Update docs for a bunch of 24.3 changes.
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8cf51b2c 1@c This is part of the Emacs manual.
acaf905b 2@c Copyright (C) 1985-1987, 1993-1995, 1997, 2000-2012
04d3bb6c 3@c Free Software Foundation, Inc.
8cf51b2c 4@c See file emacs.texi for copying conditions.
abb9615e 5@node Basic
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6@chapter Basic Editing Commands
7
8@kindex C-h t
9@findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11and save the text in a file. If this material is new to you, we
12suggest you first run the Emacs learn-by-doing tutorial, by typing
de0bde62 13@kbd{C-h t} (@code{help-with-tutorial}).
8cf51b2c 14
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15@menu
16
17* Inserting Text:: Inserting text by simply typing it.
18* Moving Point:: Moving the cursor to the place where you want to
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19 change something.
20* Erasing:: Deleting and killing text.
21* Basic Undo:: Undoing recent changes in the text.
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22* Files: Basic Files. Visiting, creating, and saving files.
23* Help: Basic Help. Asking what a character does.
8838673e 24* Blank Lines:: Making and deleting blank lines.
8cf51b2c 25* Continuation Lines:: How Emacs displays lines too wide for the screen.
b2b0776e 26* Position Info:: What line, row, or column is point on?
8838673e 27* Arguments:: Numeric arguments for repeating a command N times.
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28* Repeating:: Repeating the previous command quickly.
29@end menu
30
31@node Inserting Text
32@section Inserting Text
33
34@cindex insertion
35@cindex graphic characters
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36 You can insert an ordinary @dfn{graphic character} (e.g., @samp{a},
37@samp{B}, @samp{3}, and @samp{=}) by typing the associated key. This
38adds the character to the buffer at point. Insertion moves point
39forward, so that point remains just after the inserted text.
40@xref{Point}.
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41
42@kindex RET
43@cindex newline
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44 To end a line and start a new one, type @key{RET} (@code{newline}).
45(The @key{RET} key may be labeled @key{Return} or @key{Enter} on your
46keyboard, but we refer to it as @key{RET} in this manual.) This
47command inserts a newline character into the buffer. If point is at
48the end of the line, the effect is to create a new blank line after
49it; if point is in the middle of a line, the line is split at that
50position.
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51
52 As we explain later in this manual, you can change the way Emacs
53handles text insertion by turning on @dfn{minor modes}. For instance,
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54the minor mode called Auto Fill mode splits lines automatically when
55they get too long (@pxref{Filling}). The minor mode called Overwrite
56mode causes inserted characters to replace (overwrite) existing text,
57instead of shoving it to the right. @xref{Minor Modes}.
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58
59@cindex quoting
60@kindex C-q
61@findex quoted-insert
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62 Only graphic characters can be inserted by typing the associated
63key; other keys act as editing commands and do not insert themselves.
64For instance, @kbd{DEL} runs the command @code{delete-backward-char}
65by default (some modes bind it to a different command); it does not
66insert a literal @samp{DEL} character (@acronym{ASCII} character code
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67127).
68
69 To insert a non-graphic character, or a character that your keyboard
70does not support, first @dfn{quote} it by typing @kbd{C-q}
71(@code{quoted-insert}). There are two ways to use @kbd{C-q}:
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72
73@itemize @bullet
74@item
75@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
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76inserts that character. For instance, @kbd{C-q @key{DEL}} inserts a
77literal @samp{DEL} character.
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78
79@item
80@kbd{C-q} followed by a sequence of octal digits inserts the character
81with the specified octal character code. You can use any number of
82octal digits; any non-digit terminates the sequence. If the
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83terminating character is @key{RET}, that @key{RET} serves only to
84terminate the sequence. Any other non-digit terminates the sequence
85and then acts as normal input---thus, @kbd{C-q 1 0 1 B} inserts
86@samp{AB}.
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87
88The use of octal sequences is disabled in ordinary non-binary
89Overwrite mode, to give you a convenient way to insert a digit instead
90of overwriting with it.
91@end itemize
92
8cf51b2c 93@vindex read-quoted-char-radix
ad36c422 94@noindent
8cf51b2c 95To use decimal or hexadecimal instead of octal, set the variable
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96@code{read-quoted-char-radix} to 10 or 16. If the radix is 16,
97the letters @kbd{a} to @kbd{f} serve as part of a character code,
98just like digits. Case is ignored.
8cf51b2c 99
9ea10cc3 100@findex insert-char
ce79424f 101@kindex C-x 8 RET
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102@cindex Unicode characters, inserting
103@cindex insert Unicode character
104@cindex characters, inserting by name or code-point
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105 Alternatively, you can use the command @kbd{C-x 8 @key{RET}}
106(@code{insert-char}). This prompts for the Unicode name or code-point
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107of a character, using the minibuffer. If you enter a name, the
108command provides completion (@pxref{Completion}). If you enter a
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109code-point, it should be as a hexadecimal number (the convention for
110Unicode), or a number with a specified radix, e.g.@: @code{#o23072}
111(octal); @xref{Integer Basics,,, elisp, The Emacs Lisp Reference
112Manual}. The command then inserts the corresponding character into
113the buffer. For example, both of the following insert the infinity
114sign (Unicode code-point @code{U+221E}):
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115
116@example
117@kbd{C-x 8 @key{RET} infinity @key{RET}}
118@kbd{C-x 8 @key{RET} 221e @key{RET}}
119@end example
120
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121 A numeric argument to @kbd{C-q} or @kbd{C-x 8 @key{RET}} specifies
122how many copies of the character to insert (@pxref{Arguments}).
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123
124@node Moving Point
125@section Changing the Location of Point
126
127@cindex arrow keys
128@cindex moving point
129@cindex movement
130@cindex cursor motion
131@cindex moving the cursor
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132 To do more than insert characters, you have to know how to move
133point (@pxref{Point}). The keyboard commands @kbd{C-f}, @kbd{C-b},
7bc7d2aa 134@kbd{C-n}, and @kbd{C-p} move point to the right, left, down, and up,
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135respectively. You can also move point using the @dfn{arrow keys}
136present on most keyboards: @kbd{@key{right}}, @kbd{@key{left}},
137@kbd{@key{down}}, and @kbd{@key{up}}; however, many Emacs users find
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138that it is slower to use the arrow keys than the control keys, because
139you need to move your hand to the area of the keyboard where those
140keys are located.
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141
142 You can also click the left mouse button to move point to the
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143position clicked. Emacs also provides a variety of additional
144keyboard commands that move point in more sophisticated ways.
8cf51b2c 145
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146@table @kbd
147
148@item C-f
8cf51b2c 149@kindex C-f
8cf51b2c 150@findex forward-char
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151Move forward one character (@code{forward-char}).
152
153@item @key{right}
154@kindex RIGHT
db5dce9d 155@findex right-char
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156This command (@code{right-char}) behaves like @kbd{C-f}, with one
157exception: when editing right-to-left scripts such as Arabic, it
158instead moves @emph{backward} if the current paragraph is a
159right-to-left paragraph. @xref{Bidirectional Editing}.
160
161@item C-b
162@kindex C-b
163@findex backward-char
164Move backward one character (@code{backward-char}).
165
166@item @key{left}
167@kindex LEFT
db5dce9d 168@findex left-char
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169This command (@code{left-char}) behaves like @kbd{C-b}, except it
170moves @emph{forward} if the current paragraph is right-to-left.
171@xref{Bidirectional Editing}.
172
173@item C-n
174@itemx @key{down}
175@kindex C-n
176@kindex DOWN
8cf51b2c 177@findex next-line
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178Move down one screen line (@code{next-line}). This command attempts
179to keep the horizontal position unchanged, so if you start in the
180middle of one line, you move to the middle of the next.
181
182@item C-p
183@itemx @key{up}
184@kindex C-p
185@kindex UP
8cf51b2c 186@findex previous-line
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187Move up one screen line (@code{previous-line}). This command
188preserves position within the line, like @kbd{C-n}.
189
8cf51b2c 190@item C-a
6c5f6319 191@itemx @key{Home}
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192@kindex C-a
193@kindex HOME
194@findex move-beginning-of-line
8cf51b2c 195Move to the beginning of the line (@code{move-beginning-of-line}).
de0bde62 196
8cf51b2c 197@item C-e
6c5f6319 198@itemx @key{End}
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199@kindex C-e
200@kindex END
201@findex move-end-of-line
8cf51b2c 202Move to the end of the line (@code{move-end-of-line}).
de0bde62 203
8cf51b2c 204@item M-f
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205@kindex M-f
206@findex forward-word
8cf51b2c 207Move forward one word (@code{forward-word}).
de0bde62 208
db5dce9d 209@item C-@key{right}
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210@itemx M-@key{right}
211@kindex C-RIGHT
212@kindex M-RIGHT
213@findex right-word
214This command (@code{right-word}) behaves like @kbd{M-f}, except it
215moves @emph{backward} by one word if the current paragraph is
216right-to-left. @xref{Bidirectional Editing}.
217
8cf51b2c 218@item M-b
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219@kindex M-b
220@findex backward-word
8cf51b2c 221Move backward one word (@code{backward-word}).
de0bde62 222
db5dce9d 223@item C-@key{left}
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224@itemx M-@key{left}
225@kindex C-LEFT
226@kindex M-LEFT
227@findex left-word
228This command (@code{left-word}) behaves like @kbd{M-f}, except it
229moves @emph{forward} by one word if the current paragraph is
230right-to-left. @xref{Bidirectional Editing}.
231
8cf51b2c 232@item M-r
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233@kindex M-r
234@findex move-to-window-line-top-bottom
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235Without moving the text on the screen, reposition point on the left
236margin of the center-most text line of the window; on subsequent
237consecutive invocations, move point to the left margin of the top-most
238line, the bottom-most line, and so forth, in cyclic order
239(@code{move-to-window-line-top-bottom}).
240
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241A numeric argument says which screen line to place point on, counting
242downward from the top of the window (zero means the top line). A
243negative argument counts lines up from the bottom (@minus{}1 means the
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244bottom line). @xref{Arguments}, for more information on numeric
245arguments.
91ed7ea8 246
8cf51b2c 247@item M-<
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248@kindex M-<
249@findex beginning-of-buffer
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250Move to the top of the buffer (@code{beginning-of-buffer}). With
251numeric argument @var{n}, move to @var{n}/10 of the way from the top.
de0bde62 252
8cf51b2c 253@item M->
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254@kindex M->
255@findex end-of-buffer
8cf51b2c 256Move to the end of the buffer (@code{end-of-buffer}).
550f41cd 257
8cf51b2c 258@item C-v
6c5f6319 259@itemx @key{PageDown}
e2a71e28 260@itemx @key{next}
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261Scroll the display one screen forward, and move point onscreen if
262necessary (@code{scroll-up-command}). @xref{Scrolling}.
263
8cf51b2c 264@item M-v
6c5f6319 265@itemx @key{PageUp}
e2a71e28 266@itemx @key{prior}
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267Scroll one screen backward, and move point onscreen if necessary
268(@code{scroll-down-command}). @xref{Scrolling}.
269
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270@item M-g c
271@kindex M-g c
de0bde62 272@findex goto-char
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273Read a number @var{n} and move point to buffer position @var{n}.
274Position 1 is the beginning of the buffer.
de0bde62 275
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276@item M-g M-g
277@itemx M-g g
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278@kindex M-g M-g
279@kindex M-g g
280@findex goto-line
8cf51b2c 281Read a number @var{n} and move point to the beginning of line number
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282@var{n} (@code{goto-line}). Line 1 is the beginning of the buffer. If
283point is on or just after a number in the buffer, that is the default
284for @var{n}. Just type @key{RET} in the minibuffer to use it. You can
285also specify @var{n} by giving @kbd{M-g M-g} a numeric prefix argument.
286@xref{Select Buffer}, for the behavior of @kbd{M-g M-g} when you give it
287a plain prefix argument.
de0bde62 288
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289@item M-g @key{TAB}
290@kindex M-g TAB
291@findex move-to-column
292Read a number @var{n} and move to column @var{n} in the current line.
293Column 0 is the leftmost column. If called with a prefix argument,
294move to the column number specified by the argument's numeric value.
295
8cf51b2c 296@item C-x C-n
8cf51b2c 297@kindex C-x C-n
de0bde62 298@findex set-goal-column
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299Use the current column of point as the @dfn{semipermanent goal column}
300for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
301semipermanent goal column is in effect, those commands always try to
302move to this column, or as close as possible to it, after moving
303vertically. The goal column remains in effect until canceled.
de0bde62 304
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305@item C-u C-x C-n
306Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
307preserve the horizontal position, as usual.
308@end table
309
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310@vindex line-move-visual
311 When a line of text in the buffer is longer than the width of the
312window, Emacs usually displays it on two or more @dfn{screen lines}.
313For convenience, @kbd{C-n} and @kbd{C-p} move point by screen lines,
314as do the equivalent keys @kbd{@key{down}} and @kbd{@key{up}}. You
315can force these commands to move according to @dfn{logical lines}
316(i.e., according to the text lines in the buffer) by setting the
317variable @code{line-move-visual} to @code{nil}; if a logical line
318occupies multiple screen lines, the cursor then skips over the
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319additional screen lines. For details, see @ref{Continuation Lines}.
320@xref{Variables}, for how to set variables such as
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321@code{line-move-visual}.
322
323 Unlike @kbd{C-n} and @kbd{C-p}, most of the Emacs commands that work
324on lines work on @emph{logical} lines. For instance, @kbd{C-a}
325(@code{move-beginning-of-line}) and @kbd{C-e}
326(@code{move-end-of-line}) respectively move to the beginning and end
327of the logical line. Whenever we encounter commands that work on
328screen lines, such as @kbd{C-n} and @kbd{C-p}, we will point these
329out.
330
8cf51b2c 331@vindex track-eol
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332 When @code{line-move-visual} is @code{nil}, you can also set the
333variable @code{track-eol} to a non-@code{nil} value. Then @kbd{C-n}
334and @kbd{C-p}, when starting at the end of the logical line, move to
335the end of the next logical line. Normally, @code{track-eol} is
336@code{nil}.
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337
338@vindex next-line-add-newlines
339 @kbd{C-n} normally stops at the end of the buffer when you use it on
de0bde62 340the last line in the buffer. However, if you set the variable
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341@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
342the last line of a buffer creates an additional line at the end and
343moves down into it.
344
345@node Erasing
346@section Erasing Text
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347@cindex killing characters and lines
348@cindex deleting characters and lines
349@cindex erasing characters and lines
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350
351@table @kbd
352@item @key{DEL}
6c5f6319 353@itemx @key{Backspace}
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354Delete the character before point, or the region if it is active
355(@code{delete-backward-char}).
356
3812efdc 357@item @key{Delete}
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358Delete the character after point, or the region if it is active
359(@code{delete-forward-char}).
360
361@item C-d
8cf51b2c 362Delete the character after point (@code{delete-char}).
de0bde62 363
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364@item C-k
365Kill to the end of the line (@code{kill-line}).
366@item M-d
367Kill forward to the end of the next word (@code{kill-word}).
368@item M-@key{DEL}
369Kill back to the beginning of the previous word
370(@code{backward-kill-word}).
371@end table
372
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373 The @kbd{@key{DEL}} (@code{delete-backward-char}) command removes
374the character before point, moving the cursor and the characters after
375it backwards. If point was at the beginning of a line, this deletes
376the preceding newline, joining this line to the previous one.
6c5f6319 377
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378 If, however, the region is active, @kbd{@key{DEL}} instead deletes
379the text in the region. @xref{Mark}, for a description of the region.
6c5f6319 380
bfd779dd 381 On most keyboards, @key{DEL} is labeled @key{Backspace}, but we
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382refer to it as @key{DEL} in this manual. (Do not confuse @key{DEL}
383with the @key{Delete} key; we will discuss @key{Delete} momentarily.)
0be641c0 384On some text terminals, Emacs may not recognize the @key{DEL} key
de0bde62 385properly. @xref{DEL Does Not Delete}, if you encounter this problem.
6c5f6319 386
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387 The @key{delete} (@code{delete-forward-char}) command deletes in the
388``opposite direction'': it deletes the character after point, i.e. the
389character under the cursor. If point was at the end of a line, this
390joins the following line onto this one. Like @kbd{@key{DEL}}, it
391deletes the text in the region if the region is active (@pxref{Mark}).
8cf51b2c 392
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393 @kbd{C-d} (@code{delete-char}) deletes the character after point,
394similar to @key{delete}, but regardless of whether the region is
395active.
8cf51b2c 396
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397 @xref{Deletion}, for more detailed information about the above
398deletion commands.
399
400 @kbd{C-k} (@code{kill-line}) erases (kills) a line at a time. If
401you type @kbd{C-k} at the beginning or middle of a line, it kills all
402the text up to the end of the line. If you type @kbd{C-k} at the end
403of a line, it joins that line with the following line.
404
405 @xref{Killing}, for more information about @kbd{C-k} and related
406commands.
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407
408@node Basic Undo
409@section Undoing Changes
410
8cf51b2c 411@table @kbd
6c5f6319 412@item C-/
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413Undo one entry of the undo records---usually, one command worth
414(@code{undo}).
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415
416@item C-x u
de0bde62 417@itemx C-_
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418The same.
419@end table
420
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421 Emacs records a list of changes made in the buffer text, so you can
422undo recent changes. This is done using the @code{undo} command,
423which is bound to @kbd{C-/} (as well as @kbd{C-x u} and @kbd{C-_}).
424Normally, this command undoes the last change, moving point back to
425where it was before the change. The undo command applies only to
426changes in the buffer; you can't use it to undo cursor motion.
427
428 Although each editing command usually makes a separate entry in the
429undo records, very simple commands may be grouped together.
430Sometimes, an entry may cover just part of a complex command.
8cf51b2c 431
6c5f6319 432 If you repeat @kbd{C-/} (or its aliases), each repetition undoes
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433another, earlier change, back to the limit of the undo information
434available. If all recorded changes have already been undone, the undo
435command displays an error message and does nothing.
436
6c5f6319 437 To learn more about the @code{undo} command, see @ref{Undo}.
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438
439@node Basic Files
440@section Files
441
442 Text that you insert in an Emacs buffer lasts only as long as the
6c5f6319 443Emacs session. To keep any text permanently, you must put it in a
de0bde62 444@dfn{file}.
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445
446 Suppose there is a file named @file{test.emacs} in your home
447directory. To begin editing this file in Emacs, type
448
449@example
450C-x C-f test.emacs @key{RET}
451@end example
452
453@noindent
454Here the file name is given as an @dfn{argument} to the command @kbd{C-x
455C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
456read the argument, and you type @key{RET} to terminate the argument
457(@pxref{Minibuffer}).
458
459 Emacs obeys this command by @dfn{visiting} the file: it creates a
6c5f6319 460buffer, copies the contents of the file into the buffer, and then
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461displays the buffer for editing. If you alter the text, you can
462@dfn{save} the new text in the file by typing @kbd{C-x C-s}
463(@code{save-buffer}). This copies the altered buffer contents back
464into the file @file{test.emacs}, making them permanent. Until you
465save, the changed text exists only inside Emacs, and the file
466@file{test.emacs} is unaltered.
467
468 To create a file, just visit it with @kbd{C-x C-f} as if it already
469existed. This creates an empty buffer, in which you can insert the
470text you want to put in the file. Emacs actually creates the file the
471first time you save this buffer with @kbd{C-x C-s}.
472
473 To learn more about using files in Emacs, see @ref{Files}.
474
475@node Basic Help
476@section Help
477
478@cindex getting help with keys
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479 If you forget what a key does, you can find out by typing @kbd{C-h
480k} (@code{describe-key}), followed by the key of interest; for
481example, @kbd{C-h k C-n} tells you what @kbd{C-n} does.
482
483 The prefix key @kbd{C-h} stands for ``help''. The key @key{F1}
484serves as an alias for @kbd{C-h}. Apart from @kbd{C-h k}, there are
485many other help commands providing different kinds of help.
486
487 @xref{Help}, for details.
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488
489@node Blank Lines
490@section Blank Lines
491
492@cindex inserting blank lines
493@cindex deleting blank lines
494 Here are special commands and techniques for inserting and deleting
495blank lines.
496
497@table @kbd
498@item C-o
6c5f6319 499Insert a blank line after the cursor (@code{open-line}).
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500@item C-x C-o
501Delete all but one of many consecutive blank lines
502(@code{delete-blank-lines}).
503@end table
504
505@kindex C-o
506@kindex C-x C-o
507@cindex blank lines
508@findex open-line
509@findex delete-blank-lines
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510 We have seen how @kbd{@key{RET}} (@code{newline}) starts a new line
511of text. However, it may be easier to see what you are doing if you
512first make a blank line and then insert the desired text into it.
513This is easy to do using the key @kbd{C-o} (@code{open-line}), which
514inserts a newline after point but leaves point in front of the
515newline. After @kbd{C-o}, type the text for the new line.
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516
517 You can make several blank lines by typing @kbd{C-o} several times, or
518by giving it a numeric argument specifying how many blank lines to make.
519@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
520command inserts the fill prefix on the new line, if typed at the
521beginning of a line. @xref{Fill Prefix}.
522
523 The easy way to get rid of extra blank lines is with the command
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524@kbd{C-x C-o} (@code{delete-blank-lines}). If point lies within a run
525of several blank lines, @kbd{C-x C-o} deletes all but one of them. If
526point is on a single blank line, @kbd{C-x C-o} deletes it. If point
527is on a nonblank line, @kbd{C-x C-o} deletes all following blank
528lines, if any exists.
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529
530@node Continuation Lines
531@section Continuation Lines
532
533@cindex continuation line
534@cindex wrapping
535@cindex line wrapping
536@cindex fringes, and continuation lines
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537 Sometimes, a line of text in the buffer---a @dfn{logical line}---is
538too long to fit in the window, and Emacs displays it as two or more
539@dfn{screen lines}. This is called @dfn{line wrapping} or
540@dfn{continuation}, and the long logical line is called a
541@dfn{continued line}. On a graphical display, Emacs indicates line
542wrapping with small bent arrows in the left and right window fringes.
0be641c0 543On a text terminal, Emacs indicates line wrapping by displaying a
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544@samp{\} character at the right margin.
545
546 Most commands that act on lines act on logical lines, not screen
547lines. For instance, @kbd{C-k} kills a logical line. As described
548earlier, @kbd{C-n} (@code{next-line}) and @kbd{C-p}
549(@code{previous-line}) are special exceptions: they move point down
550and up, respectively, by one screen line (@pxref{Moving Point}).
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551
552@cindex truncation
553@cindex line truncation, and fringes
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554 Emacs can optionally @dfn{truncate} long logical lines instead of
555continuing them. This means that every logical line occupies a single
556screen line; if it is longer than the width of the window, the rest of
557the line is not displayed. On a graphical display, a truncated line
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558is indicated by a small straight arrow in the right fringe; on a text
559terminal, it is indicated by a @samp{$} character in the right margin.
560@xref{Line Truncation}.
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561
562 By default, continued lines are wrapped at the right window edge.
563Since the wrapping may occur in the middle of a word, continued lines
564can be difficult to read. The usual solution is to break your lines
565before they get too long, by inserting newlines. If you prefer, you
566can make Emacs insert a newline automatically when a line gets too
567long, by using Auto Fill mode. @xref{Filling}.
568
569@cindex word wrap
570 Sometimes, you may need to edit files containing many long logical
571lines, and it may not be practical to break them all up by adding
572newlines. In that case, you can use Visual Line mode, which enables
573@dfn{word wrapping}: instead of wrapping long lines exactly at the
574right window edge, Emacs wraps them at the word boundaries (i.e.,
575space or tab characters) nearest to the right window edge. Visual
576Line mode also redefines editing commands such as @code{C-a},
577@code{C-n}, and @code{C-k} to operate on screen lines rather than
578logical lines. @xref{Visual Line Mode}.
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579
580@node Position Info
581@section Cursor Position Information
582
583 Here are commands to get information about the size and position of
b2b0776e 584parts of the buffer, and to count words and lines.
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585
586@table @kbd
8cf51b2c 587@item M-x what-line
b2b0776e 588Display the line number of point.
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589@item M-x line-number-mode
590@itemx M-x column-number-mode
591Toggle automatic display of the current line number or column number.
592@xref{Optional Mode Line}.
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593
594@item M-=
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595Display the number of lines, words, and characters that are present in
596the region (@code{count-words-region}). @xref{Mark}, for information
597about the region.
de0bde62 598
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599@item M-x count-words
600Display the number of lines, words, and characters that are present in
601the buffer. If the region is active (@pxref{Mark}), display the
602numbers for the region instead.
de0bde62 603
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604@item C-x =
605Display the character code of character after point, character position of
606point, and column of point (@code{what-cursor-position}).
607@item M-x hl-line-mode
608Enable or disable highlighting of the current line. @xref{Cursor
609Display}.
610@item M-x size-indication-mode
611Toggle automatic display of the size of the buffer.
612@xref{Optional Mode Line}.
613@end table
614
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615@findex what-line
616@cindex line number commands
617@cindex location of point
618@cindex cursor location
619@cindex point location
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620 @kbd{M-x what-line} displays the current line number in the echo
621area. This command is usually redundant, because the current line
622number is shown in the mode line (@pxref{Mode Line}). However, if you
867d4bb3 623narrow the buffer, the mode line shows the line number relative to
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624the accessible portion (@pxref{Narrowing}). By contrast,
625@code{what-line} displays both the line number relative to the
626narrowed region and the line number relative to the whole buffer.
8cf51b2c 627
8cf51b2c 628@kindex M-=
b2b0776e 629@findex count-words-region
b2b0776e 630 @kbd{M-=} (@code{count-words-region}) displays a message reporting
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631the number of lines, words, and characters in the region
632(@pxref{Mark}, for an explanation of the region). With a prefix
633argument, @kbd{C-u M-=}, the command displays a count for the entire
634buffer.
635
636@findex count-words
637 The command @kbd{M-x count-words} does the same job, but with a
638different calling convention. It displays a count for the region if
639the region is active, and for the buffer otherwise.
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640
641@kindex C-x =
642@findex what-cursor-position
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643 The command @kbd{C-x =} (@code{what-cursor-position}) shows
644information about the current cursor position and the buffer contents
645at that position. It displays a line in the echo area that looks like
646this:
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647
648@smallexample
649Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
650@end smallexample
651
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652 After @samp{Char:}, this shows the character in the buffer at point.
653The text inside the parenthesis shows the corresponding decimal, octal
654and hex character codes; for more information about how @kbd{C-x =}
655displays character information, see @ref{International Chars}. After
656@samp{point=} is the position of point as a character count (the first
657character in the buffer is position 1, the second character is
658position 2, and so on). The number after that is the total number of
659characters in the buffer, and the number in parenthesis expresses the
660position as a percentage of the total. After @samp{column=} is the
661horizontal position of point, in columns counting from the left edge
662of the window.
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663
664 If the buffer has been narrowed, making some of the text at the
665beginning and the end temporarily inaccessible, @kbd{C-x =} displays
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666additional text describing the currently accessible range. For
667example, it might display this:
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668
669@smallexample
670Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
671@end smallexample
672
673@noindent
674where the two extra numbers give the smallest and largest character
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675position that point is allowed to assume. The characters between
676those two positions are the accessible ones. @xref{Narrowing}.
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677
678@node Arguments
679@section Numeric Arguments
680@cindex numeric arguments
681@cindex prefix arguments
682@cindex arguments to commands
683
6c5f6319 684 In the terminology of mathematics and computing, @dfn{argument}
16152b76 685means ``data provided to a function or operation''. You can give any
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686Emacs command a @dfn{numeric argument} (also called a @dfn{prefix
687argument}). Some commands interpret the argument as a repetition
688count. For example, giving @kbd{C-f} an argument of ten causes it to
689move point forward by ten characters instead of one. With these
690commands, no argument is equivalent to an argument of one, and
691negative arguments cause them to move or act in the opposite
692direction.
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693
694@kindex M-1
695@kindex M-@t{-}
696@findex digit-argument
697@findex negative-argument
fcda6454 698 The easiest way to specify a numeric argument is to type a digit
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699and/or a minus sign while holding down the @key{META} key. For
700example,
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701
702@example
703M-5 C-n
704@end example
705
706@noindent
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707moves down five lines. The keys @kbd{M-1}, @kbd{M-2}, and so on, as
708well as @kbd{M--}, are bound to commands (@code{digit-argument} and
709@code{negative-argument}) that set up an argument for the next
710command. @kbd{Meta--} without digits normally means @minus{}1.
8cf51b2c 711
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712If you enter more than one digit, you need not hold down the
713@key{META} key for the second and subsequent digits. Thus, to move
714down fifty lines, type
715
716@example
717M-5 0 C-n
718@end example
719
720@noindent
721Note that this @emph{does not} insert five copies of @samp{0} and move
722down one line, as you might expect---the @samp{0} is treated as part
723of the prefix argument.
724
725(What if you do want to insert five copies of @samp{0}? Type @kbd{M-5
726C-u 0}. Here, @kbd{C-u} ``terminates'' the prefix argument, so that
727the next keystroke begins the command that you want to execute. Note
728that this meaning of @kbd{C-u} applies only to this case. For the
729usual role of @kbd{C-u}, see below.)
730
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731@kindex C-u
732@findex universal-argument
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733 Instead of typing @kbd{M-1}, @kbd{M-2}, and so on, another way to
734specify a numeric argument is to type @kbd{C-u}
735(@code{universal-argument}) followed by some digits, or (for a
736negative argument) a minus sign followed by digits. A minus sign
737without digits normally means @minus{}1.
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738
739 @kbd{C-u} alone has the special meaning of ``four times'': it
740multiplies the argument for the next command by four. @kbd{C-u C-u}
741multiplies it by sixteen. Thus, @kbd{C-u C-u C-f} moves forward
742sixteen characters. Other useful combinations are @kbd{C-u C-n},
743@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u
744C-u C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
745lines).
746
747 You can use a numeric argument before a self-inserting character to
748insert multiple copies of it. This is straightforward when the
749character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
750copies of the character @samp{a}. But this does not work for
751inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
752can separate the argument from the digit to insert with another
753@kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
754the character @samp{1}.
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755
756 Some commands care whether there is an argument, but ignore its
f0a35bd4 757value. For example, the command @kbd{M-q} (@code{fill-paragraph})
8cf51b2c 758fills text; with an argument, it justifies the text as well.
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759(@xref{Filling}, for more information on @kbd{M-q}.) For these
760commands, it is enough to the argument with a single @kbd{C-u}.
761
762 Some commands use the value of the argument as a repeat count, but
763do something special when there is no argument. For example, the
764command @kbd{C-k} (@code{kill-line}) with argument @var{n} kills
765@var{n} lines, including their terminating newlines. But @kbd{C-k}
766with no argument is special: it kills the text up to the next newline,
767or, if point is right at the end of the line, it kills the newline
768itself. Thus, two @kbd{C-k} commands with no arguments can kill a
769nonblank line, just like @kbd{C-k} with an argument of one.
770(@xref{Killing}, for more information on @kbd{C-k}.)
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771
772 A few commands treat a plain @kbd{C-u} differently from an ordinary
773argument. A few others may treat an argument of just a minus sign
774differently from an argument of @minus{}1. These unusual cases are
775described when they come up; they exist to make an individual command
776more convenient, and they are documented in that command's
777documentation string.
778
16152b76 779 We use the term ``prefix argument'' as well as ``numeric argument'',
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780to emphasize that you type these argument before the command, and to
781distinguish them from minibuffer arguments that come after the
782command.
783
784@node Repeating
785@section Repeating a Command
786@cindex repeating a command
787
788 Many simple commands, such as those invoked with a single key or
789with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
790invoking them with a numeric argument that serves as a repeat count
791(@pxref{Arguments}). However, if the command you want to repeat
792prompts for input, or uses a numeric argument in another way, that
793method won't work.
794
795@kindex C-x z
796@findex repeat
797 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
798an Emacs command many times. This command repeats the previous Emacs
799command, whatever that was. Repeating a command uses the same arguments
800that were used before; it does not read new arguments each time.
801
802 To repeat the command more than once, type additional @kbd{z}'s: each
803@kbd{z} repeats the command one more time. Repetition ends when you
804type a character other than @kbd{z}, or press a mouse button.
805
806 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
807characters. You can repeat that command (including its argument) three
808additional times, to delete a total of 80 characters, by typing @kbd{C-x
809z z z}. The first @kbd{C-x z} repeats the command once, and each
810subsequent @kbd{z} repeats it once again.