Add 2012 to FSF copyright years for Emacs files (do not merge to trunk)
[bpt/emacs.git] / lisp / play / gamegrid.el
CommitLineData
6e44da43 1;;; gamegrid.el --- library for implementing grid-based games on Emacs
3d4ae13e 2
aa360da1 3;; Copyright (C) 1997, 1998, 2001, 2002, 2003, 2004, 2005, 2006, 2007,
49f70d46 4;; 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
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5
6;; Author: Glynn Clements <glynn@sensei.co.uk>
7;; Version: 1.02
8;; Created: 1997-08-13
9;; Keywords: games
10
11;; This file is part of GNU Emacs.
12
b1fc2b50 13;; GNU Emacs is free software: you can redistribute it and/or modify
3d4ae13e 14;; it under the terms of the GNU General Public License as published by
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15;; the Free Software Foundation, either version 3 of the License, or
16;; (at your option) any later version.
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17
18;; GNU Emacs is distributed in the hope that it will be useful,
19;; but WITHOUT ANY WARRANTY; without even the implied warranty of
20;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21;; GNU General Public License for more details.
22
23;; You should have received a copy of the GNU General Public License
b1fc2b50 24;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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25
26;;; Commentary:
27
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28;;; Code:
29
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30(eval-when-compile
31 (require 'cl))
32
33;; ;;;;;;;;;;;;; buffer-local variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
34
35(defvar gamegrid-use-glyphs t
36 "Non-nil means use glyphs when available.")
37
38(defvar gamegrid-use-color t
39 "Non-nil means use color when available.")
40
41(defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
42 "Name of the font used in X mode.")
43
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44(defvar gamegrid-face nil
45 "Indicates the face to use as a default.")
46(make-variable-buffer-local 'gamegrid-face)
47
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48(defvar gamegrid-display-options nil)
49
50(defvar gamegrid-buffer-width 0)
51(defvar gamegrid-buffer-height 0)
52(defvar gamegrid-blank 0)
53
54(defvar gamegrid-timer nil)
55
56(defvar gamegrid-display-mode nil)
57
58(defvar gamegrid-display-table)
59
60(defvar gamegrid-face-table nil)
61
62(defvar gamegrid-buffer-start 1)
63
64(defvar gamegrid-score-file-length 50
ea6c930a 65 "Number of high scores to keep.")
3d4ae13e 66
23afd1c8 67(defvar gamegrid-user-score-file-directory
d6c180c4 68 (locate-user-emacs-file "games/")
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69 "A directory for game scores which can't be shared.
70If Emacs was built without support for shared game scores, then this
71directory will be used.")
72
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73(make-variable-buffer-local 'gamegrid-use-glyphs)
74(make-variable-buffer-local 'gamegrid-use-color)
75(make-variable-buffer-local 'gamegrid-font)
76(make-variable-buffer-local 'gamegrid-display-options)
77(make-variable-buffer-local 'gamegrid-buffer-width)
78(make-variable-buffer-local 'gamegrid-buffer-height)
79(make-variable-buffer-local 'gamegrid-blank)
80(make-variable-buffer-local 'gamegrid-timer)
81(make-variable-buffer-local 'gamegrid-display-mode)
82(make-variable-buffer-local 'gamegrid-display-table)
83(make-variable-buffer-local 'gamegrid-face-table)
84(make-variable-buffer-local 'gamegrid-buffer-start)
85(make-variable-buffer-local 'gamegrid-score-file-length)
86
87;; ;;;;;;;;;;;;; global variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
88
89(defvar gamegrid-grid-x-face nil)
90(defvar gamegrid-mono-x-face nil)
91(defvar gamegrid-mono-tty-face nil)
92
93;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
94
95(defconst gamegrid-glyph-height 16)
96
97(defconst gamegrid-xpm "\
98/* XPM */
99static char *noname[] = {
100/* width height ncolors chars_per_pixel */
101\"16 16 3 1\",
102/* colors */
103\"+ s col1\",
104\". s col2\",
105\"- s col3\",
106/* pixels */
107\"---------------+\",
108\"--------------++\",
109\"--............++\",
110\"--............++\",
111\"--............++\",
112\"--............++\",
113\"--............++\",
114\"--............++\",
115\"--............++\",
116\"--............++\",
117\"--............++\",
118\"--............++\",
119\"--............++\",
120\"--............++\",
121\"-+++++++++++++++\",
122\"++++++++++++++++\"
123};
124"
125 "XPM format image used for each square")
126
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127(defvar gamegrid-xbm "\
128/* gamegrid XBM */
129#define gamegrid_width 16
130#define gamegrid_height 16
131static unsigned char gamegrid_bits[] = {
132 0xff, 0xff, 0xff, 0x7f, 0xff, 0x3f, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
133 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
134 0x57, 0x15, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00 };"
135 "XBM format image used for each square.")
136
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137;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
138
139(defsubst gamegrid-characterp (arg)
140 (if (fboundp 'characterp)
141 (characterp arg)
142 (integerp arg)))
143
144(defsubst gamegrid-event-x (event)
145 (if (fboundp 'event-x)
146 (event-x event)
147 (car (posn-col-row (event-end event)))))
148
149(defsubst gamegrid-event-y (event)
150 (if (fboundp 'event-y)
151 (event-y event)
152 (cdr (posn-col-row (event-end event)))))
153
154;; ;;;;;;;;;;;;; display functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
155
156(defun gamegrid-color (color shade)
157 (let* ((v (floor (* shade 255)))
158 (r (* v (aref color 0)))
159 (g (* v (aref color 1)))
160 (b (* v (aref color 2))))
161 (format "#%02x%02x%02x" r g b)))
162
163(defun gamegrid-set-font (face)
164 (if gamegrid-font
165 (condition-case nil
166 (set-face-font face gamegrid-font)
279b254c 167 (error nil))))
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168
169(defun gamegrid-setup-face (face color)
170 (set-face-foreground face color)
171 (set-face-background face color)
172 (gamegrid-set-font face)
173 (condition-case nil
174 (set-face-background-pixmap face [nothing]);; XEmacs
279b254c 175 (error nil))
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176 (condition-case nil
177 (set-face-background-pixmap face nil);; Emacs
279b254c 178 (error nil)))
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179
180(defun gamegrid-make-mono-tty-face ()
181 (let ((face (make-face 'gamegrid-mono-tty-face)))
bf7f684c 182 (set-face-inverse-video-p face t)
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183 face))
184
185(defun gamegrid-make-color-tty-face (color)
a5bce90d 186 (let* ((color-str (if (symbolp color) (symbol-value color) color))
c7e6cdba 187 (name (intern (format "gamegrid-color-tty-face-%s" color-str)))
3d4ae13e 188 (face (make-face name)))
c7e6cdba 189 (gamegrid-setup-face face color-str)
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190 face))
191
192(defun gamegrid-make-grid-x-face ()
193 (let ((face (make-face 'gamegrid-x-border-face)))
194 (gamegrid-set-font face)
195 face))
196
197(defun gamegrid-make-mono-x-face ()
198 (let ((face (make-face 'gamegrid-mono-x-face))
199 (color (face-foreground 'default)))
200 (if (null color)
201 (setq color
202 (cdr-safe (assq 'foreground-color (frame-parameters)))))
203 (gamegrid-setup-face face color)
204 face))
205
206(defun gamegrid-make-color-x-face (color)
207 (let* ((hex (gamegrid-color color 1.0))
208 (name (intern (format "gamegrid-color-x-face-%s" hex)))
209 (face (make-face name)))
c7e6cdba 210 (gamegrid-setup-face face hex)
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211 face))
212
213(defun gamegrid-make-face (data-spec-list color-spec-list)
214 (let ((data (gamegrid-match-spec-list data-spec-list))
215 (color (gamegrid-match-spec-list color-spec-list)))
216 (case data
217 ('color-x
218 (gamegrid-make-color-x-face color))
219 ('grid-x
220 (unless gamegrid-grid-x-face
221 (setq gamegrid-grid-x-face (gamegrid-make-grid-x-face)))
222 gamegrid-grid-x-face)
223 ('mono-x
224 (unless gamegrid-mono-x-face
225 (setq gamegrid-mono-x-face (gamegrid-make-mono-x-face)))
226 gamegrid-mono-x-face)
227 ('color-tty
228 (gamegrid-make-color-tty-face color))
229 ('mono-tty
230 (unless gamegrid-mono-tty-face
231 (setq gamegrid-mono-tty-face (gamegrid-make-mono-tty-face)))
232 gamegrid-mono-tty-face))))
233
234(defun gamegrid-colorize-glyph (color)
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235 (find-image `((:type xpm :data ,gamegrid-xpm
236 :ascent center
a1506d29 237 :color-symbols
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238 (("col1" . ,(gamegrid-color color 0.6))
239 ("col2" . ,(gamegrid-color color 0.8))
240 ("col3" . ,(gamegrid-color color 1.0))))
241 (:type xbm :data ,gamegrid-xbm
242 :ascent center
243 :foreground ,(gamegrid-color color 1.0)
244 :background ,(gamegrid-color color 0.5)))))
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245
246(defun gamegrid-match-spec (spec)
247 (let ((locale (car spec))
248 (value (cadr spec)))
249 (and (or (eq locale t)
250 (and (listp locale)
251 (memq gamegrid-display-mode locale))
252 (and (symbolp locale)
253 (eq gamegrid-display-mode locale)))
254 value)))
255
256(defun gamegrid-match-spec-list (spec-list)
257 (and spec-list
258 (or (gamegrid-match-spec (car spec-list))
259 (gamegrid-match-spec-list (cdr spec-list)))))
260
261(defun gamegrid-make-glyph (data-spec-list color-spec-list)
262 (let ((data (gamegrid-match-spec-list data-spec-list))
263 (color (gamegrid-match-spec-list color-spec-list)))
264 (cond ((gamegrid-characterp data)
265 (vector data))
266 ((eq data 'colorize)
267 (gamegrid-colorize-glyph color))
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268 ((listp data)
269 (find-image data)) ;untested!
3d4ae13e 270 ((vectorp data)
0f7df8ac 271 (gamegrid-make-image-from-vector data)))))
3d4ae13e 272
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273(defun gamegrid-make-image-from-vector (vect)
274 "Convert an XEmacs style \"glyph\" to an image-spec."
275 (let ((l (list 'image :type)))
276 (dotimes (n (length vect))
277 (setf l (nconc l (list (aref vect n)))))
278 (nconc l (list :ascent 'center))))
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279
280(defun gamegrid-display-type ()
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281 (cond ((and gamegrid-use-glyphs
282 (display-images-p))
283 'glyph)
284 ((and gamegrid-use-color
285 (display-graphic-p)
286 (display-color-p))
287 'color-x)
288 ((display-graphic-p)
289 'mono-x)
290 ((and gamegrid-use-color
291 (display-color-p))
292 'color-tty)
293 ((display-multi-font-p) ;???
294 'mono-tty)
295 (t
296 'emacs-tty)))
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297
298(defun gamegrid-set-display-table ()
bf7f684c 299 (if (featurep 'xemacs)
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300 (add-spec-to-specifier current-display-table
301 gamegrid-display-table
302 (current-buffer)
303 nil
304 'remove-locale)
305 (setq buffer-display-table gamegrid-display-table)))
306
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307(declare-function image-size "image.c" (spec &optional pixels frame))
308
3d4ae13e 309(defun gamegrid-setup-default-font ()
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310 (setq gamegrid-face
311 (copy-face 'default
312 (intern (concat "gamegrid-face-" (buffer-name)))))
313 (when (eq gamegrid-display-mode 'glyph)
314 (let ((max-height nil))
315 (loop for c from 0 to 255 do
316 (let ((glyph (aref gamegrid-display-table c)))
317 (when (and (listp glyph) (eq (car glyph) 'image))
318 (let ((height (cdr (image-size glyph))))
319 (if (or (null max-height)
320 (< max-height height))
321 (setq max-height height))))))
322 (when (and max-height (< max-height 1))
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323 (let ((default-font-height (face-attribute 'default :height))
324 (resy (/ (display-pixel-height) (/ (display-mm-height) 25.4)))
325 point-size pixel-size)
326 (setq point-size (/ (* (float default-font-height) max-height) 10)
327 pixel-size (floor (* resy (/ point-size 72.27)))
328 point-size (* (/ pixel-size resy) 72.27))
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329 (face-spec-set gamegrid-face
330 `((t :height ,(floor (* point-size 10))))))))))
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331
332(defun gamegrid-initialize-display ()
333 (setq gamegrid-display-mode (gamegrid-display-type))
334 (setq gamegrid-display-table (make-display-table))
335 (setq gamegrid-face-table (make-vector 256 nil))
336 (loop for c from 0 to 255 do
337 (let* ((spec (aref gamegrid-display-options c))
338 (glyph (gamegrid-make-glyph (car spec) (caddr spec)))
339 (face (gamegrid-make-face (cadr spec) (caddr spec))))
340 (aset gamegrid-face-table c face)
341 (aset gamegrid-display-table c glyph)))
342 (gamegrid-setup-default-font)
343 (gamegrid-set-display-table)
0f7df8ac 344 (setq cursor-type nil))
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345
346
347(defun gamegrid-set-face (c)
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348 (if (eq gamegrid-display-mode 'glyph)
349 (add-text-properties (1- (point)) (point)
350 (list 'display (list (aref gamegrid-display-table c))))
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351 (put-text-property (1- (point))
352 (point)
353 'face
354 (aref gamegrid-face-table c))))
355
356(defun gamegrid-cell-offset (x y)
357 (+ gamegrid-buffer-start
358 (* (1+ gamegrid-buffer-width) y)
359 x))
360
361;; ;;;;;;;;;;;;;;;; grid functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
362
363(defun gamegrid-get-cell (x y)
364 (char-after (gamegrid-cell-offset x y)))
365
366(defun gamegrid-set-cell (x y c)
367 (save-excursion
368 (let ((buffer-read-only nil))
369 (goto-char (gamegrid-cell-offset x y))
370 (delete-char 1)
371 (insert-char c 1)
372 (gamegrid-set-face c))))
373
374(defun gamegrid-init-buffer (width height blank)
375 (setq gamegrid-buffer-width width
376 gamegrid-buffer-height height)
377 (let ((line (concat
378 (make-string width blank)
379 "\n"))
380 (buffer-read-only nil))
381 (erase-buffer)
382 (setq gamegrid-buffer-start (point))
383 (dotimes (i height)
8b78491a 384 (insert line))
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385 ;; Adjust the height of the default face to the height of the
386 ;; images. Unlike XEmacs, Emacs doesn't allow to make the default
387 ;; face buffer-local; so we do this with an overlay.
388 (when (eq gamegrid-display-mode 'glyph)
389 (overlay-put (make-overlay (point-min) (point-max))
390 'face gamegrid-face))
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391 (goto-char (point-min))))
392
393(defun gamegrid-init (options)
394 (setq buffer-read-only t
395 truncate-lines t
82dd78a8 396 line-spacing 0
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397 gamegrid-display-options options)
398 (buffer-disable-undo (current-buffer))
399 (gamegrid-initialize-display))
400
401;; ;;;;;;;;;;;;;;;; timer functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
402
403(defun gamegrid-start-timer (period func)
404 (setq gamegrid-timer
399f21c1 405 (if (featurep 'xemacs)
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406 (start-itimer "Gamegrid"
407 func
408 period
409 period
410 nil
411 t
412 (current-buffer))
413 (run-with-timer period
414 period
415 func
416 (current-buffer)))))
417
418(defun gamegrid-set-timer (delay)
419 (if gamegrid-timer
bf7f684c 420 (if (fboundp 'set-itimer-restart)
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421 (set-itimer-restart gamegrid-timer delay)
422 (timer-set-time gamegrid-timer
423 (list (aref gamegrid-timer 1)
424 (aref gamegrid-timer 2)
425 (aref gamegrid-timer 3))
426 delay))))
427
428(defun gamegrid-kill-timer ()
429 (if gamegrid-timer
399f21c1 430 (if (featurep 'xemacs)
3d4ae13e 431 (delete-itimer gamegrid-timer)
d33ca4d4 432 (cancel-timer gamegrid-timer)))
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433 (setq gamegrid-timer nil))
434
435;; ;;;;;;;;;;;;;;; high score functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
436
437(defun gamegrid-add-score (file score)
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438 "Add the current score to the high score file.
439
440On POSIX systems there may be a shared game directory for all users in
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441which the scorefiles are kept. On such systems Emacs doesn't create
442the score file FILE in this directory, if it doesn't already exist.
443In this case Emacs searches for FILE in the directory specified by
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444`gamegrid-user-score-file-directory' and creates it there, if
445necessary.
446
447To add the score file for a game to the system wide shared game
448directory, create the file with the shell command \"touch\" in this
449directory and make sure that it is owned by the correct user and
ea6c930a 450group. You probably need special user privileges to do this.
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451
452On non-POSIX systems Emacs searches for FILE in the directory
ea6c930a 453specified by the variable `temporary-file-directory'. If necessary,
f9d56d59 454FILE is created there."
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455 (case system-type
456 ((ms-dos windows-nt)
457 (gamegrid-add-score-insecure file score))
458 (t
459 (gamegrid-add-score-with-update-game-score file score))))
460
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461
462;; On POSIX systems there are four cases to distinguish:
463
464;; 1. FILE is an absolute filename. Then it should be a file in
465;; temporary file directory. This is the way,
466;; `gamegrid-add-score' was supposed to be used in the past and
467;; is covered here for backward-compatibility.
468;;
469;; 2. The helper program "update-game-score" is setuid and the
470;; file FILE does already exist in a system wide shared game
471;; directory. This should be the normal case on POSIX systems,
472;; if the game was installed system wide. Use
473;; "update-game-score" to add the score to the file in the
474;; shared game directory.
475;;
476;; 3. "update-game-score" is setuid, but the file FILE does *not*
477;; exist in the system wide shared game directory. Use
478;; `gamegrid-add-score-insecure' to create--if necessary--and
479;; update FILE. This is for the case that a user has installed
480;; a game on her own.
481;;
482;; 4. "update-game-score" is not setuid. Use it to create/update
483;; FILE in the user's home directory. There is presumably no
484;; shared game directory.
485
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486(defvar gamegrid-shared-game-dir)
487
744ee133 488(defun gamegrid-add-score-with-update-game-score (file score)
f9d56d59 489 (let* ((result nil) ;; What is this good for? -- os
bf7f684c 490 (gamegrid-shared-game-dir
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491 (not (zerop (logand (file-modes
492 (expand-file-name "update-game-score"
493 exec-directory))
f9d56d59 494 #o4000)))))
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495 (cond ((file-name-absolute-p file)
496 (gamegrid-add-score-insecure file score))
bf7f684c 497 ((and gamegrid-shared-game-dir
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498 (file-exists-p (expand-file-name file shared-game-score-directory)))
499 ;; Use the setuid "update-game-score" program to update a
500 ;; system-wide score file.
bf7f684c 501 (gamegrid-add-score-with-update-game-score-1 file
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502 (expand-file-name file shared-game-score-directory) score))
503 ;; Else: Add the score to a score file in the user's home
504 ;; directory.
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505 (gamegrid-shared-game-dir
506 ;; If `gamegrid-shared-game-dir' is non-nil, then
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507 ;; "update-gamescore" program is setuid, so don't use it.
508 (unless (file-exists-p
509 (directory-file-name gamegrid-user-score-file-directory))
510 (make-directory gamegrid-user-score-file-directory t))
511 (gamegrid-add-score-insecure file score
512 gamegrid-user-score-file-directory))
513 (t (let ((f (expand-file-name
514 gamegrid-user-score-file-directory)))
515 (when (file-writable-p f)
516 (unless (eq (car-safe (file-attributes f))
517 t)
518 (make-directory f))
519 (setq f (expand-file-name file f))
520 (unless (file-exists-p f)
521 (write-region "" nil f nil 'silent nil 'excl)))
bf7f684c 522 (gamegrid-add-score-with-update-game-score-1 file f score))))))
f9d56d59 523
bf7f684c 524(defun gamegrid-add-score-with-update-game-score-1 (file target score)
f9d56d59 525 (let ((default-directory "/")
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526 (errbuf (generate-new-buffer " *update-game-score loss*"))
527 (marker-string (concat
528 (user-full-name)
529 " <"
530 (cond ((fboundp 'user-mail-address)
531 (user-mail-address))
532 ((boundp 'user-mail-address)
533 user-mail-address)
534 (t ""))
535 "> "
536 (current-time-string))))
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537 ;; This can be called from a timer, so enable local quits.
538 (with-local-quit
539 (apply
540 'call-process
541 (append
542 (list
543 (expand-file-name "update-game-score" exec-directory)
544 nil errbuf nil
545 "-m" (int-to-string gamegrid-score-file-length)
546 "-d" (if gamegrid-shared-game-dir
547 (expand-file-name shared-game-score-directory)
548 (file-name-directory target))
549 file
550 (int-to-string score)
94430ab7 551 marker-string))))
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552 (if (buffer-modified-p errbuf)
553 (progn
554 (display-buffer errbuf)
555 (error "Failed to update game score file"))
556 (kill-buffer errbuf))
d33ca4d4 557 (let ((buf (find-buffer-visiting target)))
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558 (save-excursion
559 (if buf
560 (progn
561 (switch-to-buffer buf)
562 (revert-buffer nil t nil)
563 (display-buffer buf))
564 (find-file-read-only target))
565 (goto-char (point-min))
566 (search-forward (concat (int-to-string score)
567 " " (user-login-name) " "
568 marker-string))
569 (beginning-of-line)))))
80f60ab4 570
f9d56d59 571(defun gamegrid-add-score-insecure (file score &optional directory)
744ee133 572 (save-excursion
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573 (setq file (expand-file-name file (or directory
574 temporary-file-directory)))
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575 (find-file-other-window file)
576 (setq buffer-read-only nil)
577 (goto-char (point-max))
578 (insert (format "%05d\t%s\t%s <%s>\n"
579 score
580 (current-time-string)
581 (user-full-name)
582 (cond ((fboundp 'user-mail-address)
583 (user-mail-address))
584 ((boundp 'user-mail-address)
585 user-mail-address)
586 (t ""))))
cbfbd37d 587 (sort-fields 1 (point-min) (point-max))
744ee133 588 (reverse-region (point-min) (point-max))
e6ce8c42
GM
589 (goto-char (point-min))
590 (forward-line gamegrid-score-file-length)
744ee133
CW
591 (delete-region (point) (point-max))
592 (setq buffer-read-only t)
593 (save-buffer)))
594
3d4ae13e
RS
595
596;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
597
598(provide 'gamegrid)
6e44da43 599
cbee283d 600;; arch-tag: a96c2ff4-1c12-427e-bd3d-faeaf174cd46
6e44da43 601;;; gamegrid.el ends here