RGB Matrix Effects: Cycle Out to In & Cycle Out to In Dual (#5812)
[jackhill/qmk/firmware.git] / quantum / rgb_matrix_animations / rgb_matrix_effects.inc
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1// Add your new core rgb matrix effect here, order determins enum order, requires "rgb_matrix_animations/ directory
2#include "rgb_matrix_animations/solid_color_anim.h"
3#include "rgb_matrix_animations/alpha_mods_anim.h"
4#include "rgb_matrix_animations/gradient_up_down_anim.h"
5#include "rgb_matrix_animations/breathing_anim.h"
6#include "rgb_matrix_animations/cycle_all_anim.h"
7#include "rgb_matrix_animations/cycle_left_right_anim.h"
8#include "rgb_matrix_animations/cycle_up_down_anim.h"
9#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
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10#include "rgb_matrix_animations/cycle_out_in_anim.h"
11#include "rgb_matrix_animations/cycle_out_in_dual_anim.h"
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12#include "rgb_matrix_animations/dual_beacon_anim.h"
13#include "rgb_matrix_animations/rainbow_beacon_anim.h"
14#include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
15#include "rgb_matrix_animations/raindrops_anim.h"
16#include "rgb_matrix_animations/jellybean_raindrops_anim.h"
17#include "rgb_matrix_animations/typing_heatmap_anim.h"
18#include "rgb_matrix_animations/digital_rain_anim.h"
19#include "rgb_matrix_animations/solid_reactive_simple_anim.h"
20#include "rgb_matrix_animations/solid_reactive_anim.h"
21#include "rgb_matrix_animations/solid_reactive_wide.h"
22#include "rgb_matrix_animations/solid_reactive_cross.h"
23#include "rgb_matrix_animations/solid_reactive_nexus.h"
24#include "rgb_matrix_animations/splash_anim.h"
25#include "rgb_matrix_animations/solid_splash_anim.h"