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73804d4b 1@comment -*-texinfo-*-
969fe9b5 2@c This is part of the GNU Emacs Lisp Reference Manual.
73b0cd50 3@c Copyright (C) 1992-1994, 1998-1999, 2001-2011 Free Software Foundation, Inc.
969fe9b5 4@c See the file elisp.texi for copying conditions.
73804d4b 5
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6@c This file can also be used by an independent Edebug User
7@c Manual in which case the Edebug node below should be used
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8@c with the following links to the Bugs section and to the top level:
9
10@c , Bugs and Todo List, Top, Top
11
1911e6e5 12@node Edebug, Syntax Errors, Debugger, Debugging
73804d4b 13@section Edebug
77bf576c 14@cindex Edebug debugging facility
73804d4b 15
622fa380 16 Edebug is a source-level debugger for Emacs Lisp programs, with which
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17you can:
18
19@itemize @bullet
20@item
21Step through evaluation, stopping before and after each expression.
22
23@item
24Set conditional or unconditional breakpoints.
25
26@item
27Stop when a specified condition is true (the global break event).
28
29@item
30Trace slow or fast, stopping briefly at each stop point, or
31at each breakpoint.
32
33@item
34Display expression results and evaluate expressions as if outside of
35Edebug.
36
177c0ea7 37@item
a9f0a989 38Automatically re-evaluate a list of expressions and
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39display their results each time Edebug updates the display.
40
41@item
622fa380 42Output trace information on function calls and returns.
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43
44@item
45Stop when an error occurs.
46
47@item
48Display a backtrace, omitting Edebug's own frames.
49
50@item
51Specify argument evaluation for macros and defining forms.
52
53@item
54Obtain rudimentary coverage testing and frequency counts.
55@end itemize
56
57The first three sections below should tell you enough about Edebug to
622fa380 58start using it.
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59
60@menu
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61* Using Edebug:: Introduction to use of Edebug.
62* Instrumenting:: You must instrument your code
63 in order to debug it with Edebug.
73804d4b 64* Modes: Edebug Execution Modes. Execution modes, stopping more or less often.
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65* Jumping:: Commands to jump to a specified place.
66* Misc: Edebug Misc. Miscellaneous commands.
c5f8bf2d 67* Breaks:: Setting breakpoints to make the program stop.
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68* Trapping Errors:: Trapping errors with Edebug.
69* Views: Edebug Views. Views inside and outside of Edebug.
70* Eval: Edebug Eval. Evaluating expressions within Edebug.
71* Eval List:: Expressions whose values are displayed
72 each time you enter Edebug.
73* Printing in Edebug:: Customization of printing.
74* Trace Buffer:: How to produce trace output in a buffer.
75* Coverage Testing:: How to test evaluation coverage.
76* The Outside Context:: Data that Edebug saves and restores.
77* Edebug and Macros:: Specifying how to handle macro calls.
78* Options: Edebug Options. Option variables for customizing Edebug.
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79@end menu
80
81@node Using Edebug
82@subsection Using Edebug
83
84 To debug a Lisp program with Edebug, you must first @dfn{instrument}
85the Lisp code that you want to debug. A simple way to do this is to
86first move point into the definition of a function or macro and then do
87@kbd{C-u C-M-x} (@code{eval-defun} with a prefix argument). See
88@ref{Instrumenting}, for alternative ways to instrument code.
89
90 Once a function is instrumented, any call to the function activates
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91Edebug. Depending on which Edebug execution mode you have selected,
92activating Edebug may stop execution and let you step through the
93function, or it may update the display and continue execution while
94checking for debugging commands. The default execution mode is step,
95which stops execution. @xref{Edebug Execution Modes}.
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96
97 Within Edebug, you normally view an Emacs buffer showing the source of
98the Lisp code you are debugging. This is referred to as the @dfn{source
2bdedac1 99code buffer}, and it is temporarily read-only.
73804d4b 100
2634c6e4 101 An arrow in the left fringe indicates the line where the function is
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102executing. Point initially shows where within the line the function is
103executing, but this ceases to be true if you move point yourself.
104
105 If you instrument the definition of @code{fac} (shown below) and then
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106execute @code{(fac 3)}, here is what you would normally see. Point is
107at the open-parenthesis before @code{if}.
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108
109@example
110(defun fac (n)
111=>@point{}(if (< 0 n)
112 (* n (fac (1- n)))
113 1))
114@end example
115
116@cindex stop points
117The places within a function where Edebug can stop execution are called
118@dfn{stop points}. These occur both before and after each subexpression
177c0ea7 119that is a list, and also after each variable reference.
8241495d 120Here we use periods to show the stop points in the function
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121@code{fac}:
122
123@example
124(defun fac (n)
125 .(if .(< 0 n.).
b180eac2 126 .(* n. .(fac .(1- n.).).).
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127 1).)
128@end example
129
130The special commands of Edebug are available in the source code buffer
131in addition to the commands of Emacs Lisp mode. For example, you can
132type the Edebug command @key{SPC} to execute until the next stop point.
133If you type @key{SPC} once after entry to @code{fac}, here is the
134display you will see:
135
136@example
137(defun fac (n)
138=>(if @point{}(< 0 n)
139 (* n (fac (1- n)))
140 1))
141@end example
142
143When Edebug stops execution after an expression, it displays the
177c0ea7 144expression's value in the echo area.
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145
146Other frequently used commands are @kbd{b} to set a breakpoint at a stop
147point, @kbd{g} to execute until a breakpoint is reached, and @kbd{q} to
148exit Edebug and return to the top-level command loop. Type @kbd{?} to
149display a list of all Edebug commands.
150
151@node Instrumenting
152@subsection Instrumenting for Edebug
153
154 In order to use Edebug to debug Lisp code, you must first
155@dfn{instrument} the code. Instrumenting code inserts additional code
87b2d5ff 156into it, to invoke Edebug at the proper places.
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157
158@kindex C-M-x
159@findex eval-defun (Edebug)
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160 When you invoke command @kbd{C-M-x} (@code{eval-defun}) with a
161prefix argument on a function definition, it instruments the
162definition before evaluating it. (This does not modify the source
163code itself.) If the variable @code{edebug-all-defs} is
164non-@code{nil}, that inverts the meaning of the prefix argument: in
165this case, @kbd{C-M-x} instruments the definition @emph{unless} it has
166a prefix argument. The default value of @code{edebug-all-defs} is
167@code{nil}. The command @kbd{M-x edebug-all-defs} toggles the value
168of the variable @code{edebug-all-defs}.
73804d4b 169
969fe9b5 170@findex eval-region @r{(Edebug)}
d8ca18c7 171@findex eval-buffer @r{(Edebug)}
969fe9b5 172@findex eval-current-buffer @r{(Edebug)}
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173 If @code{edebug-all-defs} is non-@code{nil}, then the commands
174@code{eval-region}, @code{eval-current-buffer}, and @code{eval-buffer}
175also instrument any definitions they evaluate. Similarly,
176@code{edebug-all-forms} controls whether @code{eval-region} should
177instrument @emph{any} form, even non-defining forms. This doesn't apply
178to loading or evaluations in the minibuffer. The command @kbd{M-x
179edebug-all-forms} toggles this option.
180
181@findex edebug-eval-top-level-form
969fe9b5 182 Another command, @kbd{M-x edebug-eval-top-level-form}, is available to
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183instrument any top-level form regardless of the values of
184@code{edebug-all-defs} and @code{edebug-all-forms}.
73804d4b 185
969fe9b5 186 While Edebug is active, the command @kbd{I}
73804d4b 187(@code{edebug-instrument-callee}) instruments the definition of the
da0bbbc4 188function or macro called by the list form after point, if it is not already
73804d4b 189instrumented. This is possible only if Edebug knows where to find the
622fa380 190source for that function; for this reason, after loading Edebug,
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191@code{eval-region} records the position of every definition it
192evaluates, even if not instrumenting it. See also the @kbd{i} command
193(@pxref{Jumping}), which steps into the call after instrumenting the
194function.
73804d4b 195
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196 Edebug knows how to instrument all the standard special forms,
197@code{interactive} forms with an expression argument, anonymous lambda
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198expressions, and other defining forms. However, Edebug cannot determine
199on its own what a user-defined macro will do with the arguments of a
67c1390d 200macro call, so you must provide that information using Edebug
622fa380 201specifications; for details, @pxref{Edebug and Macros}.
73804d4b 202
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203 When Edebug is about to instrument code for the first time in a
204session, it runs the hook @code{edebug-setup-hook}, then sets it to
8241495d 205@code{nil}. You can use this to load Edebug specifications
67c1390d 206associated with a package you are using, but only when you use Edebug.
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207
208@findex eval-expression @r{(Edebug)}
a9f0a989 209 To remove instrumentation from a definition, simply re-evaluate its
73804d4b 210definition in a way that does not instrument. There are two ways of
87b2d5ff 211evaluating forms that never instrument them: from a file with
73804d4b 212@code{load}, and from the minibuffer with @code{eval-expression}
bfe721d1 213(@kbd{M-:}).
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214
215 If Edebug detects a syntax error while instrumenting, it leaves point
216at the erroneous code and signals an @code{invalid-read-syntax} error.
217
218 @xref{Edebug Eval}, for other evaluation functions available
219inside of Edebug.
220
221@node Edebug Execution Modes
222@subsection Edebug Execution Modes
223
224@cindex Edebug execution modes
225Edebug supports several execution modes for running the program you are
226debugging. We call these alternatives @dfn{Edebug execution modes}; do
87b2d5ff 227not confuse them with major or minor modes. The current Edebug execution mode
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228determines how far Edebug continues execution before stopping---whether
229it stops at each stop point, or continues to the next breakpoint, for
230example---and how much Edebug displays the progress of the evaluation
231before it stops.
232
233Normally, you specify the Edebug execution mode by typing a command to
234continue the program in a certain mode. Here is a table of these
8241495d 235commands; all except for @kbd{S} resume execution of the program, at
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236least for a certain distance.
237
238@table @kbd
239@item S
8241495d 240Stop: don't execute any more of the program, but wait for more
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241Edebug commands (@code{edebug-stop}).
242
243@item @key{SPC}
244Step: stop at the next stop point encountered (@code{edebug-step-mode}).
245
246@item n
247Next: stop at the next stop point encountered after an expression
248(@code{edebug-next-mode}). Also see @code{edebug-forward-sexp} in
c5f8bf2d 249@ref{Jumping}.
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250
251@item t
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252Trace: pause (normally one second) at each Edebug stop point
253(@code{edebug-trace-mode}).
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254
255@item T
256Rapid trace: update the display at each stop point, but don't actually
257pause (@code{edebug-Trace-fast-mode}).
258
259@item g
260Go: run until the next breakpoint (@code{edebug-go-mode}). @xref{Breakpoints}.
261
262@item c
263Continue: pause one second at each breakpoint, and then continue
264(@code{edebug-continue-mode}).
265
266@item C
267Rapid continue: move point to each breakpoint, but don't pause
268(@code{edebug-Continue-fast-mode}).
269
270@item G
271Go non-stop: ignore breakpoints (@code{edebug-Go-nonstop-mode}). You
272can still stop the program by typing @kbd{S}, or any editing command.
273@end table
274
275In general, the execution modes earlier in the above list run the
87b2d5ff 276program more slowly or stop sooner than the modes later in the list.
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277
278While executing or tracing, you can interrupt the execution by typing
279any Edebug command. Edebug stops the program at the next stop point and
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280then executes the command you typed. For example, typing @kbd{t} during
281execution switches to trace mode at the next stop point. You can use
282@kbd{S} to stop execution without doing anything else.
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283
284If your function happens to read input, a character you type intending
285to interrupt execution may be read by the function instead. You can
286avoid such unintended results by paying attention to when your program
287wants input.
288
289@cindex keyboard macros (Edebug)
290Keyboard macros containing the commands in this section do not
291completely work: exiting from Edebug, to resume the program, loses track
292of the keyboard macro. This is not easy to fix. Also, defining or
293executing a keyboard macro outside of Edebug does not affect commands
8241495d 294inside Edebug. This is usually an advantage. See also the
622fa380 295@code{edebug-continue-kbd-macro} option in @ref{Edebug Options}.
73804d4b 296
2634c6e4 297When you enter a new Edebug level, the initial execution mode comes
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298from the value of the variable @code{edebug-initial-mode}
299(@pxref{Edebug Options}). By default, this specifies step mode. Note
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300that you may reenter the same Edebug level several times if, for
301example, an instrumented function is called several times from one
302command.
73804d4b 303
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304@defopt edebug-sit-for-seconds
305This option specifies how many seconds to wait between execution steps
622fa380 306in trace mode or continue mode. The default is 1 second.
b52a26fb 307@end defopt
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308
309@node Jumping
310@subsection Jumping
311
312 The commands described in this section execute until they reach a
313specified location. All except @kbd{i} make a temporary breakpoint to
314establish the place to stop, then switch to go mode. Any other
315breakpoint reached before the intended stop point will also stop
316execution. @xref{Breakpoints}, for the details on breakpoints.
317
318 These commands may fail to work as expected in case of nonlocal exit,
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319as that can bypass the temporary breakpoint where you expected the
320program to stop.
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321
322@table @kbd
323@item h
324Proceed to the stop point near where point is (@code{edebug-goto-here}).
325
326@item f
342fd6cd 327Run the program for one expression
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328(@code{edebug-forward-sexp}).
329
330@item o
622fa380 331Run the program until the end of the containing sexp (@code{edebug-step-out}).
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332
333@item i
334Step into the function or macro called by the form after point.
335@end table
336
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337The @kbd{h} command proceeds to the stop point at or after the current
338location of point, using a temporary breakpoint.
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339
340The @kbd{f} command runs the program forward over one expression. More
341precisely, it sets a temporary breakpoint at the position that
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342@code{forward-sexp} would reach, then executes in go mode so that
343the program will stop at breakpoints.
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344
345With a prefix argument @var{n}, the temporary breakpoint is placed
346@var{n} sexps beyond point. If the containing list ends before @var{n}
347more elements, then the place to stop is after the containing
348expression.
349
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350You must check that the position @code{forward-sexp} finds is a place
351that the program will really get to. In @code{cond}, for example,
352this may not be true.
73804d4b 353
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354For flexibility, the @kbd{f} command does @code{forward-sexp} starting
355at point, rather than at the stop point. If you want to execute one
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356expression @emph{from the current stop point}, first type @kbd{w}
357(@code{edebug-where}) to move point there, and then type @kbd{f}.
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358
359The @kbd{o} command continues ``out of'' an expression. It places a
360temporary breakpoint at the end of the sexp containing point. If the
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361containing sexp is a function definition itself, @kbd{o} continues until
362just before the last sexp in the definition. If that is where you are
363now, it returns from the function and then stops. In other words, this
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364command does not exit the currently executing function unless you are
365positioned after the last sexp.
366
367The @kbd{i} command steps into the function or macro called by the list
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368form after point, and stops at its first stop point. Note that the form
369need not be the one about to be evaluated. But if the form is a
370function call about to be evaluated, remember to use this command before
371any of the arguments are evaluated, since otherwise it will be too late.
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372
373The @kbd{i} command instruments the function or macro it's supposed to
374step into, if it isn't instrumented already. This is convenient, but keep
375in mind that the function or macro remains instrumented unless you explicitly
376arrange to deinstrument it.
377
378@node Edebug Misc
379@subsection Miscellaneous Edebug Commands
380
381 Some miscellaneous Edebug commands are described here.
382
383@table @kbd
384@item ?
385Display the help message for Edebug (@code{edebug-help}).
386
387@item C-]
388Abort one level back to the previous command level
389(@code{abort-recursive-edit}).
390
391@item q
392Return to the top level editor command loop (@code{top-level}). This
393exits all recursive editing levels, including all levels of Edebug
394activity. However, instrumented code protected with
395@code{unwind-protect} or @code{condition-case} forms may resume
396debugging.
397
398@item Q
8241495d 399Like @kbd{q}, but don't stop even for protected code
622fa380 400(@code{edebug-top-level-nonstop}).
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401
402@item r
403Redisplay the most recently known expression result in the echo area
404(@code{edebug-previous-result}).
405
406@item d
407Display a backtrace, excluding Edebug's own functions for clarity
408(@code{edebug-backtrace}).
409
410You cannot use debugger commands in the backtrace buffer in Edebug as
411you would in the standard debugger.
412
413The backtrace buffer is killed automatically when you continue
414execution.
415@end table
416
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417You can invoke commands from Edebug that activate Edebug again
418recursively. Whenever Edebug is active, you can quit to the top level
419with @kbd{q} or abort one recursive edit level with @kbd{C-]}. You can
420display a backtrace of all the pending evaluations with @kbd{d}.
73804d4b 421
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422@node Breaks
423@subsection Breaks
73804d4b 424
8241495d 425Edebug's step mode stops execution when the next stop point is reached.
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426There are three other ways to stop Edebug execution once it has started:
427breakpoints, the global break condition, and source breakpoints.
428
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429@menu
430* Breakpoints:: Breakpoints at stop points.
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431* Global Break Condition:: Breaking on an event.
432* Source Breakpoints:: Embedding breakpoints in source code.
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433@end menu
434
435@node Breakpoints
77bf576c 436@subsubsection Edebug Breakpoints
c5f8bf2d 437
77bf576c 438@cindex breakpoints (Edebug)
73804d4b 439While using Edebug, you can specify @dfn{breakpoints} in the program you
8241495d 440are testing: these are places where execution should stop. You can set a
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441breakpoint at any stop point, as defined in @ref{Using Edebug}. For
442setting and unsetting breakpoints, the stop point that is affected is
443the first one at or after point in the source code buffer. Here are the
444Edebug commands for breakpoints:
445
446@table @kbd
447@item b
448Set a breakpoint at the stop point at or after point
449(@code{edebug-set-breakpoint}). If you use a prefix argument, the
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450breakpoint is temporary---it turns off the first time it stops the
451program.
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452
453@item u
177c0ea7 454Unset the breakpoint (if any) at the stop point at or after
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455point (@code{edebug-unset-breakpoint}).
456
457@item x @var{condition} @key{RET}
458Set a conditional breakpoint which stops the program only if
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459evaluating @var{condition} produces a non-@code{nil} value
460(@code{edebug-set-conditional-breakpoint}). With a prefix argument,
461the breakpoint is temporary.
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462
463@item B
9e2b495b 464Move point to the next breakpoint in the current definition
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465(@code{edebug-next-breakpoint}).
466@end table
467
468While in Edebug, you can set a breakpoint with @kbd{b} and unset one
469with @kbd{u}. First move point to the Edebug stop point of your choice,
470then type @kbd{b} or @kbd{u} to set or unset a breakpoint there.
471Unsetting a breakpoint where none has been set has no effect.
472
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473Re-evaluating or reinstrumenting a definition removes all of its
474previous breakpoints.
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475
476A @dfn{conditional breakpoint} tests a condition each time the program
477gets there. Any errors that occur as a result of evaluating the
478condition are ignored, as if the result were @code{nil}. To set a
479conditional breakpoint, use @kbd{x}, and specify the condition
480expression in the minibuffer. Setting a conditional breakpoint at a
481stop point that has a previously established conditional breakpoint puts
482the previous condition expression in the minibuffer so you can edit it.
483
484You can make a conditional or unconditional breakpoint
969fe9b5 485@dfn{temporary} by using a prefix argument with the command to set the
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486breakpoint. When a temporary breakpoint stops the program, it is
487automatically unset.
488
8241495d 489Edebug always stops or pauses at a breakpoint, except when the Edebug
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490mode is Go-nonstop. In that mode, it ignores breakpoints entirely.
491
492To find out where your breakpoints are, use the @kbd{B} command, which
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493moves point to the next breakpoint following point, within the same
494function, or to the first breakpoint if there are no following
495breakpoints. This command does not continue execution---it just moves
496point in the buffer.
73804d4b 497
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498@node Global Break Condition
499@subsubsection Global Break Condition
500
501@cindex stopping on events
502@cindex global break condition
503 A @dfn{global break condition} stops execution when a specified
504condition is satisfied, no matter where that may occur. Edebug
8241495d 505evaluates the global break condition at every stop point; if it
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506evaluates to a non-@code{nil} value, then execution stops or pauses
507depending on the execution mode, as if a breakpoint had been hit. If
508evaluating the condition gets an error, execution does not stop.
509
510@findex edebug-set-global-break-condition
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511 The condition expression is stored in
512@code{edebug-global-break-condition}. You can specify a new expression
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513using the @kbd{X} command from the source code buffer while Edebug is
514active, or using @kbd{C-x X X} from any buffer at any time, as long as
515Edebug is loaded (@code{edebug-set-global-break-condition}).
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516
517 The global break condition is the simplest way to find where in your
518code some event occurs, but it makes code run much more slowly. So you
519should reset the condition to @code{nil} when not using it.
520
521@node Source Breakpoints
522@subsubsection Source Breakpoints
523
524@findex edebug
525@cindex source breakpoints
526 All breakpoints in a definition are forgotten each time you
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527reinstrument it. If you wish to make a breakpoint that won't be
528forgotten, you can write a @dfn{source breakpoint}, which is simply a
529call to the function @code{edebug} in your source code. You can, of
530course, make such a call conditional. For example, in the @code{fac}
531function, you can insert the first line as shown below, to stop when the
532argument reaches zero:
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533
534@example
535(defun fac (n)
536 (if (= n 0) (edebug))
537 (if (< 0 n)
538 (* n (fac (1- n)))
539 1))
540@end example
541
969fe9b5 542 When the @code{fac} definition is instrumented and the function is
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543called, the call to @code{edebug} acts as a breakpoint. Depending on
544the execution mode, Edebug stops or pauses there.
545
969fe9b5 546 If no instrumented code is being executed when @code{edebug} is called,
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547that function calls @code{debug}.
548@c This may not be a good idea anymore.
549
550@node Trapping Errors
551@subsection Trapping Errors
552
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553 Emacs normally displays an error message when an error is signaled and
554not handled with @code{condition-case}. While Edebug is active and
555executing instrumented code, it normally responds to all unhandled
556errors. You can customize this with the options @code{edebug-on-error}
557and @code{edebug-on-quit}; see @ref{Edebug Options}.
73804d4b 558
969fe9b5 559 When Edebug responds to an error, it shows the last stop point
73804d4b 560encountered before the error. This may be the location of a call to a
8241495d 561function which was not instrumented, and within which the error actually
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562occurred. For an unbound variable error, the last known stop point
563might be quite distant from the offending variable reference. In that
8241495d 564case, you might want to display a full backtrace (@pxref{Edebug Misc}).
73804d4b 565
87b2d5ff 566@c Edebug should be changed for the following: -- dan
969fe9b5 567 If you change @code{debug-on-error} or @code{debug-on-quit} while
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568Edebug is active, these changes will be forgotten when Edebug becomes
569inactive. Furthermore, during Edebug's recursive edit, these variables
570are bound to the values they had outside of Edebug.
571
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572@node Edebug Views
573@subsection Edebug Views
574
969fe9b5 575 These Edebug commands let you view aspects of the buffer and window
a9f0a989 576status as they were before entry to Edebug. The outside window
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577configuration is the collection of windows and contents that were in
578effect outside of Edebug.
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579
580@table @kbd
581@item v
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582Switch to viewing the outside window configuration
583(@code{edebug-view-outside}). Type @kbd{C-x X w} to return to Edebug.
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584
585@item p
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586Temporarily display the outside current buffer with point at its
587outside position (@code{edebug-bounce-point}), pausing for one second
588before returning to Edebug. With a prefix argument @var{n}, pause for
589@var{n} seconds instead.
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590
591@item w
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592Move point back to the current stop point in the source code buffer
593(@code{edebug-where}).
594
595If you use this command in a different window displaying the same
596buffer, that window will be used instead to display the current
597definition in the future.
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598
599@item W
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600@c Its function is not simply to forget the saved configuration -- dan
601Toggle whether Edebug saves and restores the outside window
602configuration (@code{edebug-toggle-save-windows}).
603
604With a prefix argument, @code{W} only toggles saving and restoring of
605the selected window. To specify a window that is not displaying the
606source code buffer, you must use @kbd{C-x X W} from the global keymap.
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607@end table
608
969fe9b5 609 You can view the outside window configuration with @kbd{v} or just
73804d4b 610bounce to the point in the current buffer with @kbd{p}, even if
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611it is not normally displayed.
612
613 After moving point, you may wish to jump back to the stop point.
614You can do that with @kbd{w} from a source code buffer. You can jump
615back to the stop point in the source code buffer from any buffer using
616@kbd{C-x X w}.
73804d4b 617
969fe9b5 618 Each time you use @kbd{W} to turn saving @emph{off}, Edebug forgets the
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619saved outside window configuration---so that even if you turn saving
620back @emph{on}, the current window configuration remains unchanged when
621you next exit Edebug (by continuing the program). However, the
622automatic redisplay of @samp{*edebug*} and @samp{*edebug-trace*} may
623conflict with the buffers you wish to see unless you have enough windows
624open.
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625
626@node Edebug Eval
627@subsection Evaluation
628
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629 While within Edebug, you can evaluate expressions ``as if'' Edebug
630were not running. Edebug tries to be invisible to the expression's
73804d4b 631evaluation and printing. Evaluation of expressions that cause side
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632effects will work as expected, except for changes to data that Edebug
633explicitly saves and restores. @xref{The Outside Context}, for details
634on this process.
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635
636@table @kbd
637@item e @var{exp} @key{RET}
638Evaluate expression @var{exp} in the context outside of Edebug
639(@code{edebug-eval-expression}). That is, Edebug tries to minimize its
640interference with the evaluation.
641
bfe721d1 642@item M-: @var{exp} @key{RET}
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643Evaluate expression @var{exp} in the context of Edebug itself
644(@code{eval-expression}).
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645
646@item C-x C-e
647Evaluate the expression before point, in the context outside of Edebug
648(@code{edebug-eval-last-sexp}).
649@end table
650
651@cindex lexical binding (Edebug)
969fe9b5 652 Edebug supports evaluation of expressions containing references to
73804d4b 653lexically bound symbols created by the following constructs in
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654@file{cl.el}: @code{lexical-let}, @code{macrolet}, and
655@code{symbol-macrolet}.
73804d4b 656
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657@node Eval List
658@subsection Evaluation List Buffer
659
969fe9b5 660 You can use the @dfn{evaluation list buffer}, called @samp{*edebug*}, to
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661evaluate expressions interactively. You can also set up the
662@dfn{evaluation list} of expressions to be evaluated automatically each
663time Edebug updates the display.
664
665@table @kbd
666@item E
667Switch to the evaluation list buffer @samp{*edebug*}
668(@code{edebug-visit-eval-list}).
669@end table
670
969fe9b5 671 In the @samp{*edebug*} buffer you can use the commands of Lisp
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672Interaction mode (@pxref{Lisp Interaction,,, emacs, The GNU Emacs
673Manual}) as well as these special commands:
674
675@table @kbd
969fe9b5 676@item C-j
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677Evaluate the expression before point, in the outside context, and insert
678the value in the buffer (@code{edebug-eval-print-last-sexp}).
679
680@item C-x C-e
681Evaluate the expression before point, in the context outside of Edebug
682(@code{edebug-eval-last-sexp}).
683
684@item C-c C-u
87b2d5ff 685Build a new evaluation list from the contents of the buffer
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686(@code{edebug-update-eval-list}).
687
688@item C-c C-d
689Delete the evaluation list group that point is in
690(@code{edebug-delete-eval-item}).
691
692@item C-c C-w
693Switch back to the source code buffer at the current stop point
694(@code{edebug-where}).
695@end table
696
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697 You can evaluate expressions in the evaluation list window with
698@kbd{C-j} or @kbd{C-x C-e}, just as you would in @samp{*scratch*};
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699but they are evaluated in the context outside of Edebug.
700
969fe9b5 701 The expressions you enter interactively (and their results) are lost
73804d4b 702when you continue execution; but you can set up an @dfn{evaluation list}
177c0ea7 703consisting of expressions to be evaluated each time execution stops.
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704
705@cindex evaluation list group
969fe9b5 706 To do this, write one or more @dfn{evaluation list groups} in the
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707evaluation list buffer. An evaluation list group consists of one or
708more Lisp expressions. Groups are separated by comment lines.
709
969fe9b5 710 The command @kbd{C-c C-u} (@code{edebug-update-eval-list}) rebuilds the
73804d4b 711evaluation list, scanning the buffer and using the first expression of
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712each group. (The idea is that the second expression of the group is the
713value previously computed and displayed.)
73804d4b 714
969fe9b5 715 Each entry to Edebug redisplays the evaluation list by inserting each
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716expression in the buffer, followed by its current value. It also
717inserts comment lines so that each expression becomes its own group.
718Thus, if you type @kbd{C-c C-u} again without changing the buffer text,
719the evaluation list is effectively unchanged.
73804d4b 720
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721 If an error occurs during an evaluation from the evaluation list,
722the error message is displayed in a string as if it were the result.
723Therefore, expressions using variables that are not currently valid do
724not interrupt your debugging.
73804d4b 725
969fe9b5 726 Here is an example of what the evaluation list window looks like after
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727several expressions have been added to it:
728
729@smallexample
730(current-buffer)
731#<buffer *scratch*>
732;---------------------------------------------------------------
733(selected-window)
734#<window 16 on *scratch*>
735;---------------------------------------------------------------
736(point)
737196
738;---------------------------------------------------------------
739bad-var
740"Symbol's value as variable is void: bad-var"
741;---------------------------------------------------------------
742(recursion-depth)
7430
744;---------------------------------------------------------------
745this-command
746eval-last-sexp
747;---------------------------------------------------------------
748@end smallexample
749
750To delete a group, move point into it and type @kbd{C-c C-d}, or simply
751delete the text for the group and update the evaluation list with
752@kbd{C-c C-u}. To add a new expression to the evaluation list, insert
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753the expression at a suitable place, insert a new comment line, then type
754@kbd{C-c C-u}. You need not insert dashes in the comment line---its
755contents don't matter.
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756
757After selecting @samp{*edebug*}, you can return to the source code
758buffer with @kbd{C-c C-w}. The @samp{*edebug*} buffer is killed when
759you continue execution, and recreated next time it is needed.
760
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761@node Printing in Edebug
762@subsection Printing in Edebug
763
764@cindex printing (Edebug)
765@cindex printing circular structures
766@pindex cust-print
767 If an expression in your program produces a value containing circular
768list structure, you may get an error when Edebug attempts to print it.
769
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770 One way to cope with circular structure is to set @code{print-length}
771or @code{print-level} to truncate the printing. Edebug does this for
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772you; it binds @code{print-length} and @code{print-level} to the values
773of the variables @code{edebug-print-length} and
774@code{edebug-print-level} (so long as they have non-@code{nil}
775values). @xref{Output Variables}.
73804d4b 776
969fe9b5 777@defopt edebug-print-length
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778If non-@code{nil}, Edebug binds @code{print-length} to this value while
779printing results. The default value is @code{50}.
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780@end defopt
781
177c0ea7 782@defopt edebug-print-level
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783If non-@code{nil}, Edebug binds @code{print-level} to this value while
784printing results. The default value is @code{50}.
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785@end defopt
786
73804d4b 787 You can also print circular structures and structures that share
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788elements more informatively by binding @code{print-circle}
789to a non-@code{nil} value.
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790
791 Here is an example of code that creates a circular structure:
792
793@example
794(setq a '(x y))
a9f0a989 795(setcar a a)
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796@end example
797
798@noindent
799Custom printing prints this as @samp{Result: #1=(#1# y)}. The
800@samp{#1=} notation labels the structure that follows it with the label
a9f0a989 801@samp{1}, and the @samp{#1#} notation references the previously labeled
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802structure. This notation is used for any shared elements of lists or
803vectors.
804
177c0ea7 805@defopt edebug-print-circle
8241495d 806If non-@code{nil}, Edebug binds @code{print-circle} to this value while
011caae1 807printing results. The default value is @code{t}.
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808@end defopt
809
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810 Other programs can also use custom printing; see @file{cust-print.el}
811for details.
812
813@node Trace Buffer
814@subsection Trace Buffer
815@cindex trace buffer
816
87b2d5ff 817 Edebug can record an execution trace, storing it in a buffer named
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818@samp{*edebug-trace*}. This is a log of function calls and returns,
819showing the function names and their arguments and values. To enable
820trace recording, set @code{edebug-trace} to a non-@code{nil} value.
821
822 Making a trace buffer is not the same thing as using trace execution
823mode (@pxref{Edebug Execution Modes}).
824
825 When trace recording is enabled, each function entry and exit adds
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826lines to the trace buffer. A function entry record consists of
827@samp{::::@{}, followed by the function name and argument values. A
828function exit record consists of @samp{::::@}}, followed by the function
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829name and result of the function.
830
831 The number of @samp{:}s in an entry shows its recursion depth. You
832can use the braces in the trace buffer to find the matching beginning or
833end of function calls.
834
835@findex edebug-print-trace-before
836@findex edebug-print-trace-after
837 You can customize trace recording for function entry and exit by
838redefining the functions @code{edebug-print-trace-before} and
839@code{edebug-print-trace-after}.
840
841@defmac edebug-tracing string body@dots{}
842This macro requests additional trace information around the execution
843of the @var{body} forms. The argument @var{string} specifies text
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844to put in the trace buffer, after the @samp{@{} or @samp{@}}. All
845the arguments are evaluated, and @code{edebug-tracing} returns the
846value of the last form in @var{body}.
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847@end defmac
848
849@defun edebug-trace format-string &rest format-args
850This function inserts text in the trace buffer. It computes the text
851with @code{(apply 'format @var{format-string} @var{format-args})}.
87b2d5ff 852It also appends a newline to separate entries.
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853@end defun
854
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855 @code{edebug-tracing} and @code{edebug-trace} insert lines in the
856trace buffer whenever they are called, even if Edebug is not active.
857Adding text to the trace buffer also scrolls its window to show the last
858lines inserted.
73804d4b 859
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860@node Coverage Testing
861@subsection Coverage Testing
862
77bf576c 863@cindex coverage testing (Edebug)
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864@cindex frequency counts
865@cindex performance analysis
77bf576c 866 Edebug provides rudimentary coverage testing and display of execution
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867frequency.
868
869 Coverage testing works by comparing the result of each expression with
870the previous result; each form in the program is considered ``covered''
871if it has returned two different values since you began testing coverage
872in the current Emacs session. Thus, to do coverage testing on your
873program, execute it under various conditions and note whether it behaves
874correctly; Edebug will tell you when you have tried enough different
875conditions that each form has returned two different values.
876
877 Coverage testing makes execution slower, so it is only done if
ebc6903b 878@code{edebug-test-coverage} is non-@code{nil}. Frequency counting is
622fa380 879performed for all executions of an instrumented function, even if the
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880execution mode is Go-nonstop, and regardless of whether coverage testing
881is enabled.
1911e6e5 882
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883@kindex C-x X =
884@findex edebug-temp-display-freq-count
885 Use @kbd{C-x X =} (@code{edebug-display-freq-count}) to display both
886the coverage information and the frequency counts for a definition.
887Just @kbd{=} (@code{edebug-temp-display-freq-count}) displays the same
888information temporarily, only until you type another key.
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889
890@deffn Command edebug-display-freq-count
891This command displays the frequency count data for each line of the
892current definition.
893
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894It inserts frequency counts as comment lines after each line of code.
895You can undo all insertions with one @code{undo} command. The counts
896appear under the @samp{(} before an expression or the @samp{)} after
897an expression, or on the last character of a variable. To simplify
898the display, a count is not shown if it is equal to the count of an
899earlier expression on the same line.
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900
901The character @samp{=} following the count for an expression says that
a9f0a989 902the expression has returned the same value each time it was evaluated.
1911e6e5 903In other words, it is not yet ``covered'' for coverage testing purposes.
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904
905To clear the frequency count and coverage data for a definition,
a9f0a989 906simply reinstrument it with @code{eval-defun}.
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907@end deffn
908
909For example, after evaluating @code{(fac 5)} with a source
910breakpoint, and setting @code{edebug-test-coverage} to @code{t}, when
911the breakpoint is reached, the frequency data looks like this:
912
913@example
914(defun fac (n)
915 (if (= n 0) (edebug))
011caae1 916;#6 1 = =5
73804d4b 917 (if (< 0 n)
177c0ea7 918;#5 =
73804d4b 919 (* n (fac (1- n)))
177c0ea7 920;# 5 0
73804d4b 921 1))
177c0ea7 922;# 0
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923@end example
924
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925The comment lines show that @code{fac} was called 6 times. The
926first @code{if} statement returned 5 times with the same result each
73804d4b 927time; the same is true of the condition on the second @code{if}.
87b2d5ff 928The recursive call of @code{fac} did not return at all.
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929
930
931@node The Outside Context
932@subsection The Outside Context
933
934Edebug tries to be transparent to the program you are debugging, but it
935does not succeed completely. Edebug also tries to be transparent when
936you evaluate expressions with @kbd{e} or with the evaluation list
937buffer, by temporarily restoring the outside context. This section
938explains precisely what context Edebug restores, and how Edebug fails to
939be completely transparent.
940
73804d4b 941@menu
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942* Checking Whether to Stop:: When Edebug decides what to do.
943* Edebug Display Update:: When Edebug updates the display.
944* Edebug Recursive Edit:: When Edebug stops execution.
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945@end menu
946
947@node Checking Whether to Stop
948@subsubsection Checking Whether to Stop
949
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950Whenever Edebug is entered, it needs to save and restore certain data
951before even deciding whether to make trace information or stop the
952program.
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953
954@itemize @bullet
177c0ea7 955@item
73804d4b 956@code{max-lisp-eval-depth} and @code{max-specpdl-size} are both
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957increased to reduce Edebug's impact on the stack. You could, however,
958still run out of stack space when using Edebug.
73804d4b 959
177c0ea7 960@item
73804d4b 961The state of keyboard macro execution is saved and restored. While
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962Edebug is active, @code{executing-kbd-macro} is bound to @code{nil}
963unless @code{edebug-continue-kbd-macro} is non-@code{nil}.
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964@end itemize
965
966
967@node Edebug Display Update
968@subsubsection Edebug Display Update
969
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970@c This paragraph is not filled, because LaLiberte's conversion script
971@c needs an xref to be on just one line.
73804d4b 972When Edebug needs to display something (e.g., in trace mode), it saves
177c0ea7 973the current window configuration from ``outside'' Edebug
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974(@pxref{Window Configurations}). When you exit Edebug (by continuing
975the program), it restores the previous window configuration.
73804d4b
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976
977Emacs redisplays only when it pauses. Usually, when you continue
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978execution, the program re-enters Edebug at a breakpoint or after
979stepping, without pausing or reading input in between. In such cases,
73804d4b 980Emacs never gets a chance to redisplay the ``outside'' configuration.
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981Consequently, what you see is the same window configuration as the last
982time Edebug was active, with no interruption.
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983
984Entry to Edebug for displaying something also saves and restores the
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985following data (though some of them are deliberately not restored if an
986error or quit signal occurs).
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987
988@itemize @bullet
177c0ea7 989@item
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990@cindex current buffer point and mark (Edebug)
991Which buffer is current, and the positions of point and the mark in the
992current buffer, are saved and restored.
993
177c0ea7 994@item
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995@cindex window configuration (Edebug)
996The outside window configuration is saved and restored if
c5f8bf2d 997@code{edebug-save-windows} is non-@code{nil} (@pxref{Edebug Options}).
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998
999The window configuration is not restored on error or quit, but the
1000outside selected window @emph{is} reselected even on error or quit in
1001case a @code{save-excursion} is active. If the value of
1002@code{edebug-save-windows} is a list, only the listed windows are saved
1003and restored.
1004
1005The window start and horizontal scrolling of the source code buffer are
1006not restored, however, so that the display remains coherent within Edebug.
1007
1008@item
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1009The value of point in each displayed buffer is saved and restored if
1010@code{edebug-save-displayed-buffer-points} is non-@code{nil}.
1011
1012@item
1013The variables @code{overlay-arrow-position} and
622fa380 1014@code{overlay-arrow-string} are saved and restored, so you can safely
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1015invoke Edebug from the recursive edit elsewhere in the same buffer.
1016
177c0ea7 1017@item
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1018@code{cursor-in-echo-area} is locally bound to @code{nil} so that
1019the cursor shows up in the window.
1020@end itemize
1021
1022@node Edebug Recursive Edit
1023@subsubsection Edebug Recursive Edit
1024
1025When Edebug is entered and actually reads commands from the user, it
1026saves (and later restores) these additional data:
1027
1028@itemize @bullet
1029@item
1030The current match data. @xref{Match Data}.
1031
1032@item
342fd6cd 1033The variables @code{last-command}, @code{this-command},
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1034@code{last-input-event}, @code{last-command-event},
1035@code{last-event-frame}, @code{last-nonmenu-event}, and
1036@code{track-mouse}. Commands used within Edebug do not affect these
1037variables outside of Edebug.
73804d4b 1038
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1039Executing commands within Edebug can change the key sequence that
1040would be returned by @code{this-command-keys}, and there is no way to
1041reset the key sequence from Lisp.
73804d4b 1042
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1043Edebug cannot save and restore the value of
1044@code{unread-command-events}. Entering Edebug while this variable has a
1045nontrivial value can interfere with execution of the program you are
1046debugging.
1047
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1048@item
1049Complex commands executed while in Edebug are added to the variable
1050@code{command-history}. In rare cases this can alter execution.
1051
1052@item
1053Within Edebug, the recursion depth appears one deeper than the recursion
1054depth outside Edebug. This is not true of the automatically updated
1055evaluation list window.
1056
1057@item
1058@code{standard-output} and @code{standard-input} are bound to @code{nil}
1059by the @code{recursive-edit}, but Edebug temporarily restores them during
1060evaluations.
1061
177c0ea7 1062@item
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1063The state of keyboard macro definition is saved and restored. While
1064Edebug is active, @code{defining-kbd-macro} is bound to
1065@code{edebug-continue-kbd-macro}.
1066@end itemize
1067
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1068@node Edebug and Macros
1069@subsection Edebug and Macros
1070
1071To make Edebug properly instrument expressions that call macros, some
1072extra care is needed. This subsection explains the details.
1073
1074@menu
1075* Instrumenting Macro Calls:: The basic problem.
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1076* Specification List:: How to specify complex patterns of evaluation.
1077* Backtracking:: What Edebug does when matching fails.
1078* Specification Examples:: To help understand specifications.
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1079@end menu
1080
73804d4b 1081@node Instrumenting Macro Calls
c5f8bf2d 1082@subsubsection Instrumenting Macro Calls
73804d4b 1083
969fe9b5
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1084 When Edebug instruments an expression that calls a Lisp macro, it needs
1085additional information about the macro to do the job properly. This is
1086because there is no a-priori way to tell which subexpressions of the
1087macro call are forms to be evaluated. (Evaluation may occur explicitly
1088in the macro body, or when the resulting expansion is evaluated, or any
1089time later.)
1090
f9350c5c
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1091 Therefore, you must define an Edebug specification for each macro
1092that Edebug will encounter, to explain the format of calls to that
a7679889 1093macro. To do this, add a @code{debug} declaration to the macro
f9350c5c
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1094definition. Here is a simple example that shows the specification for
1095the @code{for} example macro (@pxref{Argument Evaluation}).
1096
342fd6cd 1097@smallexample
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1098(defmacro for (var from init to final do &rest body)
1099 "Execute a simple \"for\" loop.
1100For example, (for i from 1 to 10 do (print i))."
af5a6df7 1101 (declare (debug (symbolp "from" form "to" form "do" &rest form)))
f9350c5c 1102 ...)
342fd6cd 1103@end smallexample
f9350c5c 1104
89f6de49 1105 The Edebug specification says which parts of a call to the macro are
622fa380 1106forms to be evaluated. For simple macros, the specification
a756468d
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1107often looks very similar to the formal argument list of the macro
1108definition, but specifications are much more general than macro
1109arguments. @xref{Defining Macros}, for more explanation of
40d2bb40 1110the @code{declare} form.
a756468d
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1111
1112 You can also define an edebug specification for a macro separately
f9350c5c 1113from the macro definition with @code{def-edebug-spec}. Adding
a7679889
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1114@code{debug} declarations is preferred, and more convenient, for macro
1115definitions in Lisp, but @code{def-edebug-spec} makes it possible to
1116define Edebug specifications for special forms implemented in C.
73804d4b
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1117
1118@deffn Macro def-edebug-spec macro specification
1119Specify which expressions of a call to macro @var{macro} are forms to be
f9350c5c 1120evaluated. @var{specification} should be the edebug specification.
c5f8bf2d 1121Neither argument is evaluated.
73804d4b 1122
969fe9b5 1123The @var{macro} argument can actually be any symbol, not just a macro
73804d4b
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1124name.
1125@end deffn
1126
73804d4b
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1127Here is a table of the possibilities for @var{specification} and how each
1128directs processing of arguments.
1129
ec221d13 1130@table @asis
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1131@item @code{t}
1132All arguments are instrumented for evaluation.
1133
1134@item @code{0}
1135None of the arguments is instrumented.
1136
1137@item a symbol
622fa380 1138The symbol must have an Edebug specification, which is used instead.
73804d4b 1139This indirection is repeated until another kind of specification is
a9f0a989 1140found. This allows you to inherit the specification from another macro.
73804d4b
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1141
1142@item a list
1143The elements of the list describe the types of the arguments of a
1144calling form. The possible elements of a specification list are
1145described in the following sections.
1146@end table
1147
c5f8bf2d
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1148If a macro has no Edebug specification, neither through a @code{debug}
1149declaration nor through a @code{def-edebug-spec} call, the variable
622fa380
GM
1150@code{edebug-eval-macro-args} comes into play.
1151
1152@defopt edebug-eval-macro-args
1153This controls the way Edebug treats macro arguments with no explicit
1154Edebug specification. If it is @code{nil} (the default), none of the
1155arguments is instrumented for evaluation. Otherwise, all arguments
1156are instrumented.
1157@end defopt
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1158
1159@node Specification List
1160@subsubsection Specification List
1161
1162@cindex Edebug specification list
1163A @dfn{specification list} is required for an Edebug specification if
1164some arguments of a macro call are evaluated while others are not. Some
1165elements in a specification list match one or more arguments, but others
1166modify the processing of all following elements. The latter, called
1167@dfn{specification keywords}, are symbols beginning with @samp{&} (such
1168as @code{&optional}).
1169
1170A specification list may contain sublists which match arguments that are
1171themselves lists, or it may contain vectors used for grouping. Sublists
1172and groups thus subdivide the specification list into a hierarchy of
969fe9b5 1173levels. Specification keywords apply only to the remainder of the
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1174sublist or group they are contained in.
1175
1176When a specification list involves alternatives or repetition, matching
622fa380
GM
1177it against an actual macro call may require backtracking. For more
1178details, @pxref{Backtracking}.
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1179
1180Edebug specifications provide the power of regular expression matching,
1181plus some context-free grammar constructs: the matching of sublists with
1182balanced parentheses, recursive processing of forms, and recursion via
1183indirect specifications.
1184
1185Here's a table of the possible elements of a specification list, with
67c1390d
LT
1186their meanings (see @ref{Specification Examples}, for the referenced
1187examples):
73804d4b
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1188
1189@table @code
1190@item sexp
1911e6e5 1191A single unevaluated Lisp object, which is not instrumented.
a9f0a989 1192@c an "expression" is not necessarily intended for evaluation.
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1193
1194@item form
1195A single evaluated expression, which is instrumented.
1196
1197@item place
622fa380
GM
1198@c I can't see that this index entry is useful without any explanation.
1199@c @findex edebug-unwrap
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1200A place to store a value, as in the Common Lisp @code{setf} construct.
1201
1202@item body
1203Short for @code{&rest form}. See @code{&rest} below.
1204
1205@item function-form
1206A function form: either a quoted function symbol, a quoted lambda
1207expression, or a form (that should evaluate to a function symbol or
1208lambda expression). This is useful when an argument that's a lambda
1209expression might be quoted with @code{quote} rather than
1210@code{function}, since it instruments the body of the lambda expression
1211either way.
1212
1213@item lambda-expr
1214A lambda expression with no quoting.
1215
1216@item &optional
89f6de49 1217@c @kindex &optional @r{(Edebug)}
73804d4b 1218All following elements in the specification list are optional; as soon
177c0ea7 1219as one does not match, Edebug stops matching at this level.
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1220
1221To make just a few elements optional followed by non-optional elements,
1222use @code{[&optional @var{specs}@dots{}]}. To specify that several
1223elements must all match or none, use @code{&optional
67c1390d 1224[@var{specs}@dots{}]}. See the @code{defun} example.
73804d4b
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1225
1226@item &rest
89f6de49 1227@c @kindex &rest @r{(Edebug)}
73804d4b 1228All following elements in the specification list are repeated zero or
ebc6903b
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1229more times. In the last repetition, however, it is not a problem if the
1230expression runs out before matching all of the elements of the
1231specification list.
73804d4b
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1232
1233To repeat only a few elements, use @code{[&rest @var{specs}@dots{}]}.
1234To specify several elements that must all match on every repetition, use
1235@code{&rest [@var{specs}@dots{}]}.
1236
1237@item &or
89f6de49 1238@c @kindex &or @r{(Edebug)}
73804d4b
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1239Each of the following elements in the specification list is an
1240alternative. One of the alternatives must match, or the @code{&or}
1241specification fails.
1242
1243Each list element following @code{&or} is a single alternative. To
1244group two or more list elements as a single alternative, enclose them in
1245@code{[@dots{}]}.
1246
1247@item &not
89f6de49 1248@c @kindex &not @r{(Edebug)}
73804d4b
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1249Each of the following elements is matched as alternatives as if by using
1250@code{&or}, but if any of them match, the specification fails. If none
1251of them match, nothing is matched, but the @code{&not} specification
1252succeeds.
1253
177c0ea7 1254@item &define
89f6de49 1255@c @kindex &define @r{(Edebug)}
73804d4b 1256Indicates that the specification is for a defining form. The defining
a9f0a989 1257form itself is not instrumented (that is, Edebug does not stop before and
73804d4b
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1258after the defining form), but forms inside it typically will be
1259instrumented. The @code{&define} keyword should be the first element in
1260a list specification.
1261
1262@item nil
1263This is successful when there are no more arguments to match at the
1264current argument list level; otherwise it fails. See sublist
67c1390d 1265specifications and the backquote example.
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1266
1267@item gate
1268@cindex preventing backtracking
1269No argument is matched but backtracking through the gate is disabled
1270while matching the remainder of the specifications at this level. This
1271is primarily used to generate more specific syntax error messages. See
67c1390d 1272@ref{Backtracking}, for more details. Also see the @code{let} example.
73804d4b
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1273
1274@item @var{other-symbol}
1275@cindex indirect specifications
1276Any other symbol in a specification list may be a predicate or an
1277indirect specification.
1278
1279If the symbol has an Edebug specification, this @dfn{indirect
1280specification} should be either a list specification that is used in
1281place of the symbol, or a function that is called to process the
1282arguments. The specification may be defined with @code{def-edebug-spec}
622fa380 1283just as for macros. See the @code{defun} example.
73804d4b
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1284
1285Otherwise, the symbol should be a predicate. The predicate is called
1286with the argument and the specification fails if the predicate returns
622fa380 1287@code{nil}, and the argument is not instrumented.
73804d4b 1288
73804d4b
RS
1289Some suitable predicates include @code{symbolp}, @code{integerp},
1290@code{stringp}, @code{vectorp}, and @code{atom}.
73804d4b
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1291
1292@item [@var{elements}@dots{}]
1293@cindex [@dots{}] (Edebug)
1294A vector of elements groups the elements into a single @dfn{group
1295specification}. Its meaning has nothing to do with vectors.
1296
1297@item "@var{string}"
1298The argument should be a symbol named @var{string}. This specification
1299is equivalent to the quoted symbol, @code{'@var{symbol}}, where the name
1300of @var{symbol} is the @var{string}, but the string form is preferred.
1301
73804d4b
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1302@item (vector @var{elements}@dots{})
1303The argument should be a vector whose elements must match the
67c1390d 1304@var{elements} in the specification. See the backquote example.
73804d4b
RS
1305
1306@item (@var{elements}@dots{})
1307Any other list is a @dfn{sublist specification} and the argument must be
1308a list whose elements match the specification @var{elements}.
1309
1310@cindex dotted lists (Edebug)
1311A sublist specification may be a dotted list and the corresponding list
1312argument may then be a dotted list. Alternatively, the last @sc{cdr} of a
1313dotted list specification may be another sublist specification (via a
a9f0a989 1314grouping or an indirect specification, e.g., @code{(spec . [(more
73804d4b
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1315specs@dots{})])}) whose elements match the non-dotted list arguments.
1316This is useful in recursive specifications such as in the backquote
67c1390d 1317example. Also see the description of a @code{nil} specification
73804d4b
RS
1318above for terminating such recursion.
1319
87b2d5ff
RS
1320Note that a sublist specification written as @code{(specs . nil)}
1321is equivalent to @code{(specs)}, and @code{(specs .
1322(sublist-elements@dots{}))} is equivalent to @code{(specs
73804d4b
RS
1323sublist-elements@dots{})}.
1324@end table
1325
1326@c Need to document extensions with &symbol and :symbol
1327
969fe9b5 1328Here is a list of additional specifications that may appear only after
67c1390d 1329@code{&define}. See the @code{defun} example.
73804d4b
RS
1330
1331@table @code
1332@item name
177c0ea7 1333The argument, a symbol, is the name of the defining form.
73804d4b
RS
1334
1335A defining form is not required to have a name field; and it may have
1336multiple name fields.
1337
1338@item :name
1339This construct does not actually match an argument. The element
1340following @code{:name} should be a symbol; it is used as an additional
1341name component for the definition. You can use this to add a unique,
1342static component to the name of the definition. It may be used more
1343than once.
1344
1345@item arg
1346The argument, a symbol, is the name of an argument of the defining form.
a9f0a989 1347However, lambda-list keywords (symbols starting with @samp{&})
87b2d5ff 1348are not allowed.
73804d4b
RS
1349
1350@item lambda-list
1351@cindex lambda-list (Edebug)
1352This matches a lambda list---the argument list of a lambda expression.
73804d4b
RS
1353
1354@item def-body
1355The argument is the body of code in a definition. This is like
1356@code{body}, described above, but a definition body must be instrumented
1357with a different Edebug call that looks up information associated with
1358the definition. Use @code{def-body} for the highest level list of forms
1359within the definition.
1360
1361@item def-form
1362The argument is a single, highest-level form in a definition. This is
622fa380 1363like @code{def-body}, except it is used to match a single form rather than
73804d4b
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1364a list of forms. As a special case, @code{def-form} also means that
1365tracing information is not output when the form is executed. See the
67c1390d 1366@code{interactive} example.
73804d4b
RS
1367@end table
1368
1369@node Backtracking
969fe9b5 1370@subsubsection Backtracking in Specifications
73804d4b
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1371
1372@cindex backtracking
1373@cindex syntax error (Edebug)
1374If a specification fails to match at some point, this does not
1375necessarily mean a syntax error will be signaled; instead,
1376@dfn{backtracking} will take place until all alternatives have been
1377exhausted. Eventually every element of the argument list must be
1378matched by some element in the specification, and every required element
1379in the specification must match some argument.
177c0ea7 1380
a9f0a989 1381When a syntax error is detected, it might not be reported until much
622fa380 1382later, after higher-level alternatives have been exhausted, and with the
a9f0a989
RS
1383point positioned further from the real error. But if backtracking is
1384disabled when an error occurs, it can be reported immediately. Note
1385that backtracking is also reenabled automatically in several situations;
622fa380
GM
1386when a new alternative is established by @code{&optional},
1387@code{&rest}, or @code{&or}, or at the start of processing a sublist,
1388group, or indirect specification. The effect of enabling or disabling
1389backtracking is limited to the remainder of the level currently being
1390processed and lower levels.
a9f0a989
RS
1391
1392Backtracking is disabled while matching any of the
1393form specifications (that is, @code{form}, @code{body}, @code{def-form}, and
73804d4b
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1394@code{def-body}). These specifications will match any form so any error
1395must be in the form itself rather than at a higher level.
1396
a9f0a989 1397Backtracking is also disabled after successfully matching a quoted
73804d4b 1398symbol or string specification, since this usually indicates a
a9f0a989 1399recognized construct. But if you have a set of alternative constructs that
73804d4b
RS
1400all begin with the same symbol, you can usually work around this
1401constraint by factoring the symbol out of the alternatives, e.g.,
1402@code{["foo" &or [first case] [second case] ...]}.
1403
3e7274ae 1404Most needs are satisfied by these two ways that backtracking is
a9f0a989
RS
1405automatically disabled, but occasionally it is useful to explicitly
1406disable backtracking by using the @code{gate} specification. This is
1407useful when you know that no higher alternatives could apply. See the
1408example of the @code{let} specification.
73804d4b 1409
73804d4b
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1410@node Specification Examples
1411@subsubsection Specification Examples
1412
1413It may be easier to understand Edebug specifications by studying
1414the examples provided here.
1415
1416A @code{let} special form has a sequence of bindings and a body. Each
1417of the bindings is either a symbol or a sublist with a symbol and
a9f0a989 1418optional expression. In the specification below, notice the @code{gate}
73804d4b
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1419inside of the sublist to prevent backtracking once a sublist is found.
1420
622fa380 1421@c FIXME? The actual definition in edebug.el does not have a gate.
73804d4b
RS
1422@example
1423(def-edebug-spec let
1424 ((&rest
1425 &or symbolp (gate symbolp &optional form))
1426 body))
1427@end example
1428
622fa380
GM
1429Edebug uses the following specifications for @code{defun} and the
1430associated argument list and @code{interactive} specifications. It is
1431necessary to handle interactive forms specially since an expression
1432argument is actually evaluated outside of the function body. (The
1433specification for @code{defmacro} is very similar to that for
1434@code{defun}, but allows for the @code{declare} statement.)
73804d4b 1435
87b2d5ff 1436@smallexample
177c0ea7
JB
1437(def-edebug-spec defun
1438 (&define name lambda-list
87b2d5ff 1439 [&optional stringp] ; @r{Match the doc string, if present.}
73804d4b
RS
1440 [&optional ("interactive" interactive)]
1441 def-body))
1442
1443(def-edebug-spec lambda-list
1444 (([&rest arg]
1445 [&optional ["&optional" arg &rest arg]]
1446 &optional ["&rest" arg]
1447 )))
1448
1449(def-edebug-spec interactive
1450 (&optional &or stringp def-form)) ; @r{Notice: @code{def-form}}
87b2d5ff 1451@end smallexample
73804d4b
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1452
1453The specification for backquote below illustrates how to match
1454dotted lists and use @code{nil} to terminate recursion. It also
1455illustrates how components of a vector may be matched. (The actual
622fa380
GM
1456specification defined by Edebug is a little different, and does not
1457support dotted lists because doing so causes very deep recursion that
1458could fail.)
73804d4b 1459
87b2d5ff 1460@smallexample
622fa380 1461(def-edebug-spec \` (backquote-form)) ; @r{Alias just for clarity.}
73804d4b
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1462
1463(def-edebug-spec backquote-form
1464 (&or ([&or "," ",@@"] &or ("quote" backquote-form) form)
1465 (backquote-form . [&or nil backquote-form])
1466 (vector &rest backquote-form)
1467 sexp))
87b2d5ff 1468@end smallexample
73804d4b
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1469
1470
1471@node Edebug Options
1472@subsection Edebug Options
1473
1474 These options affect the behavior of Edebug:
622fa380
GM
1475@c Previously defopt'd:
1476@c edebug-sit-for-seconds, edebug-print-length, edebug-print-level
1477@c edebug-print-circle, edebug-eval-macro-args
73804d4b
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1478
1479@defopt edebug-setup-hook
1480Functions to call before Edebug is used. Each time it is set to a new
1481value, Edebug will call those functions once and then
1482@code{edebug-setup-hook} is reset to @code{nil}. You could use this to
1483load up Edebug specifications associated with a package you are using
1484but only when you also use Edebug.
1485@xref{Instrumenting}.
1486@end defopt
1487
1488@defopt edebug-all-defs
1489If this is non-@code{nil}, normal evaluation of defining forms such as
1490@code{defun} and @code{defmacro} instruments them for Edebug. This
87b2d5ff
RS
1491applies to @code{eval-defun}, @code{eval-region}, @code{eval-buffer},
1492and @code{eval-current-buffer}.
1493
1494Use the command @kbd{M-x edebug-all-defs} to toggle the value of this
1495option. @xref{Instrumenting}.
73804d4b
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1496@end defopt
1497
1498@defopt edebug-all-forms
87b2d5ff
RS
1499If this is non-@code{nil}, the commands @code{eval-defun},
1500@code{eval-region}, @code{eval-buffer}, and @code{eval-current-buffer}
1501instrument all forms, even those that don't define anything.
1502This doesn't apply to loading or evaluations in the minibuffer.
73804d4b
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1503
1504Use the command @kbd{M-x edebug-all-forms} to toggle the value of this
87b2d5ff 1505option. @xref{Instrumenting}.
73804d4b
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1506@end defopt
1507
1508@defopt edebug-save-windows
1509If this is non-@code{nil}, Edebug saves and restores the window
1510configuration. That takes some time, so if your program does not care
1511what happens to the window configurations, it is better to set this
1512variable to @code{nil}.
1513
1514If the value is a list, only the listed windows are saved and
177c0ea7 1515restored.
73804d4b
RS
1516
1517You can use the @kbd{W} command in Edebug to change this variable
1518interactively. @xref{Edebug Display Update}.
1519@end defopt
1520
1521@defopt edebug-save-displayed-buffer-points
87b2d5ff
RS
1522If this is non-@code{nil}, Edebug saves and restores point in all
1523displayed buffers.
73804d4b
RS
1524
1525Saving and restoring point in other buffers is necessary if you are
622fa380 1526debugging code that changes the point of a buffer that is displayed in
73804d4b 1527a non-selected window. If Edebug or the user then selects the window,
87b2d5ff 1528point in that buffer will move to the window's value of point.
73804d4b
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1529
1530Saving and restoring point in all buffers is expensive, since it
1531requires selecting each window twice, so enable this only if you need
1532it. @xref{Edebug Display Update}.
1533@end defopt
1534
1535@defopt edebug-initial-mode
1536If this variable is non-@code{nil}, it specifies the initial execution
1537mode for Edebug when it is first activated. Possible values are
1538@code{step}, @code{next}, @code{go}, @code{Go-nonstop}, @code{trace},
1539@code{Trace-fast}, @code{continue}, and @code{Continue-fast}.
1540
177c0ea7 1541The default value is @code{step}.
73804d4b
RS
1542@xref{Edebug Execution Modes}.
1543@end defopt
1544
1545@defopt edebug-trace
42995636 1546If this is non-@code{nil}, trace each function entry and exit.
73804d4b 1547Tracing output is displayed in a buffer named @samp{*edebug-trace*}, one
177c0ea7 1548function entry or exit per line, indented by the recursion level.
73804d4b 1549
a9f0a989 1550Also see @code{edebug-tracing}, in @ref{Trace Buffer}.
73804d4b
RS
1551@end defopt
1552
177c0ea7 1553@defopt edebug-test-coverage
73804d4b 1554If non-@code{nil}, Edebug tests coverage of all expressions debugged.
73804d4b
RS
1555@xref{Coverage Testing}.
1556@end defopt
1557
177c0ea7 1558@defopt edebug-continue-kbd-macro
73804d4b
RS
1559If non-@code{nil}, continue defining or executing any keyboard macro
1560that is executing outside of Edebug. Use this with caution since it is not
1561debugged.
1562@xref{Edebug Execution Modes}.
1563@end defopt
1564
622fa380
GM
1565@c FIXME edebug-unwrap-results
1566
73804d4b
RS
1567@defopt edebug-on-error
1568Edebug binds @code{debug-on-error} to this value, if
1569@code{debug-on-error} was previously @code{nil}. @xref{Trapping
1570Errors}.
1571@end defopt
1572
1573@defopt edebug-on-quit
1574Edebug binds @code{debug-on-quit} to this value, if
1575@code{debug-on-quit} was previously @code{nil}. @xref{Trapping
1576Errors}.
1577@end defopt
1578
1579 If you change the values of @code{edebug-on-error} or
1580@code{edebug-on-quit} while Edebug is active, their values won't be used
87b2d5ff
RS
1581until the @emph{next} time Edebug is invoked via a new command.
1582@c Not necessarily a deeper command level.
1583@c A new command is not precisely true, but that is close enough -- dan
73804d4b
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1584
1585@defopt edebug-global-break-condition
9a8dc0d3
RS
1586If non-@code{nil}, an expression to test for at every stop point. If
1587the result is non-@code{nil}, then break. Errors are ignored.
73804d4b
RS
1588@xref{Global Break Condition}.
1589@end defopt