Add 2010 to copyright years.
[bpt/emacs.git] / doc / lispref / text.texi
CommitLineData
b8d4c8d0
GM
1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001,
114f9c96 4@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
b8d4c8d0 5@c See the file elisp.texi for copying conditions.
6336d8c3 6@setfilename ../../info/text
b8d4c8d0
GM
7@node Text, Non-ASCII Characters, Markers, Top
8@chapter Text
9@cindex text
10
11 This chapter describes the functions that deal with the text in a
12buffer. Most examine, insert, or delete text in the current buffer,
13often operating at point or on text adjacent to point. Many are
14interactive. All the functions that change the text provide for undoing
15the changes (@pxref{Undo}).
16
17 Many text-related functions operate on a region of text defined by two
18buffer positions passed in arguments named @var{start} and @var{end}.
19These arguments should be either markers (@pxref{Markers}) or numeric
20character positions (@pxref{Positions}). The order of these arguments
21does not matter; it is all right for @var{start} to be the end of the
22region and @var{end} the beginning. For example, @code{(delete-region 1
2310)} and @code{(delete-region 10 1)} are equivalent. An
24@code{args-out-of-range} error is signaled if either @var{start} or
25@var{end} is outside the accessible portion of the buffer. In an
26interactive call, point and the mark are used for these arguments.
27
28@cindex buffer contents
29 Throughout this chapter, ``text'' refers to the characters in the
30buffer, together with their properties (when relevant). Keep in mind
31that point is always between two characters, and the cursor appears on
32the character after point.
33
34@menu
35* Near Point:: Examining text in the vicinity of point.
36* Buffer Contents:: Examining text in a general fashion.
37* Comparing Text:: Comparing substrings of buffers.
38* Insertion:: Adding new text to a buffer.
39* Commands for Insertion:: User-level commands to insert text.
40* Deletion:: Removing text from a buffer.
41* User-Level Deletion:: User-level commands to delete text.
42* The Kill Ring:: Where removed text sometimes is saved for later use.
43* Undo:: Undoing changes to the text of a buffer.
44* Maintaining Undo:: How to enable and disable undo information.
45 How to control how much information is kept.
46* Filling:: Functions for explicit filling.
47* Margins:: How to specify margins for filling commands.
48* Adaptive Fill:: Adaptive Fill mode chooses a fill prefix from context.
49* Auto Filling:: How auto-fill mode is implemented to break lines.
50* Sorting:: Functions for sorting parts of the buffer.
51* Columns:: Computing horizontal positions, and using them.
52* Indentation:: Functions to insert or adjust indentation.
53* Case Changes:: Case conversion of parts of the buffer.
54* Text Properties:: Assigning Lisp property lists to text characters.
55* Substitution:: Replacing a given character wherever it appears.
56* Transposition:: Swapping two portions of a buffer.
57* Registers:: How registers are implemented. Accessing the text or
58 position stored in a register.
59* Base 64:: Conversion to or from base 64 encoding.
60* MD5 Checksum:: Compute the MD5 "message digest"/"checksum".
61* Atomic Changes:: Installing several buffer changes "atomically".
62* Change Hooks:: Supplying functions to be run when text is changed.
63@end menu
64
65@node Near Point
66@section Examining Text Near Point
67@cindex text near point
68
69 Many functions are provided to look at the characters around point.
70Several simple functions are described here. See also @code{looking-at}
71in @ref{Regexp Search}.
72
73In the following four functions, ``beginning'' or ``end'' of buffer
74refers to the beginning or end of the accessible portion.
75
76@defun char-after &optional position
77This function returns the character in the current buffer at (i.e.,
78immediately after) position @var{position}. If @var{position} is out of
79range for this purpose, either before the beginning of the buffer, or at
80or beyond the end, then the value is @code{nil}. The default for
81@var{position} is point.
82
83In the following example, assume that the first character in the
84buffer is @samp{@@}:
85
86@example
87@group
88(char-to-string (char-after 1))
89 @result{} "@@"
90@end group
91@end example
92@end defun
93
94@defun char-before &optional position
95This function returns the character in the current buffer immediately
96before position @var{position}. If @var{position} is out of range for
97this purpose, either at or before the beginning of the buffer, or beyond
98the end, then the value is @code{nil}. The default for
99@var{position} is point.
100@end defun
101
102@defun following-char
103This function returns the character following point in the current
104buffer. This is similar to @code{(char-after (point))}. However, if
105point is at the end of the buffer, then @code{following-char} returns 0.
106
107Remember that point is always between characters, and the cursor
108normally appears over the character following point. Therefore, the
109character returned by @code{following-char} is the character the
110cursor is over.
111
112In this example, point is between the @samp{a} and the @samp{c}.
113
114@example
115@group
116---------- Buffer: foo ----------
117Gentlemen may cry ``Pea@point{}ce! Peace!,''
118but there is no peace.
119---------- Buffer: foo ----------
120@end group
121
122@group
123(char-to-string (preceding-char))
124 @result{} "a"
125(char-to-string (following-char))
126 @result{} "c"
127@end group
128@end example
129@end defun
130
131@defun preceding-char
132This function returns the character preceding point in the current
133buffer. See above, under @code{following-char}, for an example. If
134point is at the beginning of the buffer, @code{preceding-char} returns
1350.
136@end defun
137
138@defun bobp
139This function returns @code{t} if point is at the beginning of the
140buffer. If narrowing is in effect, this means the beginning of the
141accessible portion of the text. See also @code{point-min} in
142@ref{Point}.
143@end defun
144
145@defun eobp
146This function returns @code{t} if point is at the end of the buffer.
147If narrowing is in effect, this means the end of accessible portion of
148the text. See also @code{point-max} in @xref{Point}.
149@end defun
150
151@defun bolp
152This function returns @code{t} if point is at the beginning of a line.
153@xref{Text Lines}. The beginning of the buffer (or of its accessible
154portion) always counts as the beginning of a line.
155@end defun
156
157@defun eolp
158This function returns @code{t} if point is at the end of a line. The
159end of the buffer (or of its accessible portion) is always considered
160the end of a line.
161@end defun
162
163@node Buffer Contents
164@section Examining Buffer Contents
165
166 This section describes functions that allow a Lisp program to
167convert any portion of the text in the buffer into a string.
168
169@defun buffer-substring start end
170This function returns a string containing a copy of the text of the
171region defined by positions @var{start} and @var{end} in the current
172buffer. If the arguments are not positions in the accessible portion of
173the buffer, @code{buffer-substring} signals an @code{args-out-of-range}
174error.
175
176It is not necessary for @var{start} to be less than @var{end}; the
177arguments can be given in either order. But most often the smaller
178argument is written first.
179
180Here's an example which assumes Font-Lock mode is not enabled:
181
182@example
183@group
184---------- Buffer: foo ----------
185This is the contents of buffer foo
186
187---------- Buffer: foo ----------
188@end group
189
190@group
191(buffer-substring 1 10)
192 @result{} "This is t"
193@end group
194@group
195(buffer-substring (point-max) 10)
196 @result{} "he contents of buffer foo\n"
197@end group
198@end example
199
200If the text being copied has any text properties, these are copied into
201the string along with the characters they belong to. @xref{Text
202Properties}. However, overlays (@pxref{Overlays}) in the buffer and
203their properties are ignored, not copied.
204
205For example, if Font-Lock mode is enabled, you might get results like
206these:
207
208@example
209@group
210(buffer-substring 1 10)
211 @result{} #("This is t" 0 1 (fontified t) 1 9 (fontified t))
212@end group
213@end example
214@end defun
215
216@defun buffer-substring-no-properties start end
217This is like @code{buffer-substring}, except that it does not copy text
218properties, just the characters themselves. @xref{Text Properties}.
219@end defun
220
221@defun filter-buffer-substring start end &optional delete noprops
222This function passes the buffer text between @var{start} and @var{end}
223through the filter functions specified by the variable
224@code{buffer-substring-filters}, and returns the value from the last
225filter function. If @code{buffer-substring-filters} is @code{nil},
226the value is the unaltered text from the buffer, what
227@code{buffer-substring} would return.
228
229If @var{delete} is non-@code{nil}, this function deletes the text
230between @var{start} and @var{end} after copying it, like
231@code{delete-and-extract-region}.
232
233If @var{noprops} is non-@code{nil}, the final string returned does not
234include text properties, while the string passed through the filters
235still includes text properties from the buffer text.
236
237Lisp code should use this function instead of @code{buffer-substring},
238@code{buffer-substring-no-properties},
239or @code{delete-and-extract-region} when copying into user-accessible
240data structures such as the kill-ring, X clipboard, and registers.
241Major and minor modes can add functions to
242@code{buffer-substring-filters} to alter such text as it is copied out
243of the buffer.
244@end defun
245
246@defvar buffer-substring-filters
247This variable should be a list of functions that accept a single
248argument, a string, and return a string.
249@code{filter-buffer-substring} passes the buffer substring to the
250first function in this list, and the return value of each function is
251passed to the next function. The return value of the last function is
252used as the return value of @code{filter-buffer-substring}.
253
254As a special convention, point is set to the start of the buffer text
255being operated on (i.e., the @var{start} argument for
256@code{filter-buffer-substring}) before these functions are called.
257
258If this variable is @code{nil}, no filtering is performed.
259@end defvar
260
261@defun buffer-string
262This function returns the contents of the entire accessible portion of
263the current buffer as a string. It is equivalent to
264
265@example
266(buffer-substring (point-min) (point-max))
267@end example
268
269@example
270@group
271---------- Buffer: foo ----------
272This is the contents of buffer foo
273
274---------- Buffer: foo ----------
275
276(buffer-string)
277 @result{} "This is the contents of buffer foo\n"
278@end group
279@end example
280@end defun
281
282@defun current-word &optional strict really-word
283This function returns the symbol (or word) at or near point, as a string.
284The return value includes no text properties.
285
286If the optional argument @var{really-word} is non-@code{nil}, it finds a
287word; otherwise, it finds a symbol (which includes both word
288characters and symbol constituent characters).
289
290If the optional argument @var{strict} is non-@code{nil}, then point
291must be in or next to the symbol or word---if no symbol or word is
292there, the function returns @code{nil}. Otherwise, a nearby symbol or
293word on the same line is acceptable.
294@end defun
295
296@defun thing-at-point thing
297Return the @var{thing} around or next to point, as a string.
298
299The argument @var{thing} is a symbol which specifies a kind of syntactic
300entity. Possibilities include @code{symbol}, @code{list}, @code{sexp},
301@code{defun}, @code{filename}, @code{url}, @code{word}, @code{sentence},
302@code{whitespace}, @code{line}, @code{page}, and others.
303
304@example
305---------- Buffer: foo ----------
306Gentlemen may cry ``Pea@point{}ce! Peace!,''
307but there is no peace.
308---------- Buffer: foo ----------
309
310(thing-at-point 'word)
311 @result{} "Peace"
312(thing-at-point 'line)
313 @result{} "Gentlemen may cry ``Peace! Peace!,''\n"
314(thing-at-point 'whitespace)
315 @result{} nil
316@end example
317@end defun
318
319@node Comparing Text
320@section Comparing Text
321@cindex comparing buffer text
322
323 This function lets you compare portions of the text in a buffer, without
324copying them into strings first.
325
326@defun compare-buffer-substrings buffer1 start1 end1 buffer2 start2 end2
327This function lets you compare two substrings of the same buffer or two
328different buffers. The first three arguments specify one substring,
329giving a buffer (or a buffer name) and two positions within the
330buffer. The last three arguments specify the other substring in the
331same way. You can use @code{nil} for @var{buffer1}, @var{buffer2}, or
332both to stand for the current buffer.
333
334The value is negative if the first substring is less, positive if the
335first is greater, and zero if they are equal. The absolute value of
336the result is one plus the index of the first differing characters
337within the substrings.
338
339This function ignores case when comparing characters
340if @code{case-fold-search} is non-@code{nil}. It always ignores
341text properties.
342
343Suppose the current buffer contains the text @samp{foobarbar
344haha!rara!}; then in this example the two substrings are @samp{rbar }
345and @samp{rara!}. The value is 2 because the first substring is greater
346at the second character.
347
348@example
349(compare-buffer-substrings nil 6 11 nil 16 21)
350 @result{} 2
351@end example
352@end defun
353
354@node Insertion
355@section Inserting Text
356@cindex insertion of text
357@cindex text insertion
358
359@cindex insertion before point
360@cindex before point, insertion
361 @dfn{Insertion} means adding new text to a buffer. The inserted text
362goes at point---between the character before point and the character
363after point. Some insertion functions leave point before the inserted
364text, while other functions leave it after. We call the former
365insertion @dfn{after point} and the latter insertion @dfn{before point}.
366
367 Insertion relocates markers that point at positions after the
368insertion point, so that they stay with the surrounding text
369(@pxref{Markers}). When a marker points at the place of insertion,
370insertion may or may not relocate the marker, depending on the marker's
371insertion type (@pxref{Marker Insertion Types}). Certain special
372functions such as @code{insert-before-markers} relocate all such markers
373to point after the inserted text, regardless of the markers' insertion
374type.
375
376 Insertion functions signal an error if the current buffer is
377read-only or if they insert within read-only text.
378
379 These functions copy text characters from strings and buffers along
380with their properties. The inserted characters have exactly the same
381properties as the characters they were copied from. By contrast,
382characters specified as separate arguments, not part of a string or
383buffer, inherit their text properties from the neighboring text.
384
385 The insertion functions convert text from unibyte to multibyte in
386order to insert in a multibyte buffer, and vice versa---if the text
387comes from a string or from a buffer. However, they do not convert
388unibyte character codes 128 through 255 to multibyte characters, not
389even if the current buffer is a multibyte buffer. @xref{Converting
390Representations}.
391
392@defun insert &rest args
393This function inserts the strings and/or characters @var{args} into the
394current buffer, at point, moving point forward. In other words, it
395inserts the text before point. An error is signaled unless all
396@var{args} are either strings or characters. The value is @code{nil}.
397@end defun
398
399@defun insert-before-markers &rest args
400This function inserts the strings and/or characters @var{args} into the
401current buffer, at point, moving point forward. An error is signaled
402unless all @var{args} are either strings or characters. The value is
403@code{nil}.
404
405This function is unlike the other insertion functions in that it
406relocates markers initially pointing at the insertion point, to point
407after the inserted text. If an overlay begins at the insertion point,
408the inserted text falls outside the overlay; if a nonempty overlay
409ends at the insertion point, the inserted text falls inside that
410overlay.
411@end defun
412
413@defun insert-char character count &optional inherit
414This function inserts @var{count} instances of @var{character} into the
415current buffer before point. The argument @var{count} should be an
416integer, and @var{character} must be a character. The value is @code{nil}.
417
418This function does not convert unibyte character codes 128 through 255
419to multibyte characters, not even if the current buffer is a multibyte
420buffer. @xref{Converting Representations}.
421
422If @var{inherit} is non-@code{nil}, then the inserted characters inherit
423sticky text properties from the two characters before and after the
424insertion point. @xref{Sticky Properties}.
425@end defun
426
427@defun insert-buffer-substring from-buffer-or-name &optional start end
428This function inserts a portion of buffer @var{from-buffer-or-name}
429(which must already exist) into the current buffer before point. The
430text inserted is the region between @var{start} and @var{end}. (These
431arguments default to the beginning and end of the accessible portion of
432that buffer.) This function returns @code{nil}.
433
434In this example, the form is executed with buffer @samp{bar} as the
435current buffer. We assume that buffer @samp{bar} is initially empty.
436
437@example
438@group
439---------- Buffer: foo ----------
440We hold these truths to be self-evident, that all
441---------- Buffer: foo ----------
442@end group
443
444@group
445(insert-buffer-substring "foo" 1 20)
446 @result{} nil
447
448---------- Buffer: bar ----------
449We hold these truth@point{}
450---------- Buffer: bar ----------
451@end group
452@end example
453@end defun
454
455@defun insert-buffer-substring-no-properties from-buffer-or-name &optional start end
456This is like @code{insert-buffer-substring} except that it does not
457copy any text properties.
458@end defun
459
460 @xref{Sticky Properties}, for other insertion functions that inherit
461text properties from the nearby text in addition to inserting it.
462Whitespace inserted by indentation functions also inherits text
463properties.
464
465@node Commands for Insertion
466@section User-Level Insertion Commands
467
468 This section describes higher-level commands for inserting text,
469commands intended primarily for the user but useful also in Lisp
470programs.
471
472@deffn Command insert-buffer from-buffer-or-name
473This command inserts the entire accessible contents of
474@var{from-buffer-or-name} (which must exist) into the current buffer
475after point. It leaves the mark after the inserted text. The value
476is @code{nil}.
477@end deffn
478
479@deffn Command self-insert-command count
480@cindex character insertion
481@cindex self-insertion
482This command inserts the last character typed; it does so @var{count}
483times, before point, and returns @code{nil}. Most printing characters
484are bound to this command. In routine use, @code{self-insert-command}
485is the most frequently called function in Emacs, but programs rarely use
486it except to install it on a keymap.
487
488In an interactive call, @var{count} is the numeric prefix argument.
489
ab992d66
EZ
490Self-insertion translates the input character through
491@code{translation-table-for-input}. @xref{Translation of Characters}.
492
b8d4c8d0
GM
493This command calls @code{auto-fill-function} whenever that is
494non-@code{nil} and the character inserted is in the table
495@code{auto-fill-chars} (@pxref{Auto Filling}).
496
497@c Cross refs reworded to prevent overfull hbox. --rjc 15mar92
498This command performs abbrev expansion if Abbrev mode is enabled and
499the inserted character does not have word-constituent
500syntax. (@xref{Abbrevs}, and @ref{Syntax Class Table}.) It is also
501responsible for calling @code{blink-paren-function} when the inserted
502character has close parenthesis syntax (@pxref{Blinking}).
503
504Do not try substituting your own definition of
505@code{self-insert-command} for the standard one. The editor command
506loop handles this function specially.
507@end deffn
508
509@deffn Command newline &optional number-of-newlines
510This command inserts newlines into the current buffer before point.
511If @var{number-of-newlines} is supplied, that many newline characters
512are inserted.
513
514@cindex newline and Auto Fill mode
515This function calls @code{auto-fill-function} if the current column
516number is greater than the value of @code{fill-column} and
517@var{number-of-newlines} is @code{nil}. Typically what
518@code{auto-fill-function} does is insert a newline; thus, the overall
519result in this case is to insert two newlines at different places: one
520at point, and another earlier in the line. @code{newline} does not
521auto-fill if @var{number-of-newlines} is non-@code{nil}.
522
523This command indents to the left margin if that is not zero.
524@xref{Margins}.
525
526The value returned is @code{nil}. In an interactive call, @var{count}
527is the numeric prefix argument.
528@end deffn
529
530@defvar overwrite-mode
531This variable controls whether overwrite mode is in effect. The value
532should be @code{overwrite-mode-textual}, @code{overwrite-mode-binary},
533or @code{nil}. @code{overwrite-mode-textual} specifies textual
534overwrite mode (treats newlines and tabs specially), and
535@code{overwrite-mode-binary} specifies binary overwrite mode (treats
536newlines and tabs like any other characters).
537@end defvar
538
539@node Deletion
540@section Deleting Text
541@cindex text deletion
542
543@cindex deleting text vs killing
544 Deletion means removing part of the text in a buffer, without saving
545it in the kill ring (@pxref{The Kill Ring}). Deleted text can't be
546yanked, but can be reinserted using the undo mechanism (@pxref{Undo}).
547Some deletion functions do save text in the kill ring in some special
548cases.
549
550 All of the deletion functions operate on the current buffer.
551
552@deffn Command erase-buffer
553This function deletes the entire text of the current buffer
554(@emph{not} just the accessible portion), leaving it
555empty. If the buffer is read-only, it signals a @code{buffer-read-only}
556error; if some of the text in it is read-only, it signals a
557@code{text-read-only} error. Otherwise, it deletes the text without
558asking for any confirmation. It returns @code{nil}.
559
560Normally, deleting a large amount of text from a buffer inhibits further
561auto-saving of that buffer ``because it has shrunk.'' However,
562@code{erase-buffer} does not do this, the idea being that the future
563text is not really related to the former text, and its size should not
564be compared with that of the former text.
565@end deffn
566
567@deffn Command delete-region start end
568This command deletes the text between positions @var{start} and
569@var{end} in the current buffer, and returns @code{nil}. If point was
570inside the deleted region, its value afterward is @var{start}.
571Otherwise, point relocates with the surrounding text, as markers do.
572@end deffn
573
574@defun delete-and-extract-region start end
575This function deletes the text between positions @var{start} and
576@var{end} in the current buffer, and returns a string containing the
577text just deleted.
578
579If point was inside the deleted region, its value afterward is
580@var{start}. Otherwise, point relocates with the surrounding text, as
581markers do.
582@end defun
583
584@deffn Command delete-char count &optional killp
585This command deletes @var{count} characters directly after point, or
586before point if @var{count} is negative. If @var{killp} is
587non-@code{nil}, then it saves the deleted characters in the kill ring.
588
589In an interactive call, @var{count} is the numeric prefix argument, and
590@var{killp} is the unprocessed prefix argument. Therefore, if a prefix
591argument is supplied, the text is saved in the kill ring. If no prefix
592argument is supplied, then one character is deleted, but not saved in
593the kill ring.
594
595The value returned is always @code{nil}.
596@end deffn
597
598@deffn Command delete-backward-char count &optional killp
599@cindex deleting previous char
600This command deletes @var{count} characters directly before point, or
601after point if @var{count} is negative. If @var{killp} is
602non-@code{nil}, then it saves the deleted characters in the kill ring.
603
604In an interactive call, @var{count} is the numeric prefix argument, and
605@var{killp} is the unprocessed prefix argument. Therefore, if a prefix
606argument is supplied, the text is saved in the kill ring. If no prefix
607argument is supplied, then one character is deleted, but not saved in
608the kill ring.
609
610The value returned is always @code{nil}.
611@end deffn
612
613@deffn Command backward-delete-char-untabify count &optional killp
614@cindex tab deletion
615This command deletes @var{count} characters backward, changing tabs
616into spaces. When the next character to be deleted is a tab, it is
617first replaced with the proper number of spaces to preserve alignment
618and then one of those spaces is deleted instead of the tab. If
619@var{killp} is non-@code{nil}, then the command saves the deleted
620characters in the kill ring.
621
622Conversion of tabs to spaces happens only if @var{count} is positive.
623If it is negative, exactly @minus{}@var{count} characters after point
624are deleted.
625
626In an interactive call, @var{count} is the numeric prefix argument, and
627@var{killp} is the unprocessed prefix argument. Therefore, if a prefix
628argument is supplied, the text is saved in the kill ring. If no prefix
629argument is supplied, then one character is deleted, but not saved in
630the kill ring.
631
632The value returned is always @code{nil}.
633@end deffn
634
635@defopt backward-delete-char-untabify-method
636This option specifies how @code{backward-delete-char-untabify} should
637deal with whitespace. Possible values include @code{untabify}, the
638default, meaning convert a tab to many spaces and delete one;
639@code{hungry}, meaning delete all tabs and spaces before point with
640one command; @code{all} meaning delete all tabs, spaces and newlines
641before point, and @code{nil}, meaning do nothing special for
642whitespace characters.
643@end defopt
644
645@node User-Level Deletion
646@section User-Level Deletion Commands
647
648 This section describes higher-level commands for deleting text,
649commands intended primarily for the user but useful also in Lisp
650programs.
651
652@deffn Command delete-horizontal-space &optional backward-only
653@cindex deleting whitespace
654This function deletes all spaces and tabs around point. It returns
655@code{nil}.
656
657If @var{backward-only} is non-@code{nil}, the function deletes
658spaces and tabs before point, but not after point.
659
660In the following examples, we call @code{delete-horizontal-space} four
661times, once on each line, with point between the second and third
662characters on the line each time.
663
664@example
665@group
666---------- Buffer: foo ----------
667I @point{}thought
668I @point{} thought
669We@point{} thought
670Yo@point{}u thought
671---------- Buffer: foo ----------
672@end group
673
674@group
675(delete-horizontal-space) ; @r{Four times.}
676 @result{} nil
677
678---------- Buffer: foo ----------
679Ithought
680Ithought
681Wethought
682You thought
683---------- Buffer: foo ----------
684@end group
685@end example
686@end deffn
687
688@deffn Command delete-indentation &optional join-following-p
689This function joins the line point is on to the previous line, deleting
690any whitespace at the join and in some cases replacing it with one
691space. If @var{join-following-p} is non-@code{nil},
692@code{delete-indentation} joins this line to the following line
693instead. The function returns @code{nil}.
694
695If there is a fill prefix, and the second of the lines being joined
696starts with the prefix, then @code{delete-indentation} deletes the
697fill prefix before joining the lines. @xref{Margins}.
698
699In the example below, point is located on the line starting
700@samp{events}, and it makes no difference if there are trailing spaces
701in the preceding line.
702
703@smallexample
704@group
705---------- Buffer: foo ----------
706When in the course of human
707@point{} events, it becomes necessary
708---------- Buffer: foo ----------
709@end group
710
711(delete-indentation)
712 @result{} nil
713
714@group
715---------- Buffer: foo ----------
716When in the course of human@point{} events, it becomes necessary
717---------- Buffer: foo ----------
718@end group
719@end smallexample
720
721After the lines are joined, the function @code{fixup-whitespace} is
722responsible for deciding whether to leave a space at the junction.
723@end deffn
724
725@deffn Command fixup-whitespace
726This function replaces all the horizontal whitespace surrounding point
727with either one space or no space, according to the context. It
728returns @code{nil}.
729
730At the beginning or end of a line, the appropriate amount of space is
731none. Before a character with close parenthesis syntax, or after a
732character with open parenthesis or expression-prefix syntax, no space is
733also appropriate. Otherwise, one space is appropriate. @xref{Syntax
734Class Table}.
735
736In the example below, @code{fixup-whitespace} is called the first time
737with point before the word @samp{spaces} in the first line. For the
738second invocation, point is directly after the @samp{(}.
739
740@smallexample
741@group
742---------- Buffer: foo ----------
743This has too many @point{}spaces
744This has too many spaces at the start of (@point{} this list)
745---------- Buffer: foo ----------
746@end group
747
748@group
749(fixup-whitespace)
750 @result{} nil
751(fixup-whitespace)
752 @result{} nil
753@end group
754
755@group
756---------- Buffer: foo ----------
757This has too many spaces
758This has too many spaces at the start of (this list)
759---------- Buffer: foo ----------
760@end group
761@end smallexample
762@end deffn
763
764@deffn Command just-one-space &optional n
765@comment !!SourceFile simple.el
766This command replaces any spaces and tabs around point with a single
767space, or @var{n} spaces if @var{n} is specified. It returns
768@code{nil}.
769@end deffn
770
771@deffn Command delete-blank-lines
772This function deletes blank lines surrounding point. If point is on a
773blank line with one or more blank lines before or after it, then all but
774one of them are deleted. If point is on an isolated blank line, then it
775is deleted. If point is on a nonblank line, the command deletes all
776blank lines immediately following it.
777
778A blank line is defined as a line containing only tabs and spaces.
779
780@code{delete-blank-lines} returns @code{nil}.
781@end deffn
782
783@node The Kill Ring
784@section The Kill Ring
785@cindex kill ring
786
787 @dfn{Kill functions} delete text like the deletion functions, but save
788it so that the user can reinsert it by @dfn{yanking}. Most of these
789functions have @samp{kill-} in their name. By contrast, the functions
790whose names start with @samp{delete-} normally do not save text for
791yanking (though they can still be undone); these are ``deletion''
792functions.
793
794 Most of the kill commands are primarily for interactive use, and are
795not described here. What we do describe are the functions provided for
796use in writing such commands. You can use these functions to write
797commands for killing text. When you need to delete text for internal
798purposes within a Lisp function, you should normally use deletion
799functions, so as not to disturb the kill ring contents.
800@xref{Deletion}.
801
802 Killed text is saved for later yanking in the @dfn{kill ring}. This
803is a list that holds a number of recent kills, not just the last text
804kill. We call this a ``ring'' because yanking treats it as having
805elements in a cyclic order. The list is kept in the variable
806@code{kill-ring}, and can be operated on with the usual functions for
807lists; there are also specialized functions, described in this section,
808that treat it as a ring.
809
810 Some people think this use of the word ``kill'' is unfortunate, since
811it refers to operations that specifically @emph{do not} destroy the
812entities ``killed.'' This is in sharp contrast to ordinary life, in
813which death is permanent and ``killed'' entities do not come back to
814life. Therefore, other metaphors have been proposed. For example, the
815term ``cut ring'' makes sense to people who, in pre-computer days, used
816scissors and paste to cut up and rearrange manuscripts. However, it
817would be difficult to change the terminology now.
818
819@menu
820* Kill Ring Concepts:: What text looks like in the kill ring.
821* Kill Functions:: Functions that kill text.
822* Yanking:: How yanking is done.
823* Yank Commands:: Commands that access the kill ring.
824* Low-Level Kill Ring:: Functions and variables for kill ring access.
825* Internals of Kill Ring:: Variables that hold kill ring data.
826@end menu
827
828@node Kill Ring Concepts
829@comment node-name, next, previous, up
830@subsection Kill Ring Concepts
831
832 The kill ring records killed text as strings in a list, most recent
833first. A short kill ring, for example, might look like this:
834
835@example
836("some text" "a different piece of text" "even older text")
837@end example
838
839@noindent
840When the list reaches @code{kill-ring-max} entries in length, adding a
841new entry automatically deletes the last entry.
842
843 When kill commands are interwoven with other commands, each kill
844command makes a new entry in the kill ring. Multiple kill commands in
845succession build up a single kill ring entry, which would be yanked as a
846unit; the second and subsequent consecutive kill commands add text to
847the entry made by the first one.
848
849 For yanking, one entry in the kill ring is designated the ``front'' of
850the ring. Some yank commands ``rotate'' the ring by designating a
851different element as the ``front.'' But this virtual rotation doesn't
852change the list itself---the most recent entry always comes first in the
853list.
854
855@node Kill Functions
856@comment node-name, next, previous, up
857@subsection Functions for Killing
858
859 @code{kill-region} is the usual subroutine for killing text. Any
860command that calls this function is a ``kill command'' (and should
861probably have @samp{kill} in its name). @code{kill-region} puts the
862newly killed text in a new element at the beginning of the kill ring or
863adds it to the most recent element. It determines automatically (using
864@code{last-command}) whether the previous command was a kill command,
865and if so appends the killed text to the most recent entry.
866
867@deffn Command kill-region start end &optional yank-handler
868This function kills the text in the region defined by @var{start} and
869@var{end}. The text is deleted but saved in the kill ring, along with
870its text properties. The value is always @code{nil}.
871
872In an interactive call, @var{start} and @var{end} are point and
873the mark.
874
875@c Emacs 19 feature
876If the buffer or text is read-only, @code{kill-region} modifies the kill
877ring just the same, then signals an error without modifying the buffer.
878This is convenient because it lets the user use a series of kill
879commands to copy text from a read-only buffer into the kill ring.
880
881If @var{yank-handler} is non-@code{nil}, this puts that value onto
882the string of killed text, as a @code{yank-handler} text property.
883@xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, any
884@code{yank-handler} properties present on the killed text are copied
885onto the kill ring, like other text properties.
886@end deffn
887
888@defopt kill-read-only-ok
889If this option is non-@code{nil}, @code{kill-region} does not signal an
890error if the buffer or text is read-only. Instead, it simply returns,
891updating the kill ring but not changing the buffer.
892@end defopt
893
894@deffn Command copy-region-as-kill start end
895This command saves the region defined by @var{start} and @var{end} on
896the kill ring (including text properties), but does not delete the text
897from the buffer. It returns @code{nil}.
898
899The command does not set @code{this-command} to @code{kill-region}, so a
900subsequent kill command does not append to the same kill ring entry.
901
902Don't call @code{copy-region-as-kill} in Lisp programs unless you aim to
903support Emacs 18. For newer Emacs versions, it is better to use
904@code{kill-new} or @code{kill-append} instead. @xref{Low-Level Kill
905Ring}.
906@end deffn
907
908@node Yanking
909@subsection Yanking
910
911 Yanking means inserting text from the kill ring, but it does
912not insert the text blindly. Yank commands and some other commands
913use @code{insert-for-yank} to perform special processing on the
914text that they copy into the buffer.
915
916@defun insert-for-yank string
917This function normally works like @code{insert} except that it doesn't
918insert the text properties in the @code{yank-excluded-properties}
919list. However, if any part of @var{string} has a non-@code{nil}
920@code{yank-handler} text property, that property can do various
921special processing on that part of the text being inserted.
922@end defun
923
924@defun insert-buffer-substring-as-yank buf &optional start end
925This function resembles @code{insert-buffer-substring} except that it
926doesn't insert the text properties in the
927@code{yank-excluded-properties} list.
928@end defun
929
930 You can put a @code{yank-handler} text property on all or part of
931the text to control how it will be inserted if it is yanked. The
932@code{insert-for-yank} function looks for that property. The property
933value must be a list of one to four elements, with the following
934format (where elements after the first may be omitted):
935
936@example
937(@var{function} @var{param} @var{noexclude} @var{undo})
938@end example
939
940 Here is what the elements do:
941
942@table @var
943@item function
944When @var{function} is present and non-@code{nil}, it is called instead of
945@code{insert} to insert the string. @var{function} takes one
946argument---the string to insert.
947
948@item param
949If @var{param} is present and non-@code{nil}, it replaces @var{string}
950(or the part of @var{string} being processed) as the object passed to
951@var{function} (or @code{insert}); for example, if @var{function} is
952@code{yank-rectangle}, @var{param} should be a list of strings to
953insert as a rectangle.
954
955@item noexclude
956If @var{noexclude} is present and non-@code{nil}, the normal removal of the
957yank-excluded-properties is not performed; instead @var{function} is
958responsible for removing those properties. This may be necessary
959if @var{function} adjusts point before or after inserting the object.
960
961@item undo
962If @var{undo} is present and non-@code{nil}, it is a function that will be
963called by @code{yank-pop} to undo the insertion of the current object.
964It is called with two arguments, the start and end of the current
965region. @var{function} can set @code{yank-undo-function} to override
966the @var{undo} value.
967@end table
968
969@node Yank Commands
970@comment node-name, next, previous, up
971@subsection Functions for Yanking
972
973 This section describes higher-level commands for yanking, which are
974intended primarily for the user but useful also in Lisp programs.
975Both @code{yank} and @code{yank-pop} honor the
976@code{yank-excluded-properties} variable and @code{yank-handler} text
977property (@pxref{Yanking}).
978
979@deffn Command yank &optional arg
980@cindex inserting killed text
2bad3299
CY
981This command inserts before point the text at the front of the kill
982ring. It sets the mark at the beginning of that text, using
983@code{push-mark} (@pxref{The Mark}), and puts point at the end.
b8d4c8d0
GM
984
985If @var{arg} is a non-@code{nil} list (which occurs interactively when
986the user types @kbd{C-u} with no digits), then @code{yank} inserts the
987text as described above, but puts point before the yanked text and
2bad3299 988sets the mark after it.
b8d4c8d0
GM
989
990If @var{arg} is a number, then @code{yank} inserts the @var{arg}th
991most recently killed text---the @var{arg}th element of the kill ring
992list, counted cyclically from the front, which is considered the
993first element for this purpose.
994
995@code{yank} does not alter the contents of the kill ring, unless it
996used text provided by another program, in which case it pushes that text
997onto the kill ring. However if @var{arg} is an integer different from
998one, it rotates the kill ring to place the yanked string at the front.
999
1000@code{yank} returns @code{nil}.
1001@end deffn
1002
1003@deffn Command yank-pop &optional arg
1004This command replaces the just-yanked entry from the kill ring with a
1005different entry from the kill ring.
1006
1007This is allowed only immediately after a @code{yank} or another
1008@code{yank-pop}. At such a time, the region contains text that was just
1009inserted by yanking. @code{yank-pop} deletes that text and inserts in
1010its place a different piece of killed text. It does not add the deleted
1011text to the kill ring, since it is already in the kill ring somewhere.
1012It does however rotate the kill ring to place the newly yanked string at
1013the front.
1014
1015If @var{arg} is @code{nil}, then the replacement text is the previous
1016element of the kill ring. If @var{arg} is numeric, the replacement is
1017the @var{arg}th previous kill. If @var{arg} is negative, a more recent
1018kill is the replacement.
1019
1020The sequence of kills in the kill ring wraps around, so that after the
1021oldest one comes the newest one, and before the newest one goes the
1022oldest.
1023
1024The return value is always @code{nil}.
1025@end deffn
1026
1027@defvar yank-undo-function
1028If this variable is non-@code{nil}, the function @code{yank-pop} uses
1029its value instead of @code{delete-region} to delete the text
1030inserted by the previous @code{yank} or
1031@code{yank-pop} command. The value must be a function of two
1032arguments, the start and end of the current region.
1033
1034The function @code{insert-for-yank} automatically sets this variable
1035according to the @var{undo} element of the @code{yank-handler}
1036text property, if there is one.
1037@end defvar
1038
1039@node Low-Level Kill Ring
1040@subsection Low-Level Kill Ring
1041
1042 These functions and variables provide access to the kill ring at a
1043lower level, but still convenient for use in Lisp programs, because they
1044take care of interaction with window system selections
1045(@pxref{Window System Selections}).
1046
1047@defun current-kill n &optional do-not-move
1048The function @code{current-kill} rotates the yanking pointer, which
1049designates the ``front'' of the kill ring, by @var{n} places (from newer
1050kills to older ones), and returns the text at that place in the ring.
1051
1052If the optional second argument @var{do-not-move} is non-@code{nil},
1053then @code{current-kill} doesn't alter the yanking pointer; it just
1054returns the @var{n}th kill, counting from the current yanking pointer.
1055
1056If @var{n} is zero, indicating a request for the latest kill,
1057@code{current-kill} calls the value of
1058@code{interprogram-paste-function} (documented below) before
1059consulting the kill ring. If that value is a function and calling it
8e8c1a72
EZ
1060returns a string or a list of several string, @code{current-kill}
1061pushes the strings onto the kill ring and returns the first string.
a053dae0
EZ
1062It also sets the yanking pointer to point to the kill-ring entry of
1063the first string returned by @code{interprogram-paste-function},
8e8c1a72
EZ
1064regardless of the value of @var{do-not-move}. Otherwise,
1065@code{current-kill} does not treat a zero value for @var{n} specially:
1066it returns the entry pointed at by the yanking pointer and does not
1067move the yanking pointer.
b8d4c8d0
GM
1068@end defun
1069
1070@defun kill-new string &optional replace yank-handler
1071This function pushes the text @var{string} onto the kill ring and
1072makes the yanking pointer point to it. It discards the oldest entry
1073if appropriate. It also invokes the value of
1074@code{interprogram-cut-function} (see below).
1075
1076If @var{replace} is non-@code{nil}, then @code{kill-new} replaces the
1077first element of the kill ring with @var{string}, rather than pushing
1078@var{string} onto the kill ring.
1079
1080If @var{yank-handler} is non-@code{nil}, this puts that value onto
1081the string of killed text, as a @code{yank-handler} property.
1082@xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, then
1083@code{kill-new} copies any @code{yank-handler} properties present on
1084@var{string} onto the kill ring, as it does with other text properties.
1085@end defun
1086
1087@defun kill-append string before-p &optional yank-handler
1088This function appends the text @var{string} to the first entry in the
1089kill ring and makes the yanking pointer point to the combined entry.
1090Normally @var{string} goes at the end of the entry, but if
1091@var{before-p} is non-@code{nil}, it goes at the beginning. This
1092function also invokes the value of @code{interprogram-cut-function}
1093(see below). This handles @var{yank-handler} just like
1094@code{kill-new}, except that if @var{yank-handler} is different from
1095the @code{yank-handler} property of the first entry of the kill ring,
1096@code{kill-append} pushes the concatenated string onto the kill ring,
1097instead of replacing the original first entry with it.
1098@end defun
1099
1100@defvar interprogram-paste-function
1101This variable provides a way of transferring killed text from other
1102programs, when you are using a window system. Its value should be
1103@code{nil} or a function of no arguments.
1104
1105If the value is a function, @code{current-kill} calls it to get the
1106``most recent kill.'' If the function returns a non-@code{nil} value,
1107then that value is used as the ``most recent kill.'' If it returns
1108@code{nil}, then the front of the kill ring is used.
1109
8e8c1a72
EZ
1110To facilitate support for window systems that support multiple
1111selections, this function may also return a list of strings. In that
1112case, the first string is used as the ``most recent kill'', and all
1113the other strings are pushed onto the kill ring, for easy access by
1114@code{yank-pop}.
1115
1116The normal use of this function is to get the window system's primary
b8d4c8d0 1117selection as the most recent kill, even if the selection belongs to
8e8c1a72
EZ
1118another application. @xref{Window System Selections}. However, if
1119the selection was provided by the current Emacs session, this function
1120should return @code{nil}. (If it is hard to tell whether Emacs or
1121some other program provided the selection, it should be good enough to
1122use @code{string=} to compare it with the last text Emacs provided.)
b8d4c8d0
GM
1123@end defvar
1124
1125@defvar interprogram-cut-function
1126This variable provides a way of communicating killed text to other
1127programs, when you are using a window system. Its value should be
1128@code{nil} or a function of one required and one optional argument.
1129
1130If the value is a function, @code{kill-new} and @code{kill-append} call
1131it with the new first element of the kill ring as the first argument.
1132The second, optional, argument has the same meaning as the @var{push}
1133argument to @code{x-set-cut-buffer} (@pxref{Definition of
1134x-set-cut-buffer}) and only affects the second and later cut buffers.
1135
8e8c1a72 1136The normal use of this function is to set the window system's primary
b8d4c8d0
GM
1137selection (and first cut buffer) from the newly killed text.
1138@xref{Window System Selections}.
1139@end defvar
1140
1141@node Internals of Kill Ring
1142@comment node-name, next, previous, up
1143@subsection Internals of the Kill Ring
1144
1145 The variable @code{kill-ring} holds the kill ring contents, in the
1146form of a list of strings. The most recent kill is always at the front
1147of the list.
1148
1149 The @code{kill-ring-yank-pointer} variable points to a link in the
1150kill ring list, whose @sc{car} is the text to yank next. We say it
1151identifies the ``front'' of the ring. Moving
1152@code{kill-ring-yank-pointer} to a different link is called
1153@dfn{rotating the kill ring}. We call the kill ring a ``ring'' because
1154the functions that move the yank pointer wrap around from the end of the
1155list to the beginning, or vice-versa. Rotation of the kill ring is
1156virtual; it does not change the value of @code{kill-ring}.
1157
1158 Both @code{kill-ring} and @code{kill-ring-yank-pointer} are Lisp
1159variables whose values are normally lists. The word ``pointer'' in the
1160name of the @code{kill-ring-yank-pointer} indicates that the variable's
1161purpose is to identify one element of the list for use by the next yank
1162command.
1163
1164 The value of @code{kill-ring-yank-pointer} is always @code{eq} to one
1165of the links in the kill ring list. The element it identifies is the
1166@sc{car} of that link. Kill commands, which change the kill ring, also
1167set this variable to the value of @code{kill-ring}. The effect is to
1168rotate the ring so that the newly killed text is at the front.
1169
1170 Here is a diagram that shows the variable @code{kill-ring-yank-pointer}
1171pointing to the second entry in the kill ring @code{("some text" "a
1172different piece of text" "yet older text")}.
1173
1174@example
1175@group
1176kill-ring ---- kill-ring-yank-pointer
1177 | |
1178 | v
1179 | --- --- --- --- --- ---
1180 --> | | |------> | | |--> | | |--> nil
1181 --- --- --- --- --- ---
1182 | | |
1183 | | |
1184 | | -->"yet older text"
1185 | |
1186 | --> "a different piece of text"
1187 |
1188 --> "some text"
1189@end group
1190@end example
1191
1192@noindent
1193This state of affairs might occur after @kbd{C-y} (@code{yank})
1194immediately followed by @kbd{M-y} (@code{yank-pop}).
1195
1196@defvar kill-ring
1197This variable holds the list of killed text sequences, most recently
1198killed first.
1199@end defvar
1200
1201@defvar kill-ring-yank-pointer
1202This variable's value indicates which element of the kill ring is at the
1203``front'' of the ring for yanking. More precisely, the value is a tail
1204of the value of @code{kill-ring}, and its @sc{car} is the kill string
1205that @kbd{C-y} should yank.
1206@end defvar
1207
1208@defopt kill-ring-max
1209The value of this variable is the maximum length to which the kill
1210ring can grow, before elements are thrown away at the end. The default
1211value for @code{kill-ring-max} is 60.
1212@end defopt
1213
1214@node Undo
1215@comment node-name, next, previous, up
1216@section Undo
1217@cindex redo
1218
1219 Most buffers have an @dfn{undo list}, which records all changes made
1220to the buffer's text so that they can be undone. (The buffers that
1221don't have one are usually special-purpose buffers for which Emacs
1222assumes that undoing is not useful. In particular, any buffer whose
1223name begins with a space has its undo recording off by default;
1224see @ref{Buffer Names}.) All the primitives that modify the
1225text in the buffer automatically add elements to the front of the undo
1226list, which is in the variable @code{buffer-undo-list}.
1227
1228@defvar buffer-undo-list
1229This buffer-local variable's value is the undo list of the current
1230buffer. A value of @code{t} disables the recording of undo information.
1231@end defvar
1232
1233Here are the kinds of elements an undo list can have:
1234
1235@table @code
1236@item @var{position}
1237This kind of element records a previous value of point; undoing this
1238element moves point to @var{position}. Ordinary cursor motion does not
1239make any sort of undo record, but deletion operations use these entries
1240to record where point was before the command.
1241
1242@item (@var{beg} . @var{end})
1243This kind of element indicates how to delete text that was inserted.
1244Upon insertion, the text occupied the range @var{beg}--@var{end} in the
1245buffer.
1246
1247@item (@var{text} . @var{position})
1248This kind of element indicates how to reinsert text that was deleted.
1249The deleted text itself is the string @var{text}. The place to
1250reinsert it is @code{(abs @var{position})}. If @var{position} is
1251positive, point was at the beginning of the deleted text, otherwise it
1252was at the end.
1253
1254@item (t @var{high} . @var{low})
1255This kind of element indicates that an unmodified buffer became
1256modified. The elements @var{high} and @var{low} are two integers, each
1257recording 16 bits of the visited file's modification time as of when it
1258was previously visited or saved. @code{primitive-undo} uses those
1259values to determine whether to mark the buffer as unmodified once again;
1260it does so only if the file's modification time matches those numbers.
1261
1262@item (nil @var{property} @var{value} @var{beg} . @var{end})
1263This kind of element records a change in a text property.
1264Here's how you might undo the change:
1265
1266@example
1267(put-text-property @var{beg} @var{end} @var{property} @var{value})
1268@end example
1269
1270@item (@var{marker} . @var{adjustment})
1271This kind of element records the fact that the marker @var{marker} was
1272relocated due to deletion of surrounding text, and that it moved
1273@var{adjustment} character positions. Undoing this element moves
1274@var{marker} @minus{} @var{adjustment} characters.
1275
1276@item (apply @var{funname} . @var{args})
1277This is an extensible undo item, which is undone by calling
1278@var{funname} with arguments @var{args}.
1279
1280@item (apply @var{delta} @var{beg} @var{end} @var{funname} . @var{args})
1281This is an extensible undo item, which records a change limited to the
1282range @var{beg} to @var{end}, which increased the size of the buffer
1283by @var{delta}. It is undone by calling @var{funname} with arguments
1284@var{args}.
1285
1286This kind of element enables undo limited to a region to determine
1287whether the element pertains to that region.
1288
1289@item nil
1290This element is a boundary. The elements between two boundaries are
1291called a @dfn{change group}; normally, each change group corresponds to
1292one keyboard command, and undo commands normally undo an entire group as
1293a unit.
1294@end table
1295
1296@defun undo-boundary
1297This function places a boundary element in the undo list. The undo
1298command stops at such a boundary, and successive undo commands undo
1299to earlier and earlier boundaries. This function returns @code{nil}.
1300
1301The editor command loop automatically creates an undo boundary before
1302each key sequence is executed. Thus, each undo normally undoes the
1303effects of one command. Self-inserting input characters are an
1304exception. The command loop makes a boundary for the first such
1305character; the next 19 consecutive self-inserting input characters do
1306not make boundaries, and then the 20th does, and so on as long as
1307self-inserting characters continue.
1308
1309All buffer modifications add a boundary whenever the previous undoable
1310change was made in some other buffer. This is to ensure that
1311each command makes a boundary in each buffer where it makes changes.
1312
1313Calling this function explicitly is useful for splitting the effects of
1314a command into more than one unit. For example, @code{query-replace}
1315calls @code{undo-boundary} after each replacement, so that the user can
1316undo individual replacements one by one.
1317@end defun
1318
1319@defvar undo-in-progress
1320This variable is normally @code{nil}, but the undo commands bind it to
1321@code{t}. This is so that various kinds of change hooks can tell when
1322they're being called for the sake of undoing.
1323@end defvar
1324
1325@defun primitive-undo count list
1326This is the basic function for undoing elements of an undo list.
1327It undoes the first @var{count} elements of @var{list}, returning
1328the rest of @var{list}.
1329
1330@code{primitive-undo} adds elements to the buffer's undo list when it
1331changes the buffer. Undo commands avoid confusion by saving the undo
1332list value at the beginning of a sequence of undo operations. Then the
1333undo operations use and update the saved value. The new elements added
1334by undoing are not part of this saved value, so they don't interfere with
1335continuing to undo.
1336
1337This function does not bind @code{undo-in-progress}.
1338@end defun
1339
1340@node Maintaining Undo
1341@section Maintaining Undo Lists
1342
1343 This section describes how to enable and disable undo information for
1344a given buffer. It also explains how the undo list is truncated
1345automatically so it doesn't get too big.
1346
1347 Recording of undo information in a newly created buffer is normally
1348enabled to start with; but if the buffer name starts with a space, the
1349undo recording is initially disabled. You can explicitly enable or
1350disable undo recording with the following two functions, or by setting
1351@code{buffer-undo-list} yourself.
1352
1353@deffn Command buffer-enable-undo &optional buffer-or-name
1354This command enables recording undo information for buffer
1355@var{buffer-or-name}, so that subsequent changes can be undone. If no
1356argument is supplied, then the current buffer is used. This function
1357does nothing if undo recording is already enabled in the buffer. It
1358returns @code{nil}.
1359
1360In an interactive call, @var{buffer-or-name} is the current buffer.
1361You cannot specify any other buffer.
1362@end deffn
1363
1364@deffn Command buffer-disable-undo &optional buffer-or-name
1365@cindex disabling undo
1366This function discards the undo list of @var{buffer-or-name}, and disables
1367further recording of undo information. As a result, it is no longer
1368possible to undo either previous changes or any subsequent changes. If
1369the undo list of @var{buffer-or-name} is already disabled, this function
1370has no effect.
1371
1372This function returns @code{nil}.
1373@end deffn
1374
1375 As editing continues, undo lists get longer and longer. To prevent
1376them from using up all available memory space, garbage collection trims
1377them back to size limits you can set. (For this purpose, the ``size''
1378of an undo list measures the cons cells that make up the list, plus the
1379strings of deleted text.) Three variables control the range of acceptable
1380sizes: @code{undo-limit}, @code{undo-strong-limit} and
1381@code{undo-outer-limit}. In these variables, size is counted as the
1382number of bytes occupied, which includes both saved text and other
1383data.
1384
1385@defopt undo-limit
1386This is the soft limit for the acceptable size of an undo list. The
1387change group at which this size is exceeded is the last one kept.
1388@end defopt
1389
1390@defopt undo-strong-limit
1391This is the upper limit for the acceptable size of an undo list. The
1392change group at which this size is exceeded is discarded itself (along
1393with all older change groups). There is one exception: the very latest
1394change group is only discarded if it exceeds @code{undo-outer-limit}.
1395@end defopt
1396
1397@defopt undo-outer-limit
1398If at garbage collection time the undo info for the current command
1399exceeds this limit, Emacs discards the info and displays a warning.
1400This is a last ditch limit to prevent memory overflow.
1401@end defopt
1402
1403@defopt undo-ask-before-discard
1404If this variable is non-@code{nil}, when the undo info exceeds
1405@code{undo-outer-limit}, Emacs asks in the echo area whether to
1406discard the info. The default value is @code{nil}, which means to
1407discard it automatically.
1408
1409This option is mainly intended for debugging. Garbage collection is
1410inhibited while the question is asked, which means that Emacs might
1411leak memory if the user waits too long before answering the question.
1412@end defopt
1413
1414@node Filling
1415@comment node-name, next, previous, up
1416@section Filling
1417@cindex filling text
1418
1419 @dfn{Filling} means adjusting the lengths of lines (by moving the line
1420breaks) so that they are nearly (but no greater than) a specified
1421maximum width. Additionally, lines can be @dfn{justified}, which means
1422inserting spaces to make the left and/or right margins line up
1423precisely. The width is controlled by the variable @code{fill-column}.
1424For ease of reading, lines should be no longer than 70 or so columns.
1425
1426 You can use Auto Fill mode (@pxref{Auto Filling}) to fill text
1427automatically as you insert it, but changes to existing text may leave
1428it improperly filled. Then you must fill the text explicitly.
1429
1430 Most of the commands in this section return values that are not
1431meaningful. All the functions that do filling take note of the current
1432left margin, current right margin, and current justification style
1433(@pxref{Margins}). If the current justification style is
1434@code{none}, the filling functions don't actually do anything.
1435
1436 Several of the filling functions have an argument @var{justify}.
1437If it is non-@code{nil}, that requests some kind of justification. It
1438can be @code{left}, @code{right}, @code{full}, or @code{center}, to
1439request a specific style of justification. If it is @code{t}, that
1440means to use the current justification style for this part of the text
1441(see @code{current-justification}, below). Any other value is treated
1442as @code{full}.
1443
1444 When you call the filling functions interactively, using a prefix
1445argument implies the value @code{full} for @var{justify}.
1446
65ced25f 1447@deffn Command fill-paragraph &optional justify region
b8d4c8d0
GM
1448This command fills the paragraph at or after point. If
1449@var{justify} is non-@code{nil}, each line is justified as well.
1450It uses the ordinary paragraph motion commands to find paragraph
1451boundaries. @xref{Paragraphs,,, emacs, The GNU Emacs Manual}.
2bad3299
CY
1452
1453When @var{region} is non-@code{nil}, then if Transient Mark mode is
1454enabled and the mark is active, this command calls @code{fill-region}
1455to fill all the paragraphs in the region, instead of filling only the
1456current paragraph. When this command is called interactively,
1457@var{region} is @code{t}.
b8d4c8d0
GM
1458@end deffn
1459
1460@deffn Command fill-region start end &optional justify nosqueeze to-eop
1461This command fills each of the paragraphs in the region from @var{start}
1462to @var{end}. It justifies as well if @var{justify} is
1463non-@code{nil}.
1464
1465If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1466other than line breaks untouched. If @var{to-eop} is non-@code{nil},
1467that means to keep filling to the end of the paragraph---or the next hard
1468newline, if @code{use-hard-newlines} is enabled (see below).
1469
1470The variable @code{paragraph-separate} controls how to distinguish
1471paragraphs. @xref{Standard Regexps}.
1472@end deffn
1473
1474@deffn Command fill-individual-paragraphs start end &optional justify citation-regexp
1475This command fills each paragraph in the region according to its
1476individual fill prefix. Thus, if the lines of a paragraph were indented
1477with spaces, the filled paragraph will remain indented in the same
1478fashion.
1479
1480The first two arguments, @var{start} and @var{end}, are the beginning
1481and end of the region to be filled. The third and fourth arguments,
1482@var{justify} and @var{citation-regexp}, are optional. If
1483@var{justify} is non-@code{nil}, the paragraphs are justified as
1484well as filled. If @var{citation-regexp} is non-@code{nil}, it means the
1485function is operating on a mail message and therefore should not fill
1486the header lines. If @var{citation-regexp} is a string, it is used as
1487a regular expression; if it matches the beginning of a line, that line
1488is treated as a citation marker.
1489
1490Ordinarily, @code{fill-individual-paragraphs} regards each change in
1491indentation as starting a new paragraph. If
1492@code{fill-individual-varying-indent} is non-@code{nil}, then only
1493separator lines separate paragraphs. That mode can handle indented
1494paragraphs with additional indentation on the first line.
1495@end deffn
1496
1497@defopt fill-individual-varying-indent
1498This variable alters the action of @code{fill-individual-paragraphs} as
1499described above.
1500@end defopt
1501
1502@deffn Command fill-region-as-paragraph start end &optional justify nosqueeze squeeze-after
1503This command considers a region of text as a single paragraph and fills
1504it. If the region was made up of many paragraphs, the blank lines
1505between paragraphs are removed. This function justifies as well as
1506filling when @var{justify} is non-@code{nil}.
1507
1508If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1509other than line breaks untouched. If @var{squeeze-after} is
1510non-@code{nil}, it specifies a position in the region, and means don't
1511canonicalize spaces before that position.
1512
1513In Adaptive Fill mode, this command calls @code{fill-context-prefix} to
1514choose a fill prefix by default. @xref{Adaptive Fill}.
1515@end deffn
1516
1517@deffn Command justify-current-line &optional how eop nosqueeze
1518This command inserts spaces between the words of the current line so
1519that the line ends exactly at @code{fill-column}. It returns
1520@code{nil}.
1521
1522The argument @var{how}, if non-@code{nil} specifies explicitly the style
1523of justification. It can be @code{left}, @code{right}, @code{full},
1524@code{center}, or @code{none}. If it is @code{t}, that means to do
1525follow specified justification style (see @code{current-justification},
1526below). @code{nil} means to do full justification.
1527
1528If @var{eop} is non-@code{nil}, that means do only left-justification
1529if @code{current-justification} specifies full justification. This is
1530used for the last line of a paragraph; even if the paragraph as a
1531whole is fully justified, the last line should not be.
1532
1533If @var{nosqueeze} is non-@code{nil}, that means do not change interior
1534whitespace.
1535@end deffn
1536
1537@defopt default-justification
1538This variable's value specifies the style of justification to use for
1539text that doesn't specify a style with a text property. The possible
1540values are @code{left}, @code{right}, @code{full}, @code{center}, or
1541@code{none}. The default value is @code{left}.
1542@end defopt
1543
1544@defun current-justification
1545This function returns the proper justification style to use for filling
1546the text around point.
1547
1548This returns the value of the @code{justification} text property at
1549point, or the variable @var{default-justification} if there is no such
1550text property. However, it returns @code{nil} rather than @code{none}
1551to mean ``don't justify''.
1552@end defun
1553
1554@defopt sentence-end-double-space
1555@anchor{Definition of sentence-end-double-space}
1556If this variable is non-@code{nil}, a period followed by just one space
1557does not count as the end of a sentence, and the filling functions
1558avoid breaking the line at such a place.
1559@end defopt
1560
1561@defopt sentence-end-without-period
1562If this variable is non-@code{nil}, a sentence can end without a
1563period. This is used for languages like Thai, where sentences end
1564with a double space but without a period.
1565@end defopt
1566
1567@defopt sentence-end-without-space
1568If this variable is non-@code{nil}, it should be a string of
1569characters that can end a sentence without following spaces.
1570@end defopt
1571
1572@defvar fill-paragraph-function
2bad3299
CY
1573This variable provides a way to override the filling of paragraphs.
1574If its value is non-@code{nil}, @code{fill-paragraph} calls this
1575function to do the work. If the function returns a non-@code{nil}
b8d4c8d0
GM
1576value, @code{fill-paragraph} assumes the job is done, and immediately
1577returns that value.
1578
1579The usual use of this feature is to fill comments in programming
1580language modes. If the function needs to fill a paragraph in the usual
1581way, it can do so as follows:
1582
1583@example
1584(let ((fill-paragraph-function nil))
1585 (fill-paragraph arg))
1586@end example
1587@end defvar
1588
2bad3299
CY
1589@defvar fill-forward-paragraph-function
1590This variable provides a way to override how the filling functions,
1591such as @code{fill-region} and @code{fill-paragraph}, move forward to
1592the next paragraph. Its value should be a function, which is called
1593with a single argument @var{n}, the number of paragraphs to move, and
1594should return the difference between @var{n} and the number of
1595paragraphs actually moved. The default value of this variable is
1596@code{forward-paragraph}. @xref{Paragraphs,,, emacs, The GNU Emacs
1597Manual}.
1598@end defvar
1599
b8d4c8d0
GM
1600@defvar use-hard-newlines
1601If this variable is non-@code{nil}, the filling functions do not delete
1602newlines that have the @code{hard} text property. These ``hard
1603newlines'' act as paragraph separators.
1604@end defvar
1605
1606@node Margins
1607@section Margins for Filling
1608
1609@defopt fill-prefix
1610This buffer-local variable, if non-@code{nil}, specifies a string of
1611text that appears at the beginning of normal text lines and should be
1612disregarded when filling them. Any line that fails to start with the
1613fill prefix is considered the start of a paragraph; so is any line
1614that starts with the fill prefix followed by additional whitespace.
1615Lines that start with the fill prefix but no additional whitespace are
1616ordinary text lines that can be filled together. The resulting filled
1617lines also start with the fill prefix.
1618
1619The fill prefix follows the left margin whitespace, if any.
1620@end defopt
1621
1622@defopt fill-column
1623This buffer-local variable specifies the maximum width of filled lines.
1624Its value should be an integer, which is a number of columns. All the
1625filling, justification, and centering commands are affected by this
1626variable, including Auto Fill mode (@pxref{Auto Filling}).
1627
1628As a practical matter, if you are writing text for other people to
1629read, you should set @code{fill-column} to no more than 70. Otherwise
1630the line will be too long for people to read comfortably, and this can
1631make the text seem clumsy.
b8d4c8d0 1632
4e3b4528
SM
1633The default value for @code{fill-column} is 70.
1634@end defopt
b8d4c8d0
GM
1635
1636@deffn Command set-left-margin from to margin
1637This sets the @code{left-margin} property on the text from @var{from} to
1638@var{to} to the value @var{margin}. If Auto Fill mode is enabled, this
1639command also refills the region to fit the new margin.
1640@end deffn
1641
1642@deffn Command set-right-margin from to margin
1643This sets the @code{right-margin} property on the text from @var{from}
1644to @var{to} to the value @var{margin}. If Auto Fill mode is enabled,
1645this command also refills the region to fit the new margin.
1646@end deffn
1647
1648@defun current-left-margin
1649This function returns the proper left margin value to use for filling
1650the text around point. The value is the sum of the @code{left-margin}
1651property of the character at the start of the current line (or zero if
1652none), and the value of the variable @code{left-margin}.
1653@end defun
1654
1655@defun current-fill-column
1656This function returns the proper fill column value to use for filling
1657the text around point. The value is the value of the @code{fill-column}
1658variable, minus the value of the @code{right-margin} property of the
1659character after point.
1660@end defun
1661
1662@deffn Command move-to-left-margin &optional n force
1663This function moves point to the left margin of the current line. The
1664column moved to is determined by calling the function
1665@code{current-left-margin}. If the argument @var{n} is non-@code{nil},
1666@code{move-to-left-margin} moves forward @var{n}@minus{}1 lines first.
1667
1668If @var{force} is non-@code{nil}, that says to fix the line's
1669indentation if that doesn't match the left margin value.
1670@end deffn
1671
1672@defun delete-to-left-margin &optional from to
1673This function removes left margin indentation from the text between
1674@var{from} and @var{to}. The amount of indentation to delete is
1675determined by calling @code{current-left-margin}. In no case does this
1676function delete non-whitespace. If @var{from} and @var{to} are omitted,
1677they default to the whole buffer.
1678@end defun
1679
1680@defun indent-to-left-margin
1681This function adjusts the indentation at the beginning of the current
1682line to the value specified by the variable @code{left-margin}. (That
1683may involve either inserting or deleting whitespace.) This function
1684is value of @code{indent-line-function} in Paragraph-Indent Text mode.
1685@end defun
1686
01f17ae2 1687@defopt left-margin
b8d4c8d0
GM
1688This variable specifies the base left margin column. In Fundamental
1689mode, @kbd{C-j} indents to this column. This variable automatically
1690becomes buffer-local when set in any fashion.
01f17ae2 1691@end defopt
b8d4c8d0 1692
01f17ae2 1693@defopt fill-nobreak-predicate
b8d4c8d0
GM
1694This variable gives major modes a way to specify not to break a line
1695at certain places. Its value should be a list of functions. Whenever
1696filling considers breaking the line at a certain place in the buffer,
1697it calls each of these functions with no arguments and with point
1698located at that place. If any of the functions returns
1699non-@code{nil}, then the line won't be broken there.
01f17ae2 1700@end defopt
b8d4c8d0
GM
1701
1702@node Adaptive Fill
1703@section Adaptive Fill Mode
1704@c @cindex Adaptive Fill mode "adaptive-fill-mode" is adjacent.
1705
1706 When @dfn{Adaptive Fill Mode} is enabled, Emacs determines the fill
1707prefix automatically from the text in each paragraph being filled
1708rather than using a predetermined value. During filling, this fill
1709prefix gets inserted at the start of the second and subsequent lines
1710of the paragraph as described in @ref{Filling}, and in @ref{Auto
1711Filling}.
1712
1713@defopt adaptive-fill-mode
1714Adaptive Fill mode is enabled when this variable is non-@code{nil}.
1715It is @code{t} by default.
1716@end defopt
1717
1718@defun fill-context-prefix from to
1719This function implements the heart of Adaptive Fill mode; it chooses a
1720fill prefix based on the text between @var{from} and @var{to},
1721typically the start and end of a paragraph. It does this by looking
1722at the first two lines of the paragraph, based on the variables
1723described below.
1724@c The optional argument first-line-regexp is not documented
1725@c because it exists for internal purposes and might be eliminated
1726@c in the future.
1727
1728Usually, this function returns the fill prefix, a string. However,
1729before doing this, the function makes a final check (not specially
1730mentioned in the following) that a line starting with this prefix
1731wouldn't look like the start of a paragraph. Should this happen, the
1732function signals the anomaly by returning @code{nil} instead.
1733
1734In detail, @code{fill-context-prefix} does this:
1735
1736@enumerate
1737@item
1738It takes a candidate for the fill prefix from the first line---it
1739tries first the function in @code{adaptive-fill-function} (if any),
1740then the regular expression @code{adaptive-fill-regexp} (see below).
1741The first non-@code{nil} result of these, or the empty string if
1742they're both @code{nil}, becomes the first line's candidate.
1743@item
1744If the paragraph has as yet only one line, the function tests the
1745validity of the prefix candidate just found. The function then
1746returns the candidate if it's valid, or a string of spaces otherwise.
1747(see the description of @code{adaptive-fill-first-line-regexp} below).
1748@item
1749When the paragraph already has two lines, the function next looks for
1750a prefix candidate on the second line, in just the same way it did for
1751the first line. If it doesn't find one, it returns @code{nil}.
1752@item
1753The function now compares the two candidate prefixes heuristically: if
1754the non-whitespace characters in the line 2 candidate occur in the
1755same order in the line 1 candidate, the function returns the line 2
1756candidate. Otherwise, it returns the largest initial substring which
1757is common to both candidates (which might be the empty string).
1758@end enumerate
1759@end defun
1760
1761@defopt adaptive-fill-regexp
1762Adaptive Fill mode matches this regular expression against the text
1763starting after the left margin whitespace (if any) on a line; the
1764characters it matches are that line's candidate for the fill prefix.
1765
1766The default value matches whitespace with certain punctuation
1767characters intermingled.
1768@end defopt
1769
1770@defopt adaptive-fill-first-line-regexp
1771Used only in one-line paragraphs, this regular expression acts as an
1772additional check of the validity of the one available candidate fill
1773prefix: the candidate must match this regular expression, or match
1774@code{comment-start-skip}. If it doesn't, @code{fill-context-prefix}
1775replaces the candidate with a string of spaces ``of the same width''
1776as it.
1777
1778The default value of this variable is @w{@code{"\\`[ \t]*\\'"}}, which
1779matches only a string of whitespace. The effect of this default is to
1780force the fill prefixes found in one-line paragraphs always to be pure
1781whitespace.
1782@end defopt
1783
1784@defopt adaptive-fill-function
1785You can specify more complex ways of choosing a fill prefix
1786automatically by setting this variable to a function. The function is
1787called with point after the left margin (if any) of a line, and it
1788must preserve point. It should return either ``that line's'' fill
1789prefix or @code{nil}, meaning it has failed to determine a prefix.
1790@end defopt
1791
1792@node Auto Filling
1793@comment node-name, next, previous, up
1794@section Auto Filling
1795@cindex filling, automatic
1796@cindex Auto Fill mode
1797
1798 Auto Fill mode is a minor mode that fills lines automatically as text
1799is inserted. This section describes the hook used by Auto Fill mode.
1800For a description of functions that you can call explicitly to fill and
1801justify existing text, see @ref{Filling}.
1802
1803 Auto Fill mode also enables the functions that change the margins and
1804justification style to refill portions of the text. @xref{Margins}.
1805
1806@defvar auto-fill-function
1807The value of this buffer-local variable should be a function (of no
1808arguments) to be called after self-inserting a character from the table
1809@code{auto-fill-chars}. It may be @code{nil}, in which case nothing
1810special is done in that case.
1811
1812The value of @code{auto-fill-function} is @code{do-auto-fill} when
1813Auto-Fill mode is enabled. That is a function whose sole purpose is to
1814implement the usual strategy for breaking a line.
1815
1816@quotation
1817In older Emacs versions, this variable was named @code{auto-fill-hook},
1818but since it is not called with the standard convention for hooks, it
1819was renamed to @code{auto-fill-function} in version 19.
1820@end quotation
1821@end defvar
1822
1823@defvar normal-auto-fill-function
1824This variable specifies the function to use for
1825@code{auto-fill-function}, if and when Auto Fill is turned on. Major
1826modes can set buffer-local values for this variable to alter how Auto
1827Fill works.
1828@end defvar
1829
1830@defvar auto-fill-chars
1831A char table of characters which invoke @code{auto-fill-function} when
1832self-inserted---space and newline in most language environments. They
1833have an entry @code{t} in the table.
1834@end defvar
1835
1836@node Sorting
1837@section Sorting Text
1838@cindex sorting text
1839
1840 The sorting functions described in this section all rearrange text in
1841a buffer. This is in contrast to the function @code{sort}, which
1842rearranges the order of the elements of a list (@pxref{Rearrangement}).
1843The values returned by these functions are not meaningful.
1844
1845@defun sort-subr reverse nextrecfun endrecfun &optional startkeyfun endkeyfun predicate
1846This function is the general text-sorting routine that subdivides a
1847buffer into records and then sorts them. Most of the commands in this
1848section use this function.
1849
1850To understand how @code{sort-subr} works, consider the whole accessible
1851portion of the buffer as being divided into disjoint pieces called
1852@dfn{sort records}. The records may or may not be contiguous, but they
1853must not overlap. A portion of each sort record (perhaps all of it) is
1854designated as the sort key. Sorting rearranges the records in order by
1855their sort keys.
1856
1857Usually, the records are rearranged in order of ascending sort key.
1858If the first argument to the @code{sort-subr} function, @var{reverse},
1859is non-@code{nil}, the sort records are rearranged in order of
1860descending sort key.
1861
1862The next four arguments to @code{sort-subr} are functions that are
1863called to move point across a sort record. They are called many times
1864from within @code{sort-subr}.
1865
1866@enumerate
1867@item
1868@var{nextrecfun} is called with point at the end of a record. This
1869function moves point to the start of the next record. The first record
1870is assumed to start at the position of point when @code{sort-subr} is
1871called. Therefore, you should usually move point to the beginning of
1872the buffer before calling @code{sort-subr}.
1873
1874This function can indicate there are no more sort records by leaving
1875point at the end of the buffer.
1876
1877@item
1878@var{endrecfun} is called with point within a record. It moves point to
1879the end of the record.
1880
1881@item
1882@var{startkeyfun} is called to move point from the start of a record to
1883the start of the sort key. This argument is optional; if it is omitted,
1884the whole record is the sort key. If supplied, the function should
1885either return a non-@code{nil} value to be used as the sort key, or
1886return @code{nil} to indicate that the sort key is in the buffer
1887starting at point. In the latter case, @var{endkeyfun} is called to
1888find the end of the sort key.
1889
1890@item
1891@var{endkeyfun} is called to move point from the start of the sort key
1892to the end of the sort key. This argument is optional. If
1893@var{startkeyfun} returns @code{nil} and this argument is omitted (or
1894@code{nil}), then the sort key extends to the end of the record. There
1895is no need for @var{endkeyfun} if @var{startkeyfun} returns a
1896non-@code{nil} value.
1897@end enumerate
1898
1899The argument @var{predicate} is the function to use to compare keys.
1900If keys are numbers, it defaults to @code{<}; otherwise it defaults to
1901@code{string<}.
1902
1903As an example of @code{sort-subr}, here is the complete function
1904definition for @code{sort-lines}:
1905
1906@example
1907@group
1908;; @r{Note that the first two lines of doc string}
1909;; @r{are effectively one line when viewed by a user.}
1910(defun sort-lines (reverse beg end)
1911 "Sort lines in region alphabetically;\
1912 argument means descending order.
1913Called from a program, there are three arguments:
1914@end group
1915@group
1916REVERSE (non-nil means reverse order),\
1917 BEG and END (region to sort).
1918The variable `sort-fold-case' determines\
1919 whether alphabetic case affects
1920the sort order."
1921@end group
1922@group
1923 (interactive "P\nr")
1924 (save-excursion
1925 (save-restriction
1926 (narrow-to-region beg end)
1927 (goto-char (point-min))
1928 (let ((inhibit-field-text-motion t))
1929 (sort-subr reverse 'forward-line 'end-of-line)))))
1930@end group
1931@end example
1932
1933Here @code{forward-line} moves point to the start of the next record,
1934and @code{end-of-line} moves point to the end of record. We do not pass
1935the arguments @var{startkeyfun} and @var{endkeyfun}, because the entire
1936record is used as the sort key.
1937
1938The @code{sort-paragraphs} function is very much the same, except that
1939its @code{sort-subr} call looks like this:
1940
1941@example
1942@group
1943(sort-subr reverse
1944 (function
1945 (lambda ()
1946 (while (and (not (eobp))
1947 (looking-at paragraph-separate))
1948 (forward-line 1))))
1949 'forward-paragraph)
1950@end group
1951@end example
1952
1953Markers pointing into any sort records are left with no useful
1954position after @code{sort-subr} returns.
1955@end defun
1956
1957@defopt sort-fold-case
1958If this variable is non-@code{nil}, @code{sort-subr} and the other
1959buffer sorting functions ignore case when comparing strings.
1960@end defopt
1961
1962@deffn Command sort-regexp-fields reverse record-regexp key-regexp start end
1963This command sorts the region between @var{start} and @var{end}
1964alphabetically as specified by @var{record-regexp} and @var{key-regexp}.
1965If @var{reverse} is a negative integer, then sorting is in reverse
1966order.
1967
1968Alphabetical sorting means that two sort keys are compared by
1969comparing the first characters of each, the second characters of each,
1970and so on. If a mismatch is found, it means that the sort keys are
1971unequal; the sort key whose character is less at the point of first
1972mismatch is the lesser sort key. The individual characters are compared
1973according to their numerical character codes in the Emacs character set.
1974
1975The value of the @var{record-regexp} argument specifies how to divide
1976the buffer into sort records. At the end of each record, a search is
1977done for this regular expression, and the text that matches it is taken
1978as the next record. For example, the regular expression @samp{^.+$},
1979which matches lines with at least one character besides a newline, would
1980make each such line into a sort record. @xref{Regular Expressions}, for
1981a description of the syntax and meaning of regular expressions.
1982
1983The value of the @var{key-regexp} argument specifies what part of each
1984record is the sort key. The @var{key-regexp} could match the whole
1985record, or only a part. In the latter case, the rest of the record has
1986no effect on the sorted order of records, but it is carried along when
1987the record moves to its new position.
1988
1989The @var{key-regexp} argument can refer to the text matched by a
1990subexpression of @var{record-regexp}, or it can be a regular expression
1991on its own.
1992
1993If @var{key-regexp} is:
1994
1995@table @asis
1996@item @samp{\@var{digit}}
1997then the text matched by the @var{digit}th @samp{\(...\)} parenthesis
1998grouping in @var{record-regexp} is the sort key.
1999
2000@item @samp{\&}
2001then the whole record is the sort key.
2002
2003@item a regular expression
2004then @code{sort-regexp-fields} searches for a match for the regular
2005expression within the record. If such a match is found, it is the sort
2006key. If there is no match for @var{key-regexp} within a record then
2007that record is ignored, which means its position in the buffer is not
2008changed. (The other records may move around it.)
2009@end table
2010
2011For example, if you plan to sort all the lines in the region by the
2012first word on each line starting with the letter @samp{f}, you should
2013set @var{record-regexp} to @samp{^.*$} and set @var{key-regexp} to
2014@samp{\<f\w*\>}. The resulting expression looks like this:
2015
2016@example
2017@group
2018(sort-regexp-fields nil "^.*$" "\\<f\\w*\\>"
2019 (region-beginning)
2020 (region-end))
2021@end group
2022@end example
2023
2024If you call @code{sort-regexp-fields} interactively, it prompts for
2025@var{record-regexp} and @var{key-regexp} in the minibuffer.
2026@end deffn
2027
2028@deffn Command sort-lines reverse start end
2029This command alphabetically sorts lines in the region between
2030@var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2031is in reverse order.
2032@end deffn
2033
2034@deffn Command sort-paragraphs reverse start end
2035This command alphabetically sorts paragraphs in the region between
2036@var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2037is in reverse order.
2038@end deffn
2039
2040@deffn Command sort-pages reverse start end
2041This command alphabetically sorts pages in the region between
2042@var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2043is in reverse order.
2044@end deffn
2045
2046@deffn Command sort-fields field start end
2047This command sorts lines in the region between @var{start} and
2048@var{end}, comparing them alphabetically by the @var{field}th field
2049of each line. Fields are separated by whitespace and numbered starting
2050from 1. If @var{field} is negative, sorting is by the
2051@w{@minus{}@var{field}th} field from the end of the line. This command
2052is useful for sorting tables.
2053@end deffn
2054
2055@deffn Command sort-numeric-fields field start end
2056This command sorts lines in the region between @var{start} and
2057@var{end}, comparing them numerically by the @var{field}th field of
2058each line. Fields are separated by whitespace and numbered starting
2059from 1. The specified field must contain a number in each line of the
2060region. Numbers starting with 0 are treated as octal, and numbers
2061starting with @samp{0x} are treated as hexadecimal.
2062
2063If @var{field} is negative, sorting is by the
2064@w{@minus{}@var{field}th} field from the end of the line. This
2065command is useful for sorting tables.
2066@end deffn
2067
2068@defopt sort-numeric-base
2069This variable specifies the default radix for
2070@code{sort-numeric-fields} to parse numbers.
2071@end defopt
2072
2073@deffn Command sort-columns reverse &optional beg end
2074This command sorts the lines in the region between @var{beg} and
2075@var{end}, comparing them alphabetically by a certain range of
2076columns. The column positions of @var{beg} and @var{end} bound the
2077range of columns to sort on.
2078
2079If @var{reverse} is non-@code{nil}, the sort is in reverse order.
2080
2081One unusual thing about this command is that the entire line
2082containing position @var{beg}, and the entire line containing position
2083@var{end}, are included in the region sorted.
2084
2085Note that @code{sort-columns} rejects text that contains tabs, because
2086tabs could be split across the specified columns. Use @kbd{M-x
2087untabify} to convert tabs to spaces before sorting.
2088
2089When possible, this command actually works by calling the @code{sort}
2090utility program.
2091@end deffn
2092
2093@node Columns
2094@comment node-name, next, previous, up
2095@section Counting Columns
2096@cindex columns
2097@cindex counting columns
2098@cindex horizontal position
2099
2100 The column functions convert between a character position (counting
2101characters from the beginning of the buffer) and a column position
2102(counting screen characters from the beginning of a line).
2103
2104 These functions count each character according to the number of
2105columns it occupies on the screen. This means control characters count
2106as occupying 2 or 4 columns, depending upon the value of
2107@code{ctl-arrow}, and tabs count as occupying a number of columns that
2108depends on the value of @code{tab-width} and on the column where the tab
2109begins. @xref{Usual Display}.
2110
2111 Column number computations ignore the width of the window and the
2112amount of horizontal scrolling. Consequently, a column value can be
2113arbitrarily high. The first (or leftmost) column is numbered 0. They
2114also ignore overlays and text properties, aside from invisibility.
2115
2116@defun current-column
2117This function returns the horizontal position of point, measured in
2118columns, counting from 0 at the left margin. The column position is the
2119sum of the widths of all the displayed representations of the characters
2120between the start of the current line and point.
2121
2122For an example of using @code{current-column}, see the description of
2123@code{count-lines} in @ref{Text Lines}.
2124@end defun
2125
106e6894 2126@deffn Command move-to-column column &optional force
b8d4c8d0
GM
2127This function moves point to @var{column} in the current line. The
2128calculation of @var{column} takes into account the widths of the
2129displayed representations of the characters between the start of the
2130line and point.
2131
106e6894
CY
2132When called interactively, @var{column} is the value of prefix numeric
2133argument. If @var{column} is not an integer, an error is signaled.
2134
2135If column @var{column} is beyond the end of the line, point moves to
2136the end of the line. If @var{column} is negative, point moves to the
b8d4c8d0
GM
2137beginning of the line.
2138
2139If it is impossible to move to column @var{column} because that is in
2140the middle of a multicolumn character such as a tab, point moves to the
2141end of that character. However, if @var{force} is non-@code{nil}, and
2142@var{column} is in the middle of a tab, then @code{move-to-column}
2143converts the tab into spaces so that it can move precisely to column
2144@var{column}. Other multicolumn characters can cause anomalies despite
2145@var{force}, since there is no way to split them.
2146
2147The argument @var{force} also has an effect if the line isn't long
2148enough to reach column @var{column}; if it is @code{t}, that means to
2149add whitespace at the end of the line to reach that column.
2150
b8d4c8d0 2151The return value is the column number actually moved to.
106e6894 2152@end deffn
b8d4c8d0
GM
2153
2154@node Indentation
2155@section Indentation
2156@cindex indentation
2157
2158 The indentation functions are used to examine, move to, and change
2159whitespace that is at the beginning of a line. Some of the functions
2160can also change whitespace elsewhere on a line. Columns and indentation
2161count from zero at the left margin.
2162
2163@menu
2164* Primitive Indent:: Functions used to count and insert indentation.
2165* Mode-Specific Indent:: Customize indentation for different modes.
2166* Region Indent:: Indent all the lines in a region.
2167* Relative Indent:: Indent the current line based on previous lines.
2168* Indent Tabs:: Adjustable, typewriter-like tab stops.
2169* Motion by Indent:: Move to first non-blank character.
2170@end menu
2171
2172@node Primitive Indent
2173@subsection Indentation Primitives
2174
2175 This section describes the primitive functions used to count and
2176insert indentation. The functions in the following sections use these
2177primitives. @xref{Width}, for related functions.
2178
2179@defun current-indentation
2180@comment !!Type Primitive Function
2181@comment !!SourceFile indent.c
2182This function returns the indentation of the current line, which is
2183the horizontal position of the first nonblank character. If the
2184contents are entirely blank, then this is the horizontal position of the
2185end of the line.
2186@end defun
2187
2188@deffn Command indent-to column &optional minimum
2189@comment !!Type Primitive Function
2190@comment !!SourceFile indent.c
2191This function indents from point with tabs and spaces until @var{column}
2192is reached. If @var{minimum} is specified and non-@code{nil}, then at
2193least that many spaces are inserted even if this requires going beyond
2194@var{column}. Otherwise the function does nothing if point is already
2195beyond @var{column}. The value is the column at which the inserted
2196indentation ends.
2197
2198The inserted whitespace characters inherit text properties from the
2199surrounding text (usually, from the preceding text only). @xref{Sticky
2200Properties}.
2201@end deffn
2202
2203@defopt indent-tabs-mode
2204@comment !!SourceFile indent.c
2205If this variable is non-@code{nil}, indentation functions can insert
2206tabs as well as spaces. Otherwise, they insert only spaces. Setting
2207this variable automatically makes it buffer-local in the current buffer.
2208@end defopt
2209
2210@node Mode-Specific Indent
2211@subsection Indentation Controlled by Major Mode
2212
2213 An important function of each major mode is to customize the @key{TAB}
2214key to indent properly for the language being edited. This section
2215describes the mechanism of the @key{TAB} key and how to control it.
2216The functions in this section return unpredictable values.
2217
2218@defvar indent-line-function
2219This variable's value is the function to be used by @key{TAB} (and
2220various commands) to indent the current line. The command
2221@code{indent-according-to-mode} does no more than call this function.
2222
2223In Lisp mode, the value is the symbol @code{lisp-indent-line}; in C
2224mode, @code{c-indent-line}; in Fortran mode, @code{fortran-indent-line}.
2225The default value is @code{indent-relative}.
2226@end defvar
2227
2228@deffn Command indent-according-to-mode
2229This command calls the function in @code{indent-line-function} to
2230indent the current line in a way appropriate for the current major mode.
2231@end deffn
2232
106e6894
CY
2233@deffn Command indent-for-tab-command &optional rigid
2234This command calls the function in @code{indent-line-function} to
2235indent the current line; however, if that function is
2236@code{indent-to-left-margin}, @code{insert-tab} is called instead.
2237(That is a trivial command that inserts a tab character.) If
2238@var{rigid} is non-@code{nil}, this function also rigidly indents the
2239entire balanced expression that starts at the beginning of the current
2240line, to reflect change in indentation of the current line.
b8d4c8d0
GM
2241@end deffn
2242
2243@deffn Command newline-and-indent
b8d4c8d0
GM
2244This function inserts a newline, then indents the new line (the one
2245following the newline just inserted) according to the major mode.
2246
2247It does indentation by calling the current @code{indent-line-function}.
2248In programming language modes, this is the same thing @key{TAB} does,
2249but in some text modes, where @key{TAB} inserts a tab,
2250@code{newline-and-indent} indents to the column specified by
2251@code{left-margin}.
2252@end deffn
2253
2254@deffn Command reindent-then-newline-and-indent
2255@comment !!SourceFile simple.el
2256This command reindents the current line, inserts a newline at point,
2257and then indents the new line (the one following the newline just
2258inserted).
2259
2260This command does indentation on both lines according to the current
2261major mode, by calling the current value of @code{indent-line-function}.
2262In programming language modes, this is the same thing @key{TAB} does,
2263but in some text modes, where @key{TAB} inserts a tab,
2264@code{reindent-then-newline-and-indent} indents to the column specified
2265by @code{left-margin}.
2266@end deffn
2267
2268@node Region Indent
2269@subsection Indenting an Entire Region
2270
2271 This section describes commands that indent all the lines in the
2272region. They return unpredictable values.
2273
106e6894 2274@deffn Command indent-region start end &optional to-column
b8d4c8d0
GM
2275This command indents each nonblank line starting between @var{start}
2276(inclusive) and @var{end} (exclusive). If @var{to-column} is
2277@code{nil}, @code{indent-region} indents each nonblank line by calling
2278the current mode's indentation function, the value of
2279@code{indent-line-function}.
2280
2281If @var{to-column} is non-@code{nil}, it should be an integer
2282specifying the number of columns of indentation; then this function
2283gives each line exactly that much indentation, by either adding or
2284deleting whitespace.
2285
2286If there is a fill prefix, @code{indent-region} indents each line
2287by making it start with the fill prefix.
2288@end deffn
2289
2290@defvar indent-region-function
2291The value of this variable is a function that can be used by
2292@code{indent-region} as a short cut. It should take two arguments, the
2293start and end of the region. You should design the function so
2294that it will produce the same results as indenting the lines of the
2295region one by one, but presumably faster.
2296
2297If the value is @code{nil}, there is no short cut, and
2298@code{indent-region} actually works line by line.
2299
2300A short-cut function is useful in modes such as C mode and Lisp mode,
2301where the @code{indent-line-function} must scan from the beginning of
2302the function definition: applying it to each line would be quadratic in
2303time. The short cut can update the scan information as it moves through
2304the lines indenting them; this takes linear time. In a mode where
2305indenting a line individually is fast, there is no need for a short cut.
2306
2307@code{indent-region} with a non-@code{nil} argument @var{to-column} has
2308a different meaning and does not use this variable.
2309@end defvar
2310
2311@deffn Command indent-rigidly start end count
b8d4c8d0
GM
2312This command indents all lines starting between @var{start}
2313(inclusive) and @var{end} (exclusive) sideways by @var{count} columns.
2314This ``preserves the shape'' of the affected region, moving it as a
2315rigid unit. Consequently, this command is useful not only for indenting
2316regions of unindented text, but also for indenting regions of formatted
2317code.
2318
2319For example, if @var{count} is 3, this command adds 3 columns of
2320indentation to each of the lines beginning in the region specified.
2321
2322In Mail mode, @kbd{C-c C-y} (@code{mail-yank-original}) uses
2323@code{indent-rigidly} to indent the text copied from the message being
2324replied to.
2325@end deffn
2326
106e6894 2327@deffn Command indent-code-rigidly start end columns &optional nochange-regexp
b8d4c8d0
GM
2328This is like @code{indent-rigidly}, except that it doesn't alter lines
2329that start within strings or comments.
2330
2331In addition, it doesn't alter a line if @var{nochange-regexp} matches at
2332the beginning of the line (if @var{nochange-regexp} is non-@code{nil}).
106e6894 2333@end deffn
b8d4c8d0
GM
2334
2335@node Relative Indent
2336@subsection Indentation Relative to Previous Lines
2337
2338 This section describes two commands that indent the current line
2339based on the contents of previous lines.
2340
2341@deffn Command indent-relative &optional unindented-ok
2342This command inserts whitespace at point, extending to the same
2343column as the next @dfn{indent point} of the previous nonblank line. An
2344indent point is a non-whitespace character following whitespace. The
2345next indent point is the first one at a column greater than the current
2346column of point. For example, if point is underneath and to the left of
2347the first non-blank character of a line of text, it moves to that column
2348by inserting whitespace.
2349
2350If the previous nonblank line has no next indent point (i.e., none at a
2351great enough column position), @code{indent-relative} either does
2352nothing (if @var{unindented-ok} is non-@code{nil}) or calls
2353@code{tab-to-tab-stop}. Thus, if point is underneath and to the right
2354of the last column of a short line of text, this command ordinarily
2355moves point to the next tab stop by inserting whitespace.
2356
2357The return value of @code{indent-relative} is unpredictable.
2358
2359In the following example, point is at the beginning of the second
2360line:
2361
2362@example
2363@group
2364 This line is indented twelve spaces.
2365@point{}The quick brown fox jumped.
2366@end group
2367@end example
2368
2369@noindent
2370Evaluation of the expression @code{(indent-relative nil)} produces the
2371following:
2372
2373@example
2374@group
2375 This line is indented twelve spaces.
2376 @point{}The quick brown fox jumped.
2377@end group
2378@end example
2379
2380 In this next example, point is between the @samp{m} and @samp{p} of
2381@samp{jumped}:
2382
2383@example
2384@group
2385 This line is indented twelve spaces.
2386The quick brown fox jum@point{}ped.
2387@end group
2388@end example
2389
2390@noindent
2391Evaluation of the expression @code{(indent-relative nil)} produces the
2392following:
2393
2394@example
2395@group
2396 This line is indented twelve spaces.
2397The quick brown fox jum @point{}ped.
2398@end group
2399@end example
2400@end deffn
2401
2402@deffn Command indent-relative-maybe
2403@comment !!SourceFile indent.el
2404This command indents the current line like the previous nonblank line,
2405by calling @code{indent-relative} with @code{t} as the
2406@var{unindented-ok} argument. The return value is unpredictable.
2407
2408If the previous nonblank line has no indent points beyond the current
2409column, this command does nothing.
2410@end deffn
2411
2412@node Indent Tabs
2413@comment node-name, next, previous, up
2414@subsection Adjustable ``Tab Stops''
2415@cindex tabs stops for indentation
2416
2417 This section explains the mechanism for user-specified ``tab stops''
2418and the mechanisms that use and set them. The name ``tab stops'' is
2419used because the feature is similar to that of the tab stops on a
2420typewriter. The feature works by inserting an appropriate number of
2421spaces and tab characters to reach the next tab stop column; it does not
2422affect the display of tab characters in the buffer (@pxref{Usual
2423Display}). Note that the @key{TAB} character as input uses this tab
2424stop feature only in a few major modes, such as Text mode.
2425@xref{Tab Stops,,, emacs, The GNU Emacs Manual}.
2426
2427@deffn Command tab-to-tab-stop
2428This command inserts spaces or tabs before point, up to the next tab
2429stop column defined by @code{tab-stop-list}. It searches the list for
2430an element greater than the current column number, and uses that element
2431as the column to indent to. It does nothing if no such element is
2432found.
2433@end deffn
2434
2435@defopt tab-stop-list
2436This variable is the list of tab stop columns used by
2437@code{tab-to-tab-stops}. The elements should be integers in increasing
2438order. The tab stop columns need not be evenly spaced.
2439
2440Use @kbd{M-x edit-tab-stops} to edit the location of tab stops
2441interactively.
2442@end defopt
2443
2444@node Motion by Indent
2445@subsection Indentation-Based Motion Commands
2446
2447 These commands, primarily for interactive use, act based on the
2448indentation in the text.
2449
2450@deffn Command back-to-indentation
2451@comment !!SourceFile simple.el
2452This command moves point to the first non-whitespace character in the
2453current line (which is the line in which point is located). It returns
2454@code{nil}.
2455@end deffn
2456
2457@deffn Command backward-to-indentation &optional arg
2458@comment !!SourceFile simple.el
2459This command moves point backward @var{arg} lines and then to the
2460first nonblank character on that line. It returns @code{nil}.
2461If @var{arg} is omitted or @code{nil}, it defaults to 1.
2462@end deffn
2463
2464@deffn Command forward-to-indentation &optional arg
2465@comment !!SourceFile simple.el
2466This command moves point forward @var{arg} lines and then to the first
2467nonblank character on that line. It returns @code{nil}.
2468If @var{arg} is omitted or @code{nil}, it defaults to 1.
2469@end deffn
2470
2471@node Case Changes
2472@comment node-name, next, previous, up
2473@section Case Changes
2474@cindex case conversion in buffers
2475
2476 The case change commands described here work on text in the current
2477buffer. @xref{Case Conversion}, for case conversion functions that work
2478on strings and characters. @xref{Case Tables}, for how to customize
2479which characters are upper or lower case and how to convert them.
2480
2481@deffn Command capitalize-region start end
2482This function capitalizes all words in the region defined by
2483@var{start} and @var{end}. To capitalize means to convert each word's
2484first character to upper case and convert the rest of each word to lower
2485case. The function returns @code{nil}.
2486
2487If one end of the region is in the middle of a word, the part of the
2488word within the region is treated as an entire word.
2489
2490When @code{capitalize-region} is called interactively, @var{start} and
2491@var{end} are point and the mark, with the smallest first.
2492
2493@example
2494@group
2495---------- Buffer: foo ----------
2496This is the contents of the 5th foo.
2497---------- Buffer: foo ----------
2498@end group
2499
2500@group
2501(capitalize-region 1 44)
2502@result{} nil
2503
2504---------- Buffer: foo ----------
2505This Is The Contents Of The 5th Foo.
2506---------- Buffer: foo ----------
2507@end group
2508@end example
2509@end deffn
2510
2511@deffn Command downcase-region start end
2512This function converts all of the letters in the region defined by
2513@var{start} and @var{end} to lower case. The function returns
2514@code{nil}.
2515
2516When @code{downcase-region} is called interactively, @var{start} and
2517@var{end} are point and the mark, with the smallest first.
2518@end deffn
2519
2520@deffn Command upcase-region start end
2521This function converts all of the letters in the region defined by
2522@var{start} and @var{end} to upper case. The function returns
2523@code{nil}.
2524
2525When @code{upcase-region} is called interactively, @var{start} and
2526@var{end} are point and the mark, with the smallest first.
2527@end deffn
2528
2529@deffn Command capitalize-word count
2530This function capitalizes @var{count} words after point, moving point
2531over as it does. To capitalize means to convert each word's first
2532character to upper case and convert the rest of each word to lower case.
2533If @var{count} is negative, the function capitalizes the
2534@minus{}@var{count} previous words but does not move point. The value
2535is @code{nil}.
2536
2537If point is in the middle of a word, the part of the word before point
2538is ignored when moving forward. The rest is treated as an entire word.
2539
2540When @code{capitalize-word} is called interactively, @var{count} is
2541set to the numeric prefix argument.
2542@end deffn
2543
2544@deffn Command downcase-word count
2545This function converts the @var{count} words after point to all lower
2546case, moving point over as it does. If @var{count} is negative, it
2547converts the @minus{}@var{count} previous words but does not move point.
2548The value is @code{nil}.
2549
2550When @code{downcase-word} is called interactively, @var{count} is set
2551to the numeric prefix argument.
2552@end deffn
2553
2554@deffn Command upcase-word count
2555This function converts the @var{count} words after point to all upper
2556case, moving point over as it does. If @var{count} is negative, it
2557converts the @minus{}@var{count} previous words but does not move point.
2558The value is @code{nil}.
2559
2560When @code{upcase-word} is called interactively, @var{count} is set to
2561the numeric prefix argument.
2562@end deffn
2563
2564@node Text Properties
2565@section Text Properties
2566@cindex text properties
2567@cindex attributes of text
2568@cindex properties of text
2569
2570 Each character position in a buffer or a string can have a @dfn{text
2571property list}, much like the property list of a symbol (@pxref{Property
2572Lists}). The properties belong to a particular character at a
2573particular place, such as, the letter @samp{T} at the beginning of this
2574sentence or the first @samp{o} in @samp{foo}---if the same character
2575occurs in two different places, the two occurrences in general have
2576different properties.
2577
2578 Each property has a name and a value. Both of these can be any Lisp
2579object, but the name is normally a symbol. Typically each property
2580name symbol is used for a particular purpose; for instance, the text
2581property @code{face} specifies the faces for displaying the character
2582(@pxref{Special Properties}). The usual way to access the property
2583list is to specify a name and ask what value corresponds to it.
2584
2585 If a character has a @code{category} property, we call it the
2586@dfn{property category} of the character. It should be a symbol. The
2587properties of the symbol serve as defaults for the properties of the
2588character.
2589
2590 Copying text between strings and buffers preserves the properties
2591along with the characters; this includes such diverse functions as
2592@code{substring}, @code{insert}, and @code{buffer-substring}.
2593
2594@menu
2595* Examining Properties:: Looking at the properties of one character.
2596* Changing Properties:: Setting the properties of a range of text.
2597* Property Search:: Searching for where a property changes value.
2598* Special Properties:: Particular properties with special meanings.
2599* Format Properties:: Properties for representing formatting of text.
2600* Sticky Properties:: How inserted text gets properties from
2601 neighboring text.
2602* Lazy Properties:: Computing text properties in a lazy fashion
2603 only when text is examined.
2604* Clickable Text:: Using text properties to make regions of text
2605 do something when you click on them.
b8d4c8d0
GM
2606* Fields:: The @code{field} property defines
2607 fields within the buffer.
2608* Not Intervals:: Why text properties do not use
2609 Lisp-visible text intervals.
2610@end menu
2611
2612@node Examining Properties
2613@subsection Examining Text Properties
2614
2615 The simplest way to examine text properties is to ask for the value of
2616a particular property of a particular character. For that, use
2617@code{get-text-property}. Use @code{text-properties-at} to get the
2618entire property list of a character. @xref{Property Search}, for
2619functions to examine the properties of a number of characters at once.
2620
2621 These functions handle both strings and buffers. Keep in mind that
2622positions in a string start from 0, whereas positions in a buffer start
2623from 1.
2624
2625@defun get-text-property pos prop &optional object
2626This function returns the value of the @var{prop} property of the
2627character after position @var{pos} in @var{object} (a buffer or
2628string). The argument @var{object} is optional and defaults to the
2629current buffer.
2630
2631If there is no @var{prop} property strictly speaking, but the character
2632has a property category that is a symbol, then @code{get-text-property} returns
2633the @var{prop} property of that symbol.
2634@end defun
2635
2636@defun get-char-property position prop &optional object
2637This function is like @code{get-text-property}, except that it checks
2638overlays first and then text properties. @xref{Overlays}.
2639
af23e1e8
RS
2640The argument @var{object} may be a string, a buffer, or a window. If
2641it is a window, then the buffer displayed in that window is used for
2642text properties and overlays, but only the overlays active for that
2643window are considered. If @var{object} is a buffer, then overlays in
2644that buffer are considered first, in order of decreasing priority,
2645followed by the text properties. If @var{object} is a string, only
2646text properties are considered, since strings never have overlays.
b8d4c8d0
GM
2647@end defun
2648
2649@defun get-char-property-and-overlay position prop &optional object
2650This is like @code{get-char-property}, but gives extra information
2651about the overlay that the property value comes from.
2652
2653Its value is a cons cell whose @sc{car} is the property value, the
2654same value @code{get-char-property} would return with the same
2655arguments. Its @sc{cdr} is the overlay in which the property was
2656found, or @code{nil}, if it was found as a text property or not found
2657at all.
2658
2659If @var{position} is at the end of @var{object}, both the @sc{car} and
2660the @sc{cdr} of the value are @code{nil}.
2661@end defun
2662
2663@defvar char-property-alias-alist
2664This variable holds an alist which maps property names to a list of
2665alternative property names. If a character does not specify a direct
2666value for a property, the alternative property names are consulted in
2667order; the first non-@code{nil} value is used. This variable takes
2668precedence over @code{default-text-properties}, and @code{category}
2669properties take precedence over this variable.
2670@end defvar
2671
2672@defun text-properties-at position &optional object
2673This function returns the entire property list of the character at
2674@var{position} in the string or buffer @var{object}. If @var{object} is
2675@code{nil}, it defaults to the current buffer.
2676@end defun
2677
2678@defvar default-text-properties
2679This variable holds a property list giving default values for text
2680properties. Whenever a character does not specify a value for a
2681property, neither directly, through a category symbol, or through
2682@code{char-property-alias-alist}, the value stored in this list is
2683used instead. Here is an example:
2684
2685@example
2686(setq default-text-properties '(foo 69)
2687 char-property-alias-alist nil)
2688;; @r{Make sure character 1 has no properties of its own.}
2689(set-text-properties 1 2 nil)
2690;; @r{What we get, when we ask, is the default value.}
2691(get-text-property 1 'foo)
2692 @result{} 69
2693@end example
2694@end defvar
2695
2696@node Changing Properties
2697@subsection Changing Text Properties
2698
2699 The primitives for changing properties apply to a specified range of
2700text in a buffer or string. The function @code{set-text-properties}
2701(see end of section) sets the entire property list of the text in that
2702range; more often, it is useful to add, change, or delete just certain
2703properties specified by name.
2704
2705 Since text properties are considered part of the contents of the
2706buffer (or string), and can affect how a buffer looks on the screen,
2707any change in buffer text properties marks the buffer as modified.
2708Buffer text property changes are undoable also (@pxref{Undo}).
2709Positions in a string start from 0, whereas positions in a buffer
2710start from 1.
2711
2712@defun put-text-property start end prop value &optional object
2713This function sets the @var{prop} property to @var{value} for the text
2714between @var{start} and @var{end} in the string or buffer @var{object}.
2715If @var{object} is @code{nil}, it defaults to the current buffer.
2716@end defun
2717
2718@defun add-text-properties start end props &optional object
2719This function adds or overrides text properties for the text between
2720@var{start} and @var{end} in the string or buffer @var{object}. If
2721@var{object} is @code{nil}, it defaults to the current buffer.
2722
2723The argument @var{props} specifies which properties to add. It should
2724have the form of a property list (@pxref{Property Lists}): a list whose
2725elements include the property names followed alternately by the
2726corresponding values.
2727
2728The return value is @code{t} if the function actually changed some
2729property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2730its values agree with those in the text).
2731
2732For example, here is how to set the @code{comment} and @code{face}
2733properties of a range of text:
2734
2735@example
2736(add-text-properties @var{start} @var{end}
2737 '(comment t face highlight))
2738@end example
2739@end defun
2740
2741@defun remove-text-properties start end props &optional object
2742This function deletes specified text properties from the text between
2743@var{start} and @var{end} in the string or buffer @var{object}. If
2744@var{object} is @code{nil}, it defaults to the current buffer.
2745
2746The argument @var{props} specifies which properties to delete. It
2747should have the form of a property list (@pxref{Property Lists}): a list
2748whose elements are property names alternating with corresponding values.
2749But only the names matter---the values that accompany them are ignored.
2750For example, here's how to remove the @code{face} property.
2751
2752@example
2753(remove-text-properties @var{start} @var{end} '(face nil))
2754@end example
2755
2756The return value is @code{t} if the function actually changed some
2757property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2758if no character in the specified text had any of those properties).
2759
2760To remove all text properties from certain text, use
2761@code{set-text-properties} and specify @code{nil} for the new property
2762list.
2763@end defun
2764
2765@defun remove-list-of-text-properties start end list-of-properties &optional object
2766Like @code{remove-text-properties} except that
2767@var{list-of-properties} is a list of property names only, not an
2768alternating list of property names and values.
2769@end defun
2770
2771@defun set-text-properties start end props &optional object
2772This function completely replaces the text property list for the text
2773between @var{start} and @var{end} in the string or buffer @var{object}.
2774If @var{object} is @code{nil}, it defaults to the current buffer.
2775
2776The argument @var{props} is the new property list. It should be a list
2777whose elements are property names alternating with corresponding values.
2778
2779After @code{set-text-properties} returns, all the characters in the
2780specified range have identical properties.
2781
2782If @var{props} is @code{nil}, the effect is to get rid of all properties
2783from the specified range of text. Here's an example:
2784
2785@example
2786(set-text-properties @var{start} @var{end} nil)
2787@end example
2788
2789Do not rely on the return value of this function.
2790@end defun
2791
2792 The easiest way to make a string with text properties
2793is with @code{propertize}:
2794
2795@defun propertize string &rest properties
2796This function returns a copy of @var{string} which has the text
2797properties @var{properties}. These properties apply to all the
2798characters in the string that is returned. Here is an example that
2799constructs a string with a @code{face} property and a @code{mouse-face}
2800property:
2801
2802@smallexample
2803(propertize "foo" 'face 'italic
2804 'mouse-face 'bold-italic)
2805 @result{} #("foo" 0 3 (mouse-face bold-italic face italic))
2806@end smallexample
2807
2808To put different properties on various parts of a string, you can
2809construct each part with @code{propertize} and then combine them with
2810@code{concat}:
2811
2812@smallexample
2813(concat
2814 (propertize "foo" 'face 'italic
2815 'mouse-face 'bold-italic)
2816 " and "
2817 (propertize "bar" 'face 'italic
2818 'mouse-face 'bold-italic))
2819 @result{} #("foo and bar"
2820 0 3 (face italic mouse-face bold-italic)
2821 3 8 nil
2822 8 11 (face italic mouse-face bold-italic))
2823@end smallexample
2824@end defun
2825
2826 See also the function @code{buffer-substring-no-properties}
2827(@pxref{Buffer Contents}) which copies text from the buffer
2828but does not copy its properties.
2829
2830@node Property Search
2831@subsection Text Property Search Functions
2832
2833 In typical use of text properties, most of the time several or many
2834consecutive characters have the same value for a property. Rather than
2835writing your programs to examine characters one by one, it is much
2836faster to process chunks of text that have the same property value.
2837
2838 Here are functions you can use to do this. They use @code{eq} for
2839comparing property values. In all cases, @var{object} defaults to the
2840current buffer.
2841
2842 For high performance, it's very important to use the @var{limit}
2843argument to these functions, especially the ones that search for a
2844single property---otherwise, they may spend a long time scanning to the
2845end of the buffer, if the property you are interested in does not change.
2846
2847 These functions do not move point; instead, they return a position (or
2848@code{nil}). Remember that a position is always between two characters;
2849the position returned by these functions is between two characters with
2850different properties.
2851
2852@defun next-property-change pos &optional object limit
2853The function scans the text forward from position @var{pos} in the
2854string or buffer @var{object} till it finds a change in some text
2855property, then returns the position of the change. In other words, it
2856returns the position of the first character beyond @var{pos} whose
2857properties are not identical to those of the character just after
2858@var{pos}.
2859
2860If @var{limit} is non-@code{nil}, then the scan ends at position
2861@var{limit}. If there is no property change before that point,
2862@code{next-property-change} returns @var{limit}.
2863
2864The value is @code{nil} if the properties remain unchanged all the way
2865to the end of @var{object} and @var{limit} is @code{nil}. If the value
2866is non-@code{nil}, it is a position greater than or equal to @var{pos}.
2867The value equals @var{pos} only when @var{limit} equals @var{pos}.
2868
2869Here is an example of how to scan the buffer by chunks of text within
2870which all properties are constant:
2871
2872@smallexample
2873(while (not (eobp))
2874 (let ((plist (text-properties-at (point)))
2875 (next-change
2876 (or (next-property-change (point) (current-buffer))
2877 (point-max))))
2878 @r{Process text from point to @var{next-change}@dots{}}
2879 (goto-char next-change)))
2880@end smallexample
2881@end defun
2882
2883@defun previous-property-change pos &optional object limit
2884This is like @code{next-property-change}, but scans back from @var{pos}
2885instead of forward. If the value is non-@code{nil}, it is a position
2886less than or equal to @var{pos}; it equals @var{pos} only if @var{limit}
2887equals @var{pos}.
2888@end defun
2889
2890@defun next-single-property-change pos prop &optional object limit
2891The function scans text for a change in the @var{prop} property, then
2892returns the position of the change. The scan goes forward from
2893position @var{pos} in the string or buffer @var{object}. In other
2894words, this function returns the position of the first character
2895beyond @var{pos} whose @var{prop} property differs from that of the
2896character just after @var{pos}.
2897
2898If @var{limit} is non-@code{nil}, then the scan ends at position
2899@var{limit}. If there is no property change before that point,
2900@code{next-single-property-change} returns @var{limit}.
2901
2902The value is @code{nil} if the property remains unchanged all the way to
2903the end of @var{object} and @var{limit} is @code{nil}. If the value is
2904non-@code{nil}, it is a position greater than or equal to @var{pos}; it
2905equals @var{pos} only if @var{limit} equals @var{pos}.
2906@end defun
2907
2908@defun previous-single-property-change pos prop &optional object limit
2909This is like @code{next-single-property-change}, but scans back from
2910@var{pos} instead of forward. If the value is non-@code{nil}, it is a
2911position less than or equal to @var{pos}; it equals @var{pos} only if
2912@var{limit} equals @var{pos}.
2913@end defun
2914
2915@defun next-char-property-change pos &optional limit
2916This is like @code{next-property-change} except that it considers
2917overlay properties as well as text properties, and if no change is
2918found before the end of the buffer, it returns the maximum buffer
2919position rather than @code{nil} (in this sense, it resembles the
2920corresponding overlay function @code{next-overlay-change}, rather than
2921@code{next-property-change}). There is no @var{object} operand
2922because this function operates only on the current buffer. It returns
2923the next address at which either kind of property changes.
2924@end defun
2925
2926@defun previous-char-property-change pos &optional limit
2927This is like @code{next-char-property-change}, but scans back from
2928@var{pos} instead of forward, and returns the minimum buffer
2929position if no change is found.
2930@end defun
2931
2932@defun next-single-char-property-change pos prop &optional object limit
2933This is like @code{next-single-property-change} except that it
2934considers overlay properties as well as text properties, and if no
2935change is found before the end of the @var{object}, it returns the
2936maximum valid position in @var{object} rather than @code{nil}. Unlike
2937@code{next-char-property-change}, this function @emph{does} have an
2938@var{object} operand; if @var{object} is not a buffer, only
2939text-properties are considered.
2940@end defun
2941
2942@defun previous-single-char-property-change pos prop &optional object limit
2943This is like @code{next-single-char-property-change}, but scans back
2944from @var{pos} instead of forward, and returns the minimum valid
2945position in @var{object} if no change is found.
2946@end defun
2947
2948@defun text-property-any start end prop value &optional object
2949This function returns non-@code{nil} if at least one character between
2950@var{start} and @var{end} has a property @var{prop} whose value is
2951@var{value}. More precisely, it returns the position of the first such
2952character. Otherwise, it returns @code{nil}.
2953
2954The optional fifth argument, @var{object}, specifies the string or
2955buffer to scan. Positions are relative to @var{object}. The default
2956for @var{object} is the current buffer.
2957@end defun
2958
2959@defun text-property-not-all start end prop value &optional object
2960This function returns non-@code{nil} if at least one character between
2961@var{start} and @var{end} does not have a property @var{prop} with value
2962@var{value}. More precisely, it returns the position of the first such
2963character. Otherwise, it returns @code{nil}.
2964
2965The optional fifth argument, @var{object}, specifies the string or
2966buffer to scan. Positions are relative to @var{object}. The default
2967for @var{object} is the current buffer.
2968@end defun
2969
2970@node Special Properties
2971@subsection Properties with Special Meanings
2972
2973 Here is a table of text property names that have special built-in
2974meanings. The following sections list a few additional special property
2975names that control filling and property inheritance. All other names
2976have no standard meaning, and you can use them as you like.
2977
2978 Note: the properties @code{composition}, @code{display},
2979@code{invisible} and @code{intangible} can also cause point to move to
2980an acceptable place, after each Emacs command. @xref{Adjusting
2981Point}.
2982
2983@table @code
2984@cindex property category of text character
2985@kindex category @r{(text property)}
2986@item category
2987If a character has a @code{category} property, we call it the
2988@dfn{property category} of the character. It should be a symbol. The
2989properties of this symbol serve as defaults for the properties of the
2990character.
2991
2992@item face
2993@cindex face codes of text
2994@kindex face @r{(text property)}
2995You can use the property @code{face} to control the font and color of
2996text. @xref{Faces}, for more information.
2997
2998In the simplest case, the value is a face name. It can also be a list;
2999then each element can be any of these possibilities;
3000
3001@itemize @bullet
3002@item
3003A face name (a symbol or string).
3004
3005@item
3006A property list of face attributes. This has the
3007form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a
3008face attribute name and @var{value} is a meaningful value for that
3009attribute. With this feature, you do not need to create a face each
3010time you want to specify a particular attribute for certain text.
3011@xref{Face Attributes}.
3012
3013@item
db3625ba 3014A cons cell with the form @code{(foreground-color . @var{color-name})}
57eedec1 3015or @code{(background-color . @var{color-name})}. These are old,
db3625ba
RS
3016deprecated equivalents for @code{(:foreground @var{color-name})} and
3017@code{(:background @var{color-name})}. Please convert code that uses
3018them.
b8d4c8d0
GM
3019@end itemize
3020
db3625ba
RS
3021It works to use the latter two forms directly as the value
3022of the @code{face} property.
3023
3024Font Lock mode (@pxref{Font Lock Mode}) works in most buffers by
3025dynamically updating the @code{face} property of characters based on
3026the context.
b8d4c8d0
GM
3027
3028@item font-lock-face
3029@kindex font-lock-face @r{(text property)}
db3625ba
RS
3030The @code{font-lock-face} property is equivalent to the @code{face}
3031property when Font Lock mode is enabled. When Font Lock mode is disabled,
3032@code{font-lock-face} has no effect.
b8d4c8d0 3033
db3625ba
RS
3034The @code{font-lock-mode} property is useful for special modes that
3035implement their own highlighting. @xref{Precalculated Fontification}.
b8d4c8d0 3036
b8d4c8d0
GM
3037@item mouse-face
3038@kindex mouse-face @r{(text property)}
3039The property @code{mouse-face} is used instead of @code{face} when the
3040mouse is on or near the character. For this purpose, ``near'' means
3041that all text between the character and where the mouse is have the same
3042@code{mouse-face} property value.
3043
3044@item fontified
3045@kindex fontified @r{(text property)}
3046This property says whether the text is ready for display. If
3047@code{nil}, Emacs's redisplay routine calls the functions in
3048@code{fontification-functions} (@pxref{Auto Faces}) to prepare this
3049part of the buffer before it is displayed. It is used internally by
3050the ``just in time'' font locking code.
3051
3052@item display
3053This property activates various features that change the
3054way text is displayed. For example, it can make text appear taller
3055or shorter, higher or lower, wider or narrow, or replaced with an image.
3056@xref{Display Property}.
3057
3058@item help-echo
3059@kindex help-echo @r{(text property)}
3060@cindex tooltip
3061@anchor{Text help-echo}
3062If text has a string as its @code{help-echo} property, then when you
3063move the mouse onto that text, Emacs displays that string in the echo
3064area, or in the tooltip window (@pxref{Tooltips,,, emacs, The GNU Emacs
3065Manual}).
3066
3067If the value of the @code{help-echo} property is a function, that
3068function is called with three arguments, @var{window}, @var{object} and
3069@var{pos} and should return a help string or @code{nil} for
3070none. The first argument, @var{window} is the window in which
3071the help was found. The second, @var{object}, is the buffer, overlay or
3072string which had the @code{help-echo} property. The @var{pos}
3073argument is as follows:
3074
3075@itemize @bullet{}
3076@item
3077If @var{object} is a buffer, @var{pos} is the position in the buffer.
3078@item
3079If @var{object} is an overlay, that overlay has a @code{help-echo}
3080property, and @var{pos} is the position in the overlay's buffer.
3081@item
3082If @var{object} is a string (an overlay string or a string displayed
3083with the @code{display} property), @var{pos} is the position in that
3084string.
3085@end itemize
3086
3087If the value of the @code{help-echo} property is neither a function nor
3088a string, it is evaluated to obtain a help string.
3089
3090You can alter the way help text is displayed by setting the variable
3091@code{show-help-function} (@pxref{Help display}).
3092
3093This feature is used in the mode line and for other active text.
3094
3095@item keymap
3096@cindex keymap of character
3097@kindex keymap @r{(text property)}
3098The @code{keymap} property specifies an additional keymap for
3099commands. When this keymap applies, it is used for key lookup before
3100the minor mode keymaps and before the buffer's local map.
3101@xref{Active Keymaps}. If the property value is a symbol, the
3102symbol's function definition is used as the keymap.
3103
3104The property's value for the character before point applies if it is
3105non-@code{nil} and rear-sticky, and the property's value for the
3106character after point applies if it is non-@code{nil} and
3107front-sticky. (For mouse clicks, the position of the click is used
3108instead of the position of point.)
3109
3110@item local-map
3111@kindex local-map @r{(text property)}
3112This property works like @code{keymap} except that it specifies a
3113keymap to use @emph{instead of} the buffer's local map. For most
3114purposes (perhaps all purposes), it is better to use the @code{keymap}
3115property.
3116
3117@item syntax-table
3118The @code{syntax-table} property overrides what the syntax table says
3119about this particular character. @xref{Syntax Properties}.
3120
3121@item read-only
3122@cindex read-only character
3123@kindex read-only @r{(text property)}
3124If a character has the property @code{read-only}, then modifying that
3125character is not allowed. Any command that would do so gets an error,
3126@code{text-read-only}. If the property value is a string, that string
3127is used as the error message.
3128
3129Insertion next to a read-only character is an error if inserting
3130ordinary text there would inherit the @code{read-only} property due to
3131stickiness. Thus, you can control permission to insert next to
3132read-only text by controlling the stickiness. @xref{Sticky Properties}.
3133
3134Since changing properties counts as modifying the buffer, it is not
3135possible to remove a @code{read-only} property unless you know the
3136special trick: bind @code{inhibit-read-only} to a non-@code{nil} value
3137and then remove the property. @xref{Read Only Buffers}.
3138
3139@item invisible
3140@kindex invisible @r{(text property)}
3141A non-@code{nil} @code{invisible} property can make a character invisible
3142on the screen. @xref{Invisible Text}, for details.
3143
3144@item intangible
3145@kindex intangible @r{(text property)}
3146If a group of consecutive characters have equal and non-@code{nil}
3147@code{intangible} properties, then you cannot place point between them.
3148If you try to move point forward into the group, point actually moves to
3149the end of the group. If you try to move point backward into the group,
3150point actually moves to the start of the group.
3151
3152If consecutive characters have unequal non-@code{nil}
3153@code{intangible} properties, they belong to separate groups; each
3154group is separately treated as described above.
3155
3156When the variable @code{inhibit-point-motion-hooks} is non-@code{nil},
3157the @code{intangible} property is ignored.
3158
3159@item field
3160@kindex field @r{(text property)}
3161Consecutive characters with the same @code{field} property constitute a
3162@dfn{field}. Some motion functions including @code{forward-word} and
3163@code{beginning-of-line} stop moving at a field boundary.
3164@xref{Fields}.
3165
3166@item cursor
3167@kindex cursor @r{(text property)}
3168Normally, the cursor is displayed at the end of any overlay and text
b640eb52 3169property strings present at the current buffer position. You can
b8d4c8d0 3170place the cursor on any desired character of these strings by giving
b640eb52
EZ
3171that character a non-@code{nil} @code{cursor} text property. In
3172addition, if the value of the @code{cursor} property of an overlay
3173string is an integer number, it specifies the number of buffer's
3174character positions associated with the overlay string; this way,
3175Emacs will display the cursor on the character with that property
3176regardless of whether the current buffer position is actually covered
3177by the overlay. Specifically, if the value of the @code{cursor}
3178property of a character is the number @var{n}, the cursor will be
3179displayed on this character for any buffer position in the range
3180@code{[@var{ovpos}..@var{ovpos}+@var{n}]}, where @var{ovpos} is the
3181starting buffer position covered by the overlay (@pxref{Managing
3182Overlays}).
b8d4c8d0
GM
3183
3184@item pointer
3185@kindex pointer @r{(text property)}
3186This specifies a specific pointer shape when the mouse pointer is over
3187this text or image. @xref{Pointer Shape}, for possible pointer
3188shapes.
3189
3190@item line-spacing
3191@kindex line-spacing @r{(text property)}
3192A newline can have a @code{line-spacing} text or overlay property that
3193controls the height of the display line ending with that newline. The
3194property value overrides the default frame line spacing and the buffer
3195local @code{line-spacing} variable. @xref{Line Height}.
3196
3197@item line-height
3198@kindex line-height @r{(text property)}
3199A newline can have a @code{line-height} text or overlay property that
3200controls the total height of the display line ending in that newline.
3201@xref{Line Height}.
3202
c4f4682b
MB
3203@item wrap-prefix
3204If text has a @code{wrap-prefix} property, the prefix it defines will
3205be added at display-time to the beginning of every continuation line
3206due to text wrapping (so if lines are truncated, the wrap-prefix is
3207never used). It may be a string, an image, or a stretch-glyph such as
3208used by the @code{display} text-property. @xref{Display Property}.
3209
3210A wrap-prefix may also be specified for an entire buffer using the
3211@code{wrap-prefix} buffer-local variable (however, a
3212@code{wrap-prefix} text-property takes precedence over the value of
3213the @code{wrap-prefix} variable). @xref{Truncation}.
3214
3215@item line-prefix
3216If text has a @code{line-prefix} property, the prefix it defines will
3217be added at display-time to the beginning of every non-continuation
3218line. It may be a string, an image, or a stretch-glyph such as used
3219by the @code{display} text-property. @xref{Display Property}.
3220
3221A line-prefix may also be specified for an entire buffer using the
3222@code{line-prefix} buffer-local variable (however, a
3223@code{line-prefix} text-property takes precedence over the value of
3224the @code{line-prefix} variable). @xref{Truncation}.
3225
b8d4c8d0
GM
3226@item modification-hooks
3227@cindex change hooks for a character
3228@cindex hooks for changing a character
3229@kindex modification-hooks @r{(text property)}
3230If a character has the property @code{modification-hooks}, then its
3231value should be a list of functions; modifying that character calls all
3232of those functions. Each function receives two arguments: the beginning
3233and end of the part of the buffer being modified. Note that if a
3234particular modification hook function appears on several characters
3235being modified by a single primitive, you can't predict how many times
3236the function will be called.
3237
3238If these functions modify the buffer, they should bind
3239@code{inhibit-modification-hooks} to @code{t} around doing so, to
3240avoid confusing the internal mechanism that calls these hooks.
3241
3242Overlays also support the @code{modification-hooks} property, but the
3243details are somewhat different (@pxref{Overlay Properties}).
3244
3245@item insert-in-front-hooks
3246@itemx insert-behind-hooks
3247@kindex insert-in-front-hooks @r{(text property)}
3248@kindex insert-behind-hooks @r{(text property)}
3249The operation of inserting text in a buffer also calls the functions
3250listed in the @code{insert-in-front-hooks} property of the following
3251character and in the @code{insert-behind-hooks} property of the
3252preceding character. These functions receive two arguments, the
3253beginning and end of the inserted text. The functions are called
3254@emph{after} the actual insertion takes place.
3255
3256See also @ref{Change Hooks}, for other hooks that are called
3257when you change text in a buffer.
3258
3259@item point-entered
3260@itemx point-left
3261@cindex hooks for motion of point
3262@kindex point-entered @r{(text property)}
3263@kindex point-left @r{(text property)}
3264The special properties @code{point-entered} and @code{point-left}
3265record hook functions that report motion of point. Each time point
3266moves, Emacs compares these two property values:
3267
3268@itemize @bullet
3269@item
3270the @code{point-left} property of the character after the old location,
3271and
3272@item
3273the @code{point-entered} property of the character after the new
3274location.
3275@end itemize
3276
3277@noindent
3278If these two values differ, each of them is called (if not @code{nil})
3279with two arguments: the old value of point, and the new one.
3280
3281The same comparison is made for the characters before the old and new
3282locations. The result may be to execute two @code{point-left} functions
3283(which may be the same function) and/or two @code{point-entered}
3284functions (which may be the same function). In any case, all the
3285@code{point-left} functions are called first, followed by all the
3286@code{point-entered} functions.
3287
3288It is possible with @code{char-after} to examine characters at various
3289buffer positions without moving point to those positions. Only an
3290actual change in the value of point runs these hook functions.
3291
3292@defvar inhibit-point-motion-hooks
3293When this variable is non-@code{nil}, @code{point-left} and
3294@code{point-entered} hooks are not run, and the @code{intangible}
3295property has no effect. Do not set this variable globally; bind it with
3296@code{let}.
3297@end defvar
3298
3299@defvar show-help-function
3300@anchor{Help display} If this variable is non-@code{nil}, it specifies a
3301function called to display help strings. These may be @code{help-echo}
3302properties, menu help strings (@pxref{Simple Menu Items},
3303@pxref{Extended Menu Items}), or tool bar help strings (@pxref{Tool
3304Bar}). The specified function is called with one argument, the help
3305string to display. Tooltip mode (@pxref{Tooltips,,, emacs, The GNU Emacs
3306Manual}) provides an example.
3307@end defvar
3308
3309@item composition
3310@kindex composition @r{(text property)}
3311This text property is used to display a sequence of characters as a
3312single glyph composed from components. But the value of the property
3313itself is completely internal to Emacs and should not be manipulated
3314directly by, for instance, @code{put-text-property}.
3315
3316@end table
3317
3318@node Format Properties
3319@subsection Formatted Text Properties
3320
3321 These text properties affect the behavior of the fill commands. They
3322are used for representing formatted text. @xref{Filling}, and
3323@ref{Margins}.
3324
3325@table @code
3326@item hard
3327If a newline character has this property, it is a ``hard'' newline.
3328The fill commands do not alter hard newlines and do not move words
3329across them. However, this property takes effect only if the
3330@code{use-hard-newlines} minor mode is enabled. @xref{Hard and Soft
3331Newlines,, Hard and Soft Newlines, emacs, The GNU Emacs Manual}.
3332
3333@item right-margin
3334This property specifies an extra right margin for filling this part of the
3335text.
3336
3337@item left-margin
3338This property specifies an extra left margin for filling this part of the
3339text.
3340
3341@item justification
3342This property specifies the style of justification for filling this part
3343of the text.
3344@end table
3345
3346@node Sticky Properties
3347@subsection Stickiness of Text Properties
3348@cindex sticky text properties
3349@cindex inheritance of text properties
3350
3351 Self-inserting characters normally take on the same properties as the
3352preceding character. This is called @dfn{inheritance} of properties.
3353
3354 In a Lisp program, you can do insertion with inheritance or without,
3355depending on your choice of insertion primitive. The ordinary text
3356insertion functions such as @code{insert} do not inherit any properties.
3357They insert text with precisely the properties of the string being
3358inserted, and no others. This is correct for programs that copy text
3359from one context to another---for example, into or out of the kill ring.
3360To insert with inheritance, use the special primitives described in this
3361section. Self-inserting characters inherit properties because they work
3362using these primitives.
3363
3364 When you do insertion with inheritance, @emph{which} properties are
3365inherited, and from where, depends on which properties are @dfn{sticky}.
3366Insertion after a character inherits those of its properties that are
3367@dfn{rear-sticky}. Insertion before a character inherits those of its
3368properties that are @dfn{front-sticky}. When both sides offer different
3369sticky values for the same property, the previous character's value
3370takes precedence.
3371
3372 By default, a text property is rear-sticky but not front-sticky; thus,
3373the default is to inherit all the properties of the preceding character,
3374and nothing from the following character.
3375
3376 You can control the stickiness of various text properties with two
3377specific text properties, @code{front-sticky} and @code{rear-nonsticky},
3378and with the variable @code{text-property-default-nonsticky}. You can
3379use the variable to specify a different default for a given property.
3380You can use those two text properties to make any specific properties
3381sticky or nonsticky in any particular part of the text.
3382
3383 If a character's @code{front-sticky} property is @code{t}, then all
3384its properties are front-sticky. If the @code{front-sticky} property is
3385a list, then the sticky properties of the character are those whose
3386names are in the list. For example, if a character has a
3387@code{front-sticky} property whose value is @code{(face read-only)},
3388then insertion before the character can inherit its @code{face} property
3389and its @code{read-only} property, but no others.
3390
3391 The @code{rear-nonsticky} property works the opposite way. Most
3392properties are rear-sticky by default, so the @code{rear-nonsticky}
3393property says which properties are @emph{not} rear-sticky. If a
3394character's @code{rear-nonsticky} property is @code{t}, then none of its
3395properties are rear-sticky. If the @code{rear-nonsticky} property is a
3396list, properties are rear-sticky @emph{unless} their names are in the
3397list.
3398
3399@defvar text-property-default-nonsticky
3400This variable holds an alist which defines the default rear-stickiness
3401of various text properties. Each element has the form
3402@code{(@var{property} . @var{nonstickiness})}, and it defines the
3403stickiness of a particular text property, @var{property}.
3404
3405If @var{nonstickiness} is non-@code{nil}, this means that the property
3406@var{property} is rear-nonsticky by default. Since all properties are
3407front-nonsticky by default, this makes @var{property} nonsticky in both
3408directions by default.
3409
3410The text properties @code{front-sticky} and @code{rear-nonsticky}, when
3411used, take precedence over the default @var{nonstickiness} specified in
3412@code{text-property-default-nonsticky}.
3413@end defvar
3414
3415 Here are the functions that insert text with inheritance of properties:
3416
3417@defun insert-and-inherit &rest strings
3418Insert the strings @var{strings}, just like the function @code{insert},
3419but inherit any sticky properties from the adjoining text.
3420@end defun
3421
3422@defun insert-before-markers-and-inherit &rest strings
3423Insert the strings @var{strings}, just like the function
3424@code{insert-before-markers}, but inherit any sticky properties from the
3425adjoining text.
3426@end defun
3427
3428 @xref{Insertion}, for the ordinary insertion functions which do not
3429inherit.
3430
3431@node Lazy Properties
3432@subsection Lazy Computation of Text Properties
3433
3434 Instead of computing text properties for all the text in the buffer,
3435you can arrange to compute the text properties for parts of the text
3436when and if something depends on them.
3437
3438 The primitive that extracts text from the buffer along with its
3439properties is @code{buffer-substring}. Before examining the properties,
3440this function runs the abnormal hook @code{buffer-access-fontify-functions}.
3441
3442@defvar buffer-access-fontify-functions
3443This variable holds a list of functions for computing text properties.
3444Before @code{buffer-substring} copies the text and text properties for a
3445portion of the buffer, it calls all the functions in this list. Each of
3446the functions receives two arguments that specify the range of the
3447buffer being accessed. (The buffer itself is always the current
3448buffer.)
3449@end defvar
3450
3451 The function @code{buffer-substring-no-properties} does not call these
3452functions, since it ignores text properties anyway.
3453
3454 In order to prevent the hook functions from being called more than
3455once for the same part of the buffer, you can use the variable
3456@code{buffer-access-fontified-property}.
3457
3458@defvar buffer-access-fontified-property
3459If this variable's value is non-@code{nil}, it is a symbol which is used
3460as a text property name. A non-@code{nil} value for that text property
3461means, ``the other text properties for this character have already been
3462computed.''
3463
3464If all the characters in the range specified for @code{buffer-substring}
3465have a non-@code{nil} value for this property, @code{buffer-substring}
3466does not call the @code{buffer-access-fontify-functions} functions. It
3467assumes these characters already have the right text properties, and
3468just copies the properties they already have.
3469
3470The normal way to use this feature is that the
3471@code{buffer-access-fontify-functions} functions add this property, as
3472well as others, to the characters they operate on. That way, they avoid
3473being called over and over for the same text.
3474@end defvar
3475
3476@node Clickable Text
3477@subsection Defining Clickable Text
3478@cindex clickable text
2bad3299
CY
3479@cindex follow links
3480@cindex mouse-1
b8d4c8d0
GM
3481
3482 @dfn{Clickable text} is text that can be clicked, with either the
2bad3299
CY
3483mouse or via a keyboard command, to produce some result. Many major
3484modes use clickable text to implement textual hyper-links, or
3485@dfn{links} for short.
3486
3487 The easiest way to insert and manipulate links is to use the
3488@code{button} package. @xref{Buttons}. In this section, we will
3489explain how to manually set up clickable text in a buffer, using text
3490properties. For simplicity, we will refer to the clickable text as a
3491@dfn{link}.
3492
3493 Implementing a link involves three separate steps: (1) indicating
3494clickability when the mouse moves over the link; (2) making @kbd{RET}
3495or @kbd{Mouse-2} on that link do something; and (3) setting up a
3496@code{follow-link} condition so that the link obeys
3497@code{mouse-1-click-follows-link}.
3498
3499 To indicate clickability, add the @code{mouse-face} text property to
3500the text of the link; then Emacs will highlight the link when the
3501mouse moves over it. In addition, you should define a tooltip or echo
3502area message, using the @code{help-echo} text property. @xref{Special
3503Properties}. For instance, here is how Dired indicates that file
3504names are clickable:
b8d4c8d0
GM
3505
3506@smallexample
2bad3299
CY
3507 (if (dired-move-to-filename)
3508 (add-text-properties
3509 (point)
3510 (save-excursion
3511 (dired-move-to-end-of-filename)
3512 (point))
3513 '(mouse-face highlight
3514 help-echo "mouse-2: visit this file in other window")))
b8d4c8d0
GM
3515@end smallexample
3516
2bad3299
CY
3517 To make the link clickable, bind @key{RET} and @kbd{Mouse-2} to
3518commands that perform the desired action. Each command should check
3519to see whether it was called on a link, and act accordingly. For
3520instance, Dired's major mode keymap binds @kbd{Mouse-2} to the
3521following command:
b8d4c8d0
GM
3522
3523@smallexample
3524(defun dired-mouse-find-file-other-window (event)
3525 "In Dired, visit the file or directory name you click on."
3526 (interactive "e")
c57008f6
SM
3527 (let ((window (posn-window (event-end event)))
3528 (pos (posn-point (event-end event)))
3529 file)
3530 (if (not (windowp window))
3531 (error "No file chosen"))
3532 (with-current-buffer (window-buffer window)
b8d4c8d0
GM
3533 (goto-char pos)
3534 (setq file (dired-get-file-for-visit)))
3535 (if (file-directory-p file)
3536 (or (and (cdr dired-subdir-alist)
3537 (dired-goto-subdir file))
3538 (progn
3539 (select-window window)
3540 (dired-other-window file)))
3541 (select-window window)
3542 (find-file-other-window (file-name-sans-versions file t)))))
3543@end smallexample
3544
3545@noindent
2bad3299
CY
3546This command uses the functions @code{posn-window} and
3547@code{posn-point} to determine where the click occurred, and
3548@code{dired-get-file-for-visit} to determine which file to visit.
b8d4c8d0 3549
2bad3299
CY
3550 Instead of binding the mouse command in a major mode keymap, you can
3551bind it within the link text, using the @code{keymap} text property
3552(@pxref{Special Properties}). For instance:
b8d4c8d0
GM
3553
3554@example
3555(let ((map (make-sparse-keymap)))
3556 (define-key map [mouse-2] 'operate-this-button)
2bad3299 3557 (put-text-property link-start link-end 'keymap map))
b8d4c8d0
GM
3558@end example
3559
3560@noindent
2bad3299
CY
3561With this method, you can easily define different commands for
3562different links. Furthermore, the global definition of @key{RET} and
3563@kbd{Mouse-2} remain available for the rest of the text in the buffer.
3564
3565@vindex mouse-1-click-follows-link
3566 The basic Emacs command for clicking on links is @kbd{Mouse-2}.
3567However, for compatibility with other graphical applications, Emacs
3568also recognizes @kbd{Mouse-1} clicks on links, provided the user
3569clicks on the link quickly without moving the mouse. This behavior is
3570controlled by the user option @code{mouse-1-click-follows-link}.
3571@xref{Mouse References,,, emacs, The GNU Emacs Manual}.
3572
3573 To set up the link so that it obeys
3574@code{mouse-1-click-follows-link}, you must either (1) apply a
3575@code{follow-link} text or overlay property to the link text, or (2)
3576bind the @code{follow-link} event to a keymap (which can be a major
3577mode keymap or a local keymap specified via the @code{keymap} text
3578property). The value of the @code{follow-link} property, or the
3579binding for the @code{follow-link} event, acts as a ``condition'' for
3580the link action. This condition tells Emacs two things: the
3581circumstances under which a @kbd{Mouse-1} click should be regarded as
3582occurring ``inside'' the link, and how to compute an ``action code''
3583that says what to translate the @kbd{Mouse-1} click into. The link
3584action condition can be one of the following:
b8d4c8d0
GM
3585
3586@table @asis
3587@item @code{mouse-face}
2bad3299
CY
3588If the condition is the symbol @code{mouse-face}, a position is inside
3589a link if there is a non-@code{nil} @code{mouse-face} property at that
3590position. The action code is always @code{t}.
b8d4c8d0
GM
3591
3592For example, here is how Info mode handles @key{Mouse-1}:
3593
3594@smallexample
3595(define-key Info-mode-map [follow-link] 'mouse-face)
3596@end smallexample
3597
3598@item a function
2bad3299
CY
3599If the condition is a function, @var{func}, then a position @var{pos}
3600is inside a link if @code{(@var{func} @var{pos})} evaluates to
3601non-@code{nil}. The value returned by @var{func} serves as the action
3602code.
b8d4c8d0 3603
2bad3299 3604For example, here is how pcvs enables @kbd{Mouse-1} to follow links on
b8d4c8d0
GM
3605file names only:
3606
3607@smallexample
3608(define-key map [follow-link]
3609 (lambda (pos)
3610 (eq (get-char-property pos 'face) 'cvs-filename-face)))
3611@end smallexample
3612
3613@item anything else
3614If the condition value is anything else, then the position is inside a
2bad3299
CY
3615link and the condition itself is the action code. Clearly, you should
3616specify this kind of condition only when applying the condition via a
3617text or property overlay on the link text (so that it does not apply
3618to the entire buffer).
b8d4c8d0
GM
3619@end table
3620
3621@noindent
2bad3299 3622The action code tells @kbd{Mouse-1} how to follow the link:
b8d4c8d0
GM
3623
3624@table @asis
3625@item a string or vector
2bad3299 3626If the action code is a string or vector, the @kbd{Mouse-1} event is
b8d4c8d0 3627translated into the first element of the string or vector; i.e., the
2bad3299 3628action of the @kbd{Mouse-1} click is the local or global binding of
b8d4c8d0 3629that character or symbol. Thus, if the action code is @code{"foo"},
2bad3299
CY
3630@kbd{Mouse-1} translates into @kbd{f}. If it is @code{[foo]},
3631@kbd{Mouse-1} translates into @key{foo}.
b8d4c8d0
GM
3632
3633@item anything else
2bad3299
CY
3634For any other non-@code{nil} action code, the @kbd{Mouse-1} event is
3635translated into a @kbd{Mouse-2} event at the same position.
b8d4c8d0
GM
3636@end table
3637
2bad3299 3638 To define @kbd{Mouse-1} to activate a button defined with
b8d4c8d0 3639@code{define-button-type}, give the button a @code{follow-link}
2bad3299
CY
3640property. The property value should be a link action condition, as
3641described above. @xref{Buttons}. For example, here is how Help mode
3642handles @kbd{Mouse-1}:
b8d4c8d0
GM
3643
3644@smallexample
3645(define-button-type 'help-xref
3646 'follow-link t
3647 'action #'help-button-action)
3648@end smallexample
3649
2bad3299
CY
3650 To define @kbd{Mouse-1} on a widget defined with
3651@code{define-widget}, give the widget a @code{:follow-link} property.
3652The property value should be a link action condition, as described
3653above. For example, here is how the @code{link} widget specifies that
b8d4c8d0
GM
3654a @key{Mouse-1} click shall be translated to @key{RET}:
3655
3656@smallexample
3657(define-widget 'link 'item
3658 "An embedded link."
3659 :button-prefix 'widget-link-prefix
3660 :button-suffix 'widget-link-suffix
3661 :follow-link "\C-m"
3662 :help-echo "Follow the link."
3663 :format "%[%t%]")
3664@end smallexample
3665
3666@defun mouse-on-link-p pos
3667This function returns non-@code{nil} if position @var{pos} in the
3668current buffer is on a link. @var{pos} can also be a mouse event
db3625ba 3669location, as returned by @code{event-start} (@pxref{Accessing Mouse}).
b8d4c8d0
GM
3670@end defun
3671
3672@node Fields
3673@subsection Defining and Using Fields
3674@cindex fields
3675
3676 A field is a range of consecutive characters in the buffer that are
3677identified by having the same value (comparing with @code{eq}) of the
3678@code{field} property (either a text-property or an overlay property).
3679This section describes special functions that are available for
3680operating on fields.
3681
3682 You specify a field with a buffer position, @var{pos}. We think of
3683each field as containing a range of buffer positions, so the position
3684you specify stands for the field containing that position.
3685
3686 When the characters before and after @var{pos} are part of the same
3687field, there is no doubt which field contains @var{pos}: the one those
3688characters both belong to. When @var{pos} is at a boundary between
3689fields, which field it belongs to depends on the stickiness of the
3690@code{field} properties of the two surrounding characters (@pxref{Sticky
3691Properties}). The field whose property would be inherited by text
3692inserted at @var{pos} is the field that contains @var{pos}.
3693
3694 There is an anomalous case where newly inserted text at @var{pos}
3695would not inherit the @code{field} property from either side. This
3696happens if the previous character's @code{field} property is not
3697rear-sticky, and the following character's @code{field} property is not
3698front-sticky. In this case, @var{pos} belongs to neither the preceding
3699field nor the following field; the field functions treat it as belonging
3700to an empty field whose beginning and end are both at @var{pos}.
3701
3702 In all of these functions, if @var{pos} is omitted or @code{nil}, the
3703value of point is used by default. If narrowing is in effect, then
3704@var{pos} should fall within the accessible portion. @xref{Narrowing}.
3705
3706@defun field-beginning &optional pos escape-from-edge limit
3707This function returns the beginning of the field specified by @var{pos}.
3708
3709If @var{pos} is at the beginning of its field, and
3710@var{escape-from-edge} is non-@code{nil}, then the return value is
3711always the beginning of the preceding field that @emph{ends} at @var{pos},
3712regardless of the stickiness of the @code{field} properties around
3713@var{pos}.
3714
3715If @var{limit} is non-@code{nil}, it is a buffer position; if the
3716beginning of the field is before @var{limit}, then @var{limit} will be
3717returned instead.
3718@end defun
3719
3720@defun field-end &optional pos escape-from-edge limit
3721This function returns the end of the field specified by @var{pos}.
3722
3723If @var{pos} is at the end of its field, and @var{escape-from-edge} is
3724non-@code{nil}, then the return value is always the end of the following
3725field that @emph{begins} at @var{pos}, regardless of the stickiness of
3726the @code{field} properties around @var{pos}.
3727
3728If @var{limit} is non-@code{nil}, it is a buffer position; if the end
3729of the field is after @var{limit}, then @var{limit} will be returned
3730instead.
3731@end defun
3732
3733@defun field-string &optional pos
3734This function returns the contents of the field specified by @var{pos},
3735as a string.
3736@end defun
3737
3738@defun field-string-no-properties &optional pos
3739This function returns the contents of the field specified by @var{pos},
3740as a string, discarding text properties.
3741@end defun
3742
3743@defun delete-field &optional pos
3744This function deletes the text of the field specified by @var{pos}.
3745@end defun
3746
3747@defun constrain-to-field new-pos old-pos &optional escape-from-edge only-in-line inhibit-capture-property
3748This function ``constrains'' @var{new-pos} to the field that
3749@var{old-pos} belongs to---in other words, it returns the position
3750closest to @var{new-pos} that is in the same field as @var{old-pos}.
3751
3752If @var{new-pos} is @code{nil}, then @code{constrain-to-field} uses
3753the value of point instead, and moves point to the resulting position
3754as well as returning it.
3755
3756If @var{old-pos} is at the boundary of two fields, then the acceptable
3757final positions depend on the argument @var{escape-from-edge}. If
3758@var{escape-from-edge} is @code{nil}, then @var{new-pos} must be in
3759the field whose @code{field} property equals what new characters
3760inserted at @var{old-pos} would inherit. (This depends on the
3761stickiness of the @code{field} property for the characters before and
3762after @var{old-pos}.) If @var{escape-from-edge} is non-@code{nil},
3763@var{new-pos} can be anywhere in the two adjacent fields.
3764Additionally, if two fields are separated by another field with the
3765special value @code{boundary}, then any point within this special
3766field is also considered to be ``on the boundary.''
3767
3768Commands like @kbd{C-a} with no argumemt, that normally move backward
3769to a specific kind of location and stay there once there, probably
3770should specify @code{nil} for @var{escape-from-edge}. Other motion
3771commands that check fields should probably pass @code{t}.
3772
3773If the optional argument @var{only-in-line} is non-@code{nil}, and
3774constraining @var{new-pos} in the usual way would move it to a different
3775line, @var{new-pos} is returned unconstrained. This used in commands
3776that move by line, such as @code{next-line} and
3777@code{beginning-of-line}, so that they respect field boundaries only in
3778the case where they can still move to the right line.
3779
3780If the optional argument @var{inhibit-capture-property} is
3781non-@code{nil}, and @var{old-pos} has a non-@code{nil} property of that
3782name, then any field boundaries are ignored.
3783
3784You can cause @code{constrain-to-field} to ignore all field boundaries
3785(and so never constrain anything) by binding the variable
3786@code{inhibit-field-text-motion} to a non-@code{nil} value.
3787@end defun
3788
3789@node Not Intervals
3790@subsection Why Text Properties are not Intervals
3791@cindex intervals
3792
3793 Some editors that support adding attributes to text in the buffer do
3794so by letting the user specify ``intervals'' within the text, and adding
3795the properties to the intervals. Those editors permit the user or the
3796programmer to determine where individual intervals start and end. We
3797deliberately provided a different sort of interface in Emacs Lisp to
3798avoid certain paradoxical behavior associated with text modification.
3799
3800 If the actual subdivision into intervals is meaningful, that means you
3801can distinguish between a buffer that is just one interval with a
3802certain property, and a buffer containing the same text subdivided into
3803two intervals, both of which have that property.
3804
3805 Suppose you take the buffer with just one interval and kill part of
3806the text. The text remaining in the buffer is one interval, and the
3807copy in the kill ring (and the undo list) becomes a separate interval.
3808Then if you yank back the killed text, you get two intervals with the
3809same properties. Thus, editing does not preserve the distinction
3810between one interval and two.
3811
3812 Suppose we ``fix'' this problem by coalescing the two intervals when
3813the text is inserted. That works fine if the buffer originally was a
3814single interval. But suppose instead that we have two adjacent
3815intervals with the same properties, and we kill the text of one interval
3816and yank it back. The same interval-coalescence feature that rescues
3817the other case causes trouble in this one: after yanking, we have just
3818one interval. One again, editing does not preserve the distinction
3819between one interval and two.
3820
3821 Insertion of text at the border between intervals also raises
3822questions that have no satisfactory answer.
3823
3824 However, it is easy to arrange for editing to behave consistently for
3825questions of the form, ``What are the properties of this character?''
3826So we have decided these are the only questions that make sense; we have
3827not implemented asking questions about where intervals start or end.
3828
3829 In practice, you can usually use the text property search functions in
3830place of explicit interval boundaries. You can think of them as finding
3831the boundaries of intervals, assuming that intervals are always
3832coalesced whenever possible. @xref{Property Search}.
3833
3834 Emacs also provides explicit intervals as a presentation feature; see
3835@ref{Overlays}.
3836
3837@node Substitution
3838@section Substituting for a Character Code
3839
3840 The following functions replace characters within a specified region
3841based on their character codes.
3842
3843@defun subst-char-in-region start end old-char new-char &optional noundo
3844@cindex replace characters
3845This function replaces all occurrences of the character @var{old-char}
3846with the character @var{new-char} in the region of the current buffer
3847defined by @var{start} and @var{end}.
3848
3849@cindex undo avoidance
3850If @var{noundo} is non-@code{nil}, then @code{subst-char-in-region} does
3851not record the change for undo and does not mark the buffer as modified.
3852This was useful for controlling the old selective display feature
3853(@pxref{Selective Display}).
3854
3855@code{subst-char-in-region} does not move point and returns
3856@code{nil}.
3857
3858@example
3859@group
3860---------- Buffer: foo ----------
3861This is the contents of the buffer before.
3862---------- Buffer: foo ----------
3863@end group
3864
3865@group
3866(subst-char-in-region 1 20 ?i ?X)
3867 @result{} nil
3868
3869---------- Buffer: foo ----------
3870ThXs Xs the contents of the buffer before.
3871---------- Buffer: foo ----------
3872@end group
3873@end example
3874@end defun
3875
106e6894 3876@deffn Command translate-region start end table
b8d4c8d0
GM
3877This function applies a translation table to the characters in the
3878buffer between positions @var{start} and @var{end}.
3879
3880The translation table @var{table} is a string or a char-table;
3881@code{(aref @var{table} @var{ochar})} gives the translated character
3882corresponding to @var{ochar}. If @var{table} is a string, any
3883characters with codes larger than the length of @var{table} are not
3884altered by the translation.
3885
3886The return value of @code{translate-region} is the number of
3887characters that were actually changed by the translation. This does
3888not count characters that were mapped into themselves in the
3889translation table.
106e6894 3890@end deffn
b8d4c8d0
GM
3891
3892@node Registers
3893@section Registers
3894@cindex registers
3895
3896 A register is a sort of variable used in Emacs editing that can hold a
3897variety of different kinds of values. Each register is named by a
3898single character. All @acronym{ASCII} characters and their meta variants
3899(but with the exception of @kbd{C-g}) can be used to name registers.
3900Thus, there are 255 possible registers. A register is designated in
3901Emacs Lisp by the character that is its name.
3902
3903@defvar register-alist
3904This variable is an alist of elements of the form @code{(@var{name} .
3905@var{contents})}. Normally, there is one element for each Emacs
3906register that has been used.
3907
3908The object @var{name} is a character (an integer) identifying the
3909register.
3910@end defvar
3911
3912 The @var{contents} of a register can have several possible types:
3913
3914@table @asis
3915@item a number
3916A number stands for itself. If @code{insert-register} finds a number
3917in the register, it converts the number to decimal.
3918
3919@item a marker
3920A marker represents a buffer position to jump to.
3921
3922@item a string
3923A string is text saved in the register.
3924
3925@item a rectangle
3926A rectangle is represented by a list of strings.
3927
3928@item @code{(@var{window-configuration} @var{position})}
3929This represents a window configuration to restore in one frame, and a
3930position to jump to in the current buffer.
3931
3932@item @code{(@var{frame-configuration} @var{position})}
3933This represents a frame configuration to restore, and a position
3934to jump to in the current buffer.
3935
3936@item (file @var{filename})
3937This represents a file to visit; jumping to this value visits file
3938@var{filename}.
3939
3940@item (file-query @var{filename} @var{position})
3941This represents a file to visit and a position in it; jumping to this
3942value visits file @var{filename} and goes to buffer position
3943@var{position}. Restoring this type of position asks the user for
3944confirmation first.
3945@end table
3946
3947 The functions in this section return unpredictable values unless
3948otherwise stated.
3949
3950@defun get-register reg
3951This function returns the contents of the register
3952@var{reg}, or @code{nil} if it has no contents.
3953@end defun
3954
3955@defun set-register reg value
3956This function sets the contents of register @var{reg} to @var{value}.
3957A register can be set to any value, but the other register functions
3958expect only certain data types. The return value is @var{value}.
3959@end defun
3960
3961@deffn Command view-register reg
3962This command displays what is contained in register @var{reg}.
3963@end deffn
3964
b8d4c8d0
GM
3965@deffn Command insert-register reg &optional beforep
3966This command inserts contents of register @var{reg} into the current
3967buffer.
3968
3969Normally, this command puts point before the inserted text, and the
3970mark after it. However, if the optional second argument @var{beforep}
3971is non-@code{nil}, it puts the mark before and point after.
3972You can pass a non-@code{nil} second argument @var{beforep} to this
3973function interactively by supplying any prefix argument.
3974
3975If the register contains a rectangle, then the rectangle is inserted
3976with its upper left corner at point. This means that text is inserted
3977in the current line and underneath it on successive lines.
3978
3979If the register contains something other than saved text (a string) or
3980a rectangle (a list), currently useless things happen. This may be
3981changed in the future.
3982@end deffn
3983
b8d4c8d0
GM
3984@node Transposition
3985@section Transposition of Text
3986
3987 This subroutine is used by the transposition commands.
3988
3989@defun transpose-regions start1 end1 start2 end2 &optional leave-markers
3990This function exchanges two nonoverlapping portions of the buffer.
3991Arguments @var{start1} and @var{end1} specify the bounds of one portion
3992and arguments @var{start2} and @var{end2} specify the bounds of the
3993other portion.
3994
3995Normally, @code{transpose-regions} relocates markers with the transposed
3996text; a marker previously positioned within one of the two transposed
3997portions moves along with that portion, thus remaining between the same
3998two characters in their new position. However, if @var{leave-markers}
3999is non-@code{nil}, @code{transpose-regions} does not do this---it leaves
4000all markers unrelocated.
4001@end defun
4002
4003@node Base 64
4004@section Base 64 Encoding
4005@cindex base 64 encoding
4006
4007 Base 64 code is used in email to encode a sequence of 8-bit bytes as
4008a longer sequence of @acronym{ASCII} graphic characters. It is defined in
4009Internet RFC@footnote{
4010An RFC, an acronym for @dfn{Request for Comments}, is a numbered
4011Internet informational document describing a standard. RFCs are
4012usually written by technical experts acting on their own initiative,
4013and are traditionally written in a pragmatic, experience-driven
4014manner.
4015}2045. This section describes the functions for
4016converting to and from this code.
4017
106e6894 4018@deffn Command base64-encode-region beg end &optional no-line-break
b8d4c8d0
GM
4019This function converts the region from @var{beg} to @var{end} into base
402064 code. It returns the length of the encoded text. An error is
4021signaled if a character in the region is multibyte, i.e.@: in a
4022multibyte buffer the region must contain only characters from the
4023charsets @code{ascii}, @code{eight-bit-control} and
4024@code{eight-bit-graphic}.
4025
4026Normally, this function inserts newline characters into the encoded
4027text, to avoid overlong lines. However, if the optional argument
4028@var{no-line-break} is non-@code{nil}, these newlines are not added, so
4029the output is just one long line.
106e6894 4030@end deffn
b8d4c8d0 4031
106e6894 4032@deffn Command base64-encode-string string &optional no-line-break
b8d4c8d0
GM
4033This function converts the string @var{string} into base 64 code. It
4034returns a string containing the encoded text. As for
4035@code{base64-encode-region}, an error is signaled if a character in the
4036string is multibyte.
4037
4038Normally, this function inserts newline characters into the encoded
4039text, to avoid overlong lines. However, if the optional argument
4040@var{no-line-break} is non-@code{nil}, these newlines are not added, so
4041the result string is just one long line.
106e6894 4042@end deffn
b8d4c8d0
GM
4043
4044@defun base64-decode-region beg end
4045This function converts the region from @var{beg} to @var{end} from base
404664 code into the corresponding decoded text. It returns the length of
4047the decoded text.
4048
4049The decoding functions ignore newline characters in the encoded text.
4050@end defun
4051
4052@defun base64-decode-string string
4053This function converts the string @var{string} from base 64 code into
4054the corresponding decoded text. It returns a unibyte string containing the
4055decoded text.
4056
4057The decoding functions ignore newline characters in the encoded text.
4058@end defun
4059
4060@node MD5 Checksum
4061@section MD5 Checksum
4062@cindex MD5 checksum
4063@cindex message digest computation
4064
4065 MD5 cryptographic checksums, or @dfn{message digests}, are 128-bit
4066``fingerprints'' of a document or program. They are used to verify
4067that you have an exact and unaltered copy of the data. The algorithm
4068to calculate the MD5 message digest is defined in Internet
4069RFC@footnote{
4070For an explanation of what is an RFC, see the footnote in @ref{Base
407164}.
4072}1321. This section describes the Emacs facilities for computing
4073message digests.
4074
4075@defun md5 object &optional start end coding-system noerror
4076This function returns the MD5 message digest of @var{object}, which
4077should be a buffer or a string.
4078
4079The two optional arguments @var{start} and @var{end} are character
4080positions specifying the portion of @var{object} to compute the
4081message digest for. If they are @code{nil} or omitted, the digest is
4082computed for the whole of @var{object}.
4083
4084The function @code{md5} does not compute the message digest directly
4085from the internal Emacs representation of the text (@pxref{Text
4086Representations}). Instead, it encodes the text using a coding
4087system, and computes the message digest from the encoded text. The
4088optional fourth argument @var{coding-system} specifies which coding
4089system to use for encoding the text. It should be the same coding
4090system that you used to read the text, or that you used or will use
4091when saving or sending the text. @xref{Coding Systems}, for more
4092information about coding systems.
4093
4094If @var{coding-system} is @code{nil} or omitted, the default depends
4095on @var{object}. If @var{object} is a buffer, the default for
4096@var{coding-system} is whatever coding system would be chosen by
4097default for writing this text into a file. If @var{object} is a
4098string, the user's most preferred coding system (@pxref{Recognize
4099Coding, prefer-coding-system, the description of
4100@code{prefer-coding-system}, emacs, GNU Emacs Manual}) is used.
4101
4102Normally, @code{md5} signals an error if the text can't be encoded
4103using the specified or chosen coding system. However, if
4104@var{noerror} is non-@code{nil}, it silently uses @code{raw-text}
4105coding instead.
4106@end defun
4107
4108@node Atomic Changes
4109@section Atomic Change Groups
4110@cindex atomic changes
4111
4112 In data base terminology, an @dfn{atomic} change is an indivisible
4113change---it can succeed entirely or it can fail entirely, but it
4114cannot partly succeed. A Lisp program can make a series of changes to
4115one or several buffers as an @dfn{atomic change group}, meaning that
4116either the entire series of changes will be installed in their buffers
4117or, in case of an error, none of them will be.
4118
4119 To do this for one buffer, the one already current, simply write a
4120call to @code{atomic-change-group} around the code that makes the
4121changes, like this:
4122
4123@example
4124(atomic-change-group
4125 (insert foo)
4126 (delete-region x y))
4127@end example
4128
4129@noindent
4130If an error (or other nonlocal exit) occurs inside the body of
4131@code{atomic-change-group}, it unmakes all the changes in that buffer
4132that were during the execution of the body. This kind of change group
4133has no effect on any other buffers---any such changes remain.
4134
4135 If you need something more sophisticated, such as to make changes in
4136various buffers constitute one atomic group, you must directly call
4137lower-level functions that @code{atomic-change-group} uses.
4138
4139@defun prepare-change-group &optional buffer
4140This function sets up a change group for buffer @var{buffer}, which
4141defaults to the current buffer. It returns a ``handle'' that
4142represents the change group. You must use this handle to activate the
4143change group and subsequently to finish it.
4144@end defun
4145
4146 To use the change group, you must @dfn{activate} it. You must do
4147this before making any changes in the text of @var{buffer}.
4148
4149@defun activate-change-group handle
4150This function activates the change group that @var{handle} designates.
4151@end defun
4152
4153 After you activate the change group, any changes you make in that
4154buffer become part of it. Once you have made all the desired changes
4155in the buffer, you must @dfn{finish} the change group. There are two
4156ways to do this: you can either accept (and finalize) all the changes,
4157or cancel them all.
4158
4159@defun accept-change-group handle
4160This function accepts all the changes in the change group specified by
4161@var{handle}, making them final.
4162@end defun
4163
4164@defun cancel-change-group handle
4165This function cancels and undoes all the changes in the change group
4166specified by @var{handle}.
4167@end defun
4168
4169 Your code should use @code{unwind-protect} to make sure the group is
4170always finished. The call to @code{activate-change-group} should be
4171inside the @code{unwind-protect}, in case the user types @kbd{C-g}
4172just after it runs. (This is one reason why
4173@code{prepare-change-group} and @code{activate-change-group} are
4174separate functions, because normally you would call
4175@code{prepare-change-group} before the start of that
4176@code{unwind-protect}.) Once you finish the group, don't use the
4177handle again---in particular, don't try to finish the same group
4178twice.
4179
4180 To make a multibuffer change group, call @code{prepare-change-group}
4181once for each buffer you want to cover, then use @code{nconc} to
4182combine the returned values, like this:
4183
4184@example
4185(nconc (prepare-change-group buffer-1)
4186 (prepare-change-group buffer-2))
4187@end example
4188
4189You can then activate the multibuffer change group with a single call
4190to @code{activate-change-group}, and finish it with a single call to
4191@code{accept-change-group} or @code{cancel-change-group}.
4192
4193 Nested use of several change groups for the same buffer works as you
4194would expect. Non-nested use of change groups for the same buffer
4195will get Emacs confused, so don't let it happen; the first change
4196group you start for any given buffer should be the last one finished.
4197
4198@node Change Hooks
4199@section Change Hooks
4200@cindex change hooks
4201@cindex hooks for text changes
4202
4203 These hook variables let you arrange to take notice of all changes in
4204all buffers (or in a particular buffer, if you make them buffer-local).
4205See also @ref{Special Properties}, for how to detect changes to specific
4206parts of the text.
4207
4208 The functions you use in these hooks should save and restore the match
4209data if they do anything that uses regular expressions; otherwise, they
4210will interfere in bizarre ways with the editing operations that call
4211them.
4212
4213@defvar before-change-functions
4214This variable holds a list of functions to call before any buffer
4215modification. Each function gets two arguments, the beginning and end
4216of the region that is about to change, represented as integers. The
4217buffer that is about to change is always the current buffer.
4218@end defvar
4219
4220@defvar after-change-functions
4221This variable holds a list of functions to call after any buffer
4222modification. Each function receives three arguments: the beginning and
4223end of the region just changed, and the length of the text that existed
4224before the change. All three arguments are integers. The buffer that's
4225about to change is always the current buffer.
4226
4227The length of the old text is the difference between the buffer positions
4228before and after that text as it was before the change. As for the
4229changed text, its length is simply the difference between the first two
4230arguments.
4231@end defvar
4232
4233 Output of messages into the @samp{*Messages*} buffer does not
4234call these functions.
4235
4236@defmac combine-after-change-calls body@dots{}
4237The macro executes @var{body} normally, but arranges to call the
4238after-change functions just once for a series of several changes---if
4239that seems safe.
4240
4241If a program makes several text changes in the same area of the buffer,
4242using the macro @code{combine-after-change-calls} around that part of
4243the program can make it run considerably faster when after-change hooks
4244are in use. When the after-change hooks are ultimately called, the
4245arguments specify a portion of the buffer including all of the changes
4246made within the @code{combine-after-change-calls} body.
4247
4248@strong{Warning:} You must not alter the values of
4249@code{after-change-functions} within
4250the body of a @code{combine-after-change-calls} form.
4251
4252@strong{Warning:} if the changes you combine occur in widely scattered
4253parts of the buffer, this will still work, but it is not advisable,
4254because it may lead to inefficient behavior for some change hook
4255functions.
4256@end defmac
4257
4258@defvar first-change-hook
4259This variable is a normal hook that is run whenever a buffer is changed
4260that was previously in the unmodified state.
4261@end defvar
4262
4263@defvar inhibit-modification-hooks
4264If this variable is non-@code{nil}, all of the change hooks are
4265disabled; none of them run. This affects all the hook variables
4266described above in this section, as well as the hooks attached to
4267certain special text properties (@pxref{Special Properties}) and overlay
4268properties (@pxref{Overlay Properties}).
4269
4270Also, this variable is bound to non-@code{nil} while running those
4271same hook variables, so that by default modifying the buffer from
4272a modification hook does not cause other modification hooks to be run.
4273If you do want modification hooks to be run in a particular piece of
4274code that is itself run from a modification hook, then rebind locally
4275@code{inhibit-modification-hooks} to @code{nil}.
4276@end defvar
4277
4278@ignore
4279 arch-tag: 3721e738-a1cb-4085-bc1a-6cb8d8e1d32b
4280@end ignore