black % don't print links in grayscale
54\global\let\linkcolor=\Black
55@end ifset
56\global\hbadness=6666 % don't worry about not-too-underfull boxes
cddd92e8 57@end tex
cddd92e8 58
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59@c Combine indices.
60@synindex cp fn
61@syncodeindex vr fn
62@syncodeindex ky fn
63@syncodeindex pg fn
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64@c We use the "type index" to index new functions and variables.
65@c @syncodeindex tp fn
66
67@copying
68This is edition @value{VERSION} of the GNU Emacs Lisp Reference Manual,@*
69corresponding to Emacs version @value{EMACSVER}.
70
71Copyright @copyright{} 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998,
5df4f04c 721999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Free Software
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73Foundation, Inc.
74
75@quotation
76Permission is granted to copy, distribute and/or modify this document
204d4665 77under the terms of the GNU Free Documentation License, Version 1.3 or
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78any later version published by the Free Software Foundation; with the
79Invariant Sections being ``GNU General Public License,'' with the
80Front-Cover texts being ``A GNU Manual,'' and with the Back-Cover
81Texts as in (a) below. A copy of the license is included in the
82section entitled ``GNU Free Documentation License.''
83
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84(a) The FSF's Back-Cover Text is: ``You have the freedom to copy and
85modify this GNU manual. Buying copies from the FSF supports it in
8d2ff239 86developing GNU and promoting software freedom.''
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87@end quotation
88@end copying
89
cddd92e8 90@titlepage
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91@title GNU Emacs Lisp Reference Manual
92@subtitle Volume 2
93@subtitle For Emacs Version @value{EMACSVER}
e45e90b3 94@subtitle Revision @value{VERSION}, @value{DATE}
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95
96@author by Bil Lewis, Dan LaLiberte, Richard Stallman
97@author and the GNU Manual Group
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98@page
99@vskip 0pt plus 1filll
c85c5553 100@insertcopying
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101
102@sp 2
103Published by the Free Software Foundation @*
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10451 Franklin St, Fifth Floor @*
105Boston, MA 02110-1301 @*
106USA @*
107ISBN 1-882114-74-4
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108
109@sp 2
110Cover art by Etienne Suvasa.
111@end titlepage
cddd92e8 112
cddd92e8 113
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114@c Print the tables of contents
115@summarycontents
116@contents
117
118
119@ifnottex
120@node Top, Introduction, (dir), (dir)
121@top Emacs Lisp
122
123This Info file contains edition @value{VERSION} of the GNU Emacs Lisp
124Reference Manual, corresponding to GNU Emacs version @value{EMACSVER}.
125@end ifnottex
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126
127@menu
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128* Introduction:: Introduction and conventions used.
129
130* Lisp Data Types:: Data types of objects in Emacs Lisp.
131* Numbers:: Numbers and arithmetic functions.
132* Strings and Characters:: Strings, and functions that work on them.
133* Lists:: Lists, cons cells, and related functions.
134* Sequences Arrays Vectors:: Lists, strings and vectors are called sequences.
135 Certain functions act on any kind of sequence.
136 The description of vectors is here as well.
c85c5553 137* Hash Tables:: Very fast lookup-tables.
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138* Symbols:: Symbols represent names, uniquely.
139
140* Evaluation:: How Lisp expressions are evaluated.
141* Control Structures:: Conditionals, loops, nonlocal exits.
142* Variables:: Using symbols in programs to stand for values.
143* Functions:: A function is a Lisp program
144 that can be invoked from other functions.
145* Macros:: Macros are a way to extend the Lisp language.
c85c5553 146* Customization:: Writing customization declarations.
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147
148* Loading:: Reading files of Lisp code into Lisp.
149* Byte Compilation:: Compilation makes programs run faster.
c85c5553 150* Advising Functions:: Adding to the definition of a function.
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151* Debugging:: Tools and tips for debugging Lisp programs.
152
153* Read and Print:: Converting Lisp objects to text and back.
154* Minibuffers:: Using the minibuffer to read input.
155* Command Loop:: How the editor command loop works,
156 and how you can call its subroutines.
157* Keymaps:: Defining the bindings from keys to commands.
158* Modes:: Defining major and minor modes.
159* Documentation:: Writing and using documentation strings.
160
161* Files:: Accessing files.
162* Backups and Auto-Saving:: Controlling how backups and auto-save
163 files are made.
164* Buffers:: Creating and using buffer objects.
165* Windows:: Manipulating windows and displaying buffers.
d24880de 166* Frames:: Making multiple system-level windows.
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167* Positions:: Buffer positions and motion functions.
168* Markers:: Markers represent positions and update
169 automatically when the text is changed.
170
171* Text:: Examining and changing text in buffers.
c85c5553 172* Non-ASCII Characters:: Non-ASCII text in buffers and strings.
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173* Searching and Matching:: Searching buffers for strings or regexps.
174* Syntax Tables:: The syntax table controls word and list parsing.
175* Abbrevs:: How Abbrev mode works, and its data structures.
176
177* Processes:: Running and communicating with subprocesses.
d24880de 178* Display:: Features for controlling the screen display.
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179* System Interface:: Getting the user id, system type, environment
180 variables, and other such things.
cddd92e8 181
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182* Packaging:: Preparing Lisp code for distribution.
183
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184Appendices
185
e45e90b3 186* Antinews:: Info for users downgrading to Emacs 22.
561c0216 187* GNU Free Documentation License:: The license for this documentation.
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188* GPL:: Conditions for copying and changing GNU Emacs.
189* Tips:: Advice and coding conventions for Emacs Lisp.
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190* GNU Emacs Internals:: Building and dumping Emacs;
191 internal data structures.
192* Standard Errors:: List of all error symbols.
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193* Standard Buffer-Local Variables::
194 List of variables buffer-local in all buffers.
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195* Standard Keymaps:: List of standard keymaps.
196* Standard Hooks:: List of standard hook variables.
197
198* Index:: Index including concepts, functions, variables,
199 and other terms.
200
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201@ignore
202* New Symbols:: New functions and variables in Emacs @value{EMACSVER}.
203@end ignore
204
205@c Do NOT modify the following 3 lines! They must have this form to
206@c be correctly identified by `texinfo-multiple-files-update'. In
207@c particular, the detailed menu header line MUST be identical to the
208@c value of `texinfo-master-menu-header'. See texnfo-upd.el.
209
210@detailmenu
211 --- The Detailed Node Listing ---
212 ---------------------------------
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213
214Here are other nodes that are inferiors of those already listed,
215mentioned here so you can get to them in one step:
216
217Introduction
218
219* Caveats:: Flaws and a request for help.
220* Lisp History:: Emacs Lisp is descended from Maclisp.
221* Conventions:: How the manual is formatted.
c85c5553 222* Version Info:: Which Emacs version is running?
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223* Acknowledgements:: The authors, editors, and sponsors of this manual.
224
225Conventions
226
227* Some Terms:: Explanation of terms we use in this manual.
228* nil and t:: How the symbols @code{nil} and @code{t} are used.
229* Evaluation Notation:: The format we use for examples of evaluation.
561c0216 230* Printing Notation:: The format we use when examples print text.
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231* Error Messages:: The format we use for examples of errors.
232* Buffer Text Notation:: The format we use for buffer contents in examples.
233* Format of Descriptions:: Notation for describing functions, variables, etc.
234
235Format of Descriptions
236
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237* A Sample Function Description:: A description of an imaginary
238 function, @code{foo}.
239* A Sample Variable Description:: A description of an imaginary
240 variable, @code{electric-future-map}.
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241
242Lisp Data Types
243
244* Printed Representation:: How Lisp objects are represented as text.
245* Comments:: Comments and their formatting conventions.
246* Programming Types:: Types found in all Lisp systems.
247* Editing Types:: Types specific to Emacs.
c85c5553 248* Circular Objects:: Read syntax for circular structure.
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249* Type Predicates:: Tests related to types.
250* Equality Predicates:: Tests of equality between any two objects.
251
252Programming Types
253
254* Integer Type:: Numbers without fractional parts.
255* Floating Point Type:: Numbers with fractional parts and with a large range.
256* Character Type:: The representation of letters, numbers and
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257 control characters.
258* Symbol Type:: A multi-use object that refers to a function,
561c0216 259 variable, or property list, and has a unique identity.
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260* Sequence Type:: Both lists and arrays are classified as sequences.
261* Cons Cell Type:: Cons cells, and lists (which are made from cons cells).
262* Array Type:: Arrays include strings and vectors.
263* String Type:: An (efficient) array of characters.
264* Vector Type:: One-dimensional arrays.
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265* Char-Table Type:: One-dimensional sparse arrays indexed by characters.
266* Bool-Vector Type:: One-dimensional arrays of @code{t} or @code{nil}.
267* Hash Table Type:: Super-fast lookup tables.
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268* Function Type:: A piece of executable code you can call from elsewhere.
269* Macro Type:: A method of expanding an expression into another
270 expression, more fundamental but less pretty.
271* Primitive Function Type:: A function written in C, callable from Lisp.
272* Byte-Code Type:: A function written in Lisp, then compiled.
273* Autoload Type:: A type used for automatically loading seldom-used
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274 functions.
275
276Character Type
cddd92e8 277
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278* Basic Char Syntax:: Syntax for regular characters.
279* General Escape Syntax:: How to specify characters by their codes.
280* Ctl-Char Syntax:: Syntax for control characters.
281* Meta-Char Syntax:: Syntax for meta-characters.
282* Other Char Bits:: Syntax for hyper-, super-, and alt-characters.
cddd92e8 283
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284Cons Cell and List Types
285
286* Box Diagrams:: Drawing pictures of lists.
561c0216 287* Dotted Pair Notation:: A general syntax for cons cells.
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288* Association List Type:: A specially constructed list.
289
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290String Type
291
292* Syntax for Strings:: How to specify Lisp strings.
293* Non-ASCII in Strings:: International characters in strings.
294* Nonprinting Characters:: Literal unprintable characters in strings.
295* Text Props and Strings:: Strings with text properties.
296
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297Editing Types
298
299* Buffer Type:: The basic object of editing.
cddd92e8 300* Marker Type:: A position in a buffer.
561c0216 301* Window Type:: Buffers are displayed in windows.
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302* Frame Type:: Windows subdivide frames.
303* Terminal Type:: A terminal device displays frames.
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304* Window Configuration Type:: Recording the way a frame is subdivided.
305* Frame Configuration Type:: Recording the status of all frames.
e45e90b3 306* Process Type:: A subprocess of Emacs running on the underlying OS.
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307* Stream Type:: Receive or send characters.
308* Keymap Type:: What function a keystroke invokes.
c85c5553 309* Overlay Type:: How an overlay is represented.
e45e90b3 310* Font Type:: Fonts for displaying text.
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311
312Numbers
313
c85c5553 314* Integer Basics:: Representation and range of integers.
d24880de 315* Float Basics:: Representation and range of floating point.
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316* Predicates on Numbers:: Testing for numbers.
317* Comparison of Numbers:: Equality and inequality predicates.
d24880de 318* Numeric Conversions:: Converting float to integer and vice versa.
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319* Arithmetic Operations:: How to add, subtract, multiply and divide.
320* Rounding Operations:: Explicitly rounding floating point numbers.
321* Bitwise Operations:: Logical and, or, not, shifting.
322* Math Functions:: Trig, exponential and logarithmic functions.
323* Random Numbers:: Obtaining random integers, predictable or not.
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324
325Strings and Characters
326
327* String Basics:: Basic properties of strings and characters.
328* Predicates for Strings:: Testing whether an object is a string or char.
329* Creating Strings:: Functions to allocate new strings.
c85c5553 330* Modifying Strings:: Altering the contents of an existing string.
cddd92e8 331* Text Comparison:: Comparing characters or strings.
561c0216 332* String Conversion:: Converting to and from characters and strings.
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333* Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}.
334* Case Conversion:: Case conversion functions.
d24880de 335* Case Tables:: Customizing case conversion.
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336
337Lists
338
339* Cons Cells:: How lists are made out of cons cells.
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340* List-related Predicates:: Is this object a list? Comparing two lists.
341* List Elements:: Extracting the pieces of a list.
342* Building Lists:: Creating list structure.
c85c5553 343* List Variables:: Modifying lists stored in variables.
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344* Modifying Lists:: Storing new pieces into an existing list.
345* Sets And Lists:: A list can represent a finite mathematical set.
346* Association Lists:: A list can represent a finite relation or mapping.
c85c5553 347* Rings:: Managing a fixed-size ring of objects.
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348
349Modifying Existing List Structure
350
351* Setcar:: Replacing an element in a list.
352* Setcdr:: Replacing part of the list backbone.
353 This can be used to remove or add elements.
354* Rearrangement:: Reordering the elements in a list; combining lists.
355
356Sequences, Arrays, and Vectors
357
358* Sequence Functions:: Functions that accept any kind of sequence.
359* Arrays:: Characteristics of arrays in Emacs Lisp.
360* Array Functions:: Functions specifically for arrays.
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361* Vectors:: Special characteristics of Emacs Lisp vectors.
362* Vector Functions:: Functions specifically for vectors.
363* Char-Tables:: How to work with char-tables.
364* Bool-Vectors:: How to work with bool-vectors.
365
366Hash Tables
367
368* Creating Hash:: Functions to create hash tables.
369* Hash Access:: Reading and writing the hash table contents.
561c0216 370* Defining Hash:: Defining new comparison methods.
c85c5553 371* Other Hash:: Miscellaneous.
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372
373Symbols
374
375* Symbol Components:: Symbols have names, values, function definitions
376 and property lists.
377* Definitions:: A definition says how a symbol will be used.
378* Creating Symbols:: How symbols are kept unique.
379* Property Lists:: Each symbol has a property list
380 for recording miscellaneous information.
381
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382Property Lists
383
384* Plists and Alists:: Comparison of the advantages of property
385 lists and association lists.
386* Symbol Plists:: Functions to access symbols' property lists.
387* Other Plists:: Accessing property lists stored elsewhere.
388
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389Evaluation
390
391* Intro Eval:: Evaluation in the scheme of things.
cddd92e8 392* Forms:: How various sorts of objects are evaluated.
177c0ea7 393* Quoting:: Avoiding evaluation (to put constants in
cddd92e8 394 the program).
c85c5553 395* Eval:: How to invoke the Lisp interpreter explicitly.
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396
397Kinds of Forms
398
399* Self-Evaluating Forms:: Forms that evaluate to themselves.
400* Symbol Forms:: Symbols evaluate as variables.
401* Classifying Lists:: How to distinguish various sorts of list forms.
c85c5553 402* Function Indirection:: When a symbol appears as the car of a list,
d24880de 403 we find the real function via the symbol.
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404* Function Forms:: Forms that call functions.
405* Macro Forms:: Forms that call macros.
2b9fa4a7 406* Special Forms:: "Special forms" are idiosyncratic primitives,
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407 most of them extremely important.
408* Autoloading:: Functions set up to load files
409 containing their real definitions.
410
411Control Structures
412
413* Sequencing:: Evaluation in textual order.
c85c5553 414* Conditionals:: @code{if}, @code{cond}, @code{when}, @code{unless}.
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415* Combining Conditions:: @code{and}, @code{or}, @code{not}.
416* Iteration:: @code{while} loops.
417* Nonlocal Exits:: Jumping out of a sequence.
418
419Nonlocal Exits
420
421* Catch and Throw:: Nonlocal exits for the program's own purposes.
422* Examples of Catch:: Showing how such nonlocal exits can be written.
423* Errors:: How errors are signaled and handled.
424* Cleanups:: Arranging to run a cleanup form if an
425 error happens.
426
427Errors
428
429* Signaling Errors:: How to report an error.
430* Processing of Errors:: What Emacs does when you report an error.
431* Handling Errors:: How you can trap errors and continue execution.
432* Error Symbols:: How errors are classified for trapping them.
433
434Variables
435
436* Global Variables:: Variable values that exist permanently, everywhere.
437* Constant Variables:: Certain "variables" have values that never change.
438* Local Variables:: Variable values that exist only temporarily.
439* Void Variables:: Symbols that lack values.
440* Defining Variables:: A definition says a symbol is used as a variable.
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441* Tips for Defining:: Things you should think about when you
442 define a variable.
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443* Accessing Variables:: Examining values of variables whose names
444 are known only at run time.
445* Setting Variables:: Storing new values in variables.
446* Variable Scoping:: How Lisp chooses among local and global values.
447* Buffer-Local Variables:: Variable values in effect only in one buffer.
c85c5553 448* File Local Variables:: Handling local variable lists in files.
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449* Directory Local Variables:: Local variables common to all files in a
450 directory.
e45e90b3 451* Frame-Local Variables:: Frame-local bindings for variables.
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452* Variable Aliases:: Variables that are aliases for other variables.
453* Variables with Restricted Values:: Non-constant variables whose value can
454 @emph{not} be an arbitrary Lisp object.
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455
456Scoping Rules for Variable Bindings
457
177c0ea7 458* Scope:: Scope means where in the program a value
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459 is visible. Comparison with other languages.
460* Extent:: Extent means how long in time a value exists.
461* Impl of Scope:: Two ways to implement dynamic scoping.
177c0ea7 462* Using Scoping:: How to use dynamic scoping carefully and
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463 avoid problems.
464
465Buffer-Local Variables
466
467* Intro to Buffer-Local:: Introduction and concepts.
468* Creating Buffer-Local:: Creating and destroying buffer-local bindings.
469* Default Value:: The default value is seen in buffers
c85c5553 470 that don't have their own buffer-local values.
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471
472Functions
473
561c0216 474* What Is a Function:: Lisp functions vs. primitives; terminology.
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475* Lambda Expressions:: How functions are expressed as Lisp objects.
476* Function Names:: A symbol can serve as the name of a function.
477* Defining Functions:: Lisp expressions for defining functions.
478* Calling Functions:: How to use an existing function.
479* Mapping Functions:: Applying a function to each element of a list, etc.
561c0216 480* Anonymous Functions:: Lambda expressions are functions with no names.
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481* Function Cells:: Accessing or setting the function definition
482 of a symbol.
c85c5553 483* Obsolete Functions:: Declaring functions obsolete.
d24880de 484* Inline Functions:: Defining functions that the compiler
561c0216 485 will open code.
d24880de 486* Declaring Functions:: Telling the compiler that a function is defined.
c85c5553 487* Function Safety:: Determining whether a function is safe to call.
cddd92e8 488* Related Topics:: Cross-references to specific Lisp primitives
177c0ea7 489 that have a special bearing on how
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490 functions work.
491
492Lambda Expressions
493
494* Lambda Components:: The parts of a lambda expression.
495* Simple Lambda:: A simple example.
496* Argument List:: Details and special features of argument lists.
497* Function Documentation:: How to put documentation in a function.
498
499Macros
500
501* Simple Macro:: A basic example.
502* Expansion:: How, when and why macros are expanded.
503* Compiling Macros:: How macros are expanded by the compiler.
504* Defining Macros:: How to write a macro definition.
505* Backquote:: Easier construction of list structure.
506* Problems with Macros:: Don't evaluate the macro arguments too many times.
507 Don't hide the user's variables.
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508* Indenting Macros:: Specifying how to indent macro calls.
509
510Common Problems Using Macros
511
512* Wrong Time:: Do the work in the expansion, not in the macro.
513* Argument Evaluation:: The expansion should evaluate each macro arg once.
514* Surprising Local Vars:: Local variable bindings in the expansion
515 require special care.
516* Eval During Expansion:: Don't evaluate them; put them in the expansion.
517* Repeated Expansion:: Avoid depending on how many times expansion is done.
518
519Writing Customization Definitions
520
521* Common Keywords:: Common keyword arguments for all kinds of
522 customization declarations.
523* Group Definitions:: Writing customization group definitions.
524* Variable Definitions:: Declaring user options.
525* Customization Types:: Specifying the type of a user option.
526
527Customization Types
528
529* Simple Types:: Simple customization types: sexp, integer, number,
530 string, file, directory, alist.
531* Composite Types:: Build new types from other types or data.
532* Splicing into Lists:: Splice elements into list with @code{:inline}.
533* Type Keywords:: Keyword-argument pairs in a customization type.
534* Defining New Types:: Give your type a name.
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535
536Loading
537
538* How Programs Do Loading:: The @code{load} function and others.
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539* Load Suffixes:: Details about the suffixes that @code{load} tries.
540* Library Search:: Finding a library to load.
541* Loading Non-ASCII:: Non-@acronym{ASCII} characters in Emacs Lisp files.
cddd92e8 542* Autoload:: Setting up a function to autoload.
cddd92e8 543* Repeated Loading:: Precautions about loading a file twice.
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544* Named Features:: Loading a library if it isn't already loaded.
545* Where Defined:: Finding which file defined a certain symbol.
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546* Unloading:: How to "unload" a library that was loaded.
547* Hooks for Loading:: Providing code to be run when
548 particular libraries are loaded.
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549
550Byte Compilation
551
c85c5553 552* Speed of Byte-Code:: An example of speedup from byte compilation.
cddd92e8 553* Compilation Functions:: Byte compilation functions.
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554* Docs and Compilation:: Dynamic loading of documentation strings.
555* Dynamic Loading:: Dynamic loading of individual functions.
556* Eval During Compile:: Code to be evaluated when you compile.
557* Compiler Errors:: Handling compiler error messages.
d24880de 558* Byte-Code Objects:: The data type used for byte-compiled functions.
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559* Disassembly:: Disassembling byte-code; how to read byte-code.
560
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561Advising Emacs Lisp Functions
562
563* Simple Advice:: A simple example to explain the basics of advice.
564* Defining Advice:: Detailed description of @code{defadvice}.
565* Around-Advice:: Wrapping advice around a function's definition.
566* Computed Advice:: ...is to @code{defadvice} as @code{fset} is to @code{defun}.
567* Activation of Advice:: Advice doesn't do anything until you activate it.
568* Enabling Advice:: You can enable or disable each piece of advice.
569* Preactivation:: Preactivation is a way of speeding up the
570 loading of compiled advice.
571* Argument Access in Advice:: How advice can access the function's arguments.
572* Advising Primitives:: Accessing arguments when advising a primitive.
573* Combined Definition:: How advice is implemented.
574
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575Debugging Lisp Programs
576
577* Debugger:: How the Emacs Lisp debugger is implemented.
c85c5553 578* Edebug:: A source-level Emacs Lisp debugger.
cddd92e8 579* Syntax Errors:: How to find syntax errors.
c85c5553 580* Test Coverage:: Ensuring you have tested all branches in your code.
177c0ea7 581* Compilation Errors:: How to find errors that show up in
cddd92e8 582 byte compilation.
177c0ea7 583
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584The Lisp Debugger
585
586* Error Debugging:: Entering the debugger when an error happens.
d24880de 587* Infinite Loops:: Stopping and debugging a program that doesn't exit.
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588* Function Debugging:: Entering it when a certain function is called.
589* Explicit Debug:: Entering it at a certain point in the program.
590* Using Debugger:: What the debugger does; what you see while in it.
591* Debugger Commands:: Commands used while in the debugger.
592* Invoking the Debugger:: How to call the function @code{debug}.
593* Internals of Debugger:: Subroutines of the debugger, and global variables.
594
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595Edebug
596
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597* Using Edebug:: Introduction to use of Edebug.
598* Instrumenting:: You must instrument your code
599 in order to debug it with Edebug.
c85c5553 600* Edebug Execution Modes:: Execution modes, stopping more or less often.
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601* Jumping:: Commands to jump to a specified place.
602* Edebug Misc:: Miscellaneous commands.
603* Breaks:: Setting breakpoints to make the program stop.
604* Trapping Errors:: Trapping errors with Edebug.
605* Edebug Views:: Views inside and outside of Edebug.
606* Edebug Eval:: Evaluating expressions within Edebug.
607* Eval List:: Expressions whose values are displayed
608 each time you enter Edebug.
609* Printing in Edebug:: Customization of printing.
610* Trace Buffer:: How to produce trace output in a buffer.
611* Coverage Testing:: How to test evaluation coverage.
612* The Outside Context:: Data that Edebug saves and restores.
c85c5553 613* Edebug and Macros:: Specifying how to handle macro calls.
d24880de 614* Edebug Options:: Option variables for customizing Edebug.
c85c5553 615
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616Breaks
617
618* Breakpoints:: Breakpoints at stop points.
619* Global Break Condition:: Breaking on an event.
620* Source Breakpoints:: Embedding breakpoints in source code.
621
622The Outside Context
623
624* Checking Whether to Stop::When Edebug decides what to do.
625* Edebug Display Update:: When Edebug updates the display.
626* Edebug Recursive Edit:: When Edebug stops execution.
627
628Edebug and Macros
629
630* Instrumenting Macro Calls::The basic problem.
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631* Specification List:: How to specify complex patterns of evaluation.
632* Backtracking:: What Edebug does when matching fails.
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633* Specification Examples:: To help understand specifications.
634
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635Debugging Invalid Lisp Syntax
636
637* Excess Open:: How to find a spurious open paren or missing close.
638* Excess Close:: How to find a spurious close paren or missing open.
639
640Reading and Printing Lisp Objects
641
642* Streams Intro:: Overview of streams, reading and printing.
177c0ea7 643* Input Streams:: Various data types that can be used as
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644 input streams.
645* Input Functions:: Functions to read Lisp objects from text.
177c0ea7 646* Output Streams:: Various data types that can be used as
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647 output streams.
648* Output Functions:: Functions to print Lisp objects as text.
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649* Output Variables:: Variables that control what the printing
650 functions do.
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651
652Minibuffers
653
654* Intro to Minibuffers:: Basic information about minibuffers.
655* Text from Minibuffer:: How to read a straight text string.
656* Object from Minibuffer:: How to read a Lisp object or expression.
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657* Minibuffer History:: Recording previous minibuffer inputs
658 so the user can reuse them.
c85c5553 659* Initial Input:: Specifying initial contents for the minibuffer.
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660* Completion:: How to invoke and customize completion.
661* Yes-or-No Queries:: Asking a question with a simple answer.
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662* Multiple Queries:: Asking a series of similar questions.
663* Reading a Password:: Reading a password from the terminal.
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664* Minibuffer Commands:: Commands used as key bindings in minibuffers.
665* Minibuffer Contents:: How such commands access the minibuffer text.
666* Minibuffer Windows:: Operating on the special minibuffer windows.
667* Recursive Mini:: Whether recursive entry to minibuffer is allowed.
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668* Minibuffer Misc:: Various customization hooks and variables.
669
670Completion
671
672* Basic Completion:: Low-level functions for completing strings.
673 (These are too low level to use the minibuffer.)
674* Minibuffer Completion:: Invoking the minibuffer with completion.
675* Completion Commands:: Minibuffer commands that do completion.
676* High-Level Completion:: Convenient special cases of completion
a3cb6daa 677 (reading buffer name, file name, etc.).
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678* Reading File Names:: Using completion to read file names and
679 shell commands.
680* Completion Styles:: Specifying rules for performing completion.
561c0216 681* Programmed Completion:: Writing your own completion-function.
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682
683Command Loop
684
685* Command Overview:: How the command loop reads commands.
686* Defining Commands:: Specifying how a function should read arguments.
687* Interactive Call:: Calling a command, so that it will read arguments.
e45e90b3 688* Distinguish Interactive:: Making a command distinguish interactive calls.
cddd92e8 689* Command Loop Info:: Variables set by the command loop for you to examine.
c85c5553 690* Adjusting Point:: Adjustment of point after a command.
d24880de 691* Input Events:: What input looks like when you read it.
cddd92e8 692* Reading Input:: How to read input events from the keyboard or mouse.
c85c5553 693* Special Events:: Events processed immediately and individually.
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694* Waiting:: Waiting for user input or elapsed time.
695* Quitting:: How @kbd{C-g} works. How to catch or defer quitting.
696* Prefix Command Arguments:: How the commands to set prefix args work.
697* Recursive Editing:: Entering a recursive edit,
698 and why you usually shouldn't.
699* Disabling Commands:: How the command loop handles disabled commands.
700* Command History:: How the command history is set up, and how accessed.
701* Keyboard Macros:: How keyboard macros are implemented.
702
703Defining Commands
704
705* Using Interactive:: General rules for @code{interactive}.
706* Interactive Codes:: The standard letter-codes for reading arguments
707 in various ways.
708* Interactive Examples:: Examples of how to read interactive arguments.
709
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710Input Events
711
712* Keyboard Events:: Ordinary characters--keys with symbols on them.
713* Function Keys:: Function keys--keys with names, not symbols.
714* Mouse Events:: Overview of mouse events.
715* Click Events:: Pushing and releasing a mouse button.
716* Drag Events:: Moving the mouse before releasing the button.
717* Button-Down Events:: A button was pushed and not yet released.
718* Repeat Events:: Double and triple click (or drag, or down).
719* Motion Events:: Just moving the mouse, not pushing a button.
720* Focus Events:: Moving the mouse between frames.
721* Misc Events:: Other events the system can generate.
722* Event Examples:: Examples of the lists for mouse events.
723* Classifying Events:: Finding the modifier keys in an event symbol.
561c0216 724 Event types.
d24880de 725* Accessing Mouse:: Functions to extract info from mouse events.
e45e90b3 726* Accessing Scroll:: Functions to get info from scroll bar events.
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727* Strings of Events:: Special considerations for putting
728 keyboard character events in a string.
729
730Reading Input
731
732* Key Sequence Input:: How to read one key sequence.
733* Reading One Event:: How to read just one event.
734* Event Mod:: How Emacs modifies events as they are read.
735* Invoking the Input Method:: How reading an event uses the input method.
736* Quoted Character Input:: Asking the user to specify a character.
737* Event Input Misc:: How to reread or throw away input events.
738
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739Keymaps
740
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741* Key Sequences:: Key sequences as Lisp objects.
742* Keymap Basics:: Basic concepts of keymaps.
743* Format of Keymaps:: What a keymap looks like as a Lisp object.
744* Creating Keymaps:: Functions to create and copy keymaps.
745* Inheritance and Keymaps:: How one keymap can inherit the bindings
746 of another keymap.
747* Prefix Keys:: Defining a key with a keymap as its definition.
748* Active Keymaps:: How Emacs searches the active keymaps
749 for a key binding.
750* Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
751* Controlling Active Maps:: Each buffer has a local keymap
752 to override the standard (global) bindings.
753 A minor mode can also override them.
561c0216 754* Key Lookup:: Finding a key's binding in one keymap.
cddd92e8 755* Functions for Key Lookup:: How to request key lookup.
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756* Changing Key Bindings:: Redefining a key in a keymap.
757* Remapping Commands:: A keymap can translate one command to another.
758* Translation Keymaps:: Keymaps for translating sequences of events.
759* Key Binding Commands:: Interactive interfaces for redefining keys.
760* Scanning Keymaps:: Looking through all keymaps, for printing help.
561c0216 761* Menu Keymaps:: Defining a menu as a keymap.
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762
763Menu Keymaps
764
765* Defining Menus:: How to make a keymap that defines a menu.
766* Mouse Menus:: How users actuate the menu with the mouse.
767* Keyboard Menus:: How users actuate the menu with the keyboard.
768* Menu Example:: Making a simple menu.
769* Menu Bar:: How to customize the menu bar.
770* Tool Bar:: A tool bar is a row of images.
771* Modifying Menus:: How to add new items to a menu.
772
773Defining Menus
774
775* Simple Menu Items:: A simple kind of menu key binding,
776 limited in capabilities.
777* Extended Menu Items:: More powerful menu item definitions
778 let you specify keywords to enable
779 various features.
780* Menu Separators:: Drawing a horizontal line through a menu.
781* Alias Menu Items:: Using command aliases in menu items.
782
783Major and Minor Modes
784
785* Hooks:: How to use hooks; how to write code that provides hooks.
786* Major Modes:: Defining major modes.
787* Minor Modes:: Defining minor modes.
788* Mode Line Format:: Customizing the text that appears in the mode line.
789* Imenu:: How a mode can provide a menu
790 of definitions in the buffer.
791* Font Lock Mode:: How modes can highlight text according to syntax.
792* Desktop Save Mode:: How modes can have buffer state saved between
793 Emacs sessions.
cddd92e8 794
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795Hooks
796
797* Running Hooks:: How to run a hook.
798* Setting Hooks:: How to put functions on a hook, or remove them.
799
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800Major Modes
801
c85c5553 802* Major Mode Basics::
cddd92e8 803* Major Mode Conventions:: Coding conventions for keymaps, etc.
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804* Auto Major Mode:: How Emacs chooses the major mode automatically.
805* Mode Help:: Finding out how to use a mode.
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806* Derived Modes:: Defining a new major mode based on another major
807 mode.
808* Generic Modes:: Defining a simple major mode that supports
809 comment syntax and Font Lock mode.
810* Mode Hooks:: Hooks run at the end of major mode functions.
561c0216 811* Example Major Modes:: Text mode and Lisp modes.
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812
813Minor Modes
814
815* Minor Mode Conventions:: Tips for writing a minor mode.
816* Keymaps and Minor Modes:: How a minor mode can have its own keymap.
c85c5553 817* Defining Minor Modes:: A convenient facility for defining minor modes.
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818
819Mode Line Format
820
561c0216 821* Mode Line Basics:: Basic ideas of mode line control.
cddd92e8 822* Mode Line Data:: The data structure that controls the mode line.
561c0216 823* Mode Line Top:: The top level variable, mode-line-format.
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824* Mode Line Variables:: Variables used in that data structure.
825* %-Constructs:: Putting information into a mode line.
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826* Properties in Mode:: Using text properties in the mode line.
827* Header Lines:: Like a mode line, but at the top.
828* Emulating Mode Line:: Formatting text as the mode line would.
829
830Font Lock Mode
831
832* Font Lock Basics:: Overview of customizing Font Lock.
833* Search-based Fontification:: Fontification based on regexps.
834* Customizing Keywords:: Customizing search-based fontification.
835* Other Font Lock Variables:: Additional customization facilities.
836* Levels of Font Lock:: Each mode can define alternative levels
837 so that the user can select more or less.
838* Precalculated Fontification:: How Lisp programs that produce the buffer
839 contents can also specify how to fontify it.
840* Faces for Font Lock:: Special faces specifically for Font Lock.
841* Syntactic Font Lock:: Fontification based on syntax tables.
842* Setting Syntax Properties:: Defining character syntax based on context
843 using the Font Lock mechanism.
844* Multiline Font Lock:: How to coerce Font Lock into properly
845 highlighting multiline constructs.
846
847Multiline Font Lock Constructs
848
561c0216 849* Font Lock Multiline:: Marking multiline chunks with a text property.
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850* Region to Fontify:: Controlling which region gets refontified
851 after a buffer change.
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852
853Documentation
854
855* Documentation Basics:: Good style for doc strings.
856 Where to put them. How Emacs stores them.
857* Accessing Documentation:: How Lisp programs can access doc strings.
858* Keys in Documentation:: Substituting current key bindings.
859* Describing Characters:: Making printable descriptions of
860 non-printing characters and key sequences.
861* Help Functions:: Subroutines used by Emacs help facilities.
862
863Files
864
865* Visiting Files:: Reading files into Emacs buffers for editing.
866* Saving Buffers:: Writing changed buffers back into files.
561c0216 867* Reading from Files:: Reading files into buffers without visiting.
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868* Writing to Files:: Writing new files from parts of buffers.
869* File Locks:: Locking and unlocking files, to prevent
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870 simultaneous editing by two people.
871* Information about Files:: Testing existence, accessibility, size of files.
872* Changing Files:: Renaming files, changing protection, etc.
873* File Names:: Decomposing and expanding file names.
874* Contents of Directories:: Getting a list of the files in a directory.
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875* Create/Delete Dirs:: Creating and Deleting Directories.
876* Magic File Names:: Defining "magic" special handling
877 for certain file names.
c85c5553 878* Format Conversion:: Conversion to and from various file formats.
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879
880Visiting Files
881
882* Visiting Functions:: The usual interface functions for visiting.
883* Subroutines of Visiting:: Lower-level subroutines that they use.
884
885Information about Files
886
887* Testing Accessibility:: Is a given file readable? Writable?
c85c5553 888* Kinds of Files:: Is it a directory? A symbolic link?
d24880de 889* Truenames:: Eliminating symbolic links from a file name.
cddd92e8 890* File Attributes:: How large is it? Any other names? Etc.
c85c5553 891* Locating Files:: How to find a file in standard places.
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892
893File Names
894
895* File Name Components:: The directory part of a file name, and the rest.
561c0216 896* Relative File Names:: Some file names are relative to a current directory.
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897* Directory Names:: A directory's name as a directory
898 is different from its name as a file.
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899* File Name Expansion:: Converting relative file names to absolute ones.
900* Unique File Names:: Generating names for temporary files.
901* File Name Completion:: Finding the completions for a given file name.
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902* Standard File Names:: If your package uses a fixed file name,
903 how to handle various operating systems simply.
cddd92e8 904
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905File Format Conversion
906
a3cb6daa 907* Format Conversion Overview:: @code{insert-file-contents} and @code{write-region}.
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908* Format Conversion Round-Trip:: Using @code{format-alist}.
909* Format Conversion Piecemeal:: Specifying non-paired conversion.
910
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911Backups and Auto-Saving
912
177c0ea7 913* Backup Files:: How backup files are made; how their names
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914 are chosen.
915* Auto-Saving:: How auto-save files are made; how their
916 names are chosen.
177c0ea7 917* Reverting:: @code{revert-buffer}, and how to customize
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918 what it does.
919
920Backup Files
921
922* Making Backups:: How Emacs makes backup files, and when.
177c0ea7 923* Rename or Copy:: Two alternatives: renaming the old file
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924 or copying it.
925* Numbered Backups:: Keeping multiple backups for each source file.
926* Backup Names:: How backup file names are computed; customization.
927
928Buffers
929
930* Buffer Basics:: What is a buffer?
c85c5553 931* Current Buffer:: Designating a buffer as current
561c0216 932 so that primitives will access its contents.
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933* Buffer Names:: Accessing and changing buffer names.
934* Buffer File Name:: The buffer file name indicates which file
935 is visited.
936* Buffer Modification:: A buffer is @dfn{modified} if it needs to be saved.
937* Modification Time:: Determining whether the visited file was changed
c85c5553 938 ``behind Emacs's back''.
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939* Read Only Buffers:: Modifying text is not allowed in a
940 read-only buffer.
941* The Buffer List:: How to look at all the existing buffers.
942* Creating Buffers:: Functions that create buffers.
943* Killing Buffers:: Buffers exist until explicitly killed.
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944* Indirect Buffers:: An indirect buffer shares text with some
945 other buffer.
e45e90b3 946* Swapping Text:: Swapping text between two buffers.
c85c5553 947* Buffer Gap:: The gap in the buffer.
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948
949Windows
950
951* Basic Windows:: Basic information on using windows.
952* Splitting Windows:: Splitting one window into two windows.
953* Deleting Windows:: Deleting a window gives its space to other windows.
954* Selecting Windows:: The selected window is the one that you edit in.
955* Cyclic Window Ordering:: Moving around the existing windows.
956* Buffers and Windows:: Each window displays the contents of a buffer.
c85c5553 957* Displaying Buffers:: Higher-level functions for displaying a buffer
cddd92e8 958 and choosing a window for it.
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959* Choosing Window:: How to choose a window for displaying a buffer.
960* Dedicated Windows:: How to avoid displaying another buffer in
e45e90b3 961 a specific window.
cddd92e8 962* Window Point:: Each window has its own location of point.
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963* Window Start and End:: Buffer positions indicating which text is
964 on-screen in a window.
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965* Textual Scrolling:: Moving text up and down through the window.
966* Vertical Scrolling:: Moving the contents up and down on the window.
967* Horizontal Scrolling:: Moving the contents sideways on the window.
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968* Size of Window:: Accessing the size of a window.
969* Resizing Windows:: Changing the size of a window.
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970* Coordinates and Windows:: Converting coordinates to windows.
971* Window Tree:: The layout and sizes of all windows in a frame.
cddd92e8 972* Window Configurations:: Saving and restoring the state of the screen.
e45e90b3 973* Window Parameters:: Associating additional information with windows.
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974* Window Hooks:: Hooks for scrolling, window size changes,
975 redisplay going past a certain point,
976 or window configuration changes.
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977
978Frames
979
d24880de 980* Creating Frames:: Creating additional frames.
e45e90b3 981* Multiple Terminals:: Displaying on several different devices.
d24880de 982* Frame Parameters:: Controlling frame size, position, font, etc.
e45e90b3 983* Terminal Parameters:: Parameters common for all frames on terminal.
cddd92e8 984* Frame Titles:: Automatic updating of frame titles.
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985* Deleting Frames:: Frames last until explicitly deleted.
986* Finding All Frames:: How to examine all existing frames.
987* Frames and Windows:: A frame contains windows;
988 display of text always works through windows.
cddd92e8 989* Minibuffers and Frames:: How a frame finds the minibuffer to use.
d24880de 990* Input Focus:: Specifying the selected frame.
cddd92e8 991* Visibility of Frames:: Frames may be visible or invisible, or icons.
c85c5553 992* Raising and Lowering:: Raising a frame makes it hide other windows;
d24880de 993 lowering it makes the others hide it.
cddd92e8 994* Frame Configurations:: Saving the state of all frames.
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995* Mouse Tracking:: Getting events that say when the mouse moves.
996* Mouse Position:: Asking where the mouse is, or moving it.
997* Pop-Up Menus:: Displaying a menu for the user to select from.
cddd92e8 998* Dialog Boxes:: Displaying a box to ask yes or no.
c85c5553 999* Pointer Shape:: Specifying the shape of the mouse pointer.
561c0216 1000* Window System Selections::Transferring text to and from other X clients.
c85c5553 1001* Drag and Drop:: Internals of Drag-and-Drop implementation.
d24880de 1002* Color Names:: Getting the definitions of color names.
c85c5553 1003* Text Terminal Colors:: Defining colors for text-only terminals.
d24880de 1004* Resources:: Getting resource values from the server.
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1005* Display Feature Testing:: Determining the features of a terminal.
1006
1007Frame Parameters
1008
1009* Parameter Access:: How to change a frame's parameters.
d24880de 1010* Initial Parameters:: Specifying frame parameters when you make a frame.
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1011* Window Frame Parameters:: List of frame parameters for window systems.
1012* Size and Position:: Changing the size and position of a frame.
1013* Geometry:: Parsing geometry specifications.
1014
1015Window Frame Parameters
1016
1017* Basic Parameters:: Parameters that are fundamental.
1018* Position Parameters:: The position of the frame on the screen.
1019* Size Parameters:: Frame's size.
1020* Layout Parameters:: Size of parts of the frame, and
1021 enabling or disabling some parts.
1022* Buffer Parameters:: Which buffers have been or should be shown.
1023* Management Parameters:: Communicating with the window manager.
1024* Cursor Parameters:: Controlling the cursor appearance.
561c0216 1025* Font and Color Parameters:: Fonts and colors for the frame text.
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1026
1027Positions
1028
1029* Point:: The special position where editing takes place.
1030* Motion:: Changing point.
1031* Excursions:: Temporary motion and buffer changes.
1032* Narrowing:: Restricting editing to a portion of the buffer.
1033
1034Motion
1035
1036* Character Motion:: Moving in terms of characters.
1037* Word Motion:: Moving in terms of words.
1038* Buffer End Motion:: Moving to the beginning or end of the buffer.
1039* Text Lines:: Moving in terms of lines of text.
1040* Screen Lines:: Moving in terms of lines as displayed.
1041* List Motion:: Moving by parsing lists and sexps.
1042* Skipping Characters:: Skipping characters belonging to a certain set.
1043
1044Markers
1045
1046* Overview of Markers:: The components of a marker, and how it relocates.
1047* Predicates on Markers:: Testing whether an object is a marker.
1048* Creating Markers:: Making empty markers or markers at certain places.
561c0216 1049* Information from Markers::Finding the marker's buffer or character position.
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1050* Marker Insertion Types:: Two ways a marker can relocate when you
1051 insert where it points.
1052* Moving Markers:: Moving the marker to a new buffer or position.
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1053* The Mark:: How "the mark" is implemented with a marker.
1054* The Region:: How to access "the region".
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1055
1056Text
1057
1058* Near Point:: Examining text in the vicinity of point.
1059* Buffer Contents:: Examining text in a general fashion.
c85c5553 1060* Comparing Text:: Comparing substrings of buffers.
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1061* Insertion:: Adding new text to a buffer.
1062* Commands for Insertion:: User-level commands to insert text.
1063* Deletion:: Removing text from a buffer.
1064* User-Level Deletion:: User-level commands to delete text.
1065* The Kill Ring:: Where removed text sometimes is saved for
1066 later use.
1067* Undo:: Undoing changes to the text of a buffer.
c85c5553 1068* Maintaining Undo:: How to enable and disable undo information.
d24880de 1069 How to control how much information is kept.
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1070* Filling:: Functions for explicit filling.
1071* Margins:: How to specify margins for filling commands.
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1072* Adaptive Fill:: Adaptive Fill mode chooses a fill prefix
1073 from context.
1074* Auto Filling:: How auto-fill mode is implemented to break lines.
cddd92e8 1075* Sorting:: Functions for sorting parts of the buffer.
cddd92e8 1076* Columns:: Computing horizontal positions, and using them.
c85c5553 1077* Indentation:: Functions to insert or adjust indentation.
cddd92e8 1078* Case Changes:: Case conversion of parts of the buffer.
c85c5553 1079* Text Properties:: Assigning Lisp property lists to text characters.
cddd92e8 1080* Substitution:: Replacing a given character wherever it appears.
c85c5553 1081* Transposition:: Swapping two portions of a buffer.
cddd92e8
EZ
1082* Registers:: How registers are implemented. Accessing
1083 the text or position stored in a register.
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KB
1084* Base 64:: Conversion to or from base 64 encoding.
1085* MD5 Checksum:: Compute the MD5 "message digest"/"checksum".
1086* Atomic Changes:: Installing several buffer changes "atomically".
1087* Change Hooks:: Supplying functions to be run when text is changed.
177c0ea7 1088
cddd92e8
EZ
1089The Kill Ring
1090
1091* Kill Ring Concepts:: What text looks like in the kill ring.
1092* Kill Functions:: Functions that kill text.
c85c5553 1093* Yanking:: How yanking is done.
cddd92e8 1094* Yank Commands:: Commands that access the kill ring.
d24880de 1095* Low-Level Kill Ring:: Functions and variables for kill ring access.
561c0216 1096* Internals of Kill Ring:: Variables that hold kill ring data.
cddd92e8
EZ
1097
1098Indentation
1099
1100* Primitive Indent:: Functions used to count and insert indentation.
1101* Mode-Specific Indent:: Customize indentation for different modes.
1102* Region Indent:: Indent all the lines in a region.
1103* Relative Indent:: Indent the current line based on previous lines.
1104* Indent Tabs:: Adjustable, typewriter-like tab stops.
1105* Motion by Indent:: Move to first non-blank character.
1106
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1107Text Properties
1108
1109* Examining Properties:: Looking at the properties of one character.
d24880de
GM
1110* Changing Properties:: Setting the properties of a range of text.
1111* Property Search:: Searching for where a property changes value.
1112* Special Properties:: Particular properties with special meanings.
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KB
1113* Format Properties:: Properties for representing formatting of text.
1114* Sticky Properties:: How inserted text gets properties from
1115 neighboring text.
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KB
1116* Lazy Properties:: Computing text properties in a lazy fashion
1117 only when text is examined.
1118* Clickable Text:: Using text properties to make regions of text
1119 do something when you click on them.
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KB
1120* Fields:: The @code{field} property defines
1121 fields within the buffer.
d24880de
GM
1122* Not Intervals:: Why text properties do not use
1123 Lisp-visible text intervals.
c85c5553 1124
561c0216 1125Non-@acronym{ASCII} Characters
c85c5553 1126
561c0216 1127* Text Representations:: How Emacs represents text.
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1128* Converting Representations:: Converting unibyte to multibyte and vice versa.
1129* Selecting a Representation:: Treating a byte sequence as unibyte or multi.
1130* Character Codes:: How unibyte and multibyte relate to
1131 codes of individual characters.
e45e90b3
GM
1132* Character Properties:: Character attributes that define their
1133 behavior and handling.
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KB
1134* Character Sets:: The space of possible character codes
1135 is divided into various character sets.
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KB
1136* Scanning Charsets:: Which character sets are used in a buffer?
1137* Translation of Characters:: Translation tables are used for conversion.
1138* Coding Systems:: Coding systems are conversions for saving files.
1139* Input Methods:: Input methods allow users to enter various
1140 non-ASCII characters without special keyboards.
1141* Locales:: Interacting with the POSIX locale.
1142
1143Coding Systems
1144
1145* Coding System Basics:: Basic concepts.
1146* Encoding and I/O:: How file I/O functions handle coding systems.
1147* Lisp and Coding Systems:: Functions to operate on coding system names.
1148* User-Chosen Coding Systems:: Asking the user to choose a coding system.
1149* Default Coding Systems:: Controlling the default choices.
1150* Specifying Coding Systems:: Requesting a particular coding system
1151 for a single file operation.
1152* Explicit Encoding:: Encoding or decoding text without doing I/O.
1153* Terminal I/O Encoding:: Use of encoding for terminal I/O.
1154* MS-DOS File Types:: How DOS "text" and "binary" files
1155 relate to coding systems.
1156
cddd92e8
EZ
1157Searching and Matching
1158
1159* String Search:: Search for an exact match.
c85c5553 1160* Searching and Case:: Case-independent or case-significant searching.
cddd92e8
EZ
1161* Regular Expressions:: Describing classes of strings.
1162* Regexp Search:: Searching for a match for a regexp.
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KB
1163* POSIX Regexps:: Searching POSIX-style for the longest match.
1164* Match Data:: Finding out which part of the text matched,
1165 after a string or regexp search.
d24880de 1166* Search and Replace:: Commands that loop, searching and replacing.
cddd92e8 1167* Standard Regexps:: Useful regexps for finding sentences, pages,...
cddd92e8
EZ
1168
1169Regular Expressions
1170
1171* Syntax of Regexps:: Rules for writing regular expressions.
1172* Regexp Example:: Illustrates regular expression syntax.
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KB
1173* Regexp Functions:: Functions for operating on regular expressions.
1174
1175Syntax of Regular Expressions
1176
1177* Regexp Special:: Special characters in regular expressions.
1178* Char Classes:: Character classes used in regular expressions.
1179* Regexp Backslash:: Backslash-sequences in regular expressions.
1180
1181The Match Data
1182
d24880de 1183* Replacing Match:: Replacing a substring that was matched.
c85c5553 1184* Simple Match Data:: Accessing single items of match data,
d24880de 1185 such as where a particular subexpression started.
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KB
1186* Entire Match Data:: Accessing the entire match data at once, as a list.
1187* Saving Match Data:: Saving and restoring the match data.
cddd92e8
EZ
1188
1189Syntax Tables
1190
c85c5553 1191* Syntax Basics:: Basic concepts of syntax tables.
cddd92e8
EZ
1192* Syntax Descriptors:: How characters are classified.
1193* Syntax Table Functions:: How to create, examine and alter syntax tables.
c85c5553 1194* Syntax Properties:: Overriding syntax with text properties.
d24880de 1195* Motion and Syntax:: Moving over characters with certain syntaxes.
cddd92e8
EZ
1196* Parsing Expressions:: Parsing balanced expressions
1197 using the syntax table.
1198* Standard Syntax Tables:: Syntax tables used by various major modes.
1199* Syntax Table Internals:: How syntax table information is stored.
c85c5553 1200* Categories:: Another way of classifying character syntax.
cddd92e8
EZ
1201
1202Syntax Descriptors
1203
1204* Syntax Class Table:: Table of syntax classes.
1205* Syntax Flags:: Additional flags each character can have.
1206
c85c5553
KB
1207Parsing Expressions
1208
1209* Motion via Parsing:: Motion functions that work by parsing.
1210* Position Parse:: Determining the syntactic state of a position.
1211* Parser State:: How Emacs represents a syntactic state.
1212* Low-Level Parsing:: Parsing across a specified region.
1213* Control Parsing:: Parameters that affect parsing.
1214
561c0216 1215Abbrevs and Abbrev Expansion
cddd92e8
EZ
1216
1217* Abbrev Mode:: Setting up Emacs for abbreviation.
c85c5553 1218* Abbrev Tables:: Creating and working with abbrev tables.
cddd92e8 1219* Defining Abbrevs:: Specifying abbreviations and their expansions.
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KB
1220* Abbrev Files:: Saving abbrevs in files.
1221* Abbrev Expansion:: Controlling expansion; expansion subroutines.
cddd92e8 1222* Standard Abbrev Tables:: Abbrev tables used by various major modes.
561c0216
GM
1223* Abbrev Properties:: How to read and set abbrev properties.
1224 Which properties have which effect.
1225* Abbrev Table Properties:: How to read and set abbrev table properties.
1226 Which properties have which effect.
cddd92e8
EZ
1227
1228Processes
1229
1230* Subprocess Creation:: Functions that start subprocesses.
c85c5553 1231* Shell Arguments:: Quoting an argument to pass it to a shell.
cddd92e8
EZ
1232* Synchronous Processes:: Details of using synchronous subprocesses.
1233* Asynchronous Processes:: Starting up an asynchronous subprocess.
1234* Deleting Processes:: Eliminating an asynchronous subprocess.
1235* Process Information:: Accessing run-status and other attributes.
1236* Input to Processes:: Sending input to an asynchronous subprocess.
1237* Signals to Processes:: Stopping, continuing or interrupting
1238 an asynchronous subprocess.
1239* Output from Processes:: Collecting output from an asynchronous subprocess.
1240* Sentinels:: Sentinels run when process run-status changes.
c85c5553 1241* Query Before Exit:: Whether to query if exiting will kill a process.
e45e90b3 1242* System Processes:: Accessing other processes running on your system.
c85c5553 1243* Transaction Queues:: Transaction-based communication with subprocesses.
cddd92e8 1244* Network:: Opening network connections.
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KB
1245* Network Servers:: Network servers let Emacs accept net connections.
1246* Datagrams:: UDP network connections.
1247* Low-Level Network:: Lower-level but more general function
1248 to create connections and servers.
561c0216
GM
1249* Misc Network:: Additional relevant functions for
1250 network connections.
e45e90b3 1251* Serial Ports:: Communicating with serial ports.
c85c5553 1252* Byte Packing:: Using bindat to pack and unpack binary data.
cddd92e8
EZ
1253
1254Receiving Output from Processes
1255
1256* Process Buffers:: If no filter, output is put in a buffer.
1257* Filter Functions:: Filter functions accept output from the process.
c85c5553 1258* Decoding Output:: Filters can get unibyte or multibyte strings.
cddd92e8
EZ
1259* Accepting Output:: How to wait until process output arrives.
1260
c85c5553
KB
1261Low-Level Network Access
1262
561c0216
GM
1263* Network Processes:: Using @code{make-network-process}.
1264* Network Options:: Further control over network connections.
1265* Network Feature Testing:: Determining which network features work on
c85c5553
KB
1266 the machine you are using.
1267
1268Packing and Unpacking Byte Arrays
1269
1270* Bindat Spec:: Describing data layout.
1271* Bindat Functions:: Doing the unpacking and packing.
1272* Bindat Examples:: Samples of what bindat.el can do for you!
1273
1274Emacs Display
1275
1276* Refresh Screen:: Clearing the screen and redrawing everything on it.
1277* Forcing Redisplay:: Forcing redisplay.
1278* Truncation:: Folding or wrapping long text lines.
1279* The Echo Area:: Displaying messages at the bottom of the screen.
1280* Warnings:: Displaying warning messages for the user.
1281* Invisible Text:: Hiding part of the buffer text.
1282* Selective Display:: Hiding part of the buffer text (the old way).
1283* Temporary Displays:: Displays that go away automatically.
d24880de 1284* Overlays:: Use overlays to highlight parts of the buffer.
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1285* Width:: How wide a character or string is on the screen.
1286* Line Height:: Controlling the height of lines.
d24880de 1287* Faces:: A face defines a graphics style
c85c5553
KB
1288 for text characters: font, colors, etc.
1289* Fringes:: Controlling window fringes.
1290* Scroll Bars:: Controlling vertical scroll bars.
1291* Display Property:: Enabling special display features.
1292* Images:: Displaying images in Emacs buffers.
1293* Buttons:: Adding clickable buttons to Emacs buffers.
1294* Abstract Display:: Emacs' Widget for Object Collections.
1295* Blinking:: How Emacs shows the matching open parenthesis.
d24880de 1296* Usual Display:: The usual conventions for displaying
561c0216 1297 nonprinting chars.
d24880de 1298* Display Tables:: How to specify other conventions.
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1299* Beeping:: Audible signal to the user.
1300* Window Systems:: Which window system is being used.
1301
1302The Echo Area
1303
1304* Displaying Messages:: Explicitly displaying text in the echo area.
1305* Progress:: Informing user about progress of a long operation.
1306* Logging Messages:: Echo area messages are logged for the user.
1307* Echo Area Customization:: Controlling the echo area.
1308
1309Reporting Warnings
1310
1311* Warning Basics:: Warnings concepts and functions to report them.
561c0216
GM
1312* Warning Variables:: Variables programs bind to customize
1313 their warnings.
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KB
1314* Warning Options:: Variables users set to control display of warnings.
1315
1316Overlays
1317
1318* Managing Overlays:: Creating and moving overlays.
1319* Overlay Properties:: How to read and set properties.
d24880de 1320 What properties do to the screen display.
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KB
1321* Finding Overlays:: Searching for overlays.
1322
1323Faces
1324
1325* Defining Faces:: How to define a face with @code{defface}.
1326* Face Attributes:: What is in a face?
1327* Attribute Functions:: Functions to examine and set face attributes.
1328* Displaying Faces:: How Emacs combines the faces specified for
1329 a character.
e45e90b3 1330* Face Remapping:: Remapping faces to alternative definitions.
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KB
1331* Face Functions:: How to define and examine faces.
1332* Auto Faces:: Hook for automatic face assignment.
e45e90b3 1333* Font Selection:: Finding the best available font for a face.
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KB
1334* Font Lookup:: Looking up the names of available fonts
1335 and information about them.
1336* Fontsets:: A fontset is a collection of fonts
1337 that handle a range of character sets.
561c0216 1338* Low-Level Font:: Lisp representation for character display fonts.
c85c5553
KB
1339
1340Fringes
1341
1342* Fringe Size/Pos:: Specifying where to put the window fringes.
1343* Fringe Indicators:: Displaying indicator icons in the window fringes.
1344* Fringe Cursors:: Displaying cursors in the right fringe.
1345* Fringe Bitmaps:: Specifying bitmaps for fringe indicators.
1346* Customizing Bitmaps:: Specifying your own bitmaps to use in the fringes.
1347* Overlay Arrow:: Display of an arrow to indicate position.
1348
1349The @code{display} Property
1350
561c0216 1351* Replacing Specs:: Display specs that replace the text.
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KB
1352* Specified Space:: Displaying one space with a specified width.
1353* Pixel Specification:: Specifying space width or height in pixels.
1354* Other Display Specs:: Displaying an image; magnifying text; moving it
1355 up or down on the page; adjusting the width
1356 of spaces within text.
1357* Display Margins:: Displaying text or images to the side of
1358 the main text.
1359
1360Images
1361
561c0216 1362* Image Formats:: Supported image formats.
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KB
1363* Image Descriptors:: How to specify an image for use in @code{:display}.
1364* XBM Images:: Special features for XBM format.
1365* XPM Images:: Special features for XPM format.
1366* GIF Images:: Special features for GIF format.
561c0216 1367* TIFF Images:: Special features for TIFF format.
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1368* PostScript Images:: Special features for PostScript format.
1369* Other Image Types:: Various other formats are supported.
1370* Defining Images:: Convenient ways to define an image for later use.
1371* Showing Images:: Convenient ways to display an image once
1372 it is defined.
1373* Image Cache:: Internal mechanisms of image display.
1374
1375Buttons
1376
1377* Button Properties:: Button properties with special meanings.
1378* Button Types:: Defining common properties for classes of buttons.
1379* Making Buttons:: Adding buttons to Emacs buffers.
1380* Manipulating Buttons:: Getting and setting properties of buttons.
1381* Button Buffer Commands:: Buffer-wide commands and bindings for buttons.
1382
1383Abstract Display
1384
1385* Abstract Display Functions:: Functions in the Ewoc package.
1386* Abstract Display Example:: Example of using Ewoc.
1387
1388Display Tables
1389
1390* Display Table Format:: What a display table consists of.
1391* Active Display Table:: How Emacs selects a display table to use.
1392* Glyphs:: How to define a glyph, and what glyphs mean.
1393
cddd92e8
EZ
1394Operating System Interface
1395
561c0216 1396* Starting Up:: Customizing Emacs startup processing.
cddd92e8
EZ
1397* Getting Out:: How exiting works (permanent or temporary).
1398* System Environment:: Distinguish the name and kind of system.
c85c5553 1399* User Identification:: Finding the name and user id of the user.
d24880de 1400* Time of Day:: Getting the current time.
561c0216
GM
1401* Time Conversion:: Converting a time from numeric form to
1402 calendrical data and vice versa.
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KB
1403* Time Parsing:: Converting a time from numeric form to text
1404 and vice versa.
1405* Processor Run Time:: Getting the run time used by Emacs.
1406* Time Calculations:: Adding, subtracting, comparing times, etc.
d24880de 1407* Timers:: Setting a timer to call a function at a
561c0216 1408 certain time.
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KB
1409* Idle Timers:: Setting a timer to call a function when Emacs has
1410 been idle for a certain length of time.
1411* Terminal Input:: Accessing and recording terminal input.
1412* Terminal Output:: Controlling and recording terminal output.
1413* Sound Output:: Playing sounds on the computer's speaker.
a3cb6daa 1414* X11 Keysyms:: Operating on key symbols for X Windows.
cddd92e8 1415* Batch Mode:: Running Emacs without terminal interaction.
561c0216
GM
1416* Session Management:: Saving and restoring state with
1417 X Session Management.
cddd92e8 1418
fdc76236
TT
1419Preparing Lisp code for distribution
1420
1421* Packaging Basics:: The basic concepts of Emacs Lisp packages.
1422* Simple Packages:: How to package a single .el file.
1423* Multi-file Packages:: How to package multiple files.
1424
cddd92e8
EZ
1425Starting Up Emacs
1426
561c0216
GM
1427* Startup Summary:: Sequence of actions Emacs performs at startup.
1428* Init File:: Details on reading the init file.
cddd92e8 1429* Terminal-Specific:: How the terminal-specific Lisp file is read.
c85c5553 1430* Command-Line Arguments:: How command-line arguments are processed,
cddd92e8
EZ
1431 and how you can customize them.
1432
c85c5553 1433Getting Out of Emacs
cddd92e8
EZ
1434
1435* Killing Emacs:: Exiting Emacs irreversibly.
1436* Suspending Emacs:: Exiting Emacs reversibly.
1437
c85c5553 1438Terminal Input
cddd92e8 1439
d24880de
GM
1440* Input Modes:: Options for how input is processed.
1441* Recording Input:: Saving histories of recent or all input events.
c85c5553
KB
1442
1443Tips and Conventions
1444
1445* Coding Conventions:: Conventions for clean and robust programs.
1446* Key Binding Conventions:: Which keys should be bound by which programs.
1447* Programming Tips:: Making Emacs code fit smoothly in Emacs.
1448* Compilation Tips:: Making compiled code run fast.
1449* Warning Tips:: Turning off compiler warnings.
1450* Documentation Tips:: Writing readable documentation strings.
d24880de 1451* Comment Tips:: Conventions for writing comments.
c85c5553 1452* Library Headers:: Standard headers for library packages.
cddd92e8
EZ
1453
1454GNU Emacs Internals
1455
c85c5553 1456* Building Emacs:: How the dumped Emacs is made.
cddd92e8
EZ
1457* Pure Storage:: A kludge to make preloaded Lisp functions sharable.
1458* Garbage Collection:: Reclaiming space for Lisp objects no longer used.
c85c5553 1459* Memory Usage:: Info about total size of Lisp objects made so far.
cddd92e8 1460* Writing Emacs Primitives:: Writing C code for Emacs.
c85c5553 1461* Object Internals:: Data formats of buffers, windows, processes.
cddd92e8
EZ
1462
1463Object Internals
1464
1465* Buffer Internals:: Components of a buffer structure.
1466* Window Internals:: Components of a window structure.
1467* Process Internals:: Components of a process structure.
c85c5553 1468@end detailmenu
cddd92e8
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1469@end menu
1470
cddd92e8
EZ
1471@c include intro.texi
1472@c include objects.texi
1473@c include numbers.texi
1474@c include strings.texi
1475
1476@c include lists.texi
1477@c include sequences.texi
c85c5553 1478@c include hash.texi
cddd92e8
EZ
1479@c include symbols.texi
1480@c include eval.texi
1481
1482@c include control.texi
1483@c include variables.texi
1484@c include functions.texi
1485@c include macros.texi
1486
c85c5553 1487@c include customize.texi
cddd92e8
EZ
1488@c include loading.texi
1489@c include compile.texi
c85c5553
KB
1490@c include advice.texi
1491
561c0216 1492@c This includes edebug.texi.
cddd92e8
EZ
1493@c include debugging.texi
1494@c include streams.texi
cddd92e8
EZ
1495@c include minibuf.texi
1496@c include commands.texi
c85c5553 1497
cddd92e8
EZ
1498@c include keymaps.texi
1499@c include modes.texi
c85c5553
KB
1500@c include help.texi
1501@c include files.texi
cddd92e8 1502
c85c5553 1503@c include backups.texi
cddd92e8 1504
c85c5553 1505@c ================ Beginning of Volume 2 ================
cddd92e8 1506@include buffers.texi
cddd92e8
EZ
1507@include windows.texi
1508@include frames.texi
c85c5553 1509
cddd92e8
EZ
1510@include positions.texi
1511@include markers.texi
1512@include text.texi
c85c5553 1513@include nonascii.texi
cddd92e8
EZ
1514
1515@include searching.texi
1516@include syntax.texi
1517@include abbrevs.texi
cddd92e8 1518@include processes.texi
c85c5553 1519
cddd92e8 1520@include display.texi
c85c5553 1521@include os.texi
cddd92e8
EZ
1522
1523@c MOVE to Emacs Manual: include misc-modes.texi
1524
1525@c appendices
1526
1527@c REMOVE this: include non-hacker.texi
1528
c85c5553
KB
1529@include anti.texi
1530@include doclicense.texi
1531@include gpl.texi
cddd92e8
EZ
1532@include tips.texi
1533@include internals.texi
1534@include errors.texi
1535@include locals.texi
1536@include maps.texi
1537@include hooks.texi
1538
c85c5553 1539@include index.texi
cddd92e8 1540
c85c5553
KB
1541@ignore
1542@node New Symbols, , Index, Top
1543@unnumbered New Symbols Since the Previous Edition
1544
1545@printindex tp
1546@end ignore
cddd92e8
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1547
1548@bye
1549
1550\f
1551These words prevent "local variables" above from confusing Emacs.