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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
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3@c Copyright (C) 1998, 1999, 2002, 2003, 2004,
4@c 2005 Free Software Foundation, Inc.
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5@c See the file elisp.texi for copying conditions.
6@setfilename ../info/characters
7@node Non-ASCII Characters, Searching and Matching, Text, Top
ad800164 8@chapter Non-@acronym{ASCII} Characters
cc6d0d2c 9@cindex multibyte characters
ad800164 10@cindex non-@acronym{ASCII} characters
cc6d0d2c 11
ad800164 12 This chapter covers the special issues relating to non-@acronym{ASCII}
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13characters and how they are stored in strings and buffers.
14
15@menu
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16* Text Representations:: Unibyte and multibyte representations
17* Converting Representations:: Converting unibyte to multibyte and vice versa.
18* Selecting a Representation:: Treating a byte sequence as unibyte or multi.
19* Character Codes:: How unibyte and multibyte relate to
20 codes of individual characters.
a3d3f60d 21* Character Sets:: The space of possible character codes
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22 is divided into various character sets.
23* Chars and Bytes:: More information about multibyte encodings.
24* Splitting Characters:: Converting a character to its byte sequence.
25* Scanning Charsets:: Which character sets are used in a buffer?
26* Translation of Characters:: Translation tables are used for conversion.
27* Coding Systems:: Coding systems are conversions for saving files.
28* Input Methods:: Input methods allow users to enter various
8a9e355c 29 non-ASCII characters without special keyboards.
5557b83b 30* Locales:: Interacting with the POSIX locale.
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31@end menu
32
33@node Text Representations
34@section Text Representations
35@cindex text representations
36
37 Emacs has two @dfn{text representations}---two ways to represent text
38in a string or buffer. These are called @dfn{unibyte} and
39@dfn{multibyte}. Each string, and each buffer, uses one of these two
40representations. For most purposes, you can ignore the issue of
41representations, because Emacs converts text between them as
42appropriate. Occasionally in Lisp programming you will need to pay
43attention to the difference.
44
45@cindex unibyte text
46 In unibyte representation, each character occupies one byte and
47therefore the possible character codes range from 0 to 255. Codes 0
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48through 127 are @acronym{ASCII} characters; the codes from 128 through 255
49are used for one non-@acronym{ASCII} character set (you can choose which
969fe9b5 50character set by setting the variable @code{nonascii-insert-offset}).
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51
52@cindex leading code
53@cindex multibyte text
1911e6e5 54@cindex trailing codes
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55 In multibyte representation, a character may occupy more than one
56byte, and as a result, the full range of Emacs character codes can be
57stored. The first byte of a multibyte character is always in the range
58128 through 159 (octal 0200 through 0237). These values are called
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59@dfn{leading codes}. The second and subsequent bytes of a multibyte
60character are always in the range 160 through 255 (octal 0240 through
1911e6e5 610377); these values are @dfn{trailing codes}.
cc6d0d2c 62
0ace421a 63 Some sequences of bytes are not valid in multibyte text: for example,
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64a single isolated byte in the range 128 through 159 is not allowed. But
65character codes 128 through 159 can appear in multibyte text,
66represented as two-byte sequences. All the character codes 128 through
67255 are possible (though slightly abnormal) in multibyte text; they
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68appear in multibyte buffers and strings when you do explicit encoding
69and decoding (@pxref{Explicit Encoding}).
b6954afd 70
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71 In a buffer, the buffer-local value of the variable
72@code{enable-multibyte-characters} specifies the representation used.
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73The representation for a string is determined and recorded in the string
74when the string is constructed.
cc6d0d2c 75
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76@defvar enable-multibyte-characters
77This variable specifies the current buffer's text representation.
78If it is non-@code{nil}, the buffer contains multibyte text; otherwise,
79it contains unibyte text.
80
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81You cannot set this variable directly; instead, use the function
82@code{set-buffer-multibyte} to change a buffer's representation.
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83@end defvar
84
cc6d0d2c 85@defvar default-enable-multibyte-characters
a9f0a989 86This variable's value is entirely equivalent to @code{(default-value
cc6d0d2c 87'enable-multibyte-characters)}, and setting this variable changes that
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88default value. Setting the local binding of
89@code{enable-multibyte-characters} in a specific buffer is not allowed,
90but changing the default value is supported, and it is a reasonable
91thing to do, because it has no effect on existing buffers.
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92
93The @samp{--unibyte} command line option does its job by setting the
94default value to @code{nil} early in startup.
95@end defvar
96
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97@defun position-bytes position
98@tindex position-bytes
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99Return the byte-position corresponding to buffer position
100@var{position} in the current buffer. This is 1 at the start of the
101buffer, and counts upward in bytes. If @var{position} is out of
102range, the value is @code{nil}.
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103@end defun
104
105@defun byte-to-position byte-position
106@tindex byte-to-position
107Return the buffer position corresponding to byte-position
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108@var{byte-position} in the current buffer. If @var{byte-position} is
109out of range, the value is @code{nil}.
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110@end defun
111
cc6d0d2c 112@defun multibyte-string-p string
b6954afd 113Return @code{t} if @var{string} is a multibyte string.
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114@end defun
115
116@node Converting Representations
117@section Converting Text Representations
118
119 Emacs can convert unibyte text to multibyte; it can also convert
120multibyte text to unibyte, though this conversion loses information. In
121general these conversions happen when inserting text into a buffer, or
122when putting text from several strings together in one string. You can
123also explicitly convert a string's contents to either representation.
124
125 Emacs chooses the representation for a string based on the text that
126it is constructed from. The general rule is to convert unibyte text to
127multibyte text when combining it with other multibyte text, because the
128multibyte representation is more general and can hold whatever
129characters the unibyte text has.
130
131 When inserting text into a buffer, Emacs converts the text to the
132buffer's representation, as specified by
133@code{enable-multibyte-characters} in that buffer. In particular, when
134you insert multibyte text into a unibyte buffer, Emacs converts the text
135to unibyte, even though this conversion cannot in general preserve all
136the characters that might be in the multibyte text. The other natural
137alternative, to convert the buffer contents to multibyte, is not
138acceptable because the buffer's representation is a choice made by the
969fe9b5 139user that cannot be overridden automatically.
cc6d0d2c 140
ad800164 141 Converting unibyte text to multibyte text leaves @acronym{ASCII} characters
1e4d32f8 142unchanged, and likewise character codes 128 through 159. It converts
ad800164 143the non-@acronym{ASCII} codes 160 through 255 by adding the value
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144@code{nonascii-insert-offset} to each character code. By setting this
145variable, you specify which character set the unibyte characters
146correspond to (@pxref{Character Sets}). For example, if
147@code{nonascii-insert-offset} is 2048, which is @code{(- (make-char
ad800164 148'latin-iso8859-1) 128)}, then the unibyte non-@acronym{ASCII} characters
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149correspond to Latin 1. If it is 2688, which is @code{(- (make-char
150'greek-iso8859-7) 128)}, then they correspond to Greek letters.
cc6d0d2c 151
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152 Converting multibyte text to unibyte is simpler: it discards all but
153the low 8 bits of each character code. If @code{nonascii-insert-offset}
154has a reasonable value, corresponding to the beginning of some character
155set, this conversion is the inverse of the other: converting unibyte
156text to multibyte and back to unibyte reproduces the original unibyte
157text.
cc6d0d2c 158
cc6d0d2c 159@defvar nonascii-insert-offset
ad800164 160This variable specifies the amount to add to a non-@acronym{ASCII} character
cc6d0d2c 161when converting unibyte text to multibyte. It also applies when
a9f0a989 162@code{self-insert-command} inserts a character in the unibyte
ad800164 163non-@acronym{ASCII} range, 128 through 255. However, the functions
7a063989 164@code{insert} and @code{insert-char} do not perform this conversion.
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165
166The right value to use to select character set @var{cs} is @code{(-
a9f0a989 167(make-char @var{cs}) 128)}. If the value of
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168@code{nonascii-insert-offset} is zero, then conversion actually uses the
169value for the Latin 1 character set, rather than zero.
170@end defvar
171
a9f0a989 172@defvar nonascii-translation-table
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173This variable provides a more general alternative to
174@code{nonascii-insert-offset}. You can use it to specify independently
175how to translate each code in the range of 128 through 255 into a
7a063989 176multibyte character. The value should be a char-table, or @code{nil}.
969fe9b5 177If this is non-@code{nil}, it overrides @code{nonascii-insert-offset}.
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178@end defvar
179
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180The next three functions either return the argument @var{string}, or a
181newly created string with no text properties.
182
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183@defun string-make-unibyte string
184This function converts the text of @var{string} to unibyte
1911e6e5 185representation, if it isn't already, and returns the result. If
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186@var{string} is a unibyte string, it is returned unchanged. Multibyte
187character codes are converted to unibyte according to
188@code{nonascii-translation-table} or, if that is @code{nil}, using
189@code{nonascii-insert-offset}. If the lookup in the translation table
190fails, this function takes just the low 8 bits of each character.
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191@end defun
192
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193@defun string-make-multibyte string
194This function converts the text of @var{string} to multibyte
1911e6e5 195representation, if it isn't already, and returns the result. If
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196@var{string} is a multibyte string or consists entirely of
197@acronym{ASCII} characters, it is returned unchanged. In particular,
198if @var{string} is unibyte and entirely @acronym{ASCII}, the returned
199string is unibyte. (When the characters are all @acronym{ASCII},
200Emacs primitives will treat the string the same way whether it is
201unibyte or multibyte.) If @var{string} is unibyte and contains
202non-@acronym{ASCII} characters, the function
203@code{unibyte-char-to-multibyte} is used to convert each unibyte
204character to a multibyte character.
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205@end defun
206
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207@defun string-to-multibyte string
208This function returns a multibyte string containing the same sequence
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209of character codes as @var{string}. Unlike
210@code{string-make-multibyte}, this function unconditionally returns a
211multibyte string. If @var{string} is a multibyte string, it is
212returned unchanged.
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213@end defun
214
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215@defun multibyte-char-to-unibyte char
216This convert the multibyte character @var{char} to a unibyte
217character, based on @code{nonascii-translation-table} and
218@code{nonascii-insert-offset}.
219@end defun
220
221@defun unibyte-char-to-multibyte char
222This convert the unibyte character @var{char} to a multibyte
223character, based on @code{nonascii-translation-table} and
224@code{nonascii-insert-offset}.
225@end defun
226
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227@node Selecting a Representation
228@section Selecting a Representation
229
230 Sometimes it is useful to examine an existing buffer or string as
231multibyte when it was unibyte, or vice versa.
232
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233@defun set-buffer-multibyte multibyte
234Set the representation type of the current buffer. If @var{multibyte}
235is non-@code{nil}, the buffer becomes multibyte. If @var{multibyte}
236is @code{nil}, the buffer becomes unibyte.
237
238This function leaves the buffer contents unchanged when viewed as a
239sequence of bytes. As a consequence, it can change the contents viewed
240as characters; a sequence of two bytes which is treated as one character
241in multibyte representation will count as two characters in unibyte
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242representation. Character codes 128 through 159 are an exception. They
243are represented by one byte in a unibyte buffer, but when the buffer is
244set to multibyte, they are converted to two-byte sequences, and vice
245versa.
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246
247This function sets @code{enable-multibyte-characters} to record which
248representation is in use. It also adjusts various data in the buffer
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249(including overlays, text properties and markers) so that they cover the
250same text as they did before.
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251
252You cannot use @code{set-buffer-multibyte} on an indirect buffer,
253because indirect buffers always inherit the representation of the
254base buffer.
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255@end defun
256
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257@defun string-as-unibyte string
258This function returns a string with the same bytes as @var{string} but
259treating each byte as a character. This means that the value may have
260more characters than @var{string} has.
261
b6954afd 262If @var{string} is already a unibyte string, then the value is
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263@var{string} itself. Otherwise it is a newly created string, with no
264text properties. If @var{string} is multibyte, any characters it
686ffe28 265contains of charset @code{eight-bit-control} or @code{eight-bit-graphic}
7f84d9ae 266are converted to the corresponding single byte.
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267@end defun
268
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269@defun string-as-multibyte string
270This function returns a string with the same bytes as @var{string} but
271treating each multibyte sequence as one character. This means that the
272value may have fewer characters than @var{string} has.
273
b6954afd 274If @var{string} is already a multibyte string, then the value is
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275@var{string} itself. Otherwise it is a newly created string, with no
276text properties. If @var{string} is unibyte and contains any individual
2778-bit bytes (i.e.@: not part of a multibyte form), they are converted to
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278the corresponding multibyte character of charset @code{eight-bit-control}
279or @code{eight-bit-graphic}.
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280@end defun
281
282@node Character Codes
283@section Character Codes
284@cindex character codes
285
286 The unibyte and multibyte text representations use different character
287codes. The valid character codes for unibyte representation range from
2880 to 255---the values that can fit in one byte. The valid character
289codes for multibyte representation range from 0 to 524287, but not all
0ace421a 290values in that range are valid. The values 128 through 255 are not
1e4d32f8 291entirely proper in multibyte text, but they can occur if you do explicit
0ace421a 292encoding and decoding (@pxref{Explicit Encoding}). Some other character
ad800164 293codes cannot occur at all in multibyte text. Only the @acronym{ASCII} codes
1e4d32f8 2940 through 127 are completely legitimate in both representations.
cc6d0d2c 295
7a063989 296@defun char-valid-p charcode &optional genericp
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297This returns @code{t} if @var{charcode} is valid (either for unibyte
298text or for multibyte text).
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299
300@example
301(char-valid-p 65)
302 @result{} t
303(char-valid-p 256)
304 @result{} nil
305(char-valid-p 2248)
306 @result{} t
307@end example
7a063989 308
6fe50867 309If the optional argument @var{genericp} is non-@code{nil}, this
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310function also returns @code{t} if @var{charcode} is a generic
311character (@pxref{Splitting Characters}).
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312@end defun
313
314@node Character Sets
315@section Character Sets
316@cindex character sets
317
318 Emacs classifies characters into various @dfn{character sets}, each of
319which has a name which is a symbol. Each character belongs to one and
320only one character set.
321
322 In general, there is one character set for each distinct script. For
323example, @code{latin-iso8859-1} is one character set,
324@code{greek-iso8859-7} is another, and @code{ascii} is another. An
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325Emacs character set can hold at most 9025 characters; therefore, in some
326cases, characters that would logically be grouped together are split
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327into several character sets. For example, one set of Chinese
328characters, generally known as Big 5, is divided into two Emacs
329character sets, @code{chinese-big5-1} and @code{chinese-big5-2}.
cc6d0d2c 330
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331 @acronym{ASCII} characters are in character set @code{ascii}. The
332non-@acronym{ASCII} characters 128 through 159 are in character set
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333@code{eight-bit-control}, and codes 160 through 255 are in character set
334@code{eight-bit-graphic}.
335
cc6d0d2c 336@defun charsetp object
8241495d 337Returns @code{t} if @var{object} is a symbol that names a character set,
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338@code{nil} otherwise.
339@end defun
340
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341@defvar charset-list
342The value is a list of all defined character set names.
343@end defvar
344
cc6d0d2c 345@defun charset-list
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346This function returns the value of @code{charset-list}. It is only
347provided for backward compatibility.
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348@end defun
349
cc6d0d2c 350@defun char-charset character
b6954afd 351This function returns the name of the character set that @var{character}
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352belongs to, or the symbol @code{unknown} if @var{character} is not a
353valid character.
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354@end defun
355
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356@defun charset-plist charset
357@tindex charset-plist
358This function returns the charset property list of the character set
359@var{charset}. Although @var{charset} is a symbol, this is not the same
360as the property list of that symbol. Charset properties are used for
0f4da9ce 361special purposes within Emacs.
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362@end defun
363
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364@deffn Command list-charset-chars charset
365This command displays a list of characters in the character set
366@var{charset}.
367@end deffn
368
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369@node Chars and Bytes
370@section Characters and Bytes
371@cindex bytes and characters
372
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373@cindex introduction sequence
374@cindex dimension (of character set)
cc6d0d2c 375 In multibyte representation, each character occupies one or more
a9f0a989 376bytes. Each character set has an @dfn{introduction sequence}, which is
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377normally one or two bytes long. (Exception: the @code{ascii} character
378set and the @code{eight-bit-graphic} character set have a zero-length
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379introduction sequence.) The introduction sequence is the beginning of
380the byte sequence for any character in the character set. The rest of
381the character's bytes distinguish it from the other characters in the
382same character set. Depending on the character set, there are either
383one or two distinguishing bytes; the number of such bytes is called the
384@dfn{dimension} of the character set.
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385
386@defun charset-dimension charset
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387This function returns the dimension of @var{charset}; at present, the
388dimension is always 1 or 2.
389@end defun
390
391@defun charset-bytes charset
392@tindex charset-bytes
393This function returns the number of bytes used to represent a character
394in character set @var{charset}.
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395@end defun
396
397 This is the simplest way to determine the byte length of a character
398set's introduction sequence:
399
400@example
b6954afd 401(- (charset-bytes @var{charset})
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402 (charset-dimension @var{charset}))
403@end example
404
405@node Splitting Characters
406@section Splitting Characters
407
408 The functions in this section convert between characters and the byte
409values used to represent them. For most purposes, there is no need to
410be concerned with the sequence of bytes used to represent a character,
969fe9b5 411because Emacs translates automatically when necessary.
cc6d0d2c 412
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413@defun split-char character
414Return a list containing the name of the character set of
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415@var{character}, followed by one or two byte values (integers) which
416identify @var{character} within that character set. The number of byte
417values is the character set's dimension.
cc6d0d2c 418
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419If @var{character} is invalid as a character code, @code{split-char}
420returns a list consisting of the symbol @code{unknown} and @var{character}.
421
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422@example
423(split-char 2248)
424 @result{} (latin-iso8859-1 72)
425(split-char 65)
426 @result{} (ascii 65)
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427(split-char 128)
428 @result{} (eight-bit-control 128)
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429@end example
430@end defun
431
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432@defun make-char charset &optional code1 code2
433This function returns the character in character set @var{charset} whose
434position codes are @var{code1} and @var{code2}. This is roughly the
435inverse of @code{split-char}. Normally, you should specify either one
436or both of @var{code1} and @var{code2} according to the dimension of
437@var{charset}. For example,
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438
439@example
440(make-char 'latin-iso8859-1 72)
441 @result{} 2248
442@end example
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443
444Actually, the eighth bit of both @var{code1} and @var{code2} is zeroed
445before they are used to index @var{charset}. Thus you may use, for
446instance, an ISO 8859 character code rather than subtracting 128, as
447is necessary to index the corresponding Emacs charset.
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448@end defun
449
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450@cindex generic characters
451 If you call @code{make-char} with no @var{byte-values}, the result is
452a @dfn{generic character} which stands for @var{charset}. A generic
453character is an integer, but it is @emph{not} valid for insertion in the
454buffer as a character. It can be used in @code{char-table-range} to
455refer to the whole character set (@pxref{Char-Tables}).
456@code{char-valid-p} returns @code{nil} for generic characters.
457For example:
458
459@example
460(make-char 'latin-iso8859-1)
461 @result{} 2176
462(char-valid-p 2176)
463 @result{} nil
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464(char-valid-p 2176 t)
465 @result{} t
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466(split-char 2176)
467 @result{} (latin-iso8859-1 0)
468@end example
469
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470The character sets @code{ascii}, @code{eight-bit-control}, and
471@code{eight-bit-graphic} don't have corresponding generic characters. If
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472@var{charset} is one of them and you don't supply @var{code1},
473@code{make-char} returns the character code corresponding to the
474smallest code in @var{charset}.
7a063989 475
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476@node Scanning Charsets
477@section Scanning for Character Sets
478
479 Sometimes it is useful to find out which character sets appear in a
480part of a buffer or a string. One use for this is in determining which
481coding systems (@pxref{Coding Systems}) are capable of representing all
482of the text in question.
483
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484@defun charset-after &optional pos
485This function return the charset of a character in the current buffer
486at position @var{pos}. If @var{pos} is omitted or @code{nil}, it
487defauls to the current value of point. If @var{pos} is out of range,
488the value is @code{nil}.
489@end defun
490
a9f0a989 491@defun find-charset-region beg end &optional translation
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492This function returns a list of the character sets that appear in the
493current buffer between positions @var{beg} and @var{end}.
494
495The optional argument @var{translation} specifies a translation table to
496be used in scanning the text (@pxref{Translation of Characters}). If it
497is non-@code{nil}, then each character in the region is translated
498through this table, and the value returned describes the translated
499characters instead of the characters actually in the buffer.
a265079f 500@end defun
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501
502@defun find-charset-string string &optional translation
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503This function returns a list of the character sets that appear in the
504string @var{string}. It is just like @code{find-charset-region}, except
505that it applies to the contents of @var{string} instead of part of the
506current buffer.
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507@end defun
508
509@node Translation of Characters
510@section Translation of Characters
511@cindex character translation tables
512@cindex translation tables
513
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514 A @dfn{translation table} is a char-table that specifies a mapping
515of characters into characters. These tables are used in encoding and
516decoding, and for other purposes. Some coding systems specify their
517own particular translation tables; there are also default translation
518tables which apply to all other coding systems.
a9f0a989 519
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520 For instance, the coding-system @code{utf-8} has a translation table
521that maps characters of various charsets (e.g.,
522@code{latin-iso8859-@var{x}}) into Unicode character sets. This way,
523it can encode Latin-2 characters into UTF-8. Meanwhile,
524@code{unify-8859-on-decoding-mode} operates by specifying
525@code{standard-translation-table-for-decode} to translate
526Latin-@var{x} characters into corresponding Unicode characters.
527
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528@defun make-translation-table &rest translations
529This function returns a translation table based on the argument
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530@var{translations}. Each element of @var{translations} should be a
531list of elements of the form @code{(@var{from} . @var{to})}; this says
532to translate the character @var{from} into @var{to}.
a9f0a989 533
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534The arguments and the forms in each argument are processed in order,
535and if a previous form already translates @var{to} to some other
536character, say @var{to-alt}, @var{from} is also translated to
537@var{to-alt}.
538
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539You can also map one whole character set into another character set with
540the same dimension. To do this, you specify a generic character (which
541designates a character set) for @var{from} (@pxref{Splitting Characters}).
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542In this case, if @var{to} is also a generic character, its character
543set should have the same dimension as @var{from}'s. Then the
544translation table translates each character of @var{from}'s character
545set into the corresponding character of @var{to}'s character set. If
546@var{from} is a generic character and @var{to} is an ordinary
547character, then the translation table translates every character of
548@var{from}'s character set into @var{to}.
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549@end defun
550
551 In decoding, the translation table's translations are applied to the
552characters that result from ordinary decoding. If a coding system has
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553property @code{translation-table-for-decode}, that specifies the
554translation table to use. (This is a property of the coding system,
555as returned by @code{coding-system-get}, not a property of the symbol
556that is the coding system's name. @xref{Coding System Basics,, Basic
557Concepts of Coding Systems}.) Otherwise, if
558@code{standard-translation-table-for-decode} is non-@code{nil},
559decoding uses that table.
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560
561 In encoding, the translation table's translations are applied to the
562characters in the buffer, and the result of translation is actually
563encoded. If a coding system has property
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564@code{translation-table-for-encode}, that specifies the translation
565table to use. Otherwise the variable
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566@code{standard-translation-table-for-encode} specifies the translation
567table.
a9f0a989 568
b1f687a2 569@defvar standard-translation-table-for-decode
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570This is the default translation table for decoding, for
571coding systems that don't specify any other translation table.
572@end defvar
573
b1f687a2 574@defvar standard-translation-table-for-encode
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575This is the default translation table for encoding, for
576coding systems that don't specify any other translation table.
577@end defvar
578
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579@defvar translation-table-for-input
580Self-inserting characters are translated through this translation
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581table before they are inserted. This variable automatically becomes
582buffer-local when set.
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583
584@code{set-buffer-file-coding-system} sets this variable so that your
585keyboard input gets translated into the character sets that the buffer
586is likely to contain.
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587@end defvar
588
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589@node Coding Systems
590@section Coding Systems
591
592@cindex coding system
593 When Emacs reads or writes a file, and when Emacs sends text to a
594subprocess or receives text from a subprocess, it normally performs
595character code conversion and end-of-line conversion as specified
596by a particular @dfn{coding system}.
597
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598 How to define a coding system is an arcane matter, and is not
599documented here.
b6954afd 600
a9f0a989 601@menu
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602* Coding System Basics:: Basic concepts.
603* Encoding and I/O:: How file I/O functions handle coding systems.
604* Lisp and Coding Systems:: Functions to operate on coding system names.
605* User-Chosen Coding Systems:: Asking the user to choose a coding system.
606* Default Coding Systems:: Controlling the default choices.
607* Specifying Coding Systems:: Requesting a particular coding system
608 for a single file operation.
609* Explicit Encoding:: Encoding or decoding text without doing I/O.
610* Terminal I/O Encoding:: Use of encoding for terminal I/O.
611* MS-DOS File Types:: How DOS "text" and "binary" files
612 relate to coding systems.
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613@end menu
614
615@node Coding System Basics
616@subsection Basic Concepts of Coding Systems
617
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618@cindex character code conversion
619 @dfn{Character code conversion} involves conversion between the encoding
620used inside Emacs and some other encoding. Emacs supports many
621different encodings, in that it can convert to and from them. For
622example, it can convert text to or from encodings such as Latin 1, Latin
6232, Latin 3, Latin 4, Latin 5, and several variants of ISO 2022. In some
624cases, Emacs supports several alternative encodings for the same
625characters; for example, there are three coding systems for the Cyrillic
626(Russian) alphabet: ISO, Alternativnyj, and KOI8.
627
cc6d0d2c 628 Most coding systems specify a particular character code for
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629conversion, but some of them leave the choice unspecified---to be chosen
630heuristically for each file, based on the data.
cc6d0d2c 631
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632 In general, a coding system doesn't guarantee roundtrip identity:
633decoding a byte sequence using coding system, then encoding the
634resulting text in the same coding system, can produce a different byte
635sequence. However, the following coding systems do guarantee that the
636byte sequence will be the same as what you originally decoded:
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637
638@quotation
639chinese-big5 chinese-iso-8bit cyrillic-iso-8bit emacs-mule
640greek-iso-8bit hebrew-iso-8bit iso-latin-1 iso-latin-2 iso-latin-3
641iso-latin-4 iso-latin-5 iso-latin-8 iso-latin-9 iso-safe
642japanese-iso-8bit japanese-shift-jis korean-iso-8bit raw-text
643@end quotation
644
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645 Encoding buffer text and then decoding the result can also fail to
646reproduce the original text. For instance, if you encode Latin-2
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647characters with @code{utf-8} and decode the result using the same
648coding system, you'll get Unicode characters (of charset
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649@code{mule-unicode-0100-24ff}). If you encode Unicode characters with
650@code{iso-latin-2} and decode the result with the same coding system,
651you'll get Latin-2 characters.
6fa88620 652
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653@cindex end of line conversion
654 @dfn{End of line conversion} handles three different conventions used
655on various systems for representing end of line in files. The Unix
656convention is to use the linefeed character (also called newline). The
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657DOS convention is to use a carriage-return and a linefeed at the end of
658a line. The Mac convention is to use just carriage-return.
969fe9b5 659
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660@cindex base coding system
661@cindex variant coding system
662 @dfn{Base coding systems} such as @code{latin-1} leave the end-of-line
663conversion unspecified, to be chosen based on the data. @dfn{Variant
664coding systems} such as @code{latin-1-unix}, @code{latin-1-dos} and
665@code{latin-1-mac} specify the end-of-line conversion explicitly as
a9f0a989 666well. Most base coding systems have three corresponding variants whose
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667names are formed by adding @samp{-unix}, @samp{-dos} and @samp{-mac}.
668
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669 The coding system @code{raw-text} is special in that it prevents
670character code conversion, and causes the buffer visited with that
671coding system to be a unibyte buffer. It does not specify the
672end-of-line conversion, allowing that to be determined as usual by the
673data, and has the usual three variants which specify the end-of-line
674conversion. @code{no-conversion} is equivalent to @code{raw-text-unix}:
675it specifies no conversion of either character codes or end-of-line.
676
677 The coding system @code{emacs-mule} specifies that the data is
678represented in the internal Emacs encoding. This is like
679@code{raw-text} in that no code conversion happens, but different in
680that the result is multibyte data.
681
682@defun coding-system-get coding-system property
a9f0a989
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683This function returns the specified property of the coding system
684@var{coding-system}. Most coding system properties exist for internal
685purposes, but one that you might find useful is @code{mime-charset}.
686That property's value is the name used in MIME for the character coding
687which this coding system can read and write. Examples:
688
689@example
690(coding-system-get 'iso-latin-1 'mime-charset)
691 @result{} iso-8859-1
692(coding-system-get 'iso-2022-cn 'mime-charset)
693 @result{} iso-2022-cn
694(coding-system-get 'cyrillic-koi8 'mime-charset)
695 @result{} koi8-r
696@end example
697
698The value of the @code{mime-charset} property is also defined
699as an alias for the coding system.
700@end defun
701
702@node Encoding and I/O
703@subsection Encoding and I/O
704
1911e6e5 705 The principal purpose of coding systems is for use in reading and
a9f0a989
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706writing files. The function @code{insert-file-contents} uses
707a coding system for decoding the file data, and @code{write-region}
708uses one to encode the buffer contents.
709
710 You can specify the coding system to use either explicitly
5ac343ac 711(@pxref{Specifying Coding Systems}), or implicitly using a default
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712mechanism (@pxref{Default Coding Systems}). But these methods may not
713completely specify what to do. For example, they may choose a coding
714system such as @code{undefined} which leaves the character code
715conversion to be determined from the data. In these cases, the I/O
716operation finishes the job of choosing a coding system. Very often
717you will want to find out afterwards which coding system was chosen.
718
719@defvar buffer-file-coding-system
475aab0d
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720This buffer-local variable records the coding system that was used to visit
721the current buffer. It is used for saving the buffer, and for writing part
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EZ
722of the buffer with @code{write-region}. If the text to be written
723cannot be safely encoded using the coding system specified by this
724variable, these operations select an alternative encoding by calling
725the function @code{select-safe-coding-system} (@pxref{User-Chosen
726Coding Systems}). If selecting a different encoding requires to ask
727the user to specify a coding system, @code{buffer-file-coding-system}
728is updated to the newly selected coding system.
729
730@code{buffer-file-coding-system} does @emph{not} affect sending text
b6954afd 731to a subprocess.
a9f0a989
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732@end defvar
733
734@defvar save-buffer-coding-system
7a063989
KH
735This variable specifies the coding system for saving the buffer (by
736overriding @code{buffer-file-coding-system}). Note that it is not used
737for @code{write-region}.
8241495d
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738
739When a command to save the buffer starts out to use
7a063989
KH
740@code{buffer-file-coding-system} (or @code{save-buffer-coding-system}),
741and that coding system cannot handle
8241495d 742the actual text in the buffer, the command asks the user to choose
1b02d12c
EZ
743another coding system (by calling @code{select-safe-coding-system}).
744After that happens, the command also updates
745@code{buffer-file-coding-system} to represent the coding system that
746the user specified.
a9f0a989
RS
747@end defvar
748
749@defvar last-coding-system-used
a9f0a989
RS
750I/O operations for files and subprocesses set this variable to the
751coding system name that was used. The explicit encoding and decoding
752functions (@pxref{Explicit Encoding}) set it too.
753
754@strong{Warning:} Since receiving subprocess output sets this variable,
8241495d
RS
755it can change whenever Emacs waits; therefore, you should copy the
756value shortly after the function call that stores the value you are
a9f0a989
RS
757interested in.
758@end defvar
759
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760 The variable @code{selection-coding-system} specifies how to encode
761selections for the window system. @xref{Window System Selections}.
762
1ee89891
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763@defvar file-name-coding-system
764The variable @code{file-name-coding-system} specifies the coding
765system to use for encoding file names. Emacs encodes file names using
766that coding system for all file operations. If
767@code{file-name-coding-system} is @code{nil}, Emacs uses a default
768coding system determined by the selected language environment. In the
769default language environment, any non-@acronym{ASCII} characters in
770file names are not encoded specially; they appear in the file system
771using the internal Emacs representation.
772@end defvar
773
774 @strong{Warning:} if you change @code{file-name-coding-system} (or
775the language environment) in the middle of an Emacs session, problems
776can result if you have already visited files whose names were encoded
777using the earlier coding system and are handled differently under the
778new coding system. If you try to save one of these buffers under the
779visited file name, saving may use the wrong file name, or it may get
780an error. If such a problem happens, use @kbd{C-x C-w} to specify a
781new file name for that buffer.
782
969fe9b5
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783@node Lisp and Coding Systems
784@subsection Coding Systems in Lisp
785
8241495d 786 Here are the Lisp facilities for working with coding systems:
cc6d0d2c 787
cc6d0d2c
RS
788@defun coding-system-list &optional base-only
789This function returns a list of all coding system names (symbols). If
790@var{base-only} is non-@code{nil}, the value includes only the
7a063989
KH
791base coding systems. Otherwise, it includes alias and variant coding
792systems as well.
cc6d0d2c
RS
793@end defun
794
cc6d0d2c
RS
795@defun coding-system-p object
796This function returns @code{t} if @var{object} is a coding system
35864124 797name or @code{nil}.
cc6d0d2c
RS
798@end defun
799
cc6d0d2c
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800@defun check-coding-system coding-system
801This function checks the validity of @var{coding-system}.
802If that is valid, it returns @var{coding-system}.
803Otherwise it signals an error with condition @code{coding-system-error}.
804@end defun
805
a9f0a989 806@defun coding-system-change-eol-conversion coding-system eol-type
a9f0a989 807This function returns a coding system which is like @var{coding-system}
1911e6e5 808except for its eol conversion, which is specified by @code{eol-type}.
a9f0a989
RS
809@var{eol-type} should be @code{unix}, @code{dos}, @code{mac}, or
810@code{nil}. If it is @code{nil}, the returned coding system determines
811the end-of-line conversion from the data.
35864124
LT
812
813@var{eol-type} may also be 0, 1 or 2, standing for @code{unix},
070b546b 814@code{dos} and @code{mac}, respectively.
a9f0a989 815@end defun
969fe9b5 816
a9f0a989 817@defun coding-system-change-text-conversion eol-coding text-coding
a9f0a989
RS
818This function returns a coding system which uses the end-of-line
819conversion of @var{eol-coding}, and the text conversion of
820@var{text-coding}. If @var{text-coding} is @code{nil}, it returns
821@code{undecided}, or one of its variants according to @var{eol-coding}.
969fe9b5
RS
822@end defun
823
a9f0a989 824@defun find-coding-systems-region from to
a9f0a989
RS
825This function returns a list of coding systems that could be used to
826encode a text between @var{from} and @var{to}. All coding systems in
827the list can safely encode any multibyte characters in that portion of
828the text.
829
830If the text contains no multibyte characters, the function returns the
831list @code{(undecided)}.
832@end defun
833
834@defun find-coding-systems-string string
a9f0a989
RS
835This function returns a list of coding systems that could be used to
836encode the text of @var{string}. All coding systems in the list can
837safely encode any multibyte characters in @var{string}. If the text
838contains no multibyte characters, this returns the list
839@code{(undecided)}.
840@end defun
841
842@defun find-coding-systems-for-charsets charsets
a9f0a989
RS
843This function returns a list of coding systems that could be used to
844encode all the character sets in the list @var{charsets}.
845@end defun
846
847@defun detect-coding-region start end &optional highest
cc6d0d2c 848This function chooses a plausible coding system for decoding the text
0ace421a 849from @var{start} to @var{end}. This text should be a byte sequence
969fe9b5 850(@pxref{Explicit Encoding}).
cc6d0d2c 851
a9f0a989 852Normally this function returns a list of coding systems that could
cc6d0d2c 853handle decoding the text that was scanned. They are listed in order of
a9f0a989
RS
854decreasing priority. But if @var{highest} is non-@code{nil}, then the
855return value is just one coding system, the one that is highest in
856priority.
857
ad800164 858If the region contains only @acronym{ASCII} characters, the value
35864124
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859is @code{undecided} or @code{(undecided)}, or a variant specifying
860end-of-line conversion, if that can be deduced from the text.
cc6d0d2c
RS
861@end defun
862
35864124 863@defun detect-coding-string string &optional highest
cc6d0d2c
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864This function is like @code{detect-coding-region} except that it
865operates on the contents of @var{string} instead of bytes in the buffer.
1911e6e5
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866@end defun
867
35864124
LT
868 @xref{Coding systems for a subprocess,, Process Information}, in
869particular the description of the functions
870@code{process-coding-system} and @code{set-process-coding-system}, for
871how to examine or set the coding systems used for I/O to a subprocess.
1911e6e5
RS
872
873@node User-Chosen Coding Systems
874@subsection User-Chosen Coding Systems
875
1b02d12c 876@cindex select safe coding system
35864124 877@defun select-safe-coding-system from to &optional default-coding-system accept-default-p file
bf23b477
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878This function selects a coding system for encoding specified text,
879asking the user to choose if necessary. Normally the specified text
35864124
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880is the text in the current buffer between @var{from} and @var{to}. If
881@var{from} is a string, the string specifies the text to encode, and
882@var{to} is ignored.
bf23b477
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883
884If @var{default-coding-system} is non-@code{nil}, that is the first
885coding system to try; if that can handle the text,
886@code{select-safe-coding-system} returns that coding system. It can
887also be a list of coding systems; then the function tries each of them
35864124
LT
888one by one. After trying all of them, it next tries the current
889buffer's value of @code{buffer-file-coding-system} (if it is not
890@code{undecided}), then the value of
891@code{default-buffer-file-coding-system} and finally the user's most
892preferred coding system, which the user can set using the command
893@code{prefer-coding-system} (@pxref{Recognize Coding,, Recognizing
894Coding Systems, emacs, The GNU Emacs Manual}).
bf23b477
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895
896If one of those coding systems can safely encode all the specified
897text, @code{select-safe-coding-system} chooses it and returns it.
898Otherwise, it asks the user to choose from a list of coding systems
899which can encode all the text, and returns the user's choice.
900
35864124
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901@var{default-coding-system} can also be a list whose first element is
902t and whose other elements are coding systems. Then, if no coding
903system in the list can handle the text, @code{select-safe-coding-system}
904queries the user immediately, without trying any of the three
905alternatives described above.
906
bf23b477 907The optional argument @var{accept-default-p}, if non-@code{nil},
35864124
LT
908should be a function to determine whether a coding system selected
909without user interaction is acceptable. @code{select-safe-coding-system}
910calls this function with one argument, the base coding system of the
911selected coding system. If @var{accept-default-p} returns @code{nil},
912@code{select-safe-coding-system} rejects the silently selected coding
913system, and asks the user to select a coding system from a list of
914possible candidates.
bf23b477
EZ
915
916@vindex select-safe-coding-system-accept-default-p
917If the variable @code{select-safe-coding-system-accept-default-p} is
918non-@code{nil}, its value overrides the value of
919@var{accept-default-p}.
35864124
LT
920
921As a final step, before returning the chosen coding system,
922@code{select-safe-coding-system} checks whether that coding system is
923consistent with what would be selected if the contents of the region
924were read from a file. (If not, this could lead to data corruption in
925a file subsequently re-visited and edited.) Normally,
926@code{select-safe-coding-system} uses @code{buffer-file-name} as the
927file for this purpose, but if @var{file} is non-@code{nil}, it uses
928that file instead (this can be relevant for @code{write-region} and
929similar functions). If it detects an apparent inconsistency,
930@code{select-safe-coding-system} queries the user before selecting the
931coding system.
969fe9b5
RS
932@end defun
933
934 Here are two functions you can use to let the user specify a coding
935system, with completion. @xref{Completion}.
936
a9f0a989 937@defun read-coding-system prompt &optional default
969fe9b5
RS
938This function reads a coding system using the minibuffer, prompting with
939string @var{prompt}, and returns the coding system name as a symbol. If
940the user enters null input, @var{default} specifies which coding system
941to return. It should be a symbol or a string.
942@end defun
943
969fe9b5
RS
944@defun read-non-nil-coding-system prompt
945This function reads a coding system using the minibuffer, prompting with
a9f0a989 946string @var{prompt}, and returns the coding system name as a symbol. If
969fe9b5
RS
947the user tries to enter null input, it asks the user to try again.
948@xref{Coding Systems}.
cc6d0d2c
RS
949@end defun
950
951@node Default Coding Systems
a9f0a989 952@subsection Default Coding Systems
cc6d0d2c 953
a9f0a989
RS
954 This section describes variables that specify the default coding
955system for certain files or when running certain subprograms, and the
1911e6e5 956function that I/O operations use to access them.
a9f0a989
RS
957
958 The idea of these variables is that you set them once and for all to the
959defaults you want, and then do not change them again. To specify a
960particular coding system for a particular operation in a Lisp program,
961don't change these variables; instead, override them using
962@code{coding-system-for-read} and @code{coding-system-for-write}
963(@pxref{Specifying Coding Systems}).
cc6d0d2c 964
bf23b477
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965@defvar auto-coding-regexp-alist
966This variable is an alist of text patterns and corresponding coding
967systems. Each element has the form @code{(@var{regexp}
968. @var{coding-system})}; a file whose first few kilobytes match
969@var{regexp} is decoded with @var{coding-system} when its contents are
970read into a buffer. The settings in this alist take priority over
971@code{coding:} tags in the files and the contents of
972@code{file-coding-system-alist} (see below). The default value is set
973so that Emacs automatically recognizes mail files in Babyl format and
974reads them with no code conversions.
975@end defvar
976
cc6d0d2c
RS
977@defvar file-coding-system-alist
978This variable is an alist that specifies the coding systems to use for
979reading and writing particular files. Each element has the form
980@code{(@var{pattern} . @var{coding})}, where @var{pattern} is a regular
981expression that matches certain file names. The element applies to file
982names that match @var{pattern}.
983
35864124 984The @sc{cdr} of the element, @var{coding}, should be either a coding
8241495d
RS
985system, a cons cell containing two coding systems, or a function name (a
986symbol with a function definition). If @var{coding} is a coding system,
987that coding system is used for both reading the file and writing it. If
35864124
LT
988@var{coding} is a cons cell containing two coding systems, its @sc{car}
989specifies the coding system for decoding, and its @sc{cdr} specifies the
8241495d
RS
990coding system for encoding.
991
35864124
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992If @var{coding} is a function name, the function should take one
993argument, a list of all arguments passed to
994@code{find-operation-coding-system}. It must return a coding system
995or a cons cell containing two coding systems. This value has the same
996meaning as described above.
cc6d0d2c
RS
997@end defvar
998
cc6d0d2c
RS
999@defvar process-coding-system-alist
1000This variable is an alist specifying which coding systems to use for a
1001subprocess, depending on which program is running in the subprocess. It
1002works like @code{file-coding-system-alist}, except that @var{pattern} is
1003matched against the program name used to start the subprocess. The coding
1004system or systems specified in this alist are used to initialize the
1005coding systems used for I/O to the subprocess, but you can specify
1006other coding systems later using @code{set-process-coding-system}.
1007@end defvar
1008
8241495d
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1009 @strong{Warning:} Coding systems such as @code{undecided}, which
1010determine the coding system from the data, do not work entirely reliably
1911e6e5 1011with asynchronous subprocess output. This is because Emacs handles
a9f0a989
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1012asynchronous subprocess output in batches, as it arrives. If the coding
1013system leaves the character code conversion unspecified, or leaves the
1014end-of-line conversion unspecified, Emacs must try to detect the proper
1015conversion from one batch at a time, and this does not always work.
1016
1017 Therefore, with an asynchronous subprocess, if at all possible, use a
1018coding system which determines both the character code conversion and
1019the end of line conversion---that is, one like @code{latin-1-unix},
1020rather than @code{undecided} or @code{latin-1}.
1021
cc6d0d2c
RS
1022@defvar network-coding-system-alist
1023This variable is an alist that specifies the coding system to use for
1024network streams. It works much like @code{file-coding-system-alist},
969fe9b5 1025with the difference that the @var{pattern} in an element may be either a
cc6d0d2c
RS
1026port number or a regular expression. If it is a regular expression, it
1027is matched against the network service name used to open the network
1028stream.
1029@end defvar
1030
cc6d0d2c
RS
1031@defvar default-process-coding-system
1032This variable specifies the coding systems to use for subprocess (and
1033network stream) input and output, when nothing else specifies what to
1034do.
1035
a9f0a989
RS
1036The value should be a cons cell of the form @code{(@var{input-coding}
1037. @var{output-coding})}. Here @var{input-coding} applies to input from
1038the subprocess, and @var{output-coding} applies to output to it.
cc6d0d2c
RS
1039@end defvar
1040
131bf943
RS
1041@defvar auto-coding-functions
1042This variable holds a list of functions that try to determine a
1043coding system for a file based on its undecoded contents.
1044
1045Each function in this list should be written to look at text in the
1046current buffer, but should not modify it in any way. The buffer will
1047contain undecoded text of parts of the file. Each function should
1048take one argument, @var{size}, which tells it how many characters to
1049look at, starting from point. If the function succeeds in determining
1050a coding system for the file, it should return that coding system.
1051Otherwise, it should return @code{nil}.
1052
1053If a file has a @samp{coding:} tag, that takes precedence, so these
1054functions won't be called.
1055@end defvar
1056
a9f0a989 1057@defun find-operation-coding-system operation &rest arguments
a9f0a989
RS
1058This function returns the coding system to use (by default) for
1059performing @var{operation} with @var{arguments}. The value has this
1060form:
1061
1062@example
35864124 1063(@var{decoding-system} . @var{encoding-system})
a9f0a989
RS
1064@end example
1065
1066The first element, @var{decoding-system}, is the coding system to use
1067for decoding (in case @var{operation} does decoding), and
1068@var{encoding-system} is the coding system for encoding (in case
1069@var{operation} does encoding).
1070
342fd6cd
RS
1071The argument @var{operation} should be a symbol, any one of
1072@code{insert-file-contents}, @code{write-region},
1073@code{start-process}, @code{call-process}, @code{call-process-region},
1074or @code{open-network-stream}. These are the names of the Emacs I/O
1075primitives that can do coding system conversion.
a9f0a989
RS
1076
1077The remaining arguments should be the same arguments that might be given
8241495d 1078to that I/O primitive. Depending on the primitive, one of those
a9f0a989
RS
1079arguments is selected as the @dfn{target}. For example, if
1080@var{operation} does file I/O, whichever argument specifies the file
1081name is the target. For subprocess primitives, the process name is the
1082target. For @code{open-network-stream}, the target is the service name
1083or port number.
1084
342fd6cd
RS
1085Depending on @var{operation}, this function looks up the target in
1086@code{file-coding-system-alist}, @code{process-coding-system-alist},
1087or @code{network-coding-system-alist}.
a9f0a989
RS
1088@end defun
1089
cc6d0d2c 1090@node Specifying Coding Systems
a9f0a989 1091@subsection Specifying a Coding System for One Operation
cc6d0d2c
RS
1092
1093 You can specify the coding system for a specific operation by binding
1094the variables @code{coding-system-for-read} and/or
1095@code{coding-system-for-write}.
1096
cc6d0d2c
RS
1097@defvar coding-system-for-read
1098If this variable is non-@code{nil}, it specifies the coding system to
1099use for reading a file, or for input from a synchronous subprocess.
1100
1101It also applies to any asynchronous subprocess or network stream, but in
1102a different way: the value of @code{coding-system-for-read} when you
1103start the subprocess or open the network stream specifies the input
1104decoding method for that subprocess or network stream. It remains in
1105use for that subprocess or network stream unless and until overridden.
1106
1107The right way to use this variable is to bind it with @code{let} for a
1108specific I/O operation. Its global value is normally @code{nil}, and
1109you should not globally set it to any other value. Here is an example
1110of the right way to use the variable:
1111
1112@example
1113;; @r{Read the file with no character code conversion.}
ad800164 1114;; @r{Assume @acronym{crlf} represents end-of-line.}
a3d3f60d 1115(let ((coding-system-for-read 'emacs-mule-dos))
cc6d0d2c
RS
1116 (insert-file-contents filename))
1117@end example
1118
1119When its value is non-@code{nil}, @code{coding-system-for-read} takes
a9f0a989 1120precedence over all other methods of specifying a coding system to use for
cc6d0d2c
RS
1121input, including @code{file-coding-system-alist},
1122@code{process-coding-system-alist} and
1123@code{network-coding-system-alist}.
1124@end defvar
1125
cc6d0d2c
RS
1126@defvar coding-system-for-write
1127This works much like @code{coding-system-for-read}, except that it
1128applies to output rather than input. It affects writing to files,
b6954afd 1129as well as sending output to subprocesses and net connections.
cc6d0d2c
RS
1130
1131When a single operation does both input and output, as do
1132@code{call-process-region} and @code{start-process}, both
1133@code{coding-system-for-read} and @code{coding-system-for-write}
1134affect it.
1135@end defvar
1136
cc6d0d2c
RS
1137@defvar inhibit-eol-conversion
1138When this variable is non-@code{nil}, no end-of-line conversion is done,
1139no matter which coding system is specified. This applies to all the
1140Emacs I/O and subprocess primitives, and to the explicit encoding and
1141decoding functions (@pxref{Explicit Encoding}).
1142@end defvar
1143
cc6d0d2c 1144@node Explicit Encoding
a9f0a989 1145@subsection Explicit Encoding and Decoding
cc6d0d2c
RS
1146@cindex encoding text
1147@cindex decoding text
1148
1149 All the operations that transfer text in and out of Emacs have the
1150ability to use a coding system to encode or decode the text.
1151You can also explicitly encode and decode text using the functions
1152in this section.
1153
cc6d0d2c 1154 The result of encoding, and the input to decoding, are not ordinary
0ace421a
GM
1155text. They logically consist of a series of byte values; that is, a
1156series of characters whose codes are in the range 0 through 255. In a
1157multibyte buffer or string, character codes 128 through 159 are
1158represented by multibyte sequences, but this is invisible to Lisp
1159programs.
1160
1161 The usual way to read a file into a buffer as a sequence of bytes, so
1162you can decode the contents explicitly, is with
1163@code{insert-file-contents-literally} (@pxref{Reading from Files});
1164alternatively, specify a non-@code{nil} @var{rawfile} argument when
1165visiting a file with @code{find-file-noselect}. These methods result in
1166a unibyte buffer.
1167
1168 The usual way to use the byte sequence that results from explicitly
1169encoding text is to copy it to a file or process---for example, to write
1170it with @code{write-region} (@pxref{Writing to Files}), and suppress
1171encoding by binding @code{coding-system-for-write} to
1172@code{no-conversion}.
b6954afd
RS
1173
1174 Here are the functions to perform explicit encoding or decoding. The
0ace421a
GM
1175decoding functions produce sequences of bytes; the encoding functions
1176are meant to operate on sequences of bytes. All of these functions
1177discard text properties.
1911e6e5 1178
35864124
LT
1179@deffn Command encode-coding-region start end coding-system
1180This command encodes the text from @var{start} to @var{end} according
969fe9b5 1181to coding system @var{coding-system}. The encoded text replaces the
0ace421a
GM
1182original text in the buffer. The result of encoding is logically a
1183sequence of bytes, but the buffer remains multibyte if it was multibyte
1184before.
cc6d0d2c 1185
35864124
LT
1186This command returns the length of the encoded text.
1187@end deffn
1188
1189@defun encode-coding-string string coding-system &optional nocopy
cc6d0d2c
RS
1190This function encodes the text in @var{string} according to coding
1191system @var{coding-system}. It returns a new string containing the
35864124
LT
1192encoded text, except when @var{nocopy} is non-@code{nil}, in which
1193case the function may return @var{string} itself if the encoding
1194operation is trivial. The result of encoding is a unibyte string.
cc6d0d2c
RS
1195@end defun
1196
35864124
LT
1197@deffn Command decode-coding-region start end coding-system
1198This command decodes the text from @var{start} to @var{end} according
cc6d0d2c
RS
1199to coding system @var{coding-system}. The decoded text replaces the
1200original text in the buffer. To make explicit decoding useful, the text
0ace421a
GM
1201before decoding ought to be a sequence of byte values, but both
1202multibyte and unibyte buffers are acceptable.
cc6d0d2c 1203
35864124
LT
1204This command returns the length of the decoded text.
1205@end deffn
1206
1207@defun decode-coding-string string coding-system &optional nocopy
cc6d0d2c
RS
1208This function decodes the text in @var{string} according to coding
1209system @var{coding-system}. It returns a new string containing the
35864124
LT
1210decoded text, except when @var{nocopy} is non-@code{nil}, in which
1211case the function may return @var{string} itself if the decoding
1212operation is trivial. To make explicit decoding useful, the contents
1213of @var{string} ought to be a sequence of byte values, but a multibyte
0ace421a 1214string is acceptable.
cc6d0d2c 1215@end defun
969fe9b5 1216
131bf943
RS
1217@defun decode-coding-inserted-region from to filename &optional visit beg end replace
1218This function decodes the text from @var{from} to @var{to} as if
1219it were being read from file @var{filename} using @code{insert-file-contents}
1220using the rest of the arguments provided.
1221
1222The normal way to use this function is after reading text from a file
1223without decoding, if you decide you would rather have decoded it.
1224Instead of deleting the text and reading it again, this time with
1225decoding, you can call this function.
1226@end defun
1227
a9f0a989
RS
1228@node Terminal I/O Encoding
1229@subsection Terminal I/O Encoding
1230
1231 Emacs can decode keyboard input using a coding system, and encode
2eb4136f
RS
1232terminal output. This is useful for terminals that transmit or display
1233text using a particular encoding such as Latin-1. Emacs does not set
1234@code{last-coding-system-used} for encoding or decoding for the
1235terminal.
a9f0a989
RS
1236
1237@defun keyboard-coding-system
a9f0a989
RS
1238This function returns the coding system that is in use for decoding
1239keyboard input---or @code{nil} if no coding system is to be used.
1240@end defun
1241
35864124
LT
1242@deffn Command set-keyboard-coding-system coding-system
1243This command specifies @var{coding-system} as the coding system to
a9f0a989
RS
1244use for decoding keyboard input. If @var{coding-system} is @code{nil},
1245that means do not decode keyboard input.
35864124 1246@end deffn
a9f0a989
RS
1247
1248@defun terminal-coding-system
a9f0a989
RS
1249This function returns the coding system that is in use for encoding
1250terminal output---or @code{nil} for no encoding.
1251@end defun
1252
35864124
LT
1253@deffn Command set-terminal-coding-system coding-system
1254This command specifies @var{coding-system} as the coding system to use
a9f0a989
RS
1255for encoding terminal output. If @var{coding-system} is @code{nil},
1256that means do not encode terminal output.
35864124 1257@end deffn
a9f0a989 1258
969fe9b5 1259@node MS-DOS File Types
a9f0a989 1260@subsection MS-DOS File Types
969fe9b5
RS
1261@cindex DOS file types
1262@cindex MS-DOS file types
1263@cindex Windows file types
1264@cindex file types on MS-DOS and Windows
1265@cindex text files and binary files
1266@cindex binary files and text files
1267
8241495d
RS
1268 On MS-DOS and Microsoft Windows, Emacs guesses the appropriate
1269end-of-line conversion for a file by looking at the file's name. This
0ace421a 1270feature classifies files as @dfn{text files} and @dfn{binary files}. By
8241495d
RS
1271``binary file'' we mean a file of literal byte values that are not
1272necessarily meant to be characters; Emacs does no end-of-line conversion
1273and no character code conversion for them. On the other hand, the bytes
1274in a text file are intended to represent characters; when you create a
1275new file whose name implies that it is a text file, Emacs uses DOS
1276end-of-line conversion.
969fe9b5
RS
1277
1278@defvar buffer-file-type
1279This variable, automatically buffer-local in each buffer, records the
a9f0a989
RS
1280file type of the buffer's visited file. When a buffer does not specify
1281a coding system with @code{buffer-file-coding-system}, this variable is
1282used to determine which coding system to use when writing the contents
1283of the buffer. It should be @code{nil} for text, @code{t} for binary.
1284If it is @code{t}, the coding system is @code{no-conversion}.
1285Otherwise, @code{undecided-dos} is used.
1286
1287Normally this variable is set by visiting a file; it is set to
1288@code{nil} if the file was visited without any actual conversion.
969fe9b5
RS
1289@end defvar
1290
1291@defopt file-name-buffer-file-type-alist
1292This variable holds an alist for recognizing text and binary files.
1293Each element has the form (@var{regexp} . @var{type}), where
1294@var{regexp} is matched against the file name, and @var{type} may be
1295@code{nil} for text, @code{t} for binary, or a function to call to
1296compute which. If it is a function, then it is called with a single
1297argument (the file name) and should return @code{t} or @code{nil}.
1298
8241495d 1299When running on MS-DOS or MS-Windows, Emacs checks this alist to decide
969fe9b5
RS
1300which coding system to use when reading a file. For a text file,
1301@code{undecided-dos} is used. For a binary file, @code{no-conversion}
1302is used.
1303
1304If no element in this alist matches a given file name, then
1305@code{default-buffer-file-type} says how to treat the file.
1306@end defopt
1307
1308@defopt default-buffer-file-type
1309This variable says how to handle files for which
1310@code{file-name-buffer-file-type-alist} says nothing about the type.
1311
1312If this variable is non-@code{nil}, then these files are treated as
a9f0a989
RS
1313binary: the coding system @code{no-conversion} is used. Otherwise,
1314nothing special is done for them---the coding system is deduced solely
1315from the file contents, in the usual Emacs fashion.
969fe9b5
RS
1316@end defopt
1317
a9f0a989
RS
1318@node Input Methods
1319@section Input Methods
1320@cindex input methods
1321
ad800164 1322 @dfn{Input methods} provide convenient ways of entering non-@acronym{ASCII}
a9f0a989 1323characters from the keyboard. Unlike coding systems, which translate
ad800164 1324non-@acronym{ASCII} characters to and from encodings meant to be read by
a9f0a989
RS
1325programs, input methods provide human-friendly commands. (@xref{Input
1326Methods,,, emacs, The GNU Emacs Manual}, for information on how users
1327use input methods to enter text.) How to define input methods is not
1328yet documented in this manual, but here we describe how to use them.
1329
1330 Each input method has a name, which is currently a string;
1331in the future, symbols may also be usable as input method names.
1332
a9f0a989
RS
1333@defvar current-input-method
1334This variable holds the name of the input method now active in the
1335current buffer. (It automatically becomes local in each buffer when set
1336in any fashion.) It is @code{nil} if no input method is active in the
1337buffer now.
969fe9b5
RS
1338@end defvar
1339
35864124 1340@defopt default-input-method
a9f0a989
RS
1341This variable holds the default input method for commands that choose an
1342input method. Unlike @code{current-input-method}, this variable is
1343normally global.
35864124 1344@end defopt
a9f0a989 1345
35864124
LT
1346@deffn Command set-input-method input-method
1347This command activates input method @var{input-method} for the current
a9f0a989 1348buffer. It also sets @code{default-input-method} to @var{input-method}.
35864124 1349If @var{input-method} is @code{nil}, this command deactivates any input
a9f0a989 1350method for the current buffer.
35864124 1351@end deffn
a9f0a989 1352
a9f0a989
RS
1353@defun read-input-method-name prompt &optional default inhibit-null
1354This function reads an input method name with the minibuffer, prompting
1355with @var{prompt}. If @var{default} is non-@code{nil}, that is returned
1356by default, if the user enters empty input. However, if
1357@var{inhibit-null} is non-@code{nil}, empty input signals an error.
1358
1359The returned value is a string.
1360@end defun
1361
a9f0a989
RS
1362@defvar input-method-alist
1363This variable defines all the supported input methods.
1364Each element defines one input method, and should have the form:
1365
1366@example
1911e6e5
RS
1367(@var{input-method} @var{language-env} @var{activate-func}
1368 @var{title} @var{description} @var{args}...)
a9f0a989
RS
1369@end example
1370
1911e6e5
RS
1371Here @var{input-method} is the input method name, a string;
1372@var{language-env} is another string, the name of the language
1373environment this input method is recommended for. (That serves only for
1374documentation purposes.)
a9f0a989 1375
a9f0a989
RS
1376@var{activate-func} is a function to call to activate this method. The
1377@var{args}, if any, are passed as arguments to @var{activate-func}. All
1378told, the arguments to @var{activate-func} are @var{input-method} and
1379the @var{args}.
0ace421a
GM
1380
1381@var{title} is a string to display in the mode line while this method is
1382active. @var{description} is a string describing this method and what
1383it is good for.
1911e6e5 1384@end defvar
a9f0a989 1385
2eb4136f 1386 The fundamental interface to input methods is through the
35864124
LT
1387variable @code{input-method-function}. @xref{Reading One Event},
1388and @ref{Invoking the Input Method}.
2468d0c0
DL
1389
1390@node Locales
1391@section Locales
1392@cindex locale
1393
1394 POSIX defines a concept of ``locales'' which control which language
1395to use in language-related features. These Emacs variables control
1396how Emacs interacts with these features.
1397
1398@defvar locale-coding-system
1399@tindex locale-coding-system
a007679c 1400@cindex keyboard input decoding on X
2468d0c0 1401This variable specifies the coding system to use for decoding system
a007679c
EZ
1402error messages and---on X Window system only---keyboard input, for
1403encoding the format argument to @code{format-time-string}, and for
1404decoding the return value of @code{format-time-string}.
2468d0c0
DL
1405@end defvar
1406
1407@defvar system-messages-locale
1408@tindex system-messages-locale
1409This variable specifies the locale to use for generating system error
1410messages. Changing the locale can cause messages to come out in a
9c17f494 1411different language or in a different orthography. If the variable is
2468d0c0
DL
1412@code{nil}, the locale is specified by environment variables in the
1413usual POSIX fashion.
1414@end defvar
1415
1416@defvar system-time-locale
1417@tindex system-time-locale
1418This variable specifies the locale to use for formatting time values.
1419Changing the locale can cause messages to appear according to the
1420conventions of a different language. If the variable is @code{nil}, the
1421locale is specified by environment variables in the usual POSIX fashion.
1422@end defvar
0ace421a 1423
131bf943
RS
1424@defun locale-info item
1425This function returns locale data @var{item} for the current POSIX
1426locale, if available. @var{item} should be one of these symbols:
1427
1428@table @code
1429@item codeset
1430Return the character set as a string (locale item @code{CODESET}).
1431
1432@item days
1433Return a 7-element vector of day names (locale items
1434@code{DAY_1} through @code{DAY_7});
1435
1436@item months
1437Return a 12-element vector of month names (locale items @code{MON_1}
1438through @code{MON_12}).
1439
1440@item paper
1441Return a list @code{(@var{width} @var{height})} for the default paper
35864124 1442size measured in millimeters (locale items @code{PAPER_WIDTH} and
131bf943
RS
1443@code{PAPER_HEIGHT}).
1444@end table
1445
1446If the system can't provide the requested information, or if
1447@var{item} is not one of those symbols, the value is @code{nil}. All
1448strings in the return value are decoded using
35864124 1449@code{locale-coding-system}. @xref{Locales,,, libc, The GNU Libc Manual},
131bf943
RS
1450for more information about locales and locale items.
1451@end defun
ab5796a9
MB
1452
1453@ignore
1454 arch-tag: be705bf8-941b-4c35-84fc-ad7d20ddb7cb
1455@end ignore