Merged from miles@gnu.org--gnu-2005 (patch 269)
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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
9a4ff31b 3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2004
fd897522 4@c Free Software Foundation, Inc.
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5@c See the file elisp.texi for copying conditions.
6@setfilename ../info/windows
7@node Windows, Frames, Buffers, Top
8@chapter Windows
9
10 This chapter describes most of the functions and variables related to
11Emacs windows. See @ref{Display}, for information on how text is
12displayed in windows.
13
14@menu
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15* Basic Windows:: Basic information on using windows.
16* Splitting Windows:: Splitting one window into two windows.
17* Deleting Windows:: Deleting a window gives its space to other windows.
18* Selecting Windows:: The selected window is the one that you edit in.
19* Cyclic Window Ordering:: Moving around the existing windows.
20* Buffers and Windows:: Each window displays the contents of a buffer.
84e34002 21* Displaying Buffers:: Higher-level functions for displaying a buffer
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22 and choosing a window for it.
23* Choosing Window:: How to choose a window for displaying a buffer.
24* Window Point:: Each window has its own location of point.
25* Window Start:: The display-start position controls which text
26 is on-screen in the window.
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27* Textual Scrolling:: Moving text up and down through the window.
28* Vertical Scrolling:: Moving the contents up and down on the window.
29* Horizontal Scrolling:: Moving the contents sideways on the window.
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30* Size of Window:: Accessing the size of a window.
31* Resizing Windows:: Changing the size of a window.
32* Coordinates and Windows:: Converting coordinates to windows.
33* Window Configurations:: Saving and restoring the state of the screen.
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34* Window Hooks:: Hooks for scrolling, window size changes,
35 redisplay going past a certain point,
36 or window configuration changes.
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37@end menu
38
39@node Basic Windows
40@section Basic Concepts of Emacs Windows
41@cindex window
42@cindex selected window
43
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44 A @dfn{window} in Emacs is the physical area of the screen in which a
45buffer is displayed. The term is also used to refer to a Lisp object that
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46represents that screen area in Emacs Lisp. It should be
47clear from the context which is meant.
48
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49 Emacs groups windows into frames. A frame represents an area of
50screen available for Emacs to use. Each frame always contains at least
51one window, but you can subdivide it vertically or horizontally into
52multiple nonoverlapping Emacs windows.
53
54 In each frame, at any time, one and only one window is designated as
55@dfn{selected within the frame}. The frame's cursor appears in that
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56window, but the other windows have ``non-selected'' cursors, normally
57less visible. At any time, one frame is the selected frame; and the
58window selected within that frame is @dfn{the selected window}. The
59selected window's buffer is usually the current buffer (except when
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60@code{set-buffer} has been used). @xref{Current Buffer}.
61
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62@defvar cursor-in-non-selected-windows
63If this variable is @code{nil}, Emacs displays only one cursor,
64in the selected window. Other windows have no cursor at all.
65@end defvar
66
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67 For practical purposes, a window exists only while it is displayed in
68a frame. Once removed from the frame, the window is effectively deleted
69and should not be used, @emph{even though there may still be references
70to it} from other Lisp objects. Restoring a saved window configuration
71is the only way for a window no longer on the screen to come back to
72life. (@xref{Deleting Windows}.)
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73
74 Each window has the following attributes:
75
76@itemize @bullet
77@item
78containing frame
79
3c29caa8 80@item
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81window height
82
3c29caa8 83@item
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84window width
85
3c29caa8 86@item
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87window edges with respect to the screen or frame
88
3c29caa8 89@item
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90the buffer it displays
91
3c29caa8 92@item
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93position within the buffer at the upper left of the window
94
3c29caa8 95@item
c638661f 96amount of horizontal scrolling, in columns
b1b12a8e 97
3c29caa8 98@item
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99point
100
3c29caa8 101@item
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102the mark
103
3c29caa8 104@item
b1b12a8e 105how recently the window was selected
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106
107@item
108fringe settings
109
110@item
111display margins
112
113@item
114scroll-bar settings
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115@end itemize
116
117@cindex multiple windows
118 Users create multiple windows so they can look at several buffers at
119once. Lisp libraries use multiple windows for a variety of reasons, but
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120most often to display related information. In Rmail, for example, you
121can move through a summary buffer in one window while the other window
122shows messages one at a time as they are reached.
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123
124 The meaning of ``window'' in Emacs is similar to what it means in the
c638661f 125context of general-purpose window systems such as X, but not identical.
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126The X Window System places X windows on the screen; Emacs uses one or
127more X windows as frames, and subdivides them into
128Emacs windows. When you use Emacs on a character-only terminal, Emacs
129treats the whole terminal screen as one frame.
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130
131@cindex terminal screen
132@cindex screen of terminal
133@cindex tiled windows
134 Most window systems support arbitrarily located overlapping windows.
135In contrast, Emacs windows are @dfn{tiled}; they never overlap, and
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136together they fill the whole screen or frame. Because of the way in
137which Emacs creates new windows and resizes them, not all conceivable
138tilings of windows on an Emacs frame are actually possible.
139@xref{Splitting Windows}, and @ref{Size of Window}.
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140
141 @xref{Display}, for information on how the contents of the
142window's buffer are displayed in the window.
143
144@defun windowp object
f9f59935 145This function returns @code{t} if @var{object} is a window.
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146@end defun
147
148@node Splitting Windows
149@section Splitting Windows
150@cindex splitting windows
151@cindex window splitting
152
153 The functions described here are the primitives used to split a window
154into two windows. Two higher level functions sometimes split a window,
155but not always: @code{pop-to-buffer} and @code{display-buffer}
156(@pxref{Displaying Buffers}).
157
158 The functions described here do not accept a buffer as an argument.
159The two ``halves'' of the split window initially display the same buffer
160previously visible in the window that was split.
161
162@deffn Command split-window &optional window size horizontal
163This function splits @var{window} into two windows. The original
164window @var{window} remains the selected window, but occupies only
165part of its former screen area. The rest is occupied by a newly created
166window which is returned as the value of this function.
167
2726b68b 168If @var{horizontal} is non-@code{nil}, then @var{window} splits into
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169two side by side windows. The original window @var{window} keeps the
170leftmost @var{size} columns, and gives the rest of the columns to the
171new window. Otherwise, it splits into windows one above the other, and
172@var{window} keeps the upper @var{size} lines and gives the rest of the
173lines to the new window. The original window is therefore the
c638661f 174left-hand or upper of the two, and the new window is the right-hand or
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175lower.
176
2726b68b 177If @var{window} is omitted or @code{nil}, then the selected window is
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178split. If @var{size} is omitted or @code{nil}, then @var{window} is
179divided evenly into two parts. (If there is an odd line, it is
180allocated to the new window.) When @code{split-window} is called
181interactively, all its arguments are @code{nil}.
182
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183If splitting would result in making a window that is smaller than
184@code{window-min-height} or @code{window-min-width}, the function
185signals an error and does not split the window at all.
186
187The following example starts with one window on a screen that is 50
926a5166 188lines high by 80 columns wide; then it splits the window.
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189
190@smallexample
191@group
192(setq w (selected-window))
193 @result{} #<window 8 on windows.texi>
194(window-edges) ; @r{Edges in order:}
195 @result{} (0 0 80 50) ; @r{left--top--right--bottom}
196@end group
197
198@group
199;; @r{Returns window created}
3c29caa8 200(setq w2 (split-window w 15))
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201 @result{} #<window 28 on windows.texi>
202@end group
203@group
204(window-edges w2)
205 @result{} (0 15 80 50) ; @r{Bottom window;}
206 ; @r{top is line 15}
207@end group
208@group
209(window-edges w)
210 @result{} (0 0 80 15) ; @r{Top window}
211@end group
212@end smallexample
213
214The screen looks like this:
215
216@smallexample
217@group
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218 __________
219 | | line 0
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220 | w |
221 |__________|
222 | | line 15
223 | w2 |
224 |__________|
225 line 50
226 column 0 column 80
227@end group
228@end smallexample
229
926a5166 230Next, split the top window horizontally:
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231
232@smallexample
233@group
234(setq w3 (split-window w 35 t))
235 @result{} #<window 32 on windows.texi>
236@end group
237@group
238(window-edges w3)
239 @result{} (35 0 80 15) ; @r{Left edge at column 35}
240@end group
241@group
242(window-edges w)
243 @result{} (0 0 35 15) ; @r{Right edge at column 35}
244@end group
245@group
246(window-edges w2)
247 @result{} (0 15 80 50) ; @r{Bottom window unchanged}
248@end group
249@end smallexample
250
bda144f4 251@need 3000
926a5166 252Now the screen looks like this:
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253
254@smallexample
255@group
256 column 35
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257 __________
258 | | | line 0
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259 | w | w3 |
260 |___|______|
261 | | line 15
262 | w2 |
263 |__________|
264 line 50
265 column 0 column 80
266@end group
267@end smallexample
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268
269Normally, Emacs indicates the border between two side-by-side windows
969fe9b5 270with a scroll bar (@pxref{Window Frame Parameters,Scroll Bars}) or @samp{|}
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271characters. The display table can specify alternative border
272characters; see @ref{Display Tables}.
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273@end deffn
274
8241495d 275@deffn Command split-window-vertically &optional size
1911e6e5 276This function splits the selected window into two windows, one above the
ebc6903b 277other, leaving the upper of the two windows selected, with @var{size}
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278lines. (If @var{size} is negative, then the lower of the two windows
279gets @minus{} @var{size} lines and the upper window gets the rest, but
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280the upper window is still the one selected.) However, if
281@code{split-window-keep-point} (see below) is @code{nil}, then either
282window can be selected.
283
284In other respects, this function is similar to @code{split-window}.
285In particular, the upper window is the original one and the return
286value is the new, lower window.
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287@end deffn
288
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289@defopt split-window-keep-point
290If this variable is non-@code{nil} (the default), then
291@code{split-window-vertically} behaves as described above.
292
293If it is @code{nil}, then @code{split-window-vertically} adjusts point
294in each of the two windows to avoid scrolling. (This is useful on
295slow terminals.) It selects whichever window contains the screen line
296that point was previously on.
297
298This variable only affects the behavior of @code{split-window-vertically}.
299It has no effect on the other functions described here.
300@end defopt
301
2468d0c0 302@deffn Command split-window-horizontally &optional size
b1b12a8e 303This function splits the selected window into two windows
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304side-by-side, leaving the selected window on the left with @var{size}
305columns. If @var{size} is negative, the rightmost window gets
306@minus{} @var{size} columns, but the leftmost window still remains
307selected.
b1b12a8e 308
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309This function is basically an interface to @code{split-window}.
310You could define a simplified version of the function like this:
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311
312@smallexample
313@group
314(defun split-window-horizontally (&optional arg)
315 "Split selected window into two windows, side by side..."
316 (interactive "P")
513331d3 317@end group
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318@group
319 (let ((size (and arg (prefix-numeric-value arg))))
320 (and size (< size 0)
321 (setq size (+ (window-width) size)))
322 (split-window nil size t)))
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323@end group
324@end smallexample
325@end deffn
326
327@defun one-window-p &optional no-mini all-frames
328This function returns non-@code{nil} if there is only one window. The
329argument @var{no-mini}, if non-@code{nil}, means don't count the
330minibuffer even if it is active; otherwise, the minibuffer window is
27704b78 331counted when it is active.
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332
333The argument @var{all-frames} specifies which frames to consider. Here
334are the possible values and their meanings:
335
336@table @asis
337@item @code{nil}
338Count the windows in the selected frame, plus the minibuffer used
339by that frame even if it lies in some other frame.
340
341@item @code{t}
342Count all windows in all existing frames.
343
344@item @code{visible}
345Count all windows in all visible frames.
346
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347@item 0
348Count all windows in all visible or iconified frames.
349
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350@item anything else
351Count precisely the windows in the selected frame, and no others.
352@end table
353@end defun
354
355@node Deleting Windows
356@section Deleting Windows
357@cindex deleting windows
358
359A window remains visible on its frame unless you @dfn{delete} it by
360calling certain functions that delete windows. A deleted window cannot
361appear on the screen, but continues to exist as a Lisp object until
362there are no references to it. There is no way to cancel the deletion
363of a window aside from restoring a saved window configuration
364(@pxref{Window Configurations}). Restoring a window configuration also
365deletes any windows that aren't part of that configuration.
366
367 When you delete a window, the space it took up is given to one
969fe9b5 368adjacent sibling.
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369
370@c Emacs 19 feature
371@defun window-live-p window
372This function returns @code{nil} if @var{window} is deleted, and
373@code{t} otherwise.
374
b22f3a19 375@strong{Warning:} Erroneous information or fatal errors may result from
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376using a deleted window as if it were live.
377@end defun
378
379@deffn Command delete-window &optional window
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380This function removes @var{window} from display, and returns @code{nil}.
381If @var{window} is omitted, then the selected window is deleted. An
382error is signaled if there is only one window when @code{delete-window}
383is called.
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384@end deffn
385
386@deffn Command delete-other-windows &optional window
387This function makes @var{window} the only window on its frame, by
388deleting the other windows in that frame. If @var{window} is omitted or
389@code{nil}, then the selected window is used by default.
390
969fe9b5 391The return value is @code{nil}.
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392@end deffn
393
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394@deffn Command delete-windows-on buffer-or-name &optional frame
395This function deletes all windows showing @var{buffer-or-name}. If
396there are no windows showing @var{buffer-or-name}, it does nothing.
397@var{buffer-or-name} must be a buffer or the name of an existing
398buffer.
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399
400@code{delete-windows-on} operates frame by frame. If a frame has
401several windows showing different buffers, then those showing
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402@var{buffer-or-name} are removed, and the others expand to fill the
403space. If all windows in some frame are showing @var{buffer-or-name}
404(including the case where there is only one window), then the frame
405winds up with a single window showing another buffer chosen with
406@code{other-buffer}. @xref{The Buffer List}.
b1b12a8e 407
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408The argument @var{frame} controls which frames to operate on. This
409function does not use it in quite the same way as the other functions
410which scan all windows; specifically, the values @code{t} and @code{nil}
411have the opposite of their meanings in other functions. Here are the
412full details:
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413
414@itemize @bullet
415@item
1911e6e5 416If it is @code{nil}, operate on all frames.
b1b12a8e 417@item
1911e6e5 418If it is @code{t}, operate on the selected frame.
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419@item
420If it is @code{visible}, operate on all visible frames.
1911e6e5 421@item
bfe721d1 422If it is 0, operate on all visible or iconified frames.
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423@item
424If it is a frame, operate on that frame.
425@end itemize
426
427This function always returns @code{nil}.
428@end deffn
429
430@node Selecting Windows
431@section Selecting Windows
432@cindex selecting windows
433
434 When a window is selected, the buffer in the window becomes the current
435buffer, and the cursor will appear in it.
436
437@defun selected-window
438This function returns the selected window. This is the window in
439which the cursor appears and to which many commands apply.
440@end defun
441
5a8a6af8 442@defun select-window window &optional norecord
b1b12a8e 443This function makes @var{window} the selected window. The cursor then
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444appears in @var{window} (on redisplay). Unless @var{window} was
445already selected, @code{select-window} makes @var{window}'s buffer the
446current buffer.
b1b12a8e 447
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448Normally @var{window}'s selected buffer is moved to the front of the
449buffer list, but if @var{norecord} is non-@code{nil}, the buffer list
450order is unchanged.
451
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452The return value is @var{window}.
453
454@example
455@group
456(setq w (next-window))
457(select-window w)
458 @result{} #<window 65 on windows.texi>
459@end group
460@end example
461@end defun
462
bfe721d1 463@defmac save-selected-window forms@dots{}
ae473bd3 464This macro records the selected frame, as well as the selected window
3a052bd3 465of each frame, executes @var{forms} in sequence, then restores the
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466earlier selected frame and windows It returns the value of the last
467form in @var{forms}.
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468
469This macro does not save or restore anything about the sizes,
470arrangement or contents of windows; therefore, if the @var{forms}
471change them, the change persists. If the previously selected window
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472of some frame is no longer live at the time of exit from @var{forms},
473that frame's selected window is left alone. If the previously
474selected window is no longer live, then whatever window is selected at
475the end of @var{forms} remains selected.
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476@end defmac
477
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478@defmac with-selected-window window forms@dots{}
479This macro selects @var{window} (without changing the buffer list),
480executes @var{forms} in sequence, then restores the previously
481selected window (unless that window is no longer alive). It is similar
482to @code{save-selected-window} except that it explicitly selects
3a052bd3 483@var{window}, without altering the buffer list sequence.
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484@end defmac
485
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486@cindex finding windows
487 The following functions choose one of the windows on the screen,
488offering various criteria for the choice.
489
490@defun get-lru-window &optional frame
491This function returns the window least recently ``used'' (that is,
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492selected). If any full-width windows are present, it only considers
493these. The selected window is always the most recently used window.
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494
495The selected window can be the least recently used window if it is the
496only window. A newly created window becomes the least recently used
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497window until it is selected. A minibuffer window is never a
498candidate. Dedicated windows are never candidates, and if all
499existing windows are dedicated, the value is @code{nil}.
b1b12a8e 500
c638661f 501The argument @var{frame} controls which windows are considered.
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502
503@itemize @bullet
504@item
505If it is @code{nil}, consider windows on the selected frame.
506@item
507If it is @code{t}, consider windows on all frames.
508@item
509If it is @code{visible}, consider windows on all visible frames.
510@item
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511If it is 0, consider windows on all visible or iconified frames.
512@item
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513If it is a frame, consider windows on that frame.
514@end itemize
515@end defun
516
517@defun get-largest-window &optional frame
518This function returns the window with the largest area (height times
519width). If there are no side-by-side windows, then this is the window
520with the most lines. A minibuffer window is never a candidate.
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521Dedicated windows are never candidates, and if all existing windows
522are dedicated, the value is @code{nil}.
b1b12a8e 523
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524If there are two candidate windows of the same size, this function
525prefers the one that comes first in the cyclic ordering of windows
526(see following section), starting from the selected window.
b1b12a8e 527
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528The argument @var{frame} controls which set of windows to
529consider. See @code{get-lru-window}, above.
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530@end defun
531
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532@cindex window that satisfies a predicate
533@cindex conditional selection of windows
534@defun get-window-with-predicate predicate &optional minibuf all-frames default
535This function returns a window satisfying @var{predicate}. It cycles
536through all visible windows using @code{walk-windows} (@pxref{Cyclic
b0d4743a 537Window Ordering}), calling @var{predicate} on each one of them
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538with that window as its argument. The function returns the first
539window for which @var{predicate} returns a non-@code{nil} value; if
540that never happens, it returns @var{default}.
541
542The optional arguments @var{minibuf} and @var{all-frames} specify the
543set of windows to include in the scan. See the description of
544@code{next-window} in @ref{Cyclic Window Ordering}, for details.
545@end defun
546
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547@node Cyclic Window Ordering
548@comment node-name, next, previous, up
549@section Cyclic Ordering of Windows
550@cindex cyclic ordering of windows
551@cindex ordering of windows, cyclic
3c29caa8 552@cindex window ordering, cyclic
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553
554 When you use the command @kbd{C-x o} (@code{other-window}) to select
555the next window, it moves through all the windows on the screen in a
556specific cyclic order. For any given configuration of windows, this
557order never varies. It is called the @dfn{cyclic ordering of windows}.
558
559 This ordering generally goes from top to bottom, and from left to
560right. But it may go down first or go right first, depending on the
561order in which the windows were split.
562
563 If the first split was vertical (into windows one above each other),
564and then the subwindows were split horizontally, then the ordering is
565left to right in the top of the frame, and then left to right in the
566next lower part of the frame, and so on. If the first split was
567horizontal, the ordering is top to bottom in the left part, and so on.
568In general, within each set of siblings at any level in the window tree,
569the order is left to right, or top to bottom.
570
571@defun next-window &optional window minibuf all-frames
572@cindex minibuffer window
573This function returns the window following @var{window} in the cyclic
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574ordering of windows. This is the window that @kbd{C-x o} would select
575if typed when @var{window} is selected. If @var{window} is the only
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576window visible, then this function returns @var{window}. If omitted,
577@var{window} defaults to the selected window.
578
579The value of the argument @var{minibuf} determines whether the
580minibuffer is included in the window order. Normally, when
581@var{minibuf} is @code{nil}, the minibuffer is included if it is
582currently active; this is the behavior of @kbd{C-x o}. (The minibuffer
583window is active while the minibuffer is in use. @xref{Minibuffers}.)
584
585If @var{minibuf} is @code{t}, then the cyclic ordering includes the
586minibuffer window even if it is not active.
587
588If @var{minibuf} is neither @code{t} nor @code{nil}, then the minibuffer
589window is not included even if it is active.
590
591The argument @var{all-frames} specifies which frames to consider. Here
592are the possible values and their meanings:
593
594@table @asis
595@item @code{nil}
596Consider all the windows in @var{window}'s frame, plus the minibuffer
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597used by that frame even if it lies in some other frame. If the
598minibuffer counts (as determined by @var{minibuf}), then all windows on
599all frames that share that minibuffer count too.
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600
601@item @code{t}
602Consider all windows in all existing frames.
603
604@item @code{visible}
605Consider all windows in all visible frames. (To get useful results, you
606must ensure @var{window} is in a visible frame.)
607
83abd543 608@item 0
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609Consider all windows in all visible or iconified frames.
610
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611@item a frame
612Consider all windows on that frame.
613
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614@item anything else
615Consider precisely the windows in @var{window}'s frame, and no others.
616@end table
617
3c29caa8 618This example assumes there are two windows, both displaying the
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619buffer @samp{windows.texi}:
620
621@example
622@group
623(selected-window)
624 @result{} #<window 56 on windows.texi>
625@end group
626@group
627(next-window (selected-window))
628 @result{} #<window 52 on windows.texi>
629@end group
630@group
631(next-window (next-window (selected-window)))
632 @result{} #<window 56 on windows.texi>
633@end group
634@end example
635@end defun
636
637@defun previous-window &optional window minibuf all-frames
638This function returns the window preceding @var{window} in the cyclic
639ordering of windows. The other arguments specify which windows to
640include in the cycle, as in @code{next-window}.
641@end defun
642
8241495d 643@deffn Command other-window count &optional all-frames
b1b12a8e 644This function selects the @var{count}th following window in the cyclic
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645order. If count is negative, then it moves back @minus{}@var{count}
646windows in the cycle, rather than forward. It returns @code{nil}.
b1b12a8e 647
75708135 648The argument @var{all-frames} has the same meaning as in
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649@code{next-window}, but the @var{minibuf} argument of @code{next-window}
650is always effectively @code{nil}.
651
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652In an interactive call, @var{count} is the numeric prefix argument.
653@end deffn
654
655@c Emacs 19 feature
656@defun walk-windows proc &optional minibuf all-frames
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657This function cycles through all windows. It calls the function
658@code{proc} once for each window, with the window as its sole
659argument.
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660
661The optional arguments @var{minibuf} and @var{all-frames} specify the
662set of windows to include in the scan. See @code{next-window}, above,
663for details.
664@end defun
665
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666@defun window-list &optional frame minibuf window
667This function returns a list of the windows on @var{frame}, starting
668with @var{window}. If @var{frame} is @code{nil} or omitted, the
669selected frame is used instead; if @var{window} is @code{nil} or
670omitted, the selected window is used instead.
671
672The value of @var{minibuf} determines if the minibuffer window will be
673included in the result list. If @var{minibuf} is @code{t}, the
674minibuffer window will be included, even if it isn't active. If
429994d8 675@var{minibuf} is @code{nil} or omitted, the minibuffer window will
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676only be included in the list if it is active. If @var{minibuf} is
677neither @code{nil} nor @code{t}, the minibuffer window is not
678included, whether or not it is active.
429994d8 679@end defun
e258eedc 680
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681@node Buffers and Windows
682@section Buffers and Windows
683@cindex examining windows
684@cindex windows, controlling precisely
685@cindex buffers, controlled in windows
686
687 This section describes low-level functions to examine windows or to
688display buffers in windows in a precisely controlled fashion.
689@iftex
690See the following section for
691@end iftex
37680279 692@ifnottex
b1b12a8e 693@xref{Displaying Buffers}, for
37680279 694@end ifnottex
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695related functions that find a window to use and specify a buffer for it.
696The functions described there are easier to use than these, but they
697employ heuristics in choosing or creating a window; use these functions
698when you need complete control.
699
6ab4745b 700@defun set-window-buffer window buffer-or-name &optional keep-margins
b1b12a8e 701This function makes @var{window} display @var{buffer-or-name} as its
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702contents. It returns @code{nil}. @var{buffer-or-name} must be a
703buffer, or the name of an existing buffer. This is the fundamental
704primitive for changing which buffer is displayed in a window, and all
705ways of doing that call this function.
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706
707@example
708@group
709(set-window-buffer (selected-window) "foo")
710 @result{} nil
711@end group
712@end example
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713
714Normally, displaying @var{buffer} in @var{window} resets the window's
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715display margins, fringe widths, scroll bar settings, and position
716based on the local variables of @var{buffer}. However, if
717@var{keep-margins} is non-@code{nil}, the display margins and fringe
718widths of @var{window} remain unchanged. @xref{Fringes}.
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719@end defun
720
721@defun window-buffer &optional window
722This function returns the buffer that @var{window} is displaying. If
723@var{window} is omitted, this function returns the buffer for the
724selected window.
725
726@example
727@group
728(window-buffer)
729 @result{} #<buffer windows.texi>
730@end group
731@end example
732@end defun
733
734@defun get-buffer-window buffer-or-name &optional all-frames
735This function returns a window currently displaying
736@var{buffer-or-name}, or @code{nil} if there is none. If there are
737several such windows, then the function returns the first one in the
738cyclic ordering of windows, starting from the selected window.
739@xref{Cyclic Window Ordering}.
740
741The argument @var{all-frames} controls which windows to consider.
742
743@itemize @bullet
744@item
745If it is @code{nil}, consider windows on the selected frame.
746@item
747If it is @code{t}, consider windows on all frames.
748@item
749If it is @code{visible}, consider windows on all visible frames.
750@item
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751If it is 0, consider windows on all visible or iconified frames.
752@item
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753If it is a frame, consider windows on that frame.
754@end itemize
755@end defun
756
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757@defun get-buffer-window-list buffer-or-name &optional minibuf all-frames
758This function returns a list of all the windows currently displaying
759@var{buffer-or-name}.
760
761The two optional arguments work like the optional arguments of
762@code{next-window} (@pxref{Cyclic Window Ordering}); they are @emph{not}
763like the single optional argument of @code{get-buffer-window}. Perhaps
764we should change @code{get-buffer-window} in the future to make it
765compatible with the other functions.
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766@end defun
767
a9f0a989 768@defvar buffer-display-time
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769This variable records the time at which a buffer was last made visible
770in a window. It is always local in each buffer; each time
771@code{set-window-buffer} is called, it sets this variable to
772@code{(current-time)} in the specified buffer (@pxref{Time of Day}).
1911e6e5 773When a buffer is first created, @code{buffer-display-time} starts out
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774with the value @code{nil}.
775@end defvar
776
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777@node Displaying Buffers
778@section Displaying Buffers in Windows
779@cindex switching to a buffer
780@cindex displaying a buffer
781
782 In this section we describe convenient functions that choose a window
783automatically and use it to display a specified buffer. These functions
784can also split an existing window in certain circumstances. We also
785describe variables that parameterize the heuristics used for choosing a
786window.
787@iftex
788See the preceding section for
789@end iftex
37680279 790@ifnottex
b1b12a8e 791@xref{Buffers and Windows}, for
37680279 792@end ifnottex
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793low-level functions that give you more precise control. All of these
794functions work by calling @code{set-window-buffer}.
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795
796 Do not use the functions in this section in order to make a buffer
797current so that a Lisp program can access or modify it; they are too
798drastic for that purpose, since they change the display of buffers in
969fe9b5 799windows, which would be gratuitous and surprise the user. Instead, use
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800@code{set-buffer} and @code{save-current-buffer} (@pxref{Current
801Buffer}), which designate buffers as current for programmed access
802without affecting the display of buffers in windows.
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803
804@deffn Command switch-to-buffer buffer-or-name &optional norecord
805This function makes @var{buffer-or-name} the current buffer, and also
806displays the buffer in the selected window. This means that a human can
807see the buffer and subsequent keyboard commands will apply to it.
808Contrast this with @code{set-buffer}, which makes @var{buffer-or-name}
809the current buffer but does not display it in the selected window.
810@xref{Current Buffer}.
811
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812If @var{buffer-or-name} does not identify an existing buffer, then a new
813buffer by that name is created. The major mode for the new buffer is
814set according to the variable @code{default-major-mode}. @xref{Auto
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815Major Mode}. If @var{buffer-or-name} is @code{nil},
816@code{switch-to-buffer} chooses a buffer using @code{other-buffer}.
b1b12a8e 817
969fe9b5
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818Normally the specified buffer is put at the front of the buffer list
819(both the selected frame's buffer list and the frame-independent buffer
820list). This affects the operation of @code{other-buffer}. However, if
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821@var{norecord} is non-@code{nil}, this is not done. @xref{The Buffer
822List}.
823
824The @code{switch-to-buffer} function is often used interactively, as
825the binding of @kbd{C-x b}. It is also used frequently in programs. It
996d82f8 826returns the buffer that it switched to.
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827@end deffn
828
3a052bd3
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829The next two functions are similar to @code{switch-to-buffer}, except
830for the described features.
831
f9f59935 832@deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord
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833This function makes @var{buffer-or-name} the current buffer and
834displays it in a window not currently selected. It then selects that
835window. The handling of the buffer is the same as in
836@code{switch-to-buffer}.
837
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838The currently selected window is absolutely never used to do the job.
839If it is the only window, then it is split to make a distinct window for
840this purpose. If the selected window is already displaying the buffer,
841then it continues to do so, but another window is nonetheless found to
842display it in as well.
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843
844This function updates the buffer list just like @code{switch-to-buffer}
845unless @var{norecord} is non-@code{nil}.
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RS
846@end deffn
847
f9f59935 848@defun pop-to-buffer buffer-or-name &optional other-window norecord
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849This function makes @var{buffer-or-name} the current buffer and
850switches to it in some window, preferably not the window previously
851selected. The ``popped-to'' window becomes the selected window within
996d82f8 852its frame. The return value is the buffer that was switched to.
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853If @var{buffer-or-name} is @code{nil}, that means to choose some
854other buffer, but you don't specify which.
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855
856If the variable @code{pop-up-frames} is non-@code{nil},
857@code{pop-to-buffer} looks for a window in any visible frame already
858displaying the buffer; if there is one, it returns that window and makes
859it be selected within its frame. If there is none, it creates a new
860frame and displays the buffer in it.
861
862If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer}
863operates entirely within the selected frame. (If the selected frame has
864just a minibuffer, @code{pop-to-buffer} operates within the most
865recently selected frame that was not just a minibuffer.)
866
867If the variable @code{pop-up-windows} is non-@code{nil}, windows may
868be split to create a new window that is different from the original
869window. For details, see @ref{Choosing Window}.
870
871If @var{other-window} is non-@code{nil}, @code{pop-to-buffer} finds or
872creates another window even if @var{buffer-or-name} is already visible
873in the selected window. Thus @var{buffer-or-name} could end up
874displayed in two windows. On the other hand, if @var{buffer-or-name} is
875already displayed in the selected window and @var{other-window} is
876@code{nil}, then the selected window is considered sufficient display
877for @var{buffer-or-name}, so that nothing needs to be done.
878
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879All the variables that affect @code{display-buffer} affect
880@code{pop-to-buffer} as well. @xref{Choosing Window}.
881
b1b12a8e 882If @var{buffer-or-name} is a string that does not name an existing
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883buffer, a buffer by that name is created. The major mode for the new
884buffer is set according to the variable @code{default-major-mode}.
885@xref{Auto Major Mode}.
f9f59935
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886
887This function updates the buffer list just like @code{switch-to-buffer}
888unless @var{norecord} is non-@code{nil}.
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889@end defun
890
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891@deffn Command replace-buffer-in-windows buffer-or-name
892This function replaces @var{buffer-or-name} with some other buffer in all
893windows displaying it. It chooses the other buffer with
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894@code{other-buffer}. In the usual applications of this function, you
895don't care which other buffer is used; you just want to make sure that
3a052bd3 896@var{buffer-or-name} is no longer displayed.
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897
898This function returns @code{nil}.
899@end deffn
900
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901@node Choosing Window
902@section Choosing a Window for Display
903
c638661f 904 This section describes the basic facility that chooses a window to
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905display a buffer in---@code{display-buffer}. All the higher-level
906functions and commands use this subroutine. Here we describe how to use
907@code{display-buffer} and how to customize it.
908
f9f59935 909@deffn Command display-buffer buffer-or-name &optional not-this-window frame
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910This command makes @var{buffer-or-name} appear in some window, like
911@code{pop-to-buffer}, but it does not select that window and does not
912make the buffer current. The identity of the selected window is
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913unaltered by this function. @var{buffer-or-name} must be a buffer, or
914the name of an existing buffer.
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RS
915
916If @var{not-this-window} is non-@code{nil}, it means to display the
917specified buffer in a window other than the selected one, even if it is
918already on display in the selected window. This can cause the buffer to
919appear in two windows at once. Otherwise, if @var{buffer-or-name} is
920already being displayed in any window, that is good enough, so this
921function does nothing.
922
923@code{display-buffer} returns the window chosen to display
924@var{buffer-or-name}.
925
f9f59935 926If the argument @var{frame} is non-@code{nil}, it specifies which frames
1911e6e5
RS
927to check when deciding whether the buffer is already displayed. If the
928buffer is already displayed in some window on one of these frames,
929@code{display-buffer} simply returns that window. Here are the possible
930values of @var{frame}:
931
932@itemize @bullet
933@item
934If it is @code{nil}, consider windows on the selected frame.
3a052bd3 935(Actually, the last non-minibuffer frame.)
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936@item
937If it is @code{t}, consider windows on all frames.
938@item
939If it is @code{visible}, consider windows on all visible frames.
940@item
941If it is 0, consider windows on all visible or iconified frames.
942@item
943If it is a frame, consider windows on that frame.
944@end itemize
f9f59935 945
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946Precisely how @code{display-buffer} finds or creates a window depends on
947the variables described below.
948@end deffn
949
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950@defopt display-buffer-reuse-frames
951If this variable is non-@code{nil}, @code{display-buffer} searches
952existing frames for a window displaying the buffer. If the buffer is
953already displayed in a window in some frame, @code{display-buffer} makes
954the frame visible and raises it, to use that window. If the buffer is
955not already displayed, or if @code{display-buffer-reuse-frames} is
956@code{nil}, @code{display-buffer}'s behavior is determined by other
957variables, described below.
958@end defopt
959
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960@defopt pop-up-windows
961This variable controls whether @code{display-buffer} makes new windows.
962If it is non-@code{nil} and there is only one window, then that window
963is split. If it is @code{nil}, then @code{display-buffer} does not
964split the single window, but uses it whole.
965@end defopt
966
967@defopt split-height-threshold
968This variable determines when @code{display-buffer} may split a window,
969if there are multiple windows. @code{display-buffer} always splits the
970largest window if it has at least this many lines. If the largest
971window is not this tall, it is split only if it is the sole window and
972@code{pop-up-windows} is non-@code{nil}.
973@end defopt
974
4f0308e1
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975@defopt even-window-heights
976This variable determines if @code{display-buffer} should even out window
977heights if the buffer gets displayed in an existing window, above or
978beneath another existing window. If @code{even-window-heights} is
979@code{t}, the default, window heights will be evened out. If
5fe3b9bc 980@code{even-window-heights} is @code{nil}, the original window heights
4f0308e1 981will be left alone.
fbd9f276 982@end defopt
4f0308e1 983
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984@c Emacs 19 feature
985@defopt pop-up-frames
986This variable controls whether @code{display-buffer} makes new frames.
987If it is non-@code{nil}, @code{display-buffer} looks for an existing
988window already displaying the desired buffer, on any visible frame. If
989it finds one, it returns that window. Otherwise it makes a new frame.
990The variables @code{pop-up-windows} and @code{split-height-threshold} do
991not matter if @code{pop-up-frames} is non-@code{nil}.
992
993If @code{pop-up-frames} is @code{nil}, then @code{display-buffer} either
994splits a window or reuses one.
995
996@xref{Frames}, for more information.
997@end defopt
998
999@c Emacs 19 feature
27704b78 1000@defopt pop-up-frame-function
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1001This variable specifies how to make a new frame if @code{pop-up-frames}
1002is non-@code{nil}.
1003
1004Its value should be a function of no arguments. When
1005@code{display-buffer} makes a new frame, it does so by calling that
1006function, which should return a frame. The default value of the
c638661f 1007variable is a function that creates a frame using parameters from
b1b12a8e 1008@code{pop-up-frame-alist}.
b52a26fb 1009@end defopt
b1b12a8e 1010
8241495d 1011@defopt pop-up-frame-alist
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1012This variable holds an alist specifying frame parameters used when
1013@code{display-buffer} makes a new frame. @xref{Frame Parameters}, for
1014more information about frame parameters.
8241495d 1015@end defopt
b1b12a8e 1016
1911e6e5 1017@defopt special-display-buffer-names
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1018A list of buffer names for buffers that should be displayed specially.
1019If the buffer's name is in this list, @code{display-buffer} handles the
1020buffer specially.
1021
1022By default, special display means to give the buffer a dedicated frame.
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1023
1024If an element is a list, instead of a string, then the @sc{car} of the
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1025list is the buffer name, and the rest of the list says how to create
1026the frame. There are two possibilities for the rest of the list (its
1027@sc{cdr}). It can be an alist, specifying frame parameters, or it can
1028contain a function and arguments to give to it. (The function's first
1029argument is always the buffer to be displayed; the arguments from the
1030list come after that.)
1031
1032For example:
1033
1034@example
1035(("myfile" (minibuffer) (menu-bar-lines . 0)))
1036@end example
1037
1038@noindent
1039specifies to display a buffer named @samp{myfile} in a dedicated frame
1040with specified @code{minibuffer} and @code{menu-bar-lines} parameters.
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1041
1042The list of frame parameters can also use the phony frame parameters
1043@code{same-frame} and @code{same-window}. If the specified frame
1044parameters include @code{(same-window . @var{value})} and @var{value}
1045is non-@code{nil}, that means to display the buffer in the current
1046selected window. Otherwise, if they include @code{(same-frame .
1047@var{value})} and @var{value} is non-@code{nil}, that means to display
1048the buffer in a new window in the currently selected frame.
1911e6e5 1049@end defopt
c2264295 1050
1911e6e5 1051@defopt special-display-regexps
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1052A list of regular expressions that specify buffers that should be
1053displayed specially. If the buffer's name matches any of the regular
1054expressions in this list, @code{display-buffer} handles the buffer
1055specially.
1056
1057By default, special display means to give the buffer a dedicated frame.
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1058
1059If an element is a list, instead of a string, then the @sc{car} of the
1060list is the regular expression, and the rest of the list says how to
1061create the frame. See above, under @code{special-display-buffer-names}.
1911e6e5 1062@end defopt
c2264295 1063
4d25144d
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1064@defun special-display-p buffer-name
1065This function returns non-@code{nil} if displaying a buffer
1066named @var{buffer-name} with @code{display-buffer} would
1067create a special frame. The value is @code{t} if it would
3a052bd3 1068use the default frame parameters, or else the specified list
4d25144d
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1069of frame parameters.
1070@end defun
1071
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1072@defvar special-display-function
1073This variable holds the function to call to display a buffer specially.
1074It receives the buffer as an argument, and should return the window in
1075which it is displayed.
1076
1077The default value of this variable is
1078@code{special-display-popup-frame}.
1079@end defvar
1080
3a052bd3 1081@defun special-display-popup-frame buffer &optional args
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1082This function makes @var{buffer} visible in a frame of its own. If
1083@var{buffer} is already displayed in a window in some frame, it makes
1084the frame visible and raises it, to use that window. Otherwise, it
3a052bd3
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1085creates a frame that will be dedicated to @var{buffer}. This
1086function returns the window it used.
c638661f 1087
8241495d
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1088If @var{args} is an alist, it specifies frame parameters for the new
1089frame.
1090
1091If @var{args} is a list whose @sc{car} is a symbol, then @code{(car
1092@var{args})} is called as a function to actually create and set up the
1093frame; it is called with @var{buffer} as first argument, and @code{(cdr
1094@var{args})} as additional arguments.
1095
1096This function always uses an existing window displaying @var{buffer},
1097whether or not it is in a frame of its own; but if you set up the above
1098variables in your init file, before @var{buffer} was created, then
1099presumably the window was previously made by this function.
c2264295
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1100@end defun
1101
1102@defopt special-display-frame-alist
9a4ff31b 1103@anchor{Definition of special-display-frame-alist}
c2264295
RS
1104This variable holds frame parameters for
1105@code{special-display-popup-frame} to use when it creates a frame.
1106@end defopt
1107
864bd34b 1108@defopt same-window-buffer-names
bfe721d1
KH
1109A list of buffer names for buffers that should be displayed in the
1110selected window. If the buffer's name is in this list,
1111@code{display-buffer} handles the buffer by switching to it in the
1112selected window.
864bd34b 1113@end defopt
bfe721d1 1114
864bd34b 1115@defopt same-window-regexps
bfe721d1
KH
1116A list of regular expressions that specify buffers that should be
1117displayed in the selected window. If the buffer's name matches any of
1118the regular expressions in this list, @code{display-buffer} handles the
1119buffer by switching to it in the selected window.
864bd34b 1120@end defopt
bfe721d1 1121
4d25144d
RS
1122@defun same-window-p buffer-name
1123This function returns @code{t} if displaying a buffer
1124named @var{buffer-name} with @code{display-buffer} would
1125put it in the selected window.
1126@end defun
1127
b1b12a8e
RS
1128@c Emacs 19 feature
1129@defvar display-buffer-function
1130This variable is the most flexible way to customize the behavior of
1131@code{display-buffer}. If it is non-@code{nil}, it should be a function
1132that @code{display-buffer} calls to do the work. The function should
3a052bd3 1133accept two arguments, the first two arguments that @code{display-buffer}
b1b12a8e 1134received. It should choose or create a window, display the specified
3a052bd3 1135buffer in it, and then return the window.
b1b12a8e
RS
1136
1137This hook takes precedence over all the other options and hooks
1138described above.
1139@end defvar
1140
1141@c Emacs 19 feature
1142@cindex dedicated window
1143A window can be marked as ``dedicated'' to its buffer. Then
969fe9b5
RS
1144@code{display-buffer} will not try to use that window to display any
1145other buffer.
b1b12a8e
RS
1146
1147@defun window-dedicated-p window
27704b78
RS
1148This function returns non-@code{nil} if @var{window} is marked as
1149dedicated; otherwise @code{nil}.
b1b12a8e
RS
1150@end defun
1151
1152@defun set-window-dedicated-p window flag
1153This function marks @var{window} as dedicated if @var{flag} is
1154non-@code{nil}, and nondedicated otherwise.
1155@end defun
1156
1157@node Window Point
1158@section Windows and Point
1159@cindex window position
1160@cindex window point
1161@cindex position in window
1162@cindex point in window
1163
1164 Each window has its own value of point, independent of the value of
1165point in other windows displaying the same buffer. This makes it useful
1166to have multiple windows showing one buffer.
1167
1168@itemize @bullet
1169@item
1170The window point is established when a window is first created; it is
1171initialized from the buffer's point, or from the window point of another
1172window opened on the buffer if such a window exists.
1173
1174@item
f9f59935
RS
1175Selecting a window sets the value of point in its buffer from the
1176window's value of point. Conversely, deselecting a window sets the
1177window's value of point from that of the buffer. Thus, when you switch
1178between windows that display a given buffer, the point value for the
1179selected window is in effect in the buffer, while the point values for
1180the other windows are stored in those windows.
b1b12a8e
RS
1181
1182@item
1183As long as the selected window displays the current buffer, the window's
1184point and the buffer's point always move together; they remain equal.
ae473bd3 1185@end itemize
b1b12a8e 1186
ae473bd3 1187@noindent
b1b12a8e 1188@xref{Positions}, for more details on buffer positions.
b1b12a8e
RS
1189
1190 As far as the user is concerned, point is where the cursor is, and
1191when the user switches to another buffer, the cursor jumps to the
1192position of point in that buffer.
1193
8241495d 1194@defun window-point &optional window
b1b12a8e
RS
1195This function returns the current position of point in @var{window}.
1196For a nonselected window, this is the value point would have (in that
8241495d
RS
1197window's buffer) if that window were selected. If @var{window} is
1198@code{nil}, the selected window is used.
b1b12a8e
RS
1199
1200When @var{window} is the selected window and its buffer is also the
1201current buffer, the value returned is the same as point in that buffer.
1202
1203Strictly speaking, it would be more correct to return the
1204``top-level'' value of point, outside of any @code{save-excursion}
1205forms. But that value is hard to find.
1206@end defun
1207
1208@defun set-window-point window position
1209This function positions point in @var{window} at position
eab4e895 1210@var{position} in @var{window}'s buffer. It returns @var{position}.
b1b12a8e
RS
1211@end defun
1212
1213@node Window Start
1214@section The Window Start Position
1215
1216 Each window contains a marker used to keep track of a buffer position
c638661f 1217that specifies where in the buffer display should start. This position
b1b12a8e
RS
1218is called the @dfn{display-start} position of the window (or just the
1219@dfn{start}). The character after this position is the one that appears
1220at the upper left corner of the window. It is usually, but not
1221inevitably, at the beginning of a text line.
1222
1223@defun window-start &optional window
1224@cindex window top line
1225This function returns the display-start position of window
1226@var{window}. If @var{window} is @code{nil}, the selected window is
3c29caa8 1227used. For example,
b1b12a8e
RS
1228
1229@example
1230@group
1231(window-start)
1232 @result{} 7058
1233@end group
1234@end example
1235
c638661f 1236When you create a window, or display a different buffer in it, the
b1b12a8e
RS
1237display-start position is set to a display-start position recently used
1238for the same buffer, or 1 if the buffer doesn't have any.
1239
ea951766 1240Redisplay updates the window-start position (if you have not specified
8241495d
RS
1241it explicitly since the previous redisplay)---for example, to make sure
1242point appears on the screen. Nothing except redisplay automatically
1243changes the window-start position; if you move point, do not expect the
1244window-start position to change in response until after the next
1245redisplay.
ea951766
RS
1246
1247For a realistic example of using @code{window-start}, see the
eab4e895 1248description of @code{count-lines}. @xref{Definition of count-lines}.
b1b12a8e
RS
1249@end defun
1250
969fe9b5 1251@defun window-end &optional window update
b1b12a8e
RS
1252This function returns the position of the end of the display in window
1253@var{window}. If @var{window} is @code{nil}, the selected window is
1254used.
c638661f 1255
6c7418db
RS
1256Simply changing the buffer text or moving point does not update the
1257value that @code{window-end} returns. The value is updated only when
969fe9b5 1258Emacs redisplays and redisplay completes without being preempted.
6c7418db 1259
c638661f 1260If the last redisplay of @var{window} was preempted, and did not finish,
a283f4a3 1261Emacs does not know the position of the end of display in that window.
969fe9b5 1262In that case, this function returns @code{nil}.
c638661f 1263
41448f63
RS
1264If @var{update} is non-@code{nil}, @code{window-end} always returns an
1265up-to-date value for where the window ends, based on the current
1266@code{window-start} value. If the saved value is valid,
1267@code{window-end} returns that; otherwise it computes the correct
969fe9b5 1268value by scanning the buffer text.
41448f63
RS
1269
1270Even if @var{update} is non-@code{nil}, @code{window-end} does not
1271attempt to scroll the display if point has moved off the screen, the
1272way real redisplay would do. It does not alter the
1273@code{window-start} value. In effect, it reports where the displayed
1274text will end if scrolling is not required.
b1b12a8e
RS
1275@end defun
1276
1277@defun set-window-start window position &optional noforce
1278This function sets the display-start position of @var{window} to
c638661f 1279@var{position} in @var{window}'s buffer. It returns @var{position}.
b1b12a8e
RS
1280
1281The display routines insist that the position of point be visible when a
1282buffer is displayed. Normally, they change the display-start position
1283(that is, scroll the window) whenever necessary to make point visible.
1284However, if you specify the start position with this function using
1285@code{nil} for @var{noforce}, it means you want display to start at
1286@var{position} even if that would put the location of point off the
1287screen. If this does place point off screen, the display routines move
1288point to the left margin on the middle line in the window.
1289
1290For example, if point @w{is 1} and you set the start of the window @w{to
12912}, then point would be ``above'' the top of the window. The display
1292routines will automatically move point if it is still 1 when redisplay
1293occurs. Here is an example:
1294
1295@example
1296@group
1297;; @r{Here is what @samp{foo} looks like before executing}
1298;; @r{the @code{set-window-start} expression.}
1299@end group
1300
1301@group
1302---------- Buffer: foo ----------
1303@point{}This is the contents of buffer foo.
13042
13053
13064
13075
13086
1309---------- Buffer: foo ----------
1310@end group
1311
1312@group
1313(set-window-start
1314 (selected-window)
1315 (1+ (window-start)))
1316@result{} 2
1317@end group
1318
1319@group
1320;; @r{Here is what @samp{foo} looks like after executing}
1321;; @r{the @code{set-window-start} expression.}
1322---------- Buffer: foo ----------
1323his is the contents of buffer foo.
13242
13253
1326@point{}4
13275
13286
1329---------- Buffer: foo ----------
1330@end group
1331@end example
1332
1333If @var{noforce} is non-@code{nil}, and @var{position} would place point
1334off screen at the next redisplay, then redisplay computes a new window-start
1335position that works well with point, and thus @var{position} is not used.
b1b12a8e
RS
1336@end defun
1337
00480554 1338@defun pos-visible-in-window-p &optional position window partially
eab4e895
LT
1339This function returns non-@code{nil} if @var{position} is within the
1340range of text currently visible on the screen in @var{window}. It
1341returns @code{nil} if @var{position} is scrolled vertically out of
1342view. Locations that are partially obscured are not considered
00480554
MB
1343visible unless @var{partially} is non-@code{nil}. The argument
1344@var{position} defaults to the current position of point in
1345@var{window}; @var{window}, to the selected window.
1346
eab4e895
LT
1347The @code{pos-visible-in-window-p} function considers only vertical
1348scrolling. If @var{position} is out of view only because @var{window}
1349has been scrolled horizontally, @code{pos-visible-in-window-p} returns
1350non-@code{nil} anyway. @xref{Horizontal Scrolling}.
1351
1352If @var{position} is visible, @code{pos-visible-in-window-p} returns
1353@code{t} if @var{partially} is @code{nil}; if @var{partially} is
1354non-@code{nil}, it returns a list of the form @code{(@var{x} @var{y}
41ad5140
KS
1355@var{partial})}, where @var{x} and @var{y} are the pixel coordinates
1356relative to the top left corner of the window, and @var{partial} is
1357@code{nil} if the character after @var{position} is fully visible;
1358otherwise it is a cons @code{(@var{rtop} . @var{rbot})} where the
1359@var{rtop} and @var{rbot} specify the number of invisible pixels at
1360the top and bottom of the row at @var{position}.
eab4e895 1361
00480554 1362Here is an example:
b1b12a8e
RS
1363
1364@example
1365@group
ae473bd3 1366;; @r{If point is off the screen now, recenter it now.}
b1b12a8e
RS
1367(or (pos-visible-in-window-p
1368 (point) (selected-window))
1369 (recenter 0))
1370@end group
1371@end example
b1b12a8e
RS
1372@end defun
1373
8241495d
RS
1374@node Textual Scrolling
1375@section Textual Scrolling
1376@cindex textual scrolling
1377@cindex scrolling textually
1378
eab4e895 1379 @dfn{Textual scrolling} means moving the text up or down through a
8241495d
RS
1380window. It works by changing the value of the window's display-start
1381location. It may also change the value of @code{window-point} to keep
1382point on the screen.
b1b12a8e 1383
8241495d
RS
1384 Textual scrolling was formerly called ``vertical scrolling,'' but we
1385changed its name to distinguish it from the new vertical fractional
1386scrolling feature (@pxref{Vertical Scrolling}).
b1b12a8e
RS
1387
1388 In the commands @code{scroll-up} and @code{scroll-down}, the directions
1389``up'' and ``down'' refer to the motion of the text in the buffer at which
1390you are looking through the window. Imagine that the text is
1391written on a long roll of paper and that the scrolling commands move the
1392paper up and down. Thus, if you are looking at text in the middle of a
1393buffer and repeatedly call @code{scroll-down}, you will eventually see
1394the beginning of the buffer.
1395
1396 Some people have urged that the opposite convention be used: they
1397imagine that the window moves over text that remains in place. Then
1398``down'' commands would take you to the end of the buffer. This view is
1399more consistent with the actual relationship between windows and the
1400text in the buffer, but it is less like what the user sees. The
1401position of a window on the terminal does not move, and short scrolling
1402commands clearly move the text up or down on the screen. We have chosen
1403names that fit the user's point of view.
1404
8241495d
RS
1405 The textual scrolling functions (aside from
1406@code{scroll-other-window}) have unpredictable results if the current
1407buffer is different from the buffer that is displayed in the selected
1408window. @xref{Current Buffer}.
b1b12a8e 1409
41ad5140
KS
1410 If the window contains a row which is taller than the height of the
1411window (for example in the presense of a large image), the scroll
1412functions will adjust the window vscroll to scroll the partially
1413visible row. To disable this feature, Lisp code may bind the variable
1414`auto-window-vscroll' to @code{nil} (@pxref{Vertical Scrolling}).
1415
b1b12a8e
RS
1416@deffn Command scroll-up &optional count
1417This function scrolls the text in the selected window upward
1418@var{count} lines. If @var{count} is negative, scrolling is actually
1419downward.
1420
1421If @var{count} is @code{nil} (or omitted), then the length of scroll
1422is @code{next-screen-context-lines} lines less than the usable height of
1423the window (not counting its mode line).
1424
27704b78
RS
1425@code{scroll-up} returns @code{nil}, unless it gets an error
1426because it can't scroll any further.
b1b12a8e
RS
1427@end deffn
1428
1429@deffn Command scroll-down &optional count
1430This function scrolls the text in the selected window downward
1431@var{count} lines. If @var{count} is negative, scrolling is actually
1432upward.
1433
1434If @var{count} is omitted or @code{nil}, then the length of the scroll
1435is @code{next-screen-context-lines} lines less than the usable height of
c638661f 1436the window (not counting its mode line).
b1b12a8e 1437
27704b78
RS
1438@code{scroll-down} returns @code{nil}, unless it gets an error because
1439it can't scroll any further.
b1b12a8e
RS
1440@end deffn
1441
1442@deffn Command scroll-other-window &optional count
1443This function scrolls the text in another window upward @var{count}
1444lines. Negative values of @var{count}, or @code{nil}, are handled
1445as in @code{scroll-up}.
1446
8241495d
RS
1447You can specify which buffer to scroll by setting the variable
1448@code{other-window-scroll-buffer} to a buffer. If that buffer isn't
1449already displayed, @code{scroll-other-window} displays it in some
1450window.
1451
1452When the selected window is the minibuffer, the next window is normally
1453the one at the top left corner. You can specify a different window to
1454scroll, when the minibuffer is selected, by setting the variable
b1b12a8e 1455@code{minibuffer-scroll-window}. This variable has no effect when any
eab4e895
LT
1456other window is selected. When it is non-@code{nil} and the
1457minibuffer is selected, it takes precedence over
1458@code{other-window-scroll-buffer}. @xref{Definition of
1459minibuffer-scroll-window}.
b1b12a8e
RS
1460
1461When the minibuffer is active, it is the next window if the selected
1462window is the one at the bottom right corner. In this case,
1463@code{scroll-other-window} attempts to scroll the minibuffer. If the
1464minibuffer contains just one line, it has nowhere to scroll to, so the
1465line reappears after the echo area momentarily displays the message
1466``Beginning of buffer''.
1467@end deffn
1468
1469@c Emacs 19 feature
1470@defvar other-window-scroll-buffer
1471If this variable is non-@code{nil}, it tells @code{scroll-other-window}
1472which buffer to scroll.
1473@end defvar
1474
1911e6e5
RS
1475@defopt scroll-margin
1476This option specifies the size of the scroll margin---a minimum number
1477of lines between point and the top or bottom of a window. Whenever
1478point gets within this many lines of the top or bottom of the window,
ac7845fd
RS
1479redisplay scrolls the text automatically (if possible) to move point
1480out of the margin, closer to the center of the window.
1911e6e5
RS
1481@end defopt
1482
1911e6e5 1483@defopt scroll-conservatively
b1b12a8e 1484This variable controls how scrolling is done automatically when point
ac7845fd
RS
1485moves off the screen (or into the scroll margin). If the value is a
1486positive integer @var{n}, then redisplay scrolls the text up to
1487@var{n} lines in either direction, if that will bring point back into
1488proper view. This action is called @dfn{conservative scrolling}.
1489Otherwise, scrolling happens in the usual way, under the control of
1490other variables such as @code{scroll-up-aggressively} and
1491@code{scroll-down-aggressively}.
1492
1493The default value is zero, which means that conservative scrolling
1494never happens.
1911e6e5
RS
1495@end defopt
1496
9db0af9e
RS
1497@defopt scroll-down-aggressively
1498@tindex scroll-down-aggressively
04c1025b
GM
1499The value of this variable should be either @code{nil} or a fraction
1500@var{f} between 0 and 1. If it is a fraction, that specifies where on
9db0af9e
RS
1501the screen to put point when scrolling down. More precisely, when a
1502window scrolls down because point is above the window start, the new
1503start position is chosen to put point @var{f} part of the window
1504height from the top. The larger @var{f}, the more aggressive the
1505scrolling.
04c1025b 1506
2468d0c0
DL
1507A value of @code{nil} is equivalent to .5, since its effect is to center
1508point. This variable automatically becomes buffer-local when set in any
1509fashion.
04c1025b
GM
1510@end defopt
1511
9db0af9e
RS
1512@defopt scroll-up-aggressively
1513@tindex scroll-up-aggressively
1514Likewise, for scrolling up. The value, @var{f}, specifies how far
04c1025b
GM
1515point should be placed from the bottom of the window; thus, as with
1516@code{scroll-up-aggressively}, a larger value scrolls more aggressively.
1517@end defopt
1518
1911e6e5
RS
1519@defopt scroll-step
1520This variable is an older variant of @code{scroll-conservatively}. The
1521difference is that it if its value is @var{n}, that permits scrolling
1522only by precisely @var{n} lines, not a smaller number. This feature
1523does not work with @code{scroll-margin}. The default value is zero.
1524@end defopt
1525
1911e6e5
RS
1526@defopt scroll-preserve-screen-position
1527If this option is non-@code{nil}, the scroll functions move point so
1528that the vertical position of the cursor is unchanged, when that is
1529possible.
b1b12a8e
RS
1530@end defopt
1531
1532@defopt next-screen-context-lines
1533The value of this variable is the number of lines of continuity to
1534retain when scrolling by full screens. For example, @code{scroll-up}
1535with an argument of @code{nil} scrolls so that this many lines at the
1536bottom of the window appear instead at the top. The default value is
1537@code{2}.
1538@end defopt
1539
1540@deffn Command recenter &optional count
1541@cindex centering point
ac7845fd
RS
1542This function scrolls the text in the selected window so that point is
1543displayed at a specified vertical position within the window. It does
1544not ``move point'' with respect to the text.
1545
1546If @var{count} is a nonnegative number, that puts the line containing
1547point @var{count} lines down from the top of the window. If
1548@var{count} is a negative number, then it counts upward from the
1549bottom of the window, so that @minus{}1 stands for the last usable
1550line in the window. If @var{count} is a non-@code{nil} list, then it
1551stands for the line in the middle of the window.
b1b12a8e
RS
1552
1553If @var{count} is @code{nil}, @code{recenter} puts the line containing
1554point in the middle of the window, then clears and redisplays the entire
1555selected frame.
1556
1557When @code{recenter} is called interactively, @var{count} is the raw
1558prefix argument. Thus, typing @kbd{C-u} as the prefix sets the
1559@var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets
1560@var{count} to 4, which positions the current line four lines from the
1561top.
1562
c638661f
RS
1563With an argument of zero, @code{recenter} positions the current line at
1564the top of the window. This action is so handy that some people make a
1565separate key binding to do this. For example,
b1b12a8e
RS
1566
1567@example
1568@group
1569(defun line-to-top-of-window ()
1570 "Scroll current line to top of window.
1571Replaces three keystroke sequence C-u 0 C-l."
3c29caa8 1572 (interactive)
b1b12a8e
RS
1573 (recenter 0))
1574
3c29caa8 1575(global-set-key [kp-multiply] 'line-to-top-of-window)
b1b12a8e
RS
1576@end group
1577@end example
1578@end deffn
1579
8241495d
RS
1580@node Vertical Scrolling
1581@section Vertical Fractional Scrolling
1582@cindex Vertical Fractional Scrolling
1583
1584 @dfn{Vertical fractional scrolling} means shifting the image in the
1585window up or down by a specified multiple or fraction of a line.
4e534552 1586Each window has a @dfn{vertical scroll position},
8241495d
RS
1587which is a number, never less than zero. It specifies how far to raise
1588the contents of the window. Raising the window contents generally makes
1589all or part of some lines disappear off the top, and all or part of some
1590other lines appear at the bottom. The usual value is zero.
1591
1592 The vertical scroll position is measured in units of the normal line
1593height, which is the height of the default font. Thus, if the value is
1594.5, that means the window contents are scrolled up half the normal line
1595height. If it is 3.3, that means the window contents are scrolled up
1596somewhat over three times the normal line height.
1597
1598 What fraction of a line the vertical scrolling covers, or how many
1599lines, depends on what the lines contain. A value of .5 could scroll a
1600line whose height is very short off the screen, while a value of 3.3
1601could scroll just part of the way through a tall line or an image.
1602
eab4e895 1603@defun window-vscroll &optional window pixels-p
8241495d 1604This function returns the current vertical scroll position of
eab4e895
LT
1605@var{window}. If @var{window} is @code{nil}, the selected window is
1606used. If @var{pixels-p} is non-@code{nil}, the return value is
1607measured in pixels, rather than in units of the normal line height.
8241495d
RS
1608
1609@example
1610@group
1611(window-vscroll)
1612 @result{} 0
1613@end group
1614@end example
1615@end defun
1616
eab4e895 1617@defun set-window-vscroll window lines &optional pixels-p
8241495d
RS
1618This function sets @var{window}'s vertical scroll position to
1619@var{lines}. The argument @var{lines} should be zero or positive; if
1620not, it is taken as zero.
1621
eb687116
EZ
1622If @var{window} is @code{nil}, the selected window is used.
1623
8241495d
RS
1624The actual vertical scroll position must always correspond
1625to an integral number of pixels, so the value you specify
1626is rounded accordingly.
1627
1628The return value is the result of this rounding.
1629
1630@example
1631@group
1632(set-window-vscroll (selected-window) 1.2)
1633 @result{} 1.13
1634@end group
1635@end example
eab4e895
LT
1636
1637If @var{pixels-p} is non-@code{nil}, @var{lines} specifies a number of
1638pixels. In this case, the return value is @var{lines}.
8241495d
RS
1639@end defun
1640
41ad5140
KS
1641@defvar auto-window-vscroll
1642If this variable is non-@code{nil}, the line-move, scroll-up, and
1643scroll-down functions will automatically modify the window vscroll to
1644scroll through display rows that are taller that the height of the
1645window, for example in the presense of large images.
1646@end defvar
1647
b1b12a8e
RS
1648@node Horizontal Scrolling
1649@section Horizontal Scrolling
1650@cindex horizontal scrolling
1651
8241495d
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1652 @dfn{Horizontal scrolling} means shifting the image in the window left
1653or right by a specified multiple of the normal character width. Each
061967de 1654window has a @dfn{horizontal scroll position}, which is a number, never
8241495d
RS
1655less than zero. It specifies how far to shift the contents left.
1656Shifting the window contents left generally makes all or part of some
1657characters disappear off the left, and all or part of some other
1658characters appear at the right. The usual value is zero.
1659
1660 The horizontal scroll position is measured in units of the normal
1661character width, which is the width of space in the default font. Thus,
1662if the value is 5, that means the window contents are scrolled left by 5
c400241b 1663times the normal character width. How many characters actually
8241495d
RS
1664disappear off to the left depends on their width, and could vary from
1665line to line.
1666
1667 Because we read from side to side in the ``inner loop'', and from top
1668to bottom in the ``outer loop'', the effect of horizontal scrolling is
1669not like that of textual or vertical scrolling. Textual scrolling
1670involves selection of a portion of text to display, and vertical
1671scrolling moves the window contents contiguously; but horizontal
1672scrolling causes part of @emph{each line} to go off screen.
b1b12a8e
RS
1673
1674 Usually, no horizontal scrolling is in effect; then the leftmost
1675column is at the left edge of the window. In this state, scrolling to
8241495d
RS
1676the right is meaningless, since there is no data to the left of the edge
1677to be revealed by it; so this is not allowed. Scrolling to the left is
1678allowed; it scrolls the first columns of text off the edge of the window
1679and can reveal additional columns on the right that were truncated
1680before. Once a window has a nonzero amount of leftward horizontal
1681scrolling, you can scroll it back to the right, but only so far as to
1682reduce the net horizontal scroll to zero. There is no limit to how far
1683left you can scroll, but eventually all the text will disappear off the
1684left edge.
1685
0594fc7f 1686@vindex auto-hscroll-mode
27704b78
RS
1687 If @code{auto-hscroll-mode} is set, redisplay automatically alters
1688the horizontal scrolling of a window as necessary to ensure that point
1689is always visible. However, you can still set the horizontal
1690scrolling value explicitly. The value you specify serves as a lower
1691bound for automatic scrolling, i.e. automatic scrolling will not
1692scroll a window to a column less than the specified one.
8241495d
RS
1693
1694@deffn Command scroll-left &optional count
b1b12a8e 1695This function scrolls the selected window @var{count} columns to the
8241495d
RS
1696left (or to the right if @var{count} is negative). The default
1697for @var{count} is the window width, minus 2.
1698
1699The return value is the total amount of leftward horizontal scrolling in
1700effect after the change---just like the value returned by
1701@code{window-hscroll} (below).
b1b12a8e
RS
1702@end deffn
1703
8241495d 1704@deffn Command scroll-right &optional count
b1b12a8e 1705This function scrolls the selected window @var{count} columns to the
8241495d
RS
1706right (or to the left if @var{count} is negative). The default
1707for @var{count} is the window width, minus 2.
1708
1709The return value is the total amount of leftward horizontal scrolling in
1710effect after the change---just like the value returned by
1711@code{window-hscroll} (below).
b1b12a8e
RS
1712
1713Once you scroll a window as far right as it can go, back to its normal
1714position where the total leftward scrolling is zero, attempts to scroll
1715any farther right have no effect.
1716@end deffn
1717
1718@defun window-hscroll &optional window
1719This function returns the total leftward horizontal scrolling of
1720@var{window}---the number of columns by which the text in @var{window}
1721is scrolled left past the left margin.
1722
1723The value is never negative. It is zero when no horizontal scrolling
1724has been done in @var{window} (which is usually the case).
1725
1726If @var{window} is @code{nil}, the selected window is used.
1727
1728@example
1729@group
1730(window-hscroll)
1731 @result{} 0
1732@end group
1733@group
1734(scroll-left 5)
1735 @result{} 5
1736@end group
1737@group
1738(window-hscroll)
1739 @result{} 5
1740@end group
1741@end example
1742@end defun
1743
1744@defun set-window-hscroll window columns
27704b78
RS
1745This function sets horizontal scrolling of @var{window}. The value of
1746@var{columns} specifies the amount of scrolling, in terms of columns
1747from the left margin. The argument @var{columns} should be zero or
1748positive; if not, it is taken as zero. Fractional values of
1749@var{columns} are not supported at present.
b1b12a8e 1750
515a9a0f
RS
1751Note that @code{set-window-hscroll} may appear not to work if you test
1752it by evaluating a call with @kbd{M-:} in a simple way. What happens
1753is that the function sets the horizontal scroll value and returns, but
1754then redisplay adjusts the horizontal scrolling to make point visible,
1755and this overrides what the function did. You can observe the
1756function's effect if you call it while point is sufficiently far from
1757the left margin that it will remain visible.
1758
b1b12a8e
RS
1759The value returned is @var{columns}.
1760
1761@example
1762@group
1763(set-window-hscroll (selected-window) 10)
1764 @result{} 10
1765@end group
1766@end example
1767@end defun
1768
1769 Here is how you can determine whether a given position @var{position}
1770is off the screen due to horizontal scrolling:
1771
1772@example
1773@group
c638661f 1774(defun hscroll-on-screen (window position)
3c29caa8 1775 (save-excursion
c638661f 1776 (goto-char position)
3c29caa8 1777 (and
c638661f
RS
1778 (>= (- (current-column) (window-hscroll window)) 0)
1779 (< (- (current-column) (window-hscroll window))
1780 (window-width window)))))
b1b12a8e
RS
1781@end group
1782@end example
1783
1784@node Size of Window
1785@section The Size of a Window
1786@cindex window size
1787@cindex size of window
1788
1789 An Emacs window is rectangular, and its size information consists of
1790the height (the number of lines) and the width (the number of character
1791positions in each line). The mode line is included in the height. But
1792the width does not count the scroll bar or the column of @samp{|}
c638661f 1793characters that separates side-by-side windows.
b1b12a8e
RS
1794
1795 The following three functions return size information about a window:
1796
1797@defun window-height &optional window
88f7b76a
RS
1798This function returns the number of lines in @var{window}, including
1799its mode line and header line, if any. If @var{window} fills its
27704b78
RS
1800entire frame except for the echo area, this is typically one less than
1801the value of @code{frame-height} on that frame.
b1b12a8e
RS
1802
1803If @var{window} is @code{nil}, the function uses the selected window.
1804
1805@example
1806@group
1807(window-height)
1808 @result{} 23
1809@end group
1810@group
1811(split-window-vertically)
1812 @result{} #<window 4 on windows.texi>
1813@end group
1814@group
1815(window-height)
1816 @result{} 11
1817@end group
1818@end example
1819@end defun
1820
88f7b76a
RS
1821@tindex window-body-height
1822@defun window-body-height &optional window
177c0ea7 1823Like @code{window-height} but the value does not include the
88f7b76a
RS
1824mode line (if any) or the header line (if any).
1825@end defun
1826
b1b12a8e
RS
1827@defun window-width &optional window
1828This function returns the number of columns in @var{window}. If
1829@var{window} fills its entire frame, this is the same as the value of
1830@code{frame-width} on that frame. The width does not include the
1831window's scroll bar or the column of @samp{|} characters that separates
1832side-by-side windows.
1833
1834If @var{window} is @code{nil}, the function uses the selected window.
1835
1836@example
1837@group
1838(window-width)
1839 @result{} 80
1840@end group
1841@end example
1842@end defun
1843
1844@defun window-edges &optional window
1845This function returns a list of the edge coordinates of @var{window}.
1846If @var{window} is @code{nil}, the selected window is used.
1847
1848The order of the list is @code{(@var{left} @var{top} @var{right}
1849@var{bottom})}, all elements relative to 0, 0 at the top left corner of
1850the frame. The element @var{right} of the value is one more than the
1851rightmost column used by @var{window}, and @var{bottom} is one more than
1852the bottommost row used by @var{window} and its mode-line.
1853
eab4e895
LT
1854The edges include the space used by the window's scroll bar, display
1855margins, fringes, header line, and mode line, if it has them. Also,
1856if the window has a neighbor on the right, its right edge value
1857includes the width of the separator line between the window and that
1858neighbor. Since the width of the window does not include this
1859separator, the width does not usually equal the difference between the
1860right and left edges.
5a8a6af8
RS
1861@end defun
1862
eab4e895 1863@defun window-inside-edges &optional window
5a8a6af8
RS
1864This is similar to @code{window-edges}, but the edge values
1865it returns include only the text area of the window. They
1866do not include the header line, mode line, scroll bar or
1867vertical separator, fringes, or display margins.
1868@end defun
b1b12a8e 1869
5a8a6af8
RS
1870Here are the results obtained on a typical 24-line terminal with just
1871one window, with menu bar enabled:
b1b12a8e
RS
1872
1873@example
1874@group
1875(window-edges (selected-window))
5a8a6af8
RS
1876 @result{} (0 1 80 23)
1877@end group
1878@group
1879(window-inside-edges (selected-window))
1880 @result{} (0 1 80 22)
b1b12a8e
RS
1881@end group
1882@end example
1883
c638661f
RS
1884@noindent
1885The bottom edge is at line 23 because the last line is the echo area.
5a8a6af8
RS
1886The bottom inside edge is at line 22, which is the window's mode line.
1887
1888If @var{window} is at the upper left corner of its frame, and there is
1889no menu bar, then @var{bottom} returned by @code{window-edges} is the
1890same as the value of @code{(window-height)}, @var{right} is almost the
1891same as the value of @code{(window-width)}, and @var{top} and
1892@var{left} are zero. For example, the edges of the following window
1893are @w{@samp{0 0 8 5}}. Assuming that the frame has more than 8
1894columns, the last column of the window (column 7) holds a border
1895rather than text. The last row (row 4) holds the mode line, shown
1896here with @samp{xxxxxxxxx}.
b1b12a8e
RS
1897
1898@example
1899@group
3c29caa8 1900 0
b1b12a8e 1901 _______
3c29caa8
DH
1902 0 | |
1903 | |
1904 | |
1905 | |
b1b12a8e
RS
1906 xxxxxxxxx 4
1907
3c29caa8 1908 7
b1b12a8e
RS
1909@end group
1910@end example
1911
b1b12a8e
RS
1912In the following example, let's suppose that the frame is 7
1913columns wide. Then the edges of the left window are @w{@samp{0 0 4 3}}
5a8a6af8
RS
1914and the edges of the right window are @w{@samp{4 0 7 3}}.
1915The inside edges of the left window are @w{@samp{0 0 3 2}},
1916and the inside edges of the right window are @w{@samp{4 0 7 2}},
b1b12a8e
RS
1917
1918@example
1919@group
1920 ___ ___
3c29caa8
DH
1921 | | |
1922 | | |
1923 xxxxxxxxx
b1b12a8e
RS
1924
1925 0 34 7
1926@end group
1927@end example
5a8a6af8 1928
eab4e895 1929@defun window-pixel-edges &optional window
5a8a6af8
RS
1930This function is like @code{window-edges} except that, on a graphical
1931display, the edge values are measured in pixels instead of in
1932character lines and columns.
1933@end defun
1934
eab4e895 1935@defun window-inside-pixel-edges &optional window
5a8a6af8
RS
1936This function is like @code{window-inside-edges} except that, on a
1937graphical display, the edge values are measured in pixels instead of
1938in character lines and columns.
b1b12a8e
RS
1939@end defun
1940
1941@node Resizing Windows
1942@section Changing the Size of a Window
1943@cindex window resizing
1944@cindex changing window size
1945@cindex window size, changing
1946
1947 The window size functions fall into two classes: high-level commands
1948that change the size of windows and low-level functions that access
1949window size. Emacs does not permit overlapping windows or gaps between
1950windows, so resizing one window affects other windows.
1951
38be9dbb 1952@deffn Command enlarge-window size &optional horizontal preserve-before
c638661f 1953This function makes the selected window @var{size} lines taller,
b1b12a8e
RS
1954stealing lines from neighboring windows. It takes the lines from one
1955window at a time until that window is used up, then takes from another.
1956If a window from which lines are stolen shrinks below
1957@code{window-min-height} lines, that window disappears.
1958
1959If @var{horizontal} is non-@code{nil}, this function makes
1960@var{window} wider by @var{size} columns, stealing columns instead of
1961lines. If a window from which columns are stolen shrinks below
1962@code{window-min-width} columns, that window disappears.
1963
c638661f
RS
1964If the requested size would exceed that of the window's frame, then the
1965function makes the window occupy the entire height (or width) of the
1966frame.
b1b12a8e 1967
8241495d
RS
1968If there are various other windows from which lines or columns can be
1969stolen, and some of them specify fixed size (using
1970@code{window-size-fixed}, see below), they are left untouched while
1971other windows are ``robbed.'' If it would be necessary to alter the
1972size of a fixed-size window, @code{enlarge-window} gets an error
1973instead.
1974
38be9dbb
DP
1975If @var{preserve-before} is non-@code{nil}, this function does not
1976change the size of the siblings above or to the left of the selected
1977window. Only the size of the siblings below or to the right of the
1978selected window are changed.
1979
b1b12a8e
RS
1980If @var{size} is negative, this function shrinks the window by
1981@minus{}@var{size} lines or columns. If that makes the window smaller
1982than the minimum size (@code{window-min-height} and
1983@code{window-min-width}), @code{enlarge-window} deletes the window.
1984
3c29caa8 1985@code{enlarge-window} returns @code{nil}.
b1b12a8e
RS
1986@end deffn
1987
1988@deffn Command enlarge-window-horizontally columns
1989This function makes the selected window @var{columns} wider.
1990It could be defined as follows:
1991
1992@example
1993@group
1994(defun enlarge-window-horizontally (columns)
ae473bd3 1995 (interactive "p")
b1b12a8e
RS
1996 (enlarge-window columns t))
1997@end group
1998@end example
1999@end deffn
2000
38be9dbb 2001@deffn Command shrink-window size &optional horizontal preserve-before
b1b12a8e
RS
2002This function is like @code{enlarge-window} but negates the argument
2003@var{size}, making the selected window smaller by giving lines (or
2004columns) to the other windows. If the window shrinks below
2005@code{window-min-height} or @code{window-min-width}, then it disappears.
2006
2007If @var{size} is negative, the window is enlarged by @minus{}@var{size}
2008lines or columns.
2009@end deffn
2010
2011@deffn Command shrink-window-horizontally columns
2012This function makes the selected window @var{columns} narrower.
2013It could be defined as follows:
2014
2015@example
2016@group
2017(defun shrink-window-horizontally (columns)
ae473bd3 2018 (interactive "p")
b1b12a8e
RS
2019 (shrink-window columns t))
2020@end group
2021@end example
2022@end deffn
2023
ae473bd3
RS
2024@defun fit-window-to-buffer &optional window max-height min-height
2025This function makes @var{window} the right height to display its
2026contents exactly. If @var{window} is omitted or @code{nil}, it uses
2027the selected window.
2028
2029The argument @var{max-height} specifies the maximum height the window
2030is allowed to be; @code{nil} means use the frame height. The argument
2031@var{min-height} specifies the minimum height for the window;
2032@code{nil} means use @code{window-min-height}. All these height
2033values include the mode-line and/or header-line.
2034@end defun
2035
8241495d 2036@deffn Command shrink-window-if-larger-than-buffer &optional window
ae473bd3
RS
2037This command shrinks @var{window} vertically to be as small as
2038possible while still showing the full contents of its buffer---but not
2039less than @code{window-min-height} lines. If @var{window} is not
2040given, it defaults to the selected window.
1911e6e5
RS
2041
2042However, the command does nothing if the window is already too small to
2043display the whole text of the buffer, or if part of the contents are
2044currently scrolled off screen, or if the window is not the full width of
2045its frame, or if the window is the only window in its frame.
eab4e895
LT
2046
2047This command returns non-@code{nil} if it actually shrank the window
2048and @code{nil} otherwise.
1911e6e5
RS
2049@end deffn
2050
8241495d
RS
2051@tindex window-size-fixed
2052@defvar window-size-fixed
2053If this variable is non-@code{nil}, in any given buffer,
2054then the size of any window displaying the buffer remains fixed
2055unless you explicitly change it or Emacs has no other choice.
8241495d
RS
2056
2057If the value is @code{height}, then only the window's height is fixed;
2058if the value is @code{width}, then only the window's width is fixed.
2059Any other non-@code{nil} value fixes both the width and the height.
2060
eab4e895 2061This variable automatically becomes buffer-local when set.
8241495d
RS
2062
2063Explicit size-change functions such as @code{enlarge-window}
2064get an error if they would have to change a window size which is fixed.
2065Therefore, when you want to change the size of such a window,
2066you should bind @code{window-size-fixed} to @code{nil}, like this:
2067
2068@example
2069(let ((window-size-fixed nil))
2070 (enlarge-window 10))
2071@end example
2072
2073Note that changing the frame size will change the size of a
2074fixed-size window, if there is no other alternative.
2075@end defvar
2076
b1b12a8e 2077@cindex minimum window size
926a5166 2078 The following two variables constrain the window-structure-changing
b1b12a8e
RS
2079functions to a minimum height and width.
2080
2081@defopt window-min-height
2082The value of this variable determines how short a window may become
2083before it is automatically deleted. Making a window smaller than
926a5166
RS
2084@code{window-min-height} automatically deletes it, and no window may
2085be created shorter than this. The default value is 4.
2086
2087The absolute minimum window height is one; actions that change window
2088sizes reset this variable to one if it is less than one.
b1b12a8e
RS
2089@end defopt
2090
2091@defopt window-min-width
2092The value of this variable determines how narrow a window may become
1911e6e5 2093before it is automatically deleted. Making a window smaller than
b1b12a8e 2094@code{window-min-width} automatically deletes it, and no window may be
926a5166
RS
2095created narrower than this. The default value is 10.
2096
2097The absolute minimum window width is two; actions that change window
2098sizes reset this variable to two if it is less than two.
b1b12a8e
RS
2099@end defopt
2100
2101@node Coordinates and Windows
2102@section Coordinates and Windows
2103
c638661f 2104This section describes how to relate screen coordinates to windows.
b1b12a8e
RS
2105
2106@defun window-at x y &optional frame
2107This function returns the window containing the specified cursor
2108position in the frame @var{frame}. The coordinates @var{x} and @var{y}
2109are measured in characters and count from the top left corner of the
2110frame. If they are out of range, @code{window-at} returns @code{nil}.
2111
2112If you omit @var{frame}, the selected frame is used.
2113@end defun
2114
2115@defun coordinates-in-window-p coordinates window
2116This function checks whether a particular frame position falls within
2117the window @var{window}.
2118
969fe9b5
RS
2119The argument @var{coordinates} is a cons cell of the form @code{(@var{x}
2120. @var{y})}. The coordinates @var{x} and @var{y} are measured in
2121characters, and count from the top left corner of the screen or frame.
b1b12a8e 2122
f9f59935
RS
2123The value returned by @code{coordinates-in-window-p} is non-@code{nil}
2124if the coordinates are inside @var{window}. The value also indicates
2125what part of the window the position is in, as follows:
b1b12a8e
RS
2126
2127@table @code
2128@item (@var{relx} . @var{rely})
2129The coordinates are inside @var{window}. The numbers @var{relx} and
2130@var{rely} are the equivalent window-relative coordinates for the
2131specified position, counting from 0 at the top left corner of the
2132window.
2133
2134@item mode-line
2135The coordinates are in the mode line of @var{window}.
2136
8241495d
RS
2137@item header-line
2138The coordinates are in the header line of @var{window}.
2139
2140@item vertical-line
b1b12a8e 2141The coordinates are in the vertical line between @var{window} and its
3c29caa8 2142neighbor to the right. This value occurs only if the window doesn't
b1b12a8e 2143have a scroll bar; positions in a scroll bar are considered outside the
8241495d 2144window for these purposes.
b1b12a8e 2145
27704b78
RS
2146@item left-fringe
2147@itemx right-fringe
2148The coordinates are in the left or right fringe of the window.
2149
2150@item left-margin
2151@itemx right-margin
2152The coordinates are in the left or right margin of the window.
2153
b1b12a8e
RS
2154@item nil
2155The coordinates are not in any part of @var{window}.
2156@end table
2157
2158The function @code{coordinates-in-window-p} does not require a frame as
2159argument because it always uses the frame that @var{window} is on.
2160@end defun
2161
2162@node Window Configurations
2163@section Window Configurations
2164@cindex window configurations
2165@cindex saving window information
2166
f9f59935 2167 A @dfn{window configuration} records the entire layout of one
c02dd51a
RS
2168frame---all windows, their sizes, which buffers they contain, what
2169part of each buffer is displayed, and the values of point and the
27704b78
RS
2170mark; also their fringes, margins, and scroll bar settings. It also
2171includes the values of @code{window-min-height},
c02dd51a
RS
2172@code{window-min-width} and @code{minibuffer-scroll-window}. An
2173exception is made for point in the selected window for the current
2174buffer; its value is not saved in the window configuration.
2175
2176 You can bring back an entire previous layout by restoring a window
2177configuration previously saved. If you want to record all frames
2178instead of just one, use a frame configuration instead of a window
2179configuration. @xref{Frame Configurations}.
b1b12a8e 2180
8241495d 2181@defun current-window-configuration &optional frame
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2182This function returns a new object representing @var{frame}'s current
2183window configuration. If @var{frame} is omitted, the selected frame
2184is used.
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2185@end defun
2186
2187@defun set-window-configuration configuration
f9f59935 2188This function restores the configuration of windows and buffers as
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2189specified by @var{configuration}, for the frame that @var{configuration}
2190was created for.
2191
2192The argument @var{configuration} must be a value that was previously
2193returned by @code{current-window-configuration}. This configuration is
2194restored in the frame from which @var{configuration} was made, whether
2195that frame is selected or not. This always counts as a window size
2196change and triggers execution of the @code{window-size-change-functions}
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2197(@pxref{Window Hooks}), because @code{set-window-configuration} doesn't
2198know how to tell whether the new configuration actually differs from the
2199old one.
2200
2201If the frame which @var{configuration} was saved from is dead, all this
2202function does is restore the three variables @code{window-min-height},
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2203@code{window-min-width} and @code{minibuffer-scroll-window}. In this
2204case, the function returns @code{nil}. Otherwise, it returns @code{t}.
bfe721d1 2205
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2206Here is a way of using this function to get the same effect
2207as @code{save-window-excursion}:
2208
2209@example
2210@group
2211(let ((config (current-window-configuration)))
2212 (unwind-protect
2213 (progn (split-window-vertically nil)
2214 @dots{})
2215 (set-window-configuration config)))
2216@end group
2217@end example
2218@end defun
2219
2220@defspec save-window-excursion forms@dots{}
2221This special form records the window configuration, executes @var{forms}
2222in sequence, then restores the earlier window configuration. The window
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2223configuration includes, for each window, the value of point and the
2224portion of the buffer that is visible. It also includes the choice of
2225selected window. However, it does not include the value of point in
2226the current buffer; use @code{save-excursion} also, if you wish to
2227preserve that.
b1b12a8e 2228
9258d604 2229Don't use this construct when @code{save-selected-window} is sufficient.
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2230
2231Exit from @code{save-window-excursion} always triggers execution of the
2232@code{window-size-change-functions}. (It doesn't know how to tell
2233whether the restored configuration actually differs from the one in
2234effect at the end of the @var{forms}.)
2235
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2236The return value is the value of the final form in @var{forms}.
2237For example:
2238
2239@example
2240@group
2241(split-window)
2242 @result{} #<window 25 on control.texi>
2243@end group
2244@group
2245(setq w (selected-window))
2246 @result{} #<window 19 on control.texi>
2247@end group
2248@group
2249(save-window-excursion
2250 (delete-other-windows w)
2251 (switch-to-buffer "foo")
2252 'do-something)
2253 @result{} do-something
2254 ;; @r{The screen is now split again.}
2255@end group
2256@end example
2257@end defspec
2258
2259@defun window-configuration-p object
2260This function returns @code{t} if @var{object} is a window configuration.
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2261@end defun
2262
2263@defun compare-window-configurations config1 config2
2264This function compares two window configurations as regards the
2265structure of windows, but ignores the values of point and mark and the
2266saved scrolling positions---it can return @code{t} even if those
2267aspects differ.
2268
2269The function @code{equal} can also compare two window configurations; it
2270regards configurations as unequal if they differ in any respect, even a
2271saved point or mark.
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2272@end defun
2273
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2274@defun window-configuration-frame config
2275This function returns the frame for which the window configuration
2276@var{config} was made.
2277@end defun
2278
2279 Other primitives to look inside of window configurations would make
2280sense, but are not implemented because we did not need them. See the
2281file @file{winner.el} for some more operations on windows
2282configurations.
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2283
2284@node Window Hooks
2285@section Hooks for Window Scrolling and Changes
2286
2287This section describes how a Lisp program can take action whenever a
2288window displays a different part of its buffer or a different buffer.
2289There are three actions that can change this: scrolling the window,
2290switching buffers in the window, and changing the size of the window.
2291The first two actions run @code{window-scroll-functions}; the last runs
2292@code{window-size-change-functions}. The paradigmatic use of these
333c5fc5 2293hooks is in the implementation of Lazy Lock mode; see @file{lazy-lock.el}.
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2294
2295@defvar window-scroll-functions
2296This variable holds a list of functions that Emacs should call before
2297redisplaying a window with scrolling. It is not a normal hook, because
2298each function is called with two arguments: the window, and its new
2299display-start position.
2300
2301Displaying a different buffer in the window also runs these functions.
2302
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2303These functions must be careful in using @code{window-end}
2304(@pxref{Window Start}); if you need an up-to-date value, you must use
2305the @var{update} argument to ensure you get it.
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2306@end defvar
2307
2308@defvar window-size-change-functions
2309This variable holds a list of functions to be called if the size of any
2310window changes for any reason. The functions are called just once per
2311redisplay, and just once for each frame on which size changes have
2312occurred.
2313
2314Each function receives the frame as its sole argument. There is no
2315direct way to find out which windows on that frame have changed size, or
2316precisely how. However, if a size-change function records, at each
2317call, the existing windows and their sizes, it can also compare the
2318present sizes and the previous sizes.
2319
2320Creating or deleting windows counts as a size change, and therefore
2321causes these functions to be called. Changing the frame size also
2322counts, because it changes the sizes of the existing windows.
2323
2324It is not a good idea to use @code{save-window-excursion} (@pxref{Window
2325Configurations}) in these functions, because that always counts as a
2326size change, and it would cause these functions to be called over and
2327over. In most cases, @code{save-selected-window} (@pxref{Selecting
2328Windows}) is what you need here.
2329@end defvar
2330
f9f59935 2331@defvar redisplay-end-trigger-functions
1911e6e5 2332This abnormal hook is run whenever redisplay in a window uses text that
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2333extends past a specified end trigger position. You set the end trigger
2334position with the function @code{set-window-redisplay-end-trigger}. The
2335functions are called with two arguments: the window, and the end trigger
2336position. Storing @code{nil} for the end trigger position turns off the
2337feature, and the trigger value is automatically reset to @code{nil} just
2338after the hook is run.
2339@end defvar
2340
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2341@defun set-window-redisplay-end-trigger window position
2342This function sets @var{window}'s end trigger position at
2343@var{position}.
2344@end defun
2345
8241495d 2346@defun window-redisplay-end-trigger &optional window
f9f59935 2347This function returns @var{window}'s current end trigger position.
eab4e895 2348If @var{window} is @code{nil} or omitted, it uses the selected window.
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RS
2349@end defun
2350
f9f59935
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2351@defvar window-configuration-change-hook
2352A normal hook that is run every time you change the window configuration
2353of an existing frame. This includes splitting or deleting windows,
2354changing the sizes of windows, or displaying a different buffer in a
2355window. The frame whose window configuration has changed is the
2356selected frame when this hook runs.
2357@end defvar
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2358
2359@ignore
2360 arch-tag: 3f6c36e8-df49-4986-b757-417feed88be3
2361@end ignore