Commit | Line | Data |
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db5c3b74 FS |
1 | ifndef VERBOSE |
2 | .SILENT: | |
3 | endif | |
4 | ||
6410f0c0 FS |
5 | # Never run this makefile in parallel, as it could screw things up |
6 | # It won't affect the submakes, so you still get the speedup from specifying -jx | |
7 | .NOTPARALLEL: | |
8 | ||
b26ded3a | 9 | # Allow the silent with lower caps to work the same way as upper caps |
87322659 FS |
10 | ifdef silent |
11 | SILENT = $(silent) | |
12 | endif | |
13 | ||
14 | ifdef SILENT | |
b26ded3a | 15 | SUB_IS_SILENT := $(SILENT) |
87322659 FS |
16 | endif |
17 | ||
b26ded3a | 18 | # We need to make sure that silent is always turned off at the top level |
f787f429 | 19 | # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly |
b26ded3a | 20 | override SILENT := false |
87322659 | 21 | |
f787f429 | 22 | ON_ERROR := error_occurred=1 |
03e31ef8 | 23 | |
86706de0 FS |
24 | STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST)) |
25 | ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST)) | |
c83af545 | 26 | ROOT_DIR := $(dir $(ROOT_MAKEFILE)) |
f97ae2b1 FS |
27 | ifeq ($(ROOT_DIR),) |
28 | ROOT_DIR := . | |
29 | endif | |
86706de0 FS |
30 | ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE)) |
31 | ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE)) | |
32 | ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE)) | |
33 | ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE)) | |
34 | STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR)) | |
d956dd12 FS |
35 | BUILD_DIR := $(ROOT_DIR)/.build |
36 | TEST_DIR := $(BUILD_DIR)/test | |
f787f429 | 37 | ERROR_FILE := $(BUILD_DIR)/error_occurred |
86706de0 | 38 | |
44441de8 | 39 | MAKEFILE_INCLUDED=yes |
0d5caead | 40 | |
78976d8f | 41 | # Helper function to process the newt element of a space separated path |
b26ded3a | 42 | # It works a bit like the traditional functional head tail |
f787f429 | 43 | # so the CURRENT_PATH_ELEMENT will become the new head |
b26ded3a | 44 | # and the PATH_ELEMENTS are the rest that are still unprocessed |
86706de0 FS |
45 | define NEXT_PATH_ELEMENT |
46 | $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS))) | |
47 | $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS))) | |
48 | endef | |
49 | ||
78976d8f | 50 | # We change the / to spaces so that we more easily can work with the elements |
b26ded3a FS |
51 | # separately |
52 | PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR)) | |
53 | # Initialize the path elements list for further processing | |
86706de0 FS |
54 | $(eval $(call NEXT_PATH_ELEMENT)) |
55 | ||
78976d8f | 56 | # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct |
b26ded3a | 57 | # variables depending on which directory you stand in. |
78976d8f I |
58 | # It's really a very simple if else chain, if you squint enough, |
59 | # but the makefile syntax makes it very verbose. | |
b26ded3a | 60 | # If we are in a subfolder of keyboards |
86706de0 FS |
61 | ifeq ($(CURRENT_PATH_ELEMENT),keyboards) |
62 | $(eval $(call NEXT_PATH_ELEMENT)) | |
63 | KEYBOARD := $(CURRENT_PATH_ELEMENT) | |
64 | $(eval $(call NEXT_PATH_ELEMENT)) | |
b26ded3a FS |
65 | # If we are in a subfolder of keymaps, or in other words in a keymap |
66 | # folder | |
86706de0 FS |
67 | ifeq ($(CURRENT_PATH_ELEMENT),keymaps) |
68 | $(eval $(call NEXT_PATH_ELEMENT)) | |
69 | KEYMAP := $(CURRENT_PATH_ELEMENT) | |
b26ded3a | 70 | # else if we are not in the keyboard folder itself |
86706de0 | 71 | else ifneq ($(CURRENT_PATH_ELEMENT),) |
b26ded3a FS |
72 | # the we can assume it's a subproject, as no other folders |
73 | # should have make files in them | |
86706de0 FS |
74 | SUBPROJECT := $(CURRENT_PATH_ELEMENT) |
75 | $(eval $(call NEXT_PATH_ELEMENT)) | |
b26ded3a | 76 | # if we are inside a keymap folder of a subproject |
86706de0 FS |
77 | ifeq ($(CURRENT_PATH_ELEMENT),keymaps) |
78 | $(eval $(call NEXT_PATH_ELEMENT)) | |
79 | KEYMAP := $(CURRENT_PATH_ELEMENT) | |
80 | endif | |
81 | endif | |
82 | endif | |
83 | ||
a6d35000 FS |
84 | # Only consider folders with makefiles, to prevent errors in case there are extra folders |
85 | KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile))) | |
f97ae2b1 | 86 | |
f787f429 | 87 | #Compatibility with the old make variables, anything you specify directly on the command line |
b26ded3a | 88 | # always overrides the detected folders |
459ddace FS |
89 | ifdef keyboard |
90 | KEYBOARD := $(keyboard) | |
91 | endif | |
92 | ifdef sub | |
93 | SUBPROJECT := $(sub) | |
94 | endif | |
95 | ifdef subproject | |
96 | SUBPROJECT := $(subproject) | |
97 | endif | |
98 | ifdef keymap | |
99 | KEYMAP := $(keymap) | |
100 | endif | |
101 | ||
b26ded3a | 102 | # Uncomment these for debugging |
87322659 FS |
103 | #$(info Keyboard: $(KEYBOARD)) |
104 | #$(info Keymap: $(KEYMAP)) | |
105 | #$(info Subproject: $(SUBPROJECT)) | |
106 | #$(info Keyboards: $(KEYBOARDS)) | |
f97ae2b1 | 107 | |
b26ded3a | 108 | |
f787f429 | 109 | # Set the default goal depending on where we are running make from |
b26ded3a | 110 | # this handles the case where you run make without any arguments |
a04bb3a3 | 111 | .DEFAULT_GOAL := all |
3fa66258 FS |
112 | ifneq ($(KEYMAP),) |
113 | ifeq ($(SUBPROJECT),) | |
78976d8f | 114 | # Inside a keymap folder, just build the keymap, with the |
b26ded3a | 115 | # default subproject |
3fa66258 FS |
116 | .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP) |
117 | else | |
b26ded3a FS |
118 | # Inside a subproject keyamp folder, build the keymap |
119 | # for that subproject | |
3fa66258 FS |
120 | .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP) |
121 | endif | |
122 | else ifneq ($(SUBPROJECT),) | |
b26ded3a | 123 | # Inside a subproject folder, build all keymaps for that subproject |
3fa66258 FS |
124 | .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm |
125 | else ifneq ($(KEYBOARD),) | |
b26ded3a FS |
126 | # Inside a keyboard folder, build all keymaps for all subprojects |
127 | # Note that this is different from the old behaviour, which would | |
128 | # build only the default keymap of the default keyboard | |
3fa66258 FS |
129 | .DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm |
130 | endif | |
131 | ||
86706de0 | 132 | |
b26ded3a | 133 | # Compare the start of the RULE variable with the first argument($1) |
e6e67533 FS |
134 | # If the rules equals $1 or starts with $1-, RULE_FOUND is set to true |
135 | # and $1 is removed from the RULE variable | |
b26ded3a | 136 | # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was |
e6e67533 | 137 | # The function is a bit tricky, since there's no built in $(startswith) function |
286b3b80 | 138 | define COMPARE_AND_REMOVE_FROM_RULE_HELPER |
e6e67533 FS |
139 | ifeq ($1,$$(RULE)) |
140 | RULE:= | |
141 | RULE_FOUND := true | |
142 | else | |
143 | STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE)) | |
144 | ifneq ($$(STARTDASH_REMOVED),START$$(RULE)) | |
145 | RULE_FOUND := true | |
146 | RULE := $$(STARTDASH_REMOVED) | |
147 | else | |
148 | RULE_FOUND := false | |
149 | endif | |
150 | endif | |
151 | endef | |
152 | ||
b26ded3a FS |
153 | # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like |
154 | # a function that returns the value | |
286b3b80 FS |
155 | COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND) |
156 | ||
157 | ||
b26ded3a | 158 | # Recursively try to find a match for the start of the rule to be checked |
dfe510d5 FS |
159 | # $1 The list to be checked |
160 | # If a match is found, then RULE_FOUND is set to true | |
161 | # and MATCHED_ITEM to the item that was matched | |
1c69acb7 | 162 | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3 |
1df64987 | 163 | ifneq ($1,) |
286b3b80 | 164 | ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true) |
1df64987 | 165 | MATCHED_ITEM := $$(firstword $1) |
78976d8f | 166 | else |
1c69acb7 FS |
167 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1))) |
168 | endif | |
169 | endif | |
170 | endef | |
171 | ||
172 | # A recursive helper function for finding the longest match | |
f787f429 | 173 | # $1 The list to be checked |
78976d8f | 174 | # It works by always removing the currently matched item from the list |
1c69acb7 FS |
175 | # and call itself recursively, until a match is found |
176 | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2 | |
78976d8f | 177 | # Stop the recursion when the list is empty |
1c69acb7 FS |
178 | ifneq ($1,) |
179 | RULE_BEFORE := $$(RULE) | |
180 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1)) | |
181 | # If a match is found in the current list, otherwise just return what we had before | |
182 | ifeq ($$(RULE_FOUND),true) | |
f787f429 | 183 | # Save the best match so far and call itself recursively |
1c69acb7 FS |
184 | BEST_MATCH := $$(MATCHED_ITEM) |
185 | BEST_MATCH_RULE := $$(RULE) | |
186 | RULE_FOUND := false | |
187 | RULE := $$(RULE_BEFORE) | |
188 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1))) | |
1df64987 | 189 | endif |
1c69acb7 FS |
190 | endif |
191 | endef | |
192 | ||
193 | ||
194 | # Recursively try to find the longest match for the start of the rule to be checked | |
195 | # $1 The list to be checked | |
196 | # If a match is found, then RULE_FOUND is set to true | |
197 | # and MATCHED_ITEM to the item that was matched | |
198 | define TRY_TO_MATCH_RULE_FROM_LIST_HELPER | |
199 | BEST_MATCH := | |
200 | $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1)) | |
201 | ifneq ($$(BEST_MATCH),) | |
202 | RULE_FOUND := true | |
203 | RULE := $$(BEST_MATCH_RULE) | |
204 | MATCHED_ITEM := $$(BEST_MATCH) | |
205 | else | |
206 | RULE_FOUND := false | |
207 | MATCHED_ITEM := | |
dfe510d5 FS |
208 | endif |
209 | endef | |
210 | ||
b26ded3a | 211 | # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST |
286b3b80 FS |
212 | TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND) |
213 | ||
9ee6d4a2 FS |
214 | define ALL_IN_LIST_LOOP |
215 | OLD_RULE$1 := $$(RULE) | |
216 | $$(eval $$(call $1,$$(ITEM$1))) | |
217 | RULE := $$(OLD_RULE$1) | |
218 | endef | |
219 | ||
220 | define PARSE_ALL_IN_LIST | |
221 | $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1))) | |
222 | endef | |
dfe510d5 | 223 | |
b26ded3a FS |
224 | # The entry point for rule parsing |
225 | # parses a rule in the format <keyboard>-<subproject>-<keymap>-<target> | |
226 | # but this particular function only deals with the first <keyboard> part | |
091fab51 FS |
227 | define PARSE_RULE |
228 | RULE := $1 | |
229 | COMMANDS := | |
b26ded3a FS |
230 | # If the rule starts with allkb, then continue the parsing from |
231 | # PARSE_ALL_KEYBOARDS | |
091fab51 FS |
232 | ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true) |
233 | $$(eval $$(call PARSE_ALL_KEYBOARDS)) | |
6d7cd639 FS |
234 | else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true) |
235 | $$(eval $$(call PARSE_TEST)) | |
b26ded3a FS |
236 | # If the rule starts with the name of a known keyboard, then continue |
237 | # the parsing from PARSE_KEYBOARD | |
091fab51 FS |
238 | else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true) |
239 | $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM))) | |
b26ded3a FS |
240 | # Otherwise use the KEYBOARD variable, which is determined either by |
241 | # the current directory you run make from, or passed in as an argument | |
c83af545 FS |
242 | else ifneq ($$(KEYBOARD),) |
243 | $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD))) | |
1ad5578d FS |
244 | else |
245 | $$(info make: *** No rule to make target '$1'. Stop.) | |
b26ded3a | 246 | # Notice the tab instead of spaces below! |
1ad5578d | 247 | exit 1 |
091fab51 | 248 | endif |
9ee6d4a2 FS |
249 | endef |
250 | ||
091fab51 | 251 | # $1 = Keyboard |
b26ded3a FS |
252 | # Parses a rule in the format <subproject>-<keymap>-<target> |
253 | # the keyboard is already known when entering this function | |
091fab51 FS |
254 | define PARSE_KEYBOARD |
255 | CURRENT_KB := $1 | |
256 | # A subproject is any keyboard subfolder with a makefile | |
257 | SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile))) | |
b26ded3a | 258 | # if the rule starts with allsp, then continue with looping over all subprojects |
091fab51 FS |
259 | ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true) |
260 | $$(eval $$(call PARSE_ALL_SUBPROJECTS)) | |
b26ded3a | 261 | # A special case for matching the defaultsp (default subproject) |
0d5caead FS |
262 | else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true) |
263 | $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) | |
b26ded3a | 264 | # If the rule starts with the name of a known subproject |
091fab51 FS |
265 | else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true) |
266 | $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM))) | |
b26ded3a FS |
267 | # Try to use the SUBPROJECT variable, which is either determined by the |
268 | # directory which invoked make, or passed as an argument to make | |
0dd629a9 FS |
269 | else ifneq ($$(SUBPROJECT),) |
270 | $$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT))) | |
b26ded3a FS |
271 | # If there's no matching subproject, we assume it's the default |
272 | # This will allow you to leave the subproject part of the target out | |
78976d8f | 273 | else |
7c9fff59 | 274 | $$(eval $$(call PARSE_SUBPROJECT,)) |
091fab51 | 275 | endif |
e6e67533 FS |
276 | endef |
277 | ||
b26ded3a FS |
278 | # if we are going to compile all keyboards, match the rest of the rule |
279 | # for each of them | |
091fab51 FS |
280 | define PARSE_ALL_KEYBOARDS |
281 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS))) | |
1df64987 FS |
282 | endef |
283 | ||
284 | # $1 Subproject | |
b26ded3a FS |
285 | # When entering this, the keyboard and subproject are known, so now we need |
286 | # to determine which keymaps are going to get compiled | |
1df64987 | 287 | define PARSE_SUBPROJECT |
78976d8f | 288 | # If we want to compile the default subproject, then we need to |
b26ded3a | 289 | # include the correct makefile to determine the actual name of it |
7c9fff59 FS |
290 | CURRENT_SP := $1 |
291 | ifeq ($$(CURRENT_SP),) | |
292 | CURRENT_SP := defaultsp | |
293 | endif | |
294 | ifeq ($$(CURRENT_SP),defaultsp) | |
2dd9c1ed | 295 | SUBPROJECT_DEFAULT= |
0d5caead FS |
296 | $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile) |
297 | CURRENT_SP := $$(SUBPROJECT_DEFAULT) | |
0d5caead | 298 | endif |
2dd9c1ed | 299 | # If current subproject is empty (the default was not defined), and we have a list of subproject |
b26ded3a | 300 | # then make all of them |
2dd9c1ed FS |
301 | ifeq ($$(CURRENT_SP),) |
302 | ifneq ($$(SUBPROJECTS),) | |
303 | CURRENT_SP := allsp | |
304 | endif | |
305 | endif | |
b26ded3a | 306 | # The special allsp is handled later |
78976d8f | 307 | ifneq ($$(CURRENT_SP),allsp) |
b26ded3a | 308 | # get a list of all keymaps |
2dd9c1ed FS |
309 | KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.))) |
310 | ifneq ($$(CURRENT_SP),) | |
b26ded3a | 311 | # if the subproject is defined, then also look for keymaps inside the subproject folder |
2dd9c1ed FS |
312 | SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.))) |
313 | KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS)) | |
314 | endif | |
b26ded3a FS |
315 | # if the rule after removing the start of it is empty (we haven't specified a kemap or target) |
316 | # compile all the keymaps | |
0dd629a9 FS |
317 | ifeq ($$(RULE),) |
318 | $$(eval $$(call PARSE_ALL_KEYMAPS)) | |
b26ded3a | 319 | # The same if allkm was specified |
0dd629a9 | 320 | else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true) |
2dd9c1ed | 321 | $$(eval $$(call PARSE_ALL_KEYMAPS)) |
b26ded3a | 322 | # Try to match the specified keyamp with the list of known keymaps |
2dd9c1ed FS |
323 | else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true) |
324 | $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM))) | |
b26ded3a | 325 | # Otherwise try to match the keymap from the current folder, or arguments to the make command |
0dd629a9 FS |
326 | else ifneq ($$(KEYMAP),) |
327 | $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP))) | |
7c9fff59 FS |
328 | # No matching keymap found, so we assume that the rest of the rule is the target |
329 | # If we haven't been able to parse out a subproject, then make all of them | |
330 | # This is consistent with running make without any arguments from the keyboard | |
331 | # folder | |
332 | else ifeq ($1,) | |
333 | $$(eval $$(call PARSE_ALL_SUBPROJECTS)) | |
334 | # Otherwise, make all keymaps, again this is consistent with how it works without | |
335 | # any arguments | |
a6d35000 | 336 | else |
7c9fff59 | 337 | $$(eval $$(call PARSE_ALL_KEYMAPS)) |
2dd9c1ed FS |
338 | endif |
339 | else | |
f787f429 | 340 | # As earlier mentioned when allsb is specified, we call our self recursively |
b26ded3a | 341 | # for all of the subprojects |
2dd9c1ed | 342 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS))) |
9b02e66c FS |
343 | endif |
344 | endef | |
345 | ||
78976d8f | 346 | # If we want to parse all subprojects, but the keyboard doesn't have any, |
b26ded3a | 347 | # then use defaultsp instead |
091fab51 FS |
348 | define PARSE_ALL_SUBPROJECTS |
349 | ifeq ($$(SUBPROJECTS),) | |
0d5caead | 350 | $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) |
091fab51 FS |
351 | else |
352 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS))) | |
1df64987 FS |
353 | endif |
354 | endef | |
355 | ||
dfe510d5 | 356 | # $1 Keymap |
b26ded3a FS |
357 | # This is the meat of compiling a keyboard, when entering this, everything is known |
358 | # keyboard, subproject, and keymap | |
359 | # Note that we are not directly calling the command here, but instead building a list, | |
360 | # which will later be processed | |
9b02e66c | 361 | define PARSE_KEYMAP |
dfe510d5 | 362 | CURRENT_KM = $1 |
87bf34a5 FS |
363 | # The rest of the rule is the target |
364 | # Remove the leading "-" from the target, as it acts as a separator | |
365 | MAKE_TARGET := $$(patsubst -%,%,$$(RULE)) | |
b26ded3a | 366 | # We need to generate an unique indentifer to append to the COMMANDS list |
db5c3b74 | 367 | COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM) |
b26ded3a FS |
368 | # If we are compiling a keyboard without a subproject, we want to display just the name |
369 | # of the keyboard, otherwise keyboard/subproject | |
db5c3b74 FS |
370 | ifeq ($$(CURRENT_SP),) |
371 | KB_SP := $(CURRENT_KB) | |
372 | else | |
373 | KB_SP := $(CURRENT_KB)/$$(CURRENT_SP) | |
374 | endif | |
b26ded3a | 375 | # Format it in bold |
db5c3b74 | 376 | KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR) |
b26ded3a | 377 | # Specify the variables that we are passing forward to submake |
67b294ca | 378 | MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM) |
b26ded3a | 379 | # And the first part of the make command |
87bf34a5 | 380 | MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET) |
b26ded3a FS |
381 | # The message to display |
382 | MAKE_MSG := $$(MSG_MAKE_KB) | |
383 | # We run the command differently, depending on if we want more output or not | |
384 | # The true version for silent output and the false version otherwise | |
27a673f5 FS |
385 | $$(eval $$(call BUILD)) |
386 | endef | |
387 | ||
388 | define BUILD | |
389 | MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR) | |
390 | COMMANDS += $$(COMMAND) | |
87322659 FS |
391 | COMMAND_true_$$(COMMAND) := \ |
392 | printf "$$(MAKE_MSG)" | \ | |
393 | $$(MAKE_MSG_FORMAT); \ | |
d924eb59 | 394 | LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \ |
67b294ca FS |
395 | if [ $$$$? -gt 0 ]; \ |
396 | then $$(PRINT_ERROR_PLAIN); \ | |
397 | elif [ "$$$$LOG" != "" ] ; \ | |
398 | then $$(PRINT_WARNING_PLAIN); \ | |
399 | else \ | |
400 | $$(PRINT_OK); \ | |
401 | fi; | |
87322659 | 402 | COMMAND_false_$$(COMMAND) := \ |
f29730da | 403 | printf "$$(MAKE_MSG)\n\n"; \ |
f4429ba4 FS |
404 | $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \ |
405 | if [ $$$$? -gt 0 ]; \ | |
f787f429 | 406 | then error_occurred=1; \ |
f4429ba4 | 407 | fi; |
9b02e66c | 408 | endef |
f97ae2b1 | 409 | |
f787f429 | 410 | # Just parse all the keymaps for a specific keyboard |
091fab51 FS |
411 | define PARSE_ALL_KEYMAPS |
412 | $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS))) | |
e6e67533 FS |
413 | endef |
414 | ||
27a673f5 FS |
415 | define BUILD_TEST |
416 | TEST_NAME := $1 | |
417 | MAKE_TARGET := $2 | |
418 | COMMAND := $1 | |
419 | MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET) | |
420 | MAKE_VARS := TEST=$$(TEST_NAME) | |
421 | MAKE_MSG := $$(MSG_MAKE_TEST) | |
422 | $$(eval $$(call BUILD)) | |
1b963117 FS |
423 | ifneq ($$(MAKE_TARGET),clean) |
424 | TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf | |
425 | TESTS += $$(TEST_NAME) | |
426 | TEST_MSG := $$(MSG_TEST) | |
427 | $$(TEST_NAME)_COMMAND := \ | |
428 | printf "$$(TEST_MSG)\n"; \ | |
429 | $$(TEST_EXECUTABLE); \ | |
430 | if [ $$$$? -gt 0 ]; \ | |
f787f429 | 431 | then error_occurred=1; \ |
1b963117 FS |
432 | fi; \ |
433 | printf "\n"; | |
434 | endif | |
27a673f5 FS |
435 | endef |
436 | ||
6d7cd639 | 437 | define PARSE_TEST |
fc855cb3 | 438 | TESTS := |
6d7cd639 FS |
439 | TEST_NAME := $$(firstword $$(subst -, ,$$(RULE))) |
440 | TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE))) | |
1b963117 FS |
441 | ifeq ($$(TEST_NAME),all) |
442 | MATCHED_TESTS := $$(TEST_LIST) | |
443 | else | |
444 | MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),)) | |
445 | endif | |
27a673f5 | 446 | $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET)))) |
6d7cd639 FS |
447 | endef |
448 | ||
449 | ||
b26ded3a | 450 | # Set the silent mode depending on if we are trying to compile multiple keyboards or not |
f787f429 | 451 | # By default it's on in that case, but it can be overridden by specifying silent=false |
b26ded3a | 452 | # from the command line |
87322659 FS |
453 | define SET_SILENT_MODE |
454 | ifdef SUB_IS_SILENT | |
455 | SILENT_MODE := $(SUB_IS_SILENT) | |
456 | else ifeq ($$(words $$(COMMANDS)),1) | |
457 | SILENT_MODE := false | |
458 | else | |
459 | SILENT_MODE := true | |
460 | endif | |
461 | endef | |
462 | ||
db5c3b74 FS |
463 | include $(ROOT_DIR)/message.mk |
464 | ||
d956dd12 FS |
465 | # The empty line is important here, as it will force a new shell to be created for each command |
466 | # Otherwise the command line will become too long with a lot of keyboards and keymaps | |
467 | define RUN_COMMAND | |
f787f429 | 468 | +error_occurred=0;\ |
d956dd12 | 469 | $(COMMAND_$(SILENT_MODE)_$(COMMAND))\ |
f787f429 | 470 | if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi; |
d956dd12 FS |
471 | |
472 | ||
473 | endef | |
474 | define RUN_TEST | |
f787f429 | 475 | +error_occurred=0;\ |
2acfd2ab | 476 | $($(TEST)_COMMAND)\ |
f787f429 | 477 | if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi; |
d956dd12 FS |
478 | |
479 | endef | |
e6e67533 | 480 | |
0dd629a9 FS |
481 | # Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps |
482 | SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile))) | |
483 | .PHONY: $(SUBPROJECTS) | |
78976d8f | 484 | $(SUBPROJECTS): %: %-allkm |
0dd629a9 | 485 | |
b26ded3a | 486 | # Let's match everything, we handle all the rule parsing ourselves |
e6e67533 | 487 | .PHONY: % |
78976d8f | 488 | %: |
b26ded3a | 489 | # Check if we have the CMP tool installed |
245f77b8 | 490 | cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; |
b26ded3a | 491 | # Check if the submodules are dirty, and display a warning if they are |
1d1f2b4e | 492 | ifndef SKIP_GIT |
60c6e79e FS |
493 | git submodule status --recursive 2>/dev/null | \ |
494 | while IFS= read -r x; do \ | |
495 | case "$$x" in \ | |
496 | \ *) ;; \ | |
497 | *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \ | |
498 | esac \ | |
499 | done | |
1d1f2b4e | 500 | endif |
d956dd12 | 501 | rm -f $(ERROR_FILE) > /dev/null 2>&1 |
e6e67533 | 502 | $(eval $(call PARSE_RULE,$@)) |
87322659 | 503 | $(eval $(call SET_SILENT_MODE)) |
b26ded3a FS |
504 | # Run all the commands in the same shell, notice the + at the first line |
505 | # it has to be there to allow parallel execution of the submake | |
506 | # This always tries to compile everything, even if error occurs in the middle | |
507 | # But we return the error code at the end, to trigger travis failures | |
d956dd12 FS |
508 | $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) |
509 | if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; | |
78976d8f I |
510 | $(foreach TEST,$(TESTS),$(RUN_TEST)) |
511 | if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; | |
e6e67533 | 512 | |
b26ded3a | 513 | # All should compile everything |
3fa66258 | 514 | .PHONY: all |
6410f0c0 | 515 | all: all-keyboards test-all |
3fa66258 | 516 | |
f787f429 | 517 | # Define some shortcuts, mostly for compatibility with the old syntax |
e6e67533 | 518 | .PHONY: all-keyboards |
a04bb3a3 | 519 | all-keyboards: allkb-allsp-allkm |
e6e67533 FS |
520 | |
521 | .PHONY: all-keyboards-defaults | |
a04bb3a3 | 522 | all-keyboards-defaults: allkb-allsp-default |
db5c3b74 | 523 | |
1b963117 FS |
524 | .PHONY: test |
525 | test: test-all | |
526 | ||
527 | .PHONY: test-clean | |
528 | test-clean: test-all-clean | |
60c6e79e | 529 | |
b26ded3a | 530 | # Generate the version.h file |
78976d8f I |
531 | ifndef SKIP_GIT |
532 | GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S") | |
533 | else | |
534 | GIT_VERSION := NA | |
535 | endif | |
60c6e79e FS |
536 | BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S") |
537 | $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h) | |
6d7cd639 FS |
538 | $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h) |
539 | ||
245f77b8 | 540 | include $(ROOT_DIR)/testlist.mk |