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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 2001, 2002, 2003, 2004,
5df4f04c 4@c 2005, 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
b8d4c8d0 5@c See the file elisp.texi for copying conditions.
6336d8c3 6@setfilename ../../info/compile
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7@node Byte Compilation, Advising Functions, Loading, Top
8@chapter Byte Compilation
9@cindex byte compilation
10@cindex byte-code
11@cindex compilation (Emacs Lisp)
12
13 Emacs Lisp has a @dfn{compiler} that translates functions written
14in Lisp into a special representation called @dfn{byte-code} that can be
15executed more efficiently. The compiler replaces Lisp function
16definitions with byte-code. When a byte-code function is called, its
17definition is evaluated by the @dfn{byte-code interpreter}.
18
19 Because the byte-compiled code is evaluated by the byte-code
20interpreter, instead of being executed directly by the machine's
21hardware (as true compiled code is), byte-code is completely
22transportable from machine to machine without recompilation. It is not,
23however, as fast as true compiled code.
24
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25 In general, any version of Emacs can run byte-compiled code produced
26by recent earlier versions of Emacs, but the reverse is not true.
27
28@vindex no-byte-compile
29 If you do not want a Lisp file to be compiled, ever, put a file-local
30variable binding for @code{no-byte-compile} into it, like this:
31
32@example
33;; -*-no-byte-compile: t; -*-
34@end example
35
36 @xref{Compilation Errors}, for how to investigate errors occurring in
37byte compilation.
38
39@menu
40* Speed of Byte-Code:: An example of speedup from byte compilation.
41* Compilation Functions:: Byte compilation functions.
42* Docs and Compilation:: Dynamic loading of documentation strings.
43* Dynamic Loading:: Dynamic loading of individual functions.
d24880de 44* Eval During Compile:: Code to be evaluated when you compile.
b8d4c8d0 45* Compiler Errors:: Handling compiler error messages.
d24880de 46* Byte-Code Objects:: The data type used for byte-compiled functions.
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47* Disassembly:: Disassembling byte-code; how to read byte-code.
48@end menu
49
50@node Speed of Byte-Code
51@section Performance of Byte-Compiled Code
52
53 A byte-compiled function is not as efficient as a primitive function
54written in C, but runs much faster than the version written in Lisp.
55Here is an example:
56
57@example
58@group
59(defun silly-loop (n)
60 "Return time before and after N iterations of a loop."
61 (let ((t1 (current-time-string)))
62 (while (> (setq n (1- n))
63 0))
64 (list t1 (current-time-string))))
65@result{} silly-loop
66@end group
67
68@group
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69(silly-loop 50000000)
70@result{} ("Wed Mar 11 21:10:19 2009"
71 "Wed Mar 11 21:10:41 2009") ; @r{22 seconds}
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72@end group
73
74@group
75(byte-compile 'silly-loop)
76@result{} @r{[Compiled code not shown]}
77@end group
78
79@group
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80(silly-loop 50000000)
81@result{} ("Wed Mar 11 21:12:26 2009"
82 "Wed Mar 11 21:12:32 2009") ; @r{6 seconds}
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83@end group
84@end example
85
c36745c6 86 In this example, the interpreted code required 22 seconds to run,
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87whereas the byte-compiled code required 6 seconds. These results are
88representative, but actual results will vary greatly.
89
90@node Compilation Functions
91@comment node-name, next, previous, up
92@section The Compilation Functions
93@cindex compilation functions
94
95 You can byte-compile an individual function or macro definition with
96the @code{byte-compile} function. You can compile a whole file with
97@code{byte-compile-file}, or several files with
98@code{byte-recompile-directory} or @code{batch-byte-compile}.
99
100 The byte compiler produces error messages and warnings about each file
101in a buffer called @samp{*Compile-Log*}. These report things in your
102program that suggest a problem but are not necessarily erroneous.
103
104@cindex macro compilation
105 Be careful when writing macro calls in files that you may someday
106byte-compile. Macro calls are expanded when they are compiled, so the
107macros must already be defined for proper compilation. For more
108details, see @ref{Compiling Macros}. If a program does not work the
109same way when compiled as it does when interpreted, erroneous macro
110definitions are one likely cause (@pxref{Problems with Macros}).
111Inline (@code{defsubst}) functions are less troublesome; if you
112compile a call to such a function before its definition is known, the
113call will still work right, it will just run slower.
114
115 Normally, compiling a file does not evaluate the file's contents or
116load the file. But it does execute any @code{require} calls at top
117level in the file. One way to ensure that necessary macro definitions
118are available during compilation is to require the file that defines
119them (@pxref{Named Features}). To avoid loading the macro definition files
120when someone @emph{runs} the compiled program, write
121@code{eval-when-compile} around the @code{require} calls (@pxref{Eval
122During Compile}).
123
124@defun byte-compile symbol
125This function byte-compiles the function definition of @var{symbol},
126replacing the previous definition with the compiled one. The function
127definition of @var{symbol} must be the actual code for the function;
128i.e., the compiler does not follow indirection to another symbol.
129@code{byte-compile} returns the new, compiled definition of
130@var{symbol}.
131
132 If @var{symbol}'s definition is a byte-code function object,
133@code{byte-compile} does nothing and returns @code{nil}. Lisp records
134only one function definition for any symbol, and if that is already
135compiled, non-compiled code is not available anywhere. So there is no
136way to ``compile the same definition again.''
137
138@example
139@group
140(defun factorial (integer)
141 "Compute factorial of INTEGER."
142 (if (= 1 integer) 1
143 (* integer (factorial (1- integer)))))
144@result{} factorial
145@end group
146
147@group
148(byte-compile 'factorial)
149@result{}
150#[(integer)
151 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
152 [integer 1 * factorial]
153 4 "Compute factorial of INTEGER."]
154@end group
155@end example
156
157@noindent
158The result is a byte-code function object. The string it contains is
159the actual byte-code; each character in it is an instruction or an
160operand of an instruction. The vector contains all the constants,
161variable names and function names used by the function, except for
162certain primitives that are coded as special instructions.
163
164If the argument to @code{byte-compile} is a @code{lambda} expression,
165it returns the corresponding compiled code, but does not store
166it anywhere.
167@end defun
168
169@deffn Command compile-defun &optional arg
170This command reads the defun containing point, compiles it, and
171evaluates the result. If you use this on a defun that is actually a
172function definition, the effect is to install a compiled version of that
173function.
174
175@code{compile-defun} normally displays the result of evaluation in the
176echo area, but if @var{arg} is non-@code{nil}, it inserts the result
177in the current buffer after the form it compiled.
178@end deffn
179
180@deffn Command byte-compile-file filename &optional load
181This function compiles a file of Lisp code named @var{filename} into a
182file of byte-code. The output file's name is made by changing the
183@samp{.el} suffix into @samp{.elc}; if @var{filename} does not end in
184@samp{.el}, it adds @samp{.elc} to the end of @var{filename}.
185
186Compilation works by reading the input file one form at a time. If it
187is a definition of a function or macro, the compiled function or macro
188definition is written out. Other forms are batched together, then each
189batch is compiled, and written so that its compiled code will be
190executed when the file is read. All comments are discarded when the
191input file is read.
192
193This command returns @code{t} if there were no errors and @code{nil}
194otherwise. When called interactively, it prompts for the file name.
195
196If @var{load} is non-@code{nil}, this command loads the compiled file
197after compiling it. Interactively, @var{load} is the prefix argument.
198
199@example
200@group
201% ls -l push*
202-rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
203@end group
204
205@group
206(byte-compile-file "~/emacs/push.el")
207 @result{} t
208@end group
209
210@group
211% ls -l push*
212-rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
213-rw-rw-rw- 1 lewis 638 Oct 8 20:25 push.elc
214@end group
215@end example
216@end deffn
217
218@deffn Command byte-recompile-directory directory &optional flag force
219@cindex library compilation
220This command recompiles every @samp{.el} file in @var{directory} (or
221its subdirectories) that needs recompilation. A file needs
222recompilation if a @samp{.elc} file exists but is older than the
223@samp{.el} file.
224
225When a @samp{.el} file has no corresponding @samp{.elc} file,
226@var{flag} says what to do. If it is @code{nil}, this command ignores
227these files. If @var{flag} is 0, it compiles them. If it is neither
228@code{nil} nor 0, it asks the user whether to compile each such file,
229and asks about each subdirectory as well.
230
231Interactively, @code{byte-recompile-directory} prompts for
232@var{directory} and @var{flag} is the prefix argument.
233
234If @var{force} is non-@code{nil}, this command recompiles every
235@samp{.el} file that has a @samp{.elc} file.
236
237The returned value is unpredictable.
238@end deffn
239
240@defun batch-byte-compile &optional noforce
241This function runs @code{byte-compile-file} on files specified on the
242command line. This function must be used only in a batch execution of
243Emacs, as it kills Emacs on completion. An error in one file does not
244prevent processing of subsequent files, but no output file will be
245generated for it, and the Emacs process will terminate with a nonzero
246status code.
247
248If @var{noforce} is non-@code{nil}, this function does not recompile
249files that have an up-to-date @samp{.elc} file.
250
251@example
252% emacs -batch -f batch-byte-compile *.el
253@end example
254@end defun
255
256@defun byte-code code-string data-vector max-stack
257@cindex byte-code interpreter
258This function actually interprets byte-code. A byte-compiled function
259is actually defined with a body that calls @code{byte-code}. Don't call
260this function yourself---only the byte compiler knows how to generate
261valid calls to this function.
262
263In Emacs version 18, byte-code was always executed by way of a call to
264the function @code{byte-code}. Nowadays, byte-code is usually executed
265as part of a byte-code function object, and only rarely through an
266explicit call to @code{byte-code}.
267@end defun
268
269@node Docs and Compilation
270@section Documentation Strings and Compilation
271@cindex dynamic loading of documentation
272
273 Functions and variables loaded from a byte-compiled file access their
274documentation strings dynamically from the file whenever needed. This
275saves space within Emacs, and makes loading faster because the
276documentation strings themselves need not be processed while loading the
277file. Actual access to the documentation strings becomes slower as a
278result, but this normally is not enough to bother users.
279
280 Dynamic access to documentation strings does have drawbacks:
281
282@itemize @bullet
283@item
284If you delete or move the compiled file after loading it, Emacs can no
285longer access the documentation strings for the functions and variables
286in the file.
287
288@item
289If you alter the compiled file (such as by compiling a new version),
290then further access to documentation strings in this file will
291probably give nonsense results.
292@end itemize
293
294 If your site installs Emacs following the usual procedures, these
295problems will never normally occur. Installing a new version uses a new
296directory with a different name; as long as the old version remains
297installed, its files will remain unmodified in the places where they are
298expected to be.
299
300 However, if you have built Emacs yourself and use it from the
301directory where you built it, you will experience this problem
302occasionally if you edit and recompile Lisp files. When it happens, you
303can cure the problem by reloading the file after recompiling it.
304
305 You can turn off this feature at compile time by setting
306@code{byte-compile-dynamic-docstrings} to @code{nil}; this is useful
307mainly if you expect to change the file, and you want Emacs processes
308that have already loaded it to keep working when the file changes.
309You can do this globally, or for one source file by specifying a
310file-local binding for the variable. One way to do that is by adding
311this string to the file's first line:
312
313@example
314-*-byte-compile-dynamic-docstrings: nil;-*-
315@end example
316
317@defvar byte-compile-dynamic-docstrings
318If this is non-@code{nil}, the byte compiler generates compiled files
319that are set up for dynamic loading of documentation strings.
320@end defvar
321
322@cindex @samp{#@@@var{count}}
323@cindex @samp{#$}
324 The dynamic documentation string feature writes compiled files that
325use a special Lisp reader construct, @samp{#@@@var{count}}. This
326construct skips the next @var{count} characters. It also uses the
327@samp{#$} construct, which stands for ``the name of this file, as a
328string.'' It is usually best not to use these constructs in Lisp source
329files, since they are not designed to be clear to humans reading the
330file.
331
332@node Dynamic Loading
333@section Dynamic Loading of Individual Functions
334
335@cindex dynamic loading of functions
336@cindex lazy loading
337 When you compile a file, you can optionally enable the @dfn{dynamic
338function loading} feature (also known as @dfn{lazy loading}). With
339dynamic function loading, loading the file doesn't fully read the
340function definitions in the file. Instead, each function definition
341contains a place-holder which refers to the file. The first time each
342function is called, it reads the full definition from the file, to
343replace the place-holder.
344
345 The advantage of dynamic function loading is that loading the file
346becomes much faster. This is a good thing for a file which contains
347many separate user-callable functions, if using one of them does not
348imply you will probably also use the rest. A specialized mode which
349provides many keyboard commands often has that usage pattern: a user may
350invoke the mode, but use only a few of the commands it provides.
351
352 The dynamic loading feature has certain disadvantages:
353
354@itemize @bullet
355@item
356If you delete or move the compiled file after loading it, Emacs can no
357longer load the remaining function definitions not already loaded.
358
359@item
360If you alter the compiled file (such as by compiling a new version),
361then trying to load any function not already loaded will usually yield
362nonsense results.
363@end itemize
364
365 These problems will never happen in normal circumstances with
366installed Emacs files. But they are quite likely to happen with Lisp
367files that you are changing. The easiest way to prevent these problems
368is to reload the new compiled file immediately after each recompilation.
369
370 The byte compiler uses the dynamic function loading feature if the
371variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
372time. Do not set this variable globally, since dynamic loading is
373desirable only for certain files. Instead, enable the feature for
374specific source files with file-local variable bindings. For example,
375you could do it by writing this text in the source file's first line:
376
377@example
378-*-byte-compile-dynamic: t;-*-
379@end example
380
381@defvar byte-compile-dynamic
382If this is non-@code{nil}, the byte compiler generates compiled files
383that are set up for dynamic function loading.
384@end defvar
385
386@defun fetch-bytecode function
387If @var{function} is a byte-code function object, this immediately
388finishes loading the byte code of @var{function} from its
389byte-compiled file, if it is not fully loaded already. Otherwise,
390it does nothing. It always returns @var{function}.
391@end defun
392
393@node Eval During Compile
394@section Evaluation During Compilation
395
396 These features permit you to write code to be evaluated during
397compilation of a program.
398
399@defspec eval-and-compile body@dots{}
400This form marks @var{body} to be evaluated both when you compile the
401containing code and when you run it (whether compiled or not).
402
403You can get a similar result by putting @var{body} in a separate file
404and referring to that file with @code{require}. That method is
405preferable when @var{body} is large. Effectively @code{require} is
406automatically @code{eval-and-compile}, the package is loaded both when
407compiling and executing.
408
409@code{autoload} is also effectively @code{eval-and-compile} too. It's
410recognized when compiling, so uses of such a function don't produce
411``not known to be defined'' warnings.
412
413Most uses of @code{eval-and-compile} are fairly sophisticated.
414
415If a macro has a helper function to build its result, and that macro
416is used both locally and outside the package, then
417@code{eval-and-compile} should be used to get the helper both when
418compiling and then later when running.
419
420If functions are defined programmatically (with @code{fset} say), then
421@code{eval-and-compile} can be used to have that done at compile-time
422as well as run-time, so calls to those functions are checked (and
423warnings about ``not known to be defined'' suppressed).
424@end defspec
425
426@defspec eval-when-compile body@dots{}
427This form marks @var{body} to be evaluated at compile time but not when
428the compiled program is loaded. The result of evaluation by the
429compiler becomes a constant which appears in the compiled program. If
430you load the source file, rather than compiling it, @var{body} is
431evaluated normally.
432
433@cindex compile-time constant
434If you have a constant that needs some calculation to produce,
435@code{eval-when-compile} can do that at compile-time. For example,
436
437@lisp
438(defvar my-regexp
439 (eval-when-compile (regexp-opt '("aaa" "aba" "abb"))))
440@end lisp
441
442@cindex macros, at compile time
443If you're using another package, but only need macros from it (the
444byte compiler will expand those), then @code{eval-when-compile} can be
445used to load it for compiling, but not executing. For example,
446
447@lisp
448(eval-when-compile
449 (require 'my-macro-package)) ;; only macros needed from this
450@end lisp
451
452The same sort of thing goes for macros and @code{defsubst} functions
453defined locally and only for use within the file. They are needed for
454compiling the file, but in most cases they are not needed for
455execution of the compiled file. For example,
456
457@lisp
458(eval-when-compile
459 (unless (fboundp 'some-new-thing)
460 (defmacro 'some-new-thing ()
461 (compatibility code))))
462@end lisp
463
464@noindent
465This is often good for code that's only a fallback for compatibility
466with other versions of Emacs.
467
468@strong{Common Lisp Note:} At top level, @code{eval-when-compile} is analogous to the Common
469Lisp idiom @code{(eval-when (compile eval) @dots{})}. Elsewhere, the
470Common Lisp @samp{#.} reader macro (but not when interpreting) is closer
471to what @code{eval-when-compile} does.
472@end defspec
473
474@node Compiler Errors
475@section Compiler Errors
476@cindex compiler errors
477
478 Byte compilation outputs all errors and warnings into the buffer
479@samp{*Compile-Log*}. The messages include file names and line
480numbers that identify the location of the problem. The usual Emacs
481commands for operating on compiler diagnostics work properly on
482these messages.
483
484 However, the warnings about functions that were used but not
485defined are always ``located'' at the end of the file, so these
486commands won't find the places they are really used. To do that,
487you must search for the function names.
488
489 You can suppress the compiler warning for calling an undefined
490function @var{func} by conditionalizing the function call on an
491@code{fboundp} test, like this:
492
493@example
494(if (fboundp '@var{func}) ...(@var{func} ...)...)
495@end example
496
497@noindent
498The call to @var{func} must be in the @var{then-form} of the
499@code{if}, and @var{func} must appear quoted in the call to
500@code{fboundp}. (This feature operates for @code{cond} as well.)
501
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502 You can tell the compiler that a function is defined using
503@code{declare-function} (@pxref{Declaring Functions}). Likewise, you
504can tell the compiler that a variable is defined using @code{defvar}
505with no initial value.
5bb0cda3 506
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507 You can suppress the compiler warning for a specific use of an
508undefined variable @var{variable} by conditionalizing its use on a
509@code{boundp} test, like this:
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510
511@example
512(if (boundp '@var{variable}) ...@var{variable}...)
513@end example
514
515@noindent
516The reference to @var{variable} must be in the @var{then-form} of the
517@code{if}, and @var{variable} must appear quoted in the call to
518@code{boundp}.
519
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520 You can suppress any and all compiler warnings within a certain
521expression using the construct @code{with-no-warnings}:
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522
523@c This is implemented with a defun, but conceptually it is
524@c a special form.
525
526@defspec with-no-warnings body@dots{}
527In execution, this is equivalent to @code{(progn @var{body}...)},
528but the compiler does not issue warnings for anything that occurs
529inside @var{body}.
530
531We recommend that you use this construct around the smallest
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532possible piece of code, to avoid missing possible warnings other than one
533one you intend to suppress.
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534@end defspec
535
fc37ae72 536 More precise control of warnings is possible by setting the variable
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537@code{byte-compile-warnings}.
538
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539@node Byte-Code Objects
540@section Byte-Code Function Objects
541@cindex compiled function
542@cindex byte-code function
543
544 Byte-compiled functions have a special data type: they are
545@dfn{byte-code function objects}.
546
547 Internally, a byte-code function object is much like a vector;
548however, the evaluator handles this data type specially when it appears
549as a function to be called. The printed representation for a byte-code
550function object is like that for a vector, with an additional @samp{#}
551before the opening @samp{[}.
552
553 A byte-code function object must have at least four elements; there is
554no maximum number, but only the first six elements have any normal use.
555They are:
556
557@table @var
558@item arglist
559The list of argument symbols.
560
561@item byte-code
562The string containing the byte-code instructions.
563
564@item constants
565The vector of Lisp objects referenced by the byte code. These include
566symbols used as function names and variable names.
567
568@item stacksize
569The maximum stack size this function needs.
570
571@item docstring
572The documentation string (if any); otherwise, @code{nil}. The value may
573be a number or a list, in case the documentation string is stored in a
574file. Use the function @code{documentation} to get the real
575documentation string (@pxref{Accessing Documentation}).
576
577@item interactive
578The interactive spec (if any). This can be a string or a Lisp
579expression. It is @code{nil} for a function that isn't interactive.
580@end table
581
582Here's an example of a byte-code function object, in printed
583representation. It is the definition of the command
584@code{backward-sexp}.
585
586@example
587#[(&optional arg)
588 "^H\204^F^@@\301^P\302^H[!\207"
589 [arg 1 forward-sexp]
590 2
591 254435
592 "p"]
593@end example
594
595 The primitive way to create a byte-code object is with
596@code{make-byte-code}:
597
598@defun make-byte-code &rest elements
599This function constructs and returns a byte-code function object
600with @var{elements} as its elements.
601@end defun
602
603 You should not try to come up with the elements for a byte-code
604function yourself, because if they are inconsistent, Emacs may crash
605when you call the function. Always leave it to the byte compiler to
606create these objects; it makes the elements consistent (we hope).
607
608 You can access the elements of a byte-code object using @code{aref};
609you can also use @code{vconcat} to create a vector with the same
610elements.
611
612@node Disassembly
613@section Disassembled Byte-Code
614@cindex disassembled byte-code
615
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616 People do not write byte-code; that job is left to the byte
617compiler. But we provide a disassembler to satisfy a cat-like
618curiosity. The disassembler converts the byte-compiled code into
619human-readable form.
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620
621 The byte-code interpreter is implemented as a simple stack machine.
622It pushes values onto a stack of its own, then pops them off to use them
623in calculations whose results are themselves pushed back on the stack.
624When a byte-code function returns, it pops a value off the stack and
625returns it as the value of the function.
626
627 In addition to the stack, byte-code functions can use, bind, and set
628ordinary Lisp variables, by transferring values between variables and
629the stack.
630
631@deffn Command disassemble object &optional buffer-or-name
632This command displays the disassembled code for @var{object}. In
633interactive use, or if @var{buffer-or-name} is @code{nil} or omitted,
634the output goes in a buffer named @samp{*Disassemble*}. If
635@var{buffer-or-name} is non-@code{nil}, it must be a buffer or the
636name of an existing buffer. Then the output goes there, at point, and
637point is left before the output.
638
639The argument @var{object} can be a function name, a lambda expression
640or a byte-code object. If it is a lambda expression, @code{disassemble}
641compiles it and disassembles the resulting compiled code.
642@end deffn
643
644 Here are two examples of using the @code{disassemble} function. We
645have added explanatory comments to help you relate the byte-code to the
646Lisp source; these do not appear in the output of @code{disassemble}.
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647
648@example
649@group
650(defun factorial (integer)
651 "Compute factorial of an integer."
652 (if (= 1 integer) 1
653 (* integer (factorial (1- integer)))))
654 @result{} factorial
655@end group
656
657@group
658(factorial 4)
659 @result{} 24
660@end group
661
662@group
663(disassemble 'factorial)
664 @print{} byte-code for factorial:
665 doc: Compute factorial of an integer.
666 args: (integer)
667@end group
668
669@group
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6700 varref integer ; @r{Get the value of @code{integer}}
671 ; @r{and push it onto the stack.}
6721 constant 1 ; @r{Push 1 onto stack.}
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673@end group
674
675@group
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6762 eqlsign ; @r{Pop top two values off stack, compare}
677 ; @r{them, and push result onto stack.}
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678@end group
679
680@group
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6813 goto-if-nil 1 ; @r{Pop and test top of stack;}
682 ; @r{if @code{nil}, go to 1,}
b8d4c8d0 683 ; @r{else continue.}
b8d4c8d0 6846 constant 1 ; @r{Push 1 onto top of stack.}
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6857 return ; @r{Return the top element}
686 ; @r{of the stack.}
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687@end group
688
689@group
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6908:1 varref integer ; @r{Push value of @code{integer} onto stack.}
6919 constant factorial ; @r{Push @code{factorial} onto stack.}
69210 varref integer ; @r{Push value of @code{integer} onto stack.}
69311 sub1 ; @r{Pop @code{integer}, decrement value,}
b8d4c8d0 694 ; @r{push new value onto stack.}
c36745c6 69512 call 1 ; @r{Call function @code{factorial} using}
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696 ; @r{the first (i.e., the top) element}
697 ; @r{of the stack as the argument;}
698 ; @r{push returned value onto stack.}
699@end group
700
701@group
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70213 mult ; @r{Pop top two values off stack, multiply}
703 ; @r{them, and push result onto stack.}
70414 return ; @r{Return the top element of stack.}
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705@end group
706@end example
707
708The @code{silly-loop} function is somewhat more complex:
709
710@example
711@group
712(defun silly-loop (n)
713 "Return time before and after N iterations of a loop."
714 (let ((t1 (current-time-string)))
715 (while (> (setq n (1- n))
716 0))
717 (list t1 (current-time-string))))
718 @result{} silly-loop
719@end group
720
721@group
722(disassemble 'silly-loop)
723 @print{} byte-code for silly-loop:
724 doc: Return time before and after N iterations of a loop.
725 args: (n)
726
7270 constant current-time-string ; @r{Push}
728 ; @r{@code{current-time-string}}
729 ; @r{onto top of stack.}
730@end group
731
732@group
7331 call 0 ; @r{Call @code{current-time-string}}
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734 ; @r{with no argument,}
735 ; @r{pushing result onto stack.}
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736@end group
737
738@group
7392 varbind t1 ; @r{Pop stack and bind @code{t1}}
740 ; @r{to popped value.}
741@end group
742
743@group
c36745c6 7443:1 varref n ; @r{Get value of @code{n} from}
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745 ; @r{the environment and push}
746 ; @r{the value onto the stack.}
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7474 sub1 ; @r{Subtract 1 from top of stack.}
748@end group
749
750@group
7515 dup ; @r{Duplicate the top of the stack;}
752 ; @r{i.e., copy the top of}
753 ; @r{the stack and push the}
754 ; @r{copy onto the stack.}
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7556 varset n ; @r{Pop the top of the stack,}
756 ; @r{and bind @code{n} to the value.}
757
758 ; @r{In effect, the sequence @code{dup varset}}
759 ; @r{copies the top of the stack}
760 ; @r{into the value of @code{n}}
761 ; @r{without popping it.}
762@end group
763
764@group
7657 constant 0 ; @r{Push 0 onto stack.}
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7668 gtr ; @r{Pop top two values off stack,}
767 ; @r{test if @var{n} is greater than 0}
768 ; @r{and push result onto stack.}
769@end group
770
771@group
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7729 goto-if-not-nil 1 ; @r{Goto 1 if @code{n} > 0}
773 ; @r{(this continues the while loop)}
774 ; @r{else continue.}
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775@end group
776
777@group
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77812 varref t1 ; @r{Push value of @code{t1} onto stack.}
77913 constant current-time-string ; @r{Push @code{current-time-string}}
b8d4c8d0 780 ; @r{onto top of stack.}
c36745c6 78114 call 0 ; @r{Call @code{current-time-string} again.}
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782@end group
783
784@group
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78515 unbind 1 ; @r{Unbind @code{t1} in local environment.}
78616 list2 ; @r{Pop top two elements off stack,}
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787 ; @r{create a list of them,}
788 ; @r{and push list onto stack.}
c36745c6 78917 return ; @r{Return value of the top of stack.}
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790@end group
791@end example
792
793
794@ignore
795 arch-tag: f78e3050-2f0a-4dee-be27-d9979a0a2289
796@end ignore