* simple.el (backward-delete-char-untabify):
[bpt/emacs.git] / lispref / markers.texi
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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
f9f59935 3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998 Free Software Foundation, Inc.
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4@c See the file elisp.texi for copying conditions.
5@setfilename ../info/markers
6@node Markers, Text, Positions, Top
7@chapter Markers
8@cindex markers
9
10 A @dfn{marker} is a Lisp object used to specify a position in a buffer
11relative to the surrounding text. A marker changes its offset from the
12beginning of the buffer automatically whenever text is inserted or
13deleted, so that it stays with the two characters on either side of it.
14
15@menu
16* Overview of Markers:: The components of a marker, and how it relocates.
17* Predicates on Markers:: Testing whether an object is a marker.
18* Creating Markers:: Making empty markers or markers at certain places.
19* Information from Markers:: Finding the marker's buffer or character position.
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20* Marker Insertion Types:: Two ways a marker can relocate when you
21 insert where it points.
22* Moving Markers:: Moving the marker to a new buffer or position.
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23* The Mark:: How ``the mark'' is implemented with a marker.
24* The Region:: How to access ``the region''.
25@end menu
26
27@node Overview of Markers
28@section Overview of Markers
29
30 A marker specifies a buffer and a position in that buffer. The marker
31can be used to represent a position in the functions that require one,
32just as an integer could be used. @xref{Positions}, for a complete
33description of positions.
34
35 A marker has two attributes: the marker position, and the marker
29679a81 36buffer. The marker position is an integer that is equivalent (at a
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37given time) to the marker as a position in that buffer. But the
38marker's position value can change often during the life of the marker.
39Insertion and deletion of text in the buffer relocate the marker. The
40idea is that a marker positioned between two characters remains between
41those two characters despite insertion and deletion elsewhere in the
42buffer. Relocation changes the integer equivalent of the marker.
43
44@cindex marker relocation
45 Deleting text around a marker's position leaves the marker between the
46characters immediately before and after the deleted text. Inserting
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47text at the position of a marker normally leaves the marker either in
48front of or after the new text, depending on the marker's @dfn{insertion
49type} (@pxref{Marker Insertion Types})---unless the insertion is done
50with @code{insert-before-markers} (@pxref{Insertion}).
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51
52@cindex marker garbage collection
53 Insertion and deletion in a buffer must check all the markers and
54relocate them if necessary. This slows processing in a buffer with a
55large number of markers. For this reason, it is a good idea to make a
56marker point nowhere if you are sure you don't need it any more.
57Unreferenced markers are garbage collected eventually, but until then
58will continue to use time if they do point somewhere.
59
60@cindex markers as numbers
61 Because it is common to perform arithmetic operations on a marker
62position, most of the arithmetic operations (including @code{+} and
63@code{-}) accept markers as arguments. In such cases, the marker
64stands for its current position.
65
66Here are examples of creating markers, setting markers, and moving point
67to markers:
68
69@example
70@group
71;; @r{Make a new marker that initially does not point anywhere:}
72(setq m1 (make-marker))
73 @result{} #<marker in no buffer>
74@end group
75
76@group
77;; @r{Set @code{m1} to point between the 99th and 100th characters}
78;; @r{in the current buffer:}
79(set-marker m1 100)
80 @result{} #<marker at 100 in markers.texi>
81@end group
82
83@group
84;; @r{Now insert one character at the beginning of the buffer:}
85(goto-char (point-min))
86 @result{} 1
87(insert "Q")
88 @result{} nil
89@end group
90
91@group
92;; @r{@code{m1} is updated appropriately.}
93m1
94 @result{} #<marker at 101 in markers.texi>
95@end group
96
97@group
98;; @r{Two markers that point to the same position}
99;; @r{are not @code{eq}, but they are @code{equal}.}
100(setq m2 (copy-marker m1))
101 @result{} #<marker at 101 in markers.texi>
102(eq m1 m2)
103 @result{} nil
104(equal m1 m2)
105 @result{} t
106@end group
107
108@group
109;; @r{When you are finished using a marker, make it point nowhere.}
110(set-marker m1 nil)
111 @result{} #<marker in no buffer>
112@end group
113@end example
114
115@node Predicates on Markers
116@section Predicates on Markers
117
118 You can test an object to see whether it is a marker, or whether it is
119either an integer or a marker. The latter test is useful in connection
120with the arithmetic functions that work with both markers and integers.
121
122@defun markerp object
123This function returns @code{t} if @var{object} is a marker, @code{nil}
124otherwise. Note that integers are not markers, even though many
125functions will accept either a marker or an integer.
126@end defun
127
128@defun integer-or-marker-p object
129This function returns @code{t} if @var{object} is an integer or a marker,
130@code{nil} otherwise.
131@end defun
132
133@defun number-or-marker-p object
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134This function returns @code{t} if @var{object} is a number (either
135integer or floating point) or a marker, @code{nil} otherwise.
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136@end defun
137
138@node Creating Markers
8241495d 139@section Functions that Create Markers
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140
141 When you create a new marker, you can make it point nowhere, or point
142to the present position of point, or to the beginning or end of the
143accessible portion of the buffer, or to the same place as another given
144marker.
145
146@defun make-marker
a9f0a989 147This function returns a newly created marker that does not point
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148anywhere.
149
150@example
151@group
152(make-marker)
153 @result{} #<marker in no buffer>
154@end group
155@end example
156@end defun
157
158@defun point-marker
159This function returns a new marker that points to the present position
160of point in the current buffer. @xref{Point}. For an example, see
161@code{copy-marker}, below.
162@end defun
163
164@defun point-min-marker
165This function returns a new marker that points to the beginning of the
166accessible portion of the buffer. This will be the beginning of the
167buffer unless narrowing is in effect. @xref{Narrowing}.
168@end defun
169
170@defun point-max-marker
171@cindex end of buffer marker
172This function returns a new marker that points to the end of the
173accessible portion of the buffer. This will be the end of the buffer
174unless narrowing is in effect. @xref{Narrowing}.
175
176Here are examples of this function and @code{point-min-marker}, shown in
177a buffer containing a version of the source file for the text of this
178chapter.
179
180@example
181@group
182(point-min-marker)
183 @result{} #<marker at 1 in markers.texi>
184(point-max-marker)
185 @result{} #<marker at 15573 in markers.texi>
186@end group
187
188@group
189(narrow-to-region 100 200)
190 @result{} nil
191@end group
192@group
193(point-min-marker)
194 @result{} #<marker at 100 in markers.texi>
195@end group
196@group
197(point-max-marker)
198 @result{} #<marker at 200 in markers.texi>
199@end group
200@end example
201@end defun
202
f9f59935 203@defun copy-marker marker-or-integer insertion-type
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204If passed a marker as its argument, @code{copy-marker} returns a
205new marker that points to the same place and the same buffer as does
206@var{marker-or-integer}. If passed an integer as its argument,
207@code{copy-marker} returns a new marker that points to position
208@var{marker-or-integer} in the current buffer.
209
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210The new marker's insertion type is specified by the argument
211@var{insertion-type}. @xref{Marker Insertion Types}.
212
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213If passed an integer argument less than 1, @code{copy-marker} returns a
214new marker that points to the beginning of the current buffer. If
215passed an integer argument greater than the length of the buffer,
216@code{copy-marker} returns a new marker that points to the end of the
217buffer.
218
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219@example
220@group
221(copy-marker 0)
222 @result{} #<marker at 1 in markers.texi>
223@end group
224
225@group
226(copy-marker 20000)
227 @result{} #<marker at 7572 in markers.texi>
228@end group
229@end example
230
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231An error is signaled if @var{marker} is neither a marker nor an
232integer.
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233@end defun
234
235 Two distinct markers are considered @code{equal} (even though not
236@code{eq}) to each other if they have the same position and buffer, or
237if they both point nowhere.
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238
239@example
240@group
241(setq p (point-marker))
242 @result{} #<marker at 2139 in markers.texi>
243@end group
244
245@group
246(setq q (copy-marker p))
247 @result{} #<marker at 2139 in markers.texi>
248@end group
249
250@group
251(eq p q)
252 @result{} nil
253@end group
254
255@group
256(equal p q)
257 @result{} t
258@end group
0abf66c5 259@end example
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260
261@node Information from Markers
262@section Information from Markers
263
264 This section describes the functions for accessing the components of a
265marker object.
266
267@defun marker-position marker
268This function returns the position that @var{marker} points to, or
269@code{nil} if it points nowhere.
270@end defun
271
272@defun marker-buffer marker
273This function returns the buffer that @var{marker} points into, or
274@code{nil} if it points nowhere.
275
276@example
277@group
278(setq m (make-marker))
279 @result{} #<marker in no buffer>
280@end group
281@group
282(marker-position m)
283 @result{} nil
284@end group
285@group
286(marker-buffer m)
287 @result{} nil
288@end group
289
290@group
291(set-marker m 3770 (current-buffer))
292 @result{} #<marker at 3770 in markers.texi>
293@end group
294@group
295(marker-buffer m)
296 @result{} #<buffer markers.texi>
297@end group
298@group
299(marker-position m)
300 @result{} 3770
301@end group
302@end example
303@end defun
304
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305@defun buffer-has-markers-at position
306@tindex buffer-has-markers-at
307This function returns @code{t} if one or more markers
308point at position @var{position} in the current buffer.
309@end defun
310
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311@node Marker Insertion Types
312@section Marker Insertion Types
313
314@cindex insertion type of a marker
315 When you insert text directly at the place where a marker points,
316there are two possible ways to relocate that marker: it can point before
317the inserted text, or point after it. You can specify which one a given
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318marker should do by setting its @dfn{insertion type}. Note that use of
319@code{insert-before-markers} ignores markers' insertion types, always
320relocating a marker to point after the inserted text.
f9f59935 321
f9f59935 322@defun set-marker-insertion-type marker type
a9f0a989 323@tindex set-marker-insertion-type
f9f59935 324This function sets the insertion type of marker @var{marker} to
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325@var{type}. If @var{type} is @code{t}, @var{marker} will advance when
326text is inserted at its position. If @var{type} is @code{nil},
327@var{marker} does not advance when text is inserted there.
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328@end defun
329
f9f59935 330@defun marker-insertion-type marker
a9f0a989 331@tindex marker-insertion-type
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332This function reports the current insertion type of @var{marker}.
333@end defun
334
335@node Moving Markers
336@section Moving Marker Positions
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337
338 This section describes how to change the position of an existing
339marker. When you do this, be sure you know whether the marker is used
340outside of your program, and, if so, what effects will result from
341moving it---otherwise, confusing things may happen in other parts of
342Emacs.
343
344@defun set-marker marker position &optional buffer
345This function moves @var{marker} to @var{position}
346in @var{buffer}. If @var{buffer} is not provided, it defaults to
347the current buffer.
348
349If @var{position} is less than 1, @code{set-marker} moves @var{marker}
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350to the beginning of the buffer. If @var{position} is greater than the
351size of the buffer, @code{set-marker} moves marker to the end of the
352buffer. If @var{position} is @code{nil} or a marker that points
353nowhere, then @var{marker} is set to point nowhere.
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354
355The value returned is @var{marker}.
356
357@example
358@group
359(setq m (point-marker))
360 @result{} #<marker at 4714 in markers.texi>
361@end group
362@group
363(set-marker m 55)
364 @result{} #<marker at 55 in markers.texi>
365@end group
366@group
367(setq b (get-buffer "foo"))
368 @result{} #<buffer foo>
369@end group
370@group
371(set-marker m 0 b)
372 @result{} #<marker at 1 in foo>
373@end group
374@end example
375@end defun
376
377@defun move-marker marker position &optional buffer
378This is another name for @code{set-marker}.
379@end defun
380
381@node The Mark
382@section The Mark
383@cindex mark, the
384@cindex mark ring
385
386 One special marker in each buffer is designated @dfn{the mark}. It
387records a position for the user for the sake of commands such as
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388@code{kill-region} and @code{indent-rigidly}. Lisp programs should set
389the mark only to values that have a potential use to the user, and never
390for their own internal purposes. For example, the @code{replace-regexp}
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391command sets the mark to the value of point before doing any
392replacements, because this enables the user to move back there
393conveniently after the replace is finished.
394
395 Many commands are designed so that when called interactively they
396operate on the text between point and the mark. If you are writing such
397a command, don't examine the mark directly; instead, use
398@code{interactive} with the @samp{r} specification. This provides the
399values of point and the mark as arguments to the command in an
400interactive call, but permits other Lisp programs to specify arguments
401explicitly. @xref{Interactive Codes}.
402
403 Each buffer has its own value of the mark that is independent of the
404value of the mark in other buffers. When a buffer is created, the mark
405exists but does not point anywhere. We consider this state as ``the
29679a81 406absence of a mark in that buffer.''
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407
408 Once the mark ``exists'' in a buffer, it normally never ceases to
409exist. However, it may become @dfn{inactive}, if Transient Mark mode is
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410enabled. The variable @code{mark-active}, which is always buffer-local
411in all buffers, indicates whether the mark is active: non-@code{nil}
412means yes. A command can request deactivation of the mark upon return
413to the editor command loop by setting @code{deactivate-mark} to a
414non-@code{nil} value (but this causes deactivation only if Transient
415Mark mode is enabled).
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416
417 The main motivation for using Transient Mark mode is that this mode
418also enables highlighting of the region when the mark is active.
419@xref{Display}.
420
421 In addition to the mark, each buffer has a @dfn{mark ring} which is a
422list of markers containing previous values of the mark. When editing
423commands change the mark, they should normally save the old value of the
424mark on the mark ring. The variable @code{mark-ring-max} specifies the
425maximum number of entries in the mark ring; once the list becomes this
426long, adding a new element deletes the last element.
427
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428 There is also a separate global mark ring, but that is used only in a
429few particular user-level commands, and is not relevant to Lisp
430programming. So we do not describe it here.
431
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432@defun mark &optional force
433@cindex current buffer mark
434This function returns the current buffer's mark position as an integer.
435
436If the mark is inactive, @code{mark} normally signals an error.
437However, if @var{force} is non-@code{nil}, then @code{mark} returns the
438mark position anyway---or @code{nil}, if the mark is not yet set for
439this buffer.
440@end defun
441
442@defun mark-marker
443This function returns the current buffer's mark. This is the very marker
29679a81 444that records the mark location inside Emacs, not a copy. Therefore,
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445changing this marker's position will directly affect the position of the mark.
446Don't do it unless that is the effect you want.
447
448@example
449@group
450(setq m (mark-marker))
451 @result{} #<marker at 3420 in markers.texi>
452@end group
453@group
454(set-marker m 100)
455 @result{} #<marker at 100 in markers.texi>
456@end group
457@group
458(mark-marker)
459 @result{} #<marker at 100 in markers.texi>
460@end group
461@end example
462
463Like any marker, this marker can be set to point at any buffer you like.
464We don't recommend that you make it point at any buffer other than the
465one of which it is the mark. If you do, it will yield perfectly
466consistent, but rather odd, results.
467@end defun
468
469@ignore
470@deffn Command set-mark-command jump
471If @var{jump} is @code{nil}, this command sets the mark to the value
472of point and pushes the previous value of the mark on the mark ring. The
473message @samp{Mark set} is also displayed in the echo area.
474
475If @var{jump} is not @code{nil}, this command sets point to the value
476of the mark, and sets the mark to the previous saved mark value, which
477is popped off the mark ring.
478
479This function is @emph{only} intended for interactive use.
480@end deffn
481@end ignore
482
483@defun set-mark position
484This function sets the mark to @var{position}, and activates the mark.
485The old value of the mark is @emph{not} pushed onto the mark ring.
486
ec221d13 487@strong{Please note:} Use this function only if you want the user to
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488see that the mark has moved, and you want the previous mark position to
489be lost. Normally, when a new mark is set, the old one should go on the
490@code{mark-ring}. For this reason, most applications should use
491@code{push-mark} and @code{pop-mark}, not @code{set-mark}.
492
493Novice Emacs Lisp programmers often try to use the mark for the wrong
494purposes. The mark saves a location for the user's convenience. An
495editing command should not alter the mark unless altering the mark is
496part of the user-level functionality of the command. (And, in that
497case, this effect should be documented.) To remember a location for
498internal use in the Lisp program, store it in a Lisp variable. For
499example:
500
501@example
502@group
503(let ((beg (point)))
504 (forward-line 1)
505 (delete-region beg (point))).
506@end group
507@end example
508@end defun
509
510@c for interactive use only
511@ignore
512@deffn Command exchange-point-and-mark
513This function exchanges the positions of point and the mark.
514It is intended for interactive use.
515@end deffn
516@end ignore
517
518@defun push-mark &optional position nomsg activate
519This function sets the current buffer's mark to @var{position}, and
520pushes a copy of the previous mark onto @code{mark-ring}. If
521@var{position} is @code{nil}, then the value of point is used.
522@code{push-mark} returns @code{nil}.
523
524The function @code{push-mark} normally @emph{does not} activate the
525mark. To do that, specify @code{t} for the argument @var{activate}.
526
527A @samp{Mark set} message is displayed unless @var{nomsg} is
528non-@code{nil}.
529@end defun
530
531@defun pop-mark
532This function pops off the top element of @code{mark-ring} and makes
533that mark become the buffer's actual mark. This does not move point in
534the buffer, and it does nothing if @code{mark-ring} is empty. It
535deactivates the mark.
536
537The return value is not meaningful.
538@end defun
539
540@defopt transient-mark-mode
541@cindex Transient Mark mode
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542This variable if non-@code{nil} enables Transient Mark mode, in which
543every buffer-modifying primitive sets @code{deactivate-mark}. The
544consequence of this is that commands that modify the buffer normally
545make the mark inactive.
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546@end defopt
547
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548@defopt mark-even-if-inactive
549If this is non-@code{nil}, Lisp programs and the Emacs user can use the
550mark even when it is inactive. This option affects the behavior of
551Transient Mark mode. When the option is non-@code{nil}, deactivation of
552the mark turns off region highlighting, but commands that use the mark
553behave as if the mark were still active.
554@end defopt
555
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556@defvar deactivate-mark
557If an editor command sets this variable non-@code{nil}, then the editor
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558command loop deactivates the mark after the command returns (if
559Transient Mark mode is enabled). All the primitives that change the
560buffer set @code{deactivate-mark}, to deactivate the mark when the
561command is finished.
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562@end defvar
563
29679a81 564@defun deactivate-mark
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565This function deactivates the mark, if Transient Mark mode is enabled.
566Otherwise it does nothing.
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567@end defun
568
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569@defvar mark-active
570The mark is active when this variable is non-@code{nil}. This variable
969fe9b5 571is always buffer-local in each buffer.
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572@end defvar
573
574@defvar activate-mark-hook
575@defvarx deactivate-mark-hook
576These normal hooks are run, respectively, when the mark becomes active
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577and when it becomes inactive. The hook @code{activate-mark-hook} is
578also run at the end of a command if the mark is active and it is
579possible that the region may have changed.
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580@end defvar
581
582@defvar mark-ring
583The value of this buffer-local variable is the list of saved former
584marks of the current buffer, most recent first.
585
586@example
587@group
588mark-ring
589@result{} (#<marker at 11050 in markers.texi>
590 #<marker at 10832 in markers.texi>
591 @dots{})
592@end group
593@end example
594@end defvar
595
596@defopt mark-ring-max
597The value of this variable is the maximum size of @code{mark-ring}. If
598more marks than this are pushed onto the @code{mark-ring},
599@code{push-mark} discards an old mark when it adds a new one.
600@end defopt
601
602@node The Region
603@section The Region
604@cindex region, the
605
606 The text between point and the mark is known as @dfn{the region}.
607Various functions operate on text delimited by point and the mark, but
608only those functions specifically related to the region itself are
609described here.
610
611@defun region-beginning
612This function returns the position of the beginning of the region (as
613an integer). This is the position of either point or the mark,
614whichever is smaller.
615
616If the mark does not point anywhere, an error is signaled.
617@end defun
618
619@defun region-end
620This function returns the position of the end of the region (as an
621integer). This is the position of either point or the mark, whichever is
622larger.
623
624If the mark does not point anywhere, an error is signaled.
625@end defun
626
627 Few programs need to use the @code{region-beginning} and
628@code{region-end} functions. A command designed to operate on a region
629should normally use @code{interactive} with the @samp{r} specification
630to find the beginning and end of the region. This lets other Lisp
631programs specify the bounds explicitly as arguments. (@xref{Interactive
632Codes}.)