* mark.texi (Mark): Clarify introduction.
[bpt/emacs.git] / doc / emacs / basic.texi
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1@c This is part of the Emacs manual.
2@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
6ed161e1 3@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
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4@c See file emacs.texi for copying conditions.
5@node Basic, Minibuffer, Exiting, Top
6@chapter Basic Editing Commands
7
8@kindex C-h t
9@findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11and save the text in a file. If this material is new to you, we
12suggest you first run the Emacs learn-by-doing tutorial, by typing
13@kbd{Control-h t} inside Emacs. (@code{help-with-tutorial}).
14
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15@menu
16
17* Inserting Text:: Inserting text by simply typing it.
18* Moving Point:: Moving the cursor to the place where you want to
19 change something.
20* Erasing:: Deleting and killing text.
21* Basic Undo:: Undoing recent changes in the text.
22* Files: Basic Files. Visiting, creating, and saving files.
23* Help: Basic Help. Asking what a character does.
24* Blank Lines:: Making and deleting blank lines.
25* Continuation Lines:: How Emacs displays lines too wide for the screen.
26* Position Info:: What page, line, row, or column is point on?
27* Arguments:: Numeric arguments for repeating a command N times.
28* Repeating:: Repeating the previous command quickly.
29@end menu
30
31@node Inserting Text
32@section Inserting Text
33
34@cindex insertion
35@cindex graphic characters
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36 You can insert an ordinary @dfn{graphic character} (e.g., @samp{a},
37@samp{B}, @samp{3}, and @samp{=}) by typing the associated key. This
38adds the character to the buffer at point. Insertion moves point
39forward, so that point remains just after the inserted text.
40@xref{Point}.
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41
42@kindex RET
43@cindex newline
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44 To end a line and start a new one, type @key{RET}. This key may be
45labeled @key{Return} or @key{Enter} on your keyboard, but we refer to
46it as @key{RET} in this manual. Pressing it inserts a newline
47character in the buffer. If point is at the end of the line, this
48creates a new blank line after it; if point is in the middle of a
49line, the line is split at that position.
50
51 As we explain later in this manual, you can change the way Emacs
52handles text insertion by turning on @dfn{minor modes}. For instance,
53if you turn on a minor mode called @dfn{Auto Fill} mode, Emacs can
54split lines automatically when they become too long (@pxref{Filling}).
55If you turn on a minor mode called @dfn{Overwrite} mode, inserted
56characters replace (overwrite) existing text, instead of shoving it to
57the right. @xref{Minor Modes}.
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58
59@cindex quoting
60@kindex C-q
61@findex quoted-insert
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62 Only graphic characters can be inserted by typing the associated
63key; other keys act as editing commands and do not insert themselves.
64For instance, @kbd{DEL} runs the command @code{delete-backward-char}
65by default (some modes bind it to a different command); it does not
66insert a literal @samp{DEL} character (@acronym{ASCII} character code
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67127).
68
69 To insert a non-graphic character, or a character that your keyboard
70does not support, first @dfn{quote} it by typing @kbd{C-q}
71(@code{quoted-insert}). There are two ways to use @kbd{C-q}:
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72
73@itemize @bullet
74@item
75@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
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76inserts that character. For instance, @kbd{C-q @key{DEL}} inserts a
77literal @samp{DEL} character.
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78
79@item
80@kbd{C-q} followed by a sequence of octal digits inserts the character
81with the specified octal character code. You can use any number of
82octal digits; any non-digit terminates the sequence. If the
83terminating character is @key{RET}, it serves only to terminate the
84sequence. Any other non-digit terminates the sequence and then acts
85as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
86
87The use of octal sequences is disabled in ordinary non-binary
88Overwrite mode, to give you a convenient way to insert a digit instead
89of overwriting with it.
90@end itemize
91
8cf51b2c 92@vindex read-quoted-char-radix
ad36c422 93@noindent
8cf51b2c 94To use decimal or hexadecimal instead of octal, set the variable
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95@code{read-quoted-char-radix} to 10 or 16. If the radix is greater
96than 10, some letters starting with @kbd{a} serve as part of a
97character code, just like digits.
8cf51b2c 98
ad36c422 99 A numeric argument tells @kbd{C-q} how many copies of the quoted
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100character to insert (@pxref{Arguments}).
101
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102@findex ucs-insert
103@cindex Unicode
104 Instead of @kbd{C-q}, you can use @kbd{C-x 8 @key{RET}}
105(@code{ucs-insert}) to insert a character based on its Unicode name or
106code-point. This commands prompts for a character to insert, using
107the minibuffer; you can specify the character using either (i) the
108character's name in the Unicode standard, or (ii) the character's
109code-point in the Unicode standard.
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110
111@node Moving Point
112@section Changing the Location of Point
113
114@cindex arrow keys
115@cindex moving point
116@cindex movement
117@cindex cursor motion
118@cindex moving the cursor
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119 To do more than insert characters, you have to know how to move
120point (@pxref{Point}). The keyboard commands @kbd{C-f}, @kbd{C-b},
121@kbd{C-n}, and @kbd{C-p} move point to the right, left, up and down
122respectively. These are equivalent to the commands @kbd{@key{right}},
123@kbd{@key{left}}, @kbd{@key{down}}, and @kbd{@key{up}}, entered using
124the @dfn{arrow keys} present on many keyboards. Many Emacs users find
125that it is slower to use the arrow keys than the equivalent control
126keys. You can also click the left mouse button to move point to the
127position clicked. Emacs also provides a variety of additional
128keyboard commands that move point in more sophisticated ways.
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129
130@kindex C-a
131@kindex C-e
132@kindex C-f
133@kindex C-b
134@kindex C-n
135@kindex C-p
136@kindex M->
137@kindex M-<
138@kindex M-r
139@kindex LEFT
140@kindex RIGHT
141@kindex UP
142@kindex DOWN
143@findex move-beginning-of-line
144@findex move-end-of-line
145@findex forward-char
146@findex backward-char
147@findex next-line
148@findex previous-line
149@findex beginning-of-buffer
150@findex end-of-buffer
151@findex goto-char
152@findex goto-line
153@findex move-to-window-line
154@table @kbd
155@item C-a
6c5f6319 156@itemx @key{Home}
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157Move to the beginning of the line (@code{move-beginning-of-line}).
158@item C-e
6c5f6319 159@itemx @key{End}
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160Move to the end of the line (@code{move-end-of-line}).
161@item C-f
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162@itemx @key{right}
163Move forward one character (@code{forward-char}).
8cf51b2c 164@item C-b
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165@itemx @key{left}
166Move backward one character (@code{backward-char}).
8cf51b2c 167@item M-f
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168@itemx M-@key{right}
169@itemx C-@key{right}
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170Move forward one word (@code{forward-word}).
171@item M-b
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172@itemx M-@key{left}
173@itemx C-@key{left}
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174Move backward one word (@code{backward-word}).
175@item C-n
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176@itemx @key{down}
177Move down one screen line (@code{next-line}). This command attempts
178to keep the horizontal position unchanged, so if you start in the
179middle of one line, you move to the middle of the next.
8cf51b2c 180@item C-p
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181@itemx @key{up}
182Move up one screen line (@code{previous-line}). This command
183preserves position within the line, like @kbd{C-n}.
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184@item M-r
185Move point to left margin, vertically centered in the window
186(@code{move-to-window-line}). Text does not move on the screen.
187A numeric argument says which screen line to place point on, counting
188downward from the top of the window (zero means the top line). A
189negative argument counts lines up from the bottom (@minus{}1 means the
190bottom line).
191@item M-<
192Move to the top of the buffer (@code{beginning-of-buffer}). With
193numeric argument @var{n}, move to @var{n}/10 of the way from the top.
194@xref{Arguments}, for more information on numeric arguments.@refill
195@item M->
196Move to the end of the buffer (@code{end-of-buffer}).
197@item C-v
6c5f6319 198@itemx @key{PageDown}
e2a71e28 199@itemx @key{next}
8cf51b2c 200Scroll the display one screen forward, and move point if necessary to
6c5f6319 201put it on the screen (@code{scroll-up}). If your keyboard has a
e2a71e28 202@key{PageDown} key (sometimes labelled @key{next}), it does the same
867d4bb3 203thing as @key{C-v}. Scrolling commands are described further in
6c5f6319 204@ref{Scrolling}.
8cf51b2c 205@item M-v
6c5f6319 206@itemx @key{PageUp}
e2a71e28 207@itemx @key{prior}
8cf51b2c 208Scroll one screen backward, and move point if necessary to put it on
6c5f6319 209the screen (@code{scroll-down}). If your keyboard has a @key{PageUp}
e2a71e28 210key (sometimes labelled @key{prior}), it does the same thing as
6c5f6319 211@key{M-v}.
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212@item M-x goto-char
213Read a number @var{n} and move point to buffer position @var{n}.
214Position 1 is the beginning of the buffer.
215@item M-g M-g
216@itemx M-g g
8cf51b2c 217Read a number @var{n} and move point to the beginning of line number
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218@var{n} (@code{goto-line}). Line 1 is the beginning of the buffer. If
219point is on or just after a number in the buffer, that is the default
220for @var{n}. Just type @key{RET} in the minibuffer to use it. You can
221also specify @var{n} by giving @kbd{M-g M-g} a numeric prefix argument.
222@xref{Select Buffer}, for the behavior of @kbd{M-g M-g} when you give it
223a plain prefix argument.
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224@item C-x C-n
225@findex set-goal-column
226@kindex C-x C-n
227Use the current column of point as the @dfn{semipermanent goal column}
228for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
229semipermanent goal column is in effect, those commands always try to
230move to this column, or as close as possible to it, after moving
231vertically. The goal column remains in effect until canceled.
232@item C-u C-x C-n
233Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
234preserve the horizontal position, as usual.
235@end table
236
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237@vindex line-move-visual
238 When a line of text in the buffer is longer than the width of the
239window, Emacs usually displays it on two or more @dfn{screen lines}.
240For convenience, @kbd{C-n} and @kbd{C-p} move point by screen lines,
241as do the equivalent keys @kbd{@key{down}} and @kbd{@key{up}}. You
242can force these commands to move according to @dfn{logical lines}
243(i.e., according to the text lines in the buffer) by setting the
244variable @code{line-move-visual} to @code{nil}; if a logical line
245occupies multiple screen lines, the cursor then skips over the
246additional screen lines. Moving by logical lines was the default
247behavior prior to Emacs 23.1. For details, see @ref{Continuation
248Lines}. @xref{Variables}, for how to set variables such as
249@code{line-move-visual}.
250
251 Unlike @kbd{C-n} and @kbd{C-p}, most of the Emacs commands that work
252on lines work on @emph{logical} lines. For instance, @kbd{C-a}
253(@code{move-beginning-of-line}) and @kbd{C-e}
254(@code{move-end-of-line}) respectively move to the beginning and end
255of the logical line. Whenever we encounter commands that work on
256screen lines, such as @kbd{C-n} and @kbd{C-p}, we will point these
257out.
258
8cf51b2c 259@vindex track-eol
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260 When @code{line-move-visual} is @code{nil}, you can also set the
261variable @code{track-eol} to a non-@code{nil} value. Then @kbd{C-n}
262and @kbd{C-p}, when starting at the end of the logical line, move to
263the end of the next logical line. Normally, @code{track-eol} is
264@code{nil}.
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265
266@vindex next-line-add-newlines
267 @kbd{C-n} normally stops at the end of the buffer when you use it on
268the last line of the buffer. However, if you set the variable
269@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
270the last line of a buffer creates an additional line at the end and
271moves down into it.
272
273@node Erasing
274@section Erasing Text
275
276@table @kbd
277@item @key{DEL}
6c5f6319 278@itemx @key{Backspace}
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279Delete the character before point (@code{delete-backward-char}).
280@item C-d
6c5f6319 281@itemx @key{Delete}
8cf51b2c 282Delete the character after point (@code{delete-char}).
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283@item C-k
284Kill to the end of the line (@code{kill-line}).
285@item M-d
286Kill forward to the end of the next word (@code{kill-word}).
287@item M-@key{DEL}
288Kill back to the beginning of the previous word
289(@code{backward-kill-word}).
290@end table
291
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292 The key @kbd{@key{DEL}} (@code{delete-backward-char}) removes the
293character before point, moving the cursor and all the characters after
294it backwards. On most keyboards, @key{DEL} is labelled
295@key{Backspace}, but we refer to it as @key{DEL} in this manual. Do
296not confuse @key{DEL} with another key, labelled @key{Delete}, that
297exists on many keyboards; we will discuss @key{Delete} momentarily.
298
299 Typing @key{DEL} when the cursor is at the beginning of a line
300deletes the preceding newline character, joining the line with the one
301before it.
302
303 On some text-only terminals, Emacs may not recognize the @key{DEL}
304key properly. If @key{DEL} does not do the right thing (e.g., if it
305deletes characters forwards), see @ref{DEL Does Not Delete}.
306
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307@cindex killing characters and lines
308@cindex deleting characters and lines
309@cindex erasing characters and lines
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310 The key @kbd{C-d} (@code{delete-char}) deletes the character after
311point, i.e., the character under the cursor. This shifts the rest of
312the text on the line to the left. If you type @kbd{C-d} at the end of
313a line, it joins that line with the following line. This command is
314also bound to the key labelled @key{Delete} on many keyboards.
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315
316 To erase a larger amount of text, use the @kbd{C-k} key, which
317erases (kills) a line at a time. If you type @kbd{C-k} at the
318beginning or middle of a line, it kills all the text up to the end of
319the line. If you type @kbd{C-k} at the end of a line, it joins that
320line with the following line.
321
6c5f6319 322 To learn more about killing text, see @ref{Killing}.
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323
324@node Basic Undo
325@section Undoing Changes
326
8cf51b2c 327@table @kbd
6c5f6319 328@item C-/
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329Undo one entry of the undo records---usually, one command worth
330(@code{undo}).
6c5f6319 331@itemx C-x u
8cf51b2c 332@item C-_
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333The same.
334@end table
335
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336 Emacs records a list of changes made in the buffer text, so you can
337undo recent changes. This is done using the @code{undo} command,
338which is bound to @kbd{C-/} (as well as @kbd{C-x u} and @kbd{C-_}).
339Normally, this command undoes the last change, moving point back to
340where it was before the change. The undo command applies only to
341changes in the buffer; you can't use it to undo cursor motion.
342
343 Although each editing command usually makes a separate entry in the
344undo records, very simple commands may be grouped together.
345Sometimes, an entry may cover just part of a complex command.
8cf51b2c 346
6c5f6319 347 If you repeat @kbd{C-/} (or its aliases), each repetition undoes
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348another, earlier change, back to the limit of the undo information
349available. If all recorded changes have already been undone, the undo
350command displays an error message and does nothing.
351
6c5f6319 352 To learn more about the @code{undo} command, see @ref{Undo}.
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353
354@node Basic Files
355@section Files
356
357 Text that you insert in an Emacs buffer lasts only as long as the
6c5f6319 358Emacs session. To keep any text permanently, you must put it in a
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359@dfn{file}. Files are named units of text which are stored by the
360operating system for you to retrieve later by name. To use the
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361contents of a file in any way, including editing it with Emacs, you
362must specify the file name.
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363
364 Suppose there is a file named @file{test.emacs} in your home
365directory. To begin editing this file in Emacs, type
366
367@example
368C-x C-f test.emacs @key{RET}
369@end example
370
371@noindent
372Here the file name is given as an @dfn{argument} to the command @kbd{C-x
373C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
374read the argument, and you type @key{RET} to terminate the argument
375(@pxref{Minibuffer}).
376
377 Emacs obeys this command by @dfn{visiting} the file: it creates a
6c5f6319 378buffer, copies the contents of the file into the buffer, and then
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379displays the buffer for editing. If you alter the text, you can
380@dfn{save} the new text in the file by typing @kbd{C-x C-s}
381(@code{save-buffer}). This copies the altered buffer contents back
382into the file @file{test.emacs}, making them permanent. Until you
383save, the changed text exists only inside Emacs, and the file
384@file{test.emacs} is unaltered.
385
386 To create a file, just visit it with @kbd{C-x C-f} as if it already
387existed. This creates an empty buffer, in which you can insert the
388text you want to put in the file. Emacs actually creates the file the
389first time you save this buffer with @kbd{C-x C-s}.
390
391 To learn more about using files in Emacs, see @ref{Files}.
392
393@node Basic Help
394@section Help
395
396@cindex getting help with keys
397 If you forget what a key does, you can find out with the Help
398character, which is @kbd{C-h} (or @key{F1}, which is an alias for
6c5f6319 399@kbd{C-h}). Type @kbd{C-h k}, followed by the key of interest; for
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400example, @kbd{C-h k C-n} tells you what @kbd{C-n} does. @kbd{C-h} is
401a prefix key; @kbd{C-h k} is just one of its subcommands (the command
402@code{describe-key}). The other subcommands of @kbd{C-h} provide
403different kinds of help. Type @kbd{C-h} twice to get a description of
404all the help facilities. @xref{Help}.
405
406@node Blank Lines
407@section Blank Lines
408
409@cindex inserting blank lines
410@cindex deleting blank lines
411 Here are special commands and techniques for inserting and deleting
412blank lines.
413
414@table @kbd
415@item C-o
6c5f6319 416Insert a blank line after the cursor (@code{open-line}).
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417@item C-x C-o
418Delete all but one of many consecutive blank lines
419(@code{delete-blank-lines}).
420@end table
421
422@kindex C-o
423@kindex C-x C-o
424@cindex blank lines
425@findex open-line
426@findex delete-blank-lines
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427 We have seen how @kbd{@key{RET}} (@code{newline}) starts a new line
428of text. However, it may be easier to see what you are doing if you
429first make a blank line and then insert the desired text into it.
430This is easy to do using the key @kbd{C-o} (@code{open-line}), which
431inserts a newline after point but leaves point in front of the
432newline. After @kbd{C-o}, type the text for the new line.
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433
434 You can make several blank lines by typing @kbd{C-o} several times, or
435by giving it a numeric argument specifying how many blank lines to make.
436@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
437command inserts the fill prefix on the new line, if typed at the
438beginning of a line. @xref{Fill Prefix}.
439
440 The easy way to get rid of extra blank lines is with the command
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441@kbd{C-x C-o} (@code{delete-blank-lines}). If point lies within a run
442of several blank lines, @kbd{C-x C-o} deletes all but one of them. If
443point is on a single blank line, @kbd{C-x C-o} deletes it. If point
444is on a nonblank line, @kbd{C-x C-o} deletes all following blank
445lines, if any exists.
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446
447@node Continuation Lines
448@section Continuation Lines
449
450@cindex continuation line
451@cindex wrapping
452@cindex line wrapping
453@cindex fringes, and continuation lines
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454 Sometimes, a line of text in the buffer---a @dfn{logical line}---is
455too long to fit in the window, and Emacs displays it as two or more
456@dfn{screen lines}. This is called @dfn{line wrapping} or
457@dfn{continuation}, and the long logical line is called a
458@dfn{continued line}. On a graphical display, Emacs indicates line
459wrapping with small bent arrows in the left and right window fringes.
460On a text-only terminal, Emacs indicates line wrapping by displaying a
461@samp{\} character at the right margin.
462
463 Most commands that act on lines act on logical lines, not screen
464lines. For instance, @kbd{C-k} kills a logical line. As described
465earlier, @kbd{C-n} (@code{next-line}) and @kbd{C-p}
466(@code{previous-line}) are special exceptions: they move point down
467and up, respectively, by one screen line (@pxref{Moving Point}).
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468
469@cindex truncation
470@cindex line truncation, and fringes
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471 Emacs can optionally @dfn{truncate} long logical lines instead of
472continuing them. This means that every logical line occupies a single
473screen line; if it is longer than the width of the window, the rest of
474the line is not displayed. On a graphical display, a truncated line
475is indicated by a small straight arrow in the right fringe; on a
476text-only terminal, it is indicated by a @samp{$} character in the
477right margin. @xref{Line Truncation}.
478
479 By default, continued lines are wrapped at the right window edge.
480Since the wrapping may occur in the middle of a word, continued lines
481can be difficult to read. The usual solution is to break your lines
482before they get too long, by inserting newlines. If you prefer, you
483can make Emacs insert a newline automatically when a line gets too
484long, by using Auto Fill mode. @xref{Filling}.
485
486@cindex word wrap
487 Sometimes, you may need to edit files containing many long logical
488lines, and it may not be practical to break them all up by adding
489newlines. In that case, you can use Visual Line mode, which enables
490@dfn{word wrapping}: instead of wrapping long lines exactly at the
491right window edge, Emacs wraps them at the word boundaries (i.e.,
492space or tab characters) nearest to the right window edge. Visual
493Line mode also redefines editing commands such as @code{C-a},
494@code{C-n}, and @code{C-k} to operate on screen lines rather than
495logical lines. @xref{Visual Line Mode}.
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496
497@node Position Info
498@section Cursor Position Information
499
500 Here are commands to get information about the size and position of
501parts of the buffer, and to count lines.
502
503@table @kbd
504@item M-x what-page
505Display the page number of point, and the line number within that page.
506@item M-x what-line
507Display the line number of point in the whole buffer.
508@item M-x line-number-mode
509@itemx M-x column-number-mode
510Toggle automatic display of the current line number or column number.
511@xref{Optional Mode Line}.
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512@item M-x count-lines-region
513Display the number of lines in the current region. Normally bound to
514@kbd{M-=}, except in a few specialist modes. @xref{Mark}, for
515information about the region.
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516@item C-x =
517Display the character code of character after point, character position of
518point, and column of point (@code{what-cursor-position}).
519@item M-x hl-line-mode
520Enable or disable highlighting of the current line. @xref{Cursor
521Display}.
522@item M-x size-indication-mode
523Toggle automatic display of the size of the buffer.
524@xref{Optional Mode Line}.
525@end table
526
527@findex what-page
528@findex what-line
529@cindex line number commands
530@cindex location of point
531@cindex cursor location
532@cindex point location
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533 @kbd{M-x what-line} displays the current line number in the echo
534area. This command is usually redundant, because the current line
535number is shown in the mode line (@pxref{Mode Line}). However, if you
867d4bb3 536narrow the buffer, the mode line shows the line number relative to
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537the accessible portion (@pxref{Narrowing}). By contrast,
538@code{what-line} displays both the line number relative to the
539narrowed region and the line number relative to the whole buffer.
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540
541 @kbd{M-x what-page} counts pages from the beginning of the file, and
542counts lines within the page, showing both numbers in the echo area.
543@xref{Pages}.
544
545@kindex M-=
546@findex count-lines-region
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547 Use @kbd{M-x count-lines-region} (normally bound to @kbd{M-=}) to
548display the number of lines in the region (@pxref{Mark}). @xref{Pages},
549for the command @kbd{C-x l} which counts the lines in the current page.
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550
551@kindex C-x =
552@findex what-cursor-position
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553 The command @kbd{C-x =} (@code{what-cursor-position}) shows
554information about the current cursor position and the buffer contents
555at that position. It displays a line in the echo area that looks like
556this:
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557
558@smallexample
559Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
560@end smallexample
561
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562 After @samp{Char:}, this shows the character in the buffer at point.
563The text inside the parenthesis shows the corresponding decimal, octal
564and hex character codes; for more information about how @kbd{C-x =}
565displays character information, see @ref{International Chars}. After
566@samp{point=} is the position of point as a character count (the first
567character in the buffer is position 1, the second character is
568position 2, and so on). The number after that is the total number of
569characters in the buffer, and the number in parenthesis expresses the
570position as a percentage of the total. After @samp{column=} is the
571horizontal position of point, in columns counting from the left edge
572of the window.
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573
574 If the buffer has been narrowed, making some of the text at the
575beginning and the end temporarily inaccessible, @kbd{C-x =} displays
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576additional text describing the currently accessible range. For
577example, it might display this:
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578
579@smallexample
580Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
581@end smallexample
582
583@noindent
584where the two extra numbers give the smallest and largest character
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585position that point is allowed to assume. The characters between
586those two positions are the accessible ones. @xref{Narrowing}.
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587
588@node Arguments
589@section Numeric Arguments
590@cindex numeric arguments
591@cindex prefix arguments
592@cindex arguments to commands
593
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594 In the terminology of mathematics and computing, @dfn{argument}
595means ``data provided to a function or operation.'' You can give any
596Emacs command a @dfn{numeric argument} (also called a @dfn{prefix
597argument}). Some commands interpret the argument as a repetition
598count. For example, giving @kbd{C-f} an argument of ten causes it to
599move point forward by ten characters instead of one. With these
600commands, no argument is equivalent to an argument of one, and
601negative arguments cause them to move or act in the opposite
602direction.
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603
604@kindex M-1
605@kindex M-@t{-}
606@findex digit-argument
607@findex negative-argument
fcda6454 608 The easiest way to specify a numeric argument is to type a digit
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609and/or a minus sign while holding down the @key{META} key. For
610example,
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611
612@example
613M-5 C-n
614@end example
615
616@noindent
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617moves down five lines. The keys @kbd{M-1}, @kbd{M-2}, and so on, as
618well as @kbd{M--}, are bound to commands (@code{digit-argument} and
619@code{negative-argument}) that set up an argument for the next
620command. @kbd{Meta--} without digits normally means @minus{}1.
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622If you enter more than one digit, you need not hold down the
623@key{META} key for the second and subsequent digits. Thus, to move
624down fifty lines, type
625
626@example
627M-5 0 C-n
628@end example
629
630@noindent
631Note that this @emph{does not} insert five copies of @samp{0} and move
632down one line, as you might expect---the @samp{0} is treated as part
633of the prefix argument.
634
635(What if you do want to insert five copies of @samp{0}? Type @kbd{M-5
636C-u 0}. Here, @kbd{C-u} ``terminates'' the prefix argument, so that
637the next keystroke begins the command that you want to execute. Note
638that this meaning of @kbd{C-u} applies only to this case. For the
639usual role of @kbd{C-u}, see below.)
640
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641@kindex C-u
642@findex universal-argument
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643 Instead of typing @kbd{M-1}, @kbd{M-2}, and so on, another way to
644specify a numeric argument is to type @kbd{C-u}
645(@code{universal-argument}) followed by some digits, or (for a
646negative argument) a minus sign followed by digits. A minus sign
647without digits normally means @minus{}1.
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648
649 @kbd{C-u} alone has the special meaning of ``four times'': it
650multiplies the argument for the next command by four. @kbd{C-u C-u}
651multiplies it by sixteen. Thus, @kbd{C-u C-u C-f} moves forward
652sixteen characters. Other useful combinations are @kbd{C-u C-n},
653@kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u
654C-u C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
655lines).
656
657 You can use a numeric argument before a self-inserting character to
658insert multiple copies of it. This is straightforward when the
659character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
660copies of the character @samp{a}. But this does not work for
661inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
662can separate the argument from the digit to insert with another
663@kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
664the character @samp{1}.
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665
666 Some commands care whether there is an argument, but ignore its
f0a35bd4 667value. For example, the command @kbd{M-q} (@code{fill-paragraph})
8cf51b2c 668fills text; with an argument, it justifies the text as well.
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669(@xref{Filling}, for more information on @kbd{M-q}.) For these
670commands, it is enough to the argument with a single @kbd{C-u}.
671
672 Some commands use the value of the argument as a repeat count, but
673do something special when there is no argument. For example, the
674command @kbd{C-k} (@code{kill-line}) with argument @var{n} kills
675@var{n} lines, including their terminating newlines. But @kbd{C-k}
676with no argument is special: it kills the text up to the next newline,
677or, if point is right at the end of the line, it kills the newline
678itself. Thus, two @kbd{C-k} commands with no arguments can kill a
679nonblank line, just like @kbd{C-k} with an argument of one.
680(@xref{Killing}, for more information on @kbd{C-k}.)
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681
682 A few commands treat a plain @kbd{C-u} differently from an ordinary
683argument. A few others may treat an argument of just a minus sign
684differently from an argument of @minus{}1. These unusual cases are
685described when they come up; they exist to make an individual command
686more convenient, and they are documented in that command's
687documentation string.
688
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689 We use the term ``prefix argument'' as well as ``numeric argument,''
690to emphasize that you type these argument before the command, and to
691distinguish them from minibuffer arguments that come after the
692command.
693
694@node Repeating
695@section Repeating a Command
696@cindex repeating a command
697
698 Many simple commands, such as those invoked with a single key or
699with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
700invoking them with a numeric argument that serves as a repeat count
701(@pxref{Arguments}). However, if the command you want to repeat
702prompts for input, or uses a numeric argument in another way, that
703method won't work.
704
705@kindex C-x z
706@findex repeat
707 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
708an Emacs command many times. This command repeats the previous Emacs
709command, whatever that was. Repeating a command uses the same arguments
710that were used before; it does not read new arguments each time.
711
712 To repeat the command more than once, type additional @kbd{z}'s: each
713@kbd{z} repeats the command one more time. Repetition ends when you
714type a character other than @kbd{z}, or press a mouse button.
715
716 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
717characters. You can repeat that command (including its argument) three
718additional times, to delete a total of 80 characters, by typing @kbd{C-x
719z z z}. The first @kbd{C-x z} repeats the command once, and each
720subsequent @kbd{z} repeats it once again.
721
722@ignore
723 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956
724@end ignore