Revision: miles@gnu.org--gnu-2004/emacs--cvs-trunk--0--patch-483
[bpt/emacs.git] / src / macmenu.c
CommitLineData
1a578e9b 1/* Menu support for GNU Emacs on the for Mac OS.
f456401b 2 Copyright (C) 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
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3
4This file is part of GNU Emacs.
5
6GNU Emacs is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
8the Free Software Foundation; either version 2, or (at your option)
9any later version.
10
11GNU Emacs is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU Emacs; see the file COPYING. If not, write to
18the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19Boston, MA 02111-1307, USA. */
20
e0f712ba 21/* Contributed by Andrew Choi (akochoi@mac.com). */
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22
23#include <config.h>
24#include <signal.h>
25
26#include <stdio.h>
27#include "lisp.h"
28#include "termhooks.h"
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29#include "keyboard.h"
30#include "keymap.h"
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31#include "frame.h"
32#include "window.h"
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33#include "blockinput.h"
34#include "buffer.h"
35#include "charset.h"
36#include "coding.h"
37
e3564461 38#ifndef MAC_OSX
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39#include <MacTypes.h>
40#include <Menus.h>
41#include <QuickDraw.h>
42#include <ToolUtils.h>
43#include <Fonts.h>
44#include <Controls.h>
45#include <Windows.h>
46#include <Events.h>
e0f712ba 47#if defined (__MRC__) || (__MSL__ >= 0x6000)
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48#include <ControlDefinitions.h>
49#endif
e0f712ba 50#endif /* not MAC_OSX */
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51
52/* This may include sys/types.h, and that somehow loses
53 if this is not done before the other system files. */
54#include "macterm.h"
55
56/* Load sys/types.h if not already loaded.
57 In some systems loading it twice is suicidal. */
58#ifndef makedev
59#include <sys/types.h>
60#endif
61
62#include "dispextern.h"
63
64#define POPUP_SUBMENU_ID 235
61f1d295 65#define MIN_POPUP_SUBMENU_ID 512
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66#define MIN_MENU_ID 256
67#define MIN_SUBMENU_ID 1
68
69#define DIALOG_WINDOW_RESOURCE 130
70
71#define HAVE_DIALOGS 1
72
73#undef HAVE_MULTILINGUAL_MENU
e0f712ba 74#undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
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75
76/******************************************************************/
77/* Definitions copied from lwlib.h */
78
79typedef void * XtPointer;
80
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81enum button_type
82{
83 BUTTON_TYPE_NONE,
84 BUTTON_TYPE_TOGGLE,
85 BUTTON_TYPE_RADIO
86};
87
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88/* This structure is based on the one in ../lwlib/lwlib.h, modified
89 for Mac OS. */
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90typedef struct _widget_value
91{
92 /* name of widget */
93 char* name;
94 /* value (meaning depend on widget type) */
95 char* value;
177c0ea7 96 /* keyboard equivalent. no implications for XtTranslations */
1a578e9b 97 char* key;
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98 /* Help string or nil if none.
99 GC finds this string through the frame's menu_bar_vector
100 or through menu_items. */
101 Lisp_Object help;
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102 /* true if enabled */
103 Boolean enabled;
104 /* true if selected */
105 Boolean selected;
106 /* The type of a button. */
107 enum button_type button_type;
108 /* true if menu title */
109 Boolean title;
110#if 0
111 /* true if was edited (maintained by get_value) */
112 Boolean edited;
113 /* true if has changed (maintained by lw library) */
114 change_type change;
115 /* true if this widget itself has changed,
116 but not counting the other widgets found in the `next' field. */
117 change_type this_one_change;
118#endif
119 /* Contents of the sub-widgets, also selected slot for checkbox */
120 struct _widget_value* contents;
121 /* data passed to callback */
122 XtPointer call_data;
123 /* next one in the list */
124 struct _widget_value* next;
125#if 0
126 /* slot for the toolkit dependent part. Always initialize to NULL. */
127 void* toolkit_data;
128 /* tell us if we should free the toolkit data slot when freeing the
129 widget_value itself. */
130 Boolean free_toolkit_data;
131
132 /* we resource the widget_value structures; this points to the next
133 one on the free list if this one has been deallocated.
134 */
135 struct _widget_value *free_list;
136#endif
137} widget_value;
138
139/* Assumed by other routines to zero area returned. */
140#define malloc_widget_value() (void *)memset (xmalloc (sizeof (widget_value)),\
141 0, (sizeof (widget_value)))
142#define free_widget_value(wv) xfree (wv)
143
144/******************************************************************/
145
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146#ifndef TRUE
147#define TRUE 1
148#define FALSE 0
149#endif /* no TRUE */
177c0ea7 150
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151Lisp_Object Vmenu_updating_frame;
152
153Lisp_Object Qdebug_on_next_call;
154
155extern Lisp_Object Qmenu_bar;
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156
157extern Lisp_Object QCtoggle, QCradio;
158
159extern Lisp_Object Voverriding_local_map;
160extern Lisp_Object Voverriding_local_map_menu_flag;
161
162extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
163
164extern Lisp_Object Qmenu_bar_update_hook;
165
166void set_frame_menubar ();
167
168static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
169 Lisp_Object, Lisp_Object, Lisp_Object,
170 Lisp_Object, Lisp_Object));
e0f712ba 171#ifdef HAVE_DIALOGS
1a578e9b 172static Lisp_Object mac_dialog_show ();
e0f712ba 173#endif
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174static Lisp_Object mac_menu_show ();
175
176static void keymap_panes ();
177static void single_keymap_panes ();
178static void single_menu_item ();
179static void list_of_panes ();
180static void list_of_items ();
181
61f1d295 182static void fill_submenu (MenuHandle, widget_value *);
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183static void fill_menubar (widget_value *);
184
185\f
186/* This holds a Lisp vector that holds the results of decoding
187 the keymaps or alist-of-alists that specify a menu.
188
189 It describes the panes and items within the panes.
190
191 Each pane is described by 3 elements in the vector:
192 t, the pane name, the pane's prefix key.
193 Then follow the pane's items, with 5 elements per item:
194 the item string, the enable flag, the item's value,
195 the definition, and the equivalent keyboard key's description string.
196
197 In some cases, multiple levels of menus may be described.
198 A single vector slot containing nil indicates the start of a submenu.
199 A single vector slot containing lambda indicates the end of a submenu.
200 The submenu follows a menu item which is the way to reach the submenu.
201
202 A single vector slot containing quote indicates that the
203 following items should appear on the right of a dialog box.
204
205 Using a Lisp vector to hold this information while we decode it
206 takes care of protecting all the data from GC. */
207
208#define MENU_ITEMS_PANE_NAME 1
209#define MENU_ITEMS_PANE_PREFIX 2
210#define MENU_ITEMS_PANE_LENGTH 3
211
212enum menu_item_idx
213{
214 MENU_ITEMS_ITEM_NAME = 0,
215 MENU_ITEMS_ITEM_ENABLE,
216 MENU_ITEMS_ITEM_VALUE,
217 MENU_ITEMS_ITEM_EQUIV_KEY,
218 MENU_ITEMS_ITEM_DEFINITION,
219 MENU_ITEMS_ITEM_TYPE,
220 MENU_ITEMS_ITEM_SELECTED,
221 MENU_ITEMS_ITEM_HELP,
222 MENU_ITEMS_ITEM_LENGTH
223};
224
225static Lisp_Object menu_items;
226
227/* Number of slots currently allocated in menu_items. */
228static int menu_items_allocated;
229
230/* This is the index in menu_items of the first empty slot. */
231static int menu_items_used;
232
233/* The number of panes currently recorded in menu_items,
234 excluding those within submenus. */
235static int menu_items_n_panes;
236
237/* Current depth within submenus. */
238static int menu_items_submenu_depth;
239
240/* Flag which when set indicates a dialog or menu has been posted by
241 Xt on behalf of one of the widget sets. */
242static int popup_activated_flag;
243
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244/* Index of the next submenu */
245static int submenu_id;
246
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247static int next_menubar_widget_id;
248
249/* This is set nonzero after the user activates the menu bar, and set
250 to zero again after the menu bars are redisplayed by prepare_menu_bar.
251 While it is nonzero, all calls to set_frame_menubar go deep.
252
253 I don't understand why this is needed, but it does seem to be
254 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
255
256int pending_menu_activation;
257\f
258/* Initialize the menu_items structure if we haven't already done so.
259 Also mark it as currently empty. */
260
261static void
262init_menu_items ()
263{
264 if (NILP (menu_items))
265 {
266 menu_items_allocated = 60;
267 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
268 }
269
270 menu_items_used = 0;
271 menu_items_n_panes = 0;
272 menu_items_submenu_depth = 0;
273}
274
275/* Call at the end of generating the data in menu_items.
276 This fills in the number of items in the last pane. */
277
278static void
279finish_menu_items ()
280{
281}
282
283/* Call when finished using the data for the current menu
284 in menu_items. */
285
286static void
287discard_menu_items ()
288{
289 /* Free the structure if it is especially large.
290 Otherwise, hold on to it, to save time. */
291 if (menu_items_allocated > 200)
292 {
293 menu_items = Qnil;
294 menu_items_allocated = 0;
295 }
296}
297
298/* Make the menu_items vector twice as large. */
299
300static void
301grow_menu_items ()
302{
303 Lisp_Object old;
304 int old_size = menu_items_allocated;
305 old = menu_items;
306
307 menu_items_allocated *= 2;
308 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
309 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
310 old_size * sizeof (Lisp_Object));
311}
312
313/* Begin a submenu. */
314
315static void
316push_submenu_start ()
317{
318 if (menu_items_used + 1 > menu_items_allocated)
319 grow_menu_items ();
320
321 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
322 menu_items_submenu_depth++;
323}
324
325/* End a submenu. */
326
327static void
328push_submenu_end ()
329{
330 if (menu_items_used + 1 > menu_items_allocated)
331 grow_menu_items ();
332
333 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
334 menu_items_submenu_depth--;
335}
336
337/* Indicate boundary between left and right. */
338
339static void
340push_left_right_boundary ()
341{
342 if (menu_items_used + 1 > menu_items_allocated)
343 grow_menu_items ();
344
345 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
346}
347
e0f712ba 348/* Start a new menu pane in menu_items.
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349 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
350
351static void
352push_menu_pane (name, prefix_vec)
353 Lisp_Object name, prefix_vec;
354{
355 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
356 grow_menu_items ();
357
358 if (menu_items_submenu_depth == 0)
359 menu_items_n_panes++;
360 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
361 XVECTOR (menu_items)->contents[menu_items_used++] = name;
362 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
363}
364
365/* Push one menu item into the current pane. NAME is the string to
366 display. ENABLE if non-nil means this item can be selected. KEY
367 is the key generated by choosing this item, or nil if this item
368 doesn't really have a definition. DEF is the definition of this
369 item. EQUIV is the textual description of the keyboard equivalent
370 for this item (or nil if none). TYPE is the type of this menu
371 item, one of nil, `toggle' or `radio'. */
372
373static void
374push_menu_item (name, enable, key, def, equiv, type, selected, help)
375 Lisp_Object name, enable, key, def, equiv, type, selected, help;
376{
377 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
378 grow_menu_items ();
379
380 XVECTOR (menu_items)->contents[menu_items_used++] = name;
381 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
382 XVECTOR (menu_items)->contents[menu_items_used++] = key;
383 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
384 XVECTOR (menu_items)->contents[menu_items_used++] = def;
385 XVECTOR (menu_items)->contents[menu_items_used++] = type;
386 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
387 XVECTOR (menu_items)->contents[menu_items_used++] = help;
388}
389\f
390/* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
391 and generate menu panes for them in menu_items.
392 If NOTREAL is nonzero,
393 don't bother really computing whether an item is enabled. */
394
395static void
396keymap_panes (keymaps, nmaps, notreal)
397 Lisp_Object *keymaps;
398 int nmaps;
399 int notreal;
400{
401 int mapno;
402
403 init_menu_items ();
404
405 /* Loop over the given keymaps, making a pane for each map.
406 But don't make a pane that is empty--ignore that map instead.
407 P is the number of panes we have made so far. */
408 for (mapno = 0; mapno < nmaps; mapno++)
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409 single_keymap_panes (keymaps[mapno],
410 Fkeymap_prompt (keymaps[mapno]), Qnil, notreal, 10);
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411
412 finish_menu_items ();
413}
414
415/* This is a recursive subroutine of keymap_panes.
416 It handles one keymap, KEYMAP.
417 The other arguments are passed along
418 or point to local variables of the previous function.
419 If NOTREAL is nonzero, only check for equivalent key bindings, don't
420 evaluate expressions in menu items and don't make any menu.
421
422 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
423
424static void
425single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
426 Lisp_Object keymap;
427 Lisp_Object pane_name;
428 Lisp_Object prefix;
429 int notreal;
430 int maxdepth;
431{
432 Lisp_Object pending_maps = Qnil;
433 Lisp_Object tail, item;
434 struct gcpro gcpro1, gcpro2;
435
436 if (maxdepth <= 0)
437 return;
438
439 push_menu_pane (pane_name, prefix);
440
441 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
442 {
443 GCPRO2 (keymap, pending_maps);
444 /* Look at each key binding, and if it is a menu item add it
445 to this menu. */
446 item = XCAR (tail);
447 if (CONSP (item))
448 single_menu_item (XCAR (item), XCDR (item),
449 &pending_maps, notreal, maxdepth);
450 else if (VECTORP (item))
451 {
452 /* Loop over the char values represented in the vector. */
453 int len = XVECTOR (item)->size;
454 int c;
455 for (c = 0; c < len; c++)
456 {
457 Lisp_Object character;
458 XSETFASTINT (character, c);
459 single_menu_item (character, XVECTOR (item)->contents[c],
460 &pending_maps, notreal, maxdepth);
461 }
462 }
463 UNGCPRO;
464 }
465
466 /* Process now any submenus which want to be panes at this level. */
467 while (!NILP (pending_maps))
468 {
469 Lisp_Object elt, eltcdr, string;
470 elt = Fcar (pending_maps);
471 eltcdr = XCDR (elt);
472 string = XCAR (eltcdr);
473 /* We no longer discard the @ from the beginning of the string here.
474 Instead, we do this in mac_menu_show. */
475 single_keymap_panes (Fcar (elt), string,
476 XCDR (eltcdr), notreal, maxdepth - 1);
477 pending_maps = Fcdr (pending_maps);
478 }
479}
480\f
481/* This is a subroutine of single_keymap_panes that handles one
482 keymap entry.
177c0ea7 483 KEY is a key in a keymap and ITEM is its binding.
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484 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
485 separate panes.
486 If NOTREAL is nonzero, only check for equivalent key bindings, don't
487 evaluate expressions in menu items and don't make any menu.
488 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
489
490static void
491single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth)
492 Lisp_Object key, item;
493 Lisp_Object *pending_maps_ptr;
494 int maxdepth, notreal;
495{
496 Lisp_Object map, item_string, enabled;
497 struct gcpro gcpro1, gcpro2;
498 int res;
177c0ea7 499
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500 /* Parse the menu item and leave the result in item_properties. */
501 GCPRO2 (key, item);
502 res = parse_menu_item (item, notreal, 0);
503 UNGCPRO;
504 if (!res)
505 return; /* Not a menu item. */
506
507 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
177c0ea7 508
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509 if (notreal)
510 {
511 /* We don't want to make a menu, just traverse the keymaps to
512 precompute equivalent key bindings. */
513 if (!NILP (map))
514 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
515 return;
516 }
517
518 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
177c0ea7 519 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
1a578e9b 520
d5db4077 521 if (!NILP (map) && SREF (item_string, 0) == '@')
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522 {
523 if (!NILP (enabled))
524 /* An enabled separate pane. Remember this to handle it later. */
525 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
526 *pending_maps_ptr);
527 return;
528 }
529
530 push_menu_item (item_string, enabled, key,
531 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
532 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
533 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
534 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
535 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
536
537 /* Display a submenu using the toolkit. */
538 if (! (NILP (map) || NILP (enabled)))
539 {
540 push_submenu_start ();
541 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
542 push_submenu_end ();
543 }
544}
545\f
546/* Push all the panes and items of a menu described by the
547 alist-of-alists MENU.
548 This handles old-fashioned calls to x-popup-menu. */
549
550static void
551list_of_panes (menu)
552 Lisp_Object menu;
553{
554 Lisp_Object tail;
555
556 init_menu_items ();
557
558 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
559 {
560 Lisp_Object elt, pane_name, pane_data;
561 elt = Fcar (tail);
562 pane_name = Fcar (elt);
e0f712ba 563 CHECK_STRING (pane_name);
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564 push_menu_pane (pane_name, Qnil);
565 pane_data = Fcdr (elt);
e0f712ba 566 CHECK_CONS (pane_data);
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567 list_of_items (pane_data);
568 }
569
570 finish_menu_items ();
571}
572
573/* Push the items in a single pane defined by the alist PANE. */
574
575static void
576list_of_items (pane)
577 Lisp_Object pane;
578{
579 Lisp_Object tail, item, item1;
580
581 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
582 {
583 item = Fcar (tail);
584 if (STRINGP (item))
585 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
586 else if (NILP (item))
587 push_left_right_boundary ();
588 else
589 {
e0f712ba 590 CHECK_CONS (item);
1a578e9b 591 item1 = Fcar (item);
e0f712ba 592 CHECK_STRING (item1);
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593 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
594 }
595 }
596}
597\f
598DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
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599 doc: /* Pop up a deck-of-cards menu and return user's selection.
600POSITION is a position specification. This is either a mouse button
601event or a list ((XOFFSET YOFFSET) WINDOW) where XOFFSET and YOFFSET
602are positions in pixels from the top left corner of WINDOW's frame
603\(WINDOW may be a frame object instead of a window). This controls the
604position of the center of the first line in the first pane of the
605menu, not the top left of the menu as a whole. If POSITION is t, it
606means to use the current mouse position.
607
608MENU is a specifier for a menu. For the simplest case, MENU is a keymap.
609The menu items come from key bindings that have a menu string as well as
610a definition; actually, the \"definition\" in such a key binding looks like
611\(STRING . REAL-DEFINITION). To give the menu a title, put a string into
612the keymap as a top-level element.
613
614If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.
615Otherwise, REAL-DEFINITION should be a valid key binding definition.
616
617You can also use a list of keymaps as MENU. Then each keymap makes a
618separate pane. When MENU is a keymap or a list of keymaps, the return
619value is a list of events.
620
621Alternatively, you can specify a menu of multiple panes with a list of
622the form (TITLE PANE1 PANE2...), where each pane is a list of
623form (TITLE ITEM1 ITEM2...).
624Each ITEM is normally a cons cell (STRING . VALUE); but a string can
625appear as an item--that makes a nonselectable line in the menu.
626With this form of menu, the return value is VALUE from the chosen item.
627
628If POSITION is nil, don't display the menu at all, just precalculate the
629cached information about equivalent key sequences. */)
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630 (position, menu)
631 Lisp_Object position, menu;
632{
633 Lisp_Object keymap, tem;
e0f712ba 634 int xpos = 0, ypos = 0;
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635 Lisp_Object title;
636 char *error_name;
637 Lisp_Object selection;
e0f712ba 638 FRAME_PTR f = NULL;
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639 Lisp_Object x, y, window;
640 int keymaps = 0;
641 int for_click = 0;
642 struct gcpro gcpro1;
643
644#ifdef HAVE_MENUS
645 if (! NILP (position))
646 {
647 check_mac ();
648
649 /* Decode the first argument: find the window and the coordinates. */
650 if (EQ (position, Qt)
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651 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
652 || EQ (XCAR (position), Qtool_bar))))
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653 {
654 /* Use the mouse's current position. */
655 FRAME_PTR new_f = SELECTED_FRAME ();
656 Lisp_Object bar_window;
657 enum scroll_bar_part part;
658 unsigned long time;
659
660 if (mouse_position_hook)
661 (*mouse_position_hook) (&new_f, 1, &bar_window,
662 &part, &x, &y, &time);
663 if (new_f != 0)
664 XSETFRAME (window, new_f);
665 else
666 {
667 window = selected_window;
668 XSETFASTINT (x, 0);
669 XSETFASTINT (y, 0);
670 }
671 }
672 else
673 {
674 tem = Fcar (position);
675 if (CONSP (tem))
676 {
677 window = Fcar (Fcdr (position));
678 x = Fcar (tem);
679 y = Fcar (Fcdr (tem));
680 }
681 else
682 {
683 for_click = 1;
684 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
685 window = Fcar (tem); /* POSN_WINDOW (tem) */
686 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
687 x = Fcar (tem);
688 y = Fcdr (tem);
689 }
690 }
691
e0f712ba
AC
692 CHECK_NUMBER (x);
693 CHECK_NUMBER (y);
1a578e9b
AC
694
695 /* Decode where to put the menu. */
696
697 if (FRAMEP (window))
698 {
699 f = XFRAME (window);
700 xpos = 0;
701 ypos = 0;
702 }
703 else if (WINDOWP (window))
704 {
e0f712ba 705 CHECK_LIVE_WINDOW (window);
1a578e9b
AC
706 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
707
90022f5a
KS
708 xpos = WINDOW_LEFT_EDGE_X (XWINDOW (window));
709 ypos = WINDOW_TOP_EDGE_Y (XWINDOW (window));
1a578e9b
AC
710 }
711 else
712 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
713 but I don't want to make one now. */
e0f712ba 714 CHECK_WINDOW (window);
1a578e9b
AC
715
716 xpos += XINT (x);
717 ypos += XINT (y);
718
719 XSETFRAME (Vmenu_updating_frame, f);
720 }
721 Vmenu_updating_frame = Qnil;
722#endif /* HAVE_MENUS */
723
724 title = Qnil;
725 GCPRO1 (title);
726
727 /* Decode the menu items from what was specified. */
728
e0f712ba
AC
729 keymap = get_keymap (menu, 0, 0);
730 if (CONSP (keymap))
1a578e9b
AC
731 {
732 /* We were given a keymap. Extract menu info from the keymap. */
733 Lisp_Object prompt;
1a578e9b
AC
734
735 /* Extract the detailed info to make one pane. */
736 keymap_panes (&menu, 1, NILP (position));
737
738 /* Search for a string appearing directly as an element of the keymap.
739 That string is the title of the menu. */
0c5b23f8 740 prompt = Fkeymap_prompt (keymap);
1a578e9b
AC
741 if (NILP (title) && !NILP (prompt))
742 title = prompt;
743
744 /* Make that be the pane title of the first pane. */
745 if (!NILP (prompt) && menu_items_n_panes >= 0)
746 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
747
748 keymaps = 1;
749 }
e0f712ba 750 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
1a578e9b
AC
751 {
752 /* We were given a list of keymaps. */
753 int nmaps = XFASTINT (Flength (menu));
754 Lisp_Object *maps
755 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
756 int i;
757
758 title = Qnil;
759
760 /* The first keymap that has a prompt string
761 supplies the menu title. */
762 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
763 {
764 Lisp_Object prompt;
765
e0f712ba 766 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
1a578e9b 767
0c5b23f8 768 prompt = Fkeymap_prompt (keymap);
1a578e9b
AC
769 if (NILP (title) && !NILP (prompt))
770 title = prompt;
771 }
772
773 /* Extract the detailed info to make one pane. */
774 keymap_panes (maps, nmaps, NILP (position));
775
776 /* Make the title be the pane title of the first pane. */
777 if (!NILP (title) && menu_items_n_panes >= 0)
778 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
779
780 keymaps = 1;
781 }
782 else
783 {
784 /* We were given an old-fashioned menu. */
785 title = Fcar (menu);
e0f712ba 786 CHECK_STRING (title);
1a578e9b
AC
787
788 list_of_panes (Fcdr (menu));
789
790 keymaps = 0;
791 }
177c0ea7 792
1a578e9b
AC
793 if (NILP (position))
794 {
795 discard_menu_items ();
796 UNGCPRO;
797 return Qnil;
798 }
799
800#ifdef HAVE_MENUS
801 /* Display them in a menu. */
802 BLOCK_INPUT;
803
804 selection = mac_menu_show (f, xpos, ypos, for_click,
805 keymaps, title, &error_name);
806 UNBLOCK_INPUT;
807
808 discard_menu_items ();
809
810 UNGCPRO;
811#endif /* HAVE_MENUS */
812
813 if (error_name) error (error_name);
814 return selection;
815}
816
817#ifdef HAVE_MENUS
818
819DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
e0f712ba
AC
820 doc: /* Pop up a dialog box and return user's selection.
821POSITION specifies which frame to use.
822This is normally a mouse button event or a window or frame.
823If POSITION is t, it means to use the frame the mouse is on.
824The dialog box appears in the middle of the specified frame.
825
826CONTENTS specifies the alternatives to display in the dialog box.
827It is a list of the form (TITLE ITEM1 ITEM2...).
828Each ITEM is a cons cell (STRING . VALUE).
829The return value is VALUE from the chosen item.
830
831An ITEM may also be just a string--that makes a nonselectable item.
832An ITEM may also be nil--that means to put all preceding items
833on the left of the dialog box and all following items on the right.
834\(By default, approximately half appear on each side.) */)
1a578e9b
AC
835 (position, contents)
836 Lisp_Object position, contents;
837{
e0f712ba 838 FRAME_PTR f = NULL;
1a578e9b
AC
839 Lisp_Object window;
840
841 check_mac ();
842
843 /* Decode the first argument: find the window or frame to use. */
844 if (EQ (position, Qt)
e0f712ba
AC
845 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
846 || EQ (XCAR (position), Qtool_bar))))
1a578e9b
AC
847 {
848#if 0 /* Using the frame the mouse is on may not be right. */
849 /* Use the mouse's current position. */
850 FRAME_PTR new_f = SELECTED_FRAME ();
851 Lisp_Object bar_window;
e0f712ba 852 enum scroll_bar_part part;
1a578e9b
AC
853 unsigned long time;
854 Lisp_Object x, y;
855
856 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
857
858 if (new_f != 0)
859 XSETFRAME (window, new_f);
860 else
861 window = selected_window;
862#endif
863 window = selected_window;
864 }
865 else if (CONSP (position))
866 {
867 Lisp_Object tem;
868 tem = Fcar (position);
869 if (CONSP (tem))
870 window = Fcar (Fcdr (position));
871 else
872 {
873 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
874 window = Fcar (tem); /* POSN_WINDOW (tem) */
875 }
876 }
877 else if (WINDOWP (position) || FRAMEP (position))
878 window = position;
879 else
880 window = Qnil;
881
882 /* Decode where to put the menu. */
883
884 if (FRAMEP (window))
885 f = XFRAME (window);
886 else if (WINDOWP (window))
887 {
e0f712ba 888 CHECK_LIVE_WINDOW (window);
1a578e9b
AC
889 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
890 }
891 else
892 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
893 but I don't want to make one now. */
e0f712ba 894 CHECK_WINDOW (window);
1a578e9b
AC
895
896#ifndef HAVE_DIALOGS
897 /* Display a menu with these alternatives
898 in the middle of frame F. */
899 {
900 Lisp_Object x, y, frame, newpos;
901 XSETFRAME (frame, f);
902 XSETINT (x, x_pixel_width (f) / 2);
903 XSETINT (y, x_pixel_height (f) / 2);
904 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
905
906 return Fx_popup_menu (newpos,
907 Fcons (Fcar (contents), Fcons (contents, Qnil)));
908 }
909#else /* HAVE_DIALOGS */
910 {
911 Lisp_Object title;
912 char *error_name;
913 Lisp_Object selection;
914
915 /* Decode the dialog items from what was specified. */
916 title = Fcar (contents);
e0f712ba 917 CHECK_STRING (title);
1a578e9b
AC
918
919 list_of_panes (Fcons (contents, Qnil));
920
921 /* Display them in a dialog box. */
922 BLOCK_INPUT;
923 selection = mac_dialog_show (f, 0, title, &error_name);
924 UNBLOCK_INPUT;
925
926 discard_menu_items ();
927
928 if (error_name) error (error_name);
929 return selection;
930 }
931#endif /* HAVE_DIALOGS */
932}
933
934/* Activate the menu bar of frame F.
935 This is called from keyboard.c when it gets the
b3e8cc4d 936 MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
1a578e9b
AC
937
938 To activate the menu bar, we signal to the input thread that it can
939 return from the WM_INITMENU message, allowing the normal Windows
940 processing of the menus.
941
942 But first we recompute the menu bar contents (the whole tree).
943
944 This way we can safely execute Lisp code. */
177c0ea7 945
1a578e9b
AC
946void
947x_activate_menubar (f)
948 FRAME_PTR f;
949{
950 SInt32 menu_choice;
951 extern Point saved_menu_event_location;
952
953 set_frame_menubar (f, 0, 1);
954 BLOCK_INPUT;
955
956 menu_choice = MenuSelect (saved_menu_event_location);
957 do_menu_choice (menu_choice);
958
959 UNBLOCK_INPUT;
960}
961
962/* This callback is called from the menu bar pulldown menu
963 when the user makes a selection.
964 Figure out what the user chose
965 and put the appropriate events into the keyboard buffer. */
966
967void
968menubar_selection_callback (FRAME_PTR f, int client_data)
969{
970 Lisp_Object prefix, entry;
971 Lisp_Object vector;
972 Lisp_Object *subprefix_stack;
973 int submenu_depth = 0;
974 int i;
975
976 if (!f)
977 return;
e0f712ba 978 entry = Qnil;
1a578e9b
AC
979 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
980 vector = f->menu_bar_vector;
981 prefix = Qnil;
982 i = 0;
983 while (i < f->menu_bar_items_used)
984 {
985 if (EQ (XVECTOR (vector)->contents[i], Qnil))
986 {
987 subprefix_stack[submenu_depth++] = prefix;
988 prefix = entry;
989 i++;
990 }
991 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
992 {
993 prefix = subprefix_stack[--submenu_depth];
994 i++;
995 }
996 else if (EQ (XVECTOR (vector)->contents[i], Qt))
997 {
998 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
999 i += MENU_ITEMS_PANE_LENGTH;
1000 }
1001 else
1002 {
1003 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
e0f712ba
AC
1004 /* The EMACS_INT cast avoids a warning. There's no problem
1005 as long as pointers have enough bits to hold small integers. */
1006 if ((int) (EMACS_INT) client_data == i)
1a578e9b
AC
1007 {
1008 int j;
1009 struct input_event buf;
1010 Lisp_Object frame;
f456401b 1011 EVENT_INIT (buf);
1a578e9b
AC
1012
1013 XSETFRAME (frame, f);
1014 buf.kind = MENU_BAR_EVENT;
1015 buf.frame_or_window = frame;
1016 buf.arg = frame;
1017 kbd_buffer_store_event (&buf);
1018
1019 for (j = 0; j < submenu_depth; j++)
1020 if (!NILP (subprefix_stack[j]))
1021 {
1022 buf.kind = MENU_BAR_EVENT;
1023 buf.frame_or_window = frame;
1024 buf.arg = subprefix_stack[j];
1025 kbd_buffer_store_event (&buf);
1026 }
1027
1028 if (!NILP (prefix))
1029 {
1030 buf.kind = MENU_BAR_EVENT;
1031 buf.frame_or_window = frame;
1032 buf.arg = prefix;
1033 kbd_buffer_store_event (&buf);
1034 }
1035
1036 buf.kind = MENU_BAR_EVENT;
1037 buf.frame_or_window = frame;
1038 buf.arg = entry;
1039 kbd_buffer_store_event (&buf);
1040
e0f712ba
AC
1041 f->output_data.mac->menu_command_in_progress = 0;
1042 f->output_data.mac->menubar_active = 0;
1a578e9b
AC
1043 return;
1044 }
1045 i += MENU_ITEMS_ITEM_LENGTH;
1046 }
1047 }
e0f712ba
AC
1048 f->output_data.mac->menu_command_in_progress = 0;
1049 f->output_data.mac->menubar_active = 0;
1a578e9b
AC
1050}
1051
1052/* Allocate a widget_value, blocking input. */
1053
1054widget_value *
1055xmalloc_widget_value ()
1056{
1057 widget_value *value;
1058
1059 BLOCK_INPUT;
1060 value = malloc_widget_value ();
1061 UNBLOCK_INPUT;
1062
1063 return value;
1064}
1065
1066/* This recursively calls free_widget_value on the tree of widgets.
1067 It must free all data that was malloc'ed for these widget_values.
1068 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1069 must be left alone. */
1070
1071void
1072free_menubar_widget_value_tree (wv)
1073 widget_value *wv;
1074{
1075 if (! wv) return;
1076
1077 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1078
1079 if (wv->contents && (wv->contents != (widget_value*)1))
1080 {
1081 free_menubar_widget_value_tree (wv->contents);
1082 wv->contents = (widget_value *) 0xDEADBEEF;
1083 }
1084 if (wv->next)
1085 {
1086 free_menubar_widget_value_tree (wv->next);
1087 wv->next = (widget_value *) 0xDEADBEEF;
1088 }
1089 BLOCK_INPUT;
1090 free_widget_value (wv);
1091 UNBLOCK_INPUT;
1092}
1093\f
1094/* Return a tree of widget_value structures for a menu bar item
1095 whose event type is ITEM_KEY (with string ITEM_NAME)
1096 and whose contents come from the list of keymaps MAPS. */
1097
1098static widget_value *
1099single_submenu (item_key, item_name, maps)
1100 Lisp_Object item_key, item_name, maps;
1101{
1102 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1103 int i;
1104 int submenu_depth = 0;
1105 Lisp_Object length;
1106 int len;
1107 Lisp_Object *mapvec;
1108 widget_value **submenu_stack;
1109 int previous_items = menu_items_used;
1110 int top_level_items = 0;
1111
1112 length = Flength (maps);
1113 len = XINT (length);
1114
1115 /* Convert the list MAPS into a vector MAPVEC. */
1116 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1117 for (i = 0; i < len; i++)
1118 {
1119 mapvec[i] = Fcar (maps);
1120 maps = Fcdr (maps);
1121 }
1122
1123 menu_items_n_panes = 0;
1124
1125 /* Loop over the given keymaps, making a pane for each map.
1126 But don't make a pane that is empty--ignore that map instead. */
1127 for (i = 0; i < len; i++)
1128 {
1129 if (SYMBOLP (mapvec[i])
e0f712ba 1130 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1a578e9b
AC
1131 {
1132 /* Here we have a command at top level in the menu bar
1133 as opposed to a submenu. */
1134 top_level_items = 1;
1135 push_menu_pane (Qnil, Qnil);
1136 push_menu_item (item_name, Qt, item_key, mapvec[i],
1137 Qnil, Qnil, Qnil, Qnil);
1138 }
1139 else
1140 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1141 }
1142
1143 /* Create a tree of widget_value objects
1144 representing the panes and their items. */
1145
1146 submenu_stack
1147 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1148 wv = xmalloc_widget_value ();
1149 wv->name = "menu";
1150 wv->value = 0;
1151 wv->enabled = 1;
1152 wv->button_type = BUTTON_TYPE_NONE;
e0f712ba 1153 wv->help = Qnil;
1a578e9b
AC
1154 first_wv = wv;
1155 save_wv = 0;
1156 prev_wv = 0;
177c0ea7 1157
1a578e9b
AC
1158 /* Loop over all panes and items made during this call
1159 and construct a tree of widget_value objects.
1160 Ignore the panes and items made by previous calls to
1161 single_submenu, even though those are also in menu_items. */
1162 i = previous_items;
1163 while (i < menu_items_used)
1164 {
1165 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1166 {
1167 submenu_stack[submenu_depth++] = save_wv;
1168 save_wv = prev_wv;
1169 prev_wv = 0;
1170 i++;
1171 }
1172 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1173 {
1174 prev_wv = save_wv;
1175 save_wv = submenu_stack[--submenu_depth];
1176 i++;
1177 }
1178 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1179 && submenu_depth != 0)
1180 i += MENU_ITEMS_PANE_LENGTH;
1181 /* Ignore a nil in the item list.
1182 It's meaningful only for dialog boxes. */
1183 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1184 i += 1;
1185 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1186 {
1187 /* Create a new pane. */
1188 Lisp_Object pane_name, prefix;
1189 char *pane_string;
e0f712ba 1190
1a578e9b
AC
1191 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1192 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
e0f712ba 1193
1a578e9b
AC
1194#ifndef HAVE_MULTILINGUAL_MENU
1195 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
e0f712ba
AC
1196 {
1197 pane_name = ENCODE_SYSTEM (pane_name);
1198 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
1199 }
1a578e9b
AC
1200#endif
1201 pane_string = (NILP (pane_name)
d5db4077 1202 ? "" : (char *) SDATA (pane_name));
1a578e9b
AC
1203 /* If there is just one top-level pane, put all its items directly
1204 under the top-level menu. */
1205 if (menu_items_n_panes == 1)
1206 pane_string = "";
1207
1208 /* If the pane has a meaningful name,
1209 make the pane a top-level menu item
1210 with its items as a submenu beneath it. */
1211 if (strcmp (pane_string, ""))
1212 {
1213 wv = xmalloc_widget_value ();
1214 if (save_wv)
1215 save_wv->next = wv;
1216 else
1217 first_wv->contents = wv;
1218 wv->name = pane_string;
1219 /* Ignore the @ that means "separate pane".
1220 This is a kludge, but this isn't worth more time. */
1221 if (!NILP (prefix) && wv->name[0] == '@')
1222 wv->name++;
1223 wv->value = 0;
1224 wv->enabled = 1;
1225 wv->button_type = BUTTON_TYPE_NONE;
e0f712ba 1226 wv->help = Qnil;
1a578e9b
AC
1227 }
1228 save_wv = wv;
1229 prev_wv = 0;
1230 i += MENU_ITEMS_PANE_LENGTH;
1231 }
1232 else
1233 {
1234 /* Create a new item within current pane. */
1235 Lisp_Object item_name, enable, descrip, def, type, selected;
1236 Lisp_Object help;
1237
e0f712ba
AC
1238 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1239 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1240 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1241 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
1242 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
1243 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
1244 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1a578e9b
AC
1245
1246#ifndef HAVE_MULTILINGUAL_MENU
e0f712ba
AC
1247 if (STRING_MULTIBYTE (item_name))
1248 {
1249 item_name = ENCODE_SYSTEM (item_name);
1250 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
1251 }
1252
1253 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1254 {
1255 descrip = ENCODE_SYSTEM (descrip);
1256 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
1257 }
1258#endif /* not HAVE_MULTILINGUAL_MENU */
1a578e9b
AC
1259
1260 wv = xmalloc_widget_value ();
177c0ea7 1261 if (prev_wv)
1a578e9b
AC
1262 prev_wv->next = wv;
1263 else
1264 save_wv->contents = wv;
1265
d5db4077 1266 wv->name = (char *) SDATA (item_name);
1a578e9b 1267 if (!NILP (descrip))
d5db4077 1268 wv->key = (char *) SDATA (descrip);
1a578e9b
AC
1269 wv->value = 0;
1270 /* The EMACS_INT cast avoids a warning. There's no problem
1271 as long as pointers have enough bits to hold small integers. */
1272 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1273 wv->enabled = !NILP (enable);
1274
1275 if (NILP (type))
1276 wv->button_type = BUTTON_TYPE_NONE;
1277 else if (EQ (type, QCradio))
1278 wv->button_type = BUTTON_TYPE_RADIO;
1279 else if (EQ (type, QCtoggle))
1280 wv->button_type = BUTTON_TYPE_TOGGLE;
1281 else
1282 abort ();
1283
1284 wv->selected = !NILP (selected);
e0f712ba
AC
1285 if (!STRINGP (help))
1286 help = Qnil;
1287
1288 wv->help = help;
1a578e9b
AC
1289
1290 prev_wv = wv;
1291
1292 i += MENU_ITEMS_ITEM_LENGTH;
1293 }
1294 }
1295
1296 /* If we have just one "menu item"
1297 that was originally a button, return it by itself. */
1298 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1299 {
1300 wv = first_wv->contents;
1301 free_widget_value (first_wv);
1302 return wv;
1303 }
1304
1305 return first_wv;
1306}
1307\f
1308/* Set the contents of the menubar widgets of frame F.
1309 The argument FIRST_TIME is currently ignored;
1310 it is set the first time this is called, from initialize_frame_menubar. */
1311
1312void
1313set_frame_menubar (f, first_time, deep_p)
1314 FRAME_PTR f;
1315 int first_time;
1316 int deep_p;
1317{
1318 int menubar_widget = f->output_data.mac->menubar_widget;
1319 Lisp_Object items;
1320 widget_value *wv, *first_wv, *prev_wv = 0;
1321 int i;
1322
e0f712ba
AC
1323 /* We must not change the menubar when actually in use. */
1324 if (f->output_data.mac->menubar_active)
1325 return;
1326
1a578e9b
AC
1327 XSETFRAME (Vmenu_updating_frame, f);
1328
e0f712ba
AC
1329 if (! menubar_widget)
1330 deep_p = 1;
1331 else if (pending_menu_activation && !deep_p)
1332 deep_p = 1;
1333
1a578e9b
AC
1334 wv = xmalloc_widget_value ();
1335 wv->name = "menubar";
1336 wv->value = 0;
1337 wv->enabled = 1;
1338 wv->button_type = BUTTON_TYPE_NONE;
e0f712ba 1339 wv->help = Qnil;
1a578e9b
AC
1340 first_wv = wv;
1341
e0f712ba
AC
1342 if (deep_p)
1343 {
1344 /* Make a widget-value tree representing the entire menu trees. */
1345
1346 struct buffer *prev = current_buffer;
1347 Lisp_Object buffer;
aed13378 1348 int specpdl_count = SPECPDL_INDEX ();
e0f712ba
AC
1349 int previous_menu_items_used = f->menu_bar_items_used;
1350 Lisp_Object *previous_items
1351 = (Lisp_Object *) alloca (previous_menu_items_used
1352 * sizeof (Lisp_Object));
1353
1354 /* If we are making a new widget, its contents are empty,
1355 do always reinitialize them. */
1356 if (! menubar_widget)
1357 previous_menu_items_used = 0;
1358
1359 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1360 specbind (Qinhibit_quit, Qt);
1361 /* Don't let the debugger step into this code
1362 because it is not reentrant. */
1363 specbind (Qdebug_on_next_call, Qnil);
1364
1365 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1366 if (NILP (Voverriding_local_map_menu_flag))
1367 {
1368 specbind (Qoverriding_terminal_local_map, Qnil);
1369 specbind (Qoverriding_local_map, Qnil);
1370 }
1a578e9b 1371
e0f712ba 1372 set_buffer_internal_1 (XBUFFER (buffer));
1a578e9b 1373
e0f712ba
AC
1374 /* Run the Lucid hook. */
1375 safe_run_hooks (Qactivate_menubar_hook);
1376 /* If it has changed current-menubar from previous value,
1377 really recompute the menubar from the value. */
1378 if (! NILP (Vlucid_menu_bar_dirty_flag))
1379 call0 (Qrecompute_lucid_menubar);
1380 safe_run_hooks (Qmenu_bar_update_hook);
1381 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1a578e9b 1382
e0f712ba 1383 items = FRAME_MENU_BAR_ITEMS (f);
1a578e9b 1384
e0f712ba 1385 inhibit_garbage_collection ();
1a578e9b 1386
e0f712ba
AC
1387 /* Save the frame's previous menu bar contents data. */
1388 if (previous_menu_items_used)
1389 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1390 previous_menu_items_used * sizeof (Lisp_Object));
1a578e9b 1391
e0f712ba
AC
1392 /* Fill in the current menu bar contents. */
1393 menu_items = f->menu_bar_vector;
1394 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
1395 init_menu_items ();
1396 for (i = 0; i < XVECTOR (items)->size; i += 4)
1397 {
1398 Lisp_Object key, string, maps;
1399
1400 key = XVECTOR (items)->contents[i];
1401 string = XVECTOR (items)->contents[i + 1];
1402 maps = XVECTOR (items)->contents[i + 2];
1403 if (NILP (string))
1404 break;
1405
1406 wv = single_submenu (key, string, maps);
177c0ea7 1407 if (prev_wv)
e0f712ba
AC
1408 prev_wv->next = wv;
1409 else
1410 first_wv->contents = wv;
1411 /* Don't set wv->name here; GC during the loop might relocate it. */
1412 wv->enabled = 1;
1413 wv->button_type = BUTTON_TYPE_NONE;
1414 prev_wv = wv;
1415 }
1416
1417 finish_menu_items ();
1a578e9b 1418
e0f712ba
AC
1419 set_buffer_internal_1 (prev);
1420 unbind_to (specpdl_count, Qnil);
1421
1422 /* If there has been no change in the Lisp-level contents
1423 of the menu bar, skip redisplaying it. Just exit. */
1424
1425 for (i = 0; i < previous_menu_items_used; i++)
1426 if (menu_items_used == i
a433994a
ST
1427 || (NILP (Fequal (previous_items[i],
1428 XVECTOR (menu_items)->contents[i]))))
1a578e9b 1429 break;
e0f712ba
AC
1430 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1431 {
1432 free_menubar_widget_value_tree (first_wv);
1433 menu_items = Qnil;
1a578e9b 1434
e0f712ba
AC
1435 return;
1436 }
1a578e9b 1437
e0f712ba
AC
1438 /* Now GC cannot happen during the lifetime of the widget_value,
1439 so it's safe to store data from a Lisp_String, as long as
1440 local copies are made when the actual menu is created.
1441 Windows takes care of this for normal string items, but
1442 not for owner-drawn items or additional item-info. */
1443 wv = first_wv->contents;
1444 for (i = 0; i < XVECTOR (items)->size; i += 4)
1445 {
1446 Lisp_Object string;
1447 string = XVECTOR (items)->contents[i + 1];
1448 if (NILP (string))
1449 break;
d5db4077 1450 wv->name = (char *) SDATA (string);
e0f712ba
AC
1451 wv = wv->next;
1452 }
1a578e9b 1453
e0f712ba
AC
1454 f->menu_bar_vector = menu_items;
1455 f->menu_bar_items_used = menu_items_used;
1456 menu_items = Qnil;
1457 }
1458 else
1459 {
1460 /* Make a widget-value tree containing
1461 just the top level menu bar strings. */
1a578e9b 1462
e0f712ba
AC
1463 items = FRAME_MENU_BAR_ITEMS (f);
1464 for (i = 0; i < XVECTOR (items)->size; i += 4)
1465 {
1466 Lisp_Object string;
1a578e9b 1467
e0f712ba
AC
1468 string = XVECTOR (items)->contents[i + 1];
1469 if (NILP (string))
1470 break;
1a578e9b 1471
e0f712ba 1472 wv = xmalloc_widget_value ();
d5db4077 1473 wv->name = (char *) SDATA (string);
e0f712ba
AC
1474 wv->value = 0;
1475 wv->enabled = 1;
1476 wv->button_type = BUTTON_TYPE_NONE;
1477 wv->help = Qnil;
1478 /* This prevents lwlib from assuming this
1479 menu item is really supposed to be empty. */
1480 /* The EMACS_INT cast avoids a warning.
1481 This value just has to be different from small integers. */
1482 wv->call_data = (void *) (EMACS_INT) (-1);
1a578e9b 1483
177c0ea7 1484 if (prev_wv)
e0f712ba
AC
1485 prev_wv->next = wv;
1486 else
1487 first_wv->contents = wv;
1488 prev_wv = wv;
1489 }
1a578e9b 1490
e0f712ba
AC
1491 /* Forget what we thought we knew about what is in the
1492 detailed contents of the menu bar menus.
1493 Changing the top level always destroys the contents. */
1494 f->menu_bar_items_used = 0;
1495 }
1a578e9b
AC
1496
1497 /* Create or update the menu bar widget. */
1498
1499 BLOCK_INPUT;
1500
e0f712ba
AC
1501 /* Non-null value to indicate menubar has already been "created". */
1502 f->output_data.mac->menubar_widget = 1;
1a578e9b
AC
1503
1504 {
1505 int i = MIN_MENU_ID;
1506 MenuHandle menu = GetMenuHandle (i);
1507 while (menu != NULL)
1508 {
e0f712ba
AC
1509 DeleteMenu (i);
1510 DisposeMenu (menu);
1511 menu = GetMenuHandle (++i);
1a578e9b 1512 }
177c0ea7 1513
1a578e9b
AC
1514 i = MIN_SUBMENU_ID;
1515 menu = GetMenuHandle (i);
1516 while (menu != NULL)
1517 {
e0f712ba
AC
1518 DeleteMenu (i);
1519 DisposeMenu (menu);
1520 menu = GetMenuHandle (++i);
1a578e9b
AC
1521 }
1522 }
1523
1524 fill_menubar (first_wv->contents);
177c0ea7 1525
1a578e9b 1526 DrawMenuBar ();
177c0ea7 1527
1a578e9b
AC
1528 free_menubar_widget_value_tree (first_wv);
1529
1530 UNBLOCK_INPUT;
1531}
1532
e0f712ba
AC
1533/* Called from Fx_create_frame to create the initial menubar of a frame
1534 before it is mapped, so that the window is mapped with the menubar already
1535 there instead of us tacking it on later and thrashing the window after it
1536 is visible. */
1a578e9b
AC
1537
1538void
1539initialize_frame_menubar (f)
1540 FRAME_PTR f;
1541{
1542 /* This function is called before the first chance to redisplay
1543 the frame. It has to be, so the frame will have the right size. */
1544 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1545 set_frame_menubar (f, 1, 1);
1546}
1547
1548/* Get rid of the menu bar of frame F, and free its storage.
1549 This is used when deleting a frame, and when turning off the menu bar. */
1550
1551void
1552free_frame_menubar (f)
1553 FRAME_PTR f;
1554{
e0f712ba 1555 f->output_data.mac->menubar_widget = NULL;
1a578e9b
AC
1556}
1557
1558\f
1559/* mac_menu_show actually displays a menu using the panes and items in
1560 menu_items and returns the value selected from it; we assume input
1561 is blocked by the caller. */
1562
1563/* F is the frame the menu is for.
1564 X and Y are the frame-relative specified position,
1565 relative to the inside upper left corner of the frame F.
1566 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1567 KEYMAPS is 1 if this menu was specified with keymaps;
1568 in that case, we return a list containing the chosen item's value
1569 and perhaps also the pane's prefix.
1570 TITLE is the specified menu title.
1571 ERROR is a place to store an error message string in case of failure.
1572 (We return nil on failure, but the value doesn't actually matter.) */
1573
1574static Lisp_Object
1575mac_menu_show (f, x, y, for_click, keymaps, title, error)
1576 FRAME_PTR f;
1577 int x;
1578 int y;
1579 int for_click;
1580 int keymaps;
1581 Lisp_Object title;
1582 char **error;
1583{
1584 int i;
61f1d295
ST
1585 UInt32 refcon;
1586 int menu_item_choice;
1a578e9b
AC
1587 int menu_item_selection;
1588 MenuHandle menu;
1589 Point pos;
1590 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1591 widget_value **submenu_stack
1592 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1593 Lisp_Object *subprefix_stack
1594 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1595 int submenu_depth = 0;
1596 int first_pane;
1a578e9b
AC
1597
1598 *error = NULL;
1599
1600 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1601 {
1602 *error = "Empty menu";
1603 return Qnil;
1604 }
1605
1606 /* Create a tree of widget_value objects
1607 representing the panes and their items. */
1608 wv = xmalloc_widget_value ();
1609 wv->name = "menu";
1610 wv->value = 0;
1611 wv->enabled = 1;
1612 wv->button_type = BUTTON_TYPE_NONE;
e0f712ba 1613 wv->help = Qnil;
1a578e9b
AC
1614 first_wv = wv;
1615 first_pane = 1;
177c0ea7 1616
1a578e9b
AC
1617 /* Loop over all panes and items, filling in the tree. */
1618 i = 0;
1619 while (i < menu_items_used)
1620 {
1621 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1622 {
1623 submenu_stack[submenu_depth++] = save_wv;
1624 save_wv = prev_wv;
1625 prev_wv = 0;
1626 first_pane = 1;
1627 i++;
1628 }
1629 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1630 {
1631 prev_wv = save_wv;
1632 save_wv = submenu_stack[--submenu_depth];
1633 first_pane = 0;
1634 i++;
1635 }
1636 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1637 && submenu_depth != 0)
1638 i += MENU_ITEMS_PANE_LENGTH;
1639 /* Ignore a nil in the item list.
1640 It's meaningful only for dialog boxes. */
1641 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1642 i += 1;
1643 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1644 {
1645 /* Create a new pane. */
1646 Lisp_Object pane_name, prefix;
1647 char *pane_string;
e0f712ba
AC
1648 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
1649 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
1a578e9b
AC
1650#ifndef HAVE_MULTILINGUAL_MENU
1651 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
e0f712ba
AC
1652 {
1653 pane_name = ENCODE_SYSTEM (pane_name);
1654 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
1655 }
1a578e9b
AC
1656#endif
1657 pane_string = (NILP (pane_name)
d5db4077 1658 ? "" : (char *) SDATA (pane_name));
1a578e9b
AC
1659 /* If there is just one top-level pane, put all its items directly
1660 under the top-level menu. */
1661 if (menu_items_n_panes == 1)
1662 pane_string = "";
1663
1664 /* If the pane has a meaningful name,
1665 make the pane a top-level menu item
1666 with its items as a submenu beneath it. */
1667 if (!keymaps && strcmp (pane_string, ""))
1668 {
1669 wv = xmalloc_widget_value ();
1670 if (save_wv)
1671 save_wv->next = wv;
1672 else
1673 first_wv->contents = wv;
1674 wv->name = pane_string;
1675 if (keymaps && !NILP (prefix))
1676 wv->name++;
1677 wv->value = 0;
1678 wv->enabled = 1;
1679 wv->button_type = BUTTON_TYPE_NONE;
e0f712ba 1680 wv->help = Qnil;
1a578e9b
AC
1681 save_wv = wv;
1682 prev_wv = 0;
1683 }
1684 else if (first_pane)
1685 {
1686 save_wv = wv;
1687 prev_wv = 0;
1688 }
1689 first_pane = 0;
1690 i += MENU_ITEMS_PANE_LENGTH;
1691 }
1692 else
1693 {
1694 /* Create a new item within current pane. */
1695 Lisp_Object item_name, enable, descrip, def, type, selected, help;
1696
e0f712ba
AC
1697 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1698 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1699 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1700 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
1701 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
1702 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
1703 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1a578e9b
AC
1704
1705#ifndef HAVE_MULTILINGUAL_MENU
e0f712ba
AC
1706 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
1707 {
1708 item_name = ENCODE_SYSTEM (item_name);
1709 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
1710 }
1a578e9b 1711 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
e0f712ba
AC
1712 {
1713 descrip = ENCODE_SYSTEM (descrip);
1714 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
1715 }
1716#endif /* not HAVE_MULTILINGUAL_MENU */
1a578e9b
AC
1717
1718 wv = xmalloc_widget_value ();
177c0ea7 1719 if (prev_wv)
1a578e9b 1720 prev_wv->next = wv;
177c0ea7 1721 else
1a578e9b 1722 save_wv->contents = wv;
d5db4077 1723 wv->name = (char *) SDATA (item_name);
1a578e9b 1724 if (!NILP (descrip))
d5db4077 1725 wv->key = (char *) SDATA (descrip);
1a578e9b
AC
1726 wv->value = 0;
1727 /* Use the contents index as call_data, since we are
e0f712ba 1728 restricted to 16-bits. */
1a578e9b
AC
1729 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
1730 wv->enabled = !NILP (enable);
1731
1732 if (NILP (type))
1733 wv->button_type = BUTTON_TYPE_NONE;
1734 else if (EQ (type, QCtoggle))
1735 wv->button_type = BUTTON_TYPE_TOGGLE;
1736 else if (EQ (type, QCradio))
1737 wv->button_type = BUTTON_TYPE_RADIO;
1738 else
1739 abort ();
1740
1741 wv->selected = !NILP (selected);
e0f712ba
AC
1742 if (!STRINGP (help))
1743 help = Qnil;
1a578e9b 1744
e0f712ba 1745 wv->help = help;
1a578e9b
AC
1746
1747 prev_wv = wv;
1748
1749 i += MENU_ITEMS_ITEM_LENGTH;
1750 }
1751 }
1752
1753 /* Deal with the title, if it is non-nil. */
1754 if (!NILP (title))
1755 {
1756 widget_value *wv_title = xmalloc_widget_value ();
1757 widget_value *wv_sep = xmalloc_widget_value ();
1758
1759 /* Maybe replace this separator with a bitmap or owner-draw item
1760 so that it looks better. Having two separators looks odd. */
1761 wv_sep->name = "--";
1762 wv_sep->next = first_wv->contents;
e0f712ba 1763 wv_sep->help = Qnil;
1a578e9b
AC
1764
1765#ifndef HAVE_MULTILINGUAL_MENU
1766 if (STRING_MULTIBYTE (title))
e0f712ba 1767 title = ENCODE_SYSTEM (title);
1a578e9b 1768#endif
d5db4077 1769 wv_title->name = (char *) SDATA (title);
e0f712ba
AC
1770 wv_title->enabled = TRUE;
1771 wv_title->title = TRUE;
1a578e9b 1772 wv_title->button_type = BUTTON_TYPE_NONE;
e0f712ba 1773 wv_title->help = Qnil;
1a578e9b
AC
1774 wv_title->next = wv_sep;
1775 first_wv->contents = wv_title;
1776 }
1777
1778 /* Actually create the menu. */
1779 menu = NewMenu (POPUP_SUBMENU_ID, "\p");
61f1d295
ST
1780 submenu_id = MIN_POPUP_SUBMENU_ID;
1781 fill_submenu (menu, first_wv->contents);
1a578e9b
AC
1782
1783 /* Adjust coordinates to be root-window-relative. */
1784 pos.h = x;
1785 pos.v = y;
e0f712ba 1786
50bf7673 1787 SetPortWindowPort (FRAME_MAC_WINDOW (f));
e0f712ba 1788
1a578e9b
AC
1789 LocalToGlobal (&pos);
1790
e0f712ba 1791 /* No selection has been chosen yet. */
61f1d295 1792 menu_item_choice = 0;
e0f712ba
AC
1793 menu_item_selection = 0;
1794
1a578e9b
AC
1795 InsertMenu (menu, -1);
1796
1797 /* Display the menu. */
61f1d295
ST
1798 menu_item_choice = PopUpMenuSelect (menu, pos.v, pos.h, 0);
1799 menu_item_selection = LoWord (menu_item_choice);
1a578e9b 1800
61f1d295 1801 /* Get the refcon to find the correct item*/
177c0ea7 1802 if (menu_item_selection)
61f1d295
ST
1803 {
1804 menu = GetMenuHandle (HiWord (menu_item_choice));
1805 if (menu) {
1806 GetMenuItemRefCon (menu, menu_item_selection, &refcon);
1807 }
1808 }
177c0ea7 1809
1a578e9b
AC
1810#if 0
1811 /* Clean up extraneous mouse events which might have been generated
1812 during the call. */
1813 discard_mouse_events ();
1814#endif
1815
1816 /* Free the widget_value objects we used to specify the
1817 contents. */
1818 free_menubar_widget_value_tree (first_wv);
1819
61f1d295
ST
1820 /* delete all menus */
1821 {
1822 int i = MIN_POPUP_SUBMENU_ID;
1823 MenuHandle submenu = GetMenuHandle (i);
1824 while (menu != NULL)
1825 {
1826 DeleteMenu (i);
1827 DisposeMenu (menu);
1828 menu = GetMenuHandle (++i);
1829 }
1830 }
1831
1832 DeleteMenu (POPUP_SUBMENU_ID);
1a578e9b
AC
1833 DisposeMenu (menu);
1834
e0f712ba
AC
1835 /* Find the selected item, and its pane, to return
1836 the proper value. */
1a578e9b
AC
1837 if (menu_item_selection != 0)
1838 {
1839 Lisp_Object prefix, entry;
1840
e0f712ba 1841 prefix = entry = Qnil;
1a578e9b
AC
1842 i = 0;
1843 while (i < menu_items_used)
1844 {
1845 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1846 {
1847 subprefix_stack[submenu_depth++] = prefix;
1848 prefix = entry;
1849 i++;
1850 }
1851 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1852 {
1853 prefix = subprefix_stack[--submenu_depth];
1854 i++;
1855 }
1856 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1857 {
1858 prefix
1859 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1860 i += MENU_ITEMS_PANE_LENGTH;
1861 }
e0f712ba
AC
1862 /* Ignore a nil in the item list.
1863 It's meaningful only for dialog boxes. */
1a578e9b
AC
1864 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1865 i += 1;
1866 else
1867 {
1868 entry
1869 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
61f1d295 1870 if ((int) (EMACS_INT) refcon == i)
1a578e9b
AC
1871 {
1872 if (keymaps != 0)
1873 {
1874 int j;
1875
1876 entry = Fcons (entry, Qnil);
1877 if (!NILP (prefix))
1878 entry = Fcons (prefix, entry);
1879 for (j = submenu_depth - 1; j >= 0; j--)
1880 if (!NILP (subprefix_stack[j]))
1881 entry = Fcons (subprefix_stack[j], entry);
1882 }
1883 return entry;
1884 }
1885 i += MENU_ITEMS_ITEM_LENGTH;
1886 }
1887 }
1888 }
1889
1890 return Qnil;
1891}
1892\f
1893
e0f712ba 1894#ifdef HAVE_DIALOGS
1a578e9b
AC
1895/* Construct native Mac OS menubar based on widget_value tree. */
1896
1897static int
1898mac_dialog (widget_value *wv)
1899{
1900 char *dialog_name;
1901 char *prompt;
1902 char **button_labels;
1903 UInt32 *ref_cons;
1904 int nb_buttons;
1905 int left_count;
1906 int i;
1907 int dialog_width;
1908 Rect rect;
1909 WindowPtr window_ptr;
1910 ControlHandle ch;
1911 int left;
1912 EventRecord event_record;
1913 SInt16 part_code;
1914 int control_part_code;
1915 Point mouse;
177c0ea7 1916
1a578e9b
AC
1917 dialog_name = wv->name;
1918 nb_buttons = dialog_name[1] - '0';
1919 left_count = nb_buttons - (dialog_name[4] - '0');
1920 button_labels = (char **) alloca (sizeof (char *) * nb_buttons);
e0f712ba 1921 ref_cons = (UInt32 *) alloca (sizeof (UInt32) * nb_buttons);
177c0ea7 1922
1a578e9b
AC
1923 wv = wv->contents;
1924 prompt = (char *) alloca (strlen (wv->value) + 1);
1925 strcpy (prompt, wv->value);
1926 c2pstr (prompt);
1927
1928 wv = wv->next;
1929 for (i = 0; i < nb_buttons; i++)
1930 {
1931 button_labels[i] = wv->value;
1932 button_labels[i] = (char *) alloca (strlen (wv->value) + 1);
1933 strcpy (button_labels[i], wv->value);
1934 c2pstr (button_labels[i]);
1935 ref_cons[i] = (UInt32) wv->call_data;
1936 wv = wv->next;
1937 }
1938
1939 window_ptr = GetNewCWindow (DIALOG_WINDOW_RESOURCE, NULL, (WindowPtr) -1);
e0f712ba 1940
50bf7673 1941 SetPortWindowPort (window_ptr);
177c0ea7 1942
1a578e9b
AC
1943 TextFont (0);
1944 /* Left and right margins in the dialog are 13 pixels each.*/
1945 dialog_width = 14;
1946 /* Calculate width of dialog box: 8 pixels on each side of the text
1947 label in each button, 12 pixels between buttons. */
1948 for (i = 0; i < nb_buttons; i++)
1949 dialog_width += StringWidth (button_labels[i]) + 16 + 12;
1950
1951 if (left_count != 0 && nb_buttons - left_count != 0)
1952 dialog_width += 12;
1953
1954 dialog_width = max (dialog_width, StringWidth (prompt) + 26);
1955
1956 SizeWindow (window_ptr, dialog_width, 78, 0);
1957 ShowWindow (window_ptr);
1958
50bf7673 1959 SetPortWindowPort (window_ptr);
177c0ea7 1960
1a578e9b
AC
1961 TextFont (0);
1962
1963 MoveTo (13, 29);
1964 DrawString (prompt);
1965
1966 left = 13;
1967 for (i = 0; i < nb_buttons; i++)
1968 {
1969 int button_width = StringWidth (button_labels[i]) + 16;
1970 SetRect (&rect, left, 45, left + button_width, 65);
1971 ch = NewControl (window_ptr, &rect, button_labels[i], 1, 0, 0, 0,
1972 kControlPushButtonProc, ref_cons[i]);
1973 left += button_width + 12;
1974 if (i == left_count - 1)
1975 left += 12;
1976 }
1977
1978 i = 0;
1979 while (!i)
1980 {
1981 if (WaitNextEvent (mDownMask, &event_record, 10, NULL))
1982 if (event_record.what == mouseDown)
1983 {
1984 part_code = FindWindow (event_record.where, &window_ptr);
1985 if (part_code == inContent)
1986 {
1987 mouse = event_record.where;
1988 GlobalToLocal (&mouse);
1989 control_part_code = FindControl (mouse, window_ptr, &ch);
1990 if (control_part_code == kControlButtonPart)
1991 if (TrackControl (ch, mouse, NULL))
1992 i = GetControlReference (ch);
1993 }
1994 }
1995 }
1996
1997 DisposeWindow (window_ptr);
177c0ea7 1998
1a578e9b
AC
1999 return i;
2000}
2001
2002static char * button_names [] = {
2003 "button1", "button2", "button3", "button4", "button5",
2004 "button6", "button7", "button8", "button9", "button10" };
2005
2006static Lisp_Object
2007mac_dialog_show (f, keymaps, title, error)
2008 FRAME_PTR f;
2009 int keymaps;
2010 Lisp_Object title;
2011 char **error;
2012{
2013 int i, nb_buttons=0;
2014 char dialog_name[6];
2015 int menu_item_selection;
2016
e0f712ba 2017 widget_value *wv, *first_wv = 0, *prev_wv = 0;
1a578e9b
AC
2018
2019 /* Number of elements seen so far, before boundary. */
2020 int left_count = 0;
e0f712ba 2021 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1a578e9b
AC
2022 int boundary_seen = 0;
2023
2024 *error = NULL;
2025
2026 if (menu_items_n_panes > 1)
2027 {
2028 *error = "Multiple panes in dialog box";
2029 return Qnil;
2030 }
2031
e0f712ba
AC
2032 /* Create a tree of widget_value objects
2033 representing the text label and buttons. */
1a578e9b
AC
2034 {
2035 Lisp_Object pane_name, prefix;
2036 char *pane_string;
2037 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2038 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2039 pane_string = (NILP (pane_name)
177c0ea7 2040 ? "" : (char *) SDATA (pane_name));
1a578e9b
AC
2041 prev_wv = xmalloc_widget_value ();
2042 prev_wv->value = pane_string;
2043 if (keymaps && !NILP (prefix))
2044 prev_wv->name++;
2045 prev_wv->enabled = 1;
2046 prev_wv->name = "message";
e0f712ba 2047 prev_wv->help = Qnil;
1a578e9b 2048 first_wv = prev_wv;
177c0ea7 2049
1a578e9b
AC
2050 /* Loop over all panes and items, filling in the tree. */
2051 i = MENU_ITEMS_PANE_LENGTH;
2052 while (i < menu_items_used)
2053 {
177c0ea7 2054
1a578e9b
AC
2055 /* Create a new item within current pane. */
2056 Lisp_Object item_name, enable, descrip, help;
2057
2058 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2059 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2060 descrip
2061 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2062 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
177c0ea7 2063
1a578e9b
AC
2064 if (NILP (item_name))
2065 {
2066 free_menubar_widget_value_tree (first_wv);
2067 *error = "Submenu in dialog items";
2068 return Qnil;
2069 }
2070 if (EQ (item_name, Qquote))
2071 {
e0f712ba
AC
2072 /* This is the boundary between left-side elts
2073 and right-side elts. Stop incrementing right_count. */
1a578e9b
AC
2074 boundary_seen = 1;
2075 i++;
2076 continue;
2077 }
2078 if (nb_buttons >= 9)
2079 {
2080 free_menubar_widget_value_tree (first_wv);
2081 *error = "Too many dialog items";
2082 return Qnil;
2083 }
2084
2085 wv = xmalloc_widget_value ();
2086 prev_wv->next = wv;
2087 wv->name = (char *) button_names[nb_buttons];
2088 if (!NILP (descrip))
d5db4077
KR
2089 wv->key = (char *) SDATA (descrip);
2090 wv->value = (char *) SDATA (item_name);
1a578e9b
AC
2091 wv->call_data = (void *) i;
2092 /* menu item is identified by its index in menu_items table */
2093 wv->enabled = !NILP (enable);
e0f712ba 2094 wv->help = Qnil;
1a578e9b
AC
2095 prev_wv = wv;
2096
2097 if (! boundary_seen)
2098 left_count++;
2099
2100 nb_buttons++;
2101 i += MENU_ITEMS_ITEM_LENGTH;
2102 }
2103
e0f712ba
AC
2104 /* If the boundary was not specified,
2105 by default put half on the left and half on the right. */
1a578e9b
AC
2106 if (! boundary_seen)
2107 left_count = nb_buttons - nb_buttons / 2;
2108
2109 wv = xmalloc_widget_value ();
2110 wv->name = dialog_name;
e0f712ba 2111 wv->help = Qnil;
1a578e9b 2112
e0f712ba
AC
2113 /* Dialog boxes use a really stupid name encoding
2114 which specifies how many buttons to use
2115 and how many buttons are on the right.
1a578e9b
AC
2116 The Q means something also. */
2117 dialog_name[0] = 'Q';
2118 dialog_name[1] = '0' + nb_buttons;
2119 dialog_name[2] = 'B';
2120 dialog_name[3] = 'R';
2121 /* Number of buttons to put on the right. */
2122 dialog_name[4] = '0' + nb_buttons - left_count;
2123 dialog_name[5] = 0;
2124 wv->contents = first_wv;
2125 first_wv = wv;
2126 }
2127
2128 /* Actually create the dialog. */
2129#ifdef HAVE_DIALOGS
2130 menu_item_selection = mac_dialog (first_wv);
2131#else
2132 menu_item_selection = 0;
2133#endif
2134
e0f712ba 2135 /* Free the widget_value objects we used to specify the contents. */
1a578e9b
AC
2136 free_menubar_widget_value_tree (first_wv);
2137
2138 /* Find the selected item, and its pane, to return the proper
2139 value. */
2140 if (menu_item_selection != 0)
2141 {
2142 Lisp_Object prefix;
2143
2144 prefix = Qnil;
2145 i = 0;
2146 while (i < menu_items_used)
2147 {
2148 Lisp_Object entry;
2149
2150 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2151 {
2152 prefix
2153 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2154 i += MENU_ITEMS_PANE_LENGTH;
2155 }
2156 else
2157 {
2158 entry
2159 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2160 if (menu_item_selection == i)
2161 {
2162 if (keymaps != 0)
2163 {
2164 entry = Fcons (entry, Qnil);
2165 if (!NILP (prefix))
2166 entry = Fcons (prefix, entry);
2167 }
2168 return entry;
2169 }
2170 i += MENU_ITEMS_ITEM_LENGTH;
2171 }
2172 }
2173 }
2174
2175 return Qnil;
2176}
e0f712ba 2177#endif /* HAVE_DIALOGS */
1a578e9b
AC
2178\f
2179
2180/* Is this item a separator? */
2181static int
2182name_is_separator (name)
2183 char *name;
2184{
e0f712ba
AC
2185 char *start = name;
2186
2187 /* Check if name string consists of only dashes ('-'). */
1a578e9b 2188 while (*name == '-') name++;
e0f712ba
AC
2189 /* Separators can also be of the form "--:TripleSuperMegaEtched"
2190 or "--deep-shadow". We don't implement them yet, se we just treat
2191 them like normal separators. */
2192 return (*name == '\0' || start + 2 == name);
1a578e9b
AC
2193}
2194
2195static void
61f1d295 2196add_menu_item (MenuHandle menu, widget_value *wv, int submenu,
1a578e9b
AC
2197 int force_disable)
2198{
2199 Str255 item_name;
2200 int pos, i;
2201
2202 if (name_is_separator (wv->name))
2203 AppendMenu (menu, "\p-");
177c0ea7 2204 else
1a578e9b
AC
2205 {
2206 AppendMenu (menu, "\pX");
177c0ea7 2207
e0f712ba
AC
2208#if TARGET_API_MAC_CARBON
2209 pos = CountMenuItems (menu);
2210#else
1a578e9b 2211 pos = CountMItems (menu);
e0f712ba 2212#endif
1a578e9b
AC
2213
2214 strcpy (item_name, "");
72742a99 2215 strncat (item_name, wv->name, 255);
1a578e9b
AC
2216 if (wv->key != NULL)
2217 {
72742a99
AC
2218 strncat (item_name, " ", 255);
2219 strncat (item_name, wv->key, 255);
1a578e9b 2220 }
72742a99 2221 item_name[255] = 0;
1a578e9b
AC
2222 c2pstr (item_name);
2223 SetMenuItemText (menu, pos, item_name);
2224
2225 if (wv->enabled && !force_disable)
e0f712ba
AC
2226#if TARGET_API_MAC_CARBON
2227 EnableMenuItem (menu, pos);
2228#else
2229 EnableItem (menu, pos);
2230#endif
1a578e9b 2231 else
e0f712ba
AC
2232#if TARGET_API_MAC_CARBON
2233 DisableMenuItem (menu, pos);
2234#else
2235 DisableItem (menu, pos);
2236#endif
1a578e9b
AC
2237
2238 /* Draw radio buttons and tickboxes. */
2239 {
2240 if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
2241 wv->button_type == BUTTON_TYPE_RADIO))
2242 SetItemMark (menu, pos, checkMark);
2243 else
2244 SetItemMark (menu, pos, noMark);
2245 }
2246 }
2247
2248 SetMenuItemRefCon (menu, pos, (UInt32) wv->call_data);
2249
2250 if (submenu != NULL)
2251 SetMenuItemHierarchicalID (menu, pos, submenu);
2252}
2253
1a578e9b
AC
2254/* Construct native Mac OS menubar based on widget_value tree. */
2255
2256static void
61f1d295 2257fill_submenu (MenuHandle menu, widget_value *wv)
1a578e9b
AC
2258{
2259 for ( ; wv != NULL; wv = wv->next)
2260 if (wv->contents)
2261 {
61f1d295
ST
2262 int cur_submenu = submenu_id++;
2263 MenuHandle submenu = NewMenu (cur_submenu, "\pX");
2264 fill_submenu (submenu, wv->contents);
2265 InsertMenu (submenu, -1);
2266 add_menu_item (menu, wv, cur_submenu, 0);
1a578e9b
AC
2267 }
2268 else
61f1d295 2269 add_menu_item (menu, wv, NULL, 0);
1a578e9b
AC
2270}
2271
2272
2273/* Construct native Mac OS menu based on widget_value tree. */
2274
2275static void
2276fill_menu (MenuHandle menu, widget_value *wv)
2277{
2278 for ( ; wv != NULL; wv = wv->next)
2279 if (wv->contents)
2280 {
61f1d295
ST
2281 int cur_submenu = submenu_id++;
2282 MenuHandle submenu = NewMenu (cur_submenu, "\pX");
2283 fill_submenu (submenu, wv->contents);
1a578e9b 2284 InsertMenu (submenu, -1);
61f1d295 2285 add_menu_item (menu, wv, cur_submenu, 0);
1a578e9b
AC
2286 }
2287 else
61f1d295 2288 add_menu_item (menu, wv, NULL, 0);
1a578e9b
AC
2289}
2290
2291/* Construct native Mac OS menubar based on widget_value tree. */
2292
2293static void
2294fill_menubar (widget_value *wv)
2295{
2296 int id;
2297
2298 submenu_id = MIN_SUBMENU_ID;
2299
2300 for (id = MIN_MENU_ID; wv != NULL; wv = wv->next, id++)
2301 {
2302 MenuHandle menu;
2303 Str255 title;
177c0ea7 2304
72742a99
AC
2305 strncpy (title, wv->name, 255);
2306 title[255] = 0;
1a578e9b
AC
2307 c2pstr (title);
2308 menu = NewMenu (id, title);
2309
2310 if (wv->contents)
2311 fill_menu (menu, wv->contents);
177c0ea7 2312
1a578e9b
AC
2313 InsertMenu (menu, 0);
2314 }
2315}
2316
2317#endif /* HAVE_MENUS */
e0f712ba 2318
1a578e9b
AC
2319\f
2320void
2321syms_of_macmenu ()
2322{
2323 staticpro (&menu_items);
2324 menu_items = Qnil;
2325
2326 Qdebug_on_next_call = intern ("debug-on-next-call");
2327 staticpro (&Qdebug_on_next_call);
2328
2329 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
e0f712ba
AC
2330 doc: /* Frame for which we are updating a menu.
2331The enable predicate for a menu command should check this variable. */);
1a578e9b
AC
2332 Vmenu_updating_frame = Qnil;
2333
2334 defsubr (&Sx_popup_menu);
2335#ifdef HAVE_MENUS
2336 defsubr (&Sx_popup_dialog);
2337#endif
2338}
ab5796a9
MB
2339
2340/* arch-tag: 40b2c6c7-b8a9-4a49-b930-1b2707184cce
2341 (do not change this comment) */