Fix the SGUI aliases
[jackhill/qmk/firmware.git] / Makefile
CommitLineData
db5c3b74
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1ifndef VERBOSE
2.SILENT:
3endif
4
6410f0c0
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5# Never run this makefile in parallel, as it could screw things up
6# It won't affect the submakes, so you still get the speedup from specifying -jx
7.NOTPARALLEL:
8
b26ded3a 9# Allow the silent with lower caps to work the same way as upper caps
87322659
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10ifdef silent
11 SILENT = $(silent)
12endif
13
14ifdef SILENT
b26ded3a 15 SUB_IS_SILENT := $(SILENT)
87322659
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16endif
17
b26ded3a 18# We need to make sure that silent is always turned off at the top level
f787f429 19# Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
b26ded3a 20override SILENT := false
87322659 21
eac4bab3 22ifndef SUB_IS_SILENT
88198a96
JH
23QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
24ifneq ($(QMK_VERSION),)
800ec55d 25$(info QMK Firmware $(QMK_VERSION))
88198a96 26endif
cb64a886 27endif
88198a96 28
f787f429 29ON_ERROR := error_occurred=1
03e31ef8 30
224fc8a2
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31BREAK_ON_ERRORS = no
32
86706de0
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33STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
34ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
c83af545 35ROOT_DIR := $(dir $(ROOT_MAKEFILE))
f97ae2b1
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36ifeq ($(ROOT_DIR),)
37 ROOT_DIR := .
38endif
86706de0
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39ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
40ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
41ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
42ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
43STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
d956dd12
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44BUILD_DIR := $(ROOT_DIR)/.build
45TEST_DIR := $(BUILD_DIR)/test
f787f429 46ERROR_FILE := $(BUILD_DIR)/error_occurred
86706de0 47
44441de8 48MAKEFILE_INCLUDED=yes
0d5caead 49
78976d8f 50# Helper function to process the newt element of a space separated path
b26ded3a 51# It works a bit like the traditional functional head tail
f787f429 52# so the CURRENT_PATH_ELEMENT will become the new head
b26ded3a 53# and the PATH_ELEMENTS are the rest that are still unprocessed
86706de0
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54define NEXT_PATH_ELEMENT
55 $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
56 $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
57endef
58
78976d8f 59# We change the / to spaces so that we more easily can work with the elements
b26ded3a
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60# separately
61PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
62# Initialize the path elements list for further processing
86706de0
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63$(eval $(call NEXT_PATH_ELEMENT))
64
78976d8f 65# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
b26ded3a 66# variables depending on which directory you stand in.
78976d8f
I
67# It's really a very simple if else chain, if you squint enough,
68# but the makefile syntax makes it very verbose.
b26ded3a 69# If we are in a subfolder of keyboards
800ec55d
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70#
71# *** No longer needed **
72#
73# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
74# $(eval $(call NEXT_PATH_ELEMENT))
75# KEYBOARD := $(CURRENT_PATH_ELEMENT)
76# $(eval $(call NEXT_PATH_ELEMENT))
77# # If we are in a subfolder of keymaps, or in other words in a keymap
78# # folder
79# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
80# $(eval $(call NEXT_PATH_ELEMENT))
81# KEYMAP := $(CURRENT_PATH_ELEMENT)
82# # else if we are not in the keyboard folder itself
83# else ifneq ($(CURRENT_PATH_ELEMENT),)
84# # the we can assume it's a subproject, as no other folders
85# # should have make files in them
86# SUBPROJECT := $(CURRENT_PATH_ELEMENT)
87# $(eval $(call NEXT_PATH_ELEMENT))
88# # if we are inside a keymap folder of a subproject
89# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
90# $(eval $(call NEXT_PATH_ELEMENT))
91# KEYMAP := $(CURRENT_PATH_ELEMENT)
92# endif
93# endif
94# endif
95
96define GET_KEYBOARDS
97 All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
98 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
99 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
100 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
101
102 KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
103 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
104 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
105 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
106
107 KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
108endef
109
110$(eval $(call GET_KEYBOARDS))
86706de0 111
a6d35000 112# Only consider folders with makefiles, to prevent errors in case there are extra folders
800ec55d
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113#KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
114
115list-keyboards:
116 echo $(KEYBOARDS)
117 exit 0
f97ae2b1 118
cb64a886
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119define PRINT_KEYBOARD
120 $(info $(PRINTING_KEYBOARD))
121endef
122
123generate-keyboards-file:
124 $(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
125 exit 0
126
f787f429 127#Compatibility with the old make variables, anything you specify directly on the command line
b26ded3a 128# always overrides the detected folders
459ddace
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129ifdef keyboard
130 KEYBOARD := $(keyboard)
131endif
459ddace
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132ifdef keymap
133 KEYMAP := $(keymap)
134endif
135
b26ded3a 136# Uncomment these for debugging
800ec55d
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137# $(info Keyboard: $(KEYBOARD))
138# $(info Keymap: $(KEYMAP))
139# $(info Subproject: $(SUBPROJECT))
140# $(info Keyboards: $(KEYBOARDS))
f97ae2b1 141
b26ded3a 142
f787f429 143# Set the default goal depending on where we are running make from
b26ded3a 144# this handles the case where you run make without any arguments
800ec55d 145.DEFAULT_GOAL := all:all
3fa66258 146ifneq ($(KEYMAP),)
800ec55d 147 .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
3fa66258 148else ifneq ($(KEYBOARD),)
b26ded3a
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149 # Inside a keyboard folder, build all keymaps for all subprojects
150 # Note that this is different from the old behaviour, which would
151 # build only the default keymap of the default keyboard
800ec55d 152 .DEFAULT_GOAL := $(KEYBOARD):all
3fa66258
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153endif
154
86706de0 155
b26ded3a 156# Compare the start of the RULE variable with the first argument($1)
800ec55d 157# If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
e6e67533 158# and $1 is removed from the RULE variable
b26ded3a 159# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
e6e67533 160# The function is a bit tricky, since there's no built in $(startswith) function
286b3b80 161define COMPARE_AND_REMOVE_FROM_RULE_HELPER
e6e67533
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162 ifeq ($1,$$(RULE))
163 RULE:=
164 RULE_FOUND := true
165 else
800ec55d
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166 STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
167 ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
e6e67533 168 RULE_FOUND := true
800ec55d 169 RULE := $$(STARTCOLON_REMOVED)
e6e67533
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170 else
171 RULE_FOUND := false
172 endif
173 endif
174endef
175
b26ded3a
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176# This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
177# a function that returns the value
286b3b80
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178COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
179
180
b26ded3a 181# Recursively try to find a match for the start of the rule to be checked
dfe510d5
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182# $1 The list to be checked
183# If a match is found, then RULE_FOUND is set to true
184# and MATCHED_ITEM to the item that was matched
1c69acb7 185define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
1df64987 186 ifneq ($1,)
286b3b80 187 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
1df64987 188 MATCHED_ITEM := $$(firstword $1)
78976d8f 189 else
1c69acb7
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190 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
191 endif
192 endif
193endef
194
195# A recursive helper function for finding the longest match
f787f429 196# $1 The list to be checked
78976d8f 197# It works by always removing the currently matched item from the list
1c69acb7
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198# and call itself recursively, until a match is found
199define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
78976d8f 200 # Stop the recursion when the list is empty
1c69acb7
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201 ifneq ($1,)
202 RULE_BEFORE := $$(RULE)
203 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
204 # If a match is found in the current list, otherwise just return what we had before
205 ifeq ($$(RULE_FOUND),true)
f787f429 206 # Save the best match so far and call itself recursively
1c69acb7
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207 BEST_MATCH := $$(MATCHED_ITEM)
208 BEST_MATCH_RULE := $$(RULE)
209 RULE_FOUND := false
210 RULE := $$(RULE_BEFORE)
211 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
1df64987 212 endif
1c69acb7
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213 endif
214endef
215
216
217# Recursively try to find the longest match for the start of the rule to be checked
218# $1 The list to be checked
219# If a match is found, then RULE_FOUND is set to true
220# and MATCHED_ITEM to the item that was matched
221define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
222 BEST_MATCH :=
223 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
224 ifneq ($$(BEST_MATCH),)
225 RULE_FOUND := true
226 RULE := $$(BEST_MATCH_RULE)
227 MATCHED_ITEM := $$(BEST_MATCH)
228 else
229 RULE_FOUND := false
230 MATCHED_ITEM :=
dfe510d5
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231 endif
232endef
233
b26ded3a 234# Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
286b3b80
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235TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
236
9ee6d4a2
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237define ALL_IN_LIST_LOOP
238 OLD_RULE$1 := $$(RULE)
239 $$(eval $$(call $1,$$(ITEM$1)))
240 RULE := $$(OLD_RULE$1)
241endef
242
243define PARSE_ALL_IN_LIST
244 $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
245endef
dfe510d5 246
b26ded3a 247# The entry point for rule parsing
800ec55d 248# parses a rule in the format <keyboard>:<keymap>:<target>
b26ded3a 249# but this particular function only deals with the first <keyboard> part
091fab51
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250define PARSE_RULE
251 RULE := $1
252 COMMANDS :=
800ec55d 253 # If the rule starts with all, then continue the parsing from
b26ded3a 254 # PARSE_ALL_KEYBOARDS
800ec55d 255 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
091fab51 256 $$(eval $$(call PARSE_ALL_KEYBOARDS))
6d7cd639
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257 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
258 $$(eval $$(call PARSE_TEST))
b26ded3a
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259 # If the rule starts with the name of a known keyboard, then continue
260 # the parsing from PARSE_KEYBOARD
091fab51
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261 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
262 $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
b26ded3a
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263 # Otherwise use the KEYBOARD variable, which is determined either by
264 # the current directory you run make from, or passed in as an argument
c83af545
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265 else ifneq ($$(KEYBOARD),)
266 $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
1ad5578d
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267 else
268 $$(info make: *** No rule to make target '$1'. Stop.)
800ec55d
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269 $$(info |)
270 $$(info | QMK's make format recently changed to use folder locations and colons:)
271 $$(info | make project_folder:keymap[:target])
272 $$(info | Examples:)
273 $$(info | make planck/rev4:default:dfu)
274 $$(info | make planck:default)
275 $$(info |)
091fab51 276 endif
9ee6d4a2
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277endef
278
091fab51 279# $1 = Keyboard
800ec55d 280# Parses a rule in the format <keymap>:<target>
b26ded3a 281# the keyboard is already known when entering this function
091fab51 282define PARSE_KEYBOARD
800ec55d
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283 # If we want to compile the default subproject, then we need to
284 # include the correct makefile to determine the actual name of it
091fab51 285 CURRENT_KB := $1
800ec55d
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286
287 # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
288
289 DEFAULT_FOLDER := $$(CURRENT_KB)
290
291 # We assume that every rules.mk will contain the full default value
292 $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
293 ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
294 $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
295 endif
296 CURRENT_KB := $$(DEFAULT_FOLDER)
297
298 # 5/4/3/2/1
299 KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
300 KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
301 KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
302 KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
303 KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
304 KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
305 KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
306 KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
307 KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
308 KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
309
310 KEYMAPS :=
311 # get a list of all keymaps
312 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
313 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
314 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
315 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
316 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
bd642d08 317 # this might be needed, but in a different form
32f18cf6 318 #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
800ec55d
JH
319 $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
320
321 KEYBOARD_LAYOUTS :=
322 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
323 LAYOUTS :=
324 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
325 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
326 endif
327 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
328 LAYOUTS :=
329 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
330 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
331 endif
332 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
333 LAYOUTS :=
334 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
335 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
336 endif
337 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
338 LAYOUTS :=
339 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
340 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
341 endif
342 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
343 LAYOUTS :=
344 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
345 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
346 endif
347
348 LAYOUT_KEYMAPS :=
349 $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
350
351 KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
352
353 # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
354 # compile all the keymaps
355 ifeq ($$(RULE),)
356 $$(eval $$(call PARSE_ALL_KEYMAPS))
357 # The same if all was specified
358 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
359 $$(eval $$(call PARSE_ALL_KEYMAPS))
360 # Try to match the specified keyamp with the list of known keymaps
361 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
362 $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
363 # Otherwise try to match the keymap from the current folder, or arguments to the make command
364 else ifneq ($$(KEYMAP),)
365 $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
366 # Otherwise, make all keymaps, again this is consistent with how it works without
367 # any arguments
78976d8f 368 else
800ec55d 369 $$(eval $$(call PARSE_ALL_KEYMAPS))
091fab51 370 endif
e6e67533
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371endef
372
b26ded3a
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373# if we are going to compile all keyboards, match the rest of the rule
374# for each of them
091fab51
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375define PARSE_ALL_KEYBOARDS
376 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
1df64987
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377endef
378
379# $1 Subproject
b26ded3a
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380# When entering this, the keyboard and subproject are known, so now we need
381# to determine which keymaps are going to get compiled
800ec55d 382# define PARSE_SUBPROJECT
d2ff66a9 383
800ec55d 384# endef
9b02e66c 385
78976d8f 386# If we want to parse all subprojects, but the keyboard doesn't have any,
b26ded3a 387# then use defaultsp instead
800ec55d
JH
388# define PARSE_ALL_SUBPROJECTS
389# ifeq ($$(SUBPROJECTS),)
390# $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
391# else
392# $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
393# endif
394# endef
1df64987 395
dfe510d5 396# $1 Keymap
b26ded3a
FS
397# This is the meat of compiling a keyboard, when entering this, everything is known
398# keyboard, subproject, and keymap
399# Note that we are not directly calling the command here, but instead building a list,
400# which will later be processed
9b02e66c 401define PARSE_KEYMAP
dfe510d5 402 CURRENT_KM = $1
87bf34a5 403 # The rest of the rule is the target
800ec55d
JH
404 # Remove the leading ":" from the target, as it acts as a separator
405 MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
b26ded3a 406 # We need to generate an unique indentifer to append to the COMMANDS list
800ec55d
JH
407 CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
408 COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
b26ded3a
FS
409 # If we are compiling a keyboard without a subproject, we want to display just the name
410 # of the keyboard, otherwise keyboard/subproject
800ec55d 411 KB_SP := $$(CURRENT_KB)
b26ded3a 412 # Format it in bold
db5c3b74 413 KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
b26ded3a 414 # Specify the variables that we are passing forward to submake
800ec55d 415 MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
b26ded3a 416 # And the first part of the make command
87bf34a5 417 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
b26ded3a
FS
418 # The message to display
419 MAKE_MSG := $$(MSG_MAKE_KB)
420 # We run the command differently, depending on if we want more output or not
421 # The true version for silent output and the false version otherwise
27a673f5
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422 $$(eval $$(call BUILD))
423endef
424
425define BUILD
426 MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
427 COMMANDS += $$(COMMAND)
87322659
FS
428 COMMAND_true_$$(COMMAND) := \
429 printf "$$(MAKE_MSG)" | \
430 $$(MAKE_MSG_FORMAT); \
d924eb59 431 LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
67b294ca
FS
432 if [ $$$$? -gt 0 ]; \
433 then $$(PRINT_ERROR_PLAIN); \
434 elif [ "$$$$LOG" != "" ] ; \
435 then $$(PRINT_WARNING_PLAIN); \
436 else \
437 $$(PRINT_OK); \
438 fi;
87322659 439 COMMAND_false_$$(COMMAND) := \
f29730da 440 printf "$$(MAKE_MSG)\n\n"; \
f4429ba4
FS
441 $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
442 if [ $$$$? -gt 0 ]; \
f787f429 443 then error_occurred=1; \
f4429ba4 444 fi;
9b02e66c 445endef
f97ae2b1 446
f787f429 447# Just parse all the keymaps for a specific keyboard
091fab51
FS
448define PARSE_ALL_KEYMAPS
449 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
e6e67533
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450endef
451
27a673f5
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452define BUILD_TEST
453 TEST_NAME := $1
454 MAKE_TARGET := $2
455 COMMAND := $1
456 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
20696a9e 457 MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
88198a96 458 MAKE_MSG := $$(MSG_MAKE_TEST)
27a673f5 459 $$(eval $$(call BUILD))
1b963117
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460 ifneq ($$(MAKE_TARGET),clean)
461 TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
462 TESTS += $$(TEST_NAME)
463 TEST_MSG := $$(MSG_TEST)
464 $$(TEST_NAME)_COMMAND := \
465 printf "$$(TEST_MSG)\n"; \
466 $$(TEST_EXECUTABLE); \
467 if [ $$$$? -gt 0 ]; \
f787f429 468 then error_occurred=1; \
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469 fi; \
470 printf "\n";
471 endif
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472endef
473
6d7cd639 474define PARSE_TEST
fc855cb3 475 TESTS :=
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476 TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
477 TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
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478 ifeq ($$(TEST_NAME),all)
479 MATCHED_TESTS := $$(TEST_LIST)
480 else
481 MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
482 endif
27a673f5 483 $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
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484endef
485
486
b26ded3a 487# Set the silent mode depending on if we are trying to compile multiple keyboards or not
f787f429 488# By default it's on in that case, but it can be overridden by specifying silent=false
b26ded3a 489# from the command line
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490define SET_SILENT_MODE
491 ifdef SUB_IS_SILENT
492 SILENT_MODE := $(SUB_IS_SILENT)
493 else ifeq ($$(words $$(COMMANDS)),1)
494 SILENT_MODE := false
495 else
496 SILENT_MODE := true
497 endif
498endef
499
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500include $(ROOT_DIR)/message.mk
501
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502ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
503HANDLE_ERROR = exit 1
504else
505HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
506endif
507
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508# The empty line is important here, as it will force a new shell to be created for each command
509# Otherwise the command line will become too long with a lot of keyboards and keymaps
510define RUN_COMMAND
f787f429 511+error_occurred=0;\
d956dd12 512$(COMMAND_$(SILENT_MODE)_$(COMMAND))\
224fc8a2 513if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
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514
515
516endef
517define RUN_TEST
f787f429 518+error_occurred=0;\
2acfd2ab 519$($(TEST)_COMMAND)\
224fc8a2 520if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
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521
522
d956dd12 523endef
e6e67533 524
b26ded3a 525# Let's match everything, we handle all the rule parsing ourselves
e6e67533 526.PHONY: %
78976d8f 527%:
b26ded3a 528 # Check if we have the CMP tool installed
245f77b8 529 cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
b26ded3a 530 # Check if the submodules are dirty, and display a warning if they are
1d1f2b4e 531ifndef SKIP_GIT
2b3803eb 532 if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
533 if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
534 if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
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535 git submodule status --recursive 2>/dev/null | \
536 while IFS= read -r x; do \
537 case "$$x" in \
538 \ *) ;; \
539 *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
540 esac \
541 done
1d1f2b4e 542endif
d956dd12 543 rm -f $(ERROR_FILE) > /dev/null 2>&1
e6e67533 544 $(eval $(call PARSE_RULE,$@))
87322659 545 $(eval $(call SET_SILENT_MODE))
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546 # Run all the commands in the same shell, notice the + at the first line
547 # it has to be there to allow parallel execution of the submake
548 # This always tries to compile everything, even if error occurs in the middle
549 # But we return the error code at the end, to trigger travis failures
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550 $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
551 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
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552 $(foreach TEST,$(TESTS),$(RUN_TEST))
553 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
e6e67533 554
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555# These no longer work because of the colon system
556
b26ded3a 557# All should compile everything
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558# .PHONY: all
559# all: all-keyboards test-all
3fa66258 560
f787f429 561# Define some shortcuts, mostly for compatibility with the old syntax
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562# .PHONY: all-keyboards
563# all-keyboards: all\:all\:all
e6e67533 564
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565# .PHONY: all-keyboards-defaults
566# all-keyboards-defaults: all\:default
db5c3b74 567
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568# .PHONY: test
569# test: test-all
1b963117 570
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571# .PHONY: test-clean
572# test-clean: test-all-clean
60c6e79e 573
927ef813 574lib/%:
575 git submodule sync $?
576 git submodule update --init $?
577
ed56a685 578git-submodule:
579 git submodule sync --recursive
580 git submodule update --init --recursive
581
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582ifdef SKIP_VERSION
583SKIP_GIT := yes
584endif
585
b26ded3a 586# Generate the version.h file
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587ifndef SKIP_GIT
588 GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
589else
590 GIT_VERSION := NA
591endif
738b8d2b 592ifndef SKIP_VERSION
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593BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
594$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
6d7cd639 595$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
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596else
597BUILD_DATE := NA
598endif
6d7cd639 599
245f77b8 600include $(ROOT_DIR)/testlist.mk