(jka-compr-shell): Doc fix.
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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
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3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001,
4@c 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
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5@c See the file elisp.texi for copying conditions.
6@setfilename ../info/windows
7@node Windows, Frames, Buffers, Top
8@chapter Windows
9
10 This chapter describes most of the functions and variables related to
11Emacs windows. See @ref{Display}, for information on how text is
12displayed in windows.
13
14@menu
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15* Basic Windows:: Basic information on using windows.
16* Splitting Windows:: Splitting one window into two windows.
17* Deleting Windows:: Deleting a window gives its space to other windows.
18* Selecting Windows:: The selected window is the one that you edit in.
19* Cyclic Window Ordering:: Moving around the existing windows.
20* Buffers and Windows:: Each window displays the contents of a buffer.
84e34002 21* Displaying Buffers:: Higher-level functions for displaying a buffer
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22 and choosing a window for it.
23* Choosing Window:: How to choose a window for displaying a buffer.
24* Window Point:: Each window has its own location of point.
25* Window Start:: The display-start position controls which text
26 is on-screen in the window.
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27* Textual Scrolling:: Moving text up and down through the window.
28* Vertical Scrolling:: Moving the contents up and down on the window.
29* Horizontal Scrolling:: Moving the contents sideways on the window.
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30* Size of Window:: Accessing the size of a window.
31* Resizing Windows:: Changing the size of a window.
32* Coordinates and Windows:: Converting coordinates to windows.
8781c4d1 33* Window Tree:: The layout and sizes of all windows in a frame.
3c29caa8 34* Window Configurations:: Saving and restoring the state of the screen.
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35* Window Hooks:: Hooks for scrolling, window size changes,
36 redisplay going past a certain point,
37 or window configuration changes.
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38@end menu
39
40@node Basic Windows
41@section Basic Concepts of Emacs Windows
42@cindex window
43@cindex selected window
44
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45 A @dfn{window} in Emacs is the physical area of the screen in which a
46buffer is displayed. The term is also used to refer to a Lisp object that
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47represents that screen area in Emacs Lisp. It should be
48clear from the context which is meant.
49
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50 Emacs groups windows into frames. A frame represents an area of
51screen available for Emacs to use. Each frame always contains at least
52one window, but you can subdivide it vertically or horizontally into
53multiple nonoverlapping Emacs windows.
54
55 In each frame, at any time, one and only one window is designated as
56@dfn{selected within the frame}. The frame's cursor appears in that
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57window, but the other windows have ``non-selected'' cursors, normally
58less visible. At any time, one frame is the selected frame; and the
59window selected within that frame is @dfn{the selected window}. The
60selected window's buffer is usually the current buffer (except when
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61@code{set-buffer} has been used). @xref{Current Buffer}.
62
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63@defvar cursor-in-non-selected-windows
64If this variable is @code{nil}, Emacs displays only one cursor,
65in the selected window. Other windows have no cursor at all.
66@end defvar
67
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68 For practical purposes, a window exists only while it is displayed in
69a frame. Once removed from the frame, the window is effectively deleted
70and should not be used, @emph{even though there may still be references
71to it} from other Lisp objects. Restoring a saved window configuration
72is the only way for a window no longer on the screen to come back to
73life. (@xref{Deleting Windows}.)
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74
75 Each window has the following attributes:
76
77@itemize @bullet
78@item
79containing frame
80
3c29caa8 81@item
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82window height
83
3c29caa8 84@item
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85window width
86
3c29caa8 87@item
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88window edges with respect to the screen or frame
89
3c29caa8 90@item
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91the buffer it displays
92
3c29caa8 93@item
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94position within the buffer at the upper left of the window
95
3c29caa8 96@item
c638661f 97amount of horizontal scrolling, in columns
b1b12a8e 98
3c29caa8 99@item
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100point
101
3c29caa8 102@item
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103the mark
104
3c29caa8 105@item
b1b12a8e 106how recently the window was selected
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107
108@item
109fringe settings
110
111@item
112display margins
113
114@item
115scroll-bar settings
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116@end itemize
117
118@cindex multiple windows
119 Users create multiple windows so they can look at several buffers at
120once. Lisp libraries use multiple windows for a variety of reasons, but
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121most often to display related information. In Rmail, for example, you
122can move through a summary buffer in one window while the other window
123shows messages one at a time as they are reached.
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124
125 The meaning of ``window'' in Emacs is similar to what it means in the
c638661f 126context of general-purpose window systems such as X, but not identical.
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127The X Window System places X windows on the screen; Emacs uses one or
128more X windows as frames, and subdivides them into
129Emacs windows. When you use Emacs on a character-only terminal, Emacs
130treats the whole terminal screen as one frame.
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131
132@cindex terminal screen
133@cindex screen of terminal
134@cindex tiled windows
135 Most window systems support arbitrarily located overlapping windows.
136In contrast, Emacs windows are @dfn{tiled}; they never overlap, and
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137together they fill the whole screen or frame. Because of the way in
138which Emacs creates new windows and resizes them, not all conceivable
139tilings of windows on an Emacs frame are actually possible.
140@xref{Splitting Windows}, and @ref{Size of Window}.
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141
142 @xref{Display}, for information on how the contents of the
143window's buffer are displayed in the window.
144
145@defun windowp object
f9f59935 146This function returns @code{t} if @var{object} is a window.
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147@end defun
148
149@node Splitting Windows
150@section Splitting Windows
151@cindex splitting windows
152@cindex window splitting
153
154 The functions described here are the primitives used to split a window
155into two windows. Two higher level functions sometimes split a window,
156but not always: @code{pop-to-buffer} and @code{display-buffer}
157(@pxref{Displaying Buffers}).
158
159 The functions described here do not accept a buffer as an argument.
160The two ``halves'' of the split window initially display the same buffer
161previously visible in the window that was split.
162
163@deffn Command split-window &optional window size horizontal
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164This function splits a new window out of @var{window}'s screen area.
165It returns the new window.
b1b12a8e 166
2726b68b 167If @var{horizontal} is non-@code{nil}, then @var{window} splits into
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168two side by side windows. The original window @var{window} keeps the
169leftmost @var{size} columns, and gives the rest of the columns to the
170new window. Otherwise, it splits into windows one above the other, and
171@var{window} keeps the upper @var{size} lines and gives the rest of the
172lines to the new window. The original window is therefore the
c638661f 173left-hand or upper of the two, and the new window is the right-hand or
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174lower.
175
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176If @var{window} is omitted or @code{nil}, that stands for the selected
177window. When you split the selected window, it remains selected.
178
179If @var{size} is omitted or @code{nil}, then @var{window} is divided
180evenly into two parts. (If there is an odd line, it is allocated to
181the new window.) When @code{split-window} is called interactively,
182all its arguments are @code{nil}.
b1b12a8e 183
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184If splitting would result in making a window that is smaller than
185@code{window-min-height} or @code{window-min-width}, the function
186signals an error and does not split the window at all.
187
188The following example starts with one window on a screen that is 50
926a5166 189lines high by 80 columns wide; then it splits the window.
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190
191@smallexample
192@group
193(setq w (selected-window))
194 @result{} #<window 8 on windows.texi>
195(window-edges) ; @r{Edges in order:}
196 @result{} (0 0 80 50) ; @r{left--top--right--bottom}
197@end group
198
199@group
200;; @r{Returns window created}
3c29caa8 201(setq w2 (split-window w 15))
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202 @result{} #<window 28 on windows.texi>
203@end group
204@group
205(window-edges w2)
206 @result{} (0 15 80 50) ; @r{Bottom window;}
207 ; @r{top is line 15}
208@end group
209@group
210(window-edges w)
211 @result{} (0 0 80 15) ; @r{Top window}
212@end group
213@end smallexample
214
215The screen looks like this:
216
217@smallexample
218@group
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219 __________
220 | | line 0
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221 | w |
222 |__________|
223 | | line 15
224 | w2 |
225 |__________|
226 line 50
227 column 0 column 80
228@end group
229@end smallexample
230
926a5166 231Next, split the top window horizontally:
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232
233@smallexample
234@group
235(setq w3 (split-window w 35 t))
236 @result{} #<window 32 on windows.texi>
237@end group
238@group
239(window-edges w3)
240 @result{} (35 0 80 15) ; @r{Left edge at column 35}
241@end group
242@group
243(window-edges w)
244 @result{} (0 0 35 15) ; @r{Right edge at column 35}
245@end group
246@group
247(window-edges w2)
248 @result{} (0 15 80 50) ; @r{Bottom window unchanged}
249@end group
250@end smallexample
251
bda144f4 252@need 3000
926a5166 253Now the screen looks like this:
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254
255@smallexample
256@group
257 column 35
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258 __________
259 | | | line 0
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260 | w | w3 |
261 |___|______|
262 | | line 15
263 | w2 |
264 |__________|
265 line 50
266 column 0 column 80
267@end group
268@end smallexample
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269
270Normally, Emacs indicates the border between two side-by-side windows
b8da16c6 271with a scroll bar (@pxref{Layout Parameters,Scroll Bars}) or @samp{|}
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272characters. The display table can specify alternative border
273characters; see @ref{Display Tables}.
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274@end deffn
275
8241495d 276@deffn Command split-window-vertically &optional size
1911e6e5 277This function splits the selected window into two windows, one above the
ebc6903b 278other, leaving the upper of the two windows selected, with @var{size}
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279lines. (If @var{size} is negative, then the lower of the two windows
280gets @minus{} @var{size} lines and the upper window gets the rest, but
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281the upper window is still the one selected.) However, if
282@code{split-window-keep-point} (see below) is @code{nil}, then either
283window can be selected.
284
285In other respects, this function is similar to @code{split-window}.
286In particular, the upper window is the original one and the return
287value is the new, lower window.
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288@end deffn
289
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290@defopt split-window-keep-point
291If this variable is non-@code{nil} (the default), then
292@code{split-window-vertically} behaves as described above.
293
294If it is @code{nil}, then @code{split-window-vertically} adjusts point
295in each of the two windows to avoid scrolling. (This is useful on
296slow terminals.) It selects whichever window contains the screen line
297that point was previously on.
298
299This variable only affects the behavior of @code{split-window-vertically}.
300It has no effect on the other functions described here.
301@end defopt
302
2468d0c0 303@deffn Command split-window-horizontally &optional size
b1b12a8e 304This function splits the selected window into two windows
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305side-by-side, leaving the selected window on the left with @var{size}
306columns. If @var{size} is negative, the rightmost window gets
307@minus{} @var{size} columns, but the leftmost window still remains
308selected.
b1b12a8e 309
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310This function is basically an interface to @code{split-window}.
311You could define a simplified version of the function like this:
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312
313@smallexample
314@group
315(defun split-window-horizontally (&optional arg)
316 "Split selected window into two windows, side by side..."
317 (interactive "P")
513331d3 318@end group
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319@group
320 (let ((size (and arg (prefix-numeric-value arg))))
321 (and size (< size 0)
322 (setq size (+ (window-width) size)))
323 (split-window nil size t)))
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324@end group
325@end smallexample
326@end deffn
327
328@defun one-window-p &optional no-mini all-frames
329This function returns non-@code{nil} if there is only one window. The
330argument @var{no-mini}, if non-@code{nil}, means don't count the
331minibuffer even if it is active; otherwise, the minibuffer window is
27704b78 332counted when it is active.
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333
334The argument @var{all-frames} specifies which frames to consider. Here
335are the possible values and their meanings:
336
337@table @asis
338@item @code{nil}
339Count the windows in the selected frame, plus the minibuffer used
340by that frame even if it lies in some other frame.
341
342@item @code{t}
343Count all windows in all existing frames.
344
345@item @code{visible}
346Count all windows in all visible frames.
347
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348@item 0
349Count all windows in all visible or iconified frames.
350
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351@item anything else
352Count precisely the windows in the selected frame, and no others.
353@end table
354@end defun
355
356@node Deleting Windows
357@section Deleting Windows
358@cindex deleting windows
359
360A window remains visible on its frame unless you @dfn{delete} it by
361calling certain functions that delete windows. A deleted window cannot
362appear on the screen, but continues to exist as a Lisp object until
363there are no references to it. There is no way to cancel the deletion
364of a window aside from restoring a saved window configuration
365(@pxref{Window Configurations}). Restoring a window configuration also
366deletes any windows that aren't part of that configuration.
367
368 When you delete a window, the space it took up is given to one
969fe9b5 369adjacent sibling.
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370
371@c Emacs 19 feature
372@defun window-live-p window
373This function returns @code{nil} if @var{window} is deleted, and
374@code{t} otherwise.
375
b22f3a19 376@strong{Warning:} Erroneous information or fatal errors may result from
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377using a deleted window as if it were live.
378@end defun
379
380@deffn Command delete-window &optional window
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381This function removes @var{window} from display, and returns @code{nil}.
382If @var{window} is omitted, then the selected window is deleted. An
383error is signaled if there is only one window when @code{delete-window}
384is called.
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385@end deffn
386
387@deffn Command delete-other-windows &optional window
388This function makes @var{window} the only window on its frame, by
389deleting the other windows in that frame. If @var{window} is omitted or
390@code{nil}, then the selected window is used by default.
391
969fe9b5 392The return value is @code{nil}.
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393@end deffn
394
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395@deffn Command delete-windows-on buffer-or-name &optional frame
396This function deletes all windows showing @var{buffer-or-name}. If
397there are no windows showing @var{buffer-or-name}, it does nothing.
398@var{buffer-or-name} must be a buffer or the name of an existing
399buffer.
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400
401@code{delete-windows-on} operates frame by frame. If a frame has
402several windows showing different buffers, then those showing
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403@var{buffer-or-name} are removed, and the others expand to fill the
404space. If all windows in some frame are showing @var{buffer-or-name}
405(including the case where there is only one window), then the frame
406winds up with a single window showing another buffer chosen with
407@code{other-buffer}. @xref{The Buffer List}.
b1b12a8e 408
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409The argument @var{frame} controls which frames to operate on. This
410function does not use it in quite the same way as the other functions
411which scan all windows; specifically, the values @code{t} and @code{nil}
412have the opposite of their meanings in other functions. Here are the
413full details:
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414
415@itemize @bullet
416@item
1911e6e5 417If it is @code{nil}, operate on all frames.
b1b12a8e 418@item
1911e6e5 419If it is @code{t}, operate on the selected frame.
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420@item
421If it is @code{visible}, operate on all visible frames.
1911e6e5 422@item
bfe721d1 423If it is 0, operate on all visible or iconified frames.
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424@item
425If it is a frame, operate on that frame.
426@end itemize
427
428This function always returns @code{nil}.
429@end deffn
430
431@node Selecting Windows
432@section Selecting Windows
433@cindex selecting windows
434
435 When a window is selected, the buffer in the window becomes the current
436buffer, and the cursor will appear in it.
437
438@defun selected-window
439This function returns the selected window. This is the window in
440which the cursor appears and to which many commands apply.
441@end defun
442
5a8a6af8 443@defun select-window window &optional norecord
b1b12a8e 444This function makes @var{window} the selected window. The cursor then
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445appears in @var{window} (on redisplay). Unless @var{window} was
446already selected, @code{select-window} makes @var{window}'s buffer the
447current buffer.
b1b12a8e 448
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449Normally @var{window}'s selected buffer is moved to the front of the
450buffer list, but if @var{norecord} is non-@code{nil}, the buffer list
451order is unchanged.
452
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453The return value is @var{window}.
454
455@example
456@group
457(setq w (next-window))
458(select-window w)
459 @result{} #<window 65 on windows.texi>
460@end group
461@end example
462@end defun
463
bfe721d1 464@defmac save-selected-window forms@dots{}
ae473bd3 465This macro records the selected frame, as well as the selected window
3a052bd3 466of each frame, executes @var{forms} in sequence, then restores the
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467earlier selected frame and windows. It also saves and restores the
468current buffer. It returns the value of the last form in @var{forms}.
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469
470This macro does not save or restore anything about the sizes,
471arrangement or contents of windows; therefore, if the @var{forms}
472change them, the change persists. If the previously selected window
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473of some frame is no longer live at the time of exit from @var{forms},
474that frame's selected window is left alone. If the previously
475selected window is no longer live, then whatever window is selected at
476the end of @var{forms} remains selected.
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477@end defmac
478
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479@defmac with-selected-window window forms@dots{}
480This macro selects @var{window} (without changing the buffer list),
481executes @var{forms} in sequence, then restores the previously
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482selected window and current buffer. It is just like
483@code{save-selected-window}, except that it explicitly selects
484@var{window}, also without altering the buffer list sequence.
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485@end defmac
486
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487@cindex finding windows
488 The following functions choose one of the windows on the screen,
489offering various criteria for the choice.
490
b3910238 491@defun get-lru-window &optional frame dedicated
b1b12a8e 492This function returns the window least recently ``used'' (that is,
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493selected). If any full-width windows are present, it only considers
494these. The selected window is always the most recently used window.
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495
496The selected window can be the least recently used window if it is the
497only window. A newly created window becomes the least recently used
43954849 498window until it is selected. A minibuffer window is never a
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499candidate. Dedicated windows are never candidates unless the
500@var{dedicated} argument is non-@code{nil}, so if all
43954849 501existing windows are dedicated, the value is @code{nil}.
b1b12a8e 502
c638661f 503The argument @var{frame} controls which windows are considered.
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504
505@itemize @bullet
506@item
507If it is @code{nil}, consider windows on the selected frame.
508@item
509If it is @code{t}, consider windows on all frames.
510@item
511If it is @code{visible}, consider windows on all visible frames.
512@item
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513If it is 0, consider windows on all visible or iconified frames.
514@item
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515If it is a frame, consider windows on that frame.
516@end itemize
517@end defun
518
b3910238 519@defun get-largest-window &optional frame dedicated
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520This function returns the window with the largest area (height times
521width). If there are no side-by-side windows, then this is the window
522with the most lines. A minibuffer window is never a candidate.
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523Dedicated windows are never candidates unless the
524@var{dedicated} argument is non-@code{nil}, so if all existing windows
43954849 525are dedicated, the value is @code{nil}.
b1b12a8e 526
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527If there are two candidate windows of the same size, this function
528prefers the one that comes first in the cyclic ordering of windows
529(see following section), starting from the selected window.
b1b12a8e 530
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531The argument @var{frame} controls which set of windows to
532consider. See @code{get-lru-window}, above.
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533@end defun
534
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535@cindex window that satisfies a predicate
536@cindex conditional selection of windows
537@defun get-window-with-predicate predicate &optional minibuf all-frames default
538This function returns a window satisfying @var{predicate}. It cycles
539through all visible windows using @code{walk-windows} (@pxref{Cyclic
b0d4743a 540Window Ordering}), calling @var{predicate} on each one of them
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541with that window as its argument. The function returns the first
542window for which @var{predicate} returns a non-@code{nil} value; if
543that never happens, it returns @var{default}.
544
545The optional arguments @var{minibuf} and @var{all-frames} specify the
546set of windows to include in the scan. See the description of
547@code{next-window} in @ref{Cyclic Window Ordering}, for details.
548@end defun
549
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550@node Cyclic Window Ordering
551@comment node-name, next, previous, up
552@section Cyclic Ordering of Windows
553@cindex cyclic ordering of windows
554@cindex ordering of windows, cyclic
3c29caa8 555@cindex window ordering, cyclic
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556
557 When you use the command @kbd{C-x o} (@code{other-window}) to select
558the next window, it moves through all the windows on the screen in a
559specific cyclic order. For any given configuration of windows, this
560order never varies. It is called the @dfn{cyclic ordering of windows}.
561
562 This ordering generally goes from top to bottom, and from left to
563right. But it may go down first or go right first, depending on the
564order in which the windows were split.
565
566 If the first split was vertical (into windows one above each other),
567and then the subwindows were split horizontally, then the ordering is
568left to right in the top of the frame, and then left to right in the
569next lower part of the frame, and so on. If the first split was
570horizontal, the ordering is top to bottom in the left part, and so on.
571In general, within each set of siblings at any level in the window tree,
572the order is left to right, or top to bottom.
573
574@defun next-window &optional window minibuf all-frames
575@cindex minibuffer window
576This function returns the window following @var{window} in the cyclic
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577ordering of windows. This is the window that @kbd{C-x o} would select
578if typed when @var{window} is selected. If @var{window} is the only
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579window visible, then this function returns @var{window}. If omitted,
580@var{window} defaults to the selected window.
581
582The value of the argument @var{minibuf} determines whether the
583minibuffer is included in the window order. Normally, when
584@var{minibuf} is @code{nil}, the minibuffer is included if it is
585currently active; this is the behavior of @kbd{C-x o}. (The minibuffer
586window is active while the minibuffer is in use. @xref{Minibuffers}.)
587
588If @var{minibuf} is @code{t}, then the cyclic ordering includes the
589minibuffer window even if it is not active.
590
591If @var{minibuf} is neither @code{t} nor @code{nil}, then the minibuffer
592window is not included even if it is active.
593
594The argument @var{all-frames} specifies which frames to consider. Here
595are the possible values and their meanings:
596
597@table @asis
598@item @code{nil}
599Consider all the windows in @var{window}'s frame, plus the minibuffer
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600used by that frame even if it lies in some other frame. If the
601minibuffer counts (as determined by @var{minibuf}), then all windows on
602all frames that share that minibuffer count too.
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603
604@item @code{t}
605Consider all windows in all existing frames.
606
607@item @code{visible}
608Consider all windows in all visible frames. (To get useful results, you
609must ensure @var{window} is in a visible frame.)
610
83abd543 611@item 0
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612Consider all windows in all visible or iconified frames.
613
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614@item a frame
615Consider all windows on that frame.
616
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617@item anything else
618Consider precisely the windows in @var{window}'s frame, and no others.
619@end table
620
3c29caa8 621This example assumes there are two windows, both displaying the
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622buffer @samp{windows.texi}:
623
624@example
625@group
626(selected-window)
627 @result{} #<window 56 on windows.texi>
628@end group
629@group
630(next-window (selected-window))
631 @result{} #<window 52 on windows.texi>
632@end group
633@group
634(next-window (next-window (selected-window)))
635 @result{} #<window 56 on windows.texi>
636@end group
637@end example
638@end defun
639
640@defun previous-window &optional window minibuf all-frames
641This function returns the window preceding @var{window} in the cyclic
642ordering of windows. The other arguments specify which windows to
643include in the cycle, as in @code{next-window}.
644@end defun
645
8241495d 646@deffn Command other-window count &optional all-frames
b1b12a8e 647This function selects the @var{count}th following window in the cyclic
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648order. If count is negative, then it moves back @minus{}@var{count}
649windows in the cycle, rather than forward. It returns @code{nil}.
b1b12a8e 650
75708135 651The argument @var{all-frames} has the same meaning as in
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652@code{next-window}, but the @var{minibuf} argument of @code{next-window}
653is always effectively @code{nil}.
654
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655In an interactive call, @var{count} is the numeric prefix argument.
656@end deffn
657
658@c Emacs 19 feature
659@defun walk-windows proc &optional minibuf all-frames
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660This function cycles through all windows. It calls the function
661@code{proc} once for each window, with the window as its sole
662argument.
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663
664The optional arguments @var{minibuf} and @var{all-frames} specify the
665set of windows to include in the scan. See @code{next-window}, above,
666for details.
667@end defun
668
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669@defun window-list &optional frame minibuf window
670This function returns a list of the windows on @var{frame}, starting
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671with @var{window}. If @var{frame} is @code{nil} or omitted,
672@code{window-list} uses the selected frame instead; if @var{window} is
673@code{nil} or omitted, it uses the selected window.
674
675The value of @var{minibuf} determines if the minibuffer window is
676included in the result list. If @var{minibuf} is @code{t}, the result
677always includes the minibuffer window. If @var{minibuf} is @code{nil}
678or omitted, that includes the minibuffer window if it is active. If
679@var{minibuf} is neither @code{nil} nor @code{t}, the result never
680includes the minibuffer window.
429994d8 681@end defun
e258eedc 682
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683@node Buffers and Windows
684@section Buffers and Windows
685@cindex examining windows
686@cindex windows, controlling precisely
687@cindex buffers, controlled in windows
688
689 This section describes low-level functions to examine windows or to
690display buffers in windows in a precisely controlled fashion.
691@iftex
692See the following section for
693@end iftex
37680279 694@ifnottex
b1b12a8e 695@xref{Displaying Buffers}, for
37680279 696@end ifnottex
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697related functions that find a window to use and specify a buffer for it.
698The functions described there are easier to use than these, but they
699employ heuristics in choosing or creating a window; use these functions
700when you need complete control.
701
6ab4745b 702@defun set-window-buffer window buffer-or-name &optional keep-margins
b1b12a8e 703This function makes @var{window} display @var{buffer-or-name} as its
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704contents. It returns @code{nil}. @var{buffer-or-name} must be a
705buffer, or the name of an existing buffer. This is the fundamental
706primitive for changing which buffer is displayed in a window, and all
707ways of doing that call this function.
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708
709@example
710@group
711(set-window-buffer (selected-window) "foo")
712 @result{} nil
713@end group
714@end example
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715
716Normally, displaying @var{buffer} in @var{window} resets the window's
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717display margins, fringe widths, scroll bar settings, and position
718based on the local variables of @var{buffer}. However, if
719@var{keep-margins} is non-@code{nil}, the display margins and fringe
720widths of @var{window} remain unchanged. @xref{Fringes}.
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721@end defun
722
475aab0d
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723@defvar buffer-display-count
724This buffer-local variable records the number of times a buffer is
725displayed in a window. It is incremented each time
726@code{set-window-buffer} is called for the buffer.
727@end defvar
728
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729@defun window-buffer &optional window
730This function returns the buffer that @var{window} is displaying. If
731@var{window} is omitted, this function returns the buffer for the
732selected window.
733
734@example
735@group
736(window-buffer)
737 @result{} #<buffer windows.texi>
738@end group
739@end example
740@end defun
741
742@defun get-buffer-window buffer-or-name &optional all-frames
743This function returns a window currently displaying
744@var{buffer-or-name}, or @code{nil} if there is none. If there are
745several such windows, then the function returns the first one in the
746cyclic ordering of windows, starting from the selected window.
747@xref{Cyclic Window Ordering}.
748
749The argument @var{all-frames} controls which windows to consider.
750
751@itemize @bullet
752@item
753If it is @code{nil}, consider windows on the selected frame.
754@item
755If it is @code{t}, consider windows on all frames.
756@item
757If it is @code{visible}, consider windows on all visible frames.
758@item
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759If it is 0, consider windows on all visible or iconified frames.
760@item
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761If it is a frame, consider windows on that frame.
762@end itemize
763@end defun
764
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765@defun get-buffer-window-list buffer-or-name &optional minibuf all-frames
766This function returns a list of all the windows currently displaying
767@var{buffer-or-name}.
768
769The two optional arguments work like the optional arguments of
770@code{next-window} (@pxref{Cyclic Window Ordering}); they are @emph{not}
771like the single optional argument of @code{get-buffer-window}. Perhaps
772we should change @code{get-buffer-window} in the future to make it
773compatible with the other functions.
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774@end defun
775
a9f0a989 776@defvar buffer-display-time
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777This variable records the time at which a buffer was last made visible
778in a window. It is always local in each buffer; each time
779@code{set-window-buffer} is called, it sets this variable to
780@code{(current-time)} in the specified buffer (@pxref{Time of Day}).
1911e6e5 781When a buffer is first created, @code{buffer-display-time} starts out
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782with the value @code{nil}.
783@end defvar
784
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785@node Displaying Buffers
786@section Displaying Buffers in Windows
787@cindex switching to a buffer
788@cindex displaying a buffer
789
790 In this section we describe convenient functions that choose a window
791automatically and use it to display a specified buffer. These functions
792can also split an existing window in certain circumstances. We also
793describe variables that parameterize the heuristics used for choosing a
794window.
795@iftex
796See the preceding section for
797@end iftex
37680279 798@ifnottex
b1b12a8e 799@xref{Buffers and Windows}, for
37680279 800@end ifnottex
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801low-level functions that give you more precise control. All of these
802functions work by calling @code{set-window-buffer}.
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803
804 Do not use the functions in this section in order to make a buffer
805current so that a Lisp program can access or modify it; they are too
806drastic for that purpose, since they change the display of buffers in
969fe9b5 807windows, which would be gratuitous and surprise the user. Instead, use
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808@code{set-buffer} and @code{save-current-buffer} (@pxref{Current
809Buffer}), which designate buffers as current for programmed access
810without affecting the display of buffers in windows.
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811
812@deffn Command switch-to-buffer buffer-or-name &optional norecord
813This function makes @var{buffer-or-name} the current buffer, and also
814displays the buffer in the selected window. This means that a human can
815see the buffer and subsequent keyboard commands will apply to it.
816Contrast this with @code{set-buffer}, which makes @var{buffer-or-name}
817the current buffer but does not display it in the selected window.
818@xref{Current Buffer}.
819
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820If @var{buffer-or-name} does not identify an existing buffer, then a new
821buffer by that name is created. The major mode for the new buffer is
822set according to the variable @code{default-major-mode}. @xref{Auto
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823Major Mode}. If @var{buffer-or-name} is @code{nil},
824@code{switch-to-buffer} chooses a buffer using @code{other-buffer}.
b1b12a8e 825
969fe9b5
RS
826Normally the specified buffer is put at the front of the buffer list
827(both the selected frame's buffer list and the frame-independent buffer
828list). This affects the operation of @code{other-buffer}. However, if
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829@var{norecord} is non-@code{nil}, this is not done. @xref{The Buffer
830List}.
831
832The @code{switch-to-buffer} function is often used interactively, as
833the binding of @kbd{C-x b}. It is also used frequently in programs. It
996d82f8 834returns the buffer that it switched to.
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835@end deffn
836
3a052bd3
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837The next two functions are similar to @code{switch-to-buffer}, except
838for the described features.
839
f9f59935 840@deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord
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841This function makes @var{buffer-or-name} the current buffer and
842displays it in a window not currently selected. It then selects that
843window. The handling of the buffer is the same as in
844@code{switch-to-buffer}.
845
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846The currently selected window is absolutely never used to do the job.
847If it is the only window, then it is split to make a distinct window for
848this purpose. If the selected window is already displaying the buffer,
849then it continues to do so, but another window is nonetheless found to
850display it in as well.
f9f59935
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851
852This function updates the buffer list just like @code{switch-to-buffer}
853unless @var{norecord} is non-@code{nil}.
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854@end deffn
855
f9f59935 856@defun pop-to-buffer buffer-or-name &optional other-window norecord
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857This function makes @var{buffer-or-name} the current buffer and
858switches to it in some window, preferably not the window previously
859selected. The ``popped-to'' window becomes the selected window within
996d82f8 860its frame. The return value is the buffer that was switched to.
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861If @var{buffer-or-name} is @code{nil}, that means to choose some
862other buffer, but you don't specify which.
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863
864If the variable @code{pop-up-frames} is non-@code{nil},
865@code{pop-to-buffer} looks for a window in any visible frame already
866displaying the buffer; if there is one, it returns that window and makes
867it be selected within its frame. If there is none, it creates a new
868frame and displays the buffer in it.
869
870If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer}
871operates entirely within the selected frame. (If the selected frame has
872just a minibuffer, @code{pop-to-buffer} operates within the most
873recently selected frame that was not just a minibuffer.)
874
875If the variable @code{pop-up-windows} is non-@code{nil}, windows may
876be split to create a new window that is different from the original
877window. For details, see @ref{Choosing Window}.
878
879If @var{other-window} is non-@code{nil}, @code{pop-to-buffer} finds or
880creates another window even if @var{buffer-or-name} is already visible
881in the selected window. Thus @var{buffer-or-name} could end up
882displayed in two windows. On the other hand, if @var{buffer-or-name} is
883already displayed in the selected window and @var{other-window} is
884@code{nil}, then the selected window is considered sufficient display
885for @var{buffer-or-name}, so that nothing needs to be done.
886
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887All the variables that affect @code{display-buffer} affect
888@code{pop-to-buffer} as well. @xref{Choosing Window}.
889
b1b12a8e 890If @var{buffer-or-name} is a string that does not name an existing
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891buffer, a buffer by that name is created. The major mode for the new
892buffer is set according to the variable @code{default-major-mode}.
893@xref{Auto Major Mode}.
f9f59935
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894
895This function updates the buffer list just like @code{switch-to-buffer}
896unless @var{norecord} is non-@code{nil}.
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897@end defun
898
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899@deffn Command replace-buffer-in-windows buffer-or-name
900This function replaces @var{buffer-or-name} with some other buffer in all
901windows displaying it. It chooses the other buffer with
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902@code{other-buffer}. In the usual applications of this function, you
903don't care which other buffer is used; you just want to make sure that
3a052bd3 904@var{buffer-or-name} is no longer displayed.
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905
906This function returns @code{nil}.
907@end deffn
908
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909@node Choosing Window
910@section Choosing a Window for Display
911
c638661f 912 This section describes the basic facility that chooses a window to
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913display a buffer in---@code{display-buffer}. All the higher-level
914functions and commands use this subroutine. Here we describe how to use
915@code{display-buffer} and how to customize it.
916
f9f59935 917@deffn Command display-buffer buffer-or-name &optional not-this-window frame
b1b12a8e
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918This command makes @var{buffer-or-name} appear in some window, like
919@code{pop-to-buffer}, but it does not select that window and does not
920make the buffer current. The identity of the selected window is
3a052bd3
LT
921unaltered by this function. @var{buffer-or-name} must be a buffer, or
922the name of an existing buffer.
b1b12a8e
RS
923
924If @var{not-this-window} is non-@code{nil}, it means to display the
925specified buffer in a window other than the selected one, even if it is
926already on display in the selected window. This can cause the buffer to
927appear in two windows at once. Otherwise, if @var{buffer-or-name} is
928already being displayed in any window, that is good enough, so this
929function does nothing.
930
931@code{display-buffer} returns the window chosen to display
932@var{buffer-or-name}.
933
f9f59935 934If the argument @var{frame} is non-@code{nil}, it specifies which frames
1911e6e5
RS
935to check when deciding whether the buffer is already displayed. If the
936buffer is already displayed in some window on one of these frames,
937@code{display-buffer} simply returns that window. Here are the possible
938values of @var{frame}:
939
940@itemize @bullet
941@item
942If it is @code{nil}, consider windows on the selected frame.
3a052bd3 943(Actually, the last non-minibuffer frame.)
1911e6e5
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944@item
945If it is @code{t}, consider windows on all frames.
946@item
947If it is @code{visible}, consider windows on all visible frames.
948@item
949If it is 0, consider windows on all visible or iconified frames.
950@item
951If it is a frame, consider windows on that frame.
952@end itemize
f9f59935 953
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954Precisely how @code{display-buffer} finds or creates a window depends on
955the variables described below.
956@end deffn
957
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958@defopt display-buffer-reuse-frames
959If this variable is non-@code{nil}, @code{display-buffer} searches
960existing frames for a window displaying the buffer. If the buffer is
961already displayed in a window in some frame, @code{display-buffer} makes
962the frame visible and raises it, to use that window. If the buffer is
963not already displayed, or if @code{display-buffer-reuse-frames} is
964@code{nil}, @code{display-buffer}'s behavior is determined by other
965variables, described below.
966@end defopt
967
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968@defopt pop-up-windows
969This variable controls whether @code{display-buffer} makes new windows.
970If it is non-@code{nil} and there is only one window, then that window
971is split. If it is @code{nil}, then @code{display-buffer} does not
972split the single window, but uses it whole.
973@end defopt
974
975@defopt split-height-threshold
976This variable determines when @code{display-buffer} may split a window,
977if there are multiple windows. @code{display-buffer} always splits the
978largest window if it has at least this many lines. If the largest
979window is not this tall, it is split only if it is the sole window and
980@code{pop-up-windows} is non-@code{nil}.
981@end defopt
982
4f0308e1
GM
983@defopt even-window-heights
984This variable determines if @code{display-buffer} should even out window
985heights if the buffer gets displayed in an existing window, above or
986beneath another existing window. If @code{even-window-heights} is
987@code{t}, the default, window heights will be evened out. If
5fe3b9bc 988@code{even-window-heights} is @code{nil}, the original window heights
4f0308e1 989will be left alone.
fbd9f276 990@end defopt
4f0308e1 991
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992@c Emacs 19 feature
993@defopt pop-up-frames
994This variable controls whether @code{display-buffer} makes new frames.
995If it is non-@code{nil}, @code{display-buffer} looks for an existing
996window already displaying the desired buffer, on any visible frame. If
997it finds one, it returns that window. Otherwise it makes a new frame.
998The variables @code{pop-up-windows} and @code{split-height-threshold} do
999not matter if @code{pop-up-frames} is non-@code{nil}.
1000
1001If @code{pop-up-frames} is @code{nil}, then @code{display-buffer} either
1002splits a window or reuses one.
1003
1004@xref{Frames}, for more information.
1005@end defopt
1006
1007@c Emacs 19 feature
27704b78 1008@defopt pop-up-frame-function
b1b12a8e
RS
1009This variable specifies how to make a new frame if @code{pop-up-frames}
1010is non-@code{nil}.
1011
1012Its value should be a function of no arguments. When
1013@code{display-buffer} makes a new frame, it does so by calling that
1014function, which should return a frame. The default value of the
c638661f 1015variable is a function that creates a frame using parameters from
b1b12a8e 1016@code{pop-up-frame-alist}.
b52a26fb 1017@end defopt
b1b12a8e 1018
8241495d 1019@defopt pop-up-frame-alist
b1b12a8e
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1020This variable holds an alist specifying frame parameters used when
1021@code{display-buffer} makes a new frame. @xref{Frame Parameters}, for
1022more information about frame parameters.
8241495d 1023@end defopt
b1b12a8e 1024
1911e6e5 1025@defopt special-display-buffer-names
c2264295
RS
1026A list of buffer names for buffers that should be displayed specially.
1027If the buffer's name is in this list, @code{display-buffer} handles the
1028buffer specially.
1029
1030By default, special display means to give the buffer a dedicated frame.
bfe721d1
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1031
1032If an element is a list, instead of a string, then the @sc{car} of the
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RS
1033list is the buffer name, and the rest of the list says how to create
1034the frame. There are two possibilities for the rest of the list (its
1035@sc{cdr}). It can be an alist, specifying frame parameters, or it can
1036contain a function and arguments to give to it. (The function's first
1037argument is always the buffer to be displayed; the arguments from the
1038list come after that.)
1039
1040For example:
1041
1042@example
1043(("myfile" (minibuffer) (menu-bar-lines . 0)))
1044@end example
1045
1046@noindent
1047specifies to display a buffer named @samp{myfile} in a dedicated frame
1048with specified @code{minibuffer} and @code{menu-bar-lines} parameters.
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1049
1050The list of frame parameters can also use the phony frame parameters
1051@code{same-frame} and @code{same-window}. If the specified frame
1052parameters include @code{(same-window . @var{value})} and @var{value}
1053is non-@code{nil}, that means to display the buffer in the current
1054selected window. Otherwise, if they include @code{(same-frame .
1055@var{value})} and @var{value} is non-@code{nil}, that means to display
1056the buffer in a new window in the currently selected frame.
1911e6e5 1057@end defopt
c2264295 1058
1911e6e5 1059@defopt special-display-regexps
c2264295
RS
1060A list of regular expressions that specify buffers that should be
1061displayed specially. If the buffer's name matches any of the regular
1062expressions in this list, @code{display-buffer} handles the buffer
1063specially.
1064
1065By default, special display means to give the buffer a dedicated frame.
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1066
1067If an element is a list, instead of a string, then the @sc{car} of the
1068list is the regular expression, and the rest of the list says how to
1069create the frame. See above, under @code{special-display-buffer-names}.
1911e6e5 1070@end defopt
c2264295 1071
4d25144d
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1072@defun special-display-p buffer-name
1073This function returns non-@code{nil} if displaying a buffer
1074named @var{buffer-name} with @code{display-buffer} would
1075create a special frame. The value is @code{t} if it would
3a052bd3 1076use the default frame parameters, or else the specified list
4d25144d
RS
1077of frame parameters.
1078@end defun
1079
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1080@defvar special-display-function
1081This variable holds the function to call to display a buffer specially.
1082It receives the buffer as an argument, and should return the window in
1083which it is displayed.
1084
1085The default value of this variable is
1086@code{special-display-popup-frame}.
1087@end defvar
1088
3a052bd3 1089@defun special-display-popup-frame buffer &optional args
c2264295
RS
1090This function makes @var{buffer} visible in a frame of its own. If
1091@var{buffer} is already displayed in a window in some frame, it makes
1092the frame visible and raises it, to use that window. Otherwise, it
3a052bd3
LT
1093creates a frame that will be dedicated to @var{buffer}. This
1094function returns the window it used.
c638661f 1095
8241495d
RS
1096If @var{args} is an alist, it specifies frame parameters for the new
1097frame.
1098
1099If @var{args} is a list whose @sc{car} is a symbol, then @code{(car
1100@var{args})} is called as a function to actually create and set up the
1101frame; it is called with @var{buffer} as first argument, and @code{(cdr
1102@var{args})} as additional arguments.
1103
1104This function always uses an existing window displaying @var{buffer},
1105whether or not it is in a frame of its own; but if you set up the above
1106variables in your init file, before @var{buffer} was created, then
1107presumably the window was previously made by this function.
c2264295
RS
1108@end defun
1109
1110@defopt special-display-frame-alist
9a4ff31b 1111@anchor{Definition of special-display-frame-alist}
c2264295
RS
1112This variable holds frame parameters for
1113@code{special-display-popup-frame} to use when it creates a frame.
1114@end defopt
1115
864bd34b 1116@defopt same-window-buffer-names
bfe721d1
KH
1117A list of buffer names for buffers that should be displayed in the
1118selected window. If the buffer's name is in this list,
1119@code{display-buffer} handles the buffer by switching to it in the
1120selected window.
864bd34b 1121@end defopt
bfe721d1 1122
864bd34b 1123@defopt same-window-regexps
bfe721d1
KH
1124A list of regular expressions that specify buffers that should be
1125displayed in the selected window. If the buffer's name matches any of
1126the regular expressions in this list, @code{display-buffer} handles the
1127buffer by switching to it in the selected window.
864bd34b 1128@end defopt
bfe721d1 1129
4d25144d
RS
1130@defun same-window-p buffer-name
1131This function returns @code{t} if displaying a buffer
1132named @var{buffer-name} with @code{display-buffer} would
1133put it in the selected window.
1134@end defun
1135
b1b12a8e
RS
1136@c Emacs 19 feature
1137@defvar display-buffer-function
1138This variable is the most flexible way to customize the behavior of
1139@code{display-buffer}. If it is non-@code{nil}, it should be a function
1140that @code{display-buffer} calls to do the work. The function should
3a052bd3 1141accept two arguments, the first two arguments that @code{display-buffer}
b1b12a8e 1142received. It should choose or create a window, display the specified
3a052bd3 1143buffer in it, and then return the window.
b1b12a8e
RS
1144
1145This hook takes precedence over all the other options and hooks
1146described above.
1147@end defvar
1148
1149@c Emacs 19 feature
1150@cindex dedicated window
1151A window can be marked as ``dedicated'' to its buffer. Then
969fe9b5
RS
1152@code{display-buffer} will not try to use that window to display any
1153other buffer.
b1b12a8e
RS
1154
1155@defun window-dedicated-p window
27704b78
RS
1156This function returns non-@code{nil} if @var{window} is marked as
1157dedicated; otherwise @code{nil}.
b1b12a8e
RS
1158@end defun
1159
1160@defun set-window-dedicated-p window flag
1161This function marks @var{window} as dedicated if @var{flag} is
1162non-@code{nil}, and nondedicated otherwise.
1163@end defun
1164
1165@node Window Point
1166@section Windows and Point
1167@cindex window position
1168@cindex window point
1169@cindex position in window
1170@cindex point in window
1171
1172 Each window has its own value of point, independent of the value of
1173point in other windows displaying the same buffer. This makes it useful
1174to have multiple windows showing one buffer.
1175
1176@itemize @bullet
1177@item
1178The window point is established when a window is first created; it is
1179initialized from the buffer's point, or from the window point of another
1180window opened on the buffer if such a window exists.
1181
1182@item
f9f59935
RS
1183Selecting a window sets the value of point in its buffer from the
1184window's value of point. Conversely, deselecting a window sets the
1185window's value of point from that of the buffer. Thus, when you switch
1186between windows that display a given buffer, the point value for the
1187selected window is in effect in the buffer, while the point values for
1188the other windows are stored in those windows.
b1b12a8e
RS
1189
1190@item
1191As long as the selected window displays the current buffer, the window's
1192point and the buffer's point always move together; they remain equal.
ae473bd3 1193@end itemize
b1b12a8e 1194
ae473bd3 1195@noindent
b1b12a8e 1196@xref{Positions}, for more details on buffer positions.
b1b12a8e
RS
1197
1198 As far as the user is concerned, point is where the cursor is, and
1199when the user switches to another buffer, the cursor jumps to the
1200position of point in that buffer.
1201
8241495d 1202@defun window-point &optional window
b1b12a8e
RS
1203This function returns the current position of point in @var{window}.
1204For a nonselected window, this is the value point would have (in that
8241495d
RS
1205window's buffer) if that window were selected. If @var{window} is
1206@code{nil}, the selected window is used.
b1b12a8e
RS
1207
1208When @var{window} is the selected window and its buffer is also the
1209current buffer, the value returned is the same as point in that buffer.
1210
1211Strictly speaking, it would be more correct to return the
1212``top-level'' value of point, outside of any @code{save-excursion}
1213forms. But that value is hard to find.
1214@end defun
1215
1216@defun set-window-point window position
1217This function positions point in @var{window} at position
eab4e895 1218@var{position} in @var{window}'s buffer. It returns @var{position}.
7279aaf6
RS
1219
1220If @var{window} is selected, and its buffer is current,
1221this simply does @code{goto-char}.
b1b12a8e
RS
1222@end defun
1223
1224@node Window Start
1225@section The Window Start Position
1226
1227 Each window contains a marker used to keep track of a buffer position
c638661f 1228that specifies where in the buffer display should start. This position
b1b12a8e
RS
1229is called the @dfn{display-start} position of the window (or just the
1230@dfn{start}). The character after this position is the one that appears
1231at the upper left corner of the window. It is usually, but not
1232inevitably, at the beginning of a text line.
1233
1234@defun window-start &optional window
1235@cindex window top line
1236This function returns the display-start position of window
1237@var{window}. If @var{window} is @code{nil}, the selected window is
3c29caa8 1238used. For example,
b1b12a8e
RS
1239
1240@example
1241@group
1242(window-start)
1243 @result{} 7058
1244@end group
1245@end example
1246
c638661f 1247When you create a window, or display a different buffer in it, the
b1b12a8e
RS
1248display-start position is set to a display-start position recently used
1249for the same buffer, or 1 if the buffer doesn't have any.
1250
ea951766 1251Redisplay updates the window-start position (if you have not specified
8241495d
RS
1252it explicitly since the previous redisplay)---for example, to make sure
1253point appears on the screen. Nothing except redisplay automatically
1254changes the window-start position; if you move point, do not expect the
1255window-start position to change in response until after the next
1256redisplay.
ea951766
RS
1257
1258For a realistic example of using @code{window-start}, see the
eab4e895 1259description of @code{count-lines}. @xref{Definition of count-lines}.
b1b12a8e
RS
1260@end defun
1261
969fe9b5 1262@defun window-end &optional window update
b1b12a8e
RS
1263This function returns the position of the end of the display in window
1264@var{window}. If @var{window} is @code{nil}, the selected window is
1265used.
c638661f 1266
6c7418db
RS
1267Simply changing the buffer text or moving point does not update the
1268value that @code{window-end} returns. The value is updated only when
969fe9b5 1269Emacs redisplays and redisplay completes without being preempted.
6c7418db 1270
c638661f 1271If the last redisplay of @var{window} was preempted, and did not finish,
a283f4a3 1272Emacs does not know the position of the end of display in that window.
969fe9b5 1273In that case, this function returns @code{nil}.
c638661f 1274
41448f63
RS
1275If @var{update} is non-@code{nil}, @code{window-end} always returns an
1276up-to-date value for where the window ends, based on the current
1277@code{window-start} value. If the saved value is valid,
1278@code{window-end} returns that; otherwise it computes the correct
969fe9b5 1279value by scanning the buffer text.
41448f63
RS
1280
1281Even if @var{update} is non-@code{nil}, @code{window-end} does not
1282attempt to scroll the display if point has moved off the screen, the
1283way real redisplay would do. It does not alter the
1284@code{window-start} value. In effect, it reports where the displayed
1285text will end if scrolling is not required.
b1b12a8e
RS
1286@end defun
1287
1288@defun set-window-start window position &optional noforce
1289This function sets the display-start position of @var{window} to
c638661f 1290@var{position} in @var{window}'s buffer. It returns @var{position}.
b1b12a8e
RS
1291
1292The display routines insist that the position of point be visible when a
1293buffer is displayed. Normally, they change the display-start position
1294(that is, scroll the window) whenever necessary to make point visible.
1295However, if you specify the start position with this function using
1296@code{nil} for @var{noforce}, it means you want display to start at
1297@var{position} even if that would put the location of point off the
1298screen. If this does place point off screen, the display routines move
1299point to the left margin on the middle line in the window.
1300
1301For example, if point @w{is 1} and you set the start of the window @w{to
13022}, then point would be ``above'' the top of the window. The display
1303routines will automatically move point if it is still 1 when redisplay
1304occurs. Here is an example:
1305
1306@example
1307@group
1308;; @r{Here is what @samp{foo} looks like before executing}
1309;; @r{the @code{set-window-start} expression.}
1310@end group
1311
1312@group
1313---------- Buffer: foo ----------
1314@point{}This is the contents of buffer foo.
13152
13163
13174
13185
13196
1320---------- Buffer: foo ----------
1321@end group
1322
1323@group
1324(set-window-start
1325 (selected-window)
1326 (1+ (window-start)))
1327@result{} 2
1328@end group
1329
1330@group
1331;; @r{Here is what @samp{foo} looks like after executing}
1332;; @r{the @code{set-window-start} expression.}
1333---------- Buffer: foo ----------
1334his is the contents of buffer foo.
13352
13363
1337@point{}4
13385
13396
1340---------- Buffer: foo ----------
1341@end group
1342@end example
1343
1344If @var{noforce} is non-@code{nil}, and @var{position} would place point
1345off screen at the next redisplay, then redisplay computes a new window-start
1346position that works well with point, and thus @var{position} is not used.
b1b12a8e
RS
1347@end defun
1348
00480554 1349@defun pos-visible-in-window-p &optional position window partially
eab4e895
LT
1350This function returns non-@code{nil} if @var{position} is within the
1351range of text currently visible on the screen in @var{window}. It
1352returns @code{nil} if @var{position} is scrolled vertically out of
1353view. Locations that are partially obscured are not considered
00480554
MB
1354visible unless @var{partially} is non-@code{nil}. The argument
1355@var{position} defaults to the current position of point in
1356@var{window}; @var{window}, to the selected window.
1357
aa256798
RS
1358If @var{position} is @code{t}, that means to check the last visible
1359position in @var{window}.
31ce4405 1360
eab4e895
LT
1361The @code{pos-visible-in-window-p} function considers only vertical
1362scrolling. If @var{position} is out of view only because @var{window}
1363has been scrolled horizontally, @code{pos-visible-in-window-p} returns
1364non-@code{nil} anyway. @xref{Horizontal Scrolling}.
1365
1366If @var{position} is visible, @code{pos-visible-in-window-p} returns
1367@code{t} if @var{partially} is @code{nil}; if @var{partially} is
99cdf26d
KS
1368non-@code{nil}, and the character after @var{position} is fully
1369visible, it returns a list of the form @code{(@var{x} @var{y})}, where
1370@var{x} and @var{y} are the pixel coordinates relative to the top left
1371corner of the window; otherwise it returns an extended list of the
1372form @code{(@var{x} @var{y} @var{rtop} @var{rbot} @var{rowh}
1373@var{vpos})}, where the @var{rtop} and @var{rbot} specify the number
31ce4405 1374of off-window pixels at the top and bottom of the row at
99cdf26d
KS
1375@var{position}, @var{rowh} specifies the visible height of that row,
1376and @var{vpos} specifies the vertical position (zero-based row number)
1377of that row.
eab4e895 1378
00480554 1379Here is an example:
b1b12a8e
RS
1380
1381@example
1382@group
ae473bd3 1383;; @r{If point is off the screen now, recenter it now.}
b1b12a8e
RS
1384(or (pos-visible-in-window-p
1385 (point) (selected-window))
1386 (recenter 0))
1387@end group
1388@end example
b1b12a8e
RS
1389@end defun
1390
31ce4405
KS
1391@defun window-line-height &optional line window
1392This function returns information about text line @var{line} in @var{window}.
1393If @var{line} is one of @code{header-line} or @code{mode-line},
1394@code{window-line-height} returns information about the corresponding
1395line of the window. Otherwise, @var{line} is a text line number
1396starting from 0. A negative number counts from the end of the window.
1397The argument @var{line} defaults to the current line in @var{window};
1398@var{window}, to the selected window.
1399
aa256798 1400If the display is not up to date, @code{window-line-height} returns
31ce4405
KS
1401@code{nil}. In that case, @code{pos-visible-in-window-p} may be used
1402to obtain related information.
1403
1404If there is no line corresponding to the specified @var{line},
1405@code{window-line-height} returns @code{nil}. Otherwise, it returns
1406a list @code{(@var{height} @var{vpos} @var{ypos} @var{offbot})},
1407where @var{height} is the height in pixels of the visible part of the
1408line, @var{vpos} and @var{ypos} are the vertical position in lines and
1409pixels of the line relative to the top of the first text line, and
1410@var{offbot} is the number of off-window pixels at the bottom of the
1411text line. If there are off-window pixels at the top of the (first)
1412text line, @var{ypos} is negative.
1413@end defun
1414
8241495d
RS
1415@node Textual Scrolling
1416@section Textual Scrolling
1417@cindex textual scrolling
1418@cindex scrolling textually
1419
eab4e895 1420 @dfn{Textual scrolling} means moving the text up or down through a
8241495d
RS
1421window. It works by changing the value of the window's display-start
1422location. It may also change the value of @code{window-point} to keep
1423point on the screen.
b1b12a8e 1424
8241495d
RS
1425 Textual scrolling was formerly called ``vertical scrolling,'' but we
1426changed its name to distinguish it from the new vertical fractional
1427scrolling feature (@pxref{Vertical Scrolling}).
b1b12a8e
RS
1428
1429 In the commands @code{scroll-up} and @code{scroll-down}, the directions
1430``up'' and ``down'' refer to the motion of the text in the buffer at which
1431you are looking through the window. Imagine that the text is
1432written on a long roll of paper and that the scrolling commands move the
1433paper up and down. Thus, if you are looking at text in the middle of a
1434buffer and repeatedly call @code{scroll-down}, you will eventually see
1435the beginning of the buffer.
1436
1437 Some people have urged that the opposite convention be used: they
1438imagine that the window moves over text that remains in place. Then
1439``down'' commands would take you to the end of the buffer. This view is
1440more consistent with the actual relationship between windows and the
1441text in the buffer, but it is less like what the user sees. The
1442position of a window on the terminal does not move, and short scrolling
1443commands clearly move the text up or down on the screen. We have chosen
1444names that fit the user's point of view.
1445
8241495d
RS
1446 The textual scrolling functions (aside from
1447@code{scroll-other-window}) have unpredictable results if the current
1448buffer is different from the buffer that is displayed in the selected
1449window. @xref{Current Buffer}.
b1b12a8e 1450
41ad5140 1451 If the window contains a row which is taller than the height of the
5a36d834 1452window (for example in the presence of a large image), the scroll
41ad5140
KS
1453functions will adjust the window vscroll to scroll the partially
1454visible row. To disable this feature, Lisp code may bind the variable
1455`auto-window-vscroll' to @code{nil} (@pxref{Vertical Scrolling}).
1456
b1b12a8e
RS
1457@deffn Command scroll-up &optional count
1458This function scrolls the text in the selected window upward
1459@var{count} lines. If @var{count} is negative, scrolling is actually
1460downward.
1461
1462If @var{count} is @code{nil} (or omitted), then the length of scroll
1463is @code{next-screen-context-lines} lines less than the usable height of
1464the window (not counting its mode line).
1465
27704b78
RS
1466@code{scroll-up} returns @code{nil}, unless it gets an error
1467because it can't scroll any further.
b1b12a8e
RS
1468@end deffn
1469
1470@deffn Command scroll-down &optional count
1471This function scrolls the text in the selected window downward
1472@var{count} lines. If @var{count} is negative, scrolling is actually
1473upward.
1474
1475If @var{count} is omitted or @code{nil}, then the length of the scroll
1476is @code{next-screen-context-lines} lines less than the usable height of
c638661f 1477the window (not counting its mode line).
b1b12a8e 1478
27704b78
RS
1479@code{scroll-down} returns @code{nil}, unless it gets an error because
1480it can't scroll any further.
b1b12a8e
RS
1481@end deffn
1482
1483@deffn Command scroll-other-window &optional count
1484This function scrolls the text in another window upward @var{count}
1485lines. Negative values of @var{count}, or @code{nil}, are handled
1486as in @code{scroll-up}.
1487
8241495d
RS
1488You can specify which buffer to scroll by setting the variable
1489@code{other-window-scroll-buffer} to a buffer. If that buffer isn't
1490already displayed, @code{scroll-other-window} displays it in some
1491window.
1492
1493When the selected window is the minibuffer, the next window is normally
1494the one at the top left corner. You can specify a different window to
1495scroll, when the minibuffer is selected, by setting the variable
b1b12a8e 1496@code{minibuffer-scroll-window}. This variable has no effect when any
eab4e895
LT
1497other window is selected. When it is non-@code{nil} and the
1498minibuffer is selected, it takes precedence over
1499@code{other-window-scroll-buffer}. @xref{Definition of
1500minibuffer-scroll-window}.
b1b12a8e
RS
1501
1502When the minibuffer is active, it is the next window if the selected
1503window is the one at the bottom right corner. In this case,
1504@code{scroll-other-window} attempts to scroll the minibuffer. If the
1505minibuffer contains just one line, it has nowhere to scroll to, so the
1506line reappears after the echo area momentarily displays the message
36959e51 1507@samp{Beginning of buffer}.
b1b12a8e
RS
1508@end deffn
1509
1510@c Emacs 19 feature
1511@defvar other-window-scroll-buffer
1512If this variable is non-@code{nil}, it tells @code{scroll-other-window}
1513which buffer to scroll.
1514@end defvar
1515
1911e6e5
RS
1516@defopt scroll-margin
1517This option specifies the size of the scroll margin---a minimum number
1518of lines between point and the top or bottom of a window. Whenever
1519point gets within this many lines of the top or bottom of the window,
ac7845fd
RS
1520redisplay scrolls the text automatically (if possible) to move point
1521out of the margin, closer to the center of the window.
1911e6e5
RS
1522@end defopt
1523
1911e6e5 1524@defopt scroll-conservatively
b1b12a8e 1525This variable controls how scrolling is done automatically when point
ac7845fd
RS
1526moves off the screen (or into the scroll margin). If the value is a
1527positive integer @var{n}, then redisplay scrolls the text up to
1528@var{n} lines in either direction, if that will bring point back into
1529proper view. This action is called @dfn{conservative scrolling}.
1530Otherwise, scrolling happens in the usual way, under the control of
1531other variables such as @code{scroll-up-aggressively} and
1532@code{scroll-down-aggressively}.
1533
1534The default value is zero, which means that conservative scrolling
1535never happens.
1911e6e5
RS
1536@end defopt
1537
9db0af9e 1538@defopt scroll-down-aggressively
04c1025b
GM
1539The value of this variable should be either @code{nil} or a fraction
1540@var{f} between 0 and 1. If it is a fraction, that specifies where on
9db0af9e
RS
1541the screen to put point when scrolling down. More precisely, when a
1542window scrolls down because point is above the window start, the new
1543start position is chosen to put point @var{f} part of the window
1544height from the top. The larger @var{f}, the more aggressive the
1545scrolling.
04c1025b 1546
2468d0c0
DL
1547A value of @code{nil} is equivalent to .5, since its effect is to center
1548point. This variable automatically becomes buffer-local when set in any
1549fashion.
04c1025b
GM
1550@end defopt
1551
9db0af9e 1552@defopt scroll-up-aggressively
9db0af9e 1553Likewise, for scrolling up. The value, @var{f}, specifies how far
04c1025b
GM
1554point should be placed from the bottom of the window; thus, as with
1555@code{scroll-up-aggressively}, a larger value scrolls more aggressively.
1556@end defopt
1557
1911e6e5
RS
1558@defopt scroll-step
1559This variable is an older variant of @code{scroll-conservatively}. The
1560difference is that it if its value is @var{n}, that permits scrolling
1561only by precisely @var{n} lines, not a smaller number. This feature
1562does not work with @code{scroll-margin}. The default value is zero.
1563@end defopt
1564
1911e6e5 1565@defopt scroll-preserve-screen-position
dd25d022
RS
1566If this option is @code{t}, scrolling which would move the current
1567point position out of the window chooses the new position of point
1568so that the vertical position of the cursor is unchanged, if possible.
1569
1570If it is non-@code{nil} and not @code{t}, then the scrolling functions
1571always preserve the vertical position of point, if possible.
b1b12a8e
RS
1572@end defopt
1573
1574@defopt next-screen-context-lines
1575The value of this variable is the number of lines of continuity to
1576retain when scrolling by full screens. For example, @code{scroll-up}
1577with an argument of @code{nil} scrolls so that this many lines at the
1578bottom of the window appear instead at the top. The default value is
1579@code{2}.
1580@end defopt
1581
1582@deffn Command recenter &optional count
1583@cindex centering point
ac7845fd
RS
1584This function scrolls the text in the selected window so that point is
1585displayed at a specified vertical position within the window. It does
1586not ``move point'' with respect to the text.
1587
1588If @var{count} is a nonnegative number, that puts the line containing
1589point @var{count} lines down from the top of the window. If
1590@var{count} is a negative number, then it counts upward from the
1591bottom of the window, so that @minus{}1 stands for the last usable
1592line in the window. If @var{count} is a non-@code{nil} list, then it
1593stands for the line in the middle of the window.
b1b12a8e
RS
1594
1595If @var{count} is @code{nil}, @code{recenter} puts the line containing
1596point in the middle of the window, then clears and redisplays the entire
1597selected frame.
1598
1599When @code{recenter} is called interactively, @var{count} is the raw
1600prefix argument. Thus, typing @kbd{C-u} as the prefix sets the
1601@var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets
1602@var{count} to 4, which positions the current line four lines from the
1603top.
1604
c638661f
RS
1605With an argument of zero, @code{recenter} positions the current line at
1606the top of the window. This action is so handy that some people make a
1607separate key binding to do this. For example,
b1b12a8e
RS
1608
1609@example
1610@group
1611(defun line-to-top-of-window ()
1612 "Scroll current line to top of window.
1613Replaces three keystroke sequence C-u 0 C-l."
3c29caa8 1614 (interactive)
b1b12a8e
RS
1615 (recenter 0))
1616
3c29caa8 1617(global-set-key [kp-multiply] 'line-to-top-of-window)
b1b12a8e
RS
1618@end group
1619@end example
1620@end deffn
1621
8241495d
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1622@node Vertical Scrolling
1623@section Vertical Fractional Scrolling
1624@cindex Vertical Fractional Scrolling
1625
1626 @dfn{Vertical fractional scrolling} means shifting the image in the
1627window up or down by a specified multiple or fraction of a line.
4e534552 1628Each window has a @dfn{vertical scroll position},
8241495d
RS
1629which is a number, never less than zero. It specifies how far to raise
1630the contents of the window. Raising the window contents generally makes
1631all or part of some lines disappear off the top, and all or part of some
1632other lines appear at the bottom. The usual value is zero.
1633
1634 The vertical scroll position is measured in units of the normal line
1635height, which is the height of the default font. Thus, if the value is
1636.5, that means the window contents are scrolled up half the normal line
1637height. If it is 3.3, that means the window contents are scrolled up
1638somewhat over three times the normal line height.
1639
1640 What fraction of a line the vertical scrolling covers, or how many
1641lines, depends on what the lines contain. A value of .5 could scroll a
1642line whose height is very short off the screen, while a value of 3.3
1643could scroll just part of the way through a tall line or an image.
1644
eab4e895 1645@defun window-vscroll &optional window pixels-p
8241495d 1646This function returns the current vertical scroll position of
eab4e895
LT
1647@var{window}. If @var{window} is @code{nil}, the selected window is
1648used. If @var{pixels-p} is non-@code{nil}, the return value is
1649measured in pixels, rather than in units of the normal line height.
8241495d
RS
1650
1651@example
1652@group
1653(window-vscroll)
1654 @result{} 0
1655@end group
1656@end example
1657@end defun
1658
eab4e895 1659@defun set-window-vscroll window lines &optional pixels-p
8241495d
RS
1660This function sets @var{window}'s vertical scroll position to
1661@var{lines}. The argument @var{lines} should be zero or positive; if
1662not, it is taken as zero.
1663
eb687116
EZ
1664If @var{window} is @code{nil}, the selected window is used.
1665
8241495d
RS
1666The actual vertical scroll position must always correspond
1667to an integral number of pixels, so the value you specify
1668is rounded accordingly.
1669
1670The return value is the result of this rounding.
1671
1672@example
1673@group
1674(set-window-vscroll (selected-window) 1.2)
1675 @result{} 1.13
1676@end group
1677@end example
eab4e895
LT
1678
1679If @var{pixels-p} is non-@code{nil}, @var{lines} specifies a number of
1680pixels. In this case, the return value is @var{lines}.
8241495d
RS
1681@end defun
1682
41ad5140
KS
1683@defvar auto-window-vscroll
1684If this variable is non-@code{nil}, the line-move, scroll-up, and
1685scroll-down functions will automatically modify the window vscroll to
1686scroll through display rows that are taller that the height of the
5a36d834 1687window, for example in the presence of large images.
41ad5140
KS
1688@end defvar
1689
b1b12a8e
RS
1690@node Horizontal Scrolling
1691@section Horizontal Scrolling
1692@cindex horizontal scrolling
1693
8241495d
RS
1694 @dfn{Horizontal scrolling} means shifting the image in the window left
1695or right by a specified multiple of the normal character width. Each
061967de 1696window has a @dfn{horizontal scroll position}, which is a number, never
8241495d
RS
1697less than zero. It specifies how far to shift the contents left.
1698Shifting the window contents left generally makes all or part of some
1699characters disappear off the left, and all or part of some other
1700characters appear at the right. The usual value is zero.
1701
1702 The horizontal scroll position is measured in units of the normal
1703character width, which is the width of space in the default font. Thus,
1704if the value is 5, that means the window contents are scrolled left by 5
c400241b 1705times the normal character width. How many characters actually
8241495d
RS
1706disappear off to the left depends on their width, and could vary from
1707line to line.
1708
36959e51
RS
1709 Because we read from side to side in the ``inner loop,'' and from top
1710to bottom in the ``outer loop,'' the effect of horizontal scrolling is
8241495d
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1711not like that of textual or vertical scrolling. Textual scrolling
1712involves selection of a portion of text to display, and vertical
1713scrolling moves the window contents contiguously; but horizontal
1714scrolling causes part of @emph{each line} to go off screen.
b1b12a8e
RS
1715
1716 Usually, no horizontal scrolling is in effect; then the leftmost
1717column is at the left edge of the window. In this state, scrolling to
8241495d
RS
1718the right is meaningless, since there is no data to the left of the edge
1719to be revealed by it; so this is not allowed. Scrolling to the left is
1720allowed; it scrolls the first columns of text off the edge of the window
1721and can reveal additional columns on the right that were truncated
1722before. Once a window has a nonzero amount of leftward horizontal
1723scrolling, you can scroll it back to the right, but only so far as to
1724reduce the net horizontal scroll to zero. There is no limit to how far
1725left you can scroll, but eventually all the text will disappear off the
1726left edge.
1727
0594fc7f 1728@vindex auto-hscroll-mode
27704b78
RS
1729 If @code{auto-hscroll-mode} is set, redisplay automatically alters
1730the horizontal scrolling of a window as necessary to ensure that point
1731is always visible. However, you can still set the horizontal
1732scrolling value explicitly. The value you specify serves as a lower
1733bound for automatic scrolling, i.e. automatic scrolling will not
1734scroll a window to a column less than the specified one.
8241495d 1735
7279aaf6 1736@deffn Command scroll-left &optional count set-minimum
b1b12a8e 1737This function scrolls the selected window @var{count} columns to the
8241495d
RS
1738left (or to the right if @var{count} is negative). The default
1739for @var{count} is the window width, minus 2.
1740
8241495d
RS
1741The return value is the total amount of leftward horizontal scrolling in
1742effect after the change---just like the value returned by
1743@code{window-hscroll} (below).
b1b12a8e
RS
1744
1745Once you scroll a window as far right as it can go, back to its normal
1746position where the total leftward scrolling is zero, attempts to scroll
1747any farther right have no effect.
7279aaf6
RS
1748
1749If @var{set-minimum} is non-@code{nil}, the new scroll amount becomes
1750the lower bound for automatic scrolling; that is, automatic scrolling
1751will not scroll a window to a column less than the value returned by
1752this function. Interactive calls pass non-@code{nil} for
1753@var{set-minimum}.
1754@end deffn
1755
1756@deffn Command scroll-right &optional count set-minimum
1757This function scrolls the selected window @var{count} columns to the
1758right (or to the left if @var{count} is negative). The default
1759for @var{count} is the window width, minus 2. Aside from the direction
1760of scrolling, this works just like @code{scroll-left}.
b1b12a8e
RS
1761@end deffn
1762
1763@defun window-hscroll &optional window
1764This function returns the total leftward horizontal scrolling of
1765@var{window}---the number of columns by which the text in @var{window}
1766is scrolled left past the left margin.
1767
1768The value is never negative. It is zero when no horizontal scrolling
1769has been done in @var{window} (which is usually the case).
1770
1771If @var{window} is @code{nil}, the selected window is used.
1772
1773@example
1774@group
1775(window-hscroll)
1776 @result{} 0
1777@end group
1778@group
1779(scroll-left 5)
1780 @result{} 5
1781@end group
1782@group
1783(window-hscroll)
1784 @result{} 5
1785@end group
1786@end example
1787@end defun
1788
1789@defun set-window-hscroll window columns
27704b78
RS
1790This function sets horizontal scrolling of @var{window}. The value of
1791@var{columns} specifies the amount of scrolling, in terms of columns
1792from the left margin. The argument @var{columns} should be zero or
1793positive; if not, it is taken as zero. Fractional values of
1794@var{columns} are not supported at present.
b1b12a8e 1795
515a9a0f
RS
1796Note that @code{set-window-hscroll} may appear not to work if you test
1797it by evaluating a call with @kbd{M-:} in a simple way. What happens
1798is that the function sets the horizontal scroll value and returns, but
1799then redisplay adjusts the horizontal scrolling to make point visible,
1800and this overrides what the function did. You can observe the
1801function's effect if you call it while point is sufficiently far from
1802the left margin that it will remain visible.
1803
b1b12a8e
RS
1804The value returned is @var{columns}.
1805
1806@example
1807@group
1808(set-window-hscroll (selected-window) 10)
1809 @result{} 10
1810@end group
1811@end example
1812@end defun
1813
1814 Here is how you can determine whether a given position @var{position}
1815is off the screen due to horizontal scrolling:
1816
1817@example
1818@group
c638661f 1819(defun hscroll-on-screen (window position)
3c29caa8 1820 (save-excursion
c638661f 1821 (goto-char position)
3c29caa8 1822 (and
c638661f
RS
1823 (>= (- (current-column) (window-hscroll window)) 0)
1824 (< (- (current-column) (window-hscroll window))
1825 (window-width window)))))
b1b12a8e
RS
1826@end group
1827@end example
1828
1829@node Size of Window
1830@section The Size of a Window
1831@cindex window size
1832@cindex size of window
1833
1834 An Emacs window is rectangular, and its size information consists of
1835the height (the number of lines) and the width (the number of character
1836positions in each line). The mode line is included in the height. But
1837the width does not count the scroll bar or the column of @samp{|}
c638661f 1838characters that separates side-by-side windows.
b1b12a8e
RS
1839
1840 The following three functions return size information about a window:
1841
1842@defun window-height &optional window
88f7b76a
RS
1843This function returns the number of lines in @var{window}, including
1844its mode line and header line, if any. If @var{window} fills its
27704b78
RS
1845entire frame except for the echo area, this is typically one less than
1846the value of @code{frame-height} on that frame.
b1b12a8e
RS
1847
1848If @var{window} is @code{nil}, the function uses the selected window.
1849
1850@example
1851@group
1852(window-height)
1853 @result{} 23
1854@end group
1855@group
1856(split-window-vertically)
1857 @result{} #<window 4 on windows.texi>
1858@end group
1859@group
1860(window-height)
1861 @result{} 11
1862@end group
1863@end example
1864@end defun
1865
88f7b76a 1866@defun window-body-height &optional window
177c0ea7 1867Like @code{window-height} but the value does not include the
88f7b76a
RS
1868mode line (if any) or the header line (if any).
1869@end defun
1870
b1b12a8e
RS
1871@defun window-width &optional window
1872This function returns the number of columns in @var{window}. If
1873@var{window} fills its entire frame, this is the same as the value of
1874@code{frame-width} on that frame. The width does not include the
1875window's scroll bar or the column of @samp{|} characters that separates
1876side-by-side windows.
1877
1878If @var{window} is @code{nil}, the function uses the selected window.
1879
1880@example
1881@group
1882(window-width)
1883 @result{} 80
1884@end group
1885@end example
1886@end defun
1887
1888@defun window-edges &optional window
1889This function returns a list of the edge coordinates of @var{window}.
1890If @var{window} is @code{nil}, the selected window is used.
1891
1892The order of the list is @code{(@var{left} @var{top} @var{right}
1893@var{bottom})}, all elements relative to 0, 0 at the top left corner of
1894the frame. The element @var{right} of the value is one more than the
1895rightmost column used by @var{window}, and @var{bottom} is one more than
1896the bottommost row used by @var{window} and its mode-line.
1897
eab4e895
LT
1898The edges include the space used by the window's scroll bar, display
1899margins, fringes, header line, and mode line, if it has them. Also,
1900if the window has a neighbor on the right, its right edge value
1901includes the width of the separator line between the window and that
1902neighbor. Since the width of the window does not include this
1903separator, the width does not usually equal the difference between the
1904right and left edges.
5a8a6af8
RS
1905@end defun
1906
eab4e895 1907@defun window-inside-edges &optional window
5a8a6af8
RS
1908This is similar to @code{window-edges}, but the edge values
1909it returns include only the text area of the window. They
1910do not include the header line, mode line, scroll bar or
1911vertical separator, fringes, or display margins.
1912@end defun
b1b12a8e 1913
5a8a6af8
RS
1914Here are the results obtained on a typical 24-line terminal with just
1915one window, with menu bar enabled:
b1b12a8e
RS
1916
1917@example
1918@group
1919(window-edges (selected-window))
5a8a6af8
RS
1920 @result{} (0 1 80 23)
1921@end group
1922@group
1923(window-inside-edges (selected-window))
1924 @result{} (0 1 80 22)
b1b12a8e
RS
1925@end group
1926@end example
1927
c638661f
RS
1928@noindent
1929The bottom edge is at line 23 because the last line is the echo area.
5a8a6af8
RS
1930The bottom inside edge is at line 22, which is the window's mode line.
1931
1932If @var{window} is at the upper left corner of its frame, and there is
1933no menu bar, then @var{bottom} returned by @code{window-edges} is the
1934same as the value of @code{(window-height)}, @var{right} is almost the
1935same as the value of @code{(window-width)}, and @var{top} and
1936@var{left} are zero. For example, the edges of the following window
1937are @w{@samp{0 0 8 5}}. Assuming that the frame has more than 8
1938columns, the last column of the window (column 7) holds a border
1939rather than text. The last row (row 4) holds the mode line, shown
1940here with @samp{xxxxxxxxx}.
b1b12a8e
RS
1941
1942@example
1943@group
3c29caa8 1944 0
b1b12a8e 1945 _______
3c29caa8
DH
1946 0 | |
1947 | |
1948 | |
1949 | |
b1b12a8e
RS
1950 xxxxxxxxx 4
1951
3c29caa8 1952 7
b1b12a8e
RS
1953@end group
1954@end example
1955
b1b12a8e
RS
1956In the following example, let's suppose that the frame is 7
1957columns wide. Then the edges of the left window are @w{@samp{0 0 4 3}}
5a8a6af8
RS
1958and the edges of the right window are @w{@samp{4 0 7 3}}.
1959The inside edges of the left window are @w{@samp{0 0 3 2}},
1960and the inside edges of the right window are @w{@samp{4 0 7 2}},
b1b12a8e
RS
1961
1962@example
1963@group
1964 ___ ___
3c29caa8
DH
1965 | | |
1966 | | |
1967 xxxxxxxxx
b1b12a8e
RS
1968
1969 0 34 7
1970@end group
1971@end example
5a8a6af8 1972
eab4e895 1973@defun window-pixel-edges &optional window
5a8a6af8
RS
1974This function is like @code{window-edges} except that, on a graphical
1975display, the edge values are measured in pixels instead of in
1976character lines and columns.
1977@end defun
1978
eab4e895 1979@defun window-inside-pixel-edges &optional window
5a8a6af8
RS
1980This function is like @code{window-inside-edges} except that, on a
1981graphical display, the edge values are measured in pixels instead of
1982in character lines and columns.
b1b12a8e
RS
1983@end defun
1984
1985@node Resizing Windows
1986@section Changing the Size of a Window
1987@cindex window resizing
1988@cindex changing window size
1989@cindex window size, changing
1990
1991 The window size functions fall into two classes: high-level commands
1992that change the size of windows and low-level functions that access
1993window size. Emacs does not permit overlapping windows or gaps between
1994windows, so resizing one window affects other windows.
1995
e44c5273 1996@deffn Command enlarge-window size &optional horizontal
c638661f 1997This function makes the selected window @var{size} lines taller,
b1b12a8e
RS
1998stealing lines from neighboring windows. It takes the lines from one
1999window at a time until that window is used up, then takes from another.
2000If a window from which lines are stolen shrinks below
2001@code{window-min-height} lines, that window disappears.
2002
2003If @var{horizontal} is non-@code{nil}, this function makes
2004@var{window} wider by @var{size} columns, stealing columns instead of
2005lines. If a window from which columns are stolen shrinks below
2006@code{window-min-width} columns, that window disappears.
2007
c638661f
RS
2008If the requested size would exceed that of the window's frame, then the
2009function makes the window occupy the entire height (or width) of the
2010frame.
b1b12a8e 2011
8241495d
RS
2012If there are various other windows from which lines or columns can be
2013stolen, and some of them specify fixed size (using
2014@code{window-size-fixed}, see below), they are left untouched while
2015other windows are ``robbed.'' If it would be necessary to alter the
2016size of a fixed-size window, @code{enlarge-window} gets an error
2017instead.
2018
b1b12a8e
RS
2019If @var{size} is negative, this function shrinks the window by
2020@minus{}@var{size} lines or columns. If that makes the window smaller
2021than the minimum size (@code{window-min-height} and
2022@code{window-min-width}), @code{enlarge-window} deletes the window.
2023
3c29caa8 2024@code{enlarge-window} returns @code{nil}.
b1b12a8e
RS
2025@end deffn
2026
2027@deffn Command enlarge-window-horizontally columns
2028This function makes the selected window @var{columns} wider.
2029It could be defined as follows:
2030
2031@example
2032@group
2033(defun enlarge-window-horizontally (columns)
ae473bd3 2034 (interactive "p")
b1b12a8e
RS
2035 (enlarge-window columns t))
2036@end group
2037@end example
2038@end deffn
2039
e44c5273 2040@deffn Command shrink-window size &optional horizontal
b1b12a8e
RS
2041This function is like @code{enlarge-window} but negates the argument
2042@var{size}, making the selected window smaller by giving lines (or
2043columns) to the other windows. If the window shrinks below
2044@code{window-min-height} or @code{window-min-width}, then it disappears.
2045
2046If @var{size} is negative, the window is enlarged by @minus{}@var{size}
2047lines or columns.
2048@end deffn
2049
2050@deffn Command shrink-window-horizontally columns
2051This function makes the selected window @var{columns} narrower.
2052It could be defined as follows:
2053
2054@example
2055@group
2056(defun shrink-window-horizontally (columns)
ae473bd3 2057 (interactive "p")
b1b12a8e
RS
2058 (shrink-window columns t))
2059@end group
2060@end example
2061@end deffn
2062
7279aaf6
RS
2063@defun adjust-window-trailing-edge window delta horizontal
2064This function makes the selected window @var{delta} lines taller or
2065@var{delta} columns wider, by moving the bottom or right edge. This
2066function does not delete other windows; if it cannot make the
2067requested size adjustment, it signals an error. On success, this
2068function returns @code{nil}.
2069@end defun
2070
ae473bd3
RS
2071@defun fit-window-to-buffer &optional window max-height min-height
2072This function makes @var{window} the right height to display its
2073contents exactly. If @var{window} is omitted or @code{nil}, it uses
2074the selected window.
2075
2076The argument @var{max-height} specifies the maximum height the window
2077is allowed to be; @code{nil} means use the frame height. The argument
2078@var{min-height} specifies the minimum height for the window;
2079@code{nil} means use @code{window-min-height}. All these height
2080values include the mode-line and/or header-line.
2081@end defun
2082
8241495d 2083@deffn Command shrink-window-if-larger-than-buffer &optional window
ae473bd3
RS
2084This command shrinks @var{window} vertically to be as small as
2085possible while still showing the full contents of its buffer---but not
2086less than @code{window-min-height} lines. If @var{window} is not
2087given, it defaults to the selected window.
1911e6e5
RS
2088
2089However, the command does nothing if the window is already too small to
2090display the whole text of the buffer, or if part of the contents are
2091currently scrolled off screen, or if the window is not the full width of
2092its frame, or if the window is the only window in its frame.
eab4e895
LT
2093
2094This command returns non-@code{nil} if it actually shrank the window
2095and @code{nil} otherwise.
1911e6e5
RS
2096@end deffn
2097
8241495d
RS
2098@defvar window-size-fixed
2099If this variable is non-@code{nil}, in any given buffer,
2100then the size of any window displaying the buffer remains fixed
2101unless you explicitly change it or Emacs has no other choice.
8241495d
RS
2102
2103If the value is @code{height}, then only the window's height is fixed;
2104if the value is @code{width}, then only the window's width is fixed.
2105Any other non-@code{nil} value fixes both the width and the height.
2106
eab4e895 2107This variable automatically becomes buffer-local when set.
8241495d
RS
2108
2109Explicit size-change functions such as @code{enlarge-window}
2110get an error if they would have to change a window size which is fixed.
2111Therefore, when you want to change the size of such a window,
2112you should bind @code{window-size-fixed} to @code{nil}, like this:
2113
2114@example
2115(let ((window-size-fixed nil))
2116 (enlarge-window 10))
2117@end example
2118
2119Note that changing the frame size will change the size of a
2120fixed-size window, if there is no other alternative.
2121@end defvar
2122
b1b12a8e 2123@cindex minimum window size
926a5166 2124 The following two variables constrain the window-structure-changing
b1b12a8e
RS
2125functions to a minimum height and width.
2126
2127@defopt window-min-height
2128The value of this variable determines how short a window may become
2129before it is automatically deleted. Making a window smaller than
926a5166
RS
2130@code{window-min-height} automatically deletes it, and no window may
2131be created shorter than this. The default value is 4.
2132
2133The absolute minimum window height is one; actions that change window
2134sizes reset this variable to one if it is less than one.
b1b12a8e
RS
2135@end defopt
2136
2137@defopt window-min-width
2138The value of this variable determines how narrow a window may become
1911e6e5 2139before it is automatically deleted. Making a window smaller than
b1b12a8e 2140@code{window-min-width} automatically deletes it, and no window may be
926a5166
RS
2141created narrower than this. The default value is 10.
2142
2143The absolute minimum window width is two; actions that change window
2144sizes reset this variable to two if it is less than two.
b1b12a8e
RS
2145@end defopt
2146
2147@node Coordinates and Windows
2148@section Coordinates and Windows
2149
c638661f 2150This section describes how to relate screen coordinates to windows.
b1b12a8e
RS
2151
2152@defun window-at x y &optional frame
2153This function returns the window containing the specified cursor
2154position in the frame @var{frame}. The coordinates @var{x} and @var{y}
2155are measured in characters and count from the top left corner of the
2156frame. If they are out of range, @code{window-at} returns @code{nil}.
2157
2158If you omit @var{frame}, the selected frame is used.
2159@end defun
2160
2161@defun coordinates-in-window-p coordinates window
2162This function checks whether a particular frame position falls within
2163the window @var{window}.
2164
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2165The argument @var{coordinates} is a cons cell of the form @code{(@var{x}
2166. @var{y})}. The coordinates @var{x} and @var{y} are measured in
2167characters, and count from the top left corner of the screen or frame.
b1b12a8e 2168
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2169The value returned by @code{coordinates-in-window-p} is non-@code{nil}
2170if the coordinates are inside @var{window}. The value also indicates
2171what part of the window the position is in, as follows:
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2172
2173@table @code
2174@item (@var{relx} . @var{rely})
2175The coordinates are inside @var{window}. The numbers @var{relx} and
2176@var{rely} are the equivalent window-relative coordinates for the
2177specified position, counting from 0 at the top left corner of the
2178window.
2179
2180@item mode-line
2181The coordinates are in the mode line of @var{window}.
2182
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2183@item header-line
2184The coordinates are in the header line of @var{window}.
2185
2186@item vertical-line
b1b12a8e 2187The coordinates are in the vertical line between @var{window} and its
3c29caa8 2188neighbor to the right. This value occurs only if the window doesn't
b1b12a8e 2189have a scroll bar; positions in a scroll bar are considered outside the
8241495d 2190window for these purposes.
b1b12a8e 2191
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2192@item left-fringe
2193@itemx right-fringe
2194The coordinates are in the left or right fringe of the window.
2195
2196@item left-margin
2197@itemx right-margin
2198The coordinates are in the left or right margin of the window.
2199
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2200@item nil
2201The coordinates are not in any part of @var{window}.
2202@end table
2203
2204The function @code{coordinates-in-window-p} does not require a frame as
2205argument because it always uses the frame that @var{window} is on.
2206@end defun
2207
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2208@node Window Tree
2209@section The Window Tree
2210@cindex window tree
180ce0f4 2211
8781c4d1 2212 A @dfn{window tree} specifies the layout, size, and relationship
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2213between all windows in one frame.
2214
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2215@defun window-tree &optional frame
2216This function returns the window tree for frame @var{frame}.
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2217If @var{frame} is omitted, the selected frame is used.
2218
2219The return value is a list of the form @code{(@var{root} @var{mini})},
8781c4d1 2220where @var{root} represents the window tree of the frame's
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2221root window, and @var{mini} is the frame's minibuffer window.
2222
2223If the root window is not split, @var{root} is the root window itself.
2224Otherwise, @var{root} is a list @code{(@var{dir} @var{edges} @var{w1}
d040665a 2225@var{w2} ...)} where @var{dir} is @code{nil} for a horizontal split,
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2226and @code{t} for a vertical split, @var{edges} gives the combined size and
2227position of the subwindows in the split, and the rest of the elements
2228are the subwindows in the split. Each of the subwindows may again be
2229a window or a list representing a window split, and so on. The
2230@var{edges} element is a list @code{(@var{left}@var{ top}@var{ right}@var{ bottom})}
2231similar to the value returned by @code{window-edges}.
2232@end defun
2233
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2234@node Window Configurations
2235@section Window Configurations
2236@cindex window configurations
2237@cindex saving window information
2238
f9f59935 2239 A @dfn{window configuration} records the entire layout of one
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2240frame---all windows, their sizes, which buffers they contain, what
2241part of each buffer is displayed, and the values of point and the
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2242mark; also their fringes, margins, and scroll bar settings. It also
2243includes the values of @code{window-min-height},
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2244@code{window-min-width} and @code{minibuffer-scroll-window}. An
2245exception is made for point in the selected window for the current
2246buffer; its value is not saved in the window configuration.
2247
2248 You can bring back an entire previous layout by restoring a window
2249configuration previously saved. If you want to record all frames
2250instead of just one, use a frame configuration instead of a window
2251configuration. @xref{Frame Configurations}.
b1b12a8e 2252
8241495d 2253@defun current-window-configuration &optional frame
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2254This function returns a new object representing @var{frame}'s current
2255window configuration. If @var{frame} is omitted, the selected frame
2256is used.
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2257@end defun
2258
2259@defun set-window-configuration configuration
f9f59935 2260This function restores the configuration of windows and buffers as
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2261specified by @var{configuration}, for the frame that @var{configuration}
2262was created for.
2263
2264The argument @var{configuration} must be a value that was previously
2265returned by @code{current-window-configuration}. This configuration is
2266restored in the frame from which @var{configuration} was made, whether
2267that frame is selected or not. This always counts as a window size
2268change and triggers execution of the @code{window-size-change-functions}
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2269(@pxref{Window Hooks}), because @code{set-window-configuration} doesn't
2270know how to tell whether the new configuration actually differs from the
2271old one.
2272
2273If the frame which @var{configuration} was saved from is dead, all this
2274function does is restore the three variables @code{window-min-height},
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2275@code{window-min-width} and @code{minibuffer-scroll-window}. In this
2276case, the function returns @code{nil}. Otherwise, it returns @code{t}.
bfe721d1 2277
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2278Here is a way of using this function to get the same effect
2279as @code{save-window-excursion}:
2280
2281@example
2282@group
2283(let ((config (current-window-configuration)))
2284 (unwind-protect
2285 (progn (split-window-vertically nil)
2286 @dots{})
2287 (set-window-configuration config)))
2288@end group
2289@end example
2290@end defun
2291
2292@defspec save-window-excursion forms@dots{}
2293This special form records the window configuration, executes @var{forms}
2294in sequence, then restores the earlier window configuration. The window
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2295configuration includes, for each window, the value of point and the
2296portion of the buffer that is visible. It also includes the choice of
2297selected window. However, it does not include the value of point in
2298the current buffer; use @code{save-excursion} also, if you wish to
2299preserve that.
b1b12a8e 2300
9258d604 2301Don't use this construct when @code{save-selected-window} is sufficient.
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2302
2303Exit from @code{save-window-excursion} always triggers execution of the
2304@code{window-size-change-functions}. (It doesn't know how to tell
2305whether the restored configuration actually differs from the one in
2306effect at the end of the @var{forms}.)
2307
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2308The return value is the value of the final form in @var{forms}.
2309For example:
2310
2311@example
2312@group
2313(split-window)
2314 @result{} #<window 25 on control.texi>
2315@end group
2316@group
2317(setq w (selected-window))
2318 @result{} #<window 19 on control.texi>
2319@end group
2320@group
2321(save-window-excursion
2322 (delete-other-windows w)
2323 (switch-to-buffer "foo")
2324 'do-something)
2325 @result{} do-something
2326 ;; @r{The screen is now split again.}
2327@end group
2328@end example
2329@end defspec
2330
2331@defun window-configuration-p object
2332This function returns @code{t} if @var{object} is a window configuration.
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2333@end defun
2334
2335@defun compare-window-configurations config1 config2
2336This function compares two window configurations as regards the
2337structure of windows, but ignores the values of point and mark and the
2338saved scrolling positions---it can return @code{t} even if those
2339aspects differ.
2340
2341The function @code{equal} can also compare two window configurations; it
2342regards configurations as unequal if they differ in any respect, even a
2343saved point or mark.
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2344@end defun
2345
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2346@defun window-configuration-frame config
2347This function returns the frame for which the window configuration
2348@var{config} was made.
2349@end defun
2350
2351 Other primitives to look inside of window configurations would make
2352sense, but are not implemented because we did not need them. See the
2353file @file{winner.el} for some more operations on windows
2354configurations.
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2355
2356@node Window Hooks
2357@section Hooks for Window Scrolling and Changes
2358
2359This section describes how a Lisp program can take action whenever a
2360window displays a different part of its buffer or a different buffer.
2361There are three actions that can change this: scrolling the window,
2362switching buffers in the window, and changing the size of the window.
2363The first two actions run @code{window-scroll-functions}; the last runs
b98ba93a 2364@code{window-size-change-functions}.
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2365
2366@defvar window-scroll-functions
2367This variable holds a list of functions that Emacs should call before
2368redisplaying a window with scrolling. It is not a normal hook, because
2369each function is called with two arguments: the window, and its new
2370display-start position.
2371
2372Displaying a different buffer in the window also runs these functions.
2373
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2374These functions must be careful in using @code{window-end}
2375(@pxref{Window Start}); if you need an up-to-date value, you must use
2376the @var{update} argument to ensure you get it.
41017047
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2377
2378@strong{Warning:} don't use this feature to alter the way the window
2379is scrolled. It's not designed for that, and such use probably won't
2380work.
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2381@end defvar
2382
2383@defvar window-size-change-functions
2384This variable holds a list of functions to be called if the size of any
2385window changes for any reason. The functions are called just once per
2386redisplay, and just once for each frame on which size changes have
2387occurred.
2388
2389Each function receives the frame as its sole argument. There is no
2390direct way to find out which windows on that frame have changed size, or
2391precisely how. However, if a size-change function records, at each
2392call, the existing windows and their sizes, it can also compare the
2393present sizes and the previous sizes.
2394
2395Creating or deleting windows counts as a size change, and therefore
2396causes these functions to be called. Changing the frame size also
2397counts, because it changes the sizes of the existing windows.
2398
2399It is not a good idea to use @code{save-window-excursion} (@pxref{Window
2400Configurations}) in these functions, because that always counts as a
2401size change, and it would cause these functions to be called over and
2402over. In most cases, @code{save-selected-window} (@pxref{Selecting
2403Windows}) is what you need here.
2404@end defvar
2405
f9f59935 2406@defvar redisplay-end-trigger-functions
1911e6e5 2407This abnormal hook is run whenever redisplay in a window uses text that
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2408extends past a specified end trigger position. You set the end trigger
2409position with the function @code{set-window-redisplay-end-trigger}. The
2410functions are called with two arguments: the window, and the end trigger
2411position. Storing @code{nil} for the end trigger position turns off the
2412feature, and the trigger value is automatically reset to @code{nil} just
2413after the hook is run.
2414@end defvar
2415
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2416@defun set-window-redisplay-end-trigger window position
2417This function sets @var{window}'s end trigger position at
2418@var{position}.
2419@end defun
2420
8241495d 2421@defun window-redisplay-end-trigger &optional window
f9f59935 2422This function returns @var{window}'s current end trigger position.
eab4e895 2423If @var{window} is @code{nil} or omitted, it uses the selected window.
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2424@end defun
2425
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2426@defvar window-configuration-change-hook
2427A normal hook that is run every time you change the window configuration
2428of an existing frame. This includes splitting or deleting windows,
2429changing the sizes of windows, or displaying a different buffer in a
2430window. The frame whose window configuration has changed is the
2431selected frame when this hook runs.
2432@end defvar
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2433
2434@ignore
2435 arch-tag: 3f6c36e8-df49-4986-b757-417feed88be3
2436@end ignore