Remove string.h hack.
[bpt/emacs.git] / man / killing.texi
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6bf7aab6 1@c This is part of the Emacs manual.
d621caf7 2@c Copyright (C) 1985,86,87,93,94,95,97,2000 Free Software Foundation, Inc.
6bf7aab6
DL
3@c See file emacs.texi for copying conditions.
4@iftex
5@chapter Killing and Moving Text
6
7 @dfn{Killing} means erasing text and copying it into the @dfn{kill
8ring}, from which it can be retrieved by @dfn{yanking} it. Some systems
9use the terms ``cutting'' and ``pasting'' for these operations.
10
11 The commonest way of moving or copying text within Emacs is to kill it
12and later yank it elsewhere in one or more places. This is very safe
13because Emacs remembers several recent kills, not just the last one. It
14is versatile, because the many commands for killing syntactic units can
15also be used for moving those units. But there are other ways of
16copying text for special purposes.
17
18 Emacs has only one kill ring for all buffers, so you can kill text in
19one buffer and yank it in another buffer.
20
21@end iftex
22
23@node Killing, Yanking, Mark, Top
24@section Deletion and Killing
25
26@cindex killing text
27@cindex cutting text
28@cindex deletion
29 Most commands which erase text from the buffer save it in the kill
30ring so that you can move or copy it to other parts of the buffer.
31These commands are known as @dfn{kill} commands. The rest of the
32commands that erase text do not save it in the kill ring; they are known
33as @dfn{delete} commands. (This distinction is made only for erasure of
34text in the buffer.) If you do a kill or delete command by mistake, you
35can use the @kbd{C-x u} (@code{undo}) command to undo it
36(@pxref{Undo}).
37
38 The delete commands include @kbd{C-d} (@code{delete-char}) and
39@key{DEL} (@code{delete-backward-char}), which delete only one character at
40a time, and those commands that delete only spaces or newlines. Commands
41that can destroy significant amounts of nontrivial data generally kill.
42The commands' names and individual descriptions use the words @samp{kill}
43and @samp{delete} to say which they do.
44
45@menu
46* Deletion:: Commands for deleting small amounts of text and
47 blank areas.
48* Killing by Lines:: How to kill entire lines of text at one time.
49* Other Kill Commands:: Commands to kill large regions of text and
50 syntactic units such as words and sentences.
51@end menu
52
53@node Deletion
54@subsection Deletion
55@c ??? Should be backward-delete-char
56@findex delete-backward-char
57@findex delete-char
58@kindex DEL
59@kindex C-d
60
61@table @kbd
62@item C-d
63Delete next character (@code{delete-char}).
64@item @key{DEL}
65Delete previous character (@code{delete-backward-char}).
66@item M-\
67Delete spaces and tabs around point (@code{delete-horizontal-space}).
68@item M-@key{SPC}
69Delete spaces and tabs around point, leaving one space
70(@code{just-one-space}).
71@item C-x C-o
72Delete blank lines around the current line (@code{delete-blank-lines}).
73@item M-^
74Join two lines by deleting the intervening newline, along with any
75indentation following it (@code{delete-indentation}).
76@end table
77
78 The most basic delete commands are @kbd{C-d} (@code{delete-char}) and
79@key{DEL} (@code{delete-backward-char}). @kbd{C-d} deletes the
80character after point, the one the cursor is ``on top of.'' This
81doesn't move point. @key{DEL} deletes the character before the cursor,
82and moves point back. You can delete newlines like any other characters
83in the buffer; deleting a newline joins two lines. Actually, @kbd{C-d}
84and @key{DEL} aren't always delete commands; when given arguments, they
85kill instead, since they can erase more than one character this way.
86
87@kindex M-\
88@findex delete-horizontal-space
89@kindex M-SPC
90@findex just-one-space
91 The other delete commands are those which delete only whitespace
92characters: spaces, tabs and newlines. @kbd{M-\}
93(@code{delete-horizontal-space}) deletes all the spaces and tab
94characters before and after point. @kbd{M-@key{SPC}}
95(@code{just-one-space}) does likewise but leaves a single space after
96point, regardless of the number of spaces that existed previously (even
97zero).
98
99 @kbd{C-x C-o} (@code{delete-blank-lines}) deletes all blank lines
100after the current line. If the current line is blank, it deletes all
101blank lines preceding the current line as well (leaving one blank line,
102the current line).
103
104 @kbd{M-^} (@code{delete-indentation}) joins the current line and the
105previous line, by deleting a newline and all surrounding spaces, usually
106leaving a single space. @xref{Indentation,M-^}.
107
108@node Killing by Lines
109@subsection Killing by Lines
110
111@table @kbd
112@item C-k
113Kill rest of line or one or more lines (@code{kill-line}).
114@end table
115
116@kindex C-k
117@findex kill-line
118 The simplest kill command is @kbd{C-k}. If given at the beginning of
119a line, it kills all the text on the line, leaving it blank. When used
120on a blank line, it kills the whole line including its newline. To kill
121an entire non-blank line, go to the beginning and type @kbd{C-k} twice.
122
123 More generally, @kbd{C-k} kills from point up to the end of the line,
124unless it is at the end of a line. In that case it kills the newline
125following point, thus merging the next line into the current one.
126Spaces and tabs that you can't see at the end of the line are ignored
127when deciding which case applies, so if point appears to be at the end
128of the line, you can be sure @kbd{C-k} will kill the newline.
129
130 When @kbd{C-k} is given a positive argument, it kills that many lines
131and the newlines that follow them (however, text on the current line
132before point is spared). With a negative argument @minus{}@var{n}, it
133kills @var{n} lines preceding the current line (together with the text
134on the current line before point). Thus, @kbd{C-u - 2 C-k} at the front
135of a line kills the two previous lines.
136
137 @kbd{C-k} with an argument of zero kills the text before point on the
138current line.
139
140@vindex kill-whole-line
141 If the variable @code{kill-whole-line} is non-@code{nil}, @kbd{C-k} at
142the very beginning of a line kills the entire line including the
143following newline. This variable is normally @code{nil}.
144
145@node Other Kill Commands
146@subsection Other Kill Commands
147@findex kill-region
148@kindex C-w
149
150@c DoubleWideCommands
151@table @kbd
152@item C-w
153Kill region (from point to the mark) (@code{kill-region}).
154@item M-d
155Kill word (@code{kill-word}). @xref{Words}.
156@item M-@key{DEL}
157Kill word backwards (@code{backward-kill-word}).
158@item C-x @key{DEL}
159Kill back to beginning of sentence (@code{backward-kill-sentence}).
160@xref{Sentences}.
161@item M-k
162Kill to end of sentence (@code{kill-sentence}).
163@item C-M-k
164Kill sexp (@code{kill-sexp}). @xref{Lists}.
165@item M-z @var{char}
166Kill through the next occurrence of @var{char} (@code{zap-to-char}).
167@end table
168
169 A kill command which is very general is @kbd{C-w}
170(@code{kill-region}), which kills everything between point and the
171mark. With this command, you can kill any contiguous sequence of
172characters, if you first set the region around them.
173
174@kindex M-z
175@findex zap-to-char
176 A convenient way of killing is combined with searching: @kbd{M-z}
177(@code{zap-to-char}) reads a character and kills from point up to (and
178including) the next occurrence of that character in the buffer. A
179numeric argument acts as a repeat count. A negative argument means to
180search backward and kill text before point.
181
182 Other syntactic units can be killed: words, with @kbd{M-@key{DEL}} and
183@kbd{M-d} (@pxref{Words}); sexps, with @kbd{C-M-k} (@pxref{Lists}); and
184sentences, with @kbd{C-x @key{DEL}} and @kbd{M-k}
185(@pxref{Sentences}).@refill
186
187 You can use kill commands in read-only buffers. They don't actually
188change the buffer, and they beep to warn you of that, but they do copy
189the text you tried to kill into the kill ring, so you can yank it into
190other buffers. Most of the kill commands move point across the text
191they copy in this way, so that successive kill commands build up a
192single kill ring entry as usual.
193
194@node Yanking, Accumulating Text, Killing, Top
195@section Yanking
196@cindex moving text
197@cindex copying text
198@cindex kill ring
199@cindex yanking
200@cindex pasting
201
202 @dfn{Yanking} means reinserting text previously killed. This is what
203some systems call ``pasting.'' The usual way to move or copy text is to
204kill it and then yank it elsewhere one or more times.
205
206@table @kbd
207@item C-y
208Yank last killed text (@code{yank}).
209@item M-y
210Replace text just yanked with an earlier batch of killed text
211(@code{yank-pop}).
212@item M-w
213Save region as last killed text without actually killing it
214(@code{kill-ring-save}).
215@item C-M-w
216Append next kill to last batch of killed text (@code{append-next-kill}).
217@end table
218
219@menu
220* Kill Ring:: Where killed text is stored. Basic yanking.
221* Appending Kills:: Several kills in a row all yank together.
222* Earlier Kills:: Yanking something killed some time ago.
223@end menu
224
225@node Kill Ring
226@subsection The Kill Ring
227
228 All killed text is recorded in the @dfn{kill ring}, a list of blocks of
229text that have been killed. There is only one kill ring, shared by all
230buffers, so you can kill text in one buffer and yank it in another buffer.
231This is the usual way to move text from one file to another.
232(@xref{Accumulating Text}, for some other ways.)
233
234@kindex C-y
235@findex yank
236 The command @kbd{C-y} (@code{yank}) reinserts the text of the most recent
237kill. It leaves the cursor at the end of the text. It sets the mark at
238the beginning of the text. @xref{Mark}.
239
240 @kbd{C-u C-y} leaves the cursor in front of the text, and sets the
241mark after it. This happens only if the argument is specified with just
242a @kbd{C-u}, precisely. Any other sort of argument, including @kbd{C-u}
243and digits, specifies an earlier kill to yank (@pxref{Earlier Kills}).
244
245@kindex M-w
246@findex kill-ring-save
247 To copy a block of text, you can use @kbd{M-w}
248(@code{kill-ring-save}), which copies the region into the kill ring
249without removing it from the buffer. This is approximately equivalent
250to @kbd{C-w} followed by @kbd{C-x u}, except that @kbd{M-w} does not
251alter the undo history and does not temporarily change the screen.
252
253@node Appending Kills
254@subsection Appending Kills
255
256@cindex appending kills in the ring
257@cindex television
258 Normally, each kill command pushes a new entry onto the kill ring.
259However, two or more kill commands in a row combine their text into a
260single entry, so that a single @kbd{C-y} yanks all the text as a unit,
261just as it was before it was killed.
262
263 Thus, if you want to yank text as a unit, you need not kill all of it
264with one command; you can keep killing line after line, or word after
265word, until you have killed it all, and you can still get it all back at
266once.
267
268 Commands that kill forward from point add onto the end of the previous
269killed text. Commands that kill backward from point add text onto the
270beginning. This way, any sequence of mixed forward and backward kill
271commands puts all the killed text into one entry without rearrangement.
272Numeric arguments do not break the sequence of appending kills. For
273example, suppose the buffer contains this text:
274
275@example
276This is a line @point{}of sample text.
277@end example
278
279@noindent
280with point shown by @point{}. If you type @kbd{M-d M-@key{DEL} M-d
281M-@key{DEL}}, killing alternately forward and backward, you end up with
282@samp{a line of sample} as one entry in the kill ring, and @samp{This
283is@ @ text.} in the buffer. (Note the double space, which you can clean
284up with @kbd{M-@key{SPC}} or @kbd{M-q}.)
285
286 Another way to kill the same text is to move back two words with
287@kbd{M-b M-b}, then kill all four words forward with @kbd{C-u M-d}.
288This produces exactly the same results in the buffer and in the kill
289ring. @kbd{M-f M-f C-u M-@key{DEL}} kills the same text, all going
290backward; once again, the result is the same. The text in the kill ring
291entry always has the same order that it had in the buffer before you
292killed it.
293
294@kindex C-M-w
295@findex append-next-kill
296 If a kill command is separated from the last kill command by other
297commands (not just numeric arguments), it starts a new entry on the kill
298ring. But you can force it to append by first typing the command
299@kbd{C-M-w} (@code{append-next-kill}) right before it. The @kbd{C-M-w}
300tells the following command, if it is a kill command, to append the text
301it kills to the last killed text, instead of starting a new entry. With
302@kbd{C-M-w}, you can kill several separated pieces of text and
303accumulate them to be yanked back in one place.@refill
304
305 A kill command following @kbd{M-w} does not append to the text that
306@kbd{M-w} copied into the kill ring.
307
308@node Earlier Kills
309@subsection Yanking Earlier Kills
310
311@cindex yanking previous kills
312@kindex M-y
313@findex yank-pop
314 To recover killed text that is no longer the most recent kill, use the
315@kbd{M-y} command (@code{yank-pop}). It takes the text previously
316yanked and replaces it with the text from an earlier kill. So, to
317recover the text of the next-to-the-last kill, first use @kbd{C-y} to
318yank the last kill, and then use @kbd{M-y} to replace it with the
319previous kill. @kbd{M-y} is allowed only after a @kbd{C-y} or another
320@kbd{M-y}.
321
322 You can understand @kbd{M-y} in terms of a ``last yank'' pointer which
323points at an entry in the kill ring. Each time you kill, the ``last
324yank'' pointer moves to the newly made entry at the front of the ring.
325@kbd{C-y} yanks the entry which the ``last yank'' pointer points to.
326@kbd{M-y} moves the ``last yank'' pointer to a different entry, and the
327text in the buffer changes to match. Enough @kbd{M-y} commands can move
328the pointer to any entry in the ring, so you can get any entry into the
329buffer. Eventually the pointer reaches the end of the ring; the next
330@kbd{M-y} moves it to the first entry again.
331
332 @kbd{M-y} moves the ``last yank'' pointer around the ring, but it does
333not change the order of the entries in the ring, which always runs from
334the most recent kill at the front to the oldest one still remembered.
335
336 @kbd{M-y} can take a numeric argument, which tells it how many entries
337to advance the ``last yank'' pointer by. A negative argument moves the
338pointer toward the front of the ring; from the front of the ring, it
339moves ``around'' to the last entry and continues forward from there.
340
341 Once the text you are looking for is brought into the buffer, you can
342stop doing @kbd{M-y} commands and it will stay there. It's just a copy
343of the kill ring entry, so editing it in the buffer does not change
344what's in the ring. As long as no new killing is done, the ``last
345yank'' pointer remains at the same place in the kill ring, so repeating
346@kbd{C-y} will yank another copy of the same previous kill.
347
348 If you know how many @kbd{M-y} commands it would take to find the text
349you want, you can yank that text in one step using @kbd{C-y} with a
350numeric argument. @kbd{C-y} with an argument restores the text the
351specified number of entries back in the kill ring. Thus, @kbd{C-u 2
352C-y} gets the next-to-the-last block of killed text. It is equivalent
353to @kbd{C-y M-y}. @kbd{C-y} with a numeric argument starts counting
354from the ``last yank'' pointer, and sets the ``last yank'' pointer to
355the entry that it yanks.
356
357@vindex kill-ring-max
358 The length of the kill ring is controlled by the variable
359@code{kill-ring-max}; no more than that many blocks of killed text are
360saved.
361
362@vindex kill-ring
363 The actual contents of the kill ring are stored in a variable named
364@code{kill-ring}; you can view the entire contents of the kill ring with
365the command @kbd{C-h v kill-ring}.
366
367@node Accumulating Text, Rectangles, Yanking, Top
368@section Accumulating Text
369@findex append-to-buffer
370@findex prepend-to-buffer
371@findex copy-to-buffer
372@findex append-to-file
373
374@cindex accumulating scattered text
375 Usually we copy or move text by killing it and yanking it, but there
376are other methods convenient for copying one block of text in many
377places, or for copying many scattered blocks of text into one place. To
378copy one block to many places, store it in a register
379(@pxref{Registers}). Here we describe the commands to accumulate
380scattered pieces of text into a buffer or into a file.
381
382@table @kbd
383@item M-x append-to-buffer
384Append region to contents of specified buffer.
385@item M-x prepend-to-buffer
386Prepend region to contents of specified buffer.
387@item M-x copy-to-buffer
388Copy region into specified buffer, deleting that buffer's old contents.
389@item M-x insert-buffer
390Insert contents of specified buffer into current buffer at point.
391@item M-x append-to-file
392Append region to contents of specified file, at the end.
393@end table
394
395 To accumulate text into a buffer, use @kbd{M-x append-to-buffer}.
396This reads a buffer name, then inserts a copy of the region into the
397buffer specified. If you specify a nonexistent buffer,
398@code{append-to-buffer} creates the buffer. The text is inserted
399wherever point is in that buffer. If you have been using the buffer for
400editing, the copied text goes into the middle of the text of the buffer,
401wherever point happens to be in it.
402
403 Point in that buffer is left at the end of the copied text, so
404successive uses of @code{append-to-buffer} accumulate the text in the
405specified buffer in the same order as they were copied. Strictly
406speaking, @code{append-to-buffer} does not always append to the text
407already in the buffer---it appends only if point in that buffer is at the end.
408However, if @code{append-to-buffer} is the only command you use to alter
409a buffer, then point is always at the end.
410
411 @kbd{M-x prepend-to-buffer} is just like @code{append-to-buffer}
412except that point in the other buffer is left before the copied text, so
413successive prependings add text in reverse order. @kbd{M-x
414copy-to-buffer} is similar except that any existing text in the other
415buffer is deleted, so the buffer is left containing just the text newly
416copied into it.
417
418 To retrieve the accumulated text from another buffer, use the command
419@kbd{M-x insert-buffer}; this too takes @var{buffername} as an argument.
420It inserts a copy of the text in buffer @var{buffername} into the
421selected buffer. You can alternatively select the other buffer for
422editing, then optionally move text from it by killing. @xref{Buffers},
423for background information on buffers.
424
425 Instead of accumulating text within Emacs, in a buffer, you can append
426text directly into a file with @kbd{M-x append-to-file}, which takes
427@var{filename} as an argument. It adds the text of the region to the end
428of the specified file. The file is changed immediately on disk.
429
430 You should use @code{append-to-file} only with files that are
431@emph{not} being visited in Emacs. Using it on a file that you are
432editing in Emacs would change the file behind Emacs's back, which
433can lead to losing some of your editing.
434
435@node Rectangles, Registers, Accumulating Text, Top
436@section Rectangles
437@cindex rectangle
438@cindex columns (and rectangles)
439@cindex killing rectangular areas of text
440
441 The rectangle commands operate on rectangular areas of the text: all
442the characters between a certain pair of columns, in a certain range of
443lines. Commands are provided to kill rectangles, yank killed rectangles,
444clear them out, fill them with blanks or text, or delete them. Rectangle
445commands are useful with text in multicolumn formats, and for changing
446text into or out of such formats.
447
448 When you must specify a rectangle for a command to work on, you do it
449by putting the mark at one corner and point at the opposite corner. The
450rectangle thus specified is called the @dfn{region-rectangle} because
451you control it in about the same way the region is controlled. But
452remember that a given combination of point and mark values can be
453interpreted either as a region or as a rectangle, depending on the
454command that uses them.
455
456 If point and the mark are in the same column, the rectangle they
457delimit is empty. If they are in the same line, the rectangle is one
458line high. This asymmetry between lines and columns comes about
459because point (and likewise the mark) is between two columns, but within
460a line.
461
462@table @kbd
463@item C-x r k
464Kill the text of the region-rectangle, saving its contents as the
465``last killed rectangle'' (@code{kill-rectangle}).
466@item C-x r d
467Delete the text of the region-rectangle (@code{delete-rectangle}).
468@item C-x r y
469Yank the last killed rectangle with its upper left corner at point
470(@code{yank-rectangle}).
471@item C-x r o
472Insert blank space to fill the space of the region-rectangle
473(@code{open-rectangle}). This pushes the previous contents of the
474region-rectangle rightward.
475@item M-x clear-rectangle
476Clear the region-rectangle by replacing its contents with spaces.
477@item M-x delete-whitespace-rectangle
478Delete whitespace in each of the lines on the specified rectangle,
479starting from the left edge column of the rectangle.
d621caf7 480@item C-x r t @var{string} @key{RET}
6bf7aab6
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481Insert @var{string} on each line of the region-rectangle
482(@code{string-rectangle}).
483@end table
484
485 The rectangle operations fall into two classes: commands deleting and
486inserting rectangles, and commands for blank rectangles.
487
488@kindex C-x r k
489@kindex C-x r d
490@findex kill-rectangle
491@findex delete-rectangle
492 There are two ways to get rid of the text in a rectangle: you can
493discard the text (delete it) or save it as the ``last killed''
494rectangle. The commands for these two ways are @kbd{C-x r d}
495(@code{delete-rectangle}) and @kbd{C-x r k} (@code{kill-rectangle}). In
496either case, the portion of each line that falls inside the rectangle's
497boundaries is deleted, causing following text (if any) on the line to
498move left into the gap.
499
500 Note that ``killing'' a rectangle is not killing in the usual sense; the
501rectangle is not stored in the kill ring, but in a special place that
502can only record the most recent rectangle killed. This is because yanking
503a rectangle is so different from yanking linear text that different yank
504commands have to be used and yank-popping is hard to make sense of.
505
506@kindex C-x r y
507@findex yank-rectangle
508 To yank the last killed rectangle, type @kbd{C-x r y}
509(@code{yank-rectangle}). Yanking a rectangle is the opposite of killing
510one. Point specifies where to put the rectangle's upper left corner.
511The rectangle's first line is inserted there, the rectangle's second
512line is inserted at a position one line vertically down, and so on. The
513number of lines affected is determined by the height of the saved
514rectangle.
515
516 You can convert single-column lists into double-column lists using
517rectangle killing and yanking; kill the second half of the list as a
518rectangle and then yank it beside the first line of the list.
519@xref{Two-Column}, for another way to edit multi-column text.
520
521 You can also copy rectangles into and out of registers with @kbd{C-x r
522r @var{r}} and @kbd{C-x r i @var{r}}. @xref{RegRect,,Rectangle
523Registers}.
524
525@kindex C-x r o
526@findex open-rectangle
527@findex clear-rectangle
528 There are two commands you can use for making blank rectangles:
529@kbd{M-x clear-rectangle} which blanks out existing text, and @kbd{C-x r
530o} (@code{open-rectangle}) which inserts a blank rectangle. Clearing a
531rectangle is equivalent to deleting it and then inserting a blank
532rectangle of the same size.
533
534@findex delete-whitespace-rectangle
535 The command @kbd{M-x delete-whitespace-rectangle} deletes horizontal
536whitespace starting from a particular column. This applies to each of
537the lines in the rectangle, and the column is specified by the left
538edge of the rectangle. The right edge of the rectangle does not make
539any difference to this command.
540
541@kindex C-x r t
542@findex string-rectangle
543 The command @kbd{C-x r t} (@code{M-x string-rectangle}) replaces the
544rectangle with a specified string (inserted once on each line). The
545string's width need not be the same as the width of the rectangle. If
546the string's width is less, the text after the rectangle shifts left; if
547the string is wider than the rectangle, the text after the rectangle
548shifts right.