Merge pull request #887 from profet23/atreus62
[jackhill/qmk/firmware.git] / quantum / keymap.h
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1/*
2Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#ifndef KEYMAP_H
19#define KEYMAP_H
20
21#include <stdint.h>
22#include <stdbool.h>
23#include "action.h"
4d4f7684 24#if defined(__AVR__)
db32864c 25#include <avr/pgmspace.h>
4d4f7684 26#endif
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27#include "keycode.h"
28#include "action_macro.h"
29#include "report.h"
30#include "host.h"
31// #include "print.h"
32#include "debug.h"
33#include "keycode_config.h"
34
4d4f7684 35// ChibiOS uses RESET in its FlagStatus enumeration
36// Therefore define it as QK_RESET here, to avoid name collision
37#if defined(PROTOCOL_CHIBIOS)
38#define RESET QK_RESET
39#endif
40
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41/* translates key to keycode */
42uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
43
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44extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
45extern const uint16_t fn_actions[];
46
47enum quantum_keycodes {
48 // Ranges used in shortucuts - not to be used directly
49 QK_TMK = 0x0000,
50 QK_TMK_MAX = 0x00FF,
51 QK_MODS = 0x0100,
52 QK_LCTL = 0x0100,
53 QK_LSFT = 0x0200,
54 QK_LALT = 0x0400,
55 QK_LGUI = 0x0800,
56 QK_RCTL = 0x1100,
57 QK_RSFT = 0x1200,
58 QK_RALT = 0x1400,
59 QK_RGUI = 0x1800,
60 QK_MODS_MAX = 0x1FFF,
61 QK_FUNCTION = 0x2000,
62 QK_FUNCTION_MAX = 0x2FFF,
63 QK_MACRO = 0x3000,
64 QK_MACRO_MAX = 0x3FFF,
65 QK_LAYER_TAP = 0x4000,
66 QK_LAYER_TAP_MAX = 0x4FFF,
67 QK_TO = 0x5000,
68 QK_TO_MAX = 0x50FF,
69 QK_MOMENTARY = 0x5100,
70 QK_MOMENTARY_MAX = 0x51FF,
71 QK_DEF_LAYER = 0x5200,
72 QK_DEF_LAYER_MAX = 0x52FF,
73 QK_TOGGLE_LAYER = 0x5300,
74 QK_TOGGLE_LAYER_MAX = 0x53FF,
75 QK_ONE_SHOT_LAYER = 0x5400,
76 QK_ONE_SHOT_LAYER_MAX = 0x54FF,
77 QK_ONE_SHOT_MOD = 0x5500,
78 QK_ONE_SHOT_MOD_MAX = 0x55FF,
79#ifndef DISABLE_CHORDING
80 QK_CHORDING = 0x5600,
81 QK_CHORDING_MAX = 0x56FF,
82#endif
83 QK_MOD_TAP = 0x6000,
84 QK_MOD_TAP_MAX = 0x6FFF,
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85 QK_TAP_DANCE = 0x7100,
86 QK_TAP_DANCE_MAX = 0x71FF,
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87#ifdef UNICODEMAP_ENABLE
88 QK_UNICODE_MAP = 0x7800,
89 QK_UNICODE_MAP_MAX = 0x7FFF,
90#endif
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91#ifdef UNICODE_ENABLE
92 QK_UNICODE = 0x8000,
93 QK_UNICODE_MAX = 0xFFFF,
94#endif
95
96 // Loose keycodes - to be used directly
97
98 RESET = 0x7000,
99 DEBUG,
100 MAGIC_SWAP_CONTROL_CAPSLOCK,
101 MAGIC_CAPSLOCK_TO_CONTROL,
102 MAGIC_SWAP_LALT_LGUI,
103 MAGIC_SWAP_RALT_RGUI,
104 MAGIC_NO_GUI,
105 MAGIC_SWAP_GRAVE_ESC,
106 MAGIC_SWAP_BACKSLASH_BACKSPACE,
107 MAGIC_HOST_NKRO,
108 MAGIC_SWAP_ALT_GUI,
109 MAGIC_UNSWAP_CONTROL_CAPSLOCK,
110 MAGIC_UNCAPSLOCK_TO_CONTROL,
111 MAGIC_UNSWAP_LALT_LGUI,
112 MAGIC_UNSWAP_RALT_RGUI,
113 MAGIC_UNNO_GUI,
114 MAGIC_UNSWAP_GRAVE_ESC,
115 MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
116 MAGIC_UNHOST_NKRO,
117 MAGIC_UNSWAP_ALT_GUI,
558f3ec1 118 MAGIC_TOGGLE_NKRO,
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119
120 // Leader key
121#ifndef DISABLE_LEADER
122 KC_LEAD,
123#endif
124
125 // Audio on/off/toggle
126 AU_ON,
127 AU_OFF,
128 AU_TOG,
129
130 // Music mode on/off/toggle
131 MU_ON,
132 MU_OFF,
133 MU_TOG,
134
135 // Music voice iterate
136 MUV_IN,
137 MUV_DE,
138
139 // Midi mode on/off
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140 MIDI_ON,
141 MIDI_OFF,
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142
143 // Backlight functionality
144 BL_0,
145 BL_1,
146 BL_2,
147 BL_3,
148 BL_4,
149 BL_5,
150 BL_6,
151 BL_7,
152 BL_8,
153 BL_9,
154 BL_10,
155 BL_11,
156 BL_12,
157 BL_13,
158 BL_14,
159 BL_15,
160 BL_DEC,
161 BL_INC,
162 BL_TOGG,
163 BL_STEP,
e692ebf8 164
165 // RGB functionality
166 RGB_TOG,
167 RGB_MOD,
168 RGB_HUI,
169 RGB_HUD,
170 RGB_SAI,
171 RGB_SAD,
172 RGB_VAI,
173 RGB_VAD,
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174
175 // Left shift, open paren
176 KC_LSPO,
177
178 // Right shift, close paren
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179 KC_RSPC,
180
181 // always leave at the end
182 SAFE_RANGE
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183};
184
185// Ability to use mods in layouts
186#define LCTL(kc) (kc | QK_LCTL)
187#define LSFT(kc) (kc | QK_LSFT)
188#define LALT(kc) (kc | QK_LALT)
189#define LGUI(kc) (kc | QK_LGUI)
190#define RCTL(kc) (kc | QK_RCTL)
191#define RSFT(kc) (kc | QK_RSFT)
192#define RALT(kc) (kc | QK_RALT)
193#define RGUI(kc) (kc | QK_RGUI)
194
195#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
196#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
197#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
1048a588 198#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
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199
200#define MOD_HYPR 0xf
201#define MOD_MEH 0x7
202
203
204// Aliases for shifted symbols
205// Each key has a 4-letter code, and some have longer aliases too.
206// While the long aliases are descriptive, the 4-letter codes
207// make for nicer grid layouts (everything lines up), and are
208// the preferred style for Quantum.
209#define KC_TILD LSFT(KC_GRV) // ~
210#define KC_TILDE KC_TILD
211
212#define KC_EXLM LSFT(KC_1) // !
213#define KC_EXCLAIM KC_EXLM
214
215#define KC_AT LSFT(KC_2) // @
216
217#define KC_HASH LSFT(KC_3) // #
218
219#define KC_DLR LSFT(KC_4) // $
220#define KC_DOLLAR KC_DLR
221
222#define KC_PERC LSFT(KC_5) // %
223#define KC_PERCENT KC_PERC
224
225#define KC_CIRC LSFT(KC_6) // ^
226#define KC_CIRCUMFLEX KC_CIRC
227
228#define KC_AMPR LSFT(KC_7) // &
229#define KC_AMPERSAND KC_AMPR
230
231#define KC_ASTR LSFT(KC_8) // *
232#define KC_ASTERISK KC_ASTR
233
234#define KC_LPRN LSFT(KC_9) // (
235#define KC_LEFT_PAREN KC_LPRN
236
237#define KC_RPRN LSFT(KC_0) // )
238#define KC_RIGHT_PAREN KC_RPRN
239
240#define KC_UNDS LSFT(KC_MINS) // _
241#define KC_UNDERSCORE KC_UNDS
242
243#define KC_PLUS LSFT(KC_EQL) // +
244
245#define KC_LCBR LSFT(KC_LBRC) // {
246#define KC_LEFT_CURLY_BRACE KC_LCBR
247
248#define KC_RCBR LSFT(KC_RBRC) // }
249#define KC_RIGHT_CURLY_BRACE KC_RCBR
250
251#define KC_LABK LSFT(KC_COMM) // <
252#define KC_LEFT_ANGLE_BRACKET KC_LABK
253
254#define KC_RABK LSFT(KC_DOT) // >
255#define KC_RIGHT_ANGLE_BRACKET KC_RABK
256
257#define KC_COLN LSFT(KC_SCLN) // :
258#define KC_COLON KC_COLN
259
260#define KC_PIPE LSFT(KC_BSLS) // |
261
262#define KC_LT LSFT(KC_COMM) // <
263
264#define KC_GT LSFT(KC_DOT) // >
265
266#define KC_QUES LSFT(KC_SLSH) // ?
267#define KC_QUESTION KC_QUES
268
269#define KC_DQT LSFT(KC_QUOT) // "
270#define KC_DOUBLE_QUOTE KC_DQT
271#define KC_DQUO KC_DQT
272
273#define KC_DELT KC_DELETE // Del key (four letter code)
274
275// Alias for function layers than expand past FN31
276#define FUNC(kc) (kc | QK_FUNCTION)
277
278// Aliases
279#define S(kc) LSFT(kc)
280#define F(kc) FUNC(kc)
281
282#define M(kc) (kc | QK_MACRO)
283
284#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
285
286// L-ayer, T-ap - 256 keycode max, 16 layer max
287#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
288
289#define AG_SWAP MAGIC_SWAP_ALT_GUI
290#define AG_NORM MAGIC_UNSWAP_ALT_GUI
291
292#define BL_ON BL_9
293#define BL_OFF BL_0
294
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295#define MI_ON MIDI_ON
296#define MI_OFF MIDI_OFF
297
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298// GOTO layer - 16 layers max
299// when:
300// ON_PRESS = 1
301// ON_RELEASE = 2
302// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
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303// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
304// keycode modeled after the old version, kept below for this.
305/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
306#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
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307
308// Momentary switch layer - 256 layer max
309#define MO(layer) (layer | QK_MOMENTARY)
310
311// Set default layer - 256 layer max
312#define DF(layer) (layer | QK_DEF_LAYER)
313
314// Toggle to layer - 256 layer max
315#define TG(layer) (layer | QK_TOGGLE_LAYER)
316
317// One-shot layer - 256 layer max
318#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
319
320// One-shot mod
e692ebf8 321#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
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322
323// M-od, T-ap - 256 keycode max
324#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
325#define CTL_T(kc) MT(MOD_LCTL, kc)
326#define SFT_T(kc) MT(MOD_LSFT, kc)
327#define ALT_T(kc) MT(MOD_LALT, kc)
328#define GUI_T(kc) MT(MOD_LGUI, kc)
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329#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
330#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
331#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
332#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
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333
334// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
335#define KC_HYPR HYPR(KC_NO)
336#define KC_MEH MEH(KC_NO)
337
338#ifdef UNICODE_ENABLE
339 // For sending unicode codes.
340 // You may not send codes over 7FFF -- this supports most of UTF8.
341 // To have a key that sends out Œ, go UC(0x0152)
342 #define UNICODE(n) (n | QK_UNICODE)
343 #define UC(n) UNICODE(n)
344#endif
345
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346#ifdef UNICODEMAP_ENABLE
347 #define X(n) (n | QK_UNICODE_MAP)
348#endif
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349
350#endif