small fixes
[bpt/emacs.git] / man / basic.texi
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6bf7aab6 1@c This is part of the Emacs manual.
67675c0f 2@c Copyright (C) 1985, 86, 87, 93, 94, 95, 97, 2000 Free Software Foundation, Inc.
6bf7aab6
DL
3@c See file emacs.texi for copying conditions.
4@node Basic, Minibuffer, Exiting, Top
5@chapter Basic Editing Commands
6
7@kindex C-h t
8@findex help-with-tutorial
9 We now give the basics of how to enter text, make corrections, and
10save the text in a file. If this material is new to you, you might
11learn it more easily by running the Emacs learn-by-doing tutorial. To
12use the tutorial, run Emacs and type @kbd{Control-h t}
13(@code{help-with-tutorial}).
14
15 To clear the screen and redisplay, type @kbd{C-l} (@code{recenter}).
16
17@menu
18
19* Inserting Text:: Inserting text by simply typing it.
20* Moving Point:: How to move the cursor to the place where you want to
21 change something.
22* Erasing:: Deleting and killing text.
23* Undo:: Undoing recent changes in the text.
24* Files: Basic Files. Visiting, creating, and saving files.
25* Help: Basic Help. Asking what a character does.
26* Blank Lines:: Commands to make or delete blank lines.
27* Continuation Lines:: Lines too wide for the screen.
28* Position Info:: What page, line, row, or column is point on?
29* Arguments:: Numeric arguments for repeating a command.
30* Repeating:: A short-cut for repeating the previous command.
31@end menu
32
33@node Inserting Text
34@section Inserting Text
35
36@cindex insertion
37@cindex graphic characters
38 To insert printing characters into the text you are editing, just type
39them. This inserts the characters you type into the buffer at the
40cursor (that is, at @dfn{point}; @pxref{Point}). The cursor moves
41forward, and any text after the cursor moves forward too. If the text
42in the buffer is @samp{FOOBAR}, with the cursor before the @samp{B},
43then if you type @kbd{XX}, you get @samp{FOOXXBAR}, with the cursor
44still before the @samp{B}.
45
46 To @dfn{delete} text you have just inserted, use @key{DEL}. @key{DEL}
47deletes the character @emph{before} the cursor (not the one that the cursor
48is on top of or under; that is the character @var{after} the cursor). The
49cursor and all characters after it move backwards. Therefore, if you type
50a printing character and then type @key{DEL}, they cancel out.
51
52@kindex RET
53@cindex newline
54 To end a line and start typing a new one, type @key{RET}. This
55inserts a newline character in the buffer. If point is in the middle of
56a line, @key{RET} splits the line. Typing @key{DEL} when the cursor is
57at the beginning of a line deletes the preceding newline, thus joining
58the line with the preceding line.
59
60 Emacs can split lines automatically when they become too long, if you
61turn on a special minor mode called @dfn{Auto Fill} mode.
62@xref{Filling}, for how to use Auto Fill mode.
63
64 If you prefer to have text characters replace (overwrite) existing
65text rather than shove it to the right, you can enable Overwrite mode,
66a minor mode. @xref{Minor Modes}.
67
68@cindex quoting
69@kindex C-q
70@findex quoted-insert
71 Direct insertion works for printing characters and @key{SPC}, but other
72characters act as editing commands and do not insert themselves. If you
73need to insert a control character or a character whose code is above 200
74octal, you must @dfn{quote} it by typing the character @kbd{Control-q}
75(@code{quoted-insert}) first. (This character's name is normally written
76@kbd{C-q} for short.) There are two ways to use @kbd{C-q}:@refill
77
78@itemize @bullet
79@item
80@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
81inserts that character.
82
83@item
84@kbd{C-q} followed by a sequence of octal digits inserts the character
85with the specified octal character code. You can use any number of
86octal digits; any non-digit terminates the sequence. If the terminating
87character is @key{RET}, it serves only to terminate the sequence; any
88other non-digit is itself used as input after terminating the sequence.
89(The use of octal sequences is disabled in ordinary non-binary Overwrite
90mode, to give you a convenient way to insert a digit instead of
91overwriting with it.)
92@end itemize
93
94@noindent
95When multibyte characters are enabled, octal codes 0200 through 0377 are
96not valid as characters; if you specify a code in this range, @kbd{C-q}
97assumes that you intend to use some ISO Latin-@var{n} character set, and
98converts the specified code to the corresponding Emacs character code.
99@xref{Enabling Multibyte}. You select @emph{which} ISO Latin character
100set though your choice of language environment (@pxref{Language
101Environments}).
102
103@vindex read-quoted-char-radix
104To use decimal or hexadecimal instead of octal, set the variable
105@code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
10610, some letters starting with @kbd{a} serve as part of a character
107code, just like digits.
108
109A numeric argument to @kbd{C-q} specifies how many copies of the
110quoted character should be inserted (@pxref{Arguments}).
111
112@findex newline
113@findex self-insert
114 Customization information: @key{DEL} in most modes runs the command
115@code{delete-backward-char}; @key{RET} runs the command @code{newline}, and
116self-inserting printing characters run the command @code{self-insert},
117which inserts whatever character was typed to invoke it. Some major modes
118rebind @key{DEL} to other commands.
119
120@node Moving Point
121@section Changing the Location of Point
122
123@cindex arrow keys
124@kindex LEFT
125@kindex RIGHT
126@kindex UP
127@kindex DOWN
128@cindex moving point
129@cindex movement
130@cindex cursor motion
131@cindex moving the cursor
132 To do more than insert characters, you have to know how to move point
133(@pxref{Point}). The simplest way to do this is with arrow keys, or by
134clicking the left mouse button where you want to move to.
135
136 There are also control and meta characters for cursor motion. Some
137are equivalent to the arrow keys (these date back to the days before
138terminals had arrow keys, and are usable on terminals which don't have
139them). Others do more sophisticated things.
140
141@kindex C-a
142@kindex C-e
143@kindex C-f
144@kindex C-b
145@kindex C-n
146@kindex C-p
147@kindex M->
148@kindex M-<
149@kindex M-r
150@findex beginning-of-line
151@findex end-of-line
152@findex forward-char
153@findex backward-char
154@findex next-line
155@findex previous-line
156@findex beginning-of-buffer
157@findex end-of-buffer
158@findex goto-char
159@findex goto-line
160@findex move-to-window-line
161@table @kbd
162@item C-a
163Move to the beginning of the line (@code{beginning-of-line}).
164@item C-e
165Move to the end of the line (@code{end-of-line}).
166@item C-f
167Move forward one character (@code{forward-char}).
168@item C-b
169Move backward one character (@code{backward-char}).
170@item M-f
171Move forward one word (@code{forward-word}).
172@item M-b
173Move backward one word (@code{backward-word}).
174@item C-n
175Move down one line, vertically (@code{next-line}). This command
176attempts to keep the horizontal position unchanged, so if you start in
177the middle of one line, you end in the middle of the next. When on
178the last line of text, @kbd{C-n} creates a new line and moves onto it.
179@item C-p
180Move up one line, vertically (@code{previous-line}).
181@item M-r
182Move point to left margin, vertically centered in the window
183(@code{move-to-window-line}). Text does not move on the screen.
184
185A numeric argument says which screen line to place point on. It counts
186screen lines down from the top of the window (zero for the top line). A
187negative argument counts lines from the bottom (@minus{}1 for the bottom
188line).
189@item M-<
190Move to the top of the buffer (@code{beginning-of-buffer}). With
191numeric argument @var{n}, move to @var{n}/10 of the way from the top.
192@xref{Arguments}, for more information on numeric arguments.@refill
193@item M->
194Move to the end of the buffer (@code{end-of-buffer}).
195@item M-x goto-char
196Read a number @var{n} and move point to buffer position @var{n}.
197Position 1 is the beginning of the buffer.
198@item M-x goto-line
199Read a number @var{n} and move point to line number @var{n}. Line 1
200is the beginning of the buffer.
201@item C-x C-n
202@findex set-goal-column
203@kindex C-x C-n
204Use the current column of point as the @dfn{semipermanent goal column} for
205@kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). Henceforth, those
206commands always move to this column in each line moved into, or as
207close as possible given the contents of the line. This goal column remains
208in effect until canceled.
209@item C-u C-x C-n
210Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} once
211again try to stick to a fixed horizontal position, as usual.
212@end table
213
214@vindex track-eol
215 If you set the variable @code{track-eol} to a non-@code{nil} value,
216then @kbd{C-n} and @kbd{C-p} when at the end of the starting line move
217to the end of another line. Normally, @code{track-eol} is @code{nil}.
218@xref{Variables}, for how to set variables such as @code{track-eol}.
219
220@vindex next-line-add-newlines
221 Normally, @kbd{C-n} on the last line of a buffer appends a newline to
222it. If the variable @code{next-line-add-newlines} is @code{nil}, then
223@kbd{C-n} gets an error instead (like @kbd{C-p} on the first line).
224
225@node Erasing
226@section Erasing Text
227
228@table @kbd
229@item @key{DEL}
230Delete the character before point (@code{delete-backward-char}).
231@item C-d
232Delete the character after point (@code{delete-char}).
233@item C-k
234Kill to the end of the line (@code{kill-line}).
235@item M-d
236Kill forward to the end of the next word (@code{kill-word}).
237@item M-@key{DEL}
238Kill back to the beginning of the previous word
239(@code{backward-kill-word}).
240@end table
241
242@cindex killing characters and lines
243@cindex deleting characters and lines
244@cindex erasing characters and lines
245 You already know about the @key{DEL} key which deletes the character
246before point (that is, before the cursor). Another key, @kbd{Control-d}
247(@kbd{C-d} for short), deletes the character after point (that is, the
248character that the cursor is on). This shifts the rest of the text on
249the line to the left. If you type @kbd{C-d} at the end of a line, it
250joins together that line and the next line.
251
252 To erase a larger amount of text, use the @kbd{C-k} key, which kills a
253line at a time. If you type @kbd{C-k} at the beginning or middle of a
254line, it kills all the text up to the end of the line. If you type
255@kbd{C-k} at the end of a line, it joins that line and the next line.
256
257 @xref{Killing}, for more flexible ways of killing text.
258
259@node Undo
260@section Undoing Changes
261@cindex undo
262@cindex changes, undoing
263
264 You can undo all the recent changes in the buffer text, up to a
265certain point. Each buffer records changes individually, and the undo
266command always applies to the current buffer. Usually each editing
267command makes a separate entry in the undo records, but some commands
268such as @code{query-replace} make many entries, and very simple commands
269such as self-inserting characters are often grouped to make undoing less
270tedious.
271
272@table @kbd
273@item C-x u
274Undo one batch of changes---usually, one command worth (@code{undo}).
275@item C-_
276The same.
277@item C-u C-x u
278Undo one batch of changes in the region.
279@end table
280
281@kindex C-x u
282@kindex C-_
283@findex undo
284 The command @kbd{C-x u} or @kbd{C-_} is how you undo. The first time
285you give this command, it undoes the last change. Point moves back to
286where it was before the command that made the change.
287
288 Consecutive repetitions of @kbd{C-_} or @kbd{C-x u} undo earlier and
289earlier changes, back to the limit of the undo information available.
290If all recorded changes have already been undone, the undo command
291prints an error message and does nothing.
292
293 Any command other than an undo command breaks the sequence of undo
294commands. Starting from that moment, the previous undo commands become
295ordinary changes that you can undo. Thus, to redo changes you have
296undone, type @kbd{C-f} or any other command that will harmlessly break
297the sequence of undoing, then type more undo commands.
298
299@cindex selective undo
300@kindex C-u C-x u
301 Ordinary undo applies to all changes made in the current buffer. You
302can also perform @dfn{selective undo}, limited to the current region.
303To do this, specify the region you want, then run the @code{undo}
304command with a prefix argument (the value does not matter): @kbd{C-u C-x
305u} or @kbd{C-u C-_}. This undoes the most recent change in the region.
306To undo further changes in the same region, repeat the @code{undo}
307command (no prefix argument is needed). In Transient Mark mode, any use
308of @code{undo} when there is an active region performs selective undo;
309you do not need a prefix argument.
310
311 If you notice that a buffer has been modified accidentally, the
312easiest way to recover is to type @kbd{C-_} repeatedly until the stars
313disappear from the front of the mode line. At this time, all the
314modifications you made have been canceled. Whenever an undo command
315makes the stars disappear from the mode line, it means that the buffer
316contents are the same as they were when the file was last read in or
317saved.
318
319 If you do not remember whether you changed the buffer deliberately,
320type @kbd{C-_} once. When you see the last change you made undone, you
321will see whether it was an intentional change. If it was an accident,
322leave it undone. If it was deliberate, redo the change as described
323above.
324
325 Not all buffers record undo information. Buffers whose names start with
326spaces don't; these buffers are used internally by Emacs and its extensions
327to hold text that users don't normally look at or edit.
328
329 You cannot undo mere cursor motion; only changes in the buffer
330contents save undo information. However, some cursor motion commands
331set the mark, so if you use these commands from time to time, you can
332move back to the neighborhoods you have moved through by popping the
333mark ring (@pxref{Mark Ring}).
334
335@vindex undo-limit
336@vindex undo-strong-limit
337@cindex undo limit
338 When the undo information for a buffer becomes too large, Emacs
339discards the oldest undo information from time to time (during garbage
340collection). You can specify how much undo information to keep by
341setting two variables: @code{undo-limit} and @code{undo-strong-limit}.
342Their values are expressed in units of bytes of space.
343
344 The variable @code{undo-limit} sets a soft limit: Emacs keeps undo
345data for enough commands to reach this size, and perhaps exceed it, but
346does not keep data for any earlier commands beyond that. Its default
347value is 20000. The variable @code{undo-strong-limit} sets a stricter
348limit: the command which pushes the size past this amount is itself
349forgotten. Its default value is 30000.
350
351 Regardless of the values of those variables, the most recent change is
352never discarded, so there is no danger that garbage collection occurring
353right after an unintentional large change might prevent you from undoing
354it.
355
356 The reason the @code{undo} command has two keys, @kbd{C-x u} and
357@kbd{C-_}, set up to run it is that it is worthy of a single-character
358key, but on some keyboards it is not obvious how to type @kbd{C-_}.
359@kbd{C-x u} is an alternative you can type straightforwardly on any
360terminal.
361
362@node Basic Files
363@section Files
364
365 The commands described above are sufficient for creating and altering
366text in an Emacs buffer; the more advanced Emacs commands just make
367things easier. But to keep any text permanently you must put it in a
368@dfn{file}. Files are named units of text which are stored by the
369operating system for you to retrieve later by name. To look at or use
370the contents of a file in any way, including editing the file with
371Emacs, you must specify the file name.
372
373 Consider a file named @file{/usr/rms/foo.c}. In Emacs, to begin editing
374this file, type
375
376@example
377C-x C-f /usr/rms/foo.c @key{RET}
378@end example
379
380@noindent
381Here the file name is given as an @dfn{argument} to the command @kbd{C-x
382C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
383read the argument, and you type @key{RET} to terminate the argument
384(@pxref{Minibuffer}).@refill
385
386 Emacs obeys the command by @dfn{visiting} the file: creating a buffer,
387copying the contents of the file into the buffer, and then displaying
388the buffer for you to edit. If you alter the text, you can @dfn{save}
389the new text in the file by typing @kbd{C-x C-s} (@code{save-buffer}).
390This makes the changes permanent by copying the altered buffer contents
391back into the file @file{/usr/rms/foo.c}. Until you save, the changes
392exist only inside Emacs, and the file @file{foo.c} is unaltered.
393
394 To create a file, just visit the file with @kbd{C-x C-f} as if it
395already existed. This creates an empty buffer in which you can insert
396the text you want to put in the file. The file is actually created when
397you save this buffer with @kbd{C-x C-s}.
398
399 Of course, there is a lot more to learn about using files. @xref{Files}.
400
401@node Basic Help
402@section Help
403
404@cindex getting help with keys
405 If you forget what a key does, you can find out with the Help
406character, which is @kbd{C-h} (or @key{F1}, which is an alias for
407@kbd{C-h}). Type @kbd{C-h k} followed by the key you want to know
408about; for example, @kbd{C-h k C-n} tells you all about what @kbd{C-n}
409does. @kbd{C-h} is a prefix key; @kbd{C-h k} is just one of its
410subcommands (the command @code{describe-key}). The other subcommands of
411@kbd{C-h} provide different kinds of help. Type @kbd{C-h} twice to get
412a description of all the help facilities. @xref{Help}.@refill
413
414@node Blank Lines
415@section Blank Lines
416
417@cindex inserting blank lines
418@cindex deleting blank lines
419 Here are special commands and techniques for putting in and taking out
420blank lines.
421
422@c widecommands
423@table @kbd
424@item C-o
425Insert one or more blank lines after the cursor (@code{open-line}).
426@item C-x C-o
427Delete all but one of many consecutive blank lines
428(@code{delete-blank-lines}).
429@end table
430
431@kindex C-o
432@kindex C-x C-o
433@cindex blank lines
434@findex open-line
435@findex delete-blank-lines
436 When you want to insert a new line of text before an existing line, you
437can do it by typing the new line of text, followed by @key{RET}.
438However, it may be easier to see what you are doing if you first make a
439blank line and then insert the desired text into it. This is easy to do
440using the key @kbd{C-o} (@code{open-line}), which inserts a newline
441after point but leaves point in front of the newline. After @kbd{C-o},
442type the text for the new line. @kbd{C-o F O O} has the same effect as
443@w{@kbd{F O O @key{RET}}}, except for the final location of point.
444
445 You can make several blank lines by typing @kbd{C-o} several times, or
446by giving it a numeric argument to tell it how many blank lines to make.
447@xref{Arguments}, for how. If you have a fill prefix, then @kbd{C-o}
448command inserts the fill prefix on the new line, when you use it at the
449beginning of a line. @xref{Fill Prefix}.
450
451 The easy way to get rid of extra blank lines is with the command
452@kbd{C-x C-o} (@code{delete-blank-lines}). @kbd{C-x C-o} in a run of
453several blank lines deletes all but one of them. @kbd{C-x C-o} on a
454solitary blank line deletes that blank line. When point is on a
455nonblank line, @kbd{C-x C-o} deletes any blank lines following that
456nonblank line.
457
458@node Continuation Lines
459@section Continuation Lines
460
461@cindex continuation line
462@cindex wrapping
463@cindex line wrapping
464 If you add too many characters to one line without breaking it with
465@key{RET}, the line will grow to occupy two (or more) lines on the screen,
466with a @samp{\} at the extreme right margin of all but the last of them.
467The @samp{\} says that the following screen line is not really a distinct
468line in the text, but just the @dfn{continuation} of a line too long to fit
469the screen. Continuation is also called @dfn{line wrapping}.
470
471 Sometimes it is nice to have Emacs insert newlines automatically when
472a line gets too long. Continuation on the screen does not do that. Use
473Auto Fill mode (@pxref{Filling}) if that's what you want.
474
475@vindex truncate-lines
476@cindex truncation
477 As an alternative to continuation, Emacs can display long lines by
478@dfn{truncation}. This means that all the characters that do not fit in
479the width of the screen or window do not appear at all. They remain in
480the buffer, temporarily invisible. @samp{$} is used in the last column
481instead of @samp{\} to inform you that truncation is in effect.
482
483 Truncation instead of continuation happens whenever horizontal
484scrolling is in use, and optionally in all side-by-side windows
485(@pxref{Windows}). You can enable truncation for a particular buffer by
486setting the variable @code{truncate-lines} to non-@code{nil} in that
487buffer. (@xref{Variables}.) Altering the value of
488@code{truncate-lines} makes it local to the current buffer; until that
489time, the default value is in effect. The default is initially
490@code{nil}. @xref{Locals}.
491
492 @xref{Display Vars}, for additional variables that affect how text is
493displayed.
494
495@node Position Info
496@section Cursor Position Information
497
498 Here are commands to get information about the size and position of
499parts of the buffer, and to count lines.
500
501@table @kbd
502@item M-x what-page
503Print page number of point, and line number within page.
504@item M-x what-line
505Print line number of point in the buffer.
506@item M-x line-number-mode
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507@itemx M-x column-number-mode
508Toggle automatic display of current line number or column number.
509@xref{Optional Mode Line}.
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510@item M-=
511Print number of lines in the current region (@code{count-lines-region}).
512@xref{Mark}, for information about the region.
513@item C-x =
514Print character code of character after point, character position of
515point, and column of point (@code{what-cursor-position}).
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516@item M-x hl-line-mode
517Highlighting the current line.
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518@end table
519
520@findex what-page
521@findex what-line
522@cindex line number commands
523@cindex location of point
524@cindex cursor location
525@cindex point location
526 There are two commands for working with line numbers. @kbd{M-x
527what-line} computes the current line number and displays it in the echo
528area. To go to a given line by number, use @kbd{M-x goto-line}; it
529prompts you for the number. These line numbers count from one at the
530beginning of the buffer.
531
532 You can also see the current line number in the mode line; @xref{Mode
533Line}. If you narrow the buffer, then the line number in the mode line
534is relative to the accessible portion (@pxref{Narrowing}). By contrast,
535@code{what-line} shows both the line number relative to the narrowed
536region and the line number relative to the whole buffer.
537
538 By contrast, @kbd{M-x what-page} counts pages from the beginning of
539the file, and counts lines within the page, printing both numbers.
540@xref{Pages}.
541
542@kindex M-=
543@findex count-lines-region
544 While on this subject, we might as well mention @kbd{M-=} (@code{count-lines-region}),
545which prints the number of lines in the region (@pxref{Mark}).
546@xref{Pages}, for the command @kbd{C-x l} which counts the lines in the
547current page.
548
549@kindex C-x =
550@findex what-cursor-position
551 The command @kbd{C-x =} (@code{what-cursor-position}) can be used to find out
552the column that the cursor is in, and other miscellaneous information about
553point. It prints a line in the echo area that looks like this:
554
555@smallexample
556Char: c (0143, 99, 0x63) point=21044 of 26883(78%) column 53
557@end smallexample
558
559@noindent
560(In fact, this is the output produced when point is before the
561@samp{column} in the example.)
562
563 The four values after @samp{Char:} describe the character that follows
564point, first by showing it and then by giving its character code in
565octal, decimal and hex. For a non-ASCII multibyte character, these are
566followed by @samp{ext} and the character's representation, in hex, in
567the buffer's coding system, if that coding system encodes the character
568safely and with a single byte (@pxref{Coding Systems}). If the
569character's encoding is longer than one byte, Emacs shows @samp{ext ...}.
570
571 @samp{point=} is followed by the position of point expressed as a character
572count. The front of the buffer counts as position 1, one character later
573as 2, and so on. The next, larger, number is the total number of characters
574in the buffer. Afterward in parentheses comes the position expressed as a
575percentage of the total size.
576
577 @samp{column} is followed by the horizontal position of point, in
578columns from the left edge of the window.
579
580 If the buffer has been narrowed, making some of the text at the
581beginning and the end temporarily inaccessible, @kbd{C-x =} prints
582additional text describing the currently accessible range. For example, it
583might display this:
584
585@smallexample
586Char: C (0103, 67, 0x43) point=252 of 889(28%) <231 - 599> column 0
587@end smallexample
588
589@noindent
590where the two extra numbers give the smallest and largest character
591position that point is allowed to assume. The characters between those
592two positions are the accessible ones. @xref{Narrowing}.
593
594 If point is at the end of the buffer (or the end of the accessible
595part), the @w{@kbd{C-x =}} output does not describe a character after
596point. The output might look like this:
597
598@smallexample
599point=26957 of 26956(100%) column 0
600@end smallexample
601
602 @w{@kbd{C-u C-x =}} displays additional information about a character,
603in place of the buffer coordinates and column: the character set name
604and the codes that identify the character within that character set;
605ASCII characters are identified as belonging to the @code{ASCII}
606character set. In addition, the full character encoding, even if it
607takes more than a single byte, is shown after @samp{ext}. Here's an
608example for a Latin-1 character A with a grave accent in a buffer whose
609coding system is iso-2022-7bit@footnote{On terminals that support
610Latin-1 characters, the character shown after @samp{Char:} is displayed
611as the actual glyph of A with grave accent.}:
612
613@example
614Char: @`A (04300, 2240, 0x8c0, ext ESC , A @@) (latin-iso8859-1 64)
615@end example
616
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617@findex hl-line-mode
618@findex blink-cursor-mode
619@cindex cursor, locating visually
620@cindex cursor, blinking
621@kbd{M-x hl-line-mode} turns on a global minor mode which highlights the
622line about point in the selected window (on terminals which support
623highlighting). Some people find this convenient. If you find the
624cursor difficult to spot, you might try changing its color by
625customizing the @code{cursor} face or rely on (the default)
626@code{blink-cursor-mode}. Cursor color and blinking can be conrolled
627via the @code{cursor} Custom group.
628
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DL
629@node Arguments
630@section Numeric Arguments
631@cindex numeric arguments
632@cindex prefix arguments
633@cindex arguments, numeric
634@cindex arguments, prefix
635
636 In mathematics and computer usage, the word @dfn{argument} means
637``data provided to a function or operation.'' You can give any Emacs
638command a @dfn{numeric argument} (also called a @dfn{prefix argument}).
639Some commands interpret the argument as a repetition count. For
640example, @kbd{C-f} with an argument of ten moves forward ten characters
641instead of one. With these commands, no argument is equivalent to an
642argument of one. Negative arguments tell most such commands to move or
643act in the opposite direction.
644
645@kindex M-1
646@kindex M-@t{-}
647@findex digit-argument
648@findex negative-argument
649 If your terminal keyboard has a @key{META} key, the easiest way to
650specify a numeric argument is to type digits and/or a minus sign while
651holding down the @key{META} key. For example,
652@example
653M-5 C-n
654@end example
655@noindent
656would move down five lines. The characters @kbd{Meta-1}, @kbd{Meta-2},
657and so on, as well as @kbd{Meta--}, do this because they are keys bound
658to commands (@code{digit-argument} and @code{negative-argument}) that
659are defined to contribute to an argument for the next command. Digits
660and @kbd{-} modified with Control, or Control and Meta, also specify
661numeric arguments.
662
663@kindex C-u
664@findex universal-argument
665 Another way of specifying an argument is to use the @kbd{C-u}
666(@code{universal-argument}) command followed by the digits of the
667argument. With @kbd{C-u}, you can type the argument digits without
668holding down modifier keys; @kbd{C-u} works on all terminals. To type a
669negative argument, type a minus sign after @kbd{C-u}. Just a minus sign
670without digits normally means @minus{}1.
671
672 @kbd{C-u} followed by a character which is neither a digit nor a minus
673sign has the special meaning of ``multiply by four.'' It multiplies the
674argument for the next command by four. @kbd{C-u} twice multiplies it by
675sixteen. Thus, @kbd{C-u C-u C-f} moves forward sixteen characters. This
676is a good way to move forward ``fast,'' since it moves about 1/5 of a line
677in the usual size screen. Other useful combinations are @kbd{C-u C-n},
678@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u C-u
679C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
680lines).@refill
681
682 Some commands care only about whether there is an argument, and not about
683its value. For example, the command @kbd{M-q} (@code{fill-paragraph}) with
684no argument fills text; with an argument, it justifies the text as well.
685(@xref{Filling}, for more information on @kbd{M-q}.) Plain @kbd{C-u} is a
686handy way of providing an argument for such commands.
687
688 Some commands use the value of the argument as a repeat count, but do
689something peculiar when there is no argument. For example, the command
690@kbd{C-k} (@code{kill-line}) with argument @var{n} kills @var{n} lines,
691including their terminating newlines. But @kbd{C-k} with no argument is
692special: it kills the text up to the next newline, or, if point is right at
693the end of the line, it kills the newline itself. Thus, two @kbd{C-k}
694commands with no arguments can kill a nonblank line, just like @kbd{C-k}
695with an argument of one. (@xref{Killing}, for more information on
696@kbd{C-k}.)@refill
697
698 A few commands treat a plain @kbd{C-u} differently from an ordinary
699argument. A few others may treat an argument of just a minus sign
700differently from an argument of @minus{}1. These unusual cases are
701described when they come up; they are always for reasons of convenience
702of use of the individual command.
703
704 You can use a numeric argument to insert multiple copies of a
705character. This is straightforward unless the character is a digit; for
706example, @kbd{C-u 6 4 a} inserts 64 copies of the character @samp{a}.
707But this does not work for inserting digits; @kbd{C-u 6 4 1} specifies
708an argument of 641, rather than inserting anything. To separate the
709digit to insert from the argument, type another @kbd{C-u}; for example,
710@kbd{C-u 6 4 C-u 1} does insert 64 copies of the character @samp{1}.
711
712 We use the term ``prefix argument'' as well as ``numeric argument'' to
713emphasize that you type the argument before the command, and to
714distinguish these arguments from minibuffer arguments that come after
715the command.
716
717@node Repeating
718@section Repeating a Command
719@cindex repeating a command
720
721@kindex C-x z
722@findex repeat
723 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
724an Emacs command many times. This command repeats the previous Emacs
725command, whatever that was. Repeating a command uses the same arguments
726that were used before; it does not read new arguments each time.
727
728 To repeat the command more than once, type additional @kbd{z}'s: each
729@kbd{z} repeats the command one more time. Repetition ends when you
730type a character other than @kbd{z}, or press a mouse button.
731
732 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
733characters. You can repeat that command (including its argument) three
734additional times, to delete a total of 80 characters, by typing @kbd{C-x
735z z z}. The first @kbd{C-x z} repeats the command once, and each
736subsequent @kbd{z} repeats it once again.
737