699cc3de5b6f7ae367b222323a52a1ca1d78f598
[jackhill/qmk/firmware.git] / keyboards / nyquist / keymaps / hexwire / keymap.c
1 #include "nyquist.h"
2 #include "action_layer.h"
3 #include "eeconfig.h"
4
5 extern keymap_config_t keymap_config;
6
7 #define _QWERTY 0
8 #define _COLEMAK 1
9 #define _DVORAK 2
10 #define _LOWER 3
11 #define _RAISE 4
12 #define _FN3 5
13 #define _FN4 6
14 #define _ADJUST 16
15
16 enum custom_keycodes {
17 QWERTY = SAFE_RANGE,
18 COLEMAK,
19 DVORAK,
20 LOWER,
21 RAISE,
22 FN3,
23 FN4,
24 ADJUST,
25 };
26
27 #define KC_ KC_TRNS
28 #define _______ KC_TRNS
29
30 #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
31 #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
32 #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
33 #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
34 #define KC_X0 MT(MOD_LCTL, KC_ESC)
35 #define KC_X1 LOWER
36 #define KC_X2 RAISE
37 #define KC_X3 LT(_FN3, KC_GRV)
38 #define KC_X4 MT(MOD_LSFT, KC_ENT)
39
40 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
41
42 [_QWERTY] = LAYOUT_kc(
43 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
44 ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
45 //|----+----+----+----+----+----| |----+----+----+----+----+----|
46 TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
47 //|----+----+----+----+----+----| |----+----+----+----+----+----|
48 X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
49 //|----+----+----+----+----+----| |----+----+----+----+----+----|
50 LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
51 //|----+----+----+----+----+----| |----+----+----+----+----+----|
52 X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
53 //`----+----+----+----+----+----' `----+----+----+----+----+----'
54 ),
55
56 [_COLEMAK] = LAYOUT_kc(
57 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
58 ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
59 //|----+----+----+----+----+----| |----+----+----+----+----+----|
60 TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
61 //|----+----+----+----+----+----| |----+----+----+----+----+----|
62 X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
63 //|----+----+----+----+----+----| |----+----+----+----+----+----|
64 LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
65 //|----+----+----+----+----+----| |----+----+----+----+----+----|
66 X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
67 //`----+----+----+----+----+----' `----+----+----+----+----+----'
68 ),
69
70 [_DVORAK] = LAYOUT_kc(
71 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
72 ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
73 //|----+----+----+----+----+----| |----+----+----+----+----+----|
74 TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
75 //|----+----+----+----+----+----| |----+----+----+----+----+----|
76 X0 , A , O , E , U , I , D , H , T , N , S ,SLSH,
77 //|----+----+----+----+----+----| |----+----+----+----+----+----|
78 LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
79 //|----+----+----+----+----+----| |----+----+----+----+----+----|
80 X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
81 //`----+----+----+----+----+----' `----+----+----+----+----+----'
82 ),
83
84 [_LOWER] = LAYOUT_kc(
85 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
86 TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
87 //|----+----+----+----+----+----| |----+----+----+----+----+----|
88 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
89 //|----+----+----+----+----+----| |----+----+----+----+----+----|
90 DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
91 //|----+----+----+----+----+----| |----+----+----+----+----+----|
92 ,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
93 //|----+----+----+----+----+----| |----+----+----+----+----+----|
94 , , , , , , DEL , , P0 ,PDOT, ,
95 //`----+----+----+----+----+----' `----+----+----+----+----+----'
96 ),
97
98 [_RAISE] = LAYOUT_kc(
99 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
100 TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
101 //|----+----+----+----+----+----| |----+----+----+----+----+----|
102 ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
103 //|----+----+----+----+----+----| |----+----+----+----+----+----|
104 DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
105 //|----+----+----+----+----+----| |----+----+----+----+----+----|
106 MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
107 //|----+----+----+----+----+----| |----+----+----+----+----+----|
108 , , , , , , , , , , ,
109 //`----+----+----+----+----+----' `----+----+----+----+----+----'
110 ),
111
112 [_FN3] = LAYOUT_kc(
113 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
114 F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
115 //|----+----+----+----+----+----| |----+----+----+----+----+----|
116 , , , , , , , , , , , ,
117 //|----+----+----+----+----+----| |----+----+----+----+----+----|
118 , , , , , , , , , , , ,
119 //|----+----+----+----+----+----| |----+----+----+----+----+----|
120 , , , , , , , , , , , ,
121 //|----+----+----+----+----+----| |----+----+----+----+----+----|
122 , , , , , , , , , , ,
123 //`----+----+----+----+----+----' `----+----+----+----+----+----'
124 ),
125
126 /* Adjust (Lower + Raise)
127 * ,-----------------------------------------------------------------------------------.
128 * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
129 * |------+------+------+------+------+-------------+------+------+------+------+------|
130 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
131 * |------+------+------+------+------+------|------+------+------+------+------+------|
132 * | | | | | | | | | | | | |
133 * |------+------+------+------+------+------+------+------+------+------+------+------|
134 * | | | | | | | | | | | |
135 * `-----------------------------------------------------------------------------------'
136 */
137 [_ADJUST] = LAYOUT( \
138 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
139 _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
140 _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
141 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
142 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
143 )
144
145
146 };
147
148 #ifdef AUDIO_ENABLE
149 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
150 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
151 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
152 #endif
153
154 void persistent_default_layer_set(uint16_t default_layer) {
155 eeconfig_update_default_layer(default_layer);
156 default_layer_set(default_layer);
157 }
158
159 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
160 switch (keycode) {
161 case QWERTY:
162 if (record->event.pressed) {
163 #ifdef AUDIO_ENABLE
164 PLAY_SONG(tone_qwerty);
165 #endif
166 persistent_default_layer_set(1UL<<_QWERTY);
167 }
168 return false;
169 break;
170 case COLEMAK:
171 if (record->event.pressed) {
172 #ifdef AUDIO_ENABLE
173 PLAY_SONG(tone_colemak);
174 #endif
175 persistent_default_layer_set(1UL<<_COLEMAK);
176 }
177 return false;
178 break;
179 case DVORAK:
180 if (record->event.pressed) {
181 #ifdef AUDIO_ENABLE
182 PLAY_SONG(tone_dvorak);
183 #endif
184 persistent_default_layer_set(1UL<<_DVORAK);
185 }
186 return false;
187 break;
188 case LOWER:
189 if (record->event.pressed) {
190 layer_on(_LOWER);
191 update_tri_layer(_LOWER, _RAISE, _ADJUST);
192 } else {
193 layer_off(_LOWER);
194 update_tri_layer(_LOWER, _RAISE, _ADJUST);
195 }
196 return false;
197 break;
198 case RAISE:
199 if (record->event.pressed) {
200 layer_on(_RAISE);
201 update_tri_layer(_LOWER, _RAISE, _ADJUST);
202 } else {
203 layer_off(_RAISE);
204 update_tri_layer(_LOWER, _RAISE, _ADJUST);
205 }
206 return false;
207 break;
208 case ADJUST:
209 if (record->event.pressed) {
210 layer_on(_ADJUST);
211 } else {
212 layer_off(_ADJUST);
213 }
214 return false;
215 break;
216 }
217 return true;
218 }