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[bpt/emacs.git] / lispref / symbols.texi
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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
f9f59935 3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998 Free Software Foundation, Inc.
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4@c See the file elisp.texi for copying conditions.
5@setfilename ../info/symbols
6@node Symbols, Evaluation, Sequences Arrays Vectors, Top
7@chapter Symbols
8@cindex symbol
9
10 A @dfn{symbol} is an object with a unique name. This chapter
11describes symbols, their components, their property lists, and how they
12are created and interned. Separate chapters describe the use of symbols
13as variables and as function names; see @ref{Variables}, and
14@ref{Functions}. For the precise read syntax for symbols, see
15@ref{Symbol Type}.
16
17 You can test whether an arbitrary Lisp object is a symbol
18with @code{symbolp}:
19
20@defun symbolp object
21This function returns @code{t} if @var{object} is a symbol, @code{nil}
22otherwise.
23@end defun
24
25@menu
26* Symbol Components:: Symbols have names, values, function definitions
27 and property lists.
28* Definitions:: A definition says how a symbol will be used.
29* Creating Symbols:: How symbols are kept unique.
30* Property Lists:: Each symbol has a property list
31 for recording miscellaneous information.
32@end menu
33
34@node Symbol Components, Definitions, Symbols, Symbols
35@section Symbol Components
36@cindex symbol components
37
38 Each symbol has four components (or ``cells''), each of which
39references another object:
40
41@table @asis
42@item Print name
43@cindex print name cell
2b3fc6c3 44The @dfn{print name cell} holds a string that names the symbol for
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45reading and printing. See @code{symbol-name} in @ref{Creating Symbols}.
46
47@item Value
48@cindex value cell
49The @dfn{value cell} holds the current value of the symbol as a
50variable. When a symbol is used as a form, the value of the form is the
51contents of the symbol's value cell. See @code{symbol-value} in
52@ref{Accessing Variables}.
53
54@item Function
55@cindex function cell
56The @dfn{function cell} holds the function definition of the symbol.
57When a symbol is used as a function, its function definition is used in
58its place. This cell is also used to make a symbol stand for a keymap
59or a keyboard macro, for editor command execution. Because each symbol
60has separate value and function cells, variables and function names do
61not conflict. See @code{symbol-function} in @ref{Function Cells}.
62
63@item Property list
64@cindex property list cell
65The @dfn{property list cell} holds the property list of the symbol. See
66@code{symbol-plist} in @ref{Property Lists}.
67@end table
68
69 The print name cell always holds a string, and cannot be changed. The
70other three cells can be set individually to any specified Lisp object.
71
72 The print name cell holds the string that is the name of the symbol.
73Since symbols are represented textually by their names, it is important
74not to have two symbols with the same name. The Lisp reader ensures
75this: every time it reads a symbol, it looks for an existing symbol with
76the specified name before it creates a new one. (In GNU Emacs Lisp,
77this lookup uses a hashing algorithm and an obarray; see @ref{Creating
78Symbols}.)
79
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80 In normal usage, the function cell usually contains a function
81(@pxref{Functions}) or a macro (@pxref{Macros}), as that is what the
82Lisp interpreter expects to see there (@pxref{Evaluation}). Keyboard
83macros (@pxref{Keyboard Macros}), keymaps (@pxref{Keymaps}) and autoload
84objects (@pxref{Autoloading}) are also sometimes stored in the function
85cells of symbols. We often refer to ``the function @code{foo}'' when we
86really mean the function stored in the function cell of the symbol
87@code{foo}. We make the distinction only when necessary.
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88
89 The property list cell normally should hold a correctly formatted
90property list (@pxref{Property Lists}), as a number of functions expect
91to see a property list there.
92
93 The function cell or the value cell may be @dfn{void}, which means
94that the cell does not reference any object. (This is not the same
95thing as holding the symbol @code{void}, nor the same as holding the
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96symbol @code{nil}.) Examining a function or value cell that is void
97results in an error, such as @samp{Symbol's value as variable is void}.
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98
99 The four functions @code{symbol-name}, @code{symbol-value},
100@code{symbol-plist}, and @code{symbol-function} return the contents of
101the four cells of a symbol. Here as an example we show the contents of
102the four cells of the symbol @code{buffer-file-name}:
103
104@example
105(symbol-name 'buffer-file-name)
106 @result{} "buffer-file-name"
107(symbol-value 'buffer-file-name)
108 @result{} "/gnu/elisp/symbols.texi"
109(symbol-plist 'buffer-file-name)
110 @result{} (variable-documentation 29529)
111(symbol-function 'buffer-file-name)
112 @result{} #<subr buffer-file-name>
113@end example
114
115@noindent
116Because this symbol is the variable which holds the name of the file
117being visited in the current buffer, the value cell contents we see are
118the name of the source file of this chapter of the Emacs Lisp Manual.
119The property list cell contains the list @code{(variable-documentation
12029529)} which tells the documentation functions where to find the
121documentation string for the variable @code{buffer-file-name} in the
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122@file{DOC-@var{version}} file. (29529 is the offset from the beginning
123of the @file{DOC-@var{version}} file to where that documentation string
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124begins---see @ref{Documentation Basics}.) The function cell contains
125the function for returning the name of the file.
126@code{buffer-file-name} names a primitive function, which has no read
127syntax and prints in hash notation (@pxref{Primitive Function Type}). A
128symbol naming a function written in Lisp would have a lambda expression
129(or a byte-code object) in this cell.
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130
131@node Definitions, Creating Symbols, Symbol Components, Symbols
132@section Defining Symbols
133@cindex definition of a symbol
134
135 A @dfn{definition} in Lisp is a special form that announces your
136intention to use a certain symbol in a particular way. In Emacs Lisp,
137you can define a symbol as a variable, or define it as a function (or
138macro), or both independently.
139
140 A definition construct typically specifies a value or meaning for the
141symbol for one kind of use, plus documentation for its meaning when used
142in this way. Thus, when you define a symbol as a variable, you can
143supply an initial value for the variable, plus documentation for the
144variable.
145
146 @code{defvar} and @code{defconst} are special forms that define a
147symbol as a global variable. They are documented in detail in
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148@ref{Defining Variables}. For defining user option variables that can
149be customized, use @code{defcustom} (@pxref{Customization}).
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150
151 @code{defun} defines a symbol as a function, creating a lambda
152expression and storing it in the function cell of the symbol. This
153lambda expression thus becomes the function definition of the symbol.
154(The term ``function definition'', meaning the contents of the function
155cell, is derived from the idea that @code{defun} gives the symbol its
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156definition as a function.) @code{defsubst} and @code{defalias} are two
157other ways of defining a function. @xref{Functions}.
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158
159 @code{defmacro} defines a symbol as a macro. It creates a macro
160object and stores it in the function cell of the symbol. Note that a
161given symbol can be a macro or a function, but not both at once, because
162both macro and function definitions are kept in the function cell, and
163that cell can hold only one Lisp object at any given time.
164@xref{Macros}.
165
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166 In Emacs Lisp, a definition is not required in order to use a symbol
167as a variable or function. Thus, you can make a symbol a global
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168variable with @code{setq}, whether you define it first or not. The real
169purpose of definitions is to guide programmers and programming tools.
170They inform programmers who read the code that certain symbols are
171@emph{intended} to be used as variables, or as functions. In addition,
172utilities such as @file{etags} and @file{make-docfile} recognize
173definitions, and add appropriate information to tag tables and the
f9f59935 174@file{DOC-@var{version}} file. @xref{Accessing Documentation}.
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175
176@node Creating Symbols, Property Lists, Definitions, Symbols
177@section Creating and Interning Symbols
178@cindex reading symbols
179
180 To understand how symbols are created in GNU Emacs Lisp, you must know
181how Lisp reads them. Lisp must ensure that it finds the same symbol
182every time it reads the same set of characters. Failure to do so would
183cause complete confusion.
184
185@cindex symbol name hashing
186@cindex hashing
187@cindex obarray
188@cindex bucket (in obarray)
189 When the Lisp reader encounters a symbol, it reads all the characters
190of the name. Then it ``hashes'' those characters to find an index in a
191table called an @dfn{obarray}. Hashing is an efficient method of
192looking something up. For example, instead of searching a telephone
193book cover to cover when looking up Jan Jones, you start with the J's
194and go from there. That is a simple version of hashing. Each element
195of the obarray is a @dfn{bucket} which holds all the symbols with a
196given hash code; to look for a given name, it is sufficient to look
197through all the symbols in the bucket for that name's hash code.
198
199@cindex interning
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200 If a symbol with the desired name is found, the reader uses that
201symbol. If the obarray does not contain a symbol with that name, the
202reader makes a new symbol and adds it to the obarray. Finding or adding
203a symbol with a certain name is called @dfn{interning} it, and the
204symbol is then called an @dfn{interned symbol}.
205
206 Interning ensures that each obarray has just one symbol with any
207particular name. Other like-named symbols may exist, but not in the
208same obarray. Thus, the reader gets the same symbols for the same
209names, as long as you keep reading with the same obarray.
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210
211@cindex symbol equality
212@cindex uninterned symbol
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213 No obarray contains all symbols; in fact, some symbols are not in any
214obarray. They are called @dfn{uninterned symbols}. An uninterned
215symbol has the same four cells as other symbols; however, the only way
216to gain access to it is by finding it in some other object or as the
217value of a variable.
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218
219 In Emacs Lisp, an obarray is actually a vector. Each element of the
220vector is a bucket; its value is either an interned symbol whose name
221hashes to that bucket, or 0 if the bucket is empty. Each interned
222symbol has an internal link (invisible to the user) to the next symbol
223in the bucket. Because these links are invisible, there is no way to
224find all the symbols in an obarray except using @code{mapatoms} (below).
225The order of symbols in a bucket is not significant.
226
227 In an empty obarray, every element is 0, and you can create an obarray
228with @code{(make-vector @var{length} 0)}. @strong{This is the only
229valid way to create an obarray.} Prime numbers as lengths tend
230to result in good hashing; lengths one less than a power of two are also
231good.
232
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233 @strong{Do not try to put symbols in an obarray yourself.} This does
234not work---only @code{intern} can enter a symbol in an obarray properly.
235
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236@cindex CL note---symbol in obarrays
237@quotation
ec221d13 238@b{Common Lisp note:} In Common Lisp, a single symbol may be interned in
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239several obarrays.
240@end quotation
241
242 Most of the functions below take a name and sometimes an obarray as
243arguments. A @code{wrong-type-argument} error is signaled if the name
244is not a string, or if the obarray is not a vector.
245
246@defun symbol-name symbol
247This function returns the string that is @var{symbol}'s name. For example:
248
249@example
250@group
251(symbol-name 'foo)
252 @result{} "foo"
253@end group
254@end example
255
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256@strong{Warning:} Changing the string by substituting characters does
257change the name of the symbol, but fails to update the obarray, so don't
258do it!
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259@end defun
260
261@defun make-symbol name
262This function returns a newly-allocated, uninterned symbol whose name is
263@var{name} (which must be a string). Its value and function definition
264are void, and its property list is @code{nil}. In the example below,
265the value of @code{sym} is not @code{eq} to @code{foo} because it is a
266distinct uninterned symbol whose name is also @samp{foo}.
267
268@example
269(setq sym (make-symbol "foo"))
270 @result{} foo
271(eq sym 'foo)
272 @result{} nil
273@end example
274@end defun
275
276@defun intern name &optional obarray
277This function returns the interned symbol whose name is @var{name}. If
278there is no such symbol in the obarray @var{obarray}, @code{intern}
279creates a new one, adds it to the obarray, and returns it. If
280@var{obarray} is omitted, the value of the global variable
281@code{obarray} is used.
282
283@example
284(setq sym (intern "foo"))
285 @result{} foo
286(eq sym 'foo)
287 @result{} t
288
289(setq sym1 (intern "foo" other-obarray))
290 @result{} foo
433d0b26 291(eq sym1 'foo)
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292 @result{} nil
293@end example
294@end defun
295
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296@cindex CL note---interning existing symbol
297@quotation
298@b{Common Lisp note:} In Common Lisp, you can intern an existing symbol
299in an obarray. In Emacs Lisp, you cannot do this, because the argument
300to @code{intern} must be a string, not a symbol.
301@end quotation
302
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303@defun intern-soft name &optional obarray
304This function returns the symbol in @var{obarray} whose name is
305@var{name}, or @code{nil} if @var{obarray} has no symbol with that name.
306Therefore, you can use @code{intern-soft} to test whether a symbol with
307a given name is already interned. If @var{obarray} is omitted, the
308value of the global variable @code{obarray} is used.
309
310@smallexample
311(intern-soft "frazzle") ; @r{No such symbol exists.}
312 @result{} nil
313(make-symbol "frazzle") ; @r{Create an uninterned one.}
314 @result{} frazzle
bda144f4 315@group
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316(intern-soft "frazzle") ; @r{That one cannot be found.}
317 @result{} nil
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318@end group
319@group
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320(setq sym (intern "frazzle")) ; @r{Create an interned one.}
321 @result{} frazzle
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322@end group
323@group
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324(intern-soft "frazzle") ; @r{That one can be found!}
325 @result{} frazzle
bda144f4 326@end group
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327@group
328(eq sym 'frazzle) ; @r{And it is the same one.}
329 @result{} t
330@end group
331@end smallexample
332@end defun
333
334@defvar obarray
335This variable is the standard obarray for use by @code{intern} and
336@code{read}.
337@end defvar
338
339@defun mapatoms function &optional obarray
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340This function calls @var{function} once with each symbol in the obarray
341@var{obarray}. Then it returns @code{nil}. If @var{obarray} is
342omitted, it defaults to the value of @code{obarray}, the standard
343obarray for ordinary symbols.
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344
345@smallexample
346(setq count 0)
347 @result{} 0
348(defun count-syms (s)
349 (setq count (1+ count)))
350 @result{} count-syms
351(mapatoms 'count-syms)
352 @result{} nil
353count
354 @result{} 1871
355@end smallexample
356
357See @code{documentation} in @ref{Accessing Documentation}, for another
358example using @code{mapatoms}.
359@end defun
360
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361@defun unintern symbol &optional obarray
362This function deletes @var{symbol} from the obarray @var{obarray}. If
363@code{symbol} is not actually in the obarray, @code{unintern} does
364nothing. If @var{obarray} is @code{nil}, the current obarray is used.
365
366If you provide a string instead of a symbol as @var{symbol}, it stands
367for a symbol name. Then @code{unintern} deletes the symbol (if any) in
368the obarray which has that name. If there is no such symbol,
369@code{unintern} does nothing.
370
371If @code{unintern} does delete a symbol, it returns @code{t}. Otherwise
372it returns @code{nil}.
373@end defun
374
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375@node Property Lists,, Creating Symbols, Symbols
376@section Property Lists
377@cindex property list
378@cindex plist
379
380 A @dfn{property list} (@dfn{plist} for short) is a list of paired
381elements stored in the property list cell of a symbol. Each of the
382pairs associates a property name (usually a symbol) with a property or
383value. Property lists are generally used to record information about a
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384symbol, such as its documentation as a variable, the name of the file
385where it was defined, or perhaps even the grammatical class of the
386symbol (representing a word) in a language-understanding system.
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387
388 Character positions in a string or buffer can also have property lists.
389@xref{Text Properties}.
390
391 The property names and values in a property list can be any Lisp
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392objects, but the names are usually symbols. Property list functions
393compare the property names using @code{eq}. Here is an example of a
394property list, found on the symbol @code{progn} when the compiler is
395loaded:
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396
397@example
398(lisp-indent-function 0 byte-compile byte-compile-progn)
399@end example
400
401@noindent
402Here @code{lisp-indent-function} and @code{byte-compile} are property
403names, and the other two elements are the corresponding values.
404
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405@menu
406* Plists and Alists:: Comparison of the advantages of property
407 lists and association lists.
408* Symbol Plists:: Functions to access symbols' property lists.
409* Other Plists:: Accessing property lists stored elsewhere.
410@end menu
411
412@node Plists and Alists
413@subsection Property Lists and Association Lists
414
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415@cindex property lists vs association lists
416 Association lists (@pxref{Association Lists}) are very similar to
417property lists. In contrast to association lists, the order of the
418pairs in the property list is not significant since the property names
419must be distinct.
420
421 Property lists are better than association lists for attaching
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422information to various Lisp function names or variables. If your
423program keeps all of its associations in one association list, it will
424typically need to search that entire list each time it checks for an
425association. This could be slow. By contrast, if you keep the same
426information in the property lists of the function names or variables
427themselves, each search will scan only the length of one property list,
428which is usually short. This is why the documentation for a variable is
429recorded in a property named @code{variable-documentation}. The byte
430compiler likewise uses properties to record those functions needing
431special treatment.
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432
433 However, association lists have their own advantages. Depending on
434your application, it may be faster to add an association to the front of
435an association list than to update a property. All properties for a
436symbol are stored in the same property list, so there is a possibility
437of a conflict between different uses of a property name. (For this
438reason, it is a good idea to choose property names that are probably
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439unique, such as by beginning the property name with the program's usual
440name-prefix for variables and functions.) An association list may be
441used like a stack where associations are pushed on the front of the list
442and later discarded; this is not possible with a property list.
1621af1e 443
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444@node Symbol Plists
445@subsection Property List Functions for Symbols
446
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447@defun symbol-plist symbol
448This function returns the property list of @var{symbol}.
449@end defun
450
451@defun setplist symbol plist
22697dac 452This function sets @var{symbol}'s property list to @var{plist}.
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453Normally, @var{plist} should be a well-formed property list, but this is
454not enforced.
455
456@smallexample
457(setplist 'foo '(a 1 b (2 3) c nil))
458 @result{} (a 1 b (2 3) c nil)
459(symbol-plist 'foo)
460 @result{} (a 1 b (2 3) c nil)
461@end smallexample
462
463For symbols in special obarrays, which are not used for ordinary
464purposes, it may make sense to use the property list cell in a
465nonstandard fashion; in fact, the abbrev mechanism does so
466(@pxref{Abbrevs}).
467@end defun
468
469@defun get symbol property
470This function finds the value of the property named @var{property} in
471@var{symbol}'s property list. If there is no such property, @code{nil}
472is returned. Thus, there is no distinction between a value of
473@code{nil} and the absence of the property.
474
475The name @var{property} is compared with the existing property names
476using @code{eq}, so any object is a legitimate property.
477
478See @code{put} for an example.
479@end defun
480
481@defun put symbol property value
482This function puts @var{value} onto @var{symbol}'s property list under
483the property name @var{property}, replacing any previous property value.
484The @code{put} function returns @var{value}.
485
486@smallexample
487(put 'fly 'verb 'transitive)
488 @result{}'transitive
489(put 'fly 'noun '(a buzzing little bug))
490 @result{} (a buzzing little bug)
491(get 'fly 'verb)
492 @result{} transitive
493(symbol-plist 'fly)
494 @result{} (verb transitive noun (a buzzing little bug))
495@end smallexample
496@end defun
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497
498@node Other Plists
499@subsection Property Lists Outside Symbols
500
501 These two functions are useful for manipulating property lists
502that are stored in places other than symbols:
503
504@defun plist-get plist property
505This returns the value of the @var{property} property
506stored in the property list @var{plist}. For example,
507
508@example
509(plist-get '(foo 4) 'foo)
510 @result{} 4
511@end example
512@end defun
513
514@defun plist-put plist property value
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515This stores @var{value} as the value of the @var{property} property in
516the property list @var{plist}. It may modify @var{plist} destructively,
cc8c51f1 517or it may construct a new list structure without altering the old. The
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518function returns the modified property list, so you can store that back
519in the place where you got @var{plist}. For example,
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520
521@example
522(setq my-plist '(bar t foo 4))
523 @result{} (bar t foo 4)
524(setq my-plist (plist-put my-plist 'foo 69))
525 @result{} (bar t foo 69)
526(setq my-plist (plist-put my-plist 'quux '(a)))
f9f59935 527 @result{} (bar t foo 69 quux (a))
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528@end example
529@end defun
530
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531 You could define @code{put} in terms of @code{plist-put} as follows:
532
533@example
534(defun put (symbol prop value)
535 (setplist symbol
536 (plist-put (symbol-plist symbol) prop value)))
537@end example