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6bf7aab6 1@c This is part of the Emacs manual.
739a80b3 2@c Copyright (C) 1985,86,87,93,94,95,97,2000,2001 Free Software Foundation, Inc.
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3@c See file emacs.texi for copying conditions.
4@node Basic, Minibuffer, Exiting, Top
5@chapter Basic Editing Commands
6
7@kindex C-h t
8@findex help-with-tutorial
9 We now give the basics of how to enter text, make corrections, and
10save the text in a file. If this material is new to you, you might
11learn it more easily by running the Emacs learn-by-doing tutorial. To
12use the tutorial, run Emacs and type @kbd{Control-h t}
13(@code{help-with-tutorial}).
14
15 To clear the screen and redisplay, type @kbd{C-l} (@code{recenter}).
16
17@menu
18
19* Inserting Text:: Inserting text by simply typing it.
20* Moving Point:: How to move the cursor to the place where you want to
21 change something.
22* Erasing:: Deleting and killing text.
23* Undo:: Undoing recent changes in the text.
24* Files: Basic Files. Visiting, creating, and saving files.
25* Help: Basic Help. Asking what a character does.
26* Blank Lines:: Commands to make or delete blank lines.
27* Continuation Lines:: Lines too wide for the screen.
28* Position Info:: What page, line, row, or column is point on?
29* Arguments:: Numeric arguments for repeating a command.
30* Repeating:: A short-cut for repeating the previous command.
31@end menu
32
33@node Inserting Text
34@section Inserting Text
35
36@cindex insertion
37@cindex graphic characters
38 To insert printing characters into the text you are editing, just type
39them. This inserts the characters you type into the buffer at the
40cursor (that is, at @dfn{point}; @pxref{Point}). The cursor moves
41forward, and any text after the cursor moves forward too. If the text
42in the buffer is @samp{FOOBAR}, with the cursor before the @samp{B},
43then if you type @kbd{XX}, you get @samp{FOOXXBAR}, with the cursor
44still before the @samp{B}.
45
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46 To @dfn{delete} text you have just inserted, use the large key
47labeled @key{DEL}, @key{BACKSPACE} or @key{DELETE} which is a short
48distance above the @key{RET} or @key{ENTER} key. This is the key you
9ab48fa6 49normally use, outside Emacs, for erasing the last character that you
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50typed. Regardless of the label on that key, Emacs thinks of it as
51@key{DEL}, and that's what we call it in this manual.
6bf7aab6 52
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53 The @key{DEL} key deletes the character @emph{before} the cursor.
54As a consequence, the cursor and all the characters after it move
55backwards. If you type a printing character and then type @key{DEL},
56they cancel out.
57
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58 On most computers, Emacs recognizes automatically which key ought to
59be @key{DEL}, and sets it up that way. But in some cases, especially
60with text-only terminals, you will need to tell Emacs which key to use
61for that purpose. If the large key not far above the @key{RET} or
62@key{ENTER} key doesn't delete backwards, you need to do this.
82f6ab38 63@xref{DEL Does Not Delete}, for an explanation of how.
9ab48fa6 64
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65 Most PC keyboards have both a @key{BACKSPACE} key a short ways above
66@key{RET} or @key{ENTER}, and a @key{DELETE} key elsewhere. On these
67keyboards, Emacs supports when possible the usual convention that the
68@key{BACKSPACE} key deletes backwards (it is @key{DEL}), while the
69@key{DELETE} key deletes ``forwards,'' deleting the character after
70point, the one underneath the cursor, like @kbd{C-d} (see below).
06a97e7d 71
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72@kindex RET
73@cindex newline
74 To end a line and start typing a new one, type @key{RET}. This
75inserts a newline character in the buffer. If point is in the middle of
76a line, @key{RET} splits the line. Typing @key{DEL} when the cursor is
77at the beginning of a line deletes the preceding newline, thus joining
78the line with the preceding line.
79
80 Emacs can split lines automatically when they become too long, if you
81turn on a special minor mode called @dfn{Auto Fill} mode.
82@xref{Filling}, for how to use Auto Fill mode.
83
84 If you prefer to have text characters replace (overwrite) existing
85text rather than shove it to the right, you can enable Overwrite mode,
86a minor mode. @xref{Minor Modes}.
87
88@cindex quoting
89@kindex C-q
90@findex quoted-insert
91 Direct insertion works for printing characters and @key{SPC}, but other
92characters act as editing commands and do not insert themselves. If you
93need to insert a control character or a character whose code is above 200
94octal, you must @dfn{quote} it by typing the character @kbd{Control-q}
95(@code{quoted-insert}) first. (This character's name is normally written
96@kbd{C-q} for short.) There are two ways to use @kbd{C-q}:@refill
97
98@itemize @bullet
99@item
100@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
101inserts that character.
102
103@item
104@kbd{C-q} followed by a sequence of octal digits inserts the character
105with the specified octal character code. You can use any number of
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106octal digits; any non-digit terminates the sequence. If the
107terminating character is @key{RET}, it serves only to terminate the
108sequence. Any other non-digit terminates the sequence and then acts
109as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
110
111The use of octal sequences is disabled in ordinary non-binary
112Overwrite mode, to give you a convenient way to insert a digit instead
113of overwriting with it.
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114@end itemize
115
b5d1e464 116@cindex 8-bit character codes
6bf7aab6 117@noindent
d3e94981 118When multibyte characters are enabled, if you specify a code in the
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119range 0200 through 0377 octal, @kbd{C-q} assumes that you intend to
120use some ISO 8859-@var{n} character set, and converts the specified
121code to the corresponding Emacs character code. @xref{Enabling
122Multibyte}. You select @emph{which} of the ISO 8859 character sets to
123use through your choice of language environment (@pxref{Language
124Environments}).
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125
126@vindex read-quoted-char-radix
127To use decimal or hexadecimal instead of octal, set the variable
128@code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
12910, some letters starting with @kbd{a} serve as part of a character
130code, just like digits.
131
132A numeric argument to @kbd{C-q} specifies how many copies of the
133quoted character should be inserted (@pxref{Arguments}).
134
135@findex newline
136@findex self-insert
137 Customization information: @key{DEL} in most modes runs the command
138@code{delete-backward-char}; @key{RET} runs the command @code{newline}, and
139self-inserting printing characters run the command @code{self-insert},
140which inserts whatever character was typed to invoke it. Some major modes
141rebind @key{DEL} to other commands.
142
143@node Moving Point
144@section Changing the Location of Point
145
146@cindex arrow keys
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147@cindex moving point
148@cindex movement
149@cindex cursor motion
150@cindex moving the cursor
151 To do more than insert characters, you have to know how to move point
152(@pxref{Point}). The simplest way to do this is with arrow keys, or by
153clicking the left mouse button where you want to move to.
154
155 There are also control and meta characters for cursor motion. Some
156are equivalent to the arrow keys (these date back to the days before
157terminals had arrow keys, and are usable on terminals which don't have
158them). Others do more sophisticated things.
159
160@kindex C-a
161@kindex C-e
162@kindex C-f
163@kindex C-b
164@kindex C-n
165@kindex C-p
166@kindex M->
167@kindex M-<
168@kindex M-r
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169@kindex LEFT
170@kindex RIGHT
171@kindex UP
172@kindex DOWN
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173@findex beginning-of-line
174@findex end-of-line
175@findex forward-char
176@findex backward-char
177@findex next-line
178@findex previous-line
179@findex beginning-of-buffer
180@findex end-of-buffer
181@findex goto-char
182@findex goto-line
183@findex move-to-window-line
184@table @kbd
185@item C-a
186Move to the beginning of the line (@code{beginning-of-line}).
187@item C-e
188Move to the end of the line (@code{end-of-line}).
189@item C-f
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190Move forward one character (@code{forward-char}). The right-arrow key
191does the same thing.
6bf7aab6 192@item C-b
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193Move backward one character (@code{backward-char}). The left-arrow
194key has the same effect.
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195@item M-f
196Move forward one word (@code{forward-word}).
197@item M-b
198Move backward one word (@code{backward-word}).
199@item C-n
200Move down one line, vertically (@code{next-line}). This command
201attempts to keep the horizontal position unchanged, so if you start in
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202the middle of one line, you end in the middle of the next. The
203down-arrow key does the same thing.
6bf7aab6 204@item C-p
06a97e7d 205Move up one line, vertically (@code{previous-line}). The up-arrow key
21c983fc 206has the same effect.
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207@item M-r
208Move point to left margin, vertically centered in the window
209(@code{move-to-window-line}). Text does not move on the screen.
210
211A numeric argument says which screen line to place point on. It counts
212screen lines down from the top of the window (zero for the top line). A
213negative argument counts lines from the bottom (@minus{}1 for the bottom
214line).
215@item M-<
216Move to the top of the buffer (@code{beginning-of-buffer}). With
217numeric argument @var{n}, move to @var{n}/10 of the way from the top.
218@xref{Arguments}, for more information on numeric arguments.@refill
219@item M->
220Move to the end of the buffer (@code{end-of-buffer}).
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221@item C-v
222Scroll the display one screen forward, and move point if necessary to put
223it on the screen (@code{scroll-up}). This doesn't always
224move point, but it is commonly used to do so.
225If your keyboard has a @key{PAGEDOWN} key, it does the same thing.
226
227Scrolling commands are further described in @ref{Scrolling}.
228@item M-v
229Scroll one screen backward, and move point if necessary to put it on
230the screen (@code{scroll-down}). This doesn't always move point, but
231it is commonly used to do so. The @key{PAGEUP} key has the same
232effect.
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233@item M-x goto-char
234Read a number @var{n} and move point to buffer position @var{n}.
235Position 1 is the beginning of the buffer.
236@item M-x goto-line
237Read a number @var{n} and move point to line number @var{n}. Line 1
238is the beginning of the buffer.
239@item C-x C-n
240@findex set-goal-column
241@kindex C-x C-n
242Use the current column of point as the @dfn{semipermanent goal column} for
243@kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). Henceforth, those
244commands always move to this column in each line moved into, or as
245close as possible given the contents of the line. This goal column remains
246in effect until canceled.
247@item C-u C-x C-n
248Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} once
249again try to stick to a fixed horizontal position, as usual.
250@end table
251
252@vindex track-eol
253 If you set the variable @code{track-eol} to a non-@code{nil} value,
015a26d7 254then @kbd{C-n} and @kbd{C-p}, when starting at the end of the line, move
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255to the end of another line. Normally, @code{track-eol} is @code{nil}.
256@xref{Variables}, for how to set variables such as @code{track-eol}.
257
258@vindex next-line-add-newlines
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259 @kbd{C-n} normally gets an error when you use it on the last line of
260the buffer (just as @kbd{C-p} gets an error on the first line). But
261if you set the variable @code{next-line-add-newlines} to a
262non-@code{nil} value, @kbd{C-n} on the last line of a buffer creates
263an additional line at the end and moves down onto it.
6bf7aab6 264
177c0ea7 265@node Erasing
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266@section Erasing Text
267
268@table @kbd
269@item @key{DEL}
270Delete the character before point (@code{delete-backward-char}).
271@item C-d
272Delete the character after point (@code{delete-char}).
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273@item @key{DELETE}
274@itemx @key{BACKSPACE}
275One of these keys, whichever is the large key above the @key{RET} or
276@key{ENTER} key, deletes the character before point, like @key{DEL}.
277If that is @key{BACKSPACE}, and your keyboard also has @key{DELETE},
278then @key{DELETE} deletes forwards, like @kbd{C-d}.
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279@item C-k
280Kill to the end of the line (@code{kill-line}).
281@item M-d
282Kill forward to the end of the next word (@code{kill-word}).
283@item M-@key{DEL}
284Kill back to the beginning of the previous word
285(@code{backward-kill-word}).
286@end table
287
288@cindex killing characters and lines
289@cindex deleting characters and lines
290@cindex erasing characters and lines
291 You already know about the @key{DEL} key which deletes the character
292before point (that is, before the cursor). Another key, @kbd{Control-d}
293(@kbd{C-d} for short), deletes the character after point (that is, the
294character that the cursor is on). This shifts the rest of the text on
295the line to the left. If you type @kbd{C-d} at the end of a line, it
296joins together that line and the next line.
297
298 To erase a larger amount of text, use the @kbd{C-k} key, which kills a
299line at a time. If you type @kbd{C-k} at the beginning or middle of a
300line, it kills all the text up to the end of the line. If you type
301@kbd{C-k} at the end of a line, it joins that line and the next line.
302
303 @xref{Killing}, for more flexible ways of killing text.
304
305@node Undo
306@section Undoing Changes
307@cindex undo
308@cindex changes, undoing
309
310 You can undo all the recent changes in the buffer text, up to a
311certain point. Each buffer records changes individually, and the undo
312command always applies to the current buffer. Usually each editing
313command makes a separate entry in the undo records, but some commands
314such as @code{query-replace} make many entries, and very simple commands
315such as self-inserting characters are often grouped to make undoing less
316tedious.
317
318@table @kbd
319@item C-x u
320Undo one batch of changes---usually, one command worth (@code{undo}).
321@item C-_
322The same.
323@item C-u C-x u
324Undo one batch of changes in the region.
325@end table
326
327@kindex C-x u
328@kindex C-_
329@findex undo
330 The command @kbd{C-x u} or @kbd{C-_} is how you undo. The first time
331you give this command, it undoes the last change. Point moves back to
332where it was before the command that made the change.
333
334 Consecutive repetitions of @kbd{C-_} or @kbd{C-x u} undo earlier and
335earlier changes, back to the limit of the undo information available.
336If all recorded changes have already been undone, the undo command
1ba2ce68 337displays an error message and does nothing.
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338
339 Any command other than an undo command breaks the sequence of undo
340commands. Starting from that moment, the previous undo commands become
341ordinary changes that you can undo. Thus, to redo changes you have
342undone, type @kbd{C-f} or any other command that will harmlessly break
343the sequence of undoing, then type more undo commands.
344
345@cindex selective undo
346@kindex C-u C-x u
347 Ordinary undo applies to all changes made in the current buffer. You
348can also perform @dfn{selective undo}, limited to the current region.
349To do this, specify the region you want, then run the @code{undo}
350command with a prefix argument (the value does not matter): @kbd{C-u C-x
351u} or @kbd{C-u C-_}. This undoes the most recent change in the region.
352To undo further changes in the same region, repeat the @code{undo}
353command (no prefix argument is needed). In Transient Mark mode, any use
354of @code{undo} when there is an active region performs selective undo;
355you do not need a prefix argument.
356
357 If you notice that a buffer has been modified accidentally, the
358easiest way to recover is to type @kbd{C-_} repeatedly until the stars
359disappear from the front of the mode line. At this time, all the
360modifications you made have been canceled. Whenever an undo command
361makes the stars disappear from the mode line, it means that the buffer
362contents are the same as they were when the file was last read in or
363saved.
364
365 If you do not remember whether you changed the buffer deliberately,
366type @kbd{C-_} once. When you see the last change you made undone, you
367will see whether it was an intentional change. If it was an accident,
368leave it undone. If it was deliberate, redo the change as described
369above.
370
371 Not all buffers record undo information. Buffers whose names start with
372spaces don't; these buffers are used internally by Emacs and its extensions
373to hold text that users don't normally look at or edit.
374
375 You cannot undo mere cursor motion; only changes in the buffer
376contents save undo information. However, some cursor motion commands
377set the mark, so if you use these commands from time to time, you can
378move back to the neighborhoods you have moved through by popping the
379mark ring (@pxref{Mark Ring}).
380
381@vindex undo-limit
382@vindex undo-strong-limit
383@cindex undo limit
384 When the undo information for a buffer becomes too large, Emacs
385discards the oldest undo information from time to time (during garbage
386collection). You can specify how much undo information to keep by
387setting two variables: @code{undo-limit} and @code{undo-strong-limit}.
388Their values are expressed in units of bytes of space.
389
390 The variable @code{undo-limit} sets a soft limit: Emacs keeps undo
391data for enough commands to reach this size, and perhaps exceed it, but
392does not keep data for any earlier commands beyond that. Its default
393value is 20000. The variable @code{undo-strong-limit} sets a stricter
394limit: the command which pushes the size past this amount is itself
395forgotten. Its default value is 30000.
396
397 Regardless of the values of those variables, the most recent change is
398never discarded, so there is no danger that garbage collection occurring
399right after an unintentional large change might prevent you from undoing
400it.
401
402 The reason the @code{undo} command has two keys, @kbd{C-x u} and
403@kbd{C-_}, set up to run it is that it is worthy of a single-character
404key, but on some keyboards it is not obvious how to type @kbd{C-_}.
405@kbd{C-x u} is an alternative you can type straightforwardly on any
406terminal.
407
408@node Basic Files
409@section Files
410
411 The commands described above are sufficient for creating and altering
412text in an Emacs buffer; the more advanced Emacs commands just make
413things easier. But to keep any text permanently you must put it in a
414@dfn{file}. Files are named units of text which are stored by the
415operating system for you to retrieve later by name. To look at or use
416the contents of a file in any way, including editing the file with
417Emacs, you must specify the file name.
418
419 Consider a file named @file{/usr/rms/foo.c}. In Emacs, to begin editing
420this file, type
421
422@example
423C-x C-f /usr/rms/foo.c @key{RET}
424@end example
425
426@noindent
427Here the file name is given as an @dfn{argument} to the command @kbd{C-x
428C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
429read the argument, and you type @key{RET} to terminate the argument
430(@pxref{Minibuffer}).@refill
431
432 Emacs obeys the command by @dfn{visiting} the file: creating a buffer,
433copying the contents of the file into the buffer, and then displaying
434the buffer for you to edit. If you alter the text, you can @dfn{save}
435the new text in the file by typing @kbd{C-x C-s} (@code{save-buffer}).
436This makes the changes permanent by copying the altered buffer contents
437back into the file @file{/usr/rms/foo.c}. Until you save, the changes
438exist only inside Emacs, and the file @file{foo.c} is unaltered.
439
440 To create a file, just visit the file with @kbd{C-x C-f} as if it
441already existed. This creates an empty buffer in which you can insert
442the text you want to put in the file. The file is actually created when
443you save this buffer with @kbd{C-x C-s}.
444
445 Of course, there is a lot more to learn about using files. @xref{Files}.
446
447@node Basic Help
448@section Help
449
450@cindex getting help with keys
451 If you forget what a key does, you can find out with the Help
452character, which is @kbd{C-h} (or @key{F1}, which is an alias for
453@kbd{C-h}). Type @kbd{C-h k} followed by the key you want to know
454about; for example, @kbd{C-h k C-n} tells you all about what @kbd{C-n}
455does. @kbd{C-h} is a prefix key; @kbd{C-h k} is just one of its
456subcommands (the command @code{describe-key}). The other subcommands of
457@kbd{C-h} provide different kinds of help. Type @kbd{C-h} twice to get
458a description of all the help facilities. @xref{Help}.@refill
459
460@node Blank Lines
461@section Blank Lines
462
463@cindex inserting blank lines
464@cindex deleting blank lines
465 Here are special commands and techniques for putting in and taking out
466blank lines.
467
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468@table @kbd
469@item C-o
470Insert one or more blank lines after the cursor (@code{open-line}).
471@item C-x C-o
472Delete all but one of many consecutive blank lines
473(@code{delete-blank-lines}).
474@end table
475
476@kindex C-o
477@kindex C-x C-o
478@cindex blank lines
479@findex open-line
480@findex delete-blank-lines
481 When you want to insert a new line of text before an existing line, you
482can do it by typing the new line of text, followed by @key{RET}.
483However, it may be easier to see what you are doing if you first make a
484blank line and then insert the desired text into it. This is easy to do
485using the key @kbd{C-o} (@code{open-line}), which inserts a newline
486after point but leaves point in front of the newline. After @kbd{C-o},
487type the text for the new line. @kbd{C-o F O O} has the same effect as
488@w{@kbd{F O O @key{RET}}}, except for the final location of point.
489
490 You can make several blank lines by typing @kbd{C-o} several times, or
491by giving it a numeric argument to tell it how many blank lines to make.
492@xref{Arguments}, for how. If you have a fill prefix, then @kbd{C-o}
493command inserts the fill prefix on the new line, when you use it at the
494beginning of a line. @xref{Fill Prefix}.
495
496 The easy way to get rid of extra blank lines is with the command
497@kbd{C-x C-o} (@code{delete-blank-lines}). @kbd{C-x C-o} in a run of
498several blank lines deletes all but one of them. @kbd{C-x C-o} on a
499solitary blank line deletes that blank line. When point is on a
500nonblank line, @kbd{C-x C-o} deletes any blank lines following that
501nonblank line.
502
503@node Continuation Lines
504@section Continuation Lines
505
506@cindex continuation line
507@cindex wrapping
508@cindex line wrapping
e56823d9 509@cindex fringes, and continuation lines
6bf7aab6 510 If you add too many characters to one line without breaking it with
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511@key{RET}, the line grows to occupy two (or more) lines on the screen.
512On graphical displays, Emacs indicates line wrapping with small bent
513arrows in the fringes to the left and right of the window. On
514text-only terminals, Emacs displays a @samp{\} character at the right
515margin of a screen line if it is not the last in its text line. This
516@samp{\} character says that the following screen line is not really a
517distinct line in the text, just a @dfn{continuation} of a line too
518long to fit the screen. Continuation is also called @dfn{line
519wrapping}.
520
521 When line wrapping occurs before a character that is wider than one
522column, some columns at the end of the previous screen line may be
523``empty.'' In this case, Emacs displays additional @samp{\}
524characters in the ``empty'' columns, just before the @samp{\}
525character that indicates continuation.
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526
527 Sometimes it is nice to have Emacs insert newlines automatically when
528a line gets too long. Continuation on the screen does not do that. Use
529Auto Fill mode (@pxref{Filling}) if that's what you want.
530
531@vindex truncate-lines
532@cindex truncation
e56823d9 533@cindex line truncation, and fringes
6bf7aab6 534 As an alternative to continuation, Emacs can display long lines by
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535@dfn{truncation}. This means that all the characters that do not fit
536in the width of the screen or window do not appear at all. They
537remain in the buffer, temporarily invisible. On terminals, @samp{$}
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538in the last column informs you that the line has been truncated on the
539display. On window systems, a small straight arrow in the fringe to
540the right of the window indicates a truncated line.
6bf7aab6 541
093b0ab5 542@findex toggle-truncate-lines
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543 Truncation instead of continuation happens whenever horizontal
544scrolling is in use, and optionally in all side-by-side windows
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545(@pxref{Windows}). You can enable or disable truncation for a
546particular buffer with the command @kbd{M-x toggle-truncate-lines}.
93bea98b 547
af6eba70 548 @xref{Display Custom}, for additional variables that affect how text is
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549displayed.
550
551@node Position Info
552@section Cursor Position Information
553
554 Here are commands to get information about the size and position of
555parts of the buffer, and to count lines.
556
557@table @kbd
558@item M-x what-page
093b0ab5 559Display the page number of point, and the line number within the page.
6bf7aab6 560@item M-x what-line
093b0ab5 561Display the line number of point in the buffer.
6bf7aab6 562@item M-x line-number-mode
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563@itemx M-x column-number-mode
564Toggle automatic display of current line number or column number.
565@xref{Optional Mode Line}.
6bf7aab6 566@item M-=
093b0ab5 567Display the number of lines in the current region (@code{count-lines-region}).
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568@xref{Mark}, for information about the region.
569@item C-x =
093b0ab5 570Display the character code of character after point, character position of
6bf7aab6 571point, and column of point (@code{what-cursor-position}).
67675c0f 572@item M-x hl-line-mode
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573Enable or disable highlighting of the current line. @xref{Cursor
574Display}.
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575@item M-x size-indication-mode
576Toggle automatic display of the size of the buffer.
577@xref{Optional Mode Line}.
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578@end table
579
580@findex what-page
581@findex what-line
582@cindex line number commands
583@cindex location of point
584@cindex cursor location
585@cindex point location
586 There are two commands for working with line numbers. @kbd{M-x
587what-line} computes the current line number and displays it in the echo
588area. To go to a given line by number, use @kbd{M-x goto-line}; it
589prompts you for the number. These line numbers count from one at the
590beginning of the buffer.
591
9acb8eec 592 You can also see the current line number in the mode line; see @ref{Mode
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593Line}. If you narrow the buffer, then the line number in the mode line
594is relative to the accessible portion (@pxref{Narrowing}). By contrast,
595@code{what-line} shows both the line number relative to the narrowed
596region and the line number relative to the whole buffer.
597
9acb8eec 598 @kbd{M-x what-page} counts pages from the beginning of the file, and
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599counts lines within the page, showing both numbers in the echo area.
600@xref{Pages}.
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601
602@kindex M-=
603@findex count-lines-region
604 While on this subject, we might as well mention @kbd{M-=} (@code{count-lines-region}),
1ba2ce68 605which displays the number of lines in the region (@pxref{Mark}).
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606@xref{Pages}, for the command @kbd{C-x l} which counts the lines in the
607current page.
608
609@kindex C-x =
610@findex what-cursor-position
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611 The command @kbd{C-x =} (@code{what-cursor-position}) shows what
612column the cursor is in, and other miscellaneous information about
613point and the character after it. It displays a line in the echo area
614that looks like this:
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615
616@smallexample
177c0ea7 617Char: c (0143, 99, 0x63) point=21044 of 26883(78%) column 53
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618@end smallexample
619
620@noindent
621(In fact, this is the output produced when point is before the
622@samp{column} in the example.)
623
624 The four values after @samp{Char:} describe the character that follows
625point, first by showing it and then by giving its character code in
6b61353c 626octal, decimal and hex. For a non-@acronym{ASCII} multibyte character, these are
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627followed by @samp{ext} and the character's representation, in hex, in
628the buffer's coding system, if that coding system encodes the character
629safely and with a single byte (@pxref{Coding Systems}). If the
630character's encoding is longer than one byte, Emacs shows @samp{ext ...}.
631
632 @samp{point=} is followed by the position of point expressed as a character
633count. The front of the buffer counts as position 1, one character later
634as 2, and so on. The next, larger, number is the total number of characters
635in the buffer. Afterward in parentheses comes the position expressed as a
636percentage of the total size.
637
638 @samp{column} is followed by the horizontal position of point, in
639columns from the left edge of the window.
640
641 If the buffer has been narrowed, making some of the text at the
1ba2ce68 642beginning and the end temporarily inaccessible, @kbd{C-x =} displays
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643additional text describing the currently accessible range. For example, it
644might display this:
645
646@smallexample
177c0ea7 647Char: C (0103, 67, 0x43) point=252 of 889(28%) <231 - 599> column 0
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648@end smallexample
649
650@noindent
651where the two extra numbers give the smallest and largest character
652position that point is allowed to assume. The characters between those
653two positions are the accessible ones. @xref{Narrowing}.
654
655 If point is at the end of the buffer (or the end of the accessible
656part), the @w{@kbd{C-x =}} output does not describe a character after
657point. The output might look like this:
658
659@smallexample
01005464 660point=26957 of 26956(100%) column 0
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661@end smallexample
662
01005464 663@cindex character set of character at point
7923e3c2 664@cindex font of character at point
01005464 665@cindex text properties at point
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666 @w{@kbd{C-u C-x =}} displays additional information about a
667character, including the character set name and the codes that
6b61353c 668identify the character within that character set; @acronym{ASCII} characters are
8316d6fe 669identified as belonging to the @code{ascii} character set. It also
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670shows the character's syntax, categories, and encodings both
671internally in the buffer and externally if you save the file. It also
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672shows the character's text properties (@pxref{Text Properties,,,
673elisp, the Emacs Lisp Reference Manual}), and any overlays containing it
674(@pxref{Overlays,,, elisp, the same manual}).
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675
676 Here's an example showing the Latin-1 character A with grave accent,
01005464 677in a buffer whose coding system is @code{iso-2022-7bit}, whose
6480c8b4 678terminal coding system is @code{iso-latin-1} (so the terminal actually
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679displays the character as @samp{@`A}), and which has font-lock-mode
680(@pxref{Font Lock}) enabled:
6bf7aab6 681
9acb8eec 682@smallexample
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683 character: @`A (04300, 2240, 0x8c0)
684 charset: latin-iso8859-1
685 (Right-Hand Part of Latin Alphabet 1@dots{}
686 code point: 64
687 syntax: w which means: word
01005464 688 category: l:Latin
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689 buffer code: 0x81 0xC0
690 file code: ESC 2C 41 40 (encoded by coding system iso-2022-7bit)
691terminal code: C0
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692
693Text properties
6cf1bebc 694 font-lock-face: font-lock-variable-name-face
135f42ee 695 fontified: t
9acb8eec 696@end smallexample
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697
698@node Arguments
699@section Numeric Arguments
700@cindex numeric arguments
701@cindex prefix arguments
4946337d 702@cindex arguments to commands
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703
704 In mathematics and computer usage, the word @dfn{argument} means
705``data provided to a function or operation.'' You can give any Emacs
706command a @dfn{numeric argument} (also called a @dfn{prefix argument}).
707Some commands interpret the argument as a repetition count. For
708example, @kbd{C-f} with an argument of ten moves forward ten characters
709instead of one. With these commands, no argument is equivalent to an
710argument of one. Negative arguments tell most such commands to move or
711act in the opposite direction.
712
713@kindex M-1
714@kindex M-@t{-}
715@findex digit-argument
716@findex negative-argument
717 If your terminal keyboard has a @key{META} key, the easiest way to
718specify a numeric argument is to type digits and/or a minus sign while
719holding down the @key{META} key. For example,
a1f6ea55 720
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721@example
722M-5 C-n
723@end example
a1f6ea55 724
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725@noindent
726would move down five lines. The characters @kbd{Meta-1}, @kbd{Meta-2},
727and so on, as well as @kbd{Meta--}, do this because they are keys bound
728to commands (@code{digit-argument} and @code{negative-argument}) that
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729are defined to contribute to an argument for the next command.
730@kbd{Meta--} without digits normally means @minus{}1. Digits and
731@kbd{-} modified with Control, or Control and Meta, also specify numeric
732arguments.
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733
734@kindex C-u
735@findex universal-argument
736 Another way of specifying an argument is to use the @kbd{C-u}
737(@code{universal-argument}) command followed by the digits of the
738argument. With @kbd{C-u}, you can type the argument digits without
739holding down modifier keys; @kbd{C-u} works on all terminals. To type a
740negative argument, type a minus sign after @kbd{C-u}. Just a minus sign
741without digits normally means @minus{}1.
742
743 @kbd{C-u} followed by a character which is neither a digit nor a minus
744sign has the special meaning of ``multiply by four.'' It multiplies the
745argument for the next command by four. @kbd{C-u} twice multiplies it by
746sixteen. Thus, @kbd{C-u C-u C-f} moves forward sixteen characters. This
747is a good way to move forward ``fast,'' since it moves about 1/5 of a line
748in the usual size screen. Other useful combinations are @kbd{C-u C-n},
749@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u C-u
750C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
751lines).@refill
752
753 Some commands care only about whether there is an argument, and not about
754its value. For example, the command @kbd{M-q} (@code{fill-paragraph}) with
755no argument fills text; with an argument, it justifies the text as well.
756(@xref{Filling}, for more information on @kbd{M-q}.) Plain @kbd{C-u} is a
757handy way of providing an argument for such commands.
758
759 Some commands use the value of the argument as a repeat count, but do
760something peculiar when there is no argument. For example, the command
761@kbd{C-k} (@code{kill-line}) with argument @var{n} kills @var{n} lines,
762including their terminating newlines. But @kbd{C-k} with no argument is
763special: it kills the text up to the next newline, or, if point is right at
764the end of the line, it kills the newline itself. Thus, two @kbd{C-k}
765commands with no arguments can kill a nonblank line, just like @kbd{C-k}
766with an argument of one. (@xref{Killing}, for more information on
767@kbd{C-k}.)@refill
768
769 A few commands treat a plain @kbd{C-u} differently from an ordinary
770argument. A few others may treat an argument of just a minus sign
771differently from an argument of @minus{}1. These unusual cases are
772described when they come up; they are always for reasons of convenience
773of use of the individual command.
774
775 You can use a numeric argument to insert multiple copies of a
776character. This is straightforward unless the character is a digit; for
777example, @kbd{C-u 6 4 a} inserts 64 copies of the character @samp{a}.
778But this does not work for inserting digits; @kbd{C-u 6 4 1} specifies
779an argument of 641, rather than inserting anything. To separate the
780digit to insert from the argument, type another @kbd{C-u}; for example,
781@kbd{C-u 6 4 C-u 1} does insert 64 copies of the character @samp{1}.
782
783 We use the term ``prefix argument'' as well as ``numeric argument'' to
784emphasize that you type the argument before the command, and to
785distinguish these arguments from minibuffer arguments that come after
786the command.
787
788@node Repeating
789@section Repeating a Command
790@cindex repeating a command
791
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792 Many simple commands, such as those invoked with a single key or
793with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
794invoking them with a numeric argument that serves as a repeat count
795(@pxref{Arguments}). However, if the command you want to repeat
796prompts for some input, or uses a numeric argument in another way,
797repetition using a numeric argument might be problematical.
68b7eaa9 798
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799@kindex C-x z
800@findex repeat
801 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
802an Emacs command many times. This command repeats the previous Emacs
803command, whatever that was. Repeating a command uses the same arguments
804that were used before; it does not read new arguments each time.
805
806 To repeat the command more than once, type additional @kbd{z}'s: each
807@kbd{z} repeats the command one more time. Repetition ends when you
808type a character other than @kbd{z}, or press a mouse button.
809
810 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
811characters. You can repeat that command (including its argument) three
812additional times, to delete a total of 80 characters, by typing @kbd{C-x
813z z z}. The first @kbd{C-x z} repeats the command once, and each
814subsequent @kbd{z} repeats it once again.
815
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816@ignore
817 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956
818@end ignore