| 1 | ifndef VERBOSE |
| 2 | .SILENT: |
| 3 | endif |
| 4 | |
| 5 | # Never run this makefile in parallel, as it could screw things up |
| 6 | # It won't affect the submakes, so you still get the speedup from specifying -jx |
| 7 | .NOTPARALLEL: |
| 8 | |
| 9 | # Allow the silent with lower caps to work the same way as upper caps |
| 10 | ifdef silent |
| 11 | SILENT = $(silent) |
| 12 | endif |
| 13 | |
| 14 | ifdef SILENT |
| 15 | SUB_IS_SILENT := $(SILENT) |
| 16 | endif |
| 17 | |
| 18 | # We need to make sure that silent is always turned off at the top level |
| 19 | # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly |
| 20 | override SILENT := false |
| 21 | |
| 22 | ifndef SUB_IS_SILENT |
| 23 | QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null) |
| 24 | ifneq ($(QMK_VERSION),) |
| 25 | $(info QMK Firmware $(QMK_VERSION)) |
| 26 | endif |
| 27 | endif |
| 28 | |
| 29 | ON_ERROR := error_occurred=1 |
| 30 | |
| 31 | BREAK_ON_ERRORS = no |
| 32 | |
| 33 | STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST)) |
| 34 | ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST)) |
| 35 | ROOT_DIR := $(dir $(ROOT_MAKEFILE)) |
| 36 | ifeq ($(ROOT_DIR),) |
| 37 | ROOT_DIR := . |
| 38 | endif |
| 39 | ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE)) |
| 40 | ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE)) |
| 41 | ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE)) |
| 42 | ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE)) |
| 43 | STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR)) |
| 44 | BUILD_DIR := $(ROOT_DIR)/.build |
| 45 | TEST_DIR := $(BUILD_DIR)/test |
| 46 | ERROR_FILE := $(BUILD_DIR)/error_occurred |
| 47 | |
| 48 | MAKEFILE_INCLUDED=yes |
| 49 | |
| 50 | # Helper function to process the newt element of a space separated path |
| 51 | # It works a bit like the traditional functional head tail |
| 52 | # so the CURRENT_PATH_ELEMENT will become the new head |
| 53 | # and the PATH_ELEMENTS are the rest that are still unprocessed |
| 54 | define NEXT_PATH_ELEMENT |
| 55 | $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS))) |
| 56 | $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS))) |
| 57 | endef |
| 58 | |
| 59 | # We change the / to spaces so that we more easily can work with the elements |
| 60 | # separately |
| 61 | PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR)) |
| 62 | # Initialize the path elements list for further processing |
| 63 | $(eval $(call NEXT_PATH_ELEMENT)) |
| 64 | |
| 65 | # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct |
| 66 | # variables depending on which directory you stand in. |
| 67 | # It's really a very simple if else chain, if you squint enough, |
| 68 | # but the makefile syntax makes it very verbose. |
| 69 | # If we are in a subfolder of keyboards |
| 70 | # |
| 71 | # *** No longer needed ** |
| 72 | # |
| 73 | # ifeq ($(CURRENT_PATH_ELEMENT),keyboards) |
| 74 | # $(eval $(call NEXT_PATH_ELEMENT)) |
| 75 | # KEYBOARD := $(CURRENT_PATH_ELEMENT) |
| 76 | # $(eval $(call NEXT_PATH_ELEMENT)) |
| 77 | # # If we are in a subfolder of keymaps, or in other words in a keymap |
| 78 | # # folder |
| 79 | # ifeq ($(CURRENT_PATH_ELEMENT),keymaps) |
| 80 | # $(eval $(call NEXT_PATH_ELEMENT)) |
| 81 | # KEYMAP := $(CURRENT_PATH_ELEMENT) |
| 82 | # # else if we are not in the keyboard folder itself |
| 83 | # else ifneq ($(CURRENT_PATH_ELEMENT),) |
| 84 | # # the we can assume it's a subproject, as no other folders |
| 85 | # # should have make files in them |
| 86 | # SUBPROJECT := $(CURRENT_PATH_ELEMENT) |
| 87 | # $(eval $(call NEXT_PATH_ELEMENT)) |
| 88 | # # if we are inside a keymap folder of a subproject |
| 89 | # ifeq ($(CURRENT_PATH_ELEMENT),keymaps) |
| 90 | # $(eval $(call NEXT_PATH_ELEMENT)) |
| 91 | # KEYMAP := $(CURRENT_PATH_ELEMENT) |
| 92 | # endif |
| 93 | # endif |
| 94 | # endif |
| 95 | |
| 96 | define GET_KEYBOARDS |
| 97 | All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk)) |
| 98 | All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk)) |
| 99 | All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk)) |
| 100 | All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk)) |
| 101 | |
| 102 | KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk)) |
| 103 | KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk)) |
| 104 | KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk)) |
| 105 | KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk)) |
| 106 | |
| 107 | KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK))) |
| 108 | endef |
| 109 | |
| 110 | $(eval $(call GET_KEYBOARDS)) |
| 111 | |
| 112 | # Only consider folders with makefiles, to prevent errors in case there are extra folders |
| 113 | #KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk)) |
| 114 | |
| 115 | list-keyboards: |
| 116 | echo $(KEYBOARDS) |
| 117 | exit 0 |
| 118 | |
| 119 | define PRINT_KEYBOARD |
| 120 | $(info $(PRINTING_KEYBOARD)) |
| 121 | endef |
| 122 | |
| 123 | generate-keyboards-file: |
| 124 | $(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD))) |
| 125 | exit 0 |
| 126 | |
| 127 | clean: |
| 128 | echo -n 'Deleting .build ... ' |
| 129 | rm -rf $(BUILD_DIR) |
| 130 | echo 'done' |
| 131 | exit 0 |
| 132 | |
| 133 | #Compatibility with the old make variables, anything you specify directly on the command line |
| 134 | # always overrides the detected folders |
| 135 | ifdef keyboard |
| 136 | KEYBOARD := $(keyboard) |
| 137 | endif |
| 138 | ifdef keymap |
| 139 | KEYMAP := $(keymap) |
| 140 | endif |
| 141 | |
| 142 | # Uncomment these for debugging |
| 143 | # $(info Keyboard: $(KEYBOARD)) |
| 144 | # $(info Keymap: $(KEYMAP)) |
| 145 | # $(info Subproject: $(SUBPROJECT)) |
| 146 | # $(info Keyboards: $(KEYBOARDS)) |
| 147 | |
| 148 | |
| 149 | # Set the default goal depending on where we are running make from |
| 150 | # this handles the case where you run make without any arguments |
| 151 | .DEFAULT_GOAL := all:all |
| 152 | ifneq ($(KEYMAP),) |
| 153 | .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP) |
| 154 | else ifneq ($(KEYBOARD),) |
| 155 | # Inside a keyboard folder, build all keymaps for all subprojects |
| 156 | # Note that this is different from the old behaviour, which would |
| 157 | # build only the default keymap of the default keyboard |
| 158 | .DEFAULT_GOAL := $(KEYBOARD):all |
| 159 | endif |
| 160 | |
| 161 | |
| 162 | # Compare the start of the RULE variable with the first argument($1) |
| 163 | # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true |
| 164 | # and $1 is removed from the RULE variable |
| 165 | # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was |
| 166 | # The function is a bit tricky, since there's no built in $(startswith) function |
| 167 | define COMPARE_AND_REMOVE_FROM_RULE_HELPER |
| 168 | ifeq ($1,$$(RULE)) |
| 169 | RULE:= |
| 170 | RULE_FOUND := true |
| 171 | else |
| 172 | STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE)) |
| 173 | ifneq ($$(STARTCOLON_REMOVED),START$$(RULE)) |
| 174 | RULE_FOUND := true |
| 175 | RULE := $$(STARTCOLON_REMOVED) |
| 176 | else |
| 177 | RULE_FOUND := false |
| 178 | endif |
| 179 | endif |
| 180 | endef |
| 181 | |
| 182 | # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like |
| 183 | # a function that returns the value |
| 184 | COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND) |
| 185 | |
| 186 | |
| 187 | # Recursively try to find a match for the start of the rule to be checked |
| 188 | # $1 The list to be checked |
| 189 | # If a match is found, then RULE_FOUND is set to true |
| 190 | # and MATCHED_ITEM to the item that was matched |
| 191 | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3 |
| 192 | ifneq ($1,) |
| 193 | ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true) |
| 194 | MATCHED_ITEM := $$(firstword $1) |
| 195 | else |
| 196 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1))) |
| 197 | endif |
| 198 | endif |
| 199 | endef |
| 200 | |
| 201 | # A recursive helper function for finding the longest match |
| 202 | # $1 The list to be checked |
| 203 | # It works by always removing the currently matched item from the list |
| 204 | # and call itself recursively, until a match is found |
| 205 | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2 |
| 206 | # Stop the recursion when the list is empty |
| 207 | ifneq ($1,) |
| 208 | RULE_BEFORE := $$(RULE) |
| 209 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1)) |
| 210 | # If a match is found in the current list, otherwise just return what we had before |
| 211 | ifeq ($$(RULE_FOUND),true) |
| 212 | # Save the best match so far and call itself recursively |
| 213 | BEST_MATCH := $$(MATCHED_ITEM) |
| 214 | BEST_MATCH_RULE := $$(RULE) |
| 215 | RULE_FOUND := false |
| 216 | RULE := $$(RULE_BEFORE) |
| 217 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1))) |
| 218 | endif |
| 219 | endif |
| 220 | endef |
| 221 | |
| 222 | |
| 223 | # Recursively try to find the longest match for the start of the rule to be checked |
| 224 | # $1 The list to be checked |
| 225 | # If a match is found, then RULE_FOUND is set to true |
| 226 | # and MATCHED_ITEM to the item that was matched |
| 227 | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER |
| 228 | BEST_MATCH := |
| 229 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1)) |
| 230 | ifneq ($$(BEST_MATCH),) |
| 231 | RULE_FOUND := true |
| 232 | RULE := $$(BEST_MATCH_RULE) |
| 233 | MATCHED_ITEM := $$(BEST_MATCH) |
| 234 | else |
| 235 | RULE_FOUND := false |
| 236 | MATCHED_ITEM := |
| 237 | endif |
| 238 | endef |
| 239 | |
| 240 | # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST |
| 241 | TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND) |
| 242 | |
| 243 | define ALL_IN_LIST_LOOP |
| 244 | OLD_RULE$1 := $$(RULE) |
| 245 | $$(eval $$(call $1,$$(ITEM$1))) |
| 246 | RULE := $$(OLD_RULE$1) |
| 247 | endef |
| 248 | |
| 249 | define PARSE_ALL_IN_LIST |
| 250 | $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1))) |
| 251 | endef |
| 252 | |
| 253 | # The entry point for rule parsing |
| 254 | # parses a rule in the format <keyboard>:<keymap>:<target> |
| 255 | # but this particular function only deals with the first <keyboard> part |
| 256 | define PARSE_RULE |
| 257 | RULE := $1 |
| 258 | COMMANDS := |
| 259 | # If the rule starts with all, then continue the parsing from |
| 260 | # PARSE_ALL_KEYBOARDS |
| 261 | ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true) |
| 262 | $$(eval $$(call PARSE_ALL_KEYBOARDS)) |
| 263 | else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true) |
| 264 | $$(eval $$(call PARSE_TEST)) |
| 265 | # If the rule starts with the name of a known keyboard, then continue |
| 266 | # the parsing from PARSE_KEYBOARD |
| 267 | else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true) |
| 268 | $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM))) |
| 269 | # Otherwise use the KEYBOARD variable, which is determined either by |
| 270 | # the current directory you run make from, or passed in as an argument |
| 271 | else ifneq ($$(KEYBOARD),) |
| 272 | $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD))) |
| 273 | else |
| 274 | $$(info make: *** No rule to make target '$1'. Stop.) |
| 275 | $$(info |) |
| 276 | $$(info | QMK's make format recently changed to use folder locations and colons:) |
| 277 | $$(info | make project_folder:keymap[:target]) |
| 278 | $$(info | Examples:) |
| 279 | $$(info | make planck/rev4:default:dfu) |
| 280 | $$(info | make planck:default) |
| 281 | $$(info |) |
| 282 | endif |
| 283 | endef |
| 284 | |
| 285 | # $1 = Keyboard |
| 286 | # Parses a rule in the format <keymap>:<target> |
| 287 | # the keyboard is already known when entering this function |
| 288 | define PARSE_KEYBOARD |
| 289 | # If we want to compile the default subproject, then we need to |
| 290 | # include the correct makefile to determine the actual name of it |
| 291 | CURRENT_KB := $1 |
| 292 | |
| 293 | # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB)) |
| 294 | |
| 295 | DEFAULT_FOLDER := $$(CURRENT_KB) |
| 296 | |
| 297 | # We assume that every rules.mk will contain the full default value |
| 298 | $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk) |
| 299 | ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB)) |
| 300 | $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk) |
| 301 | endif |
| 302 | CURRENT_KB := $$(DEFAULT_FOLDER) |
| 303 | |
| 304 | # 5/4/3/2/1 |
| 305 | KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB) |
| 306 | KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1))) |
| 307 | KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2))) |
| 308 | KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3))) |
| 309 | KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4))) |
| 310 | |
| 311 | KEYMAPS := |
| 312 | # get a list of all keymaps |
| 313 | KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.))) |
| 314 | KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.))) |
| 315 | KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.))) |
| 316 | KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.))) |
| 317 | KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.))) |
| 318 | # this might be needed, but in a different form |
| 319 | #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \ |
| 320 | $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS))) |
| 321 | |
| 322 | KEYBOARD_LAYOUTS := |
| 323 | ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","") |
| 324 | LAYOUTS := |
| 325 | $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk) |
| 326 | KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) |
| 327 | endif |
| 328 | ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","") |
| 329 | LAYOUTS := |
| 330 | $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk) |
| 331 | KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) |
| 332 | endif |
| 333 | ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","") |
| 334 | LAYOUTS := |
| 335 | $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk) |
| 336 | KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) |
| 337 | endif |
| 338 | ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","") |
| 339 | LAYOUTS := |
| 340 | $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk) |
| 341 | KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) |
| 342 | endif |
| 343 | ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","") |
| 344 | LAYOUTS := |
| 345 | $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk) |
| 346 | KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) |
| 347 | endif |
| 348 | |
| 349 | LAYOUT_KEYMAPS := |
| 350 | $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.))))) |
| 351 | |
| 352 | KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS)) |
| 353 | |
| 354 | # if the rule after removing the start of it is empty (we haven't specified a kemap or target) |
| 355 | # compile all the keymaps |
| 356 | ifeq ($$(RULE),) |
| 357 | $$(eval $$(call PARSE_ALL_KEYMAPS)) |
| 358 | # The same if all was specified |
| 359 | else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true) |
| 360 | $$(eval $$(call PARSE_ALL_KEYMAPS)) |
| 361 | # Try to match the specified keyamp with the list of known keymaps |
| 362 | else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true) |
| 363 | $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM))) |
| 364 | # Otherwise try to match the keymap from the current folder, or arguments to the make command |
| 365 | else ifneq ($$(KEYMAP),) |
| 366 | $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP))) |
| 367 | # Otherwise, make all keymaps, again this is consistent with how it works without |
| 368 | # any arguments |
| 369 | else |
| 370 | $$(eval $$(call PARSE_ALL_KEYMAPS)) |
| 371 | endif |
| 372 | endef |
| 373 | |
| 374 | # if we are going to compile all keyboards, match the rest of the rule |
| 375 | # for each of them |
| 376 | define PARSE_ALL_KEYBOARDS |
| 377 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS))) |
| 378 | endef |
| 379 | |
| 380 | # $1 Subproject |
| 381 | # When entering this, the keyboard and subproject are known, so now we need |
| 382 | # to determine which keymaps are going to get compiled |
| 383 | # define PARSE_SUBPROJECT |
| 384 | |
| 385 | # endef |
| 386 | |
| 387 | # If we want to parse all subprojects, but the keyboard doesn't have any, |
| 388 | # then use defaultsp instead |
| 389 | # define PARSE_ALL_SUBPROJECTS |
| 390 | # ifeq ($$(SUBPROJECTS),) |
| 391 | # $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) |
| 392 | # else |
| 393 | # $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS))) |
| 394 | # endif |
| 395 | # endef |
| 396 | |
| 397 | # $1 Keymap |
| 398 | # This is the meat of compiling a keyboard, when entering this, everything is known |
| 399 | # keyboard, subproject, and keymap |
| 400 | # Note that we are not directly calling the command here, but instead building a list, |
| 401 | # which will later be processed |
| 402 | define PARSE_KEYMAP |
| 403 | CURRENT_KM = $1 |
| 404 | # The rest of the rule is the target |
| 405 | # Remove the leading ":" from the target, as it acts as a separator |
| 406 | MAKE_TARGET := $$(patsubst :%,%,$$(RULE)) |
| 407 | # We need to generate an unique indentifer to append to the COMMANDS list |
| 408 | CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB)) |
| 409 | COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM) |
| 410 | # If we are compiling a keyboard without a subproject, we want to display just the name |
| 411 | # of the keyboard, otherwise keyboard/subproject |
| 412 | KB_SP := $$(CURRENT_KB) |
| 413 | # Format it in bold |
| 414 | KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR) |
| 415 | # Specify the variables that we are passing forward to submake |
| 416 | MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM) |
| 417 | # And the first part of the make command |
| 418 | MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET) |
| 419 | # The message to display |
| 420 | MAKE_MSG := $$(MSG_MAKE_KB) |
| 421 | # We run the command differently, depending on if we want more output or not |
| 422 | # The true version for silent output and the false version otherwise |
| 423 | $$(eval $$(call BUILD)) |
| 424 | endef |
| 425 | |
| 426 | define BUILD |
| 427 | MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR) |
| 428 | COMMANDS += $$(COMMAND) |
| 429 | COMMAND_true_$$(COMMAND) := \ |
| 430 | printf "$$(MAKE_MSG)" | \ |
| 431 | $$(MAKE_MSG_FORMAT); \ |
| 432 | LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \ |
| 433 | if [ $$$$? -gt 0 ]; \ |
| 434 | then $$(PRINT_ERROR_PLAIN); \ |
| 435 | elif [ "$$$$LOG" != "" ] ; \ |
| 436 | then $$(PRINT_WARNING_PLAIN); \ |
| 437 | else \ |
| 438 | $$(PRINT_OK); \ |
| 439 | fi; |
| 440 | COMMAND_false_$$(COMMAND) := \ |
| 441 | printf "$$(MAKE_MSG)\n\n"; \ |
| 442 | $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \ |
| 443 | if [ $$$$? -gt 0 ]; \ |
| 444 | then error_occurred=1; \ |
| 445 | fi; |
| 446 | endef |
| 447 | |
| 448 | # Just parse all the keymaps for a specific keyboard |
| 449 | define PARSE_ALL_KEYMAPS |
| 450 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS))) |
| 451 | endef |
| 452 | |
| 453 | define BUILD_TEST |
| 454 | TEST_NAME := $1 |
| 455 | MAKE_TARGET := $2 |
| 456 | COMMAND := $1 |
| 457 | MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET) |
| 458 | MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)" |
| 459 | MAKE_MSG := $$(MSG_MAKE_TEST) |
| 460 | $$(eval $$(call BUILD)) |
| 461 | ifneq ($$(MAKE_TARGET),clean) |
| 462 | TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf |
| 463 | TESTS += $$(TEST_NAME) |
| 464 | TEST_MSG := $$(MSG_TEST) |
| 465 | $$(TEST_NAME)_COMMAND := \ |
| 466 | printf "$$(TEST_MSG)\n"; \ |
| 467 | $$(TEST_EXECUTABLE); \ |
| 468 | if [ $$$$? -gt 0 ]; \ |
| 469 | then error_occurred=1; \ |
| 470 | fi; \ |
| 471 | printf "\n"; |
| 472 | endif |
| 473 | endef |
| 474 | |
| 475 | define PARSE_TEST |
| 476 | TESTS := |
| 477 | TEST_NAME := $$(firstword $$(subst :, ,$$(RULE))) |
| 478 | TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE))) |
| 479 | ifeq ($$(TEST_NAME),all) |
| 480 | MATCHED_TESTS := $$(TEST_LIST) |
| 481 | else |
| 482 | MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),)) |
| 483 | endif |
| 484 | $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET)))) |
| 485 | endef |
| 486 | |
| 487 | |
| 488 | # Set the silent mode depending on if we are trying to compile multiple keyboards or not |
| 489 | # By default it's on in that case, but it can be overridden by specifying silent=false |
| 490 | # from the command line |
| 491 | define SET_SILENT_MODE |
| 492 | ifdef SUB_IS_SILENT |
| 493 | SILENT_MODE := $(SUB_IS_SILENT) |
| 494 | else ifeq ($$(words $$(COMMANDS)),1) |
| 495 | SILENT_MODE := false |
| 496 | else |
| 497 | SILENT_MODE := true |
| 498 | endif |
| 499 | endef |
| 500 | |
| 501 | include $(ROOT_DIR)/message.mk |
| 502 | |
| 503 | ifeq ($(strip $(BREAK_ON_ERRORS)), yes) |
| 504 | HANDLE_ERROR = exit 1 |
| 505 | else |
| 506 | HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE) |
| 507 | endif |
| 508 | |
| 509 | # The empty line is important here, as it will force a new shell to be created for each command |
| 510 | # Otherwise the command line will become too long with a lot of keyboards and keymaps |
| 511 | define RUN_COMMAND |
| 512 | +error_occurred=0;\ |
| 513 | $(COMMAND_$(SILENT_MODE)_$(COMMAND))\ |
| 514 | if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi; |
| 515 | |
| 516 | |
| 517 | endef |
| 518 | define RUN_TEST |
| 519 | +error_occurred=0;\ |
| 520 | $($(TEST)_COMMAND)\ |
| 521 | if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi; |
| 522 | |
| 523 | |
| 524 | endef |
| 525 | |
| 526 | # Let's match everything, we handle all the rule parsing ourselves |
| 527 | .PHONY: % |
| 528 | %: |
| 529 | # Check if we have the CMP tool installed |
| 530 | cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; |
| 531 | # Check if the submodules are dirty, and display a warning if they are |
| 532 | ifndef SKIP_GIT |
| 533 | if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi |
| 534 | if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi |
| 535 | if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi |
| 536 | git submodule status --recursive 2>/dev/null | \ |
| 537 | while IFS= read -r x; do \ |
| 538 | case "$$x" in \ |
| 539 | \ *) ;; \ |
| 540 | *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \ |
| 541 | esac \ |
| 542 | done |
| 543 | endif |
| 544 | rm -f $(ERROR_FILE) > /dev/null 2>&1 |
| 545 | $(eval $(call PARSE_RULE,$@)) |
| 546 | $(eval $(call SET_SILENT_MODE)) |
| 547 | # Run all the commands in the same shell, notice the + at the first line |
| 548 | # it has to be there to allow parallel execution of the submake |
| 549 | # This always tries to compile everything, even if error occurs in the middle |
| 550 | # But we return the error code at the end, to trigger travis failures |
| 551 | $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) |
| 552 | if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; |
| 553 | $(foreach TEST,$(TESTS),$(RUN_TEST)) |
| 554 | if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; |
| 555 | |
| 556 | # These no longer work because of the colon system |
| 557 | |
| 558 | # All should compile everything |
| 559 | # .PHONY: all |
| 560 | # all: all-keyboards test-all |
| 561 | |
| 562 | # Define some shortcuts, mostly for compatibility with the old syntax |
| 563 | # .PHONY: all-keyboards |
| 564 | # all-keyboards: all\:all\:all |
| 565 | |
| 566 | # .PHONY: all-keyboards-defaults |
| 567 | # all-keyboards-defaults: all\:default |
| 568 | |
| 569 | # .PHONY: test |
| 570 | # test: test-all |
| 571 | |
| 572 | # .PHONY: test-clean |
| 573 | # test-clean: test-all-clean |
| 574 | |
| 575 | lib/%: |
| 576 | git submodule sync $? |
| 577 | git submodule update --init $? |
| 578 | |
| 579 | git-submodule: |
| 580 | git submodule sync --recursive |
| 581 | git submodule update --init --recursive --progress |
| 582 | |
| 583 | ifdef SKIP_VERSION |
| 584 | SKIP_GIT := yes |
| 585 | endif |
| 586 | |
| 587 | # Generate the version.h file |
| 588 | ifndef SKIP_GIT |
| 589 | GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S") |
| 590 | else |
| 591 | GIT_VERSION := NA |
| 592 | endif |
| 593 | ifndef SKIP_VERSION |
| 594 | BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S") |
| 595 | $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h) |
| 596 | $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h) |
| 597 | else |
| 598 | BUILD_DATE := NA |
| 599 | endif |
| 600 | |
| 601 | include $(ROOT_DIR)/testlist.mk |