* 1100|opt | id(8) Macro play?
* 1100|1111| id(8) Macro record?
*
- * ACT_BACKLIGHT(1101):
- * 1101|opt |level(8) Backlight commands
+ * 1101|xxxx xxxx xxxx (reserved)
*
* ACT_COMMAND(1110):
* 1110|opt | id(8) Built-in Command exec
ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
/* Extensions */
- ACT_MACRO = 0b1100,
- ACT_BACKLIGHT = 0b1101,
- ACT_COMMAND = 0b1110,
- ACT_FUNCTION = 0b1111
+ ACT_MACRO = 0b1100,
+ ACT_COMMAND = 0b1110,
+ ACT_FUNCTION = 0b1111
};
/** \brief Action Code Struct
uint8_t page : 2;
uint8_t kind : 4;
} usage;
- struct action_backlight {
- uint8_t level : 8;
- uint8_t opt : 4;
- uint8_t kind : 4;
- } backlight;
struct action_command {
uint8_t id : 8;
uint8_t opt : 4;
#define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
#define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
-/** \brief Extensions
- */
-enum backlight_opt {
- BACKLIGHT_INCREASE = 0,
- BACKLIGHT_DECREASE = 1,
- BACKLIGHT_TOGGLE = 2,
- BACKLIGHT_STEP = 3,
- BACKLIGHT_ON = 4,
- BACKLIGHT_OFF = 5,
-};
-
/* Macro */
#define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
#define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP << 8 | (id))
#define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt) << 8 | (id))
-/* Backlight */
-#define ACTION_BACKLIGHT_INCREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_INCREASE << 8)
-#define ACTION_BACKLIGHT_DECREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_DECREASE << 8)
-#define ACTION_BACKLIGHT_TOGGLE() ACTION(ACT_BACKLIGHT, BACKLIGHT_TOGGLE << 8)
-#define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8)
-#define ACTION_BACKLIGHT_ON() ACTION(ACT_BACKLIGHT, BACKLIGHT_ON << 8)
-#define ACTION_BACKLIGHT_OFF() ACTION(ACT_BACKLIGHT, BACKLIGHT_OFF << 8)
/* Command */
#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt) << 8 | (id))
/* Function */