Add keycodes for swap-hands feature.
[jackhill/qmk/firmware.git] / tmk_core / common / action_code.h
CommitLineData
a074364c 1/*
2Copyright 2013 Jun Wako <wakojun@gmail.com>
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17#ifndef ACTION_CODE_H
18#define ACTION_CODE_H
19
20/* Action codes
21 * ============
22 * 16bit code: action_kind(4bit) + action_parameter(12bit)
23 *
24 *
25 * Key Actions(00xx)
26 * -----------------
27 * ACT_MODS(000r):
28 * 000r|0000|0000 0000 No action code
29 * 000r|0000|0000 0001 Transparent code
30 * 000r|0000| keycode Key
31 * 000r|mods|0000 0000 Modifiers
32 * 000r|mods| keycode Modifiers+Key(Modified key)
33 * r: Left/Right flag(Left:0, Right:1)
34 *
35 * ACT_MODS_TAP(001r):
36 * 001r|mods|0000 0000 Modifiers with OneShot
37 * 001r|mods|0000 0001 Modifiers with tap toggle
38 * 001r|mods|0000 00xx (reserved)
39 * 001r|mods| keycode Modifiers with Tap Key(Dual role)
40 *
41 *
42 * Other Keys(01xx)
43 * ----------------
44 * ACT_USAGE(0100): TODO: Not needed?
45 * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
46 * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
47 * 0100|10| usage(10) (reserved)
48 * 0100|11| usage(10) (reserved)
49 *
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50 *
51 * ACT_MOUSEKEY(0101): TODO: Merge these two actions to conserve space?
a074364c 52 * 0101|xxxx| keycode Mouse key
53 *
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54 * ACT_SWAP_HANDS(0110):
55 * 0110|xxxx| keycode Swap hands (keycode on tap, or options)
56 *
57 *
58 * 0111|xxxx xxxx xxxx (reserved)
a074364c 59 *
60 *
61 * Layer Actions(10xx)
62 * -------------------
63 * ACT_LAYER(1000):
64 * 1000|oo00|pppE BBBB Default Layer Bitwise operation
65 * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
66 * ppp: 4-bit chunk part(0-7)
67 * EBBBB: bits and extra bit
68 * 1000|ooee|pppE BBBB Layer Bitwise Operation
69 * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
70 * ppp: 4-bit chunk part(0-7)
71 * EBBBB: bits and extra bit
72 * ee: on event(01:press, 10:release, 11:both)
73 *
74 * 1001|xxxx|xxxx xxxx (reserved)
a074364c 75 *
76 * ACT_LAYER_TAP(101x):
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77 * 101E|LLLL| keycode On/Off with tap key (0x00-DF)[TAP]
78 * 101E|LLLL|1110 mods On/Off with modifiers (0xE0-EF)[NOT TAP]
79 * 101E|LLLL|1111 0000 Invert with tap toggle (0xF0) [TAP]
80 * 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP]
81 * 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP]
82 * 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP]
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83 * 101E|LLLL|1111 0100 One Shot Layer (0xF4) [TAP]
84 * 101E|LLLL|1111 xxxx Reserved (0xF5-FF)
a074364c 85 * ELLLL: layer 0-31(E: extra bit for layer 16-31)
86 *
87 *
88 * Extensions(11xx)
89 * ----------------
90 * ACT_MACRO(1100):
91 * 1100|opt | id(8) Macro play?
92 * 1100|1111| id(8) Macro record?
93 *
94 * ACT_BACKLIGHT(1101):
95 * 1101|opt |level(8) Backlight commands
96 *
97 * ACT_COMMAND(1110):
98 * 1110|opt | id(8) Built-in Command exec
99 *
100 * ACT_FUNCTION(1111):
101 * 1111| address(12) Function?
102 * 1111|opt | id(8) Function?
103 */
104enum action_kind_id {
105 /* Key Actions */
106 ACT_MODS = 0b0000,
107 ACT_LMODS = 0b0000,
108 ACT_RMODS = 0b0001,
109 ACT_MODS_TAP = 0b0010,
110 ACT_LMODS_TAP = 0b0010,
111 ACT_RMODS_TAP = 0b0011,
112 /* Other Keys */
113 ACT_USAGE = 0b0100,
114 ACT_MOUSEKEY = 0b0101,
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115 /* One-hand Support */
116 ACT_SWAP_HANDS = 0b0110,
a074364c 117 /* Layer Actions */
118 ACT_LAYER = 0b1000,
119 ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
120 ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
121 /* Extensions */
122 ACT_MACRO = 0b1100,
123 ACT_BACKLIGHT = 0b1101,
124 ACT_COMMAND = 0b1110,
125 ACT_FUNCTION = 0b1111
126};
127
128
129/* Action Code Struct
130 *
131 * NOTE:
132 * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
133 * AVR looks like a little endian in avr-gcc.
134 * Not portable across compiler/endianness?
135 *
136 * Byte order and bit order of 0x1234:
137 * Big endian: Little endian:
138 * -------------------- --------------------
139 * FEDC BA98 7654 3210 0123 4567 89AB CDEF
140 * 0001 0010 0011 0100 0010 1100 0100 1000
141 * 0x12 0x34 0x34 0x12
142 */
143typedef union {
144 uint16_t code;
145 struct action_kind {
146 uint16_t param :12;
147 uint8_t id :4;
148 } kind;
149 struct action_key {
150 uint8_t code :8;
151 uint8_t mods :4;
152 uint8_t kind :4;
153 } key;
154 struct action_layer_bitop {
155 uint8_t bits :4;
156 uint8_t xbit :1;
157 uint8_t part :3;
158 uint8_t on :2;
159 uint8_t op :2;
160 uint8_t kind :4;
161 } layer_bitop;
162 struct action_layer_tap {
163 uint8_t code :8;
164 uint8_t val :5;
165 uint8_t kind :3;
166 } layer_tap;
167 struct action_usage {
168 uint16_t code :10;
169 uint8_t page :2;
170 uint8_t kind :4;
171 } usage;
172 struct action_backlight {
173 uint8_t level :8;
174 uint8_t opt :4;
175 uint8_t kind :4;
176 } backlight;
177 struct action_command {
178 uint8_t id :8;
179 uint8_t opt :4;
180 uint8_t kind :4;
181 } command;
182 struct action_function {
183 uint8_t id :8;
184 uint8_t opt :4;
185 uint8_t kind :4;
186 } func;
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187 struct action_swap {
188 uint8_t code :8;
189 uint8_t opt :4;
190 uint8_t kind :4;
191 } swap;
a074364c 192} action_t;
193
194
195/* action utility */
196#define ACTION_NO 0
197#define ACTION_TRANSPARENT 1
198#define ACTION(kind, param) ((kind)<<12 | (param))
199
200
201/*
202 * Key Actions
203 */
204/* Mod bits: 43210
205 * bit 0 ||||+- Control
206 * bit 1 |||+-- Shift
207 * bit 2 ||+--- Alt
208 * bit 3 |+---- Gui
209 * bit 4 +----- LR flag(Left:0, Right:1)
210 */
211enum mods_bit {
212 MOD_LCTL = 0x01,
213 MOD_LSFT = 0x02,
214 MOD_LALT = 0x04,
215 MOD_LGUI = 0x08,
216 MOD_RCTL = 0x11,
217 MOD_RSFT = 0x12,
218 MOD_RALT = 0x14,
219 MOD_RGUI = 0x18,
220};
221enum mods_codes {
222 MODS_ONESHOT = 0x00,
223 MODS_TAP_TOGGLE = 0x01,
224};
225#define ACTION_KEY(key) ACTION(ACT_MODS, (key))
226#define ACTION_MODS(mods) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | 0)
227#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | (key))
228#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | (key))
229#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_ONESHOT)
230#define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_TAP_TOGGLE)
231
232
233/*
234 * Other Keys
235 */
236enum usage_pages {
237 PAGE_SYSTEM,
238 PAGE_CONSUMER
239};
240#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
241#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
242#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
243
244
245
246/*
247 * Layer Actions
248 */
249enum layer_param_on {
250 ON_PRESS = 1,
251 ON_RELEASE = 2,
252 ON_BOTH = 3,
253};
254enum layer_param_bit_op {
255 OP_BIT_AND = 0,
256 OP_BIT_OR = 1,
257 OP_BIT_XOR = 2,
258 OP_BIT_SET = 3,
259};
260enum layer_pram_tap_op {
261 OP_TAP_TOGGLE = 0xF0,
262 OP_ON_OFF,
263 OP_OFF_ON,
264 OP_SET_CLEAR,
74e97eef 265 OP_ONESHOT,
a074364c 266};
267#define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
268#define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
269/* Default Layer */
270#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer)/4, 1<<((layer)%4))
271/* Layer Operation */
272#define ACTION_LAYER_CLEAR(on) ACTION_LAYER_BIT_AND(0, 0, (on))
273#define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
274#define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
275#define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
276#define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR( (layer)/4, 1<<((layer)%4), (on))
277#define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
278#define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
279#define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
280#define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
281#define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
74e97eef 282#define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT)
a8d4daa7 283#define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f))
a074364c 284/* With Tapping */
285#define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
286#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
287/* Bitwise Operation */
288#define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), (on))
289#define ACTION_LAYER_BIT_OR( part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), (on))
290#define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), (on))
291#define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), (on))
292/* Default Layer Bitwise Operation */
293#define ACTION_DEFAULT_LAYER_BIT_AND(part, bits) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), 0)
294#define ACTION_DEFAULT_LAYER_BIT_OR( part, bits) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), 0)
295#define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
296#define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
297
298
299/*
300 * Extensions
301 */
302enum backlight_opt {
303 BACKLIGHT_INCREASE = 0,
304 BACKLIGHT_DECREASE = 1,
305 BACKLIGHT_TOGGLE = 2,
306 BACKLIGHT_STEP = 3,
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307 BACKLIGHT_ON = 4,
308 BACKLIGHT_OFF = 5,
a074364c 309};
dd378601 310
a074364c 311/* Macro */
312#define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
313#define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id))
314#define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt)<<8 | (id))
315/* Backlight */
316#define ACTION_BACKLIGHT_INCREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_INCREASE << 8)
317#define ACTION_BACKLIGHT_DECREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_DECREASE << 8)
318#define ACTION_BACKLIGHT_TOGGLE() ACTION(ACT_BACKLIGHT, BACKLIGHT_TOGGLE << 8)
319#define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8)
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320#define ACTION_BACKLIGHT_ON() ACTION(ACT_BACKLIGHT, BACKLIGHT_ON << 8)
321#define ACTION_BACKLIGHT_OFF() ACTION(ACT_BACKLIGHT, BACKLIGHT_OFF << 8)
a074364c 322/* Command */
dd378601 323#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (id))
a074364c 324/* Function */
325enum function_opts {
326 FUNC_TAP = 0x8, /* indciates function is tappable */
327};
328#define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id))
329#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id))
330#define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id))
dd378601 331/* OneHand Support */
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332enum swap_hands_pram_tap_op {
333 OP_SH_TOGGLE = 0xF0,
334 OP_SH_TAP_TOGGLE,
335 OP_SH_ON_OFF,
336 OP_SH_OFF_ON,
337 OP_SH_OFF,
338 OP_SH_ON,
339};
340
341#define ACTION_SWAP_HANDS() ACTION_SWAP_HANDS_ON_OFF()
342#define ACTION_SWAP_HANDS_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TOGGLE)
343#define ACTION_SWAP_HANDS_TAP_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TAP_TOGGLE)
344#define ACTION_SWAP_HANDS_TAP_KEY(key) ACTION(ACT_SWAP_HANDS, key)
345#define ACTION_SWAP_HANDS_ON_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_ON_OFF)
346#define ACTION_SWAP_HANDS_OFF_ON() ACTION(ACT_SWAP_HANDS, OP_SH_OFF_ON)
347#define ACTION_SWAP_HANDS_ON() ACTION(ACT_SWAP_HANDS, OP_SH_ON)
348#define ACTION_SWAP_HANDS_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_OFF)
a074364c 349
350#endif /* ACTION_CODE_H */