Document completion-extra-properties in Lisp manual.
[bpt/emacs.git] / doc / lispref / vol1.texi
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1\input texinfo @c -*-texinfo-*-
2@c This file is used for printing the GNU Emacs Lisp Reference Manual
3@c in two volumes. It is a modified version of elisp.texi.
7497ef13 4@c Copyright (C) 1990-1995, 1998-1999, 2001-2012
561c0216 5@c Free Software Foundation, Inc.
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6@c %**start of header
7@setfilename elisp
8@settitle GNU Emacs Lisp Reference Manual: Volume 1
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9@c %**end of header
10
c85c5553 11@c See two-volume-cross-refs.txt.
cddd92e8 12@tex
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13\message{Formatting for two volume edition...Volume 1...}
14%
15% Read special toc file, set up in two-volume.make.
16\gdef\tocreadfilename{elisp1-toc-ready.toc}
17%
18% Don't make outlines, they're not needed and \readdatafile can't pay
19% attention to the special definition above.
20\global\let\pdfmakeoutlines=\relax
21%
22% Start volume 1 chapter numbering at 1; this must be listed as chapno0.
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23\global\chapno=0
24@end tex
25
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26@c Version of the manual and of Emacs.
27@c Please remember to update the edition number in README as well.
e45e90b3 28@set VERSION 3.0
f7a31f11 29@include emacsver.texi
e45e90b3 30@set DATE July 2009
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32@dircategory Emacs
33@direntry
34* Elisp: (elisp). The Emacs Lisp Reference Manual.
35@end direntry
cddd92e8 36
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37@c in general, keep the following line commented out, unless doing a
38@c copy of this manual that will be published. the manual should go
39@c onto the distribution in the full, 8.5 x 11" size.
40@set smallbook
cddd92e8 41
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42@ifset smallbook
43@smallbook
44@end ifset
cddd92e8 45
c85c5553 46@c per rms and peterb, use 10pt fonts for the main text, mostly to
333f9019 47@c save on paper cost.
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48@c Do this inside @tex for now, so current makeinfo does not complain.
49@tex
50@ifset smallbook
51@fonttextsize 10
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52\global\let\urlcolor=\Black % don't print links in grayscale
53\global\let\linkcolor=\Black
54@end ifset
55\global\hbadness=6666 % don't worry about not-too-underfull boxes
56@end tex
cddd92e8 57
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58@c Combine indices.
59@synindex cp fn
60@syncodeindex vr fn
61@syncodeindex ky fn
62@syncodeindex pg fn
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63@c We use the "type index" to index new functions and variables.
64@c @syncodeindex tp fn
65
66@copying
67This is edition @value{VERSION} of the GNU Emacs Lisp Reference Manual,@*
68corresponding to Emacs version @value{EMACSVER}.
69
7497ef13 70Copyright @copyright{} 1990-1996, 1998-2012 Free Software Foundation, Inc.
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71
72@quotation
73Permission is granted to copy, distribute and/or modify this document
204d4665 74under the terms of the GNU Free Documentation License, Version 1.3 or
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75any later version published by the Free Software Foundation; with the
76Invariant Sections being ``GNU General Public License,'' with the
77Front-Cover texts being ``A GNU Manual,'' and with the Back-Cover
78Texts as in (a) below. A copy of the license is included in the
79section entitled ``GNU Free Documentation License.''
80
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81(a) The FSF's Back-Cover Text is: ``You have the freedom to copy and
82modify this GNU manual. Buying copies from the FSF supports it in
8d2ff239 83developing GNU and promoting software freedom.''
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84@end quotation
85@end copying
86
cddd92e8 87@titlepage
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88@title GNU Emacs Lisp Reference Manual
89@subtitle Volume 1
90@subtitle For Emacs Version @value{EMACSVER}
e45e90b3 91@subtitle Revision @value{VERSION}, @value{DATE}
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92
93@author by Bil Lewis, Dan LaLiberte, Richard Stallman
94@author and the GNU Manual Group
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95@page
96@vskip 0pt plus 1filll
c85c5553 97@insertcopying
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98
99@sp 2
cddd92e8 100
cddd92e8 101Published by the Free Software Foundation @*
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10251 Franklin St, Fifth Floor @*
103Boston, MA 02110-1301 @*
104USA @*
105ISBN 1-882114-74-4
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106
107@sp 2
108Cover art by Etienne Suvasa.
109@end titlepage
cddd92e8 110
cddd92e8 111
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112@c Print the tables of contents
113@summarycontents
114@contents
115
116
117@ifnottex
118@node Top, Introduction, (dir), (dir)
119@top Emacs Lisp
120
121This Info file contains edition @value{VERSION} of the GNU Emacs Lisp
122Reference Manual, corresponding to GNU Emacs version @value{EMACSVER}.
123@end ifnottex
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124
125@menu
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126* Introduction:: Introduction and conventions used.
127
128* Lisp Data Types:: Data types of objects in Emacs Lisp.
129* Numbers:: Numbers and arithmetic functions.
130* Strings and Characters:: Strings, and functions that work on them.
131* Lists:: Lists, cons cells, and related functions.
132* Sequences Arrays Vectors:: Lists, strings and vectors are called sequences.
133 Certain functions act on any kind of sequence.
134 The description of vectors is here as well.
c85c5553 135* Hash Tables:: Very fast lookup-tables.
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136* Symbols:: Symbols represent names, uniquely.
137
138* Evaluation:: How Lisp expressions are evaluated.
139* Control Structures:: Conditionals, loops, nonlocal exits.
140* Variables:: Using symbols in programs to stand for values.
141* Functions:: A function is a Lisp program
142 that can be invoked from other functions.
143* Macros:: Macros are a way to extend the Lisp language.
c85c5553 144* Customization:: Writing customization declarations.
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145
146* Loading:: Reading files of Lisp code into Lisp.
147* Byte Compilation:: Compilation makes programs run faster.
c85c5553 148* Advising Functions:: Adding to the definition of a function.
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149* Debugging:: Tools and tips for debugging Lisp programs.
150
151* Read and Print:: Converting Lisp objects to text and back.
152* Minibuffers:: Using the minibuffer to read input.
153* Command Loop:: How the editor command loop works,
154 and how you can call its subroutines.
155* Keymaps:: Defining the bindings from keys to commands.
156* Modes:: Defining major and minor modes.
157* Documentation:: Writing and using documentation strings.
158
159* Files:: Accessing files.
160* Backups and Auto-Saving:: Controlling how backups and auto-save
161 files are made.
162* Buffers:: Creating and using buffer objects.
163* Windows:: Manipulating windows and displaying buffers.
d24880de 164* Frames:: Making multiple system-level windows.
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165* Positions:: Buffer positions and motion functions.
166* Markers:: Markers represent positions and update
167 automatically when the text is changed.
168
169* Text:: Examining and changing text in buffers.
c85c5553 170* Non-ASCII Characters:: Non-ASCII text in buffers and strings.
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171* Searching and Matching:: Searching buffers for strings or regexps.
172* Syntax Tables:: The syntax table controls word and list parsing.
173* Abbrevs:: How Abbrev mode works, and its data structures.
174
175* Processes:: Running and communicating with subprocesses.
d24880de 176* Display:: Features for controlling the screen display.
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177* System Interface:: Getting the user id, system type, environment
178 variables, and other such things.
cddd92e8 179
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180* Packaging:: Preparing Lisp code for distribution.
181
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182Appendices
183
e45e90b3 184* Antinews:: Info for users downgrading to Emacs 22.
561c0216 185* GNU Free Documentation License:: The license for this documentation.
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186* GPL:: Conditions for copying and changing GNU Emacs.
187* Tips:: Advice and coding conventions for Emacs Lisp.
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188* GNU Emacs Internals:: Building and dumping Emacs;
189 internal data structures.
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190* Standard Errors:: List of some standard error symbols.
191* Standard Keymaps:: List of some standard keymaps.
192* Standard Hooks:: List of some standard hook variables.
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193
194* Index:: Index including concepts, functions, variables,
195 and other terms.
196
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197@ignore
198* New Symbols:: New functions and variables in Emacs @value{EMACSVER}.
199@end ignore
200
201@c Do NOT modify the following 3 lines! They must have this form to
202@c be correctly identified by `texinfo-multiple-files-update'. In
203@c particular, the detailed menu header line MUST be identical to the
204@c value of `texinfo-master-menu-header'. See texnfo-upd.el.
205
206@detailmenu
207 --- The Detailed Node Listing ---
208 ---------------------------------
cddd92e8 209
91223e54 210Here are other nodes that are subnodes of those already listed,
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211mentioned here so you can get to them in one step:
212
213Introduction
214
215* Caveats:: Flaws and a request for help.
216* Lisp History:: Emacs Lisp is descended from Maclisp.
217* Conventions:: How the manual is formatted.
c85c5553 218* Version Info:: Which Emacs version is running?
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219* Acknowledgements:: The authors, editors, and sponsors of this manual.
220
221Conventions
222
223* Some Terms:: Explanation of terms we use in this manual.
224* nil and t:: How the symbols @code{nil} and @code{t} are used.
225* Evaluation Notation:: The format we use for examples of evaluation.
561c0216 226* Printing Notation:: The format we use when examples print text.
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227* Error Messages:: The format we use for examples of errors.
228* Buffer Text Notation:: The format we use for buffer contents in examples.
229* Format of Descriptions:: Notation for describing functions, variables, etc.
230
231Format of Descriptions
232
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233* A Sample Function Description:: A description of an imaginary
234 function, @code{foo}.
235* A Sample Variable Description:: A description of an imaginary
236 variable, @code{electric-future-map}.
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237
238Lisp Data Types
239
240* Printed Representation:: How Lisp objects are represented as text.
241* Comments:: Comments and their formatting conventions.
242* Programming Types:: Types found in all Lisp systems.
243* Editing Types:: Types specific to Emacs.
c85c5553 244* Circular Objects:: Read syntax for circular structure.
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245* Type Predicates:: Tests related to types.
246* Equality Predicates:: Tests of equality between any two objects.
247
248Programming Types
249
250* Integer Type:: Numbers without fractional parts.
251* Floating Point Type:: Numbers with fractional parts and with a large range.
252* Character Type:: The representation of letters, numbers and
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253 control characters.
254* Symbol Type:: A multi-use object that refers to a function,
561c0216 255 variable, or property list, and has a unique identity.
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256* Sequence Type:: Both lists and arrays are classified as sequences.
257* Cons Cell Type:: Cons cells, and lists (which are made from cons cells).
258* Array Type:: Arrays include strings and vectors.
259* String Type:: An (efficient) array of characters.
260* Vector Type:: One-dimensional arrays.
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261* Char-Table Type:: One-dimensional sparse arrays indexed by characters.
262* Bool-Vector Type:: One-dimensional arrays of @code{t} or @code{nil}.
263* Hash Table Type:: Super-fast lookup tables.
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264* Function Type:: A piece of executable code you can call from elsewhere.
265* Macro Type:: A method of expanding an expression into another
266 expression, more fundamental but less pretty.
267* Primitive Function Type:: A function written in C, callable from Lisp.
268* Byte-Code Type:: A function written in Lisp, then compiled.
269* Autoload Type:: A type used for automatically loading seldom-used
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270 functions.
271
272Character Type
cddd92e8 273
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274* Basic Char Syntax:: Syntax for regular characters.
275* General Escape Syntax:: How to specify characters by their codes.
276* Ctl-Char Syntax:: Syntax for control characters.
277* Meta-Char Syntax:: Syntax for meta-characters.
278* Other Char Bits:: Syntax for hyper-, super-, and alt-characters.
cddd92e8 279
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280Cons Cell and List Types
281
282* Box Diagrams:: Drawing pictures of lists.
561c0216 283* Dotted Pair Notation:: A general syntax for cons cells.
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284* Association List Type:: A specially constructed list.
285
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286String Type
287
288* Syntax for Strings:: How to specify Lisp strings.
289* Non-ASCII in Strings:: International characters in strings.
290* Nonprinting Characters:: Literal unprintable characters in strings.
291* Text Props and Strings:: Strings with text properties.
292
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293Editing Types
294
295* Buffer Type:: The basic object of editing.
cddd92e8 296* Marker Type:: A position in a buffer.
561c0216 297* Window Type:: Buffers are displayed in windows.
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298* Frame Type:: Windows subdivide frames.
299* Terminal Type:: A terminal device displays frames.
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300* Window Configuration Type:: Recording the way a frame is subdivided.
301* Frame Configuration Type:: Recording the status of all frames.
e45e90b3 302* Process Type:: A subprocess of Emacs running on the underlying OS.
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303* Stream Type:: Receive or send characters.
304* Keymap Type:: What function a keystroke invokes.
c85c5553 305* Overlay Type:: How an overlay is represented.
e45e90b3 306* Font Type:: Fonts for displaying text.
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307
308Numbers
309
c85c5553 310* Integer Basics:: Representation and range of integers.
d24880de 311* Float Basics:: Representation and range of floating point.
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312* Predicates on Numbers:: Testing for numbers.
313* Comparison of Numbers:: Equality and inequality predicates.
d24880de 314* Numeric Conversions:: Converting float to integer and vice versa.
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315* Arithmetic Operations:: How to add, subtract, multiply and divide.
316* Rounding Operations:: Explicitly rounding floating point numbers.
317* Bitwise Operations:: Logical and, or, not, shifting.
318* Math Functions:: Trig, exponential and logarithmic functions.
319* Random Numbers:: Obtaining random integers, predictable or not.
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320
321Strings and Characters
322
323* String Basics:: Basic properties of strings and characters.
324* Predicates for Strings:: Testing whether an object is a string or char.
325* Creating Strings:: Functions to allocate new strings.
c85c5553 326* Modifying Strings:: Altering the contents of an existing string.
cddd92e8 327* Text Comparison:: Comparing characters or strings.
561c0216 328* String Conversion:: Converting to and from characters and strings.
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329* Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}.
330* Case Conversion:: Case conversion functions.
d24880de 331* Case Tables:: Customizing case conversion.
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332
333Lists
334
335* Cons Cells:: How lists are made out of cons cells.
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336* List-related Predicates:: Is this object a list? Comparing two lists.
337* List Elements:: Extracting the pieces of a list.
338* Building Lists:: Creating list structure.
c85c5553 339* List Variables:: Modifying lists stored in variables.
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340* Modifying Lists:: Storing new pieces into an existing list.
341* Sets And Lists:: A list can represent a finite mathematical set.
342* Association Lists:: A list can represent a finite relation or mapping.
c85c5553 343* Rings:: Managing a fixed-size ring of objects.
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344
345Modifying Existing List Structure
346
347* Setcar:: Replacing an element in a list.
348* Setcdr:: Replacing part of the list backbone.
349 This can be used to remove or add elements.
350* Rearrangement:: Reordering the elements in a list; combining lists.
351
352Sequences, Arrays, and Vectors
353
354* Sequence Functions:: Functions that accept any kind of sequence.
355* Arrays:: Characteristics of arrays in Emacs Lisp.
356* Array Functions:: Functions specifically for arrays.
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357* Vectors:: Special characteristics of Emacs Lisp vectors.
358* Vector Functions:: Functions specifically for vectors.
359* Char-Tables:: How to work with char-tables.
360* Bool-Vectors:: How to work with bool-vectors.
361
362Hash Tables
363
364* Creating Hash:: Functions to create hash tables.
365* Hash Access:: Reading and writing the hash table contents.
561c0216 366* Defining Hash:: Defining new comparison methods.
c85c5553 367* Other Hash:: Miscellaneous.
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368
369Symbols
370
371* Symbol Components:: Symbols have names, values, function definitions
372 and property lists.
373* Definitions:: A definition says how a symbol will be used.
374* Creating Symbols:: How symbols are kept unique.
375* Property Lists:: Each symbol has a property list
376 for recording miscellaneous information.
377
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378Property Lists
379
380* Plists and Alists:: Comparison of the advantages of property
381 lists and association lists.
382* Symbol Plists:: Functions to access symbols' property lists.
383* Other Plists:: Accessing property lists stored elsewhere.
384
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385Evaluation
386
387* Intro Eval:: Evaluation in the scheme of things.
cddd92e8 388* Forms:: How various sorts of objects are evaluated.
177c0ea7 389* Quoting:: Avoiding evaluation (to put constants in
cddd92e8 390 the program).
03988c98 391* Backquote:: Easier construction of list structure.
c85c5553 392* Eval:: How to invoke the Lisp interpreter explicitly.
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393
394Kinds of Forms
395
396* Self-Evaluating Forms:: Forms that evaluate to themselves.
397* Symbol Forms:: Symbols evaluate as variables.
398* Classifying Lists:: How to distinguish various sorts of list forms.
c85c5553 399* Function Indirection:: When a symbol appears as the car of a list,
d24880de 400 we find the real function via the symbol.
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401* Function Forms:: Forms that call functions.
402* Macro Forms:: Forms that call macros.
2b9fa4a7 403* Special Forms:: "Special forms" are idiosyncratic primitives,
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404 most of them extremely important.
405* Autoloading:: Functions set up to load files
406 containing their real definitions.
407
408Control Structures
409
410* Sequencing:: Evaluation in textual order.
c85c5553 411* Conditionals:: @code{if}, @code{cond}, @code{when}, @code{unless}.
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412* Combining Conditions:: @code{and}, @code{or}, @code{not}.
413* Iteration:: @code{while} loops.
414* Nonlocal Exits:: Jumping out of a sequence.
415
416Nonlocal Exits
417
418* Catch and Throw:: Nonlocal exits for the program's own purposes.
419* Examples of Catch:: Showing how such nonlocal exits can be written.
420* Errors:: How errors are signaled and handled.
421* Cleanups:: Arranging to run a cleanup form if an
422 error happens.
423
424Errors
425
426* Signaling Errors:: How to report an error.
427* Processing of Errors:: What Emacs does when you report an error.
428* Handling Errors:: How you can trap errors and continue execution.
429* Error Symbols:: How errors are classified for trapping them.
430
431Variables
432
433* Global Variables:: Variable values that exist permanently, everywhere.
434* Constant Variables:: Certain "variables" have values that never change.
435* Local Variables:: Variable values that exist only temporarily.
436* Void Variables:: Symbols that lack values.
437* Defining Variables:: A definition says a symbol is used as a variable.
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438* Tips for Defining:: Things you should think about when you
439 define a variable.
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440* Accessing Variables:: Examining values of variables whose names
441 are known only at run time.
442* Setting Variables:: Storing new values in variables.
443* Variable Scoping:: How Lisp chooses among local and global values.
444* Buffer-Local Variables:: Variable values in effect only in one buffer.
c85c5553 445* File Local Variables:: Handling local variable lists in files.
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446* Directory Local Variables:: Local variables common to all files in a
447 directory.
e45e90b3 448* Frame-Local Variables:: Frame-local bindings for variables.
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449* Variable Aliases:: Variables that are aliases for other variables.
450* Variables with Restricted Values:: Non-constant variables whose value can
451 @emph{not} be an arbitrary Lisp object.
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452
453Scoping Rules for Variable Bindings
454
177c0ea7 455* Scope:: Scope means where in the program a value
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456 is visible. Comparison with other languages.
457* Extent:: Extent means how long in time a value exists.
458* Impl of Scope:: Two ways to implement dynamic scoping.
177c0ea7 459* Using Scoping:: How to use dynamic scoping carefully and
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460 avoid problems.
461
462Buffer-Local Variables
463
464* Intro to Buffer-Local:: Introduction and concepts.
465* Creating Buffer-Local:: Creating and destroying buffer-local bindings.
466* Default Value:: The default value is seen in buffers
c85c5553 467 that don't have their own buffer-local values.
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468
469Functions
470
561c0216 471* What Is a Function:: Lisp functions vs. primitives; terminology.
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472* Lambda Expressions:: How functions are expressed as Lisp objects.
473* Function Names:: A symbol can serve as the name of a function.
474* Defining Functions:: Lisp expressions for defining functions.
475* Calling Functions:: How to use an existing function.
476* Mapping Functions:: Applying a function to each element of a list, etc.
561c0216 477* Anonymous Functions:: Lambda expressions are functions with no names.
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478* Function Cells:: Accessing or setting the function definition
479 of a symbol.
735cc5ca 480* Closures:: Functions that enclose a lexical environment.
c85c5553 481* Obsolete Functions:: Declaring functions obsolete.
d24880de 482* Inline Functions:: Defining functions that the compiler
561c0216 483 will open code.
d24880de 484* Declaring Functions:: Telling the compiler that a function is defined.
c85c5553 485* Function Safety:: Determining whether a function is safe to call.
cddd92e8 486* Related Topics:: Cross-references to specific Lisp primitives
177c0ea7 487 that have a special bearing on how
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488 functions work.
489
490Lambda Expressions
491
492* Lambda Components:: The parts of a lambda expression.
493* Simple Lambda:: A simple example.
494* Argument List:: Details and special features of argument lists.
495* Function Documentation:: How to put documentation in a function.
496
497Macros
498
499* Simple Macro:: A basic example.
500* Expansion:: How, when and why macros are expanded.
501* Compiling Macros:: How macros are expanded by the compiler.
502* Defining Macros:: How to write a macro definition.
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503* Problems with Macros:: Don't evaluate the macro arguments too many times.
504 Don't hide the user's variables.
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505* Indenting Macros:: Specifying how to indent macro calls.
506
507Common Problems Using Macros
508
509* Wrong Time:: Do the work in the expansion, not in the macro.
510* Argument Evaluation:: The expansion should evaluate each macro arg once.
511* Surprising Local Vars:: Local variable bindings in the expansion
512 require special care.
513* Eval During Expansion:: Don't evaluate them; put them in the expansion.
514* Repeated Expansion:: Avoid depending on how many times expansion is done.
515
516Writing Customization Definitions
517
518* Common Keywords:: Common keyword arguments for all kinds of
519 customization declarations.
520* Group Definitions:: Writing customization group definitions.
521* Variable Definitions:: Declaring user options.
522* Customization Types:: Specifying the type of a user option.
523
524Customization Types
525
526* Simple Types:: Simple customization types: sexp, integer, number,
527 string, file, directory, alist.
528* Composite Types:: Build new types from other types or data.
529* Splicing into Lists:: Splice elements into list with @code{:inline}.
530* Type Keywords:: Keyword-argument pairs in a customization type.
531* Defining New Types:: Give your type a name.
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532
533Loading
534
535* How Programs Do Loading:: The @code{load} function and others.
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536* Load Suffixes:: Details about the suffixes that @code{load} tries.
537* Library Search:: Finding a library to load.
538* Loading Non-ASCII:: Non-@acronym{ASCII} characters in Emacs Lisp files.
cddd92e8 539* Autoload:: Setting up a function to autoload.
cddd92e8 540* Repeated Loading:: Precautions about loading a file twice.
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541* Named Features:: Loading a library if it isn't already loaded.
542* Where Defined:: Finding which file defined a certain symbol.
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543* Unloading:: How to "unload" a library that was loaded.
544* Hooks for Loading:: Providing code to be run when
545 particular libraries are loaded.
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546
547Byte Compilation
548
c85c5553 549* Speed of Byte-Code:: An example of speedup from byte compilation.
cddd92e8 550* Compilation Functions:: Byte compilation functions.
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551* Docs and Compilation:: Dynamic loading of documentation strings.
552* Dynamic Loading:: Dynamic loading of individual functions.
553* Eval During Compile:: Code to be evaluated when you compile.
554* Compiler Errors:: Handling compiler error messages.
d24880de 555* Byte-Code Objects:: The data type used for byte-compiled functions.
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556* Disassembly:: Disassembling byte-code; how to read byte-code.
557
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558Advising Emacs Lisp Functions
559
560* Simple Advice:: A simple example to explain the basics of advice.
561* Defining Advice:: Detailed description of @code{defadvice}.
562* Around-Advice:: Wrapping advice around a function's definition.
563* Computed Advice:: ...is to @code{defadvice} as @code{fset} is to @code{defun}.
564* Activation of Advice:: Advice doesn't do anything until you activate it.
565* Enabling Advice:: You can enable or disable each piece of advice.
566* Preactivation:: Preactivation is a way of speeding up the
567 loading of compiled advice.
568* Argument Access in Advice:: How advice can access the function's arguments.
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569* Combined Definition:: How advice is implemented.
570
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571Debugging Lisp Programs
572
355cabc6 573* Debugger:: A debugger for the Emacs Lisp evaluator.
c85c5553 574* Edebug:: A source-level Emacs Lisp debugger.
cddd92e8 575* Syntax Errors:: How to find syntax errors.
c85c5553 576* Test Coverage:: Ensuring you have tested all branches in your code.
177c0ea7 577
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578The Lisp Debugger
579
580* Error Debugging:: Entering the debugger when an error happens.
d24880de 581* Infinite Loops:: Stopping and debugging a program that doesn't exit.
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582* Function Debugging:: Entering it when a certain function is called.
583* Explicit Debug:: Entering it at a certain point in the program.
584* Using Debugger:: What the debugger does; what you see while in it.
585* Debugger Commands:: Commands used while in the debugger.
586* Invoking the Debugger:: How to call the function @code{debug}.
587* Internals of Debugger:: Subroutines of the debugger, and global variables.
588
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589Edebug
590
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591* Using Edebug:: Introduction to use of Edebug.
592* Instrumenting:: You must instrument your code
593 in order to debug it with Edebug.
c85c5553 594* Edebug Execution Modes:: Execution modes, stopping more or less often.
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595* Jumping:: Commands to jump to a specified place.
596* Edebug Misc:: Miscellaneous commands.
597* Breaks:: Setting breakpoints to make the program stop.
598* Trapping Errors:: Trapping errors with Edebug.
599* Edebug Views:: Views inside and outside of Edebug.
600* Edebug Eval:: Evaluating expressions within Edebug.
601* Eval List:: Expressions whose values are displayed
602 each time you enter Edebug.
603* Printing in Edebug:: Customization of printing.
604* Trace Buffer:: How to produce trace output in a buffer.
605* Coverage Testing:: How to test evaluation coverage.
606* The Outside Context:: Data that Edebug saves and restores.
c85c5553 607* Edebug and Macros:: Specifying how to handle macro calls.
d24880de 608* Edebug Options:: Option variables for customizing Edebug.
c85c5553 609
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610Breaks
611
612* Breakpoints:: Breakpoints at stop points.
613* Global Break Condition:: Breaking on an event.
614* Source Breakpoints:: Embedding breakpoints in source code.
615
616The Outside Context
617
618* Checking Whether to Stop::When Edebug decides what to do.
619* Edebug Display Update:: When Edebug updates the display.
620* Edebug Recursive Edit:: When Edebug stops execution.
621
622Edebug and Macros
623
624* Instrumenting Macro Calls::The basic problem.
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625* Specification List:: How to specify complex patterns of evaluation.
626* Backtracking:: What Edebug does when matching fails.
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627* Specification Examples:: To help understand specifications.
628
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629Debugging Invalid Lisp Syntax
630
631* Excess Open:: How to find a spurious open paren or missing close.
632* Excess Close:: How to find a spurious close paren or missing open.
633
634Reading and Printing Lisp Objects
635
636* Streams Intro:: Overview of streams, reading and printing.
177c0ea7 637* Input Streams:: Various data types that can be used as
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638 input streams.
639* Input Functions:: Functions to read Lisp objects from text.
177c0ea7 640* Output Streams:: Various data types that can be used as
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641 output streams.
642* Output Functions:: Functions to print Lisp objects as text.
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643* Output Variables:: Variables that control what the printing
644 functions do.
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645
646Minibuffers
647
648* Intro to Minibuffers:: Basic information about minibuffers.
649* Text from Minibuffer:: How to read a straight text string.
650* Object from Minibuffer:: How to read a Lisp object or expression.
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651* Minibuffer History:: Recording previous minibuffer inputs
652 so the user can reuse them.
c85c5553 653* Initial Input:: Specifying initial contents for the minibuffer.
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654* Completion:: How to invoke and customize completion.
655* Yes-or-No Queries:: Asking a question with a simple answer.
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656* Multiple Queries:: Asking a series of similar questions.
657* Reading a Password:: Reading a password from the terminal.
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658* Minibuffer Commands:: Commands used as key bindings in minibuffers.
659* Minibuffer Contents:: How such commands access the minibuffer text.
660* Minibuffer Windows:: Operating on the special minibuffer windows.
661* Recursive Mini:: Whether recursive entry to minibuffer is allowed.
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662* Minibuffer Misc:: Various customization hooks and variables.
663
664Completion
665
666* Basic Completion:: Low-level functions for completing strings.
667 (These are too low level to use the minibuffer.)
668* Minibuffer Completion:: Invoking the minibuffer with completion.
669* Completion Commands:: Minibuffer commands that do completion.
670* High-Level Completion:: Convenient special cases of completion
a3cb6daa 671 (reading buffer name, file name, etc.).
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672* Reading File Names:: Using completion to read file names and
673 shell commands.
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674* Completion Variables:: Variables controlling completion behavior.
675* Programmed Completion:: Writing your own completion function.
60236b0d 676* Completion in Buffers:: Completing text in ordinary buffers.
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677
678Command Loop
679
680* Command Overview:: How the command loop reads commands.
681* Defining Commands:: Specifying how a function should read arguments.
682* Interactive Call:: Calling a command, so that it will read arguments.
e45e90b3 683* Distinguish Interactive:: Making a command distinguish interactive calls.
cddd92e8 684* Command Loop Info:: Variables set by the command loop for you to examine.
c85c5553 685* Adjusting Point:: Adjustment of point after a command.
d24880de 686* Input Events:: What input looks like when you read it.
cddd92e8 687* Reading Input:: How to read input events from the keyboard or mouse.
c85c5553 688* Special Events:: Events processed immediately and individually.
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689* Waiting:: Waiting for user input or elapsed time.
690* Quitting:: How @kbd{C-g} works. How to catch or defer quitting.
691* Prefix Command Arguments:: How the commands to set prefix args work.
692* Recursive Editing:: Entering a recursive edit,
693 and why you usually shouldn't.
694* Disabling Commands:: How the command loop handles disabled commands.
695* Command History:: How the command history is set up, and how accessed.
696* Keyboard Macros:: How keyboard macros are implemented.
697
698Defining Commands
699
700* Using Interactive:: General rules for @code{interactive}.
701* Interactive Codes:: The standard letter-codes for reading arguments
702 in various ways.
703* Interactive Examples:: Examples of how to read interactive arguments.
704
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705Input Events
706
707* Keyboard Events:: Ordinary characters--keys with symbols on them.
708* Function Keys:: Function keys--keys with names, not symbols.
709* Mouse Events:: Overview of mouse events.
710* Click Events:: Pushing and releasing a mouse button.
711* Drag Events:: Moving the mouse before releasing the button.
712* Button-Down Events:: A button was pushed and not yet released.
713* Repeat Events:: Double and triple click (or drag, or down).
714* Motion Events:: Just moving the mouse, not pushing a button.
715* Focus Events:: Moving the mouse between frames.
716* Misc Events:: Other events the system can generate.
717* Event Examples:: Examples of the lists for mouse events.
718* Classifying Events:: Finding the modifier keys in an event symbol.
561c0216 719 Event types.
d24880de 720* Accessing Mouse:: Functions to extract info from mouse events.
e45e90b3 721* Accessing Scroll:: Functions to get info from scroll bar events.
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722* Strings of Events:: Special considerations for putting
723 keyboard character events in a string.
724
725Reading Input
726
727* Key Sequence Input:: How to read one key sequence.
728* Reading One Event:: How to read just one event.
729* Event Mod:: How Emacs modifies events as they are read.
730* Invoking the Input Method:: How reading an event uses the input method.
731* Quoted Character Input:: Asking the user to specify a character.
732* Event Input Misc:: How to reread or throw away input events.
733
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734Keymaps
735
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736* Key Sequences:: Key sequences as Lisp objects.
737* Keymap Basics:: Basic concepts of keymaps.
738* Format of Keymaps:: What a keymap looks like as a Lisp object.
739* Creating Keymaps:: Functions to create and copy keymaps.
740* Inheritance and Keymaps:: How one keymap can inherit the bindings
741 of another keymap.
742* Prefix Keys:: Defining a key with a keymap as its definition.
743* Active Keymaps:: How Emacs searches the active keymaps
744 for a key binding.
745* Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
746* Controlling Active Maps:: Each buffer has a local keymap
747 to override the standard (global) bindings.
748 A minor mode can also override them.
561c0216 749* Key Lookup:: Finding a key's binding in one keymap.
cddd92e8 750* Functions for Key Lookup:: How to request key lookup.
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751* Changing Key Bindings:: Redefining a key in a keymap.
752* Remapping Commands:: A keymap can translate one command to another.
753* Translation Keymaps:: Keymaps for translating sequences of events.
754* Key Binding Commands:: Interactive interfaces for redefining keys.
755* Scanning Keymaps:: Looking through all keymaps, for printing help.
561c0216 756* Menu Keymaps:: Defining a menu as a keymap.
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757
758Menu Keymaps
759
760* Defining Menus:: How to make a keymap that defines a menu.
761* Mouse Menus:: How users actuate the menu with the mouse.
762* Keyboard Menus:: How users actuate the menu with the keyboard.
763* Menu Example:: Making a simple menu.
764* Menu Bar:: How to customize the menu bar.
765* Tool Bar:: A tool bar is a row of images.
766* Modifying Menus:: How to add new items to a menu.
767
768Defining Menus
769
770* Simple Menu Items:: A simple kind of menu key binding,
771 limited in capabilities.
772* Extended Menu Items:: More powerful menu item definitions
773 let you specify keywords to enable
774 various features.
775* Menu Separators:: Drawing a horizontal line through a menu.
776* Alias Menu Items:: Using command aliases in menu items.
777
778Major and Minor Modes
779
780* Hooks:: How to use hooks; how to write code that provides hooks.
781* Major Modes:: Defining major modes.
782* Minor Modes:: Defining minor modes.
783* Mode Line Format:: Customizing the text that appears in the mode line.
3fd50d5c 784* Imenu:: Providing a menu of definitions made in a buffer.
c85c5553 785* Font Lock Mode:: How modes can highlight text according to syntax.
4230351b 786* Auto-Indentation:: How to teach Emacs to indent for a major mode.
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787* Desktop Save Mode:: How modes can have buffer state saved between
788 Emacs sessions.
cddd92e8 789
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790Hooks
791
792* Running Hooks:: How to run a hook.
793* Setting Hooks:: How to put functions on a hook, or remove them.
794
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795Major Modes
796
797* Major Mode Conventions:: Coding conventions for keymaps, etc.
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798* Auto Major Mode:: How Emacs chooses the major mode automatically.
799* Mode Help:: Finding out how to use a mode.
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800* Derived Modes:: Defining a new major mode based on another major
801 mode.
3fd50d5c 802* Basic Major Modes:: Modes that other modes are often derived from.
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803* Mode Hooks:: Hooks run at the end of major mode commands.
804* Tabulated List Mode:: Parent mode for buffers containing tabulated data.
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805* Generic Modes:: Defining a simple major mode that supports
806 comment syntax and Font Lock mode.
561c0216 807* Example Major Modes:: Text mode and Lisp modes.
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808
809Minor Modes
810
811* Minor Mode Conventions:: Tips for writing a minor mode.
812* Keymaps and Minor Modes:: How a minor mode can have its own keymap.
c85c5553 813* Defining Minor Modes:: A convenient facility for defining minor modes.
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814
815Mode Line Format
816
561c0216 817* Mode Line Basics:: Basic ideas of mode line control.
cddd92e8 818* Mode Line Data:: The data structure that controls the mode line.
561c0216 819* Mode Line Top:: The top level variable, mode-line-format.
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820* Mode Line Variables:: Variables used in that data structure.
821* %-Constructs:: Putting information into a mode line.
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822* Properties in Mode:: Using text properties in the mode line.
823* Header Lines:: Like a mode line, but at the top.
824* Emulating Mode Line:: Formatting text as the mode line would.
825
826Font Lock Mode
827
828* Font Lock Basics:: Overview of customizing Font Lock.
829* Search-based Fontification:: Fontification based on regexps.
830* Customizing Keywords:: Customizing search-based fontification.
831* Other Font Lock Variables:: Additional customization facilities.
832* Levels of Font Lock:: Each mode can define alternative levels
833 so that the user can select more or less.
834* Precalculated Fontification:: How Lisp programs that produce the buffer
835 contents can also specify how to fontify it.
836* Faces for Font Lock:: Special faces specifically for Font Lock.
837* Syntactic Font Lock:: Fontification based on syntax tables.
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838* Multiline Font Lock:: How to coerce Font Lock into properly
839 highlighting multiline constructs.
840
841Multiline Font Lock Constructs
842
561c0216 843* Font Lock Multiline:: Marking multiline chunks with a text property.
bc3bea9c 844* Region to Refontify:: Controlling which region gets refontified
c85c5553 845 after a buffer change.
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846
847Documentation
848
8376d7c2 849* Documentation Basics:: Where doc strings are defined and stored.
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850* Accessing Documentation:: How Lisp programs can access doc strings.
851* Keys in Documentation:: Substituting current key bindings.
852* Describing Characters:: Making printable descriptions of
853 non-printing characters and key sequences.
854* Help Functions:: Subroutines used by Emacs help facilities.
855
856Files
857
858* Visiting Files:: Reading files into Emacs buffers for editing.
859* Saving Buffers:: Writing changed buffers back into files.
561c0216 860* Reading from Files:: Reading files into buffers without visiting.
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861* Writing to Files:: Writing new files from parts of buffers.
862* File Locks:: Locking and unlocking files, to prevent
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863 simultaneous editing by two people.
864* Information about Files:: Testing existence, accessibility, size of files.
a59225b1 865* Changing Files:: Renaming files, changing permissions, etc.
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866* File Names:: Decomposing and expanding file names.
867* Contents of Directories:: Getting a list of the files in a directory.
d24880de 868* Create/Delete Dirs:: Creating and Deleting Directories.
a59225b1 869* Magic File Names:: Special handling for certain file names.
c85c5553 870* Format Conversion:: Conversion to and from various file formats.
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871
872Visiting Files
873
874* Visiting Functions:: The usual interface functions for visiting.
875* Subroutines of Visiting:: Lower-level subroutines that they use.
876
877Information about Files
878
879* Testing Accessibility:: Is a given file readable? Writable?
c85c5553 880* Kinds of Files:: Is it a directory? A symbolic link?
d24880de 881* Truenames:: Eliminating symbolic links from a file name.
cddd92e8 882* File Attributes:: How large is it? Any other names? Etc.
c85c5553 883* Locating Files:: How to find a file in standard places.
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884
885File Names
886
887* File Name Components:: The directory part of a file name, and the rest.
561c0216 888* Relative File Names:: Some file names are relative to a current directory.
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889* Directory Names:: A directory's name as a directory
890 is different from its name as a file.
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891* File Name Expansion:: Converting relative file names to absolute ones.
892* Unique File Names:: Generating names for temporary files.
893* File Name Completion:: Finding the completions for a given file name.
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894* Standard File Names:: If your package uses a fixed file name,
895 how to handle various operating systems simply.
cddd92e8 896
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897File Format Conversion
898
a3cb6daa 899* Format Conversion Overview:: @code{insert-file-contents} and @code{write-region}.
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GM
900* Format Conversion Round-Trip:: Using @code{format-alist}.
901* Format Conversion Piecemeal:: Specifying non-paired conversion.
902
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903Backups and Auto-Saving
904
177c0ea7 905* Backup Files:: How backup files are made; how their names
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906 are chosen.
907* Auto-Saving:: How auto-save files are made; how their
908 names are chosen.
177c0ea7 909* Reverting:: @code{revert-buffer}, and how to customize
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910 what it does.
911
912Backup Files
913
914* Making Backups:: How Emacs makes backup files, and when.
177c0ea7 915* Rename or Copy:: Two alternatives: renaming the old file
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916 or copying it.
917* Numbered Backups:: Keeping multiple backups for each source file.
918* Backup Names:: How backup file names are computed; customization.
919
920Buffers
921
922* Buffer Basics:: What is a buffer?
c85c5553 923* Current Buffer:: Designating a buffer as current
561c0216 924 so that primitives will access its contents.
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925* Buffer Names:: Accessing and changing buffer names.
926* Buffer File Name:: The buffer file name indicates which file
927 is visited.
928* Buffer Modification:: A buffer is @dfn{modified} if it needs to be saved.
929* Modification Time:: Determining whether the visited file was changed
775b55af 930 "behind Emacs's back".
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931* Read Only Buffers:: Modifying text is not allowed in a
932 read-only buffer.
933* The Buffer List:: How to look at all the existing buffers.
934* Creating Buffers:: Functions that create buffers.
935* Killing Buffers:: Buffers exist until explicitly killed.
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936* Indirect Buffers:: An indirect buffer shares text with some
937 other buffer.
e45e90b3 938* Swapping Text:: Swapping text between two buffers.
c85c5553 939* Buffer Gap:: The gap in the buffer.
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940
941Windows
942
943* Basic Windows:: Basic information on using windows.
944* Splitting Windows:: Splitting one window into two windows.
945* Deleting Windows:: Deleting a window gives its space to other windows.
946* Selecting Windows:: The selected window is the one that you edit in.
947* Cyclic Window Ordering:: Moving around the existing windows.
948* Buffers and Windows:: Each window displays the contents of a buffer.
0e406a72 949* Switching Buffers:: Higher-level functions for switching to a buffer.
d24880de 950* Choosing Window:: How to choose a window for displaying a buffer.
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951* Display Action Functions:: Subroutines for @code{display-buffer}.
952* Choosing Window Options:: Extra options affecting how buffers are displayed.
0e406a72 953* Window History:: Each window remembers the buffers displayed in it.
d24880de 954* Dedicated Windows:: How to avoid displaying another buffer in
0e406a72 955 a specific window.
cddd92e8 956* Window Point:: Each window has its own location of point.
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957* Window Start and End:: Buffer positions indicating which text is
958 on-screen in a window.
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959* Textual Scrolling:: Moving text up and down through the window.
960* Vertical Scrolling:: Moving the contents up and down on the window.
961* Horizontal Scrolling:: Moving the contents sideways on the window.
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962* Size of Window:: Accessing the size of a window.
963* Resizing Windows:: Changing the size of a window.
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964* Coordinates and Windows:: Converting coordinates to windows.
965* Window Tree:: The layout and sizes of all windows in a frame.
cddd92e8 966* Window Configurations:: Saving and restoring the state of the screen.
e45e90b3 967* Window Parameters:: Associating additional information with windows.
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968* Window Hooks:: Hooks for scrolling, window size changes,
969 redisplay going past a certain point,
970 or window configuration changes.
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971
972Frames
973
d24880de 974* Creating Frames:: Creating additional frames.
e45e90b3 975* Multiple Terminals:: Displaying on several different devices.
d24880de 976* Frame Parameters:: Controlling frame size, position, font, etc.
e45e90b3 977* Terminal Parameters:: Parameters common for all frames on terminal.
cddd92e8 978* Frame Titles:: Automatic updating of frame titles.
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979* Deleting Frames:: Frames last until explicitly deleted.
980* Finding All Frames:: How to examine all existing frames.
981* Frames and Windows:: A frame contains windows;
982 display of text always works through windows.
cddd92e8 983* Minibuffers and Frames:: How a frame finds the minibuffer to use.
d24880de 984* Input Focus:: Specifying the selected frame.
cddd92e8 985* Visibility of Frames:: Frames may be visible or invisible, or icons.
c85c5553 986* Raising and Lowering:: Raising a frame makes it hide other windows;
d24880de 987 lowering it makes the others hide it.
cddd92e8 988* Frame Configurations:: Saving the state of all frames.
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989* Mouse Tracking:: Getting events that say when the mouse moves.
990* Mouse Position:: Asking where the mouse is, or moving it.
991* Pop-Up Menus:: Displaying a menu for the user to select from.
cddd92e8 992* Dialog Boxes:: Displaying a box to ask yes or no.
c85c5553 993* Pointer Shape:: Specifying the shape of the mouse pointer.
561c0216 994* Window System Selections::Transferring text to and from other X clients.
c85c5553 995* Drag and Drop:: Internals of Drag-and-Drop implementation.
d24880de 996* Color Names:: Getting the definitions of color names.
a08a07e3 997* Text Terminal Colors:: Defining colors for text terminals.
d24880de 998* Resources:: Getting resource values from the server.
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999* Display Feature Testing:: Determining the features of a terminal.
1000
1001Frame Parameters
1002
1003* Parameter Access:: How to change a frame's parameters.
d24880de 1004* Initial Parameters:: Specifying frame parameters when you make a frame.
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1005* Window Frame Parameters:: List of frame parameters for window systems.
1006* Size and Position:: Changing the size and position of a frame.
1007* Geometry:: Parsing geometry specifications.
1008
1009Window Frame Parameters
1010
1011* Basic Parameters:: Parameters that are fundamental.
1012* Position Parameters:: The position of the frame on the screen.
1013* Size Parameters:: Frame's size.
1014* Layout Parameters:: Size of parts of the frame, and
1015 enabling or disabling some parts.
1016* Buffer Parameters:: Which buffers have been or should be shown.
1017* Management Parameters:: Communicating with the window manager.
1018* Cursor Parameters:: Controlling the cursor appearance.
561c0216 1019* Font and Color Parameters:: Fonts and colors for the frame text.
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1020
1021Positions
1022
1023* Point:: The special position where editing takes place.
1024* Motion:: Changing point.
1025* Excursions:: Temporary motion and buffer changes.
1026* Narrowing:: Restricting editing to a portion of the buffer.
1027
1028Motion
1029
1030* Character Motion:: Moving in terms of characters.
1031* Word Motion:: Moving in terms of words.
1032* Buffer End Motion:: Moving to the beginning or end of the buffer.
1033* Text Lines:: Moving in terms of lines of text.
1034* Screen Lines:: Moving in terms of lines as displayed.
1035* List Motion:: Moving by parsing lists and sexps.
1036* Skipping Characters:: Skipping characters belonging to a certain set.
1037
1038Markers
1039
1040* Overview of Markers:: The components of a marker, and how it relocates.
1041* Predicates on Markers:: Testing whether an object is a marker.
1042* Creating Markers:: Making empty markers or markers at certain places.
561c0216 1043* Information from Markers::Finding the marker's buffer or character position.
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1044* Marker Insertion Types:: Two ways a marker can relocate when you
1045 insert where it points.
1046* Moving Markers:: Moving the marker to a new buffer or position.
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1047* The Mark:: How "the mark" is implemented with a marker.
1048* The Region:: How to access "the region".
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1049
1050Text
1051
1052* Near Point:: Examining text in the vicinity of point.
1053* Buffer Contents:: Examining text in a general fashion.
c85c5553 1054* Comparing Text:: Comparing substrings of buffers.
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1055* Insertion:: Adding new text to a buffer.
1056* Commands for Insertion:: User-level commands to insert text.
1057* Deletion:: Removing text from a buffer.
1058* User-Level Deletion:: User-level commands to delete text.
1059* The Kill Ring:: Where removed text sometimes is saved for
1060 later use.
1061* Undo:: Undoing changes to the text of a buffer.
c85c5553 1062* Maintaining Undo:: How to enable and disable undo information.
d24880de 1063 How to control how much information is kept.
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1064* Filling:: Functions for explicit filling.
1065* Margins:: How to specify margins for filling commands.
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1066* Adaptive Fill:: Adaptive Fill mode chooses a fill prefix
1067 from context.
1068* Auto Filling:: How auto-fill mode is implemented to break lines.
cddd92e8 1069* Sorting:: Functions for sorting parts of the buffer.
cddd92e8 1070* Columns:: Computing horizontal positions, and using them.
c85c5553 1071* Indentation:: Functions to insert or adjust indentation.
cddd92e8 1072* Case Changes:: Case conversion of parts of the buffer.
c85c5553 1073* Text Properties:: Assigning Lisp property lists to text characters.
cddd92e8 1074* Substitution:: Replacing a given character wherever it appears.
c85c5553 1075* Transposition:: Swapping two portions of a buffer.
cddd92e8
EZ
1076* Registers:: How registers are implemented. Accessing
1077 the text or position stored in a register.
c85c5553 1078* Base 64:: Conversion to or from base 64 encoding.
483ab230
CY
1079* Checksum/Hash:: Computing cryptographic hashes.
1080* Parsing HTML/XML:: Parsing HTML and XML.
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KB
1081* Atomic Changes:: Installing several buffer changes "atomically".
1082* Change Hooks:: Supplying functions to be run when text is changed.
177c0ea7 1083
cddd92e8
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1084The Kill Ring
1085
1086* Kill Ring Concepts:: What text looks like in the kill ring.
1087* Kill Functions:: Functions that kill text.
c85c5553 1088* Yanking:: How yanking is done.
cddd92e8 1089* Yank Commands:: Commands that access the kill ring.
d24880de 1090* Low-Level Kill Ring:: Functions and variables for kill ring access.
561c0216 1091* Internals of Kill Ring:: Variables that hold kill ring data.
cddd92e8
EZ
1092
1093Indentation
1094
1095* Primitive Indent:: Functions used to count and insert indentation.
1096* Mode-Specific Indent:: Customize indentation for different modes.
1097* Region Indent:: Indent all the lines in a region.
1098* Relative Indent:: Indent the current line based on previous lines.
1099* Indent Tabs:: Adjustable, typewriter-like tab stops.
1100* Motion by Indent:: Move to first non-blank character.
1101
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1102Text Properties
1103
1104* Examining Properties:: Looking at the properties of one character.
d24880de
GM
1105* Changing Properties:: Setting the properties of a range of text.
1106* Property Search:: Searching for where a property changes value.
1107* Special Properties:: Particular properties with special meanings.
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1108* Format Properties:: Properties for representing formatting of text.
1109* Sticky Properties:: How inserted text gets properties from
1110 neighboring text.
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KB
1111* Lazy Properties:: Computing text properties in a lazy fashion
1112 only when text is examined.
1113* Clickable Text:: Using text properties to make regions of text
1114 do something when you click on them.
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KB
1115* Fields:: The @code{field} property defines
1116 fields within the buffer.
d24880de
GM
1117* Not Intervals:: Why text properties do not use
1118 Lisp-visible text intervals.
c85c5553 1119
561c0216 1120Non-@acronym{ASCII} Characters
c85c5553 1121
561c0216 1122* Text Representations:: How Emacs represents text.
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1123* Converting Representations:: Converting unibyte to multibyte and vice versa.
1124* Selecting a Representation:: Treating a byte sequence as unibyte or multi.
1125* Character Codes:: How unibyte and multibyte relate to
1126 codes of individual characters.
e45e90b3
GM
1127* Character Properties:: Character attributes that define their
1128 behavior and handling.
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1129* Character Sets:: The space of possible character codes
1130 is divided into various character sets.
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1131* Scanning Charsets:: Which character sets are used in a buffer?
1132* Translation of Characters:: Translation tables are used for conversion.
1133* Coding Systems:: Coding systems are conversions for saving files.
1134* Input Methods:: Input methods allow users to enter various
1135 non-ASCII characters without special keyboards.
1136* Locales:: Interacting with the POSIX locale.
1137
1138Coding Systems
1139
1140* Coding System Basics:: Basic concepts.
1141* Encoding and I/O:: How file I/O functions handle coding systems.
1142* Lisp and Coding Systems:: Functions to operate on coding system names.
1143* User-Chosen Coding Systems:: Asking the user to choose a coding system.
1144* Default Coding Systems:: Controlling the default choices.
1145* Specifying Coding Systems:: Requesting a particular coding system
1146 for a single file operation.
1147* Explicit Encoding:: Encoding or decoding text without doing I/O.
1148* Terminal I/O Encoding:: Use of encoding for terminal I/O.
1149* MS-DOS File Types:: How DOS "text" and "binary" files
1150 relate to coding systems.
1151
cddd92e8
EZ
1152Searching and Matching
1153
1154* String Search:: Search for an exact match.
c85c5553 1155* Searching and Case:: Case-independent or case-significant searching.
cddd92e8
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1156* Regular Expressions:: Describing classes of strings.
1157* Regexp Search:: Searching for a match for a regexp.
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KB
1158* POSIX Regexps:: Searching POSIX-style for the longest match.
1159* Match Data:: Finding out which part of the text matched,
1160 after a string or regexp search.
d24880de 1161* Search and Replace:: Commands that loop, searching and replacing.
cddd92e8 1162* Standard Regexps:: Useful regexps for finding sentences, pages,...
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1163
1164Regular Expressions
1165
1166* Syntax of Regexps:: Rules for writing regular expressions.
1167* Regexp Example:: Illustrates regular expression syntax.
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KB
1168* Regexp Functions:: Functions for operating on regular expressions.
1169
1170Syntax of Regular Expressions
1171
1172* Regexp Special:: Special characters in regular expressions.
1173* Char Classes:: Character classes used in regular expressions.
1174* Regexp Backslash:: Backslash-sequences in regular expressions.
1175
1176The Match Data
1177
d24880de 1178* Replacing Match:: Replacing a substring that was matched.
c85c5553 1179* Simple Match Data:: Accessing single items of match data,
d24880de 1180 such as where a particular subexpression started.
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KB
1181* Entire Match Data:: Accessing the entire match data at once, as a list.
1182* Saving Match Data:: Saving and restoring the match data.
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1183
1184Syntax Tables
1185
c85c5553 1186* Syntax Basics:: Basic concepts of syntax tables.
cddd92e8
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1187* Syntax Descriptors:: How characters are classified.
1188* Syntax Table Functions:: How to create, examine and alter syntax tables.
c85c5553 1189* Syntax Properties:: Overriding syntax with text properties.
d24880de 1190* Motion and Syntax:: Moving over characters with certain syntaxes.
cddd92e8
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1191* Parsing Expressions:: Parsing balanced expressions
1192 using the syntax table.
1193* Standard Syntax Tables:: Syntax tables used by various major modes.
1194* Syntax Table Internals:: How syntax table information is stored.
c85c5553 1195* Categories:: Another way of classifying character syntax.
cddd92e8
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1196
1197Syntax Descriptors
1198
1199* Syntax Class Table:: Table of syntax classes.
1200* Syntax Flags:: Additional flags each character can have.
1201
c85c5553
KB
1202Parsing Expressions
1203
1204* Motion via Parsing:: Motion functions that work by parsing.
1205* Position Parse:: Determining the syntactic state of a position.
1206* Parser State:: How Emacs represents a syntactic state.
1207* Low-Level Parsing:: Parsing across a specified region.
1208* Control Parsing:: Parameters that affect parsing.
1209
561c0216 1210Abbrevs and Abbrev Expansion
cddd92e8 1211
c85c5553 1212* Abbrev Tables:: Creating and working with abbrev tables.
cddd92e8 1213* Defining Abbrevs:: Specifying abbreviations and their expansions.
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KB
1214* Abbrev Files:: Saving abbrevs in files.
1215* Abbrev Expansion:: Controlling expansion; expansion subroutines.
cddd92e8 1216* Standard Abbrev Tables:: Abbrev tables used by various major modes.
561c0216
GM
1217* Abbrev Properties:: How to read and set abbrev properties.
1218 Which properties have which effect.
1219* Abbrev Table Properties:: How to read and set abbrev table properties.
1220 Which properties have which effect.
cddd92e8
EZ
1221
1222Processes
1223
1224* Subprocess Creation:: Functions that start subprocesses.
c85c5553 1225* Shell Arguments:: Quoting an argument to pass it to a shell.
cddd92e8
EZ
1226* Synchronous Processes:: Details of using synchronous subprocesses.
1227* Asynchronous Processes:: Starting up an asynchronous subprocess.
1228* Deleting Processes:: Eliminating an asynchronous subprocess.
1229* Process Information:: Accessing run-status and other attributes.
1230* Input to Processes:: Sending input to an asynchronous subprocess.
1231* Signals to Processes:: Stopping, continuing or interrupting
1232 an asynchronous subprocess.
1233* Output from Processes:: Collecting output from an asynchronous subprocess.
1234* Sentinels:: Sentinels run when process run-status changes.
c85c5553 1235* Query Before Exit:: Whether to query if exiting will kill a process.
e45e90b3 1236* System Processes:: Accessing other processes running on your system.
c85c5553 1237* Transaction Queues:: Transaction-based communication with subprocesses.
cddd92e8 1238* Network:: Opening network connections.
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KB
1239* Network Servers:: Network servers let Emacs accept net connections.
1240* Datagrams:: UDP network connections.
1241* Low-Level Network:: Lower-level but more general function
1242 to create connections and servers.
561c0216
GM
1243* Misc Network:: Additional relevant functions for
1244 network connections.
e45e90b3 1245* Serial Ports:: Communicating with serial ports.
c85c5553 1246* Byte Packing:: Using bindat to pack and unpack binary data.
cddd92e8
EZ
1247
1248Receiving Output from Processes
1249
1250* Process Buffers:: If no filter, output is put in a buffer.
1251* Filter Functions:: Filter functions accept output from the process.
c85c5553 1252* Decoding Output:: Filters can get unibyte or multibyte strings.
cddd92e8
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1253* Accepting Output:: How to wait until process output arrives.
1254
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KB
1255Low-Level Network Access
1256
561c0216
GM
1257* Network Processes:: Using @code{make-network-process}.
1258* Network Options:: Further control over network connections.
1259* Network Feature Testing:: Determining which network features work on
c85c5553
KB
1260 the machine you are using.
1261
1262Packing and Unpacking Byte Arrays
1263
1264* Bindat Spec:: Describing data layout.
1265* Bindat Functions:: Doing the unpacking and packing.
1266* Bindat Examples:: Samples of what bindat.el can do for you!
1267
1268Emacs Display
1269
1270* Refresh Screen:: Clearing the screen and redrawing everything on it.
1271* Forcing Redisplay:: Forcing redisplay.
1272* Truncation:: Folding or wrapping long text lines.
1273* The Echo Area:: Displaying messages at the bottom of the screen.
1274* Warnings:: Displaying warning messages for the user.
1275* Invisible Text:: Hiding part of the buffer text.
1276* Selective Display:: Hiding part of the buffer text (the old way).
1277* Temporary Displays:: Displays that go away automatically.
d24880de 1278* Overlays:: Use overlays to highlight parts of the buffer.
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1279* Width:: How wide a character or string is on the screen.
1280* Line Height:: Controlling the height of lines.
d24880de 1281* Faces:: A face defines a graphics style
c85c5553
KB
1282 for text characters: font, colors, etc.
1283* Fringes:: Controlling window fringes.
1284* Scroll Bars:: Controlling vertical scroll bars.
1285* Display Property:: Enabling special display features.
1286* Images:: Displaying images in Emacs buffers.
1287* Buttons:: Adding clickable buttons to Emacs buffers.
44e97401 1288* Abstract Display:: Emacs's Widget for Object Collections.
c85c5553 1289* Blinking:: How Emacs shows the matching open parenthesis.
9a69676a 1290* Character Display:: How Emacs displays individual characters.
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1291* Beeping:: Audible signal to the user.
1292* Window Systems:: Which window system is being used.
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CY
1293* Bidirectional Display:: Display of bidirectional scripts, such as
1294 Arabic and Farsi.
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KB
1295
1296The Echo Area
1297
1298* Displaying Messages:: Explicitly displaying text in the echo area.
1299* Progress:: Informing user about progress of a long operation.
1300* Logging Messages:: Echo area messages are logged for the user.
1301* Echo Area Customization:: Controlling the echo area.
1302
1303Reporting Warnings
1304
1305* Warning Basics:: Warnings concepts and functions to report them.
561c0216
GM
1306* Warning Variables:: Variables programs bind to customize
1307 their warnings.
c85c5553 1308* Warning Options:: Variables users set to control display of warnings.
3d439cd1 1309* Delayed Warnings:: Deferring warning display until the end of a command.
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KB
1310
1311Overlays
1312
1313* Managing Overlays:: Creating and moving overlays.
1314* Overlay Properties:: How to read and set properties.
d24880de 1315 What properties do to the screen display.
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KB
1316* Finding Overlays:: Searching for overlays.
1317
1318Faces
1319
1320* Defining Faces:: How to define a face with @code{defface}.
1321* Face Attributes:: What is in a face?
1322* Attribute Functions:: Functions to examine and set face attributes.
1323* Displaying Faces:: How Emacs combines the faces specified for
1324 a character.
e45e90b3 1325* Face Remapping:: Remapping faces to alternative definitions.
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KB
1326* Face Functions:: How to define and examine faces.
1327* Auto Faces:: Hook for automatic face assignment.
35137ed3 1328* Basic Faces:: Faces that are defined by default.
e45e90b3 1329* Font Selection:: Finding the best available font for a face.
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KB
1330* Font Lookup:: Looking up the names of available fonts
1331 and information about them.
1332* Fontsets:: A fontset is a collection of fonts
1333 that handle a range of character sets.
561c0216 1334* Low-Level Font:: Lisp representation for character display fonts.
c85c5553
KB
1335
1336Fringes
1337
1338* Fringe Size/Pos:: Specifying where to put the window fringes.
1339* Fringe Indicators:: Displaying indicator icons in the window fringes.
1340* Fringe Cursors:: Displaying cursors in the right fringe.
1341* Fringe Bitmaps:: Specifying bitmaps for fringe indicators.
1342* Customizing Bitmaps:: Specifying your own bitmaps to use in the fringes.
1343* Overlay Arrow:: Display of an arrow to indicate position.
1344
1345The @code{display} Property
1346
561c0216 1347* Replacing Specs:: Display specs that replace the text.
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KB
1348* Specified Space:: Displaying one space with a specified width.
1349* Pixel Specification:: Specifying space width or height in pixels.
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CY
1350* Other Display Specs:: Displaying an image; adjusting the height,
1351 spacing, and other properties of text.
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KB
1352* Display Margins:: Displaying text or images to the side of
1353 the main text.
1354
1355Images
1356
561c0216 1357* Image Formats:: Supported image formats.
c85c5553
KB
1358* Image Descriptors:: How to specify an image for use in @code{:display}.
1359* XBM Images:: Special features for XBM format.
1360* XPM Images:: Special features for XPM format.
1361* GIF Images:: Special features for GIF format.
561c0216 1362* TIFF Images:: Special features for TIFF format.
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KB
1363* PostScript Images:: Special features for PostScript format.
1364* Other Image Types:: Various other formats are supported.
1365* Defining Images:: Convenient ways to define an image for later use.
1366* Showing Images:: Convenient ways to display an image once
1367 it is defined.
eea14f31 1368* Animated Images:: Some image formats can be animated.
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1369* Image Cache:: Internal mechanisms of image display.
1370
1371Buttons
1372
1373* Button Properties:: Button properties with special meanings.
1374* Button Types:: Defining common properties for classes of buttons.
1375* Making Buttons:: Adding buttons to Emacs buffers.
1376* Manipulating Buttons:: Getting and setting properties of buttons.
1377* Button Buffer Commands:: Buffer-wide commands and bindings for buttons.
1378
1379Abstract Display
1380
1381* Abstract Display Functions:: Functions in the Ewoc package.
1382* Abstract Display Example:: Example of using Ewoc.
1383
9a69676a 1384Character Display
c85c5553 1385
9a69676a
CY
1386* Usual Display:: The usual conventions for displaying characters.
1387* Display Tables:: What a display table consists of.
1388* Active Display Table:: How Emacs selects a display table to use.
1389* Glyphs:: How to define a glyph, and what glyphs mean.
1390* Glyphless Chars:: How glyphless characters are drawn.
c85c5553 1391
cddd92e8
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1392Operating System Interface
1393
561c0216 1394* Starting Up:: Customizing Emacs startup processing.
cddd92e8
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1395* Getting Out:: How exiting works (permanent or temporary).
1396* System Environment:: Distinguish the name and kind of system.
c85c5553 1397* User Identification:: Finding the name and user id of the user.
d24880de 1398* Time of Day:: Getting the current time.
333f9019 1399* Time Conversion:: Converting a time from numeric form to
561c0216 1400 calendrical data and vice versa.
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1401* Time Parsing:: Converting a time from numeric form to text
1402 and vice versa.
1403* Processor Run Time:: Getting the run time used by Emacs.
1404* Time Calculations:: Adding, subtracting, comparing times, etc.
d24880de 1405* Timers:: Setting a timer to call a function at a
561c0216 1406 certain time.
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KB
1407* Idle Timers:: Setting a timer to call a function when Emacs has
1408 been idle for a certain length of time.
1409* Terminal Input:: Accessing and recording terminal input.
1410* Terminal Output:: Controlling and recording terminal output.
1411* Sound Output:: Playing sounds on the computer's speaker.
a3cb6daa 1412* X11 Keysyms:: Operating on key symbols for X Windows.
cddd92e8 1413* Batch Mode:: Running Emacs without terminal interaction.
561c0216
GM
1414* Session Management:: Saving and restoring state with
1415 X Session Management.
9ff687e1
MA
1416* Notifications:: Desktop notifications.
1417* Dynamic Libraries:: On-demand loading of support libraries.
cddd92e8 1418
fdc76236
TT
1419Preparing Lisp code for distribution
1420
1421* Packaging Basics:: The basic concepts of Emacs Lisp packages.
1422* Simple Packages:: How to package a single .el file.
1423* Multi-file Packages:: How to package multiple files.
1424
cddd92e8
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1425Starting Up Emacs
1426
561c0216
GM
1427* Startup Summary:: Sequence of actions Emacs performs at startup.
1428* Init File:: Details on reading the init file.
cddd92e8 1429* Terminal-Specific:: How the terminal-specific Lisp file is read.
c85c5553 1430* Command-Line Arguments:: How command-line arguments are processed,
cddd92e8
EZ
1431 and how you can customize them.
1432
c85c5553 1433Getting Out of Emacs
cddd92e8
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1434
1435* Killing Emacs:: Exiting Emacs irreversibly.
1436* Suspending Emacs:: Exiting Emacs reversibly.
1437
c85c5553 1438Terminal Input
cddd92e8 1439
d24880de
GM
1440* Input Modes:: Options for how input is processed.
1441* Recording Input:: Saving histories of recent or all input events.
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KB
1442
1443Tips and Conventions
1444
1445* Coding Conventions:: Conventions for clean and robust programs.
1446* Key Binding Conventions:: Which keys should be bound by which programs.
1447* Programming Tips:: Making Emacs code fit smoothly in Emacs.
1448* Compilation Tips:: Making compiled code run fast.
1449* Warning Tips:: Turning off compiler warnings.
1450* Documentation Tips:: Writing readable documentation strings.
d24880de 1451* Comment Tips:: Conventions for writing comments.
c85c5553 1452* Library Headers:: Standard headers for library packages.
cddd92e8
EZ
1453
1454GNU Emacs Internals
1455
c85c5553 1456* Building Emacs:: How the dumped Emacs is made.
333f9019 1457* Pure Storage:: Kludge to make preloaded Lisp functions shareable.
cddd92e8 1458* Garbage Collection:: Reclaiming space for Lisp objects no longer used.
c85c5553 1459* Memory Usage:: Info about total size of Lisp objects made so far.
cddd92e8 1460* Writing Emacs Primitives:: Writing C code for Emacs.
c85c5553 1461* Object Internals:: Data formats of buffers, windows, processes.
cddd92e8
EZ
1462
1463Object Internals
1464
1465* Buffer Internals:: Components of a buffer structure.
1466* Window Internals:: Components of a window structure.
1467* Process Internals:: Components of a process structure.
c85c5553 1468@end detailmenu
cddd92e8
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1469@end menu
1470
cddd92e8
EZ
1471@include intro.texi
1472@include objects.texi
1473@include numbers.texi
1474@include strings.texi
1475
1476@include lists.texi
1477@include sequences.texi
c85c5553 1478@include hash.texi
cddd92e8
EZ
1479@include symbols.texi
1480@include eval.texi
1481
1482@include control.texi
1483@include variables.texi
1484@include functions.texi
1485@include macros.texi
1486
c85c5553 1487@include customize.texi
cddd92e8
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1488@include loading.texi
1489@include compile.texi
c85c5553
KB
1490@include advice.texi
1491
561c0216 1492@c This includes edebug.texi.
cddd92e8
EZ
1493@include debugging.texi
1494@include streams.texi
cddd92e8
EZ
1495@include minibuf.texi
1496@include commands.texi
c85c5553 1497
cddd92e8
EZ
1498@include keymaps.texi
1499@include modes.texi
c85c5553
KB
1500@include help.texi
1501@include files.texi
cddd92e8 1502
c85c5553 1503@include backups.texi
cddd92e8 1504
c85c5553 1505@c ================ Beginning of Volume 2 ================
cddd92e8 1506@c include buffers.texi
cddd92e8
EZ
1507@c include windows.texi
1508@c include frames.texi
c85c5553 1509
cddd92e8
EZ
1510@c include positions.texi
1511@c include markers.texi
1512@c include text.texi
c85c5553 1513@c include nonascii.texi
cddd92e8
EZ
1514
1515@c include searching.texi
1516@c include syntax.texi
1517@c include abbrevs.texi
cddd92e8 1518@c include processes.texi
c85c5553 1519
cddd92e8 1520@c include display.texi
c85c5553 1521@c include os.texi
cddd92e8
EZ
1522
1523@c MOVE to Emacs Manual: include misc-modes.texi
1524
1525@c appendices
1526
1527@c REMOVE this: include non-hacker.texi
1528
c85c5553
KB
1529@c include anti.texi
1530@c include doclicense.texi
1531@c include gpl.texi
cddd92e8
EZ
1532@c include tips.texi
1533@c include internals.texi
1534@c include errors.texi
cddd92e8
EZ
1535@c include maps.texi
1536@c include hooks.texi
cddd92e8 1537
c85c5553 1538@include index.texi
cddd92e8 1539
c85c5553
KB
1540@ignore
1541@node New Symbols, , Index, Top
1542@unnumbered New Symbols Since the Previous Edition
1543
1544@printindex tp
1545@end ignore
cddd92e8
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1546
1547@bye
1548
1549\f
1550These words prevent "local variables" above from confusing Emacs.